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Completed
Push — master ( 3938d8...8d8584 )
by Dan
29s queued 20s
created
engine/Default/trader_attack_processing.php 2 patches
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -41,8 +41,8 @@
 block discarded – undo
41 41
 
42 42
 function teamAttack(&$results, $fightingPlayers, $attack, $defend) {
43 43
 	foreach ($fightingPlayers[$attack] as $accountID => $teamPlayer) {
44
-		$playerResults =& $teamPlayer->shootPlayers($fightingPlayers[$defend]);
45
-		$results[$attack]['Traders'][$teamPlayer->getAccountID()] =& $playerResults;
44
+		$playerResults = & $teamPlayer->shootPlayers($fightingPlayers[$defend]);
45
+		$results[$attack]['Traders'][$teamPlayer->getAccountID()] = & $playerResults;
46 46
 		$results[$attack]['TotalDamage'] += $playerResults['TotalDamage'];
47 47
 
48 48
 		// Award assists (if there are multiple attackers)
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Braces   +26 added lines, -19 removed lines patch added patch discarded remove patch
@@ -1,30 +1,36 @@  discard block
 block discarded – undo
1 1
 <?php declare(strict_types=1);
2 2
 
3
-if ($player->hasNewbieTurns())
3
+if ($player->hasNewbieTurns()) {
4 4
 	create_error('You are under newbie protection.');
5
-if ($player->hasFederalProtection())
5
+}
6
+if ($player->hasFederalProtection()) {
6 7
 	create_error('You are under federal protection.');
7
-if ($player->isLandedOnPlanet())
8
+}
9
+if ($player->isLandedOnPlanet()) {
8 10
 	create_error('You cannot attack whilst on a planet!');
9
-if ($player->getTurns() < 3)
11
+}
12
+if ($player->getTurns() < 3) {
10 13
 	create_error('You have insufficient turns to perform that action.');
11
-if (!$player->canFight())
14
+}
15
+if (!$player->canFight()) {
12 16
 	create_error('You are not allowed to fight!');
17
+}
13 18
 
14 19
 $targetPlayer = SmrPlayer::getPlayer($var['target'], $player->getGameID());
15 20
 
16
-	if ($player->traderNAPAlliance($targetPlayer))
17
-		create_error('Your alliance does not allow you to attack this trader.');
18
-	else if ($targetPlayer->isDead())
19
-		create_error('Target is already dead.');
20
-	else if ($targetPlayer->getSectorID() != $player->getSectorID())
21
-		create_error('Target is no longer in this sector.');
22
-	else if ($targetPlayer->hasNewbieTurns())
23
-		create_error('Target is under newbie protection.');
24
-	else if ($targetPlayer->isLandedOnPlanet())
25
-		create_error('Target is protected by planetary shields.');
26
-	else if ($targetPlayer->hasFederalProtection())
27
-		create_error('Target is under federal protection.');
21
+	if ($player->traderNAPAlliance($targetPlayer)) {
22
+			create_error('Your alliance does not allow you to attack this trader.');
23
+	} else if ($targetPlayer->isDead()) {
24
+			create_error('Target is already dead.');
25
+	} else if ($targetPlayer->getSectorID() != $player->getSectorID()) {
26
+			create_error('Target is no longer in this sector.');
27
+	} else if ($targetPlayer->hasNewbieTurns()) {
28
+			create_error('Target is under newbie protection.');
29
+	} else if ($targetPlayer->isLandedOnPlanet()) {
30
+			create_error('Target is protected by planetary shields.');
31
+	} else if ($targetPlayer->hasFederalProtection()) {
32
+			create_error('Target is under federal protection.');
33
+	}
28 34
 
29 35
 $fightingPlayers = $sector->getFightingTraders($player, $targetPlayer);
30 36
 
@@ -76,10 +82,11 @@  discard block
 block discarded – undo
76 82
 $container = create_container('skeleton.php', 'trader_attack.php');
77 83
 
78 84
 // If their target is dead there is no continue attack button
79
-if (!$targetPlayer->isDead())
85
+if (!$targetPlayer->isDead()) {
80 86
 	$container['target'] = $var['target'];
81
-else
87
+} else {
82 88
 	$container['target'] = 0;
89
+}
83 90
 
84 91
 // If they died on the shot they get to see the results
85 92
 if ($player->isDead()) {
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engine/Default/forces_attack_processing.php 2 patches
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -72,18 +72,18 @@
 block discarded – undo
72 72
 
73 73
 // If mines are bumped, the forces shoot first. Otherwise player shoots first.
74 74
 if ($bump) {
75
-	$results['Forces'] =& $forces->shootPlayers($attackers, $bump);
75
+	$results['Forces'] = & $forces->shootPlayers($attackers, $bump);
76 76
 }
77 77
 
