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Conditions | 15 |
Paths | 2176 |
Total Lines | 78 |
Code Lines | 49 |
Lines | 0 |
Ratio | 0 % |
Changes | 3 | ||
Bugs | 0 | Features | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
1 | <?php declare(strict_types=1); |
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5 | function logException(Throwable $e) : void { |
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6 | $message = ''; |
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7 | $delim = "\n\n-----------\n\n"; |
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8 | |||
9 | $session = Smr\Session::getInstance(); |
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10 | |||
11 | if ($session->hasAccount()) { |
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12 | $account = $session->getAccount(); |
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13 | $message .= 'Login: ' . $account->getLogin() . "\n" . |
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14 | 'E-Mail: ' . $account->getEmail() . "\n" . |
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15 | 'Account ID: ' . $account->getAccountID() . "\n" . |
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16 | 'Game ID: ' . $session->getGameID() . $delim; |
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17 | } |
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18 | $message .= 'Error Message: ' . $e . $delim; |
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19 | |||
20 | $message .= '$var: ' . var_export($session->getCurrentVar(), true); |
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21 | |||
22 | // Don't display passwords input by users in the log message! |
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23 | if (isset($_REQUEST['password'])) { |
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24 | $_REQUEST['password'] = '*****'; |
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25 | } |
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26 | $message .= "\n\n" . '$_REQUEST: ' . var_export($_REQUEST, true); |
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27 | $message .= $delim; |
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28 | |||
29 | $message .= |
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30 | 'User IP: ' . getIpAddress() . "\n" . |
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31 | 'User Agent: ' . ($_SERVER['HTTP_USER_AGENT'] ?? 'undefined') . "\n" . |
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32 | 'USING_AJAX: ' . (defined('USING_AJAX') ? var_export(USING_AJAX, true) : 'undefined') . "\n" . |
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33 | 'URL: ' . (defined('URL') ? URL : 'undefined'); |
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34 | |||
35 | try { |
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36 | if (function_exists('release_lock')) { |
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37 | release_lock(); //Try to release lock so they can carry on normally |
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38 | } |
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39 | } catch (Throwable $ee) { |
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40 | $message .= $delim . |
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41 | 'Releasing Lock Failed' . "\n" . |
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42 | 'Message: ' . $ee . "\n"; |
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43 | } |
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44 | |||
45 | if (defined('SCRIPT_ID')) { |
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46 | $message = 'Script: ' . SCRIPT_ID . $delim . $message . "\n\n"; |
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47 | } |
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48 | |||
49 | // Unconditionally send error message to the log |
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50 | error_log($message); |
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51 | |||
52 | if (ENABLE_DEBUG) { |
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53 | // Display error message on the page (redundant with error_log for CLI) |
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54 | if (php_sapi_name() !== 'cli') { |
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55 | echo nl2br($message); |
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56 | } |
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57 | // Skip remaining log methods (too disruptive during development) |
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58 | return; |
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59 | } |
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60 | |||
61 | // Send error message to the in-game auto bugs mailbox |
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62 | if ($session->hasPlayer()) { |
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63 | $session->getPlayer()->sendMessageToBox(BOX_BUGS_AUTO, $message); |
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64 | } elseif ($session->hasAccount()) { |
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65 | // Will be logged without a game_id |
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66 | $session->getAccount()->sendMessageToBox(BOX_BUGS_AUTO, $message); |
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67 | } else { |
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68 | // Will be logged without a game_id or sender_id |
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69 | SmrAccount::doMessageSendingToBox(0, BOX_BUGS_AUTO, $message, 0); |
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70 | } |
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71 | |||
72 | // Send error message to e-mail so that we have a permanent record |
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73 | if (!empty(BUG_REPORT_TO_ADDRESSES)) { |
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74 | $mail = setupMailer(); |
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75 | $mail->Subject = (defined('PAGE_PREFIX') ? PAGE_PREFIX : '??? ') . |
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76 | 'Automatic Bug Report'; |
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77 | $mail->setFrom('[email protected]'); |
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78 | $mail->Body = $message; |
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79 | foreach (BUG_REPORT_TO_ADDRESSES as $toAddress) { |
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80 | $mail->addAddress($toAddress); |
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81 | } |
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82 | $mail->send(); |
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83 | } |
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208 |
This check looks for calls to methods that do not seem to exist on a given type. It looks for the method on the type itself as well as in inherited classes or implemented interfaces.
This is most likely a typographical error or the method has been renamed.