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Completed
Push — master ( 1adc02...750da7 )
by Dan
23s queued 16s
created
engine/Default/council_embassy_processing.php 1 patch
Indentation   +6 added lines, -6 removed lines patch added patch discarded remove patch
@@ -39,7 +39,7 @@  discard block
 block discarded – undo
39 39
 // Send vote announcement to members of the player's council (war votes)
40 40
 // or both races' councils (peace votes).
41 41
 $councilMembers = Council::getRaceCouncil($player->getGameID(),
42
-                                          $player->getRaceID());
42
+										  $player->getRaceID());
43 43
 if ($type == 'PEACE') {
44 44
 	$otherCouncil = Council::getRaceCouncil($player->getGameID(), $race_id);
45 45
 	$councilMembers = array_merge($councilMembers, $otherCouncil);
@@ -49,16 +49,16 @@  discard block
 block discarded – undo
49 49
 $color = ($type == 'PEACE' ? 'dgreen' : 'red');
50 50
 $type_fancy = "<span class=\"$color\">$type</span>";
51 51
 $message = $player->getLevelName() . " " . $player->getBBLink()
52
-           . " has initiated a vote for $type_fancy with the "
53
-           . Globals::getRaceName($race_id)
54
-           . "! You have " . format_time(TIME_FOR_COUNCIL_VOTE)
55
-           . " to cast your vote.";
52
+		   . " has initiated a vote for $type_fancy with the "
53
+		   . Globals::getRaceName($race_id)
54
+		   . "! You have " . format_time(TIME_FOR_COUNCIL_VOTE)
55
+		   . " to cast your vote.";
56 56
 
57 57
 foreach ($councilMembers as $accountID) {
58 58
 	// don't send to the player who started the vote
59 59
 	if ($player->getAccountID() != $accountID) {
60 60
 		SmrPlayer::sendMessageFromRace($player->getRaceID(), $player->getGameID(),
61
-		                               $accountID, $message, $time);
61
+									   $accountID, $message, $time);
62 62
   }
63 63
 }
64 64
 
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engine/Default/planet_attack_processing.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -49,12 +49,12 @@
 block discarded – undo
49 49
 }
50 50
 
51 51
 foreach ($attackers as $attacker) {
52
-	$playerResults =& $attacker->shootPlanet($planet, false);
53
-	$results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults;
52
+	$playerResults = & $attacker->shootPlanet($planet, false);
53
+	$results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults;
54 54
 	$results['Attackers']['TotalDamage'] += $playerResults['TotalDamage'];
55 55
 }
56 56
 $results['Attackers']['Downgrades'] = $planet->checkForDowngrade($results['Attackers']['TotalDamage']);
57
-$results['Planet'] =& $planet->shootPlayers($attackers);
57
+$results['Planet'] = & $planet->shootPlayers($attackers);
58 58
 
59 59
 $account->log(LOG_TYPE_PLANET_BUSTING, 'Player attacks planet, the planet does ' . $results['Planet']['TotalDamage'] . ', their team does ' . $results['Attackers']['TotalDamage'] . ' and downgrades: ' . var_export($results['Attackers']['Downgrades'], true), $planet->getSectorID());
60 60
 
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engine/Default/port_attack_processing.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -45,12 +45,12 @@
 block discarded – undo
45 45
 }
46 46
 
47 47
 foreach ($attackers as $attacker) {
48
-	$playerResults =& $attacker->shootPort($port);
49
-	$results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults;
48
+	$playerResults = & $attacker->shootPort($port);
49
+	$results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults;
50 50
 	$results['Attackers']['TotalDamage'] += $playerResults['TotalDamage'];
51 51
 }
52 52
 $results['Attackers']['Downgrades'] = $port->checkForDowngrade($results['Attackers']['TotalDamage']);
53
-$results['Port'] =& $port->shootPlayers($attackers);
53
+$results['Port'] = & $port->shootPlayers($attackers);
54 54
 
55 55
 $account->log(LOG_TYPE_PORT_RAIDING, 'Player attacks port, the port does ' . $results['Port']['TotalDamage'] . ', their team does ' . $results['Attackers']['TotalDamage'] . ' and downgrades ' . $results['Attackers']['Downgrades'] . ' levels.', $port->getSectorID());
56 56
 
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htdocs/manual.php 1 patch
Braces   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -5,8 +5,9 @@  discard block
 block discarded – undo
5 5
 	require_once(ENGINE . 'Default/help.inc');
6 6
 
7 7
 	$topic_id = $_SERVER['QUERY_STRING'];
8
-	if (empty($topic_id) || !is_numeric($topic_id))
9
-		$topic_id = 1;
8
+	if (empty($topic_id) || !is_numeric($topic_id)) {
9
+			$topic_id = 1;
10
+	}
10 11
 	?>
11 12
 <!DOCTYPE html>
12 13
 