78 78
 $results['Attackers'] = array('TotalDamage' => 0);
79 79
 foreach ($attackers as $attacker) {
80
-	$playerResults =& $attacker->shootForces($forces);
81
-	$results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults;
80
+	$playerResults = & $attacker->shootForces($forces);
81
+	$results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults;
82 82
 	$results['Attackers']['TotalDamage'] += $playerResults['TotalDamage'];
83 83
 }
84 84
 
85 85
 if (!$bump) {
86
-	$results['Forces'] =& $forces->shootPlayers($attackers, $bump);
86
+	$results['Forces'] = & $forces->shootPlayers($attackers, $bump);
87 87
 	$forces->updateExpire();
88 88
 }
89 89
 
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Braces   +27 added lines, -17 removed lines patch added patch discarded remove patch
@@ -3,16 +3,21 @@  discard block
 block discarded – undo
3 3
 $forces = SmrForce::getForce($player->getGameID(), $player->getSectorID(), $var['owner_id']);
4 4
 $forceOwner = $forces->getOwner();
5 5
 
6
-if ($player->hasNewbieTurns())
6
+if ($player->hasNewbieTurns()) {
7 7
 	create_error('You are under newbie protection!');
8
-if ($player->hasFederalProtection())
8
+}
9
+if ($player->hasFederalProtection()) {
9 10
 	create_error('You are under federal protection.');
10
-if ($player->isLandedOnPlanet())
11
+}
12
+if ($player->isLandedOnPlanet()) {
11 13
 	create_error('You cannot attack forces whilst on a planet!');
12
-if (!$player->canFight())
14
+}
15
+if (!$player->canFight()) {
13 16
 	create_error('You are not allowed to fight!');
14
-if ($player->forceNAPAlliance($forceOwner))
17
+}
18
+if ($player->forceNAPAlliance($forceOwner)) {
15 19
 	create_error('You cannot attack allied forces!');
20
+}
16 21
 
17 22
 // The attack is processed slightly differently if the attacker bumped into mines
18 23
 // when moving into sector
@@ -25,16 +30,20 @@  discard block
 block discarded – undo
25 30
 }
26 31
 
27 32
 if ($bump) {
28
-	if (!$forces->hasMines())
29
-		create_error('No mines in sector!');
30
-} else {
31
-	if (!$forces->exists())
32
-		create_error('These forces no longer exist.');
33
-	if ($player->getTurns() < $forces->getAttackTurnCost($ship))
34
-		create_error('You do not have enough turns to attack these forces!');
35
-	if (!$ship->hasWeapons() && !$ship->hasCDs())
36
-		create_error('You cannot attack without weapons!');
37
-}
33
+	if (!$forces->hasMines()) {
34
+			create_error('No mines in sector!');
35
+	}
36
+	} else {
37
+	if (!$forces->exists()) {
38
+			create_error('These forces no longer exist.');
39
+	}
40
+	if ($player->getTurns() < $forces->getAttackTurnCost($ship)) {
41
+			create_error('You do not have enough turns to attack these forces!');
42
+	}
43
+	if (!$ship->hasWeapons() && !$ship->hasCDs()) {
44
+			create_error('You cannot attack without weapons!');
45
+	}
46
+	}
38 47
 
39 48
 // take the turns
40 49
 if ($bump) {
@@ -103,10 +112,11 @@  discard block
 block discarded – undo
103 112
 $container = create_container('skeleton.php', 'forces_attack.php');
104 113
 
105 114
 // If their target is dead there is no continue attack button
106
-if ($forces->exists())
115
+if ($forces->exists()) {
107 116
 	$container['owner_id'] = $forces->getOwnerID();
108
-else
117
+} else {
109 118
 	$container['owner_id'] = 0;
119
+}
110 120
 
111 121
 // If they died on the shot they get to see the results
112 122
 if ($player->isDead()) {
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tools/discord/commands/seedlist.php 1 patch
Braces   +9 added lines, -3 removed lines patch added patch discarded remove patch
@@ -4,7 +4,9 @@  discard block
 block discarded – undo
4 4
 
5 5
 $fn_seedlist = function($message) {
6 6
 	$link = new GameLink($message->channel, $message->author);
7
-	if (!$link->valid) return;
7
+	if (!$link->valid) {
8
+		return;
9
+	}
8 10
 
9 11
 	// print the entire seedlist
10 12
 	$results = shared_channel_msg_seedlist($link->player);
@@ -13,7 +15,9 @@  discard block
 block discarded – undo
13 15
 
