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Total Complexity | 114 |
Total Lines | 600 |
Duplicated Lines | 0 % |
Changes | 0 |
Complex classes like SmrAlliance often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use SmrAlliance, and based on these observations, apply Extract Interface, too.
1 | <?php declare(strict_types=1); |
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3 | class SmrAlliance { |
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4 | protected static $CACHE_ALLIANCES = array(); |
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5 | |||
6 | protected MySqlDatabase $db; |
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7 | protected string $SQL; |
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8 | |||
9 | protected int $gameID; |
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10 | protected int $allianceID; |
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11 | protected string $allianceName; |
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12 | protected ?string $description; |
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13 | protected string $password; |
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14 | protected bool $recruiting; |
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15 | protected int $leaderID; |
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16 | protected int $bank; |
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17 | protected int $kills; |
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18 | protected int $deaths; |
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19 | protected string $motd; |
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20 | protected string $imgSrc; |
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21 | protected ?string $discordServer; |
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22 | protected ?string $discordChannel; |
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23 | protected string $ircChannel; |
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24 | protected int $flagshipID; |
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25 | |||
26 | protected array $memberList; |
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27 | protected array $seedlist; |
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28 | |||
29 | // Recruit type constants |
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30 | const RECRUIT_OPEN = "open"; |
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31 | const RECRUIT_CLOSED = "closed"; |
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32 | const RECRUIT_PASSWORD = "password"; |
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33 | |||
34 | public static function getAlliance(int $allianceID, int $gameID, bool $forceUpdate = false) : SmrAlliance { |
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35 | if ($forceUpdate || !isset(self::$CACHE_ALLIANCES[$gameID][$allianceID])) { |
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36 | self::$CACHE_ALLIANCES[$gameID][$allianceID] = new SmrAlliance($allianceID, $gameID); |
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37 | } |
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38 | return self::$CACHE_ALLIANCES[$gameID][$allianceID]; |
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39 | } |
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40 | |||
41 | public static function getAllianceByDiscordChannel(string $channel, bool $forceUpdate = false) : ?SmrAlliance { |
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42 | $db = MySqlDatabase::getInstance(); |
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43 | $db->query('SELECT alliance_id, game_id FROM alliance JOIN game USING(game_id) WHERE discord_channel = ' . $db->escapeString($channel) . ' AND game.end_time > ' . $db->escapeNumber(time()) . ' ORDER BY game_id DESC LIMIT 1'); |
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44 | if ($db->nextRecord()) { |
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45 | return self::getAlliance($db->getInt('alliance_id'), $db->getInt('game_id'), $forceUpdate); |
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46 | } else { |
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47 | return null; |
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48 | } |
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49 | } |
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50 | |||
51 | public static function getAllianceByIrcChannel(string $channel, bool $forceUpdate = false) : ?SmrAlliance { |
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52 | $db = MySqlDatabase::getInstance(); |
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53 | $db->query('SELECT alliance_id, game_id FROM irc_alliance_has_channel WHERE channel = ' . $db->escapeString($channel) . ' LIMIT 1'); |
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54 | if ($db->nextRecord()) { |
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55 | return self::getAlliance($db->getInt('alliance_id'), $db->getInt('game_id'), $forceUpdate); |
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56 | } else { |
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57 | return null; |
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58 | } |
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59 | } |
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60 | |||
61 | public static function getAllianceByName(string $name, int $gameID, bool $forceUpdate = false) : ?SmrAlliance { |
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62 | $db = MySqlDatabase::getInstance(); |
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63 | $db->query('SELECT alliance_id FROM alliance WHERE alliance_name = ' . $db->escapeString($name) . ' AND game_id = ' . $db->escapeNumber($gameID) . ' LIMIT 1'); |
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64 | if ($db->nextRecord()) { |
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65 | return self::getAlliance($db->getInt('alliance_id'), $gameID, $forceUpdate); |
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66 | } else { |
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67 | return null; |
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68 | } |
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69 | } |
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70 | |||
71 | protected function __construct(int $allianceID, int $gameID) { |
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72 | $this->db = MySqlDatabase::getInstance(); |
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73 | |||
74 | $this->allianceID = $allianceID; |
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75 | $this->gameID = $gameID; |
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76 | $this->SQL = 'alliance_id=' . $this->db->escapeNumber($allianceID) . ' AND game_id=' . $this->db->escapeNumber($gameID); |
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77 | |||
78 | if ($allianceID != 0) { |
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79 | $this->db->query('SELECT * FROM alliance WHERE ' . $this->SQL); |
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80 | $this->db->nextRecord(); |
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81 | $this->allianceName = $this->db->getField('alliance_name'); |
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82 | $this->password = stripslashes($this->db->getField('alliance_password')); |
