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@@ -549,7 +549,7 @@ |
||
| 549 | 549 | */ |
| 550 | 550 | public function setWarp(SmrSector $warp) { |
| 551 | 551 | if ($this->getWarp() == $warp->getSectorID() && |
| 552 | - $warp->getWarp() == $this->getSectorID()) { |
|
| 552 | + $warp->getWarp() == $this->getSectorID()) { |
|
| 553 | 553 | // Warps are already set correctly! |
| 554 | 554 | return; |
| 555 | 555 | } |
@@ -707,7 +707,7 @@ |
||
| 707 | 707 | if ($buildingTypeID === false) { |
| 708 | 708 | $structs = $this->typeInfo::STRUCTURES; |
| 709 | 709 | return array_combine(array_keys($structs), |
| 710 | - array_column($structs, 'max_amount')); |
|
| 710 | + array_column($structs, 'max_amount')); |
|
| 711 | 711 | } |
| 712 | 712 | return $this->getStructureTypes($buildingTypeID)->maxAmount(); |
| 713 | 713 | } |
@@ -857,14 +857,14 @@ |
||
| 857 | 857 | |
| 858 | 858 | public function isFederal() { |
| 859 | 859 | return $this->getShipTypeID() == SHIP_TYPE_FEDERAL_DISCOVERY || |
| 860 | - $this->getShipTypeID() == SHIP_TYPE_FEDERAL_WARRANT || |
|
| 861 | - $this->getShipTypeID() == SHIP_TYPE_FEDERAL_ULTIMATUM; |
|
| 860 | + $this->getShipTypeID() == SHIP_TYPE_FEDERAL_WARRANT || |
|
| 861 | + $this->getShipTypeID() == SHIP_TYPE_FEDERAL_ULTIMATUM; |
|
| 862 | 862 | } |
| 863 | 863 | |
| 864 | 864 | public function isUnderground() { |
| 865 | 865 | return $this->getShipTypeID() == SHIP_TYPE_THIEF || |
| 866 | - $this->getShipTypeID() == SHIP_TYPE_ASSASSIN || |
|
| 867 | - $this->getShipTypeID() == SHIP_TYPE_DEATH_CRUISER; |
|
| 866 | + $this->getShipTypeID() == SHIP_TYPE_ASSASSIN || |
|
| 867 | + $this->getShipTypeID() == SHIP_TYPE_DEATH_CRUISER; |
|
| 868 | 868 | } |
| 869 | 869 | |
| 870 | 870 | public function &shootPlayer(AbstractSmrPlayer $targetPlayer) { |
@@ -17,7 +17,7 @@ discard block |
||
| 17 | 17 | $publishedGames = array(); |
| 18 | 18 | while ($db->nextRecord()) { |
| 19 | 19 | $publishedGames[] = array('game_name' => $db->getField('game_name'), |
| 20 | - 'game_id' => $db->getInt('game_id')); |
|
| 20 | + 'game_id' => $db->getInt('game_id')); |
|
| 21 | 21 | } |
| 22 | 22 | $template->assign('PublishedGames', $publishedGames); |
| 23 | 23 | |
@@ -31,7 +31,7 @@ discard block |
||
| 31 | 31 | $container['back'] = true; |
| 32 | 32 | |
| 33 | 33 | $pastEditions[] = array('title' => $db->getField('title'), |
| 34 | - 'online_since' => $db->getInt('online_since'), |
|
| 35 | - 'href' => SmrSession::getNewHREF($container)); |
|
| 34 | + 'online_since' => $db->getInt('online_since'), |
|
| 35 | + 'href' => SmrSession::getNewHREF($container)); |
|
| 36 | 36 | } |
| 37 | 37 | $template->assign('PastEditions', $pastEditions); |
@@ -46,7 +46,7 @@ |
||
| 46 | 46 | |
| 47 | 47 | // Don't lose more exp than you have |
| 48 | 48 | $lost_xp = min($player->getExperience(), |
| 49 | - IRound(SmrPort::getBaseExperience($amount, $good_distance))); |
|
| 49 | + IRound(SmrPort::getBaseExperience($amount, $good_distance))); |
|
| 50 | 50 | $player->decreaseExperience($lost_xp); |
| 51 | 51 | $player->increaseHOF($lost_xp, array('Trade', 'Experience', 'Jettisoned'), HOF_PUBLIC); |
| 52 | 52 | |
@@ -20,7 +20,7 @@ |
||
| 20 | 20 | } |
| 21 | 21 | } |
| 22 | 22 | $missingLocs = array_diff(array_keys(SmrLocation::getAllLocations()), |
| 23 | - array_keys($existingLocs)); |
|
| 23 | + array_keys($existingLocs)); |
|
| 24 | 24 | $missingLocNames = []; |
| 25 | 25 | foreach ($missingLocs as $locID) { |
| 26 | 26 | $missingLocNames[] = SmrLocation::getLocation($locID)->getName(); |
@@ -20,11 +20,11 @@ |
||
| 20 | 20 | $this->includeTemplate('includes/ForceFullCombatResults.inc', array('FullForceCombatResults'=>$CombatResults)); |
| 21 | 21 | } elseif ($CombatResultsType == 'PORT') { |
| 22 | 22 | $this->includeTemplate('includes/PortFullCombatResults.inc', array('FullPortCombatResults'=>$CombatResults, |
| 23 | - 'MinimalDisplay'=>false, |
|
| 24 | - 'AlreadyDestroyed'=>false)); |
|
| 23 | + 'MinimalDisplay'=>false, |
|
| 24 | + 'AlreadyDestroyed'=>false)); |
|
| 25 | 25 | } elseif ($CombatResultsType == 'PLANET') { |
| 26 | 26 | $this->includeTemplate('includes/PlanetFullCombatResults.inc', array('FullPlanetCombatResults'=>$CombatResults, |
| 27 | - 'MinimalDisplay'=>false, |
|
| 28 | - 'AlreadyDestroyed'=>false)); |
|
| 27 | + 'MinimalDisplay'=>false, |
|
| 28 | + 'AlreadyDestroyed'=>false)); |
|
| 29 | 29 | } |
| 30 | 30 | ?> |
@@ -7,4 +7,4 @@ |
||
| 7 | 7 | $msg = '<span class="green">SUCCESS: </span>Enabled game ' . $game->getDisplayName(); |
| 8 | 8 | |
| 9 | 9 | forward(create_container('skeleton.php', 'enable_game.php', |
| 10 | - array('processing_msg' => $msg))); |
|
| 10 | + array('processing_msg' => $msg))); |
|
@@ -7,7 +7,7 @@ |
||
| 7 | 7 | $db->query('SELECT game_id, game_name FROM game WHERE game_type=' . $db->escapeNumber(SmrGame::GAME_TYPE_DRAFT) . ' AND join_time < ' . $db->escapeNumber(TIME) . ' AND end_time > ' . $db->escapeNumber(TIME) . ' ORDER BY start_time DESC'); |
| 8 | 8 | while ($db->nextRecord()) { |
| 9 | 9 | $activeGames[] = array('game_name' => $db->getField('game_name'), |
| 10 | - 'game_id' => $db->getInt('game_id')); |
|
| 10 | + 'game_id' => $db->getInt('game_id')); |
|
| 11 | 11 | } |
| 12 | 12 | $template->assign('ActiveGames', $activeGames); |
| 13 | 13 | |