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@@ -91,8 +91,7 @@ discard block |
||
91 | 91 | } |
92 | 92 | } |
93 | 93 | } |
94 | - } |
|
95 | - else if($this->pieceID==self::KING) { |
|
94 | + } else if($this->pieceID==self::KING) { |
|
96 | 95 | for($i = -1; $i < 2; $i++) { |
97 | 96 | for($j = -1; $j < 2; $j++) { |
98 | 97 | if($i!=0 || $j!=0) { |
@@ -114,8 +113,7 @@ discard block |
||
114 | 113 | $this->addMove($this->x+2, $this->y, $board, $moves, $hasMoved, $attackingCheck); |
115 | 114 | } |
116 | 115 | } |
117 | - } |
|
118 | - else if($this->pieceID==self::QUEEN) { |
|
116 | + } else if($this->pieceID==self::QUEEN) { |
|
119 | 117 | $moveX = $this->x; |
120 | 118 | $moveY = $this->y; |
121 | 119 | while($this->addMove(--$moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Left |
@@ -140,8 +138,7 @@ discard block |
||
140 | 138 | $moveX = $this->x; |
141 | 139 | $moveY = $this->y; |
142 | 140 | while($this->addMove(++$moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left |
143 | - } |
|
144 | - else if($this->pieceID==self::ROOK) { |
|
141 | + } else if($this->pieceID==self::ROOK) { |
|
145 | 142 | $moveX = $this->x; |
146 | 143 | $moveY = $this->y; |
147 | 144 | while($this->addMove(--$moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Left |
@@ -154,8 +151,7 @@ discard block |
||
154 | 151 | $moveX = $this->x; |
155 | 152 | $moveY = $this->y; |
156 | 153 | while($this->addMove($moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Down |
157 | - } |
|
158 | - else if($this->pieceID==self::BISHOP) { |
|
154 | + } else if($this->pieceID==self::BISHOP) { |
|
159 | 155 | $moveX = $this->x; |
160 | 156 | $moveY = $this->y; |
161 | 157 | while($this->addMove(--$moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left |
@@ -168,8 +164,7 @@ discard block |
||
168 | 164 | $moveX = $this->x; |
169 | 165 | $moveY = $this->y; |
170 | 166 | while($this->addMove(++$moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left |
171 | - } |
|
172 | - else if($this->pieceID==self::KNIGHT) { |
|
167 | + } else if($this->pieceID==self::KNIGHT) { |
|
173 | 168 | $moveX = $this->x-1; |
174 | 169 | $moveY = $this->y-2; |
175 | 170 | $this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck);//2up-left |
@@ -72,8 +72,7 @@ |
||
72 | 72 | $return = unserialize($db->getField('info')); |
73 | 73 | $return->regenerate($player); |
74 | 74 | self::$CACHED_DUMMY_SHIPS[$player->getPlayerName()] =& $return; |
75 | - } |
|
76 | - else { |
|
75 | + } else { |
|
77 | 76 | self::$CACHED_DUMMY_SHIPS[$player->getPlayerName()] = new DummyShip($player); |
78 | 77 | } |
79 | 78 | } |
@@ -20,7 +20,9 @@ |
||
20 | 20 | } |
21 | 21 | |
22 | 22 | public static function cmpNum($a, $b) { |
23 | - if($a == $b) return 0; |
|
23 | + if($a == $b) { |
|
24 | + return 0; |
|
25 | + } |
|
24 | 26 | return (self::$reverseOrder?-1:1)*($a < $b ? -1 : 1); |
25 | 27 | } |
26 | 28 |
@@ -81,8 +81,7 @@ discard block |
||
81 | 81 | $this->blackID = $this->db->getInt('black_id'); |
82 | 82 | $this->winner = $this->db->getInt('winner_id'); |
83 | 83 | $this->resetHasMoved(); |
84 | - } |
|
85 | - else { |
|
84 | + } else { |
