We could not synchronize checks via GitHub's checks API since Scrutinizer's GitHub App is not installed for this repository.
@@ -100,16 +100,16 @@ |
||
100 | 100 | $container['view_game_id'] = $var['view_game_id']; |
101 | 101 | $container['game_name'] = $var['game_name']; |
102 | 102 | $menuItems[] = ['Link' => SmrSession::getNewHREF($container), |
103 | - 'Text' => 'Game Details']; |
|
103 | + 'Text' => 'Game Details']; |
|
104 | 104 | $container['body'] = 'history_games_detail.php'; |
105 | 105 | $menuItems[] = ['Link' => SmrSession::getNewHREF($container), |
106 | - 'Text' => 'Extended Stats']; |
|
106 | + 'Text' => 'Extended Stats']; |
|
107 | 107 | $container['body'] = 'history_games_hof.php'; |
108 | 108 | $menuItems[] = ['Link' => SmrSession::getNewHREF($container), |
109 | - 'Text' => 'Hall of Fame']; |
|
109 | + 'Text' => 'Hall of Fame']; |
|
110 | 110 | $container['body'] = 'history_games_news.php'; |
111 | 111 | $menuItems[] = ['Link' => SmrSession::getNewHREF($container), |
112 | - 'Text' => 'Game News']; |
|
112 | + 'Text' => 'Game News']; |
|
113 | 113 | // make the selected index bold |
114 | 114 | $boldItem =& $menuItems[$selected_index]['Text']; |
115 | 115 | $boldItem = '<b>' . $boldItem . '</b>'; |
@@ -12,7 +12,7 @@ discard block |
||
12 | 12 | $menuItems[] = array('Link'=>Globals::getPlanetListHREF($alliance_id), 'Text'=>'Defense'); |
13 | 13 | $menuItems[] = array('Link'=>Globals::getPlanetListFinancialHREF($alliance_id), 'Text'=>'Financial'); |
14 | 14 | // make the selected index bold |
15 | - $boldItem =& $menuItems[$selected_index]['Text']; |
|
15 | + $boldItem = & $menuItems[$selected_index]['Text']; |
|
16 | 16 | $boldItem = '<span class="bold">' . $boldItem . '</span>'; |
17 | 17 | $template->assign('MenuItems', $menuItems); |
18 | 18 | } |
@@ -107,7 +107,7 @@ discard block |
||
107 | 107 | $menuItems[] = ['Link' => SmrSession::getNewHREF($container), |
108 | 108 | 'Text' => 'Game News']; |
109 | 109 | // make the selected index bold |
110 | - $boldItem =& $menuItems[$selected_index]['Text']; |
|
110 | + $boldItem = & $menuItems[$selected_index]['Text']; |
|
111 | 111 | $boldItem = '<b>' . $boldItem . '</b>'; |
112 | 112 | $template->assign('MenuItems', $menuItems); |
113 | 113 | } |
@@ -22,8 +22,7 @@ discard block |
||
22 | 22 | |
23 | 23 | if ($alliance_id) { |
24 | 24 | $in_alliance = ($alliance_id == $player->getAllianceID()); |
25 | - } |
|
26 | - else { |
|
25 | + } else { |
|
27 | 26 | $in_alliance = $player->hasAlliance(); |
28 | 27 | } |
29 | 28 | if (!$in_alliance) { |
@@ -36,8 +35,7 @@ discard block |
||
36 | 35 | $mbRead = $db->getBoolean('mb_read'); |
37 | 36 | $modRead = $db->getBoolean('mod_read'); |
38 | 37 | $planetLand = $db->getBoolean('planet_land'); |
39 | - } |
|
40 | - else { |
|
38 | + } else { |
|
41 | 39 | $mbRead = FALSE; |
42 | 40 | $modRead = FALSE; |
43 | 41 | $planetLand = FALSE; |
@@ -247,9 +245,10 @@ discard block |
||
247 | 245 | $menu_items[] = create_link(create_container('skeleton.php', 'bank_personal.php'), |
248 | 246 | 'Personal Account', 'nav'); |
249 | 247 | |
250 | - if ($player->hasAlliance()) |
|
251 | - $menu_items[] = create_link(create_container('skeleton.php', 'bank_alliance.php'), |
|
248 | + if ($player->hasAlliance()) { |
|
249 | + $menu_items[] = create_link(create_container('skeleton.php', 'bank_alliance.php'), |
|
252 | 250 | 'Alliance Account', 'nav'); |
251 | + } |
|
253 | 252 | |
254 | 253 | $menu_items[] = create_link(create_container('skeleton.php', 'bank_anon.php'), |
255 | 254 | 'Anonymous Account', 'nav'); |
@@ -272,12 +271,14 @@ discard block |
||
272 | 271 | $menu_items[] = create_link($container, 'Send Message', 'nav'); |
273 | 272 | |
274 | 273 | if ($player->getRaceID() == $race_id) { |
275 | - if ($player->isOnCouncil()) |
|
276 | - $menu_items[] = create_link(create_container('skeleton.php', 'council_vote.php'), |
|
274 | + if ($player->isOnCouncil()) { |
|
275 | + $menu_items[] = create_link(create_container('skeleton.php', 'council_vote.php'), |
|
277 | 276 | 'Voting Center', 'nav'); |
278 | - if ($player->isPresident()) |
|
279 | - $menu_items[] = create_link(create_container('skeleton.php', 'council_embassy.php'), |
|
277 | + } |
|
278 | + if ($player->isPresident()) { |
|
279 | + $menu_items[] = create_link(create_container('skeleton.php', 'council_embassy.php'), |
|
280 | 280 | 'Embassy', 'nav'); |
281 | + } |
|
281 | 282 | } |
282 | 283 | |
283 | 284 | create_menu($menu_items); |
@@ -306,8 +307,9 @@ discard block |
||
306 | 307 | public static function navigation(Template $template, AbstractSmrPlayer $player) { |
307 | 308 | $menuItems = array(); |
308 | 309 | $menuItems[] = array('Link'=>Globals::getPlotCourseHREF(), 'Text'=>'Plot A Course'); |
309 | - if (!$player->isLandedOnPlanet()) |
|
310 | - $menuItems[] = array('Link'=>Globals::getLocalMapHREF(), 'Text'=>'Local Map'); |
|
310 | + if (!$player->isLandedOnPlanet()) { |
|
311 | + $menuItems[] = array('Link'=>Globals::getLocalMapHREF(), 'Text'=>'Local Map'); |
|
312 | + } |
|
311 | 313 | $menuItems[] = array('Link'=>'map_galaxy.php" target="gal_map', 'Text'=>'Galaxy Map'); |
312 | 314 | $template->assign('MenuItems', $menuItems); |
313 | 315 | } |
@@ -328,14 +330,16 @@ discard block |
||
328 | 330 | $return .= ('<tr>'); |
329 | 331 | foreach ($menu as $number => $entry) { |
330 | 332 | // insert spacer |
331 | - if ($number > 0) |
|
332 | - $return .= ('<td> | </td>'); |
|
333 | + if ($number > 0) { |
|
334 | + $return .= ('<td> | </td>'); |
|
335 | + } |
|
333 | 336 | |
334 | 337 | // if this is the active entry we mark it |
335 | - if ($number == $active_level1) |
|
336 | - $active = ' class="bold"'; |
|
337 | - else |
|
338 | - $active = ''; |
|
338 | + if ($number == $active_level1) { |
|
339 | + $active = ' class="bold"'; |
|
340 | + } else { |
|
341 | + $active = ''; |
|
342 | + } |
|
339 | 343 | |
340 | 344 | // echo entry itself |
341 | 345 | $return .= ('<td ' . $active . '> ' . $entry['entry'] . '</td>'); |
@@ -349,17 +353,18 @@ discard block |
||
349 | 353 | if (isset($entry['submenu']) && $number == $active_level1) { |
350 | 354 | $return .= ('<td><small>'); |
351 | 355 | foreach ($entry['submenu'] as $sub_number => $sub_entry) { |
352 | - if ($sub_number > 0) |
|
353 | - $return .= (' | '); |
|
354 | - |
|
355 | - if ($sub_number == $active_level2) |
|
356 | - $return .= ('<span class="bold">' . $sub_entry . '</span>'); |
|
357 | - else |
|
358 | - $return .= ($sub_entry); |
|
356 | + if ($sub_number > 0) { |
|
357 | + $return .= (' | '); |
|
358 | + } |
|
359 | + |
|
360 | + if ($sub_number == $active_level2) { |
|
361 | + $return .= ('<span class="bold">' . $sub_entry . '</span>'); |
|
362 | + } else { |
|
363 | + $return .= ($sub_entry); |
|
364 | + } |
|
359 | 365 | } |
360 | 366 | $return .= ('</small></td>'); |
361 | - } |
|
362 | - else { |
|
367 | + } else { |
|
363 | 368 | // if it's not the first entry we have to put |
364 | 369 | // additional empty cell for the spacer |
365 | 370 | //if ($number > 0) |
@@ -40,7 +40,7 @@ discard block |
||
40 | 40 | /** |
41 | 41 | * Access properties of structures that this planet type can build. |
42 | 42 | */ |
43 | - public function structureTypes($structureID=false) { |
|
43 | + public function structureTypes($structureID = false) { |
|
44 | 44 | if (!isset($this->structures)) { |
45 | 45 | foreach (static::STRUCTURES as $ID => $Info) { |
46 | 46 | $this->structures[$ID] = new SmrPlanetStructureType($ID, $Info); |
@@ -77,12 +77,12 @@ discard block |
||
77 | 77 | 'exp_gain' => 540, |
78 | 78 | ], |
79 | 79 | ]; |
80 | - public function name() { return "Terran Planet"; } |
|
81 | - public function imageLink() { return "images/planet1.png"; } |
|
82 | - public function description() { return "A lush world, with forests, seas, sweeping meadows, and indigenous lifeforms."; } |
|
80 | + public function name() { return "Terran Planet"; } |
|
81 | + public function imageLink() { return "images/planet1.png"; } |
|
82 | + public function description() { return "A lush world, with forests, seas, sweeping meadows, and indigenous lifeforms."; } |
|
83 | 83 | public function maxAttackers() { return 10; } |
84 | - public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
85 | - public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
84 | + public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
85 | + public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
86 | 86 | } |
87 | 87 | |
88 | 88 | class AridPlanet extends SmrPlanetType { |
@@ -106,12 +106,12 @@ discard block |
||
106 | 106 | 'exp_gain' => 180, |
107 | 107 | ], |
108 | 108 | ]; |
109 | - public function name() { return "Arid Planet"; } |
|
110 | - public function imageLink() { return "images/planet2.png"; } |
|
111 | - public function description() { return "A world mostly devoid of surface water, but capable of supporting life."; } |
|
109 | + public function name() { return "Arid Planet"; } |
|
110 | + public function imageLink() { return "images/planet2.png"; } |
|
111 | + public function description() { return "A world mostly devoid of surface water, but capable of supporting life."; } |
|
112 | 112 | public function maxAttackers() { return 5; } |
113 | - public function maxLanded() { return 5; } |
|
114 | - public function menuOptions() { return ['CONSTRUCTION', 'DEFENSE', 'STOCKPILE', 'OWNERSHIP']; } |
|
113 | + public function maxLanded() { return 5; } |
|
114 | + public function menuOptions() { return ['CONSTRUCTION', 'DEFENSE', 'STOCKPILE', 'OWNERSHIP']; } |
|
115 | 115 | } |
116 | 116 | |
117 | 117 | class DwarfPlanet extends SmrPlanetType { |
@@ -135,12 +135,12 @@ discard block |
||
135 | 135 | 'exp_gain' => 540, |
136 | 136 | ], |
137 | 137 | ]; |
138 | - public function name() { return "Dwarf Planet"; } |
|
139 | - public function imageLink() { return "images/planet3.png"; } |
|
140 | - public function description() { return "A smaller than usual planet, with no native life present."; } |
|
138 | + public function name() { return "Dwarf Planet"; } |
|
139 | + public function imageLink() { return "images/planet3.png"; } |
|
140 | + public function description() { return "A smaller than usual planet, with no native life present."; } |
|
141 | 141 | public function maxAttackers() { return 5; } |
142 | - public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
143 | - public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
142 | + public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
143 | + public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
144 | 144 | } |
145 | 145 | |
146 | 146 | class ProtoPlanet extends SmrPlanetType { |
@@ -170,12 +170,12 @@ discard block |
||
170 | 170 | 'exp_gain' => 540, |
171 | 171 | ], |
172 | 172 | ]; |
173 | - public function name() { return "Protoplanet"; } |
|
174 | - public function imageLink() { return "images/planet5.png"; } |
|
175 | - public function description() { return "A developing planet, not yet able to support the infrastructure of advanced technologies."; } |
|
173 | + public function name() { return "Protoplanet"; } |
|
174 | + public function imageLink() { return "images/planet5.png"; } |
|
175 | + public function description() { return "A developing planet, not yet able to support the infrastructure of advanced technologies."; } |
|
176 | 176 | public function maxAttackers() { return 5; } |
177 | - public function maxLanded() { return 5; } |
|
178 | - public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
177 | + public function maxLanded() { return 5; } |
|
178 | + public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
179 | 179 | } |
180 | 180 | |
181 | 181 | class DefenseWorld extends SmrPlanetType { |
@@ -205,10 +205,10 @@ discard block |
||
205 | 205 | 'exp_gain' => 9, |
206 | 206 | ], |
207 | 207 | ]; |
208 | - public function name() { return "Defense World"; } |
|
209 | - public function imageLink() { return "images/planet4.png"; } |
|
210 | - public function description() { return "A fully armed and operational battle station loaded with excessive firepower."; } |
|
208 | + public function name() { return "Defense World"; } |
|
209 | + public function imageLink() { return "images/planet4.png"; } |
|
210 | + public function description() { return "A fully armed and operational battle station loaded with excessive firepower."; } |
|
211 | 211 | public function maxAttackers() { return 10; } |
212 | - public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
213 | - public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
212 | + public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
213 | + public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
214 | 214 | } |
@@ -4,7 +4,7 @@ discard block |
||
4 | 4 | private static $reverseOrder; |
5 | 5 | |
6 | 6 | private static function cmpStrProp($a, $b) { |