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83 | $this->recruiting = $this->db->getBoolean('recruiting'); |
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84 | $this->description = $this->db->getField('alliance_description'); |
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85 | $this->leaderID = $this->db->getInt('leader_id'); |
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86 | $this->bank = $this->db->getInt('alliance_account'); |
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87 | $this->kills = $this->db->getInt('alliance_kills'); |
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88 | $this->deaths = $this->db->getInt('alliance_deaths'); |
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89 | $this->motd = $this->db->getField('mod'); |
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90 | $this->imgSrc = $this->db->getField('img_src'); |
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91 | $this->discordServer = $this->db->getField('discord_server'); |
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92 | $this->discordChannel = $this->db->getField('discord_channel'); |
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93 | $this->flagshipID = $this->db->getInt('flagship_id'); |
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94 | |||
95 | if (empty($this->kills)) { |
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96 | $this->kills = 0; |
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97 | } |
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98 | if (empty($this->deaths)) { |
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99 | $this->deaths = 0; |
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100 | } |
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101 | } |
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102 | } |
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103 | |||
104 | /** |
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105 | * Create an alliance and return the new object. |
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106 | * Starts alliance with "closed" recruitment (for safety). |
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107 | */ |
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108 | public static function createAlliance(int $gameID, string $name) : SmrAlliance { |
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109 | $db = MySqlDatabase::getInstance(); |
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110 | |||
111 | // check if the alliance name already exists |
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112 | $db->query('SELECT 1 FROM alliance WHERE alliance_name = ' . $db->escapeString($name) . ' AND game_id = ' . $db->escapeNumber($gameID) . ' LIMIT 1'); |
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113 | if ($db->getNumRows() > 0) { |
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114 | create_error('That alliance name already exists!'); |
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115 | } |
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116 | |||
117 | // get the next alliance id (ignoring reserved ID's) |
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118 | $db->query('SELECT max(alliance_id) FROM alliance WHERE game_id = ' . $db->escapeNumber($gameID) . ' AND (alliance_id < ' . $db->escapeNumber(NHA_ID) . ' OR alliance_id > ' . $db->escapeNumber(NHA_ID + 7) . ') LIMIT 1'); |
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119 | $db->requireRecord(); |
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120 | $allianceID = $db->getInt('max(alliance_id)') + 1; |
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121 | if ($allianceID >= NHA_ID && $allianceID <= NHA_ID + 7) { |
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122 | $allianceID = NHA_ID + 8; |
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123 | } |
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124 | |||
125 | // actually create the alliance here |
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126 | $db->query('INSERT INTO alliance (alliance_id, game_id, alliance_name, alliance_password, recruiting) VALUES(' . $db->escapeNumber($allianceID) . ', ' . $db->escapeNumber($gameID) . ', ' . $db->escapeString($name) . ', \'\', \'FALSE\')'); |
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127 | |||
128 | return self::getAlliance($allianceID, $gameID); |
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129 | } |
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130 | |||
131 | /** |
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132 | * Returns true if the alliance ID is associated with allianceless players. |
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133 | */ |
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134 | public function isNone() : bool { |
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135 | return $this->allianceID == 0; |
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136 | } |
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137 | |||
138 | public function getAllianceID() : int { |
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139 | return $this->allianceID; |
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140 | } |
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141 | |||
142 | public function getAllianceBBLink() : string { |
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143 | return '[alliance=' . $this->allianceID . ']'; |
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144 | } |
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145 | |||
146 | public function getAllianceDisplayName(bool $linked = false, bool $includeAllianceID = false) : string { |
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147 | $name = htmlentities($this->allianceName); |
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148 | if ($includeAllianceID) { |
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149 | $name .= ' (' . $this->allianceID . ')'; |
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150 | } |
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151 | if ($linked === true && !$this->hasDisbanded()) { |
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152 | return create_link(Globals::getAllianceRosterHREF($this->getAllianceID()), $name); |
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153 | } |
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154 | return $name; |
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155 | } |
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156 | |||
157 | /** |
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158 | * Returns the alliance name. |
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159 | * Use getAllianceDisplayName for an HTML-safe version. |
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160 | */ |
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161 | public function getAllianceName() : string { |
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162 | return $this->allianceName; |
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163 | } |
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164 | |||
165 | public function getGameID() : int { |
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166 | return $this->gameID; |
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167 | } |
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168 | |||
169 | public function getGame() : SmrGame { |