|
86 | 85 | throw new Exception('Chess game not found: ' . $chessGameID); |
87 | 86 | } |
88 | 87 | } |
@@ -149,8 +148,7 @@ discard block |
||
149 | 148 | break; |
150 | 149 | } |
151 | 150 | } |
152 | - } |
|
153 | - catch(Exception $e) { |
|
151 | + } catch(Exception $e) { |
|
154 | 152 | if($debugInfo === true) { |
155 | 153 | echo $e->getMessage() . EOL . $e->getTraceAsString() . EOL; |
156 | 154 | } |
@@ -189,11 +187,9 @@ discard block |
||
189 | 187 | if(!$mate && $this->hasEnded()) { |
190 | 188 | if($this->getWinner() != 0) { |
191 | 189 | $this->moves[] = ($this->getWinner() == $this->getWhiteID() ? 'Black' : 'White') . ' Resigned.'; |
192 | - } |
|
193 | - else if(count($this->moves) < 2) { |
|
190 | + } else if(count($this->moves) < 2) { |
|
194 | 191 | $this->moves[] = 'Game Cancelled.'; |
195 | - } |
|
196 | - else { |
|
192 | + } else { |
|
197 | 193 | $this->moves[] = 'Game Drawn.'; |
198 | 194 | } |
199 | 195 | } |
@@ -212,8 +208,7 @@ discard block |
||
212 | 208 | for($x=0; $x < 8; $x++) { |
213 | 209 | if($board[$y][$x] == null) { |
214 | 210 | $blanks++; |
215 | - } |
|
216 | - else { |
|
211 | + } else { |
|
217 | 212 | if($blanks > 0) { |
218 | 213 | $fen .= $blanks; |
219 | 214 | $blanks = 0; |
@@ -268,8 +263,7 @@ discard block |
||
268 | 263 | $fen .= '3'; |
269 | 264 | break; |
270 | 265 | } |
271 | - } |
|
272 | - else { |
|
266 | + } else { |
|
273 | 267 | $fen .= '-'; |
274 | 268 | } |
275 | 269 | $fen .= ' 0 ' . floor(count($this->moves)/2); |
@@ -386,8 +380,7 @@ discard block |
||
386 | 380 | } |
387 | 381 | if($pieceID == ChessPiece::PAWN && ($startY == 1 || $startY == 6) && ($endY == 3 || $endY == 4)) { |
388 | 382 | $this->hasMoved[ChessPiece::PAWN] = array($endX, $endY); |
389 | - } |
|
390 | - else { |
|
383 | + } else { |
|
391 | 384 | $this->hasMoved[ChessPiece::PAWN] = array(-1,-1); |
392 | 385 | } |
393 | 386 | return ($castling == 'Queen' ? '0-0-0' : ($castling == 'King' ? '0-0' : '')) |
@@ -493,8 +486,7 @@ discard block |
||
493 | 486 | $board[$toY][$castling['ToX']]->setX($castling['ToX']); |
494 | 487 | $board[$y][$castling['X']] = null; |
495 | 488 | } |
496 | - } |
|
497 | - else if($p->pieceID == ChessPiece::PAWN) { |
|
489 | + } else if($p->pieceID == ChessPiece::PAWN) { |
|
498 | 490 | if($toY == 0 || $toY == 7) { |
499 | 491 | $pawnPromotion = $p->promote($pawnPromotionPiece, $board); |
500 | 492 | } |
@@ -512,8 +504,7 @@ discard block |
||
512 | 504 | } |
513 | 505 | $board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] = null; |
514 | 506 | } |
515 | - } |
|
516 | - else if($p->pieceID == ChessPiece::ROOK && ($x == 0 || $x == 7) && $y == ($p->colour == self::PLAYER_WHITE ? 7 : 0)) { |
|
507 | + } else if($p->pieceID == ChessPiece::ROOK && ($x == 0 || $x == 7) && $y == ($p->colour == self::PLAYER_WHITE ? 7 : 0)) { |
|
517 | 508 | //Rook moved? |
518 | 509 | if($hasMoved[$p->colour][ChessPiece::ROOK][$x==0?'Queen':'King'] === false) { |
519 | 510 | // We set rook moved in here as it's used for move info. |
@@ -573,12 +564,10 @@ discard block |
||
573 | 564 | $board[$y][$castling['X']]->setX($castling['X']); |