7 | - return (self::$reverseOrder?-1:1)*strcasecmp($a->{self::$sortKey}, $b->{self::$sortKey}); |
|
7 | + return (self::$reverseOrder ?-1 : 1) * strcasecmp($a->{self::$sortKey}, $b->{self::$sortKey}); |
|
8 | 8 | } |
9 | 9 | |
10 | 10 | private static function cmpNumElement($a, $b) { |
@@ -20,8 +20,8 @@ discard block |
||
20 | 20 | } |
21 | 21 | |
22 | 22 | public static function cmpNum($a, $b) { |
23 | - if($a == $b) return 0; |
|
24 | - return (self::$reverseOrder?-1:1)*($a < $b ? -1 : 1); |
|
23 | + if ($a == $b) return 0; |
|
24 | + return (self::$reverseOrder ?-1 : 1) * ($a < $b ? -1 : 1); |
|
25 | 25 | } |
26 | 26 | |
27 | 27 | public static function sortByStrProp(array &$array, $property, $reverseOrder = false) { |
@@ -20,7 +20,9 @@ |
||
20 | 20 | } |
21 | 21 | |
22 | 22 | public static function cmpNum($a, $b) { |
23 | - if($a == $b) return 0; |
|
23 | + if($a == $b) { |
|
24 | + return 0; |
|
25 | + } |
|
24 | 26 | return (self::$reverseOrder?-1:1)*($a < $b ? -1 : 1); |
25 | 27 | } |
26 | 28 |
@@ -960,7 +960,7 @@ |
||
960 | 960 | |
961 | 961 | public function calculateExperiencePercent($idealPrice, $offerPrice, $bargainPrice, $transactionType) { |
962 | 962 | if (($transactionType == 'Sell' && $bargainPrice < $offerPrice) || |
963 | - ($transactionType == 'Buy' && $bargainPrice > $offerPrice)) { |
|
963 | + ($transactionType == 'Buy' && $bargainPrice > $offerPrice)) { |
|
964 | 964 | return 0; |
965 | 965 | } |
966 | 966 | if ($bargainPrice == $idealPrice || $transactionType == 'Steal') { |
@@ -1180,7 +1180,7 @@ discard block |
||
1180 | 1180 | do { |
1181 | 1181 | $targetPlayer = $targetPlayers[array_rand($targetPlayers)]; |
1182 | 1182 | } while ($results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()] > min($results['TotalShotsPerTargetPlayer'])); |
1183 | - $results['Weapons'][$orderID] =& $weapon->shootPlayerAsPort($this, $targetPlayer); |
|
1183 | + $results['Weapons'][$orderID] = & $weapon->shootPlayerAsPort($this, $targetPlayer); |
|
1184 | 1184 | $results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()]++; |
1185 | 1185 | if ($results['Weapons'][$orderID]['Hit']) { |
1186 | 1186 | $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
@@ -1189,7 +1189,7 @@ discard block |
||
1189 | 1189 | } |
1190 | 1190 | if ($this->hasCDs()) { |
1191 | 1191 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs(), true); |
1192 | - $results['Drones'] =& $thisCDs->shootPlayerAsPort($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1192 | + $results['Drones'] = & $thisCDs->shootPlayerAsPort($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1193 | 1193 | $results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage']; |
1194 | 1194 | $results['TotalDamagePerTargetPlayer'][$results['Drones']['TargetPlayer']->getAccountID()] += $results['Drones']['ActualDamage']['TotalDamage']; |
1195 | 1195 | } |
@@ -153,8 +153,7 @@ discard block |
||
153 | 153 | $this->checkDefenses(); |
154 | 154 | $this->getGoods(); |
155 | 155 | $this->checkForUpgrade(); |
156 | - } |
|
157 | - else { |
|
156 | + } else { |
|
158 | 157 | $this->shields = 0; |
159 | 158 | $this->combatDrones = 0; |
160 | 159 | $this->armour = 0; |
@@ -302,8 +301,9 @@ discard block |
||
302 | 301 | $x['TransactionType'] = 'Buy'; |
303 | 302 | } |
304 | 303 | $di = Plotter::findDistanceToX($x, $this->getSector(), true); |
305 | - if (is_object($di)) |
|
306 | - $di = $di->getRelativeDistance(); |
|
304 | + if (is_object($di)) { |
|
305 | + $di = $di->getRelativeDistance(); |
|
306 | + } |
|
307 | 307 | $this->goodDistances[$goodID] = max(1, $di); |
308 | 308 | } |
309 | 309 | return $this->goodDistances[$goodID]; |
@@ -329,12 +329,14 @@ discard block |
||
329 | 329 | } |
330 | 330 | |
331 | 331 | private function setGoodAmount($goodID, $amount, $doUpdate = true) { |
332 | - if ($this->isCachedVersion()) |
|
333 | - throw new Exception('Cannot update a cached port!'); |
|
332 | + if ($this->isCachedVersion()) { |
|
333 | + throw new Exception('Cannot update a cached port!'); |
|
334 | + } |
|
334 | 335 | // The new amount must be between 0 and the max for this good |
335 | 336 | $amount = max(0, min($amount, $this->getGood($goodID)['Max'])); |
336 | - if ($this->getGoodAmount($goodID) == $amount) |
|
337 | - return; |
|
337 | + if ($this->getGoodAmount($goodID) == $amount) { |
|
338 | + return; |
|
339 | + } |
|
338 | 340 | $this->goodAmounts[$goodID] = $amount; |
339 | 341 | |
340 | 342 | if ($doUpdate) { |
@@ -401,8 +403,9 @@ discard block |
||
401 | 403 | } |
402 | 404 | |
403 | 405 | public function checkForUpgrade() { |
404 | - if ($this->isCachedVersion()) |
|
405 | - throw new Exception('Cannot upgrade a cached port!'); |
|
406 | + if ($this->isCachedVersion()) { |
|
407 | + throw new Exception('Cannot upgrade a cached port!'); |
|
408 | + } |
|
406 | 409 | $upgrades = 0; |
407 | 410 | while ($this->upgrade >= $this->getUpgradeRequirement() && $this->level < 9) { |
408 | 411 | ++$upgrades; |
@@ -418,8 +421,9 @@ discard block |
||
418 | 421 | * ports to a specific level. |
419 | 422 | */ |
420 | 423 | public function upgradeToLevel($level) { |
421 | - if ($this->isCachedVersion()) |
|
422 | - throw new Exception('Cannot upgrade a cached port!'); |
|
424 | + if ($this->isCachedVersion()) { |
|
425 | + throw new Exception('Cannot upgrade a cached port!'); |
|
426 | + } |
|
423 | 427 | while ($this->getLevel() < $level) { |
424 | 428 | $this->doUpgrade(); |
425 | 429 | } |
@@ -523,8 +527,9 @@ discard block |
||
523 | 527 | * calling this function directly. |
524 | 528 | */ |
525 | 529 | public function addPortGood($goodID, $type) { |
526 | - if ($this->isCachedVersion()) |
|
527 | - throw new Exception('Cannot update a cached port!'); |
|
530 | + if ($this->isCachedVersion()) { |
|
531 | + throw new Exception('Cannot update a cached port!'); |
|
532 | + } |
|
528 | 533 | if ($this->hasGood($goodID, $type)) { |
529 | 534 | return; |
530 | 535 | } |
@@ -549,8 +554,9 @@ discard block |
||
549 | 554 | * calling this function directly. |
550 | 555 | */ |
551 | 556 | public function removePortGood($goodID) { |
552 | - if ($this->isCachedVersion()) |
|
553 | - throw new Exception('Cannot update a cached port!'); |
|
557 | + if ($this->isCachedVersion()) { |
|
558 | + throw new Exception('Cannot update a cached port!'); |
|
559 | + } |
|
554 | 560 | if (!$this->hasGood($goodID)) { |
555 | 561 | return; |
556 | 562 | } |
@@ -559,8 +565,7 @@ discard block |
||
559 | 565 | } |
560 | 566 | if (($key = array_search($goodID, $this->goodIDs['Buy'])) !== false) { |
561 | 567 | array_splice($this->goodIDs['Buy'], $key, 1); |
562 | - } |
|
563 | - elseif (($key = array_search($goodID, $this->goodIDs['Sell'])) !== false) { |
|
568 | + } elseif (($key = array_search($goodID, $this->goodIDs['Sell'])) !== false) { |
|
564 | 569 | array_splice($this->goodIDs['Sell'], $key, 1); |
565 | 570 | } |
566 | 571 | |
@@ -600,8 +605,9 @@ discard block |
||
600 | 605 | } |
601 | 606 | |
602 | 607 | protected function doDowngrade() { |
603 | - if ($this->isCachedVersion()) |
|
604 | - throw new Exception('Cannot downgrade a cached port!'); |
|
608 | + if ($this->isCachedVersion()) { |
|
609 | + throw new Exception('Cannot downgrade a cached port!'); |
|
610 | + } |
|
605 | 611 | |
606 | 612 | $goodClass = $this->getGoodClassAtLevel(); |
607 | 613 | $this->selectAndRemoveGood($goodClass); |
@@ -620,8 +626,9 @@ discard block |
||
620 | 626 | } |
621 | 627 | |
622 | 628 | public function attackedBy(AbstractSmrPlayer $trigger, array $attackers) { |
623 | - if ($this->isCachedVersion()) |
|
624 | - throw new Exception('Cannot attack a cached port!'); |
|
629 | + if ($this->isCachedVersion()) { |
|
630 | + throw new Exception('Cannot attack a cached port!'); |
|
631 | + } |
|
625 | 632 | |
626 | 633 | $trigger->increaseHOF(1, array('Combat', 'Port', 'Number Of Triggers'), HOF_PUBLIC); |
627 | 634 | foreach ($attackers as $attacker) { |
@@ -640,8 +647,7 @@ discard block |
||
640 | 647 | $newsMessage = '<span class="red bold">*MAYDAY* *MAYDAY*</span> A distress beacon has been activated by the port in sector ' . Globals::getSectorBBLink($this->getSectorID()) . '. It is under attack by '; |
641 | 648 | if ($trigger->hasAlliance()) { |
642 | 649 | $newsMessage .= 'members of ' . $trigger->getAllianceBBLink(); |
643 | - } |
|
644 | - else { |
|
650 | + } else { |
|
645 | 651 | $newsMessage .= $trigger->getBBLink(); |
646 | 652 | } |
647 | 653 | |
@@ -650,8 +656,7 @@ discard block |
||
650 | 656 | |
651 | 657 | if ($trigger->hasAlliance()) { |
652 | 658 | $newsMessage .= 'bounties of <span class="creds">' . $bounty . '</span> credits for the deaths of any raiding members of ' . $trigger->getAllianceBBLink(); |
653 | - } |
|
654 | - else { |
|
659 | + } else { |
|
655 | 660 | $newsMessage .= 'a bounty of <span class="creds">' . $bounty . '</span> credits for the death of ' . $trigger->getBBLink(); |
656 | 661 | } |
657 | 662 | $newsMessage .= ' prior to the destruction of the port, or until federal forces arrive to defend the port.'; |
@@ -665,34 +670,43 @@ discard block |
||
665 | 670 | } |
666 | 671 | |
667 | 672 | public function setShields($shields) { |
668 | - if ($this->isCachedVersion()) |
|
669 | - throw new Exception('Cannot update a cached port!'); |
|
670 | - if ($shields < 0) |
|
671 | - $shields = 0; |
|
672 | - if ($this->shields == $shields) |
|
673 | - return; |
|
673 | + if ($this->isCachedVersion()) { |
|
674 | + throw new Exception('Cannot update a cached port!'); |
|
675 | + } |
|
676 | + if ($shields < 0) { |
|
677 | + $shields = 0; |
|
678 | + } |
|
679 | + if ($this->shields == $shields) { |
|
680 | + return; |
|
681 | + } |
|
674 | 682 | $this->shields = $shields; |
675 | 683 | $this->hasChanged = true; |
676 | 684 | } |
677 | 685 | |
678 | 686 | public function setArmour($armour) { |
679 | - if ($this->isCachedVersion()) |
|
680 | - throw new Exception('Cannot update a cached port!'); |
|
681 | - if ($armour < 0) |
|
682 | - $armour = 0; |
|
683 | - if ($this->armour == $armour) |
|
684 | - return; |
|
687 | + if ($this->isCachedVersion()) { |
|
688 | + throw new Exception('Cannot update a cached port!'); |
|
689 | + } |
|
690 | + if ($armour < 0) { |
|
691 | + $armour = 0; |
|
692 | + } |
|
693 | + if ($this->armour == $armour) { |
|
694 | + return; |
|
695 | + } |
|
685 | 696 | $this->armour = $armour; |
686 | 697 | $this->hasChanged = true; |
687 | 698 | } |
688 | 699 | |
689 | 700 | public function setCDs($combatDrones) { |
690 | - if ($this->isCachedVersion()) |
|
691 | - throw new Exception('Cannot update a cached port!'); |
|
692 | - if ($combatDrones < 0) |
|
693 | - $combatDrones = 0; |
|
694 | - if ($this->combatDrones == $combatDrones) |
|
695 | - return; |
|
701 | + if ($this->isCachedVersion()) { |
|
702 | + throw new Exception('Cannot update a cached port!'); |
|
703 | + } |
|
704 | + if ($combatDrones < 0) { |
|
705 | + $combatDrones = 0; |
|
706 | + } |
|
707 | + if ($this->combatDrones == $combatDrones) { |
|
708 | + return; |
|
709 | + } |
|
696 | 710 | $this->combatDrones = $combatDrones; |
697 | 711 | $this->hasChanged = true; |
698 | 712 | } |
@@ -702,84 +716,99 @@ discard block |
||
702 | 716 | } |
703 | 717 | |
704 | 718 | public function setCredits($credits) { |
705 | - if ($this->isCachedVersion()) |
|
706 | - throw new Exception('Cannot update a cached port!'); |
|
707 | - if ($this->credits == $credits) |
|
708 | - return; |
|
719 | + if ($this->isCachedVersion()) { |
|
720 | + throw new Exception('Cannot update a cached port!'); |
|
721 | + } |
|
722 | + if ($this->credits == $credits) { |
|
723 | + return; |
|
724 | + } |
|
709 | 725 | $this->credits = $credits; |
710 | 726 | $this->hasChanged = true; |
711 | 727 | } |
712 | 728 | |
713 | 729 | public function decreaseCredits($credits) { |
714 | - if ($credits < 0) |
|
715 | - throw new Exception('Cannot decrease negative credits.'); |
|
730 | + if ($credits < 0) { |
|
731 | + throw new Exception('Cannot decrease negative credits.'); |
|
732 | + } |
|
716 | 733 | $this->setCredits($this->getCredits() - $credits); |
717 | 734 | } |
718 | 735 | |
719 | 736 | public function increaseCredits($credits) { |
720 | - if ($credits < 0) |
|
721 | - throw new Exception('Cannot increase negative credits.'); |
|
737 | + if ($credits < 0) { |
|
738 | + throw new Exception('Cannot increase negative credits.'); |
|
739 | + } |
|
722 | 740 | $this->setCredits($this->getCredits() + $credits); |
723 | 741 | } |
724 | 742 | |
725 | 743 | public function setUpgrade($upgrade) { |
726 | - if ($this->isCachedVersion()) |
|
727 | - throw new Exception('Cannot update a cached port!'); |
|
744 | + if ($this->isCachedVersion()) { |
|
745 | + throw new Exception('Cannot update a cached port!'); |
|
746 | + } |
|
728 | 747 | if ($this->getLevel() == $this->getMaxLevel()) { |
729 | 748 | $upgrade = 0; |
730 | 749 | } |