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170 | return SmrGame::getGame($this->gameID); |
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171 | } |
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172 | |||
173 | public function hasDisbanded() : bool { |
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174 | return !$this->hasLeader(); |
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175 | } |
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176 | |||
177 | public function hasLeader() : bool { |
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178 | return $this->getLeaderID() != 0; |
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179 | } |
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180 | |||
181 | public function getLeaderID() : int { |
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182 | return $this->leaderID; |
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183 | } |
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184 | |||
185 | public function getLeader() : SmrPlayer { |
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186 | return SmrPlayer::getPlayer($this->getLeaderID(), $this->getGameID()); |
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187 | } |
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188 | |||
189 | public function setLeaderID($leaderID) : void { |
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190 | $this->leaderID = $leaderID; |
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191 | } |
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192 | |||
193 | public function getDiscordServer() : ?string { |
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194 | return $this->discordServer; |
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195 | } |
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196 | |||
197 | public function setDiscordServer(string $serverId) : void { |
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198 | $this->discordServer = $serverId; |
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199 | } |
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200 | |||
201 | public function getDiscordChannel() : ?string { |
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202 | return $this->discordChannel; |
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203 | } |
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204 | |||
205 | public function setDiscordChannel(?string $channelId) : void { |
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206 | $this->discordChannel = $channelId; |
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207 | } |
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208 | |||
209 | public function getIrcChannel() : string { |
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210 | if (!isset($this->ircChannel)) { |
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211 | $this->db->query('SELECT channel FROM irc_alliance_has_channel WHERE ' . $this->SQL); |
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212 | if ($this->db->nextRecord()) { |
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213 | $this->ircChannel = $this->db->getField('channel'); |
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214 | } else { |
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215 | $this->ircChannel = ''; |
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216 | } |
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217 | } |
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218 | return $this->ircChannel; |
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219 | } |
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220 | |||
221 | public function setIrcChannel(string $ircChannel) : void { |
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222 | $this->getIrcChannel(); // to populate the class attribute |
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223 | if ($this->ircChannel == $ircChannel) { |
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224 | return; |
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225 | } |
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226 | if (strlen($ircChannel) > 0 && $ircChannel != '#') { |
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227 | if ($ircChannel[0] != '#') { |
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228 | $ircChannel = '#' . $ircChannel; |
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229 | } |
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230 | if ($ircChannel == '#smr' || $ircChannel == '#smr-bar') { |
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231 | create_error('Please enter a valid irc channel for your alliance.'); |
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232 | } |
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233 | |||
234 | $this->db->query('REPLACE INTO irc_alliance_has_channel (channel,alliance_id,game_id) values (' . $this->db->escapeString($ircChannel) . ',' . $this->db->escapeNumber($this->getAllianceID()) . ',' . $this->db->escapeNumber($this->getGameID()) . ');'); |
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235 | } else { |
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236 | $this->db->query('DELETE FROM irc_alliance_has_channel WHERE ' . $this->SQL); |
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237 | } |
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238 | $this->ircChannel = $ircChannel; |
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239 | } |
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240 | |||
241 | public function hasImageURL() : bool { |
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243 | } |
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244 | |||
245 | public function getImageURL() : string { |
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246 | return $this->imgSrc; |
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247 | } |
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248 | |||
249 | public function setImageURL(string $url) : void { |
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250 | if (preg_match('/"/', $url)) { |
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251 | throw new Exception('Tried to set an image url with ": ' . $url); |
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252 | } |
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253 | $this->imgSrc = htmlspecialchars($url); |
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254 | } |
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255 | |||
256 | /** |
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257 | * Get the total credits in the alliance bank account. |
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258 | */ |
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259 | public function getBank() : int { |
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260 | return $this->bank; |
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261 | } |
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262 | |||
263 | /** |
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264 | * Increases alliance bank account up to the maximum allowed credits. |
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265 | * Returns the amount that was actually added to handle overflow. |
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266 | */ |
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267 | public function increaseBank(int $credits) : int { |