574 | 565 | $board[$toY][$castling['ToX']] = null; |
575 | 566 | } |
576 | - } |
|
577 | - else if($moveInfo['EnPassant'] === true) { |
|
567 | + } else if($moveInfo['EnPassant'] === true) { |
|
578 | 568 | $board[$toY][$toX] = null; |
579 | 569 | $board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] = $moveInfo['PieceTaken']; |
580 | - } |
|
581 | - else if($moveInfo['RookMoved'] !== false) { |
|
570 | + } else if($moveInfo['RookMoved'] !== false) { |
|
582 | 571 | $hasMoved[$p->colour][ChessPiece::ROOK][$moveInfo['RookMoved']] = false; |
583 | 572 | } |
584 | 573 | if($moveInfo['RookTaken'] !== false) { |
@@ -702,8 +691,7 @@ discard block |
||
702 | 691 | $this->setWinner($forAccountID); |
703 | 692 | $return = 1; |
704 | 693 | SmrPlayer::sendMessageFromCasino($lastTurnPlayer->getGameID(), $this->getCurrentTurnAccountID(), 'You have just lost [chess=' . $this->getChessGameID() . '] against [player=' . $lastTurnPlayer->getPlayerID() . '].'); |
705 | - } |
|
706 | - else { |
|
694 | + } else { |
|
707 | 695 | SmrPlayer::sendMessageFromCasino($lastTurnPlayer->getGameID(), $this->getCurrentTurnAccountID(), 'It is now your turn in [chess=' . $this->getChessGameID() . '] against [player=' . $lastTurnPlayer->getPlayerID() . '].'); |
708 | 696 | if($checking == 'CHECK') { |
709 | 697 | $currentPlayer->increaseHOF(1, array($chessType,'Moves','Check Given'), HOF_PUBLIC); |
@@ -853,8 +841,7 @@ discard block |
||
853 | 841 | SET end_time=' . $this->db->escapeNumber(TIME) . ' |
854 | 842 | WHERE chess_game_id=' . $this->db->escapeNumber($this->chessGameID) . ';'); |
855 | 843 | return 1; |
856 | - } |
|
857 | - else { |
|
844 | + } else { |
|
858 | 845 | $loserColour = $this->getColourForAccountID($accountID); |
859 | 846 | $winnerAccountID = $this->getColourID(self::getOtherColour($loserColour)); |
860 | 847 | $results = $this->setWinner($winnerAccountID); |
@@ -53,8 +53,9 @@ discard block |
||
53 | 53 | } |
54 | 54 | |
55 | 55 | public function setAllianceID($ID) { |
56 | - if($this->allianceID == $ID) |
|
57 | - return; |
|
56 | + if($this->allianceID == $ID) { |
|
57 | + return; |
|
58 | + } |
|
58 | 59 | $this->allianceID=$ID; |
59 | 60 | } |
60 | 61 | |
@@ -93,8 +94,7 @@ discard block |
||
93 | 94 | if($db->nextRecord()) { |
94 | 95 | $return = unserialize($db->getField('info')); |
95 | 96 | return $return; |
96 | - } |
|
97 | - else { |
|
97 | + } else { |
|
98 | 98 | $return = new DummyPlayer(); |
99 | 99 | return $return; |
100 | 100 | } |
@@ -50,7 +50,6 @@ |
||
50 | 50 | $template->assign('Body', 'login/login.php'); |
51 | 51 | $template->display('login/skeleton.php'); |
52 | 52 | |
53 | -} |
|
54 | -catch (Throwable $e) { |
|
53 | +} catch (Throwable $e) { |
|
55 | 54 | handleException($e); |
56 | 55 | } |
@@ -156,8 +156,7 @@ discard block |
||
156 | 156 | // now try the cookie |
157 | 157 | if (isset($_COOKIE['session_id']) && strlen($_COOKIE['session_id']) === 32) { |
158 | 158 | self::$session_id = $_COOKIE['session_id']; |
159 | - } |
|
160 | - else { |
|
159 | + } else { |
|
161 | 160 | // create a new session id |
162 | 161 | do { |
163 | 162 | self::$session_id = md5(uniqid(strval(rand()))); |