731 | - if ($this->upgrade == $upgrade) |
|
732 | - return; |
|
750 | + if ($this->upgrade == $upgrade) { |
|
751 | + return; |
|
752 | + } |
|
733 | 753 | $this->upgrade = $upgrade; |
734 | 754 | $this->hasChanged = true; |
735 | 755 | $this->checkForUpgrade(); |
736 | 756 | } |
737 | 757 | |
738 | 758 | public function decreaseUpgrade($upgrade) { |
739 | - if ($upgrade < 0) |
|
740 | - throw new Exception('Cannot decrease negative upgrade.'); |
|
759 | + if ($upgrade < 0) { |
|
760 | + throw new Exception('Cannot decrease negative upgrade.'); |
|
761 | + } |
|
741 | 762 | $this->setUpgrade($this->getUpgrade() - $upgrade); |
742 | 763 | } |
743 | 764 | |
744 | 765 | public function increaseUpgrade($upgrade) { |
745 | - if ($upgrade < 0) |
|
746 | - throw new Exception('Cannot increase negative upgrade.'); |
|
766 | + if ($upgrade < 0) { |
|
767 | + throw new Exception('Cannot increase negative upgrade.'); |
|
768 | + } |
|
747 | 769 | $this->setUpgrade($this->getUpgrade() + $upgrade); |
748 | 770 | } |
749 | 771 | |
750 | 772 | public function setLevel($level) { |
751 | - if ($this->isCachedVersion()) |
|
752 | - throw new Exception('Cannot update a cached port!'); |
|
753 | - if ($this->level == $level) |
|
754 | - return; |
|
773 | + if ($this->isCachedVersion()) { |
|
774 | + throw new Exception('Cannot update a cached port!'); |
|
775 | + } |
|
776 | + if ($this->level == $level) { |
|
777 | + return; |
|
778 | + } |
|
755 | 779 | $this->level = $level; |
756 | 780 | $this->hasChanged = true; |
757 | 781 | } |
758 | 782 | |
759 | 783 | public function increaseLevel($level) { |
760 | - if ($level < 0) |
|
761 | - throw new Exception('Cannot increase negative level.'); |
|
784 | + if ($level < 0) { |
|
785 | + throw new Exception('Cannot increase negative level.'); |
|
786 | + } |
|
762 | 787 | $this->setLevel($this->getLevel() + $level); |
763 | 788 | } |
764 | 789 | |
765 | 790 | public function decreaseLevel($level) { |
766 | - if ($level < 0) |
|
767 | - throw new Exception('Cannot increase negative level.'); |
|
791 | + if ($level < 0) { |
|
792 | + throw new Exception('Cannot increase negative level.'); |
|
793 | + } |
|
768 | 794 | $this->setLevel($this->getLevel() - $level); |
769 | 795 | } |
770 | 796 | |
771 | 797 | public function setExperience($experience) { |
772 | - if ($this->isCachedVersion()) |
|
773 | - throw new Exception('Cannot update a cached port!'); |
|
774 | - if ($this->experience == $experience) |
|
775 | - return; |
|
798 | + if ($this->isCachedVersion()) { |
|
799 | + throw new Exception('Cannot update a cached port!'); |
|
800 | + } |
|
801 | + if ($this->experience == $experience) { |
|
802 | + return; |
|
803 | + } |
|
776 | 804 | $this->experience = $experience; |
777 | 805 | $this->hasChanged = true; |
778 | 806 | } |
779 | 807 | |
780 | 808 | public function increaseExperience($experience) { |
781 | - if ($experience < 0) |
|
782 | - throw new Exception('Cannot increase negative experience.'); |
|
809 | + if ($experience < 0) { |
|
810 | + throw new Exception('Cannot increase negative experience.'); |
|
811 | + } |
|
783 | 812 | $this->setExperience($this->getExperience() + $experience); |
784 | 813 | } |
785 | 814 | |
@@ -804,8 +833,9 @@ discard block |
||
804 | 833 | } |
805 | 834 | |
806 | 835 | public function setRaceID($raceID) { |
807 | - if ($this->raceID == $raceID) |
|
808 | - return; |
|
836 | + if ($this->raceID == $raceID) { |
|
837 | + return; |
|
838 | + } |
|
809 | 839 | $this->raceID = $raceID; |
810 | 840 | $this->hasChanged = true; |
811 | 841 | $this->cacheIsValid = false; |
@@ -883,8 +913,9 @@ discard block |
||
883 | 913 | } |
884 | 914 | |
885 | 915 | public function getReinforcePercent() { |
886 | - if (!$this->isUnderAttack()) |
|
887 | - return 0; |
|
916 | + if (!$this->isUnderAttack()) { |
|
917 | + return 0; |
|
918 | + } |
|
888 | 919 | return min(1, max(0, ($this->getReinforceTime() - TIME) / ($this->getReinforceTime() - $this->getAttackStarted()))); |
889 | 920 | } |
890 | 921 | |
@@ -905,8 +936,9 @@ discard block |
||
905 | 936 | } |
906 | 937 | |
907 | 938 | private function setAttackStarted($time) { |
908 | - if ($this->attackStarted == $time) |
|
909 | - return; |
|
939 | + if ($this->attackStarted == $time) { |
|
940 | + return; |
|
941 | + } |
|
910 | 942 | $this->attackStarted = TIME; |
911 | 943 | $this->hasChanged = true; |
912 | 944 | } |
@@ -970,10 +1002,10 @@ discard block |
||
970 | 1002 | { |
971 | 1003 | $relationsEffect = 2 - $relationsEffect; |
972 | 1004 | return max($idealPrice, IFloor($idealPrice * $relationsEffect)); |
1005 | + } else { |
|
1006 | + return min($idealPrice, ICeil($idealPrice * $relationsEffect)); |
|
973 | 1007 | } |
974 | - else |
|
975 | - return min($idealPrice, ICeil($idealPrice * $relationsEffect)); |
|
976 | -// $range = .11 - .095; |
|
1008 | + // $range = .11 - .095; |
|
977 | 1009 | // $rand = .095 + $range * mt_rand(0, 32767)/32767; |
978 | 1010 | // |
979 | 1011 | // if($transactionType == 'Buy') |
@@ -1034,8 +1066,7 @@ discard block |
||
1034 | 1066 | if ($this->getCredits() > 0) { |
1035 | 1067 | $container = create_container('skeleton.php', 'port_payout_processing.php'); |
1036 | 1068 | $container['PayoutType'] = 'Loot'; |
1037 | - } |
|
1038 | - else { |
|
1069 | + } else { |
|
1039 | 1070 | $container = create_container('skeleton.php', 'current_sector.php'); |
1040 | 1071 | $container['msg'] = 'This port has already been looted.'; |
1041 | 1072 | } |
@@ -1106,9 +1137,9 @@ discard block |
||
1106 | 1137 | if ($db->nextRecord()) { |
1107 | 1138 | self::$CACHE_CACHED_PORTS[$gameID][$sectorID][$accountID] = unserialize(gzuncompress($db->getField('port_info'))); |
1108 | 1139 | self::$CACHE_CACHED_PORTS[$gameID][$sectorID][$accountID]->setCachedTime($db->getInt('visited')); |
1140 | + } else { |
|
1141 | + self::$CACHE_CACHED_PORTS[$gameID][$sectorID][$accountID] = false; |
|
1109 | 1142 | } |
1110 | - else |
|
1111 | - self::$CACHE_CACHED_PORTS[$gameID][$sectorID][$accountID] = false; |
|
1112 | 1143 | } |
1113 | 1144 | return self::$CACHE_CACHED_PORTS[$gameID][$sectorID][$accountID]; |
1114 | 1145 | } |
@@ -1154,8 +1185,7 @@ discard block |
||
1154 | 1185 | ', attack_started = ' . $this->db->escapeNumber($this->getAttackStarted()) . |
1155 | 1186 | ', race_id = ' . $this->db->escapeNumber($this->getRaceID()) . ' |
1156 | 1187 | WHERE ' . $this->SQL . ' LIMIT 1'); |
1157 | - } |
|
1158 | - else { |
|
1188 | + } else { |
|
1159 | 1189 | $this->db->query('INSERT INTO port (game_id,sector_id,experience,shields,armour,combat_drones,level,credits,upgrade,reinforce_time,attack_started,race_id) |
1160 | 1190 | values |
1161 | 1191 | (' . $this->db->escapeNumber($this->getGameID()) . |
@@ -1234,11 +1264,11 @@ discard block |
||
1234 | 1264 | $cdDamage = $this->doCDDamage(min($damage['MaxDamage'], $damage['Armour'])); |
1235 | 1265 | $damage['Armour'] -= $cdDamage; |
1236 | 1266 | $damage['MaxDamage'] -= $cdDamage; |
1237 | - if (!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover'])) |
|
1238 | - $armourDamage = $this->doArmourDamage(min($damage['MaxDamage'], $damage['Armour'])); |
|
1267 | + if (!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover'])) { |
|
1268 | + $armourDamage = $this->doArmourDamage(min($damage['MaxDamage'], $damage['Armour'])); |
|
1269 | + } |
|
1239 | 1270 | } |
1240 | - } |
|
1241 | - else { //hit drones behind shields |
|
1271 | + } else { //hit drones behind shields |
|
1242 | 1272 | $cdDamage = $this->doCDDamage(IFloor(min($damage['MaxDamage'], $damage['Armour']) * DRONES_BEHIND_SHIELDS_DAMAGE_PERCENT)); |
1243 | 1273 | } |
1244 | 1274 | } |
@@ -1334,8 +1364,11 @@ discard block |
||
1334 | 1364 | |
1335 | 1365 | // News Entry |
1336 | 1366 | $news = $this->getDisplayName() . ' has been successfully raided by '; |
1337 | - if ($killer->hasAlliance()) $news .= 'the members of <span class="yellow">' . $killer->getAllianceBBLink() . '</span>'; |
|
1338 | - else $news .= $killer->getBBLink(); |
|
1367 | + if ($killer->hasAlliance()) { |
|
1368 | + $news .= 'the members of <span class="yellow">' . $killer->getAllianceBBLink() . '</span>'; |
|
1369 | + } else { |
|
1370 | + $news .= $killer->getBBLink(); |
|
1371 | + } |
|
1339 | 1372 | $this->db->query('INSERT INTO news (game_id, time, news_message, type,killer_id,killer_alliance,dead_id) VALUES (' . $this->db->escapeNumber($this->getGameID()) . ', ' . $this->db->escapeNumber(TIME) . ', ' . $this->db->escapeString($news) . ', \'REGULAR\',' . $this->db->escapeNumber($killer->getAccountID()) . ',' . $this->db->escapeNumber($killer->getAllianceID()) . ',' . $this->db->escapeNumber(ACCOUNT_ID_PORT) . ')'); |
1340 | 1373 | // Killer gets a relations change and a bounty if port is taken |
1341 | 1374 | $return['KillerBounty'] = $killer->getExperience() * $this->getLevel(); |
@@ -1351,8 +1384,9 @@ discard block |
||
1351 | 1384 | |
1352 | 1385 | public function hasX(/*Object*/ $x) { |
1353 | 1386 | if (is_array($x) && $x['Type'] == 'Good') { // instanceof Good) - No Good class yet, so array is the best we can do |
1354 | - if (isset($x['ID'])) |
|
1355 | - return $this->hasGood($x['ID'], isset($x['TransactionType']) ? $x['TransactionType'] : false); |
|
1387 | + if (isset($x['ID'])) { |
|
1388 | + return $this->hasGood($x['ID'], isset($x['TransactionType']) ? $x['TransactionType'] : false); |
|
1389 | + } |
|
1356 | 1390 | } |
1357 | 1391 | return false; |
1358 | 1392 | } |
@@ -13,7 +13,7 @@ |
||
13 | 13 | public function __construct($dbName) { |
14 | 14 | if (!self::$dbConn) { |
15 | 15 | self::$dbConn = new mysqli(self::$host, self::$user, self::$password, |
16 | - $dbName, self::$port, self::$socket); |
|
16 | + $dbName, self::$port, self::$socket); |
|
17 | 17 | if (self::$dbConn->connect_errno) { |
18 | 18 | $this->error('Connection failed: ' . self::$dbConn->connect_error); |
19 | 19 | } |
@@ -63,8 +63,9 @@ discard block |
||
63 | 63 | } |
64 | 64 | |
65 | 65 | public function nextRecord() { |
66 | - if (!$this->dbResult) |
|
67 | - $this->error('No resource to get record from.'); |
|
66 | + if (!$this->dbResult) { |
|
67 | + $this->error('No resource to get record from.'); |
|
68 | + } |
|
68 | 69 | |
69 | 70 | if ($this->dbRecord = $this->dbResult->fetch_assoc()) { |
70 | 71 | return true; |
@@ -79,9 +80,10 @@ discard block |
||
79 | 80 | } |
80 | 81 | |
81 | 82 | public function getBoolean($name) { |
82 | - if ($this->dbRecord[$name] == 'TRUE') |
|
83 | - return true; |
|
84 | -// if($this->dbRecord[$name] == 'FALSE') |
|
83 | + if ($this->dbRecord[$name] == 'TRUE') { |
|
84 | + return true; |
|
85 | + } |
|
86 | + // if($this->dbRecord[$name] == 'FALSE') |
|
85 | 87 | return false; |
86 | 88 | // throw new Exception('Field is not a boolean'); |
87 | 89 | } |
@@ -114,8 +116,9 @@ discard block |
||
114 | 116 | |
115 | 117 | public function getObject($name, $compressed = false) { |
116 | 118 | $object = $this->getField($name); |
117 | - if ($compressed === true) |
|
118 | - $object = gzuncompress($object); |
|
119 | + if ($compressed === true) { |
|
120 | + $object = gzuncompress($object); |
|
121 | + } |
|
119 | 122 | return unserialize($object); |
120 | 123 | } |
121 | 124 | |
@@ -157,38 +160,43 @@ discard block |
||
157 | 160 | |
158 | 161 | public function escape($escape, $autoQuotes = true, $quotes = true) { |
159 | 162 | if (is_bool($escape)) { |
160 | - if ($autoQuotes) |
|
161 | - return $this->escapeBoolean($escape); |
|
162 | - else |
|
163 | - return $this->escapeBoolean($escape, $quotes); |
|
163 | + if ($autoQuotes) { |
|
164 | + return $this->escapeBoolean($escape); |
|
165 | + } else { |
|
166 | + return $this->escapeBoolean($escape, $quotes); |
|
167 | + } |
|
164 | 168 | } |
165 | 169 | if (is_numeric($escape)) { |
166 | 170 | return $this->escapeNumber($escape); |
167 | 171 | } |
168 | 172 | if (is_string($escape)) { |
169 | - if ($autoQuotes) |
|
170 | - return $this->escapeString($escape); |
|
171 | - else |
|
172 | - return $this->escapeString($escape, $quotes); |
|
173 | + if ($autoQuotes) { |
|
174 | + return $this->escapeString($escape); |
|
175 | + } else { |
|
176 | + return $this->escapeString($escape, $quotes); |
|
177 | + } |
|
173 | 178 | } |
174 | 179 | if (is_array($escape)) { |
175 | 180 | return $this->escapeArray($escape, $autoQuotes, $quotes); |
176 | 181 | } |
177 | 182 | if (is_object($escape)) { |
178 | - if ($autoQuotes) |
|
179 | - return $this->escapeObject($escape); |
|
180 | - else |
|
181 | - return $this->escapeObject($escape, $quotes); |
|
183 | + if ($autoQuotes) { |
|
184 | + return $this->escapeObject($escape); |
|
185 | + } else { |
|
186 | + return $this->escapeObject($escape, $quotes); |
|
187 | + } |
|
182 | 188 | } |
183 | 189 | } |
184 | 190 | |
185 | 191 | public function escapeString($string, $quotes = true, $nullable = false) { |
186 | - if ($nullable === true && ($string === null || $string === '')) |