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268 | $newTotal = min($this->bank + $credits, MAX_MONEY); |
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269 | $actualAdded = $newTotal - $this->bank; |
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270 | $this->setBank($newTotal); |
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271 | return $actualAdded; |
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272 | } |
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273 | |||
274 | public function decreaseBank(int $credits) : void { |
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275 | $newTotal = $this->bank - $credits; |
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276 | $this->setBank($newTotal); |
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277 | } |
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278 | |||
279 | public function setBank(int $credits) : void { |
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280 | $this->bank = $credits; |
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281 | } |
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282 | |||
283 | /** |
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284 | * Get (HTML-safe) alliance Message of the Day for display. |
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285 | */ |
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286 | public function getMotD() : string { |
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287 | return htmlentities($this->motd); |
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288 | } |
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289 | |||
290 | public function setMotD(string $motd) : void { |
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291 | $this->motd = $motd; |
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292 | } |
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293 | |||
294 | public function getPassword() : string { |
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295 | return $this->password; |
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296 | } |
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297 | |||
298 | public function isRecruiting() : bool { |
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299 | return $this->recruiting; |
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300 | } |
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301 | |||
302 | /** |
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303 | * Set the password and recruiting attributes. |
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304 | * The input $password is ignored except for the "password" $type. |
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305 | */ |
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306 | public function setRecruitType(string $type, string $password) : void { |
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307 | if ($type == self::RECRUIT_CLOSED) { |
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308 | $this->recruiting = false; |
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309 | $this->password = ''; |
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310 | } elseif ($type == self::RECRUIT_OPEN) { |
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311 | $this->recruiting = true; |
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312 | $this->password = ''; |
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313 | } elseif ($type == self::RECRUIT_PASSWORD) { |
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314 | if (empty($password)) { |
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315 | throw new Exception('Password must not be empty here'); |
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316 | } |
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317 | $this->recruiting = true; |
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318 | $this->password = $password; |
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319 | } else { |
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320 | throw new Exception('Unknown recruit type: ' . $type); |
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321 | } |
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322 | } |
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323 | |||
324 | public function getRecruitType() : string { |
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325 | if (!$this->isRecruiting()) { |
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326 | return self::RECRUIT_CLOSED; |
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327 | } elseif (empty($this->getPassword())) { |
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328 | return self::RECRUIT_OPEN; |
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329 | } else { |
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330 | return self::RECRUIT_PASSWORD; |
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331 | } |
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332 | } |
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333 | |||
334 | /** |
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335 | * List of all recruitment types and their descriptions. |
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336 | * Do not change the order of elements in the list! |
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337 | */ |
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338 | public static function allRecruitTypes() : array { |
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339 | // The first type is the default option when creating new alliances |
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340 | return [ |
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341 | self::RECRUIT_PASSWORD => "Players can join by password or invitation", |
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342 | self::RECRUIT_CLOSED => "Players can join by invitation only", |
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343 | self::RECRUIT_OPEN => "Anyone can join (no password needed)", |
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344 | ]; |
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345 | } |
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346 | |||
347 | public function getKills() : int { |
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348 | return $this->kills; |
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349 | } |
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350 | |||
351 | public function getDeaths() : int { |
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352 | return $this->deaths; |
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353 | } |
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354 | |||
355 | /** |
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356 | * Get (HTML-safe) alliance description for display. |
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357 | */ |
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358 | public function getDescription() : string { |
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359 | if (empty($this->description)) { |
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360 | return ''; |
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361 | } else { |
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362 | return htmlentities($this->description); |
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363 | } |