@@ -48,8 +49,7 @@  discard block
 block discarded – undo
48 49
 
49 50
 	</body>
50 51
 	</html><?php
51
-}
52
-catch (Throwable $e) {
52
+} catch (Throwable $e) {
53 53
 	handleException($e);
54 54
 }
55 55
 ?>
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htdocs/manual_toc.php 1 patch
Braces   +1 added lines, -2 removed lines patch added patch discarded remove patch
@@ -68,8 +68,7 @@
 block discarded – undo
68 68
 
69 69
 	</body>
70 70
 </html><?php
71
-}
72
-catch (Throwable $e) {
71
+} catch (Throwable $e) {
73 72
 	handleException($e);
74 73
 }
75 74
 ?>
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engine/Default/trader_attack_processing.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -41,8 +41,8 @@
 block discarded – undo
41 41
 
42 42
 function teamAttack(&$results, $fightingPlayers, $attack, $defend) {
43 43
 	foreach ($fightingPlayers[$attack] as $accountID => $teamPlayer) {
44
-		$playerResults =& $teamPlayer->shootPlayers($fightingPlayers[$defend]);
45
-		$results[$attack]['Traders'][$teamPlayer->getAccountID()] =& $playerResults;
44
+		$playerResults = & $teamPlayer->shootPlayers($fightingPlayers[$defend]);
45
+		$results[$attack]['Traders'][$teamPlayer->getAccountID()] = & $playerResults;
46 46
 		$results[$attack]['TotalDamage'] += $playerResults['TotalDamage'];
47 47
 
48 48
 		// Award assists (if there are multiple attackers)
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engine/Default/forces_attack_processing.php 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -72,18 +72,18 @@
 block discarded – undo
72 72
 
73 73
 // If mines are bumped, the forces shoot first. Otherwise player shoots first.
74 74
 if ($bump) {
75
-	$results['Forces'] =& $forces->shootPlayers($attackers, $bump);
75
+	$results['Forces'] = & $forces->shootPlayers($attackers, $bump);
76 76
 }
77 77
 
78 78
 $results['Attackers'] = array('TotalDamage' => 0);
79 79
 foreach ($attackers as $attacker) {
80
-	$playerResults =& $attacker->shootForces($forces);
81
-	$results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults;
80
+	$playerResults = & $attacker->shootForces($forces);
81
+	$results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults;
82 82
 	$results['Attackers']['TotalDamage'] += $playerResults['TotalDamage'];
83 83
 }
84 84
 
85 85
 if (!$bump) {
86
-	$results['Forces'] =& $forces->shootPlayers($attackers, $bump);
86
+	$results['Forces'] = & $forces->shootPlayers($attackers, $bump);
87 87
 	$forces->updateExpire();
88 88
 }
89 89
 
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lib/Default/bar.functions.inc 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -23,7 +23,7 @@
 block discarded – undo
23 23
 		// Delete all tickets and re-insert the winning ticket
24 24
 		$db->query('DELETE FROM player_has_ticket WHERE game_id = ' . $db->escapeNumber($gameID));
25 25
 		$db->query('INSERT INTO player_has_ticket (game_id, account_id, time, prize) '
26
-		           .'VALUES (' . $db->escapeNumber($gameID) . ',' . $db->escapeNumber($winner_id) . ',\'0\',' . $db->escapeNumber($lottoInfo['Prize']) . ')');
26
+				   .'VALUES (' . $db->escapeNumber($gameID) . ',' . $db->escapeNumber($winner_id) . ',\'0\',' . $db->escapeNumber($lottoInfo['Prize']) . ')');
27 27
 
28 28
 		//get around locked table problem
29 29
 		$lottoWon = true;
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templates/Default/engine/Default/includes/Head.inc 1 patch
Braces   +4 added lines, -1 removed lines patch added patch discarded remove patch
@@ -1,5 +1,8 @@
 block discarded – undo
1 1
 <meta http-equiv="Content-type" content="text/html; charset=utf-8" />
2
-<title><?php echo PAGE_TITLE; ?><?php if (isset($GameName)) echo ": $GameName"; ?></title>
2
+<title><?php echo PAGE_TITLE; ?><?php if (isset($GameName)) {
3
+	echo ": $GameName";
4
+}
5
+?></title>
3 6
 <meta http-equiv="pragma" content="no-cache" /><?php
4 7
 if (!is_object($ThisAccount) || $ThisAccount->isDefaultCSSEnabled()) { ?>
5 8
 	<link rel="stylesheet" type="text/css" href="<?php echo $CSSLink; ?>" />
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