|
187 | - return 'NULL'; |
|
188 | - if ($string === true) |
|
189 | - $string = 'TRUE'; |
|
190 | - else if ($string === false) |
|
191 | - $string = 'FALSE'; |
|
192 | + if ($nullable === true && ($string === null || $string === '')) { |
|
193 | + return 'NULL'; |
|
194 | + } |
|
195 | + if ($string === true) { |
|
196 | + $string = 'TRUE'; |
|
197 | + } else if ($string === false) { |
|
198 | + $string = 'FALSE'; |
|
199 | + } |
|
192 | 200 | if (is_array($string)) { |
193 | 201 | $escapedString = ''; |
194 | 202 | foreach ($string as $value) { |
@@ -210,14 +218,14 @@ discard block |
||
210 | 218 | $string = ''; |
211 | 219 | if ($escapeIndividually) { |
212 | 220 | foreach ($array as $value) { |
213 | - if (is_array($value)) |
|
214 | - $string .= $this->escapeArray($value, $autoQuotes, $quotes, $implodeString, $escapeIndividually) . $implodeString; |
|
215 | - else |
|
216 | - $string .= $this->escape($value, $autoQuotes, $quotes) . $implodeString; |
|
221 | + if (is_array($value)) { |
|
222 | + $string .= $this->escapeArray($value, $autoQuotes, $quotes, $implodeString, $escapeIndividually) . $implodeString; |
|
223 | + } else { |
|
224 | + $string .= $this->escape($value, $autoQuotes, $quotes) . $implodeString; |
|
225 | + } |
|
217 | 226 | } |
218 | 227 | $string = substr($string, 0, -1); |
219 | - } |
|
220 | - else { |
|
228 | + } else { |
|
221 | 229 | $string = $this->escape(implode($implodeString, $array), $autoQuotes, $quotes); |
222 | 230 | } |
223 | 231 | return $string; |
@@ -250,8 +258,9 @@ discard block |
||
250 | 258 | } |
251 | 259 | |
252 | 260 | public function escapeObject($object, $compress = false, $quotes = true, $nullable = false) { |
253 | - if ($compress === true) |
|
254 | - return $this->escapeBinary(gzcompress(serialize($object))); |
|
261 | + if ($compress === true) { |
|
262 | + return $this->escapeBinary(gzcompress(serialize($object))); |
|
263 | + } |
|
255 | 264 | return $this->escapeString(serialize($object), $quotes, $nullable); |
256 | 265 | } |
257 | 266 |
@@ -81,8 +81,7 @@ discard block |
||
81 | 81 | $this->blackID = $this->db->getInt('black_id'); |
82 | 82 | $this->winner = $this->db->getInt('winner_id'); |
83 | 83 | $this->resetHasMoved(); |
84 | - } |
|
85 | - else { |
|
84 | + } else { |
|
86 | 85 | throw new Exception('Chess game not found: ' . $chessGameID); |
87 | 86 | } |
88 | 87 | } |
@@ -149,8 +148,7 @@ discard block |
||
149 | 148 | break; |
150 | 149 | } |
151 | 150 | } |
152 | - } |
|
153 | - catch(Exception $e) { |
|
151 | + } catch(Exception $e) { |
|
154 | 152 | if($debugInfo === true) { |
155 | 153 | echo $e->getMessage() . EOL . $e->getTraceAsString() . EOL; |
156 | 154 | } |
@@ -189,11 +187,9 @@ discard block |
||
189 | 187 | if(!$mate && $this->hasEnded()) { |
190 | 188 | if($this->getWinner() != 0) { |
191 | 189 | $this->moves[] = ($this->getWinner() == $this->getWhiteID() ? 'Black' : 'White') . ' Resigned.'; |
192 | - } |
|
193 | - else if(count($this->moves) < 2) { |
|
190 | + } else if(count($this->moves) < 2) { |
|
194 | 191 | $this->moves[] = 'Game Cancelled.'; |
195 | - } |
|
196 | - else { |
|
192 | + } else { |
|
197 | 193 | $this->moves[] = 'Game Drawn.'; |
198 | 194 | } |
199 | 195 | } |
@@ -212,8 +208,7 @@ discard block |
||
212 | 208 | for($x=0; $x < 8; $x++) { |
213 | 209 | if($board[$y][$x] == null) { |
214 | 210 | $blanks++; |
215 | - } |
|
216 | - else { |
|
211 | + } else { |
|
217 | 212 | if($blanks > 0) { |
218 | 213 | $fen .= $blanks; |
219 | 214 | $blanks = 0; |
@@ -268,8 +263,7 @@ discard block |
||
268 | 263 | $fen .= '3'; |
269 | 264 | break; |
270 | 265 | } |
271 | - } |
|
272 | - else { |
|
266 | + } else { |
|
273 | 267 | $fen .= '-'; |
274 | 268 | } |
275 | 269 | $fen .= ' 0 ' . floor(count($this->moves)/2); |
@@ -386,8 +380,7 @@ discard block |
||
386 | 380 | } |
387 | 381 | if($pieceID == ChessPiece::PAWN && ($startY == 1 || $startY == 6) && ($endY == 3 || $endY == 4)) { |
388 | 382 | $this->hasMoved[ChessPiece::PAWN] = array($endX, $endY); |
389 | - } |
|
390 | - else { |
|
383 | + } else { |
|
391 | 384 | $this->hasMoved[ChessPiece::PAWN] = array(-1,-1); |
392 | 385 | } |
393 | 386 | return ($castling == 'Queen' ? '0-0-0' : ($castling == 'King' ? '0-0' : '')) |
@@ -493,8 +486,7 @@ discard block |
||
493 | 486 | $board[$toY][$castling['ToX']]->setX($castling['ToX']); |
494 | 487 | $board[$y][$castling['X']] = null; |
495 | 488 | } |
496 | - } |
|
497 | - else if($p->pieceID == ChessPiece::PAWN) { |
|
489 | + } else if($p->pieceID == ChessPiece::PAWN) { |
|
498 | 490 | if($toY == 0 || $toY == 7) { |
499 | 491 | $pawnPromotion = $p->promote($pawnPromotionPiece, $board); |
500 | 492 | } |
@@ -512,8 +504,7 @@ discard block |
||
512 | 504 | } |
513 | 505 | $board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] = null; |
514 | 506 | } |
515 | - } |
|
516 | - else if($p->pieceID == ChessPiece::ROOK && ($x == 0 || $x == 7) && $y == ($p->colour == self::PLAYER_WHITE ? 7 : 0)) { |
|
507 | + } else if($p->pieceID == ChessPiece::ROOK && ($x == 0 || $x == 7) && $y == ($p->colour == self::PLAYER_WHITE ? 7 : 0)) { |
|
517 | 508 | //Rook moved? |
518 | 509 | if($hasMoved[$p->colour][ChessPiece::ROOK][$x==0?'Queen':'King'] === false) { |
519 | 510 | // We set rook moved in here as it's used for move info. |
@@ -573,12 +564,10 @@ discard block |
||
573 | 564 | $board[$y][$castling['X']]->setX($castling['X']); |
574 | 565 | $board[$toY][$castling['ToX']] = null; |
575 | 566 | } |
576 | - } |
|
577 | - else if($moveInfo['EnPassant'] === true) { |
|
567 | + } else if($moveInfo['EnPassant'] === true) { |
|
578 | 568 | $board[$toY][$toX] = null; |
579 | 569 | $board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] = $moveInfo['PieceTaken']; |
580 | - } |
|
581 | - else if($moveInfo['RookMoved'] !== false) { |
|
570 | + } else if($moveInfo['RookMoved'] !== false) { |
|
582 | 571 | $hasMoved[$p->colour][ChessPiece::ROOK][$moveInfo['RookMoved']] = false; |
583 | 572 | } |
584 | 573 | if($moveInfo['RookTaken'] !== false) { |
@@ -702,8 +691,7 @@ discard block |
||
702 | 691 | $this->setWinner($forAccountID); |
703 | 692 | $return = 1; |
704 | 693 | SmrPlayer::sendMessageFromCasino($lastTurnPlayer->getGameID(), $this->getCurrentTurnAccountID(), 'You have just lost [chess=' . $this->getChessGameID() . '] against [player=' . $lastTurnPlayer->getPlayerID() . '].'); |
705 | - } |
|
706 | - else { |
|
694 | + } else { |
|
707 | 695 | SmrPlayer::sendMessageFromCasino($lastTurnPlayer->getGameID(), $this->getCurrentTurnAccountID(), 'It is now your turn in [chess=' . $this->getChessGameID() . '] against [player=' . $lastTurnPlayer->getPlayerID() . '].'); |
708 | 696 | if($checking == 'CHECK') { |
709 | 697 | $currentPlayer->increaseHOF(1, array($chessType,'Moves','Check Given'), HOF_PUBLIC); |
@@ -853,8 +841,7 @@ discard block |
||
853 | 841 | SET end_time=' . $this->db->escapeNumber(TIME) . ' |
854 | 842 | WHERE chess_game_id=' . $this->db->escapeNumber($this->chessGameID) . ';'); |
855 | 843 | return 1; |
856 | - } |
|
857 | - else { |
|
844 | + } else { |
|
858 | 845 | $loserColour = $this->getColourForAccountID($accountID); |
859 | 846 | $winnerAccountID = $this->getColourID(self::getOtherColour($loserColour)); |
860 | 847 | $results = $this->setWinner($winnerAccountID); |
@@ -33,9 +33,9 @@ discard block |
||
33 | 33 | JOIN chess_game ON account_id = black_id OR account_id = white_id |
34 | 34 | WHERE end_time > ' . TIME . ' OR end_time IS NULL;'); |
35 | 35 | $games = array(); |
36 | - while($db->nextRecord()) { |
|
36 | + while ($db->nextRecord()) { |
|
37 | 37 | $game = self::getChessGame($db->getInt('chess_game_id'), $forceUpdate); |
38 | - if($game->getCurrentTurnAccount()->isNPC()) { |
|
38 | + if ($game->getCurrentTurnAccount()->isNPC()) { |
|
39 | 39 | $games[] = $game; |
40 | 40 | } |
41 | 41 | } |
@@ -46,7 +46,7 @@ discard block |
||
46 | 46 | $db = new SmrMySqlDatabase(); |
47 | 47 | $db->query('SELECT chess_game_id FROM chess_game WHERE game_id = ' . $db->escapeNumber($player->getGameID()) . ' AND (black_id = ' . $db->escapeNumber($player->getAccountID()) . ' OR white_id = ' . $db->escapeNumber($player->getAccountID()) . ') AND (end_time > ' . TIME . ' OR end_time IS NULL);'); |
48 | 48 | $games = array(); |
49 | - while($db->nextRecord()) { |
|
49 | + while ($db->nextRecord()) { |
|
50 | 50 | $games[] = self::getChessGame($db->getInt('chess_game_id')); |
51 | 51 | } |
52 | 52 | return $games; |
@@ -56,14 +56,14 @@ discard block |
||
56 | 56 | $db = new SmrMySqlDatabase(); |
57 | 57 | $db->query('SELECT chess_game_id FROM chess_game WHERE black_id = ' . $db->escapeNumber($accountID) . ' OR white_id = ' . $db->escapeNumber($accountID) . ';'); |
58 | 58 | $games = array(); |
59 | - while($db->nextRecord()) { |
|
59 | + while ($db->nextRecord()) { |
|
60 | 60 | $games[] = self::getChessGame($db->getInt('chess_game_id')); |
61 | 61 | } |
62 | 62 | return $games; |
63 | 63 | } |
64 | 64 | |
65 | - public static function getChessGame($chessGameID,$forceUpdate = false) { |
|
66 | - if($forceUpdate || !isset(self::$CACHE_CHESS_GAMES[$chessGameID])) { |
|
65 | + public static function getChessGame($chessGameID, $forceUpdate = false) { |
|
66 | + if ($forceUpdate || !isset(self::$CACHE_CHESS_GAMES[$chessGameID])) { |
|
67 | 67 | self::$CACHE_CHESS_GAMES[$chessGameID] = new ChessGame($chessGameID); |
68 | 68 | } |
69 | 69 | return self::$CACHE_CHESS_GAMES[$chessGameID]; |
@@ -74,7 +74,7 @@ discard block |
||
74 | 74 | $this->db->query('SELECT * |
75 | 75 | FROM chess_game |
76 | 76 | WHERE chess_game_id=' . $this->db->escapeNumber($chessGameID) . ' LIMIT 1;'); |
77 | - if($this->db->nextRecord()) { |
|
77 | + if ($this->db->nextRecord()) { |
|
78 | 78 | $this->chessGameID = $chessGameID; |
79 | 79 | $this->gameID = $this->db->getInt('game_id'); |
80 | 80 | $this->startDate = $this->db->getInt('start_time'); |
@@ -94,9 +94,9 @@ discard block |
||
94 | 94 | } |
95 | 95 | |
96 | 96 | public static function isPlayerChecked(array &$board, array &$hasMoved, $colour) { |
97 | - foreach($board as &$row) { |
|
98 | - foreach($row as &$p) { |
|
99 | - if($p != null && $p->colour != $colour && $p->isAttacking($board, $hasMoved, true)) { |
|
97 | + foreach ($board as &$row) { |
|
98 | + foreach ($row as &$p) { |
|
99 | + if ($p != null && $p->colour != $colour && $p->isAttacking($board, $hasMoved, true)) { |
|
100 | 100 | return true; |
101 | 101 | } |
102 | 102 | } |
@@ -120,7 +120,7 @@ discard block |
||
120 | 120 | 'King' => false |
121 | 121 | ) |
122 | 122 | ), |
123 | - ChessPiece::PAWN => array(-1,-1) |
|
123 | + ChessPiece::PAWN => array(-1, -1) |
|
124 | 124 | ); |
125 | 125 | } |
126 | 126 | |
@@ -143,17 +143,17 @@ discard block |
||
143 | 143 | $this->resetHasMoved(); |
144 | 144 | |
145 | 145 | try { |
146 | - while($db->nextRecord()) { |
|
147 | - if($debugInfo === true) { |
|
146 | + while ($db->nextRecord()) { |
|
147 | + if ($debugInfo === true) { |
|
148 | 148 | echo 'x=', $db->getInt('start_x'), ', y=', $db->getInt('start_y'), ', endX=', $db->getInt('end_x'), ', endY=', $db->getInt('end_y'), ', forAccountID=', $db->getInt('move_id') % 2 == 1 ? $this->getWhiteID() : $this->getBlackID(), EOL; |
149 | 149 | } |
150 | - if(0 != $this->tryMove($db->getInt('start_x'), $db->getInt('start_y'), $db->getInt('end_x'), $db->getInt('end_y'), $db->getInt('move_id') % 2 == 1 ? $this->getWhiteID() : $this->getBlackID())) { |
|
150 | + if (0 != $this->tryMove($db->getInt('start_x'), $db->getInt('start_y'), $db->getInt('end_x'), $db->getInt('end_y'), $db->getInt('move_id') % 2 == 1 ? $this->getWhiteID() : $this->getBlackID())) { |
|
151 | 151 | break; |
152 | 152 | } |
153 | 153 | } |
154 | 154 | } |
155 | - catch(Exception $e) { |
|
156 | - if($debugInfo === true) { |
|
155 | + catch (Exception $e) { |
|
156 | + if ($debugInfo === true) { |
|
157 | 157 | echo $e->getMessage() . EOL . $e->getTraceAsString() . EOL; |
158 | 158 | } |
159 | 159 | // We probably tried an invalid move - move on. |
@@ -161,10 +161,10 @@ discard block |
||
161 | 161 | } |
162 | 162 | |
163 | 163 | public function getBoard() { |
164 | - if($this->board == null) { |
|
164 | + if ($this->board == null) { |
|
165 | 165 | $this->db->query('SELECT * FROM chess_game_pieces WHERE chess_game_id=' . $this->db->escapeNumber($this->chessGameID) . ';'); |
166 | 166 | $pieces = array(); |
167 | - while($this->db->nextRecord()) { |
|
167 | + while ($this->db->nextRecord()) { |
|
168 | 168 | $accountID = $this->db->getInt('account_id'); |
169 | 169 | $pieces[] = new ChessPiece($this->chessGameID, $accountID, $this->getColourForAccountID($accountID), $this->db->getInt('piece_id'), $this->db->getInt('x'), $this->db->getInt('y'), $this->db->getInt('piece_no')); |
170 | 170 | } |
@@ -179,20 +179,20 @@ discard block |
||
179 | 179 | } |
180 | 180 | |
181 | 181 | public function getMoves() { |