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364 | } |
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365 | |||
366 | public function setAllianceDescription(string $description) : void { |
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367 | $description = word_filter($description); |
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368 | if ($description == $this->description) { |
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369 | return; |
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370 | } |
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371 | global $player, $account; |
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372 | $boxDescription = 'Alliance ' . $this->getAllianceBBLink() . ' had their description changed to:' . EOL . EOL . $description; |
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373 | if (is_object($player)) { |
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374 | $player->sendMessageToBox(BOX_ALLIANCE_DESCRIPTIONS, $boxDescription); |
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375 | } else { |
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376 | $account->sendMessageToBox(BOX_ALLIANCE_DESCRIPTIONS, $boxDescription); |
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377 | } |
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378 | $this->description = $description; |
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379 | } |
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380 | |||
381 | public function hasFlagship() : bool { |
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383 | } |
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384 | |||
385 | /** |
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386 | * Get account ID of the player designated as the alliance flagship. |
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387 | * Returns 0 if no flagship. |
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388 | */ |
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389 | public function getFlagshipID() : int { |
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390 | return $this->flagshipID; |
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391 | } |
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392 | |||
393 | /** |
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394 | * Designate a player as the alliance flagship by their account ID. |
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395 | */ |
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396 | public function setFlagshipID(int $accountID) : void { |
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397 | if ($this->flagshipID == $accountID) { |
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398 | return; |
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399 | } |
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400 | $this->flagshipID = $accountID; |
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401 | } |
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402 | |||
403 | public function getJoinRestriction(SmrPlayer $player, bool $doAllianceCheck = true) : string|false { |
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404 | if (!$player->getAccount()->isValidated()) { |
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405 | return 'You cannot join an alliance until you validate your account.'; |
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406 | } |
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407 | if ($this->hasDisbanded()) { |
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408 | return 'This alliance has disbanded!'; |
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409 | } |
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410 | if ($doAllianceCheck && $player->hasAlliance()) { |
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411 | return 'You are already in an alliance!'; |
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412 | } |
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413 | if (!$this->isRecruiting()) { |
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414 | return 'This alliance is not currently accepting new recruits.'; |
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415 | } |
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416 | if ($player->getAllianceJoinable() > SmrSession::getTime()) { |
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417 | return 'You cannot join another alliance for ' . format_time($player->getAllianceJoinable() - SmrSession::getTime()) . '.'; |
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418 | } |
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419 | if ($this->getNumMembers() < $this->getGame()->getAllianceMaxPlayers()) { |
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420 | if ($player->hasNewbieStatus()) { |
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421 | return false; |
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422 | } |
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423 | $maxVets = $this->getGame()->getAllianceMaxVets(); |
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424 | if ($this->getNumMembers() < $maxVets) { |
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425 | return false; |
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426 | } |
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427 | $this->db->query('SELECT status FROM player_joined_alliance WHERE account_id=' . $this->db->escapeNumber($player->getAccountID()) . ' AND ' . $this->SQL); |
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428 | if ($this->db->nextRecord()) { |
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429 | if ($this->db->getField('status') == 'NEWBIE') { |
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430 | return false; |
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431 | } |
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432 | } |
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433 | $this->db->query('SELECT COUNT(*) AS num_orig_vets |
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434 | FROM player_joined_alliance |
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435 | JOIN player USING (account_id, alliance_id, game_id) |
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436 | WHERE ' . $this->SQL . ' AND status=\'VETERAN\''); |
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437 | if (!$this->db->nextRecord() || $this->db->getInt('num_orig_vets') < $maxVets) { |
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438 | return false; |
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439 | } |
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440 | } |
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441 | return 'There is not currently enough room for you in this alliance.'; |
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442 | } |
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443 | |||
444 | public function getNumVeterans() : int { |
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445 | $numVeterans = 0; |
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446 | foreach ($this->getMembers() as $player) { |
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447 | if (!$player->hasNewbieStatus()) { |
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448 | $numVeterans++; |
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449 | } |
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450 | } |