@@ -211,18 +210,15 @@ discard block |
||
211 | 210 | self::$account_id = 0; |
212 | 211 | self::$game_id = 0; |
213 | 212 | self::$var = array(); |
214 | - } |
|
215 | - else { |
|
213 | + } else { |
|
216 | 214 | foreach (self::$var as $key => &$value) { |
217 | 215 | if ($value['Expires'] > 0 && $value['Expires'] <= TIME) { // Use 0 for infinity |
218 | 216 | //This link is no longer valid |
219 | 217 | unset(self::$var[$key]); |
220 | - } |
|
221 | - else if ($value['RemainingPageLoads'] < 0) { |
|
218 | + } else if ($value['RemainingPageLoads'] < 0) { |
|
222 | 219 | //This link is no longer valid |
223 | 220 | unset(self::$var[$key]); |
224 | - } |
|
225 | - else { |
|
221 | + } else { |
|
226 | 222 | --$value['RemainingPageLoads']; |
227 | 223 | if (isset($value['CommonID'])) { |
228 | 224 | self::$commonIDs[$value['CommonID']] = $key; |
@@ -230,8 +226,7 @@ discard block |
||
230 | 226 | } |
231 | 227 | } unset($value); |
232 | 228 | } |
233 | - } |
|
234 | - else { |
|
229 | + } else { |
|
235 | 230 | self::$generate = true; |
236 | 231 | self::$account_id = 0; |
237 | 232 | self::$game_id = 0; |
@@ -252,8 +247,7 @@ discard block |
||
252 | 247 | self::$db->query('UPDATE active_session SET account_id=' . self::$db->escapeNumber(self::$account_id) . ',game_id=' . self::$db->escapeNumber(self::$game_id) . (!USING_AJAX ? ',last_accessed=' . self::$db->escapeNumber(TIME) : '') . ',session_var=' . self::$db->escapeBinary($compressed) . |
253 | 248 | ',last_sn=' . self::$db->escapeString(self::$SN) . |
254 | 249 | ' WHERE session_id=' . self::$db->escapeString(self::$session_id) . (USING_AJAX ? ' AND last_sn=' . self::$db->escapeString(self::$lastSN) : '') . ' LIMIT 1'); |
255 | - } |
|
256 | - else { |
|
250 | + } else { |
|
257 | 251 | self::$db->query('DELETE FROM active_session WHERE account_id = ' . self::$db->escapeNumber(self::$account_id) . ' AND game_id = ' . self::$db->escapeNumber(self::$game_id)); |
258 | 252 | self::$db->query('INSERT INTO active_session (session_id, account_id, game_id, last_accessed, session_var) VALUES(' . self::$db->escapeString(self::$session_id) . ',' . self::$db->escapeNumber(self::$account_id) . ',' . self::$db->escapeNumber(self::$game_id) . ',' . self::$db->escapeNumber(TIME) . ',' . self::$db->escapeBinary($compressed) . ')'); |
259 | 253 | self::$generate = false; |
@@ -400,8 +394,7 @@ discard block |
||
400 | 394 | if ($value === null) { |
401 | 395 | unset($var[$key]); |
402 | 396 | unset(self::$var[self::$SN][$key]); |
403 | - } |
|
404 | - else { |
|
397 | + } else { |
|
405 | 398 | $var[$key] = $value; |
406 | 399 | self::$var[self::$SN][$key] = $value; |
407 | 400 | } |
@@ -423,8 +416,7 @@ discard block |
||
423 | 416 | |
424 | 417 | if ($sn === false) { |
425 | 418 | $sn = self::generateSN($container); |
426 | - } |
|
427 | - else { |
|
419 | + } else { |
|
428 | 420 | // If we've been provided an SN to use then copy over the existing 'PreviousRequestTime' |
429 | 421 | $container['PreviousRequestTime'] = self::$var[$sn]['PreviousRequestTime']; |
430 | 422 | } |
@@ -437,8 +429,7 @@ discard block |
||