182 | - if($this->moves == null) { |
|
182 | + if ($this->moves == null) { |
|
183 | 183 | $this->db->query('SELECT * FROM chess_game_moves WHERE chess_game_id = ' . $this->db->escapeNumber($this->chessGameID) . ' ORDER BY move_id;'); |
184 | 184 | $this->moves = array(); |
185 | 185 | $mate = false; |
186 | - while($this->db->nextRecord()) { |
|
186 | + while ($this->db->nextRecord()) { |
|
187 | 187 | $pieceTakenID = $this->db->getField('piece_taken') == null ? null : $this->db->getInt('piece_taken'); |
188 | 188 | $this->moves[] = $this->createMove($this->db->getInt('piece_id'), $this->db->getInt('start_x'), $this->db->getInt('start_y'), $this->db->getInt('end_x'), $this->db->getInt('end_y'), $pieceTakenID, $this->db->getField('checked'), $this->db->getInt('move_id') % 2 == 1 ? self::PLAYER_WHITE : self::PLAYER_BLACK, $this->db->getField('castling'), $this->db->getBoolean('en_passant'), $this->db->getInt('promote_piece_id')); |
189 | 189 | $mate = $this->db->getField('checked') == 'MATE'; |
190 | 190 | } |
191 | - if(!$mate && $this->hasEnded()) { |
|
192 | - if($this->getWinner() != 0) { |
|
191 | + if (!$mate && $this->hasEnded()) { |
|
192 | + if ($this->getWinner() != 0) { |
|
193 | 193 | $this->moves[] = ($this->getWinner() == $this->getWhiteID() ? 'Black' : 'White') . ' Resigned.'; |
194 | 194 | } |
195 | - else if(count($this->moves) < 2) { |
|
195 | + else if (count($this->moves) < 2) { |
|
196 | 196 | $this->moves[] = 'Game Cancelled.'; |
197 | 197 | } |
198 | 198 | else { |
@@ -205,30 +205,30 @@ discard block |
||
205 | 205 | |
206 | 206 | public function getFENString() { |
207 | 207 | $fen = ''; |
208 | - $board =& $this->getBoard(); |
|
208 | + $board = & $this->getBoard(); |
|
209 | 209 | $blanks = 0; |
210 | - for($y=0; $y < 8; $y++) { |
|
211 | - if($y > 0) { |
|
210 | + for ($y = 0; $y < 8; $y++) { |
|
211 | + if ($y > 0) { |
|
212 | 212 | $fen .= '/'; |
213 | 213 | } |
214 | - for($x=0; $x < 8; $x++) { |
|
215 | - if($board[$y][$x] == null) { |
|
214 | + for ($x = 0; $x < 8; $x++) { |
|
215 | + if ($board[$y][$x] == null) { |
|
216 | 216 | $blanks++; |
217 | 217 | } |
218 | 218 | else { |
219 | - if($blanks > 0) { |
|
219 | + if ($blanks > 0) { |
|
220 | 220 | $fen .= $blanks; |
221 | 221 | $blanks = 0; |
222 | 222 | } |
223 | 223 | $fen .= $board[$y][$x]->getPieceLetter(); |
224 | 224 | } |
225 | 225 | } |
226 | - if($blanks > 0) { |
|
226 | + if ($blanks > 0) { |
|
227 | 227 | $fen .= $blanks; |
228 | 228 | $blanks = 0; |
229 | 229 | } |
230 | 230 | } |
231 | - switch($this->getCurrentTurnColour()) { |
|
231 | + switch ($this->getCurrentTurnColour()) { |
|
232 | 232 | case self::PLAYER_WHITE: |
233 | 233 | $fen .= ' w '; |
234 | 234 | break; |
@@ -239,30 +239,30 @@ discard block |
||
239 | 239 | |
240 | 240 | // Castling |
241 | 241 | $castling = ''; |
242 | - if($this->hasMoved[self::PLAYER_WHITE][ChessPiece::KING] !== true) { |
|
243 | - if($this->hasMoved[self::PLAYER_WHITE][ChessPiece::ROOK]['King'] !== true) { |
|
242 | + if ($this->hasMoved[self::PLAYER_WHITE][ChessPiece::KING] !== true) { |
|
243 | + if ($this->hasMoved[self::PLAYER_WHITE][ChessPiece::ROOK]['King'] !== true) { |
|
244 | 244 | $castling .= 'K'; |
245 | 245 | } |
246 | - if($this->hasMoved[self::PLAYER_WHITE][ChessPiece::ROOK]['Queen'] !== true) { |
|
246 | + if ($this->hasMoved[self::PLAYER_WHITE][ChessPiece::ROOK]['Queen'] !== true) { |
|
247 | 247 | $castling .= 'Q'; |
248 | 248 | } |
249 | 249 | } |
250 | - if($this->hasMoved[self::PLAYER_BLACK][ChessPiece::KING] !== true) { |
|
251 | - if($this->hasMoved[self::PLAYER_BLACK][ChessPiece::ROOK]['King'] !== true) { |
|
250 | + if ($this->hasMoved[self::PLAYER_BLACK][ChessPiece::KING] !== true) { |
|
251 | + if ($this->hasMoved[self::PLAYER_BLACK][ChessPiece::ROOK]['King'] !== true) { |
|
252 | 252 | $castling .= 'k'; |
253 | 253 | } |
254 | - if($this->hasMoved[self::PLAYER_BLACK][ChessPiece::ROOK]['Queen'] !== true) { |
|
254 | + if ($this->hasMoved[self::PLAYER_BLACK][ChessPiece::ROOK]['Queen'] !== true) { |
|
255 | 255 | $castling .= 'q'; |
256 | 256 | } |
257 | 257 | } |
258 | - if($castling == '') { |
|
258 | + if ($castling == '') { |
|
259 | 259 | $castling = '-'; |
260 | 260 | } |
261 | 261 | $fen .= $castling . ' '; |
262 | 262 | |
263 | - if($this->hasMoved[ChessPiece::PAWN][0] != -1) { |
|
263 | + if ($this->hasMoved[ChessPiece::PAWN][0] != -1) { |
|
264 | 264 | $fen .= chr(ord('a') + $this->hasMoved[ChessPiece::PAWN][0]); |
265 | - switch($this->hasMoved[ChessPiece::PAWN][1]) { |
|
265 | + switch ($this->hasMoved[ChessPiece::PAWN][1]) { |
|
266 | 266 | case 3: |
267 | 267 | $fen .= '6'; |
268 | 268 | break; |
@@ -274,7 +274,7 @@ discard block |
||
274 | 274 | else { |
275 | 275 | $fen .= '-'; |
276 | 276 | } |
277 | - $fen .= ' 0 ' . floor(count($this->moves)/2); |
|
277 | + $fen .= ' 0 ' . floor(count($this->moves) / 2); |
|
278 | 278 | |
279 | 279 | return $fen; |
280 | 280 | } |
@@ -282,14 +282,14 @@ discard block |
||
282 | 282 | private static function parsePieces(array $pieces) { |
283 | 283 | $board = array(); |
284 | 284 | $row = array(); |
285 | - for($i=0;$i<8;$i++) { |
|
285 | + for ($i = 0; $i < 8; $i++) { |
|
286 | 286 | $row[] = null; |
287 | 287 | } |
288 | - for($i=0;$i<8;$i++) { |
|
288 | + for ($i = 0; $i < 8; $i++) { |
|
289 | 289 | $board[] = $row; |
290 | 290 | } |
291 | - foreach($pieces as $piece) { |
|
292 | - if($board[$piece->getY()][$piece->getX()] != null) { |
|
291 | + foreach ($pieces as $piece) { |
|
292 | + if ($board[$piece->getY()][$piece->getX()] != null) { |
|
293 | 293 | throw new Exception('Two pieces found in the same tile.'); |
294 | 294 | } |
295 | 295 | $board[$piece->getY()][$piece->getX()] = $piece; |
@@ -300,8 +300,7 @@ discard block |
||
300 | 300 | public static function getStandardGame($chessGameID, AbstractSmrPlayer $whitePlayer, AbstractSmrPlayer $blackPlayer) { |
301 | 301 | $white = $whitePlayer->getAccountID(); |
302 | 302 | $black = $blackPlayer->getAccountID(); |
303 | - return array |
|
304 | - ( |
|
303 | + return array( |
|
305 | 304 | new ChessPiece($chessGameID, $black, self::PLAYER_BLACK, ChessPiece::ROOK, 0, 0), |
306 | 305 | new ChessPiece($chessGameID, $black, self::PLAYER_BLACK, ChessPiece::KNIGHT, 1, 0), |
307 | 306 | new ChessPiece($chessGameID, $black, self::PLAYER_BLACK, ChessPiece::BISHOP, 2, 0), |
@@ -341,7 +340,7 @@ discard block |
||
341 | 340 | } |
342 | 341 | |
343 | 342 | public static function insertNewGame($startDate, $endDate, AbstractSmrPlayer $whitePlayer, AbstractSmrPlayer $blackPlayer) { |
344 | - if($startDate == null) { |
|
343 | + if ($startDate == null) { |
|
345 | 344 | throw new Exception('Start date cannot be null.'); |
346 | 345 | } |
347 | 346 | |
@@ -359,7 +358,7 @@ discard block |
||
359 | 358 | private static function insertPieces($chessGameID, AbstractSmrPlayer $whitePlayer, AbstractSmrPlayer $blackPlayer) { |
360 | 359 | $db = new SmrMySqlDatabase(); |
361 | 360 | $pieces = self::getStandardGame($chessGameID, $whitePlayer, $blackPlayer); |
362 | - foreach($pieces as $p) { |
|
361 | + foreach ($pieces as $p) { |
|
363 | 362 | $db->query('INSERT INTO chess_game_pieces' . |
364 | 363 | '(chess_game_id,account_id,piece_id,x,y)' . |
365 | 364 | 'values' . |
@@ -371,63 +370,63 @@ discard block |
||
371 | 370 | // This move will be set as the most recent move |
372 | 371 | $this->lastMove = [ |
373 | 372 | 'From' => ['X' => $startX, 'Y' => $startY], |
374 | - 'To' => ['X' => $endX, 'Y' => $endY], |
|
373 | + 'To' => ['X' => $endX, 'Y' => $endY], |
|
375 | 374 | ]; |
376 | 375 | |
377 | 376 | $otherPlayerColour = self::getOtherColour($playerColour); |
378 | - if($pieceID == ChessPiece::KING) { |
|
377 | + if ($pieceID == ChessPiece::KING) { |
|
379 | 378 | $this->hasMoved[$playerColour][ChessPiece::KING] = true; |
380 | 379 | } |
381 | 380 | // Check if the piece moving is a rook and mark it as moved to stop castling. |
382 | - if($pieceID == ChessPiece::ROOK && ($startX == 0 || $startX == 7) && ($startY == ($playerColour == self::PLAYER_WHITE ? 7 : 0))) { |
|
383 | - $this->hasMoved[$playerColour][ChessPiece::ROOK][$startX==0?'Queen':'King'] = true; |
|
381 | + if ($pieceID == ChessPiece::ROOK && ($startX == 0 || $startX == 7) && ($startY == ($playerColour == self::PLAYER_WHITE ? 7 : 0))) { |
|
382 | + $this->hasMoved[$playerColour][ChessPiece::ROOK][$startX == 0 ? 'Queen' : 'King'] = true; |
|
384 | 383 | } |
385 | 384 | // Check if we've taken a rook and marked them as moved, if they've already moved this does nothing, but if they were taken before moving this stops an issue with trying to castle with a non-existent castle. |
386 | - if($pieceTaken == ChessPiece::ROOK && ($endX == 0 || $endX == 7) && $endY == ($otherPlayerColour == self::PLAYER_WHITE ? 7 : 0)) { |
|
387 | - $this->hasMoved[$otherPlayerColour][ChessPiece::ROOK][$endX==0?'Queen':'King'] = true; |
|
385 | + if ($pieceTaken == ChessPiece::ROOK && ($endX == 0 || $endX == 7) && $endY == ($otherPlayerColour == self::PLAYER_WHITE ? 7 : 0)) { |
|
386 | + $this->hasMoved[$otherPlayerColour][ChessPiece::ROOK][$endX == 0 ? 'Queen' : 'King'] = true; |
|
388 | 387 | } |
389 | - if($pieceID == ChessPiece::PAWN && ($startY == 1 || $startY == 6) && ($endY == 3 || $endY == 4)) { |
|
388 | + if ($pieceID == ChessPiece::PAWN && ($startY == 1 || $startY == 6) && ($endY == 3 || $endY == 4)) { |
|
390 | 389 | $this->hasMoved[ChessPiece::PAWN] = array($endX, $endY); |
391 | 390 | } |
392 | 391 | else { |
393 | - $this->hasMoved[ChessPiece::PAWN] = array(-1,-1); |
|
392 | + $this->hasMoved[ChessPiece::PAWN] = array(-1, -1); |
|
394 | 393 | } |
395 | 394 | return ($castling == 'Queen' ? '0-0-0' : ($castling == 'King' ? '0-0' : '')) |
396 | 395 | . ChessPiece::getSymbolForPiece($pieceID, $playerColour) |
397 | - . chr(ord('a')+$startX) |
|
398 | - . (8-$startY) |
|
396 | + . chr(ord('a') + $startX) |
|
397 | + . (8 - $startY) |
|
399 | 398 | . ' ' |
400 | 399 | . ($pieceTaken == null ? '' : ChessPiece::getSymbolForPiece($pieceTaken, $otherPlayerColour)) |
401 | - . chr(ord('a')+$endX) |
|
402 | - . (8-$endY) |
|
400 | + . chr(ord('a') + $endX) |
|
401 | + . (8 - $endY) |
|
403 | 402 | . ($promotionPieceID == null ? '' : ChessPiece::getSymbolForPiece($promotionPieceID, $playerColour)) |
404 | 403 | . ' ' |
405 | - . ($checking == null ? '' : ($checking == 'CHECK' ? '+' : '++') ) |
|
404 | + . ($checking == null ? '' : ($checking == 'CHECK' ? '+' : '++')) |
|
406 | 405 | . ($enPassant ? ' e.p.' : ''); |
407 | 406 | } |
408 | 407 | |
409 | 408 | public function isCheckmated($colour) { |
410 | 409 | $king = null; |
411 | - foreach($this->board as $row) { |
|
412 | - foreach($row as $piece) { |
|
413 | - if($piece != null && $piece->pieceID == ChessPiece::KING && $piece->colour == $colour) { |
|
410 | + foreach ($this->board as $row) { |
|
411 | + foreach ($row as $piece) { |
|
412 | + if ($piece != null && $piece->pieceID == ChessPiece::KING && $piece->colour == $colour) { |
|
414 | 413 | $king = $piece; |
415 | 414 | break; |
416 | 415 | } |
417 | 416 | } |
418 | 417 | } |
419 | - if($king == null) { |
|
418 | + if ($king == null) { |
|
420 | 419 | throw new Exception('Could not find the king: game id = ' . $this->chessGameID); |
421 | 420 | } |
422 | - if(!self::isPlayerChecked($this->board, $this->getHasMoved(), $colour)) { |
|
421 | + if (!self::isPlayerChecked($this->board, $this->getHasMoved(), $colour)) { |
|
423 | 422 | return false; |
424 | 423 | } |
425 | - foreach($this->board as $row) { |
|
426 | - foreach($row as $piece) { |
|
427 | - if($piece != null && $piece->colour == $colour) { |
|
424 | + foreach ($this->board as $row) { |
|
425 | + foreach ($row as $piece) { |
|
426 | + if ($piece != null && $piece->colour == $colour) { |
|
428 | 427 | $moves = $piece->getPossibleMoves($this->board, $this->getHasMoved()); |
429 | 428 | //There are moves we can make, we are clearly not checkmated. |
430 | - if(count($moves) > 0) { |
|
429 | + if (count($moves) > 0) { |
|
431 | 430 | return false; |
432 | 431 | } |
433 | 432 | } |
@@ -438,15 +437,15 @@ discard block |
||
438 | 437 | |
439 | 438 | public static function isCastling($x, $toX) { |
440 | 439 | $movement = $toX - $x; |
441 | - if(abs($movement) == 2) { |
|
440 | + if (abs($movement) == 2) { |
|
442 | 441 | //To the left. |
443 | - if($movement == -2) { |
|
442 | + if ($movement == -2) { |
|
444 | 443 | return array('Type' => 'Queen', |
445 | 444 | 'X' => 0, |
446 | 445 | 'ToX' => 3 |
447 | 446 | ); |
448 | 447 | } //To the right |
449 | - else if($movement == 2) { |
|
448 | + else if ($movement == 2) { |
|
450 | 449 | return array('Type' => 'King', |
451 | 450 | 'X' => 7, |
452 | 451 | 'ToX' => 5 |
@@ -457,36 +456,36 @@ discard block |
||
457 | 456 | } |
458 | 457 | |
459 | 458 | public static function movePiece(array &$board, array &$hasMoved, $x, $y, $toX, $toY, $pawnPromotionPiece = ChessPiece::QUEEN) { |