14 16
 $fn_seedlist_add = function($message, $sectors) {
15 17
 	$link = new GameLink($message->channel, $message->author);
16
-	if (!$link->valid) return;
18
+	if (!$link->valid) {
19
+		return;
20
+	}
17 21
 
18 22
 	// add sectors to the seedlist
19 23
 	$results = shared_channel_msg_seedlist_add($link->player, $sectors);
@@ -22,7 +26,9 @@  discard block
 block discarded – undo
22 26
 
23 27
 $fn_seedlist_del = function($message, $sectors) {
24 28
 	$link = new GameLink($message->channel, $message->author);
25
-	if (!$link->valid) return;
29
+	if (!$link->valid) {
30
+		return;
31
+	}
26 32
 
27 33
 	// delete sectors from the seedlist
28 34
 	$results = shared_channel_msg_seedlist_del($link->player, $sectors);
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tools/irc/channel_msg_sd.php 1 patch
Braces   +9 added lines, -5 removed lines patch added patch discarded remove patch
@@ -45,8 +45,9 @@  discard block
 block discarded – undo
45 45
 		// delete any old entries in the list
46 46
 		foreach ($sds as $key => $value) {
47 47
 
48
-			if ($value[3] != $channel)
49
-				continue;
48
+			if ($value[3] != $channel) {
49
+							continue;
50
+			}
50 51
 
51 52
 			if ($value[0] == $sector) {
52 53
 				unset($sds[$key]);
@@ -82,8 +83,9 @@  discard block
 block discarded – undo
82 83
 
83 84
 		foreach ($sds as $key => $sd) {
84 85
 
85
-			if ($sd[3] != $channel)
86
-				continue;
86
+			if ($sd[3] != $channel) {
87
+							continue;
88
+			}
87 89
 
88 90
 			if ($sd[0] == $sector) {
89 91
 				fputs($fp, 'PRIVMSG ' . $channel . ' :The supply/demand for sector ' . $sector . ' has been deleted.' . EOL);
@@ -121,7 +123,9 @@  discard block
 block discarded – undo
121 123
 			if ($sd[3] == $channel) {
122 124
 
123 125
 				$seconds_since_refresh = time() - $sd[2];
124
-				if ($seconds_since_refresh < 0) $seconds_since_refresh = 0;
126
+				if ($seconds_since_refresh < 0) {
127
+					$seconds_since_refresh = 0;
128
+				}
125 129
 				$amt_to_add = floor($seconds_since_refresh * $refresh_per_sec);
126 130
 
127 131
 				if ($sd[1] + $amt_to_add > 4000) {
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lib/Default/bar.functions.inc 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -23,7 +23,7 @@
 block discarded – undo
23 23
 		// Delete all tickets and re-insert the winning ticket
24 24
 		$db->query('DELETE FROM player_has_ticket WHERE game_id = ' . $db->escapeNumber($gameID));
25 25
 		$db->query('INSERT INTO player_has_ticket (game_id, account_id, time, prize) '
26
-		           .'VALUES (' . $db->escapeNumber($gameID) . ',' . $db->escapeNumber($winner_id) . ',\'0\',' . $db->escapeNumber($lottoInfo['Prize']) . ')');
26
+				   .'VALUES (' . $db->escapeNumber($gameID) . ',' . $db->escapeNumber($winner_id) . ',\'0\',' . $db->escapeNumber($lottoInfo['Prize']) . ')');
27 27
 
28 28
 		//get around locked table problem
29 29
 		$lottoWon = true;
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admin/Default/newsletter_send_processing.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -35,7 +35,7 @@
 block discarded – undo
35 35
 
36 36
 // Set the body of the e-mail
37 37
 set_mail_body($mail, $var['newsletter_html'], $var['newsletter_text'],
38
-              $_REQUEST['salutation']);
38
+			  $_REQUEST['salutation']);
39 39
 
40 40
 if ($_REQUEST['to_email'] == '*') {
41 41
 	// Send the newsletter to all players.
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admin/Default/notify_reply_processing.php 1 patch
Braces   +9 added lines, -5 removed lines patch added patch discarded remove patch
@@ -7,12 +7,14 @@  discard block
 block discarded – undo
7 7
 	transfer('offended');
8 8
 	transfer('game_id');
9 9
 	transfer('sender_id');
10
-	if (!empty($offenderReply))
11
-		$container['PreviewOffender'] = $offenderReply;
10
+	if (!empty($offenderReply)) {
11
+			$container['PreviewOffender'] = $offenderReply;
12
+	}
12 13
 	$container['OffenderBanPoints'] = $_REQUEST['offenderBanPoints'];
13 14
 