437 | 429 | if (isset(self::$commonIDs[$container['CommonID']])) { |
438 | 430 | $sn = self::$commonIDs[$container['CommonID']]; |
439 | 431 | $container['PreviousRequestTime'] = isset(self::$var[$sn]) ? self::$var[$sn]['PreviousRequestTime'] : MICRO_TIME; |
440 | - } |
|
441 | - else { |
|
432 | + } else { |
|
442 | 433 | do { |
443 | 434 | $sn = substr(md5(strval(rand())), 0, 8); |
444 | 435 | } while (isset(self::$var[$sn])); |
@@ -22,16 +22,18 @@ discard block |
||
22 | 22 | $db2->query('SELECT * FROM manual WHERE parent_topic_id = '.$db2->escapeNumber($parent_topic_id).' AND order_id = '.$db2->escapeNumber($order_id - 1)); |
23 | 23 | |
24 | 24 | // no result? |
25 | - if (!$db2->getNumRows()) |
|
26 | - $db2->query('SELECT * FROM manual WHERE topic_id = '.$db2->escapeNumber($parent_topic_id)); |
|
25 | + if (!$db2->getNumRows()) { |
|
26 | + $db2->query('SELECT * FROM manual WHERE topic_id = '.$db2->escapeNumber($parent_topic_id)); |
|
27 | + } |
|
27 | 28 | |
28 | 29 | echo ('<th width="32">'); |
29 | 30 | if ($db2->nextRecord()) { |
30 | 31 | $previous_topic_id = $db2->getInt('topic_id'); |
31 | 32 | $previous_topic = stripslashes($db2->getField('topic')); |
32 | 33 | echo ('<a href="/manual.php?'.$previous_topic_id.'"><img src="/images/help/previous.jpg" width="32" height="32" border="0"></a>'); |
33 | - } else |
|
34 | - echo ('<img src="/images/help/empty.jpg" width="32" height="32">'); |
|
34 | + } else { |
|
35 | + echo ('<img src="/images/help/empty.jpg" width="32" height="32">'); |
|
36 | + } |
|
35 | 37 | echo ('</th>'); |
36 | 38 | |
37 | 39 | // ************************** |
@@ -43,8 +45,9 @@ discard block |
||
43 | 45 | $up_topic_id = $db2->getInt('topic_id'); |
44 | 46 | $up_topic = stripslashes($db2->getField('topic')); |
45 | 47 | echo ('<a href="/manual.php?'.$up_topic_id.'"><img src="/images/help/up.jpg" width="32" height="32" border="0"></a>'); |
46 | - } else |
|
47 | - echo ('<img src="/images/help/empty.jpg" width="32" height="32">'); |
|
48 | + } else { |
|
49 | + echo ('<img src="/images/help/empty.jpg" width="32" height="32">'); |
|
50 | + } |
|
48 | 51 | echo ('</th>'); |
49 | 52 | |
50 | 53 | // ************************** |
@@ -52,8 +55,9 @@ discard block |
||
52 | 55 | // ************************** |
53 | 56 | $db2->query('SELECT * FROM manual WHERE parent_topic_id = '.$db2->escapeNumber($topic_id).' AND order_id = 1'); |
54 | 57 | |
55 | - if (!$db2->getNumRows()) |
|
56 | - $db2->query('SELECT * FROM manual WHERE parent_topic_id = '.$db2->escapeNumber($parent_topic_id).' AND order_id = '.$db2->escapeNumber($order_id + 1)); |
|
58 | + if (!$db2->getNumRows()) { |
|
59 | + $db2->query('SELECT * FROM manual WHERE parent_topic_id = '.$db2->escapeNumber($parent_topic_id).' AND order_id = '.$db2->escapeNumber($order_id + 1)); |
|
60 | + } |
|
57 | 61 | |
58 | 62 | $seenParentIDs = array(0); |
59 | 63 | $curr_parent_topic_id = $parent_topic_id; |
@@ -72,8 +76,7 @@ discard block |
||
72 | 76 | $next_topic_id = $db2->getInt('topic_id'); |
73 | 77 | $next_topic = stripslashes($db2->getField('topic')); |
74 | 78 | echo ('<a href="/manual.php?'.$next_topic_id.'"><img src="/images/help/next.jpg" width="32" height="32" border="0"></a>'); |
