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<?php declare(strict_types=1); |
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/** |
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* Defines the base weapon types for ships/planets. |
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*/ |
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class SmrWeaponType { |
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use Traits\RaceID; |
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protected static array $CACHE_WEAPON_TYPES = []; |
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protected int $weaponTypeID; |
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protected string $name; |
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protected int $cost; |
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protected int $shieldDamage; |
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protected int $armourDamage; |
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protected int $accuracy; |
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protected int $powerLevel; |
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protected int $buyerRestriction; |
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public static function getWeaponType(int $weaponTypeID, SmrMySqlDatabase $db = null) : SmrWeaponType { |
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if (!isset(self::$CACHE_WEAPON_TYPES[$weaponTypeID])) { |
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if (is_null($db)) { |
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$db = new SmrMySqlDatabase(); |
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$db->query('SELECT * FROM weapon_type WHERE weapon_type_id = ' . $db->escapeNumber($weaponTypeID)); |
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$db->requireRecord(); |
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} |
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$weapon = new SmrWeaponType($weaponTypeID, $db); |
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self::$CACHE_WEAPON_TYPES[$weaponTypeID] = $weapon; |
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} |
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return self::$CACHE_WEAPON_TYPES[$weaponTypeID]; |
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} |
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public static function getAllWeaponTypes() : array { |
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$db = new SmrMySqlDatabase(); |
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$db->query('SELECT * FROM weapon_type'); |
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$weapons = array(); |
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while ($db->nextRecord()) { |
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$weaponTypeID = $db->getInt('weapon_type_id'); |
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$weapons[$weaponTypeID] = self::getWeaponType($weaponTypeID, $db); |
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} |
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return $weapons; |
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} |
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/** |
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* Returns all weapon types that are purchasable in the given game. |
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*/ |
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public static function getAllSoldWeaponTypes(int $gameID) : array { |
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$db = new SmrMySqlDatabase(); |
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$db->query('SELECT DISTINCT weapon_type.* FROM weapon_type JOIN location_sells_weapons USING (weapon_type_id) JOIN location USING (location_type_id) WHERE game_id = ' . $db->escapeNumber($gameID)); |
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$weapons = []; |
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while ($db->nextRecord()) { |
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$weaponTypeID = $db->getInt('weapon_type_id'); |
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$weapons[$weaponTypeID] = self::getWeaponType($weaponTypeID, $db); |
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} |
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return $weapons; |
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} |
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protected function __construct(int $weaponTypeID, SmrMySqlDatabase $db) { |
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$this->weaponTypeID = $weaponTypeID; |
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$this->name = $db->getField('weapon_name'); |
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$this->raceID = $db->getInt('race_id'); |
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$this->cost = $db->getInt('cost'); |
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$this->shieldDamage = $db->getInt('shield_damage'); |
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$this->armourDamage = $db->getInt('armour_damage'); |
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$this->accuracy = $db->getInt('accuracy'); |
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$this->powerLevel = $db->getInt('power_level'); |
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$this->buyerRestriction = $db->getInt('buyer_restriction'); |
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} |
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public function getWeaponTypeID() { |
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return $this->weaponTypeID; |
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} |
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public function getName() { |
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return $this->name; |
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} |
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public function getCost() { |
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return $this->cost; |
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} |
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public function getShieldDamage() { |
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return $this->shieldDamage; |
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} |
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public function getArmourDamage() { |
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return $this->armourDamage; |
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} |
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public function getAccuracy() { |
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return $this->accuracy; |
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} |
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public function getPowerLevel() { |
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return $this->powerLevel; |
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} |
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public function getBuyerRestriction() { |
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return $this->buyerRestriction; |
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} |
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} |
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