14
-	if (!empty($offendedReply))
15
-		$container['PreviewOffended'] = $offendedReply;
15
+	if (!empty($offendedReply)) {
16
+			$container['PreviewOffended'] = $offendedReply;
17
+	}
16 18
 	$container['OffendedBanPoints'] = $_REQUEST['offendedBanPoints'];
17 19
 	forward($container);
18 20
 }
@@ -28,7 +30,9 @@  discard block
 block discarded – undo
28 30
 		$offenderAccount->addPoints($_REQUEST['offenderBanPoints'], $account, 7, $suspicion);
29 31
 	}
30 32
 }
31
-if (isset($_REQUEST['offendedReply'])) $offendedReply = $_REQUEST['offendedReply'];
33
+if (isset($_REQUEST['offendedReply'])) {
34
+	$offendedReply = $_REQUEST['offendedReply'];
35
+}
32 36
 
33 37
 if (isset($offendedReply) && $offendedReply != '') {
34 38
 	//next message
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admin/Default/vote_create_processing.php 1 patch
Braces   +19 added lines, -14 removed lines patch added patch discarded remove patch
@@ -15,24 +15,29 @@
 block discarded – undo
15 15
 }
16 16
 
17 17
 if ($_REQUEST['action'] == 'Create Vote') {
18
-	if (empty($question))
19
-		create_error('You have to specify a vote message.');
20
-	if (empty($_REQUEST['days']))
21
-		create_error('You have to specify the amount of time to run the vote for.');
22
-	if (!is_numeric($_REQUEST['days']))
23
-		create_error('The vote runtime must be a number.');
18
+	if (empty($question)) {
19
+			create_error('You have to specify a vote message.');
20
+	}
21
+	if (empty($_REQUEST['days'])) {
22
+			create_error('You have to specify the amount of time to run the vote for.');
23
+	}
24
+	if (!is_numeric($_REQUEST['days'])) {
25
+			create_error('The vote runtime must be a number.');
26
+	}
24 27
 	$end = TIME + 86400 * $_REQUEST['days'];
25 28
 	
26 29
 	// put the msg into the database
27 30
 	$db->query('INSERT INTO voting (question, end) VALUES(' . $db->escapeString($question) . ',' . $db->escapeNumber($end) . ')');
28
-}
29
-else if ($_REQUEST['action'] == 'Add Option') {
30
-	if (empty($option))
31
-		create_error('You have to specify an option message.');
32
-	if (empty($_REQUEST['vote']))
33
-		create_error('You have to select a vote to add the option to.');
34
-	if (!is_numeric($_REQUEST['vote']))
35
-		create_error('Vote ID must be a number.');
31
+} else if ($_REQUEST['action'] == 'Add Option') {
32
+	if (empty($option)) {
33
+			create_error('You have to specify an option message.');
34
+	}
35
+	if (empty($_REQUEST['vote'])) {
36
+			create_error('You have to select a vote to add the option to.');
37
+	}
38
+	if (!is_numeric($_REQUEST['vote'])) {
39
+			create_error('Vote ID must be a number.');
40
+	}
36 41
 	
37 42
 	// put the msg into the database
38 43
 	$db->query('INSERT INTO voting_options (vote_id, text) VALUES(' . $db->escapeNumber($_REQUEST['vote']) . ',' . $db->escapeString($option) . ')');
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admin/Default/log_console.php 1 patch
Braces   +6 added lines, -4 removed lines patch added patch discarded remove patch
@@ -19,15 +19,17 @@
 block discarded – undo
19 19
 								'Notes' => '');
20 20
 
21 21
 		$db2->query('SELECT notes FROM log_has_notes WHERE account_id = ' . $db2->escapeNumber($accountID));
22
-		if ($db2->nextRecord())
23
-			$loggedAccounts[$accountID]['Notes'] = nl2br($db2->getField('notes'));
22
+		if ($db2->nextRecord()) {
23
+					$loggedAccounts[$accountID]['Notes'] = nl2br($db2->getField('notes'));
24
+		}
24 25
 	}
25 26
 
26 27
 	// put hidden fields in for log type to have all fields selected on next page.
27 28
 	$logTypes = array();
28 29
 	$db->query('SELECT log_type_id FROM log_type');
29
-	while ($db->nextRecord())
30
-		$logTypes[] = $db->getInt('log_type_id');
30
+	while ($db->nextRecord()) {
31
+			$logTypes[] = $db->getInt('log_type_id');
32
+	}
31 33
 	$template->assign('LogTypes', $logTypes);
32 34
 
33 35
 	$template->assign('LogConsoleFormHREF', SmrSession::getNewHREF(create_container('skeleton.php', 'log_console_detail.php')));
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