75 | - } |
|
76 | - else { |
|
79 | + } else { |
|
77 | 80 | echo ('<img src="/images/help/empty.jpg" width="32" height="32">'); |
78 | 81 | } |
79 | 82 | echo ('</th>'); |
@@ -85,18 +88,22 @@ discard block |
||
85 | 88 | |
86 | 89 | echo ('<tr>'); |
87 | 90 | echo ('<td colspan="5">'); |
88 | - if (isset($previous_topic_id) && $previous_topic_id > 0) |
|
89 | - echo ('<b>Previous:</b> <a href="/manual.php?'.$previous_topic_id.'">' . get_numbering($previous_topic_id) . $previous_topic.'</a> '); |
|
90 | - if (isset($up_topic_id) && $up_topic_id > 0) |
|
91 | - echo ('<b>Up:</b> <a href="/manual.php?'.$up_topic_id.'">' . get_numbering($up_topic_id) . $up_topic.'</a> '); |
|
92 | - if (isset($next_topic_id) && $next_topic_id > 0) |
|
93 | - echo ('<b>Next:</b> <a href="/manual.php?'.$next_topic_id.'">' . get_numbering($next_topic_id) . $next_topic.'</a>'); |
|
91 | + if (isset($previous_topic_id) && $previous_topic_id > 0) { |
|
92 | + echo ('<b>Previous:</b> <a href="/manual.php?'.$previous_topic_id.'">' . get_numbering($previous_topic_id) . $previous_topic.'</a> '); |
|
93 | + } |
|
94 | + if (isset($up_topic_id) && $up_topic_id > 0) { |
|
95 | + echo ('<b>Up:</b> <a href="/manual.php?'.$up_topic_id.'">' . get_numbering($up_topic_id) . $up_topic.'</a> '); |
|
96 | + } |
|
97 | + if (isset($next_topic_id) && $next_topic_id > 0) { |
|
98 | + echo ('<b>Next:</b> <a href="/manual.php?'.$next_topic_id.'">' . get_numbering($next_topic_id) . $next_topic.'</a>'); |
|
99 | + } |
|
94 | 100 | echo ('</tr>'); |
95 | 101 | |
96 | 102 | echo ('</table>'); |
97 | - } else |
|
98 | - echo ('Invalid Topic!'); |
|
99 | -} |
|
103 | + } else { |
|
104 | + echo ('Invalid Topic!'); |
|
105 | + } |
|
106 | + } |
|
100 | 107 | |
101 | 108 | function echo_content($topic_id) { |
102 | 109 | // database object |
@@ -114,9 +121,10 @@ discard block |
||
114 | 121 | echo ('<h1>' . get_numbering($topic_id) . $topic.'</h1>'); |
115 | 122 | echo ('<p>'.$text.'<p>'); |
116 | 123 | echo ('</div>'); |
117 | - } else |
|
118 | - echo ('Invalid Topic!'); |
|
119 | -} |
|
124 | + } else { |
|
125 | + echo ('Invalid Topic!'); |
|
126 | + } |
|
127 | + } |
|
120 | 128 | |
121 | 129 | function echo_subsection($topic_id) { |
122 | 130 | // database object |
@@ -11,8 +11,7 @@ discard block |
||
11 | 11 | $action = $_REQUEST['action']; |
12 | 12 | if ($_REQUEST['save'] == 'Yes') { |
13 | 13 | $save = true; |
14 | -} |
|
15 | -else { |
|
14 | +} else { |
|
16 | 15 | $save = false; |
17 | 16 | } |
18 | 17 | |
@@ -42,8 +41,7 @@ discard block |
||
42 | 41 | $mines = $db2->getInt('sum_m'); |
43 | 42 | $cds = $db2->getInt('cds'); |
44 | 43 | $sds = $db2->getInt('sds'); |
45 | - } |
|
46 | - else { |
|
44 | + } else { |
|
47 | 45 | $mines = 0; |
48 | 46 | $cds = 0; |
49 | 47 | $sds = 0; |
@@ -143,16 +141,25 @@ discard block |
||
143 | 141 | $owner = $db->getInt('owner_id'); |
144 | 142 | |
145 | 143 | $db2->query('SELECT * FROM planet_has_building WHERE game_id = '.$game_id.' AND sector_id = '.$sector.' AND construction_id = 1'); |
146 | - if ($db2->nextRecord()) $gens = $db2->getInt('amount'); |