460 | - if(!self::isValidCoord($x, $y, $board)) { |
|
459 | + if (!self::isValidCoord($x, $y, $board)) { |
|
461 | 460 | throw new Exception('Invalid from coordinates, x=' . $x . ', y=' . $y); |
462 | 461 | } |
463 | - if(!self::isValidCoord($toX, $toY, $board)) { |
|
462 | + if (!self::isValidCoord($toX, $toY, $board)) { |
|
464 | 463 | throw new Exception('Invalid to coordinates, x=' . $toX . ', y=' . $toY); |
465 | 464 | } |
466 | 465 | $pieceTaken = $board[$toY][$toX]; |
467 | 466 | $board[$toY][$toX] = $board[$y][$x]; |
468 | - $p =& $board[$toY][$toX]; |
|
467 | + $p = & $board[$toY][$toX]; |
|
469 | 468 | $board[$y][$x] = null; |
470 | - if($p == null) { |
|
469 | + if ($p == null) { |
|
471 | 470 | throw new Exception('Trying to move non-existent piece: ' . var_export($board, true)); |
472 | 471 | } |
473 | 472 | $p->setX($toX); |
474 | 473 | $p->setY($toY); |
475 | 474 | |
476 | 475 | $oldPawnMovement = $hasMoved[ChessPiece::PAWN]; |
477 | - $nextPawnMovement = array(-1,-1); |
|
476 | + $nextPawnMovement = array(-1, -1); |
|
478 | 477 | $castling = false; |
479 | 478 | $enPassant = false; |
480 | 479 | $rookMoved = false; |
481 | 480 | $rookTaken = false; |
482 | 481 | $pawnPromotion = false; |
483 | - if($p->pieceID == ChessPiece::KING) { |
|
482 | + if ($p->pieceID == ChessPiece::KING) { |
|
484 | 483 | //Castling? |
485 | 484 | $castling = self::isCastling($x, $toX); |
486 | - if($castling !== false) { |
|
485 | + if ($castling !== false) { |
|
487 | 486 | $hasMoved[$p->colour][ChessPiece::KING] = true; |
488 | 487 | $hasMoved[$p->colour][ChessPiece::ROOK][$castling['Type']] = true; |
489 | - if($board[$y][$castling['X']] == null) { |
|
488 | + if ($board[$y][$castling['X']] == null) { |
|
490 | 489 | throw new Exception('Cannot castle with non-existent castle.'); |
491 | 490 | } |
492 | 491 | $board[$toY][$castling['ToX']] = $board[$y][$castling['X']]; |
@@ -494,37 +493,37 @@ discard block |
||
494 | 493 | $board[$y][$castling['X']] = null; |
495 | 494 | } |
496 | 495 | } |
497 | - else if($p->pieceID == ChessPiece::PAWN) { |
|
498 | - if($toY == 0 || $toY == 7) { |
|
496 | + else if ($p->pieceID == ChessPiece::PAWN) { |
|
497 | + if ($toY == 0 || $toY == 7) { |
|
499 | 498 | $pawnPromotion = $p->promote($pawnPromotionPiece, $board); |
500 | 499 | } |
501 | 500 | //Double move to track? |
502 | - else if(($y == 1 || $y == 6) && ($toY == 3 || $toY == 4)) { |
|
501 | + else if (($y == 1 || $y == 6) && ($toY == 3 || $toY == 4)) { |
|
503 | 502 | $nextPawnMovement = array($toX, $toY); |
504 | 503 | } |
505 | 504 | //En passant? |
506 | - else if($hasMoved[ChessPiece::PAWN][0] == $toX && |
|
505 | + else if ($hasMoved[ChessPiece::PAWN][0] == $toX && |
|
507 | 506 | ($hasMoved[ChessPiece::PAWN][1] == 3 && $toY == 2 || $hasMoved[ChessPiece::PAWN][1] == 4 && $toY == 5)) { |
508 | 507 | $enPassant = true; |
509 | 508 | $pieceTaken = $board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]]; |
510 | - if($board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] == null) { |
|
509 | + if ($board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] == null) { |
|
511 | 510 | throw new Exception('Cannot en passant a non-existent pawn.'); |
512 | 511 | } |
513 | 512 | $board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] = null; |
514 | 513 | } |
515 | 514 | } |
516 | - else if($p->pieceID == ChessPiece::ROOK && ($x == 0 || $x == 7) && $y == ($p->colour == self::PLAYER_WHITE ? 7 : 0)) { |
|
515 | + else if ($p->pieceID == ChessPiece::ROOK && ($x == 0 || $x == 7) && $y == ($p->colour == self::PLAYER_WHITE ? 7 : 0)) { |
|
517 | 516 | //Rook moved? |
518 | - if($hasMoved[$p->colour][ChessPiece::ROOK][$x==0?'Queen':'King'] === false) { |
|
517 | + if ($hasMoved[$p->colour][ChessPiece::ROOK][$x == 0 ? 'Queen' : 'King'] === false) { |
|
519 | 518 | // We set rook moved in here as it's used for move info. |
520 | - $rookMoved = $x==0?'Queen':'King'; |
|
519 | + $rookMoved = $x == 0 ? 'Queen' : 'King'; |
|
521 | 520 | $hasMoved[$p->colour][ChessPiece::ROOK][$rookMoved] = true; |
522 | 521 | } |
523 | 522 | } |
524 | 523 | // Check if we've taken a rook and marked them as moved, if they've already moved this does nothing, but if they were taken before moving this stops an issue with trying to castle with a non-existent castle. |
525 | - if($pieceTaken != null && $pieceTaken->pieceID == ChessPiece::ROOK && ($toX == 0 || $toX == 7) && $toY == ($pieceTaken->colour == self::PLAYER_WHITE ? 7 : 0)) { |
|
526 | - if($hasMoved[$pieceTaken->colour][ChessPiece::ROOK][$toX==0?'Queen':'King'] === false) { |
|
527 | - $rookTaken = $toX==0?'Queen':'King'; |
|
524 | + if ($pieceTaken != null && $pieceTaken->pieceID == ChessPiece::ROOK && ($toX == 0 || $toX == 7) && $toY == ($pieceTaken->colour == self::PLAYER_WHITE ? 7 : 0)) { |
|
525 | + if ($hasMoved[$pieceTaken->colour][ChessPiece::ROOK][$toX == 0 ? 'Queen' : 'King'] === false) { |
|
526 | + $rookTaken = $toX == 0 ? 'Queen' : 'King'; |
|
528 | 527 | $hasMoved[$pieceTaken->colour][ChessPiece::ROOK][$rookTaken] = true; |
529 | 528 | } |
530 | 529 | } |
@@ -541,18 +540,18 @@ discard block |
||
541 | 540 | } |
542 | 541 | |
543 | 542 | public static function undoMovePiece(array &$board, array &$hasMoved, $x, $y, $toX, $toY, $moveInfo) { |
544 | - if(!self::isValidCoord($x, $y, $board)) { |
|
543 | + if (!self::isValidCoord($x, $y, $board)) { |
|
545 | 544 | throw new Exception('Invalid from coordinates, x=' . $x . ', y=' . $y); |
546 | 545 | } |
547 | - if(!self::isValidCoord($toX, $toY, $board)) { |
|
546 | + if (!self::isValidCoord($toX, $toY, $board)) { |
|
548 | 547 | throw new Exception('Invalid to coordinates, x=' . $toX . ', y=' . $toY); |
549 | 548 | } |
550 | - if($board[$y][$x] != null) { |
|
549 | + if ($board[$y][$x] != null) { |
|
551 | 550 | throw new Exception('Undoing move onto another piece? x=' . $x . ', y=' . $y); |
552 | 551 | } |
553 | 552 | $board[$y][$x] = $board[$toY][$toX]; |
554 | - $p =& $board[$y][$x]; |
|
555 | - if($p == null) { |
|
553 | + $p = & $board[$y][$x]; |
|
554 | + if ($p == null) { |
|
556 | 555 | throw new Exception('Trying to undo move of a non-existent piece: ' . var_export($board, true)); |
557 | 556 | } |
558 | 557 | $board[$toY][$toX] = $moveInfo['PieceTaken']; |
@@ -561,12 +560,12 @@ discard block |
||
561 | 560 | |
562 | 561 | $hasMoved[ChessPiece::PAWN] = $moveInfo['OldPawnMovement']; |
563 | 562 | //Castling |
564 | - if($p->pieceID == ChessPiece::KING) { |
|
563 | + if ($p->pieceID == ChessPiece::KING) { |
|
565 | 564 | $castling = self::isCastling($x, $toX); |
566 | - if($castling !== false) { |
|
565 | + if ($castling !== false) { |
|
567 | 566 | $hasMoved[$p->colour][ChessPiece::KING] = false; |
568 | 567 | $hasMoved[$p->colour][ChessPiece::ROOK][$castling['Type']] = false; |
569 | - if($board[$toY][$castling['ToX']] == null) { |
|
568 | + if ($board[$toY][$castling['ToX']] == null) { |
|
570 | 569 | throw new Exception('Cannot undo castle with non-existent castle.'); |
571 | 570 | } |
572 | 571 | $board[$y][$castling['X']] = $board[$toY][$castling['ToX']]; |
@@ -574,25 +573,25 @@ discard block |
||
574 | 573 | $board[$toY][$castling['ToX']] = null; |
575 | 574 | } |
576 | 575 | } |
577 | - else if($moveInfo['EnPassant'] === true) { |
|
576 | + else if ($moveInfo['EnPassant'] === true) { |
|
578 | 577 | $board[$toY][$toX] = null; |
579 | 578 | $board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] = $moveInfo['PieceTaken']; |
580 | 579 | } |
581 | - else if($moveInfo['RookMoved'] !== false) { |
|
580 | + else if ($moveInfo['RookMoved'] !== false) { |
|
582 | 581 | $hasMoved[$p->colour][ChessPiece::ROOK][$moveInfo['RookMoved']] = false; |
583 | 582 | } |
584 | - if($moveInfo['RookTaken'] !== false) { |
|
583 | + if ($moveInfo['RookTaken'] !== false) { |
|
585 | 584 | $hasMoved[$moveInfo['PieceTaken']->colour][ChessPiece::ROOK][$moveInfo['RookTaken']] = false; |
586 | 585 | } |
587 | 586 | } |
588 | 587 | |
589 | 588 | public function tryAlgebraicMove($move) { |
590 | - if(strlen($move) != 4 && strlen($move) != 5) { |
|
589 | + if (strlen($move) != 4 && strlen($move) != 5) { |
|
591 | 590 | throw new Exception('Move of length "' . strlen($move) . '" is not valid, full move: ' . $move); |
592 | 591 | } |
593 | 592 | $aVal = ord('a'); |
594 | 593 | $hVal = ord('h'); |
595 | - if(ord($move[0]) < $aVal || ord($move[2]) < $aVal |
|
594 | + if (ord($move[0]) < $aVal || ord($move[2]) < $aVal |
|
596 | 595 | || ord($move[0]) > $hVal || ord($move[2]) > $hVal |
597 | 596 | || $move[1] < 1 || $move[3] < 1 |
598 | 597 | || $move[1] > 8 || $move[3] > 8) { |
@@ -603,73 +602,73 @@ discard block |
||
603 | 602 | $toX = ord($move[2]) - $aVal; |
604 | 603 | $toY = 8 - $move[3]; |
605 | 604 | $pawnPromotionPiece = null; |
606 | - if(isset($move[4])) { |
|
605 | + if (isset($move[4])) { |
|
607 | 606 | $pawnPromotionPiece = ChessPiece::getPieceForLetter($move[4]); |
608 | 607 | } |
609 | 608 | return $this->tryMove($x, $y, $toX, $toY, $this->getCurrentTurnAccountID(), $pawnPromotionPiece); |
610 | 609 | } |
611 | 610 | |
612 | 611 | public function tryMove($x, $y, $toX, $toY, $forAccountID, $pawnPromotionPiece) { |
613 | - if($this->hasEnded()) { |
|
612 | + if ($this->hasEnded()) { |
|
614 | 613 | return 5; |
615 | 614 | } |
616 | - if($this->getCurrentTurnAccountID() != $forAccountID) { |
|
615 | + if ($this->getCurrentTurnAccountID() != $forAccountID) { |
|
617 | 616 | return 4; |
618 | 617 | } |
619 | 618 | $lastTurnPlayer = $this->getCurrentTurnPlayer(); |
620 | 619 | $this->getBoard(); |
621 | 620 | $p = $this->board[$y][$x]; |
622 | - if($p == null || $p->colour != $this->getColourForAccountID($forAccountID)) { |
|
621 | + if ($p == null || $p->colour != $this->getColourForAccountID($forAccountID)) { |
|
623 | 622 | return 2; |
624 | 623 | } |
625 | 624 | |
626 | 625 | $moves = $p->getPossibleMoves($this->board, $this->getHasMoved(), $forAccountID); |
627 | - foreach($moves as $move) { |
|
628 | - if($move[0]==$toX && $move[1]==$toY) { |
|
626 | + foreach ($moves as $move) { |
|
627 | + if ($move[0] == $toX && $move[1] == $toY) { |
|
629 | 628 | $chessType = $this->isNPCGame() ? 'Chess (NPC)' : 'Chess'; |
630 | 629 | $currentPlayer = $this->getCurrentTurnPlayer(); |
631 | 630 | |
632 | 631 | $moveInfo = ChessGame::movePiece($this->board, $this->getHasMoved(), $x, $y, $toX, $toY, $pawnPromotionPiece); |
633 | 632 | |
634 | 633 | //We have taken the move, we should refresh $p |
635 | - $p =& $this->board[$toY][$toX]; |
|
634 | + $p = & $this->board[$toY][$toX]; |
|
636 | 635 | |
637 | 636 | $pieceTakenID = null; |
638 | - if($moveInfo['PieceTaken'] != null) { |
|
637 | + if ($moveInfo['PieceTaken'] != null) { |
|
639 | 638 | $pieceTakenID = $moveInfo['PieceTaken']->pieceID; |
640 | - if($moveInfo['PieceTaken']->pieceID == ChessPiece::KING) { |
|
639 | + if ($moveInfo['PieceTaken']->pieceID == ChessPiece::KING) { |
|
641 | 640 | throw new Exception('King was taken.'); |
642 | 641 | } |
643 | 642 | } |
644 | 643 | |
645 | 644 | $pieceID = $p->pieceID; |
646 | 645 | $pieceNo = $p->pieceNo; |
647 | - if($moveInfo['PawnPromotion'] !== false) { |
|
646 | + if ($moveInfo['PawnPromotion'] !== false) { |
|
648 | 647 | $p->pieceID = $moveInfo['PawnPromotion']['PieceID']; |
649 | 648 | $p->pieceNo = $moveInfo['PawnPromotion']['PieceNo']; |
650 | 649 | } |
651 | 650 | |
652 | 651 | $checking = null; |
653 | - if($p->isAttacking($this->board, $this->getHasMoved(), true)) { |
|
652 | + if ($p->isAttacking($this->board, $this->getHasMoved(), true)) { |
|
654 | 653 | $checking = 'CHECK'; |
655 | 654 | } |
656 | - if($this->isCheckmated(self::getOtherColour($p->colour))) { |
|
655 | + if ($this->isCheckmated(self::getOtherColour($p->colour))) { |
|
657 | 656 | $checking = 'MATE'; |
658 | 657 | } |
659 | - if($this->moves!=null) { |
|
658 | + if ($this->moves != null) { |
|
660 | 659 | $this->moves[] = $this->createMove($pieceID, $x, $y, $toX, $toY, $pieceTakenID, $checking, $this->getCurrentTurnColour(), $moveInfo['Castling']['Type'], $moveInfo['EnPassant'], $moveInfo['PawnPromotion'] === false ? null : $moveInfo['PawnPromotion']['PieceID']); |
661 | 660 | } |
662 | - if(self::isPlayerChecked($this->board, $this->getHasMoved(), $p->colour)) { |
|
661 | + if (self::isPlayerChecked($this->board, $this->getHasMoved(), $p->colour)) { |
|
663 | 662 | return 3; |
664 | 663 | } |
665 | 664 | |
666 | 665 | $otherPlayer = $this->getCurrentTurnPlayer(); |
667 | - if($moveInfo['PawnPromotion'] !== false) { |
|
666 | + if ($moveInfo['PawnPromotion'] !== false) { |
|
668 | 667 | $piecePromotedSymbol = $p->getPieceSymbol(); |
669 | - $currentPlayer->increaseHOF(1, array($chessType,'Moves','Own Pawns Promoted','Total'), HOF_PUBLIC); |
|
670 | - $otherPlayer->increaseHOF(1, array($chessType,'Moves','Opponent Pawns Promoted','Total'), HOF_PUBLIC); |