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451 | return $numVeterans; |
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452 | } |
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453 | |||
454 | public function getNumMembers() : int { |
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455 | return count($this->getMemberIDs()); |
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456 | } |
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457 | |||
458 | public function update() : void { |
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459 | $this->db->query('UPDATE alliance SET |
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460 | alliance_password = ' . $this->db->escapeString($this->password) . ', |
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461 | recruiting = ' . $this->db->escapeBoolean($this->recruiting) . ', |
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462 | alliance_account = ' . $this->db->escapeNumber($this->bank) . ', |
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463 | alliance_description = ' . $this->db->escapeString($this->description, true) . ', |
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464 | `mod` = ' . $this->db->escapeString($this->motd) . ', |
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465 | img_src = ' . $this->db->escapeString($this->imgSrc) . ', |
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466 | alliance_kills = ' . $this->db->escapeNumber($this->kills) . ', |
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467 | alliance_deaths = ' . $this->db->escapeNumber($this->deaths) . ', |
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468 | discord_server = ' . $this->db->escapeString($this->discordServer, true) . ', |
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469 | discord_channel = ' . $this->db->escapeString($this->discordChannel, true) . ', |
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470 | flagship_id = ' . $this->db->escapeNumber($this->flagshipID) . ', |
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471 | leader_id = ' . $this->db->escapeNumber($this->leaderID) . ' |
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472 | WHERE ' . $this->SQL); |
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473 | } |
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474 | |||
475 | /** |
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476 | * Returns the members of this alliance as an array of SmrPlayer objects. |
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477 | */ |
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478 | public function getMembers() : array { |
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480 | } |
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481 | |||
482 | public function getMemberIDs() : array { |
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483 | if (!isset($this->memberList)) { |
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484 | $this->db->query('SELECT account_id FROM player WHERE ' . $this->SQL); |
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485 | |||
486 | //we have the list of players put them in an array now |
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487 | $this->memberList = array(); |
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488 | while ($this->db->nextRecord()) { |
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489 | $this->memberList[] = $this->db->getInt('account_id'); |
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490 | } |
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491 | } |
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492 | return $this->memberList; |
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493 | } |
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494 | |||
495 | public function getActiveIDs() : array { |
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496 | $activeIDs = array(); |
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497 | |||
498 | $this->db->query('SELECT account_id |
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499 | FROM active_session |
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500 | JOIN player USING(account_id, game_id) |
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501 | WHERE '.$this->SQL . ' AND last_accessed >= ' . $this->db->escapeNumber(SmrSession::getTime() - 600)); |
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502 | |||
503 | while ($this->db->nextRecord()) { |
||
504 | $activeIDs[] = $this->db->getInt('account_id'); |
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505 | } |
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506 | |||
507 | return $activeIDs; |
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508 | } |
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509 | |||
510 | /** |
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511 | * Return all planets owned by members of this alliance. |
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512 | */ |
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513 | public function getPlanets() : array { |
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514 | $this->db->query('SELECT planet.* |
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515 | FROM player |
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516 | JOIN planet ON player.game_id = planet.game_id AND player.account_id = planet.owner_id |
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517 | WHERE player.game_id=' . $this->db->escapeNumber($this->gameID) . ' |
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518 | AND player.alliance_id=' . $this->db->escapeNumber($this->allianceID) . ' |
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519 | ORDER BY planet.sector_id |
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520 | '); |
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521 | $planets = array(); |
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522 | while ($this->db->nextRecord()) { |
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523 | $planets[] = SmrPlanet::getPlanet($this->gameID, $this->db->getInt('sector_id'), false, $this->db); |
||
524 | } |
||
525 | return $planets; |
||
526 | } |
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527 | |||
528 | /** |
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529 | * Return array of sector_id for sectors in the alliance seedlist. |
||
530 | */ |
||
531 | public function getSeedlist() : array { |
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532 | if (!isset($this->seedlist)) { |
||
533 | $this->db->query('SELECT sector_id FROM alliance_has_seedlist WHERE ' . $this->SQL); |
||
534 | $this->seedlist = array(); |
||
535 | while ($this->db->nextRecord()) { |
||
536 | $this->seedlist[] = $this->db->getInt('sector_id'); |
||
537 | } |
||
538 | } |
||
539 | return $this->seedlist; |
||
540 | } |
||
541 | |||
542 | /** |
||
543 | * Is the given sector in the alliance seedlist? |
||
544 | */ |
||
545 | public function isInSeedlist(SmrSector $sector) : bool { |
||
547 | } |
||
548 | |||
549 | /** |
||
550 | * Create the default roles for this alliance. |
||
551 | * This should only be called once after the alliance is created. |
||
552 | */ |
||
553 | public function createDefaultRoles(string $newMemberPermission = 'basic') : void { |
||
554 | $db = $this->db; //for convenience |
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607 |