|
147 | - else $gens = 0; |
|
144 | + if ($db2->nextRecord()) { |
|
145 | + $gens = $db2->getInt('amount'); |
|
146 | + } else { |
|
147 | + $gens = 0; |
|
148 | + } |
|
148 | 149 | |
149 | 150 | $db2->query('SELECT * FROM planet_has_building WHERE game_id = '.$game_id.' AND sector_id = '.$sector.' AND construction_id = 2'); |
150 | - if ($db2->nextRecord()) $hangs = $db2->getInt('amount'); |
|
151 | - else $hangs = 0; |
|
151 | + if ($db2->nextRecord()) { |
|
152 | + $hangs = $db2->getInt('amount'); |
|
153 | + } else { |
|
154 | + $hangs = 0; |
|
155 | + } |
|
152 | 156 | |
153 | 157 | $db2->query('SELECT * FROM planet_has_building WHERE game_id = '.$game_id.' AND sector_id = '.$sector.' AND construction_id = 3'); |
154 | - if ($db2->nextRecord()) $turs = $db2->getInt('amount'); |
|
155 | - else $turs = 0; |
|
158 | + if ($db2->nextRecord()) { |
|
159 | + $turs = $db2->getInt('amount'); |
|
160 | + } else { |
|
161 | + $turs = 0; |
|
162 | + } |
|
156 | 163 | |
157 | 164 | // insert into history db |
158 | 165 | $history_db_sql[] = 'INSERT INTO planet (game_id, sector_id, owner_id, generators, hangers, turrets) VALUES ' . |
@@ -189,14 +196,21 @@ discard block |
||
189 | 196 | $smrCredits = 0; |
190 | 197 | $db2->query('SELECT sum(amount) as bounty_am, sum(smr_credits) as bounty_cred FROM bounty WHERE game_id = '.$game_id.' AND account_id = '.$acc_id.' AND claimer_id = 0'); |
191 | 198 | if ($db2->nextRecord()) { |
192 | - if (is_int($db2->getField('bounty_am'))) $amount = $db2->getInt('bounty_am'); |
|
193 | - if (is_int($db2->getField('bounty_cred'))) $smrCredits = $db2->getInt('bounty_cred'); |
|
199 | + if (is_int($db2->getField('bounty_am'))) { |
|
200 | + $amount = $db2->getInt('bounty_am'); |
|
201 | + } |
|
202 | + if (is_int($db2->getField('bounty_cred'))) { |
|
203 | + $smrCredits = $db2->getInt('bounty_cred'); |
|
204 | + } |
|
194 | 205 | |
195 | 206 | } |
196 | 207 | |
197 | 208 | $db2->query('SELECT * FROM ship_has_name WHERE game_id = '.$game_id.' AND account_id = '.$acc_id); |
198 | - if ($db2->nextRecord()) $ship_name = $db2->getField('ship_name'); |
|
199 | - else $ship_name = 'None'; |
|
209 | + if ($db2->nextRecord()) { |
|
210 | + $ship_name = $db2->getField('ship_name'); |
|
211 | + } else { |
|
212 | + $ship_name = 'None'; |
|
213 | + } |
|
200 | 214 | |
201 | 215 | // insert into history db |
202 | 216 | $history_db_sql[] = 'INSERT INTO player (account_id, game_id, player_name, player_id, experience, ship, race, alignment, alliance_id, kills, deaths, bounty, bounty_cred, ship_name) ' . |
@@ -244,9 +258,15 @@ discard block |
||
244 | 258 | $mines = $db2->getInt('sum_mines'); |
245 | 259 | $cds = $db2->getInt('cds'); |
246 | 260 | $sds = $db2->getInt('sds'); |
247 | - if (!is_numeric($mines)) $mines = 0; |
|
248 | - if (!is_numeric($cds)) $cds = 0; |
|
249 | - if (!is_numeric($sds)) $sds = 0; |
|
261 | + if (!is_numeric($mines)) { |
|
262 | + $mines = 0; |
|
263 | + } |
|
264 | + if (!is_numeric($cds)) { |
|
265 | + $cds = 0; |
|
266 | + } |
|
267 | + if (!is_numeric($sds)) { |
|
268 | + $sds = 0; |
|
269 | + } |
|
250 | 270 | |
251 | 271 | } else { |
252 | 272 |