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<?php declare(strict_types=1); |
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namespace Smr\Pages\Player\Planet; |
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use AbstractSmrPlayer; |
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use Smr\Page\PlayerPageProcessor; |
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use Smr\Request; |
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class DefenseProcessor extends PlayerPageProcessor { |
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public function __construct( |
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private readonly int $hardwareTypeID |
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) {} |
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public function build(AbstractSmrPlayer $player): never { |
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$ship = $player->getShip(); |
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if (!$player->isLandedOnPlanet()) { |
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create_error('You are not on a planet!'); |
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} |
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$amount = Request::getInt('amount'); |
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if ($amount <= 0) { |
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create_error('You must actually enter an amount > 0!'); |
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} |
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// get a planet from the sector where the player is in |
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$planet = $player->getSectorPlanet(); |
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$type_id = $this->hardwareTypeID; |
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$action = Request::get('action'); |
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// transfer to ship |
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if ($action == 'Ship') { |
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if ($type_id == HARDWARE_SHIELDS) { |
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// do we want transfer more than we have? |
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if ($amount > $planet->getShields()) { |
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create_error('You can\'t take more shields from planet than are on it!'); |
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} |
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// do we want to transfer more than we can carry? |
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if ($amount > $ship->getMaxShields() - $ship->getShields()) { |
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create_error('You can\'t take more shields than you can carry!'); |
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} |
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// now transfer |
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$planet->decreaseShields($amount); |
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$ship->increaseShields($amount); |
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$player->log(LOG_TYPE_PLANETS, 'Player takes ' . $amount . ' shields from planet.'); |
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} elseif ($type_id == HARDWARE_COMBAT) { |
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// do we want transfer more than we have? |
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if ($amount > $planet->getCDs()) { |
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create_error('You can\'t take more drones from planet than are on it!'); |
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} |
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// do we want to transfer more than we can carry? |
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if ($amount > $ship->getMaxCDs() - $ship->getCDs()) { |
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create_error('You can\'t take more drones than you can carry!'); |
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} |
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// now transfer |
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$planet->decreaseCDs($amount); |
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$ship->increaseCDs($amount); |
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$player->log(LOG_TYPE_PLANETS, 'Player takes ' . $amount . ' drones from planet.'); |
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} elseif ($type_id == HARDWARE_ARMOUR) { |
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// do we want transfer more than we have? |
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if ($amount > $planet->getArmour()) { |
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create_error('You can\'t take more armour from planet than are on it!'); |
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} |
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// do we want to transfer more than we can carry? |
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if ($amount > $ship->getMaxArmour() - $ship->getArmour()) { |
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create_error('You can\'t take more armour than you can carry!'); |
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} |
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// now transfer |
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$planet->decreaseArmour($amount); |
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$ship->increaseArmour($amount); |
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$player->log(LOG_TYPE_PLANETS, 'Player takes ' . $amount . ' armour from planet.'); |
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} |
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} elseif ($action == 'Planet') { |
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if ($type_id == HARDWARE_SHIELDS) { |
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// does the user wants to transfer shields? |
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// do we want transfer more than we have? |
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if ($amount > $ship->getShields()) { |
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create_error('You can\'t transfer more shields than you carry!'); |
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} |
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// do we want to transfer more than the planet can hold? |
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if ($amount + $planet->getShields() > $planet->getMaxShields()) { |
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create_error('The planet can\'t hold more than ' . $planet->getMaxShields() . ' shields!'); |
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} |
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// now transfer |
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$planet->increaseShields($amount); |
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$ship->decreaseShields($amount); |
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$player->log(LOG_TYPE_PLANETS, 'Player puts ' . $amount . ' shields on planet.'); |
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} elseif ($type_id == HARDWARE_COMBAT) { |
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// does the user wants to transfer drones? |
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// do we want transfer more than we have? |
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if ($amount > $ship->getCDs()) { |
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create_error('You can\'t transfer more combat drones than you carry!'); |
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} |
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// do we want to transfer more than we can carry? |
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if ($amount + $planet->getCDs() > $planet->getMaxCDs()) { |
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create_error('The planet can\'t hold more than ' . $planet->getMaxCDs() . ' drones!'); |
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} |
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// now transfer |
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$planet->increaseCDs($amount); |
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$ship->decreaseCDs($amount); |
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$player->log(LOG_TYPE_PLANETS, 'Player puts ' . $amount . ' drones on planet.'); |
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} elseif ($type_id == HARDWARE_ARMOUR) { |
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// does the user wish to transfare armour? |
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// do we want transfer more than we have? |
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if ($amount >= $ship->getArmour()) { |
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create_error('You can\'t transfer more armour than what you carry minus one!'); |
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} |
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// do we want to transfer more than we can carry? |
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if ($amount + $planet->getArmour() > $planet->getMaxArmour()) { |
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create_error('The planet can\'t hold more than ' . $planet->getMaxArmour() . ' armour!'); |
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} |
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// now transfer |
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$planet->increaseArmour($amount); |
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$ship->decreaseArmour($amount); |
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$player->log(LOG_TYPE_PLANETS, 'Player puts ' . $amount . ' armour on planet.'); |
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} |
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} else { |
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create_error('You must choose if you want to transfer to planet or to the ship!'); |
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} |
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(new Defense())->go(); |
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} |
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} |
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