|
671 | - $currentPlayer->increaseHOF(1, array($chessType,'Moves','Own Pawns Promoted',$piecePromotedSymbol), HOF_PUBLIC); |
|
672 | - $otherPlayer->increaseHOF(1, array($chessType,'Moves','Opponent Pawns Promoted',$piecePromotedSymbol), HOF_PUBLIC); |
|
668 | + $currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Own Pawns Promoted', 'Total'), HOF_PUBLIC); |
|
669 | + $otherPlayer->increaseHOF(1, array($chessType, 'Moves', 'Opponent Pawns Promoted', 'Total'), HOF_PUBLIC); |
|
670 | + $currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Own Pawns Promoted', $piecePromotedSymbol), HOF_PUBLIC); |
|
671 | + $otherPlayer->increaseHOF(1, array($chessType, 'Moves', 'Opponent Pawns Promoted', $piecePromotedSymbol), HOF_PUBLIC); |
|
673 | 672 | } |
674 | 673 | |
675 | 674 | $castlingType = $moveInfo['Castling'] === false ? null : $moveInfo['Castling']['Type']; |
@@ -679,37 +678,37 @@ discard block |
||
679 | 678 | (' . $this->db->escapeNumber($p->chessGameID) . ',' . $this->db->escapeNumber($pieceID) . ',' . $this->db->escapeNumber($x) . ',' . $this->db->escapeNumber($y) . ',' . $this->db->escapeNumber($toX) . ',' . $this->db->escapeNumber($toY) . ',' . $this->db->escapeString($checking, true, true) . ',' . ($moveInfo['PieceTaken'] == null ? 'NULL' : $this->db->escapeNumber($moveInfo['PieceTaken']->pieceID)) . ',' . $this->db->escapeString($castlingType, true, true) . ',' . $this->db->escapeBoolean($moveInfo['EnPassant']) . ',' . ($moveInfo['PawnPromotion'] == false ? 'NULL' : $this->db->escapeNumber($moveInfo['PawnPromotion']['PieceID'])) . ');'); |
680 | 679 | |
681 | 680 | |
682 | - $currentPlayer->increaseHOF(1, array($chessType,'Moves','Total Taken'), HOF_PUBLIC); |
|
683 | - if($moveInfo['PieceTaken'] != null) { |
|
681 | + $currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Total Taken'), HOF_PUBLIC); |
|
682 | + if ($moveInfo['PieceTaken'] != null) { |
|
684 | 683 | $this->db->query('DELETE FROM chess_game_pieces |
685 | 684 | WHERE chess_game_id=' . $this->db->escapeNumber($this->chessGameID) . ' AND account_id=' . $this->db->escapeNumber($moveInfo['PieceTaken']->accountID) . ' AND piece_id=' . $this->db->escapeNumber($moveInfo['PieceTaken']->pieceID) . ' AND piece_no=' . $this->db->escapeNumber($moveInfo['PieceTaken']->pieceNo) . ';'); |
686 | 685 | |
687 | 686 | $pieceTakenSymbol = $moveInfo['PieceTaken']->getPieceSymbol(); |
688 | - $currentPlayer->increaseHOF(1, array($chessType,'Moves','Opponent Pieces Taken','Total'), HOF_PUBLIC); |
|
689 | - $otherPlayer->increaseHOF(1, array($chessType,'Moves','Own Pieces Taken','Total'), HOF_PUBLIC); |
|
690 | - $currentPlayer->increaseHOF(1, array($chessType,'Moves','Opponent Pieces Taken',$pieceTakenSymbol), HOF_PUBLIC); |
|
691 | - $otherPlayer->increaseHOF(1, array($chessType,'Moves','Own Pieces Taken',$pieceTakenSymbol), HOF_PUBLIC); |
|
687 | + $currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Opponent Pieces Taken', 'Total'), HOF_PUBLIC); |
|
688 | + $otherPlayer->increaseHOF(1, array($chessType, 'Moves', 'Own Pieces Taken', 'Total'), HOF_PUBLIC); |
|
689 | + $currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Opponent Pieces Taken', $pieceTakenSymbol), HOF_PUBLIC); |
|
690 | + $otherPlayer->increaseHOF(1, array($chessType, 'Moves', 'Own Pieces Taken', $pieceTakenSymbol), HOF_PUBLIC); |
|
692 | 691 | } |
693 | 692 | $this->db->query('UPDATE chess_game_pieces |
694 | 693 | SET x=' . $this->db->escapeNumber($toX) . ', y=' . $this->db->escapeNumber($toY) . |
695 | 694 | ($moveInfo['PawnPromotion'] !== false ? ', piece_id=' . $this->db->escapeNumber($moveInfo['PawnPromotion']['PieceID']) . ', piece_no=' . $this->db->escapeNumber($moveInfo['PawnPromotion']['PieceNo']) : '') . ' |
696 | 695 | WHERE chess_game_id=' . $this->db->escapeNumber($this->chessGameID) . ' AND account_id=' . $this->db->escapeNumber($p->accountID) . ' AND piece_id=' . $this->db->escapeNumber($pieceID) . ' AND piece_no=' . $this->db->escapeNumber($pieceNo) . ';'); |
697 | - if($moveInfo['Castling'] !== false) { |
|
696 | + if ($moveInfo['Castling'] !== false) { |
|
698 | 697 | $this->db->query('UPDATE chess_game_pieces |
699 | 698 | SET x=' . $this->db->escapeNumber($moveInfo['Castling']['ToX']) . ' |
700 | 699 | WHERE chess_game_id=' . $this->db->escapeNumber($this->chessGameID) . ' AND account_id=' . $this->db->escapeNumber($p->accountID) . ' AND x = ' . $this->db->escapeNumber($moveInfo['Castling']['X']) . ' AND y = ' . $this->db->escapeNumber($y) . ';'); |
701 | 700 | } |
702 | 701 | $return = 0; |
703 | - if($checking == 'MATE') { |
|
702 | + if ($checking == 'MATE') { |
|
704 | 703 | $this->setWinner($forAccountID); |
705 | 704 | $return = 1; |
706 | 705 | SmrPlayer::sendMessageFromCasino($lastTurnPlayer->getGameID(), $this->getCurrentTurnAccountID(), 'You have just lost [chess=' . $this->getChessGameID() . '] against [player=' . $lastTurnPlayer->getPlayerID() . '].'); |
707 | 706 | } |
708 | 707 | else { |
709 | 708 | SmrPlayer::sendMessageFromCasino($lastTurnPlayer->getGameID(), $this->getCurrentTurnAccountID(), 'It is now your turn in [chess=' . $this->getChessGameID() . '] against [player=' . $lastTurnPlayer->getPlayerID() . '].'); |
710 | - if($checking == 'CHECK') { |
|
711 | - $currentPlayer->increaseHOF(1, array($chessType,'Moves','Check Given'), HOF_PUBLIC); |
|
712 | - $otherPlayer->increaseHOF(1, array($chessType,'Moves','Check Received'), HOF_PUBLIC); |
|
709 | + if ($checking == 'CHECK') { |
|
710 | + $currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Check Given'), HOF_PUBLIC); |
|
711 | + $otherPlayer->increaseHOF(1, array($chessType, 'Moves', 'Check Received'), HOF_PUBLIC); |
|
713 | 712 | } |
714 | 713 | } |
715 | 714 | $currentPlayer->saveHOF(); |
@@ -748,10 +747,10 @@ discard block |
||
748 | 747 | } |
749 | 748 | |
750 | 749 | public function getColourID($colour) { |
751 | - if($colour == self::PLAYER_WHITE) { |
|
750 | + if ($colour == self::PLAYER_WHITE) { |
|
752 | 751 | return $this->getWhiteID(); |
753 | 752 | } |
754 | - if($colour == self::PLAYER_BLACK) { |
|
753 | + if ($colour == self::PLAYER_BLACK) { |
|
755 | 754 | return $this->getBlackID(); |
756 | 755 | } |
757 | 756 | } |
@@ -761,10 +760,10 @@ discard block |
||
761 | 760 | } |
762 | 761 | |
763 | 762 | public function getColourForAccountID($accountID) { |
764 | - if($accountID == $this->getWhiteID()) { |
|
763 | + if ($accountID == $this->getWhiteID()) { |
|
765 | 764 | return self::PLAYER_WHITE; |
766 | 765 | } |
767 | - if($accountID == $this->getBlackID()) { |
|
766 | + if ($accountID == $this->getBlackID()) { |
|
768 | 767 | return self::PLAYER_BLACK; |
769 | 768 | } |
770 | 769 | return false; |
@@ -792,8 +791,8 @@ discard block |
||
792 | 791 | $winningPlayer = $this->getColourPlayer($winnerColour); |
793 | 792 | $losingPlayer = $this->getColourPlayer(self::getOtherColour($winnerColour)); |
794 | 793 | $chessType = $this->isNPCGame() ? 'Chess (NPC)' : 'Chess'; |
795 | - $winningPlayer->increaseHOF(1, array($chessType,'Games','Won'), HOF_PUBLIC); |
|
796 | - $losingPlayer->increaseHOF(1, array($chessType,'Games','Lost'), HOF_PUBLIC); |
|
794 | + $winningPlayer->increaseHOF(1, array($chessType, 'Games', 'Won'), HOF_PUBLIC); |
|
795 | + $losingPlayer->increaseHOF(1, array($chessType, 'Games', 'Lost'), HOF_PUBLIC); |
|
797 | 796 | return array('Winner' => $winningPlayer, 'Loser' => $losingPlayer); |
798 | 797 | } |
799 | 798 | |
@@ -834,21 +833,21 @@ discard block |
||
834 | 833 | } |
835 | 834 | |
836 | 835 | public static function getOtherColour($colour) { |
837 | - if($colour == self::PLAYER_WHITE) { |
|
836 | + if ($colour == self::PLAYER_WHITE) { |
|
838 | 837 | return self::PLAYER_BLACK; |
839 | 838 | } |
840 | - if($colour == self::PLAYER_BLACK) { |
|
839 | + if ($colour == self::PLAYER_BLACK) { |
|
841 | 840 | return self::PLAYER_WHITE; |
842 | 841 | } |
843 | 842 | return false; |
844 | 843 | } |
845 | 844 | |
846 | 845 | public function resign($accountID) { |
847 | - if($this->hasEnded() || !$this->getColourForAccountID($accountID)) { |
|
846 | + if ($this->hasEnded() || !$this->getColourForAccountID($accountID)) { |
|
848 | 847 | return false; |
849 | 848 | } |
850 | 849 | // If only 1 person has moved then just end the game. |
851 | - if(count($this->getMoves()) < 2) { |
|
850 | + if (count($this->getMoves()) < 2) { |
|
852 | 851 | $this->endDate = TIME; |
853 | 852 | $this->db->query('UPDATE chess_game |
854 | 853 | SET end_time=' . $this->db->escapeNumber(TIME) . ' |
@@ -860,17 +859,17 @@ discard block |
||
860 | 859 | $winnerAccountID = $this->getColourID(self::getOtherColour($loserColour)); |
861 | 860 | $results = $this->setWinner($winnerAccountID); |
862 | 861 | $chessType = $this->isNPCGame() ? 'Chess (NPC)' : 'Chess'; |
863 | - $results['Loser']->increaseHOF(1, array($chessType,'Games','Resigned'), HOF_PUBLIC); |
|
862 | + $results['Loser']->increaseHOF(1, array($chessType, 'Games', 'Resigned'), HOF_PUBLIC); |
|
864 | 863 | SmrPlayer::sendMessageFromCasino($results['Winner']->getGameID(), $results['Winner']->getPlayerID(), '[player=' . $results['Loser']->getPlayerID() . '] just resigned against you in [chess=' . $this->getChessGameID() . '].'); |
865 | 864 | return 0; |
866 | 865 | } |
867 | 866 | } |
868 | 867 | |
869 | 868 | public function getPlayGameHREF() { |
870 | - return SmrSession::getNewHREF(create_container('skeleton.php','chess_play.php',array('ChessGameID' => $this->chessGameID))); |
|
869 | + return SmrSession::getNewHREF(create_container('skeleton.php', 'chess_play.php', array('ChessGameID' => $this->chessGameID))); |
|
871 | 870 | } |
872 | 871 | |
873 | 872 | public function getResignHREF() { |
874 | - return SmrSession::getNewHREF(create_container('skeleton.php','chess_resign_processing.php',array('ChessGameID' => $this->chessGameID))); |
|
873 | + return SmrSession::getNewHREF(create_container('skeleton.php', 'chess_resign_processing.php', array('ChessGameID' => $this->chessGameID))); |
|
875 | 874 | } |
876 | 875 | } |
@@ -707,7 +707,7 @@ |
||
707 | 707 | if ($buildingTypeID === false) { |
708 | 708 | $structs = $this->typeInfo::STRUCTURES; |
709 | 709 | return array_combine(array_keys($structs), |
710 | - array_column($structs, 'max_amount')); |
|
710 | + array_column($structs, 'max_amount')); |
|
711 | 711 | } |
712 | 712 | return $this->getStructureTypes($buildingTypeID)->maxAmount(); |
713 | 713 | } |
@@ -1146,7 +1146,7 @@ discard block |
||
1146 | 1146 | $results['DeadBeforeShot'] = false; |
1147 | 1147 | $weapons = $this->getWeapons(); |
1148 | 1148 | foreach ($weapons as $orderID => $weapon) { |
1149 | - $results['Weapons'][$orderID] =& $weapon->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1149 | + $results['Weapons'][$orderID] = & $weapon->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1150 | 1150 | if ($results['Weapons'][$orderID]['Hit']) { |
1151 | 1151 | $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
1152 | 1152 | $results['TotalDamagePerTargetPlayer'][$results['Weapons'][$orderID]['TargetPlayer']->getAccountID()] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
@@ -1154,7 +1154,7 @@ discard block |
||
1154 | 1154 | } |
1155 | 1155 | if ($this->hasCDs()) { |
1156 | 1156 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs(), true); |
1157 | - $results['Drones'] =& $thisCDs->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1157 | + $results['Drones'] = & $thisCDs->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1158 | 1158 | $results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage']; |
1159 | 1159 | $results['TotalDamagePerTargetPlayer'][$results['Drones']['TargetPlayer']->getAccountID()] += $results['Drones']['ActualDamage']['TotalDamage']; |
1160 | 1160 | } |
@@ -151,26 +151,19 @@ discard block |
||
151 | 151 | $level = $this->getLevel(); |
152 | 152 | if ($level < 9) { |
153 | 153 | return .0404; |
154 | - } |
|
155 | - elseif ($level < 19) { |
|
154 | + } elseif ($level < 19) { |
|
156 | 155 | return .0609; |
157 | - } |
|
158 | - elseif ($level < 29) { |
|
156 | + } elseif ($level < 29) { |
|
159 | 157 | return .1236; |
160 | - } |
|
161 | - elseif ($level < 39) { |
|
158 | + } elseif ($level < 39) { |
|
162 | 159 | return .050625; |
163 | - } |
|
164 | - elseif ($level < 49) { |
|
160 | + } elseif ($level < 49) { |
|
165 | 161 | return .0404; |
166 | - } |
|
167 | - elseif ($level < 59) { |
|
162 | + } elseif ($level < 59) { |
|
168 | 163 | return .030225; |
169 | - } |
|
170 | - elseif ($level < 69) { |
|
164 | + } elseif ($level < 69) { |
|
171 | 165 | return .0201; |
172 | - } |
|
173 | - else { |
|
166 | + } else { |
|
174 | 167 | return .018081; |
175 | 168 | } |
176 | 169 | } |
@@ -383,8 +376,7 @@ discard block |
||
383 | 376 | } |
384 | 377 | if ($delayed === false) { |
385 | 378 | $this->setShields($this->getShields() - $number); |
386 | - } |
|
387 | - else { |
|
379 | + } else { |
|
388 | 380 | $this->delayedShieldsDelta -= $number; |
389 | 381 | } |
390 | 382 | } |
@@ -395,8 +387,7 @@ discard block |
||
395 | 387 | } |
396 | 388 | if ($delayed === false) { |
397 | 389 | $this->setShields($this->getShields() + $number); |
398 | - } |
|
399 | - else { |
|
390 | + } else { |
|
400 | 391 | $this->delayedShieldsDelta += $number; |
401 | 392 | } |
402 | 393 | } |
@@ -428,8 +419,7 @@ discard block |
||
428 | 419 | } |
429 | 420 | if ($delayed === false) { |
430 | 421 | $this->setArmour($this->getArmour() - $number); |
431 | - } |
|
432 | - else { |
|
422 | + } else { |
|
433 | 423 | $this->delayedArmourDelta -= $number; |
434 | 424 | } |
435 | 425 | } |
@@ -440,8 +430,7 @@ discard block |
||
440 | 430 | } |
441 | 431 | if ($delayed === false) { |
442 | 432 | $this->setArmour($this->getArmour() + $number); |
443 | - } |
|
444 | - else { |
|
433 | + } else { |
|
445 | 434 | $this->delayedArmourDelta += $number; |
446 | 435 | } |
447 | 436 | } |
@@ -473,8 +462,7 @@ discard block |
||
473 | 462 | } |
474 | 463 | if ($delayed === false) { |
475 | 464 | $this->setCDs($this->getCDs() - $number); |
476 | - } |
|
477 | - else { |
|
465 | + } else { |
|
478 | 466 | $this->delayedCDsDelta -= $number; |
479 | 467 | } |
480 | 468 | } |
@@ -485,8 +473,7 @@ discard block |
||
485 | 473 | } |
486 | 474 | if ($delayed === false) { |
487 | 475 | $this->setCDs($this->getCDs() + $number); |
488 | - } |
|
489 | - else { |
|
476 | + } else { |
|
490 | 477 | $this->delayedCDsDelta += $number; |
491 | 478 | } |
492 | 479 | } |
@@ -580,13 +567,16 @@ discard block |
||
580 | 567 | // get supplies from db |
581 | 568 | $this->db->query('SELECT good_id, amount FROM planet_has_cargo WHERE ' . $this->SQL); |
582 | 569 | // adding cargo and amount to array |
583 | - while ($this->db->nextRecord()) |
|
584 | - $this->stockpile[$this->db->getInt('good_id')] = $this->db->getInt('amount'); |
|
570 | + while ($this->db->nextRecord()) { |
|
571 | + $this->stockpile[$this->db->getInt('good_id')] = $this->db->getInt('amount'); |
|
572 | + } |
|
573 | + } |
|
574 | + if ($goodID === false) { |
|
575 | + return $this->stockpile; |
|
576 | + } |
|
577 | + if (isset($this->stockpile[$goodID])) { |
|
578 | + return $this->stockpile[$goodID]; |
|
585 | 579 | } |
586 | - if ($goodID === false) |
|
587 | - return $this->stockpile; |
|
588 | - if (isset($this->stockpile[$goodID])) |
|
589 | - return $this->stockpile[$goodID]; |
|
590 | 580 | return 0; |
591 | 581 | } |
592 | 582 | |
@@ -594,8 +584,7 @@ discard block |
||
594 | 584 | if ($goodID === false) { |
595 | 585 | $stockpile = $this->getStockpile($goodID); |
596 | 586 | return count($stockpile) > 0 && max($stockpile) > 0; |
597 | - } |
|
598 | - else { |
|
587 | + } else { |
|
599 | 588 | return $this->getStockpile($goodID) > 0; |
600 | 589 | } |
601 | 590 | } |
@@ -612,14 +601,16 @@ discard block |
||
612 | 601 | } |
613 | 602 | |
614 | 603 | public function decreaseStockpile($goodID, $amount) { |
615 | - if ($amount < 0) |
|
616 | - throw new Exception('Trying to decrease negative stockpile.'); |
|
604 | + if ($amount < 0) { |
|
605 | + throw new Exception('Trying to decrease negative stockpile.'); |
|
606 | + } |
|
617 | 607 | $this->setStockpile($goodID, $this->getStockpile($goodID) - $amount); |
618 | 608 | } |
619 | 609 | |
620 | 610 | public function increaseStockpile($goodID, $amount) { |
621 | - if ($amount < 0) |
|
622 | - throw new Exception('Trying to increase negative stockpile.'); |
|
611 | + if ($amount < 0) { |
|
612 | + throw new Exception('Trying to increase negative stockpile.'); |
|
613 | + } |
|
623 | 614 | $this->setStockpile($goodID, $this->getStockpile($goodID) + $amount); |
624 | 615 | } |
625 | 616 | |
@@ -653,8 +644,9 @@ discard block |
||
653 | 644 | } |
654 | 645 | |
655 | 646 | public function setBuilding($buildingTypeID, $number) { |
656 | - if ($this->getBuilding($buildingTypeID) == $number) |
|
657 | - return; |
|
647 | + if ($this->getBuilding($buildingTypeID) == $number) { |
|
648 | + return; |
|
649 | + } |
|
658 | 650 | |
659 | 651 | $this->buildings[$buildingTypeID] = $number; |
660 | 652 | $this->hasChangedBuildings[$buildingTypeID] = true; |
@@ -826,8 +818,7 @@ discard block |
||
826 | 818 | if ($amount != 0) { |
827 | 819 | $this->db->query('REPLACE INTO planet_has_cargo (game_id, sector_id, good_id, amount) ' . |
828 | 820 | 'VALUES(' . $this->db->escapeNumber($this->getGameID()) . ', ' . $this->db->escapeNumber($this->getSectorID()) . ', ' . $this->db->escapeNumber($id) . ', ' . $this->db->escapeNumber($amount) . ')'); |
829 | - } |
|
830 | - else { |
|
821 | + } else { |
|
831 | 822 | $this->db->query('DELETE FROM planet_has_cargo WHERE ' . $this->SQL . ' |
832 | 823 | AND good_id = ' . $this->db->escapeNumber($id)); |
833 | 824 | } |
@@ -856,8 +847,7 @@ discard block |
||
856 | 847 | if ($this->hasBuilding($id)) { |
857 | 848 | $this->db->query('REPLACE INTO planet_has_building (game_id, sector_id, construction_id, amount) ' . |
858 | 849 | 'VALUES(' . $this->db->escapeNumber($this->gameID) . ', ' . $this->db->escapeNumber($this->sectorID) . ', ' . $this->db->escapeNumber($id) . ', ' . $this->db->escapeNumber($this->getBuilding($id)) . ')'); |
859 | - } |
|
860 | - else { |
|
850 | + } else { |
|
861 | 851 | $this->db->query('DELETE FROM planet_has_building WHERE ' . $this->SQL . ' |
862 | 852 | AND construction_id = ' . $this->db->escapeNumber($id)); |
863 | 853 | } |
@@ -1106,23 +1096,27 @@ discard block |
||
1106 | 1096 | } |
1107 | 1097 | |
1108 | 1098 | public function hasEnemyTraders(AbstractSmrPlayer $player) { |
1109 | - if (!$this->hasOtherTraders($player)) |
|
1110 | - return false; |
|
1099 | + if (!$this->hasOtherTraders($player)) { |
|
1100 | + return false; |
|
1101 | + } |
|
1111 | 1102 | $otherPlayers = $this->getOtherTraders($player); |
1112 | 1103 | foreach ($otherPlayers as $otherPlayer) { |
1113 | - if (!$player->traderNAPAlliance($otherPlayer)) |
|
1114 | - return true; |
|
1104 | + if (!$player->traderNAPAlliance($otherPlayer)) { |
|
1105 | + return true; |
|
1106 | + } |
|
1115 | 1107 | } |
1116 | 1108 | return false; |
1117 | 1109 | } |
1118 | 1110 | |
1119 | 1111 | public function hasFriendlyTraders(AbstractSmrPlayer $player) { |
1120 | - if (!$this->hasOtherTraders($player)) |
|
1121 | - return false; |
|
1112 | + if (!$this->hasOtherTraders($player)) { |
|
1113 | + return false; |
|
1114 | + } |
|
1122 | 1115 | $otherPlayers = $this->getOtherTraders($player); |
1123 | 1116 | foreach ($otherPlayers as $otherPlayer) { |
1124 | - if ($player->traderNAPAlliance($otherPlayer)) |
|
1125 | - return true; |
|
1117 | + if ($player->traderNAPAlliance($otherPlayer)) { |
|
1118 | + return true; |
|
1119 | + } |
|
1126 | 1120 | } |
1127 | 1121 | return false; |
1128 | 1122 | } |
@@ -1227,8 +1221,7 @@ discard block |
||
1227 | 1221 | } |
1228 | 1222 | } |
1229 | 1223 | |
1230 | - } |
|
1231 | - else { // hit drones behind shields - we should only use this reduced damage branch if we cannot hit shields. |
|
1224 | + } else { // hit drones behind shields - we should only use this reduced damage branch if we cannot hit shields. |
|
1232 | 1225 | $cdDamage = $this->doCDDamage(IFloor(min($damage['MaxDamage'], $damage['Armour']) * DRONES_BEHIND_SHIELDS_DAMAGE_PERCENT), $delayed); |
1233 | 1226 | } |
1234 | 1227 | } |
@@ -197,7 +197,7 @@ |
||
197 | 197 | while ($this->db->nextRecord()) { |
198 | 198 | try { |
199 | 199 | $otherPlayer = SmrPlayer::getPlayer($this->db->getInt('from_account_id'), |
200 | - $this->getGameID(), $forceUpdate); |
|
200 | + $this->getGameID(), $forceUpdate); |
|
201 | 201 | } catch (PlayerNotFoundException $e) { |
202 | 202 | // Skip players that have not joined this game |
203 | 203 | continue; |
@@ -207,7 +207,7 @@ discard block |
||
207 | 207 | /** |
208 | 208 | * Insert a new player into the database. Returns the new player object. |
209 | 209 | */ |
210 | - public static function createPlayer($accountID, $gameID, $playerName, $raceID, $isNewbie, $npc=false) { |
|
210 | + public static function createPlayer($accountID, $gameID, $playerName, $raceID, $isNewbie, $npc = false) { |
|
211 | 211 | // Put the player in a sector with an HQ |
212 | 212 | $startSectorID = self::getHome($gameID, $raceID); |
213 | 213 | |
@@ -1163,13 +1163,13 @@ discard block |
||
1163 | 1163 | $this->db->query('SELECT type,amount FROM player_hof WHERE ' . $this->SQL); |
1164 | 1164 | $this->HOF = array(); |
1165 | 1165 | while ($this->db->nextRecord()) { |
1166 | - $hof =& $this->HOF; |
|
1166 | + $hof = & $this->HOF; |
|
1167 | 1167 | $typeList = explode(':', $this->db->getField('type')); |
1168 | 1168 | foreach ($typeList as $type) { |
1169 | 1169 | if (!isset($hof[$type])) { |
1170 | 1170 | $hof[$type] = array(); |
1171 | 1171 | } |
1172 | - $hof =& $hof[$type]; |
|
1172 | + $hof = & $hof[$type]; |
|
1173 | 1173 | } |
1174 | 1174 | $hof = $this->db->getFloat('amount'); |
1175 | 1175 | } |
@@ -1611,7 +1611,7 @@ discard block |
||
1611 | 1611 | create_error('The saved sector must be in the box!'); |
1612 | 1612 | } |
1613 | 1613 | |
1614 | - $storedDestinations =& $this->getStoredDestinations(); |
|
1614 | + $storedDestinations = & $this->getStoredDestinations(); |
|
1615 | 1615 | foreach ($storedDestinations as &$sd) { |
1616 | 1616 | if ($sd['SectorID'] == $sectorID) { |
1617 | 1617 | $sd['OffsetTop'] = $offsetTop; |
@@ -58,8 +58,9 @@ discard block |
||
58 | 58 | public static function getSectorPlayersByAlliances($gameID, $sectorID, array $allianceIDs, $forceUpdate = false) { |
59 | 59 | $players = self::getSectorPlayers($gameID, $sectorID, $forceUpdate); // Don't use & as we do an unset |
60 | 60 | foreach ($players as $accountID => $player) { |
61 | - if (!in_array($player->getAllianceID(), $allianceIDs)) |
|
62 | - unset($players[$accountID]); |
|
61 | + if (!in_array($player->getAllianceID(), $allianceIDs)) { |
|
62 | + unset($players[$accountID]); |
|
63 | + } |
|
63 | 64 | } |
64 | 65 | return $players; |
65 | 66 | } |
@@ -198,8 +199,7 @@ discard block |
||
198 | 199 | $this->newbieWarning = $db->getBoolean('newbie_warning'); |
199 | 200 | $this->nameChanged = $db->getBoolean('name_changed'); |
200 | 201 | $this->combatDronesKamikazeOnMines = $db->getBoolean('combat_drones_kamikaze_on_mines'); |
201 | - } |
|
202 | - else { |
|
202 | + } else { |
|
203 | 203 | throw new PlayerNotFoundException('Invalid accountID: ' . $accountID . ' OR gameID:' . $gameID); |
204 | 204 | } |
205 | 205 | } |
@@ -285,22 +285,25 @@ discard block |
||
285 | 285 | protected function setZoom($zoom) { |
286 | 286 | // Set the zoom level between [1, 9] |
287 | 287 | $zoom = max(1, min(9, $zoom)); |
288 | - if ($this->zoom == $zoom) |
|
289 | - return; |
|
288 | + if ($this->zoom == $zoom) { |
|
289 | + return; |
|
290 | + } |
|
290 | 291 | $this->zoom = $zoom; |
291 | 292 | $this->hasChanged = true; |
292 | 293 | // $this->db->query('UPDATE player SET zoom = ' . $zoom . ' WHERE ' . $this->SQL . ' LIMIT 1'); |
293 | 294 | } |
294 | 295 | |
295 | 296 | public function increaseZoom($zoom) { |
296 | - if ($zoom < 0) |
|
297 | - throw new Exception('Trying to increase negative zoom.'); |
|
297 | + if ($zoom < 0) { |
|
298 | + throw new Exception('Trying to increase negative zoom.'); |
|
299 | + } |
|
298 | 300 | $this->setZoom($this->getZoom() + $zoom); |
299 | 301 | } |
300 | 302 | |
301 | 303 | public function decreaseZoom($zoom) { |
302 | - if ($zoom < 0) |
|
303 | - throw new Exception('Trying to decrease negative zoom.'); |
|
304 | + if ($zoom < 0) { |
|
305 | + throw new Exception('Trying to decrease negative zoom.'); |
|
306 | + } |
|
304 | 307 | $this->setZoom($this->getZoom() - $zoom); |
305 | 308 | } |
306 | 309 | |
@@ -315,8 +318,9 @@ discard block |
||
315 | 318 | } |
316 | 319 | |
317 | 320 | public function setLastSectorID($lastSectorID) { |
318 | - if ($this->lastSectorID == $lastSectorID) |
|
319 | - return; |
|
321 | + if ($this->lastSectorID == $lastSectorID) { |
|
322 | + return; |
|
323 | + } |
|
320 | 324 | $this->lastSectorID = $lastSectorID; |
321 | 325 | $this->hasChanged = true; |
322 | 326 | // $this->db->query('UPDATE player SET last_sector_id = '.$this->lastSectorID.' WHERE '.$this->SQL.' LIMIT 1'); |
@@ -329,11 +333,9 @@ discard block |
||
329 | 333 | $kickedBy->sendMessage($this->getAccountID(), MSG_PLAYER, 'You were kicked out of the alliance!', false); |
330 | 334 | $this->actionTaken('PlayerKicked', array('Alliance' => $alliance, 'Player' => $kickedBy)); |
331 | 335 | $kickedBy->actionTaken('KickPlayer', array('Alliance' => $alliance, 'Player' => $this)); |
332 | - } |
|
333 | - else if ($this->isAllianceLeader()) { |
|
336 | + } else if ($this->isAllianceLeader()) { |
|
334 | 337 | $this->actionTaken('DisbandAlliance', array('Alliance' => $alliance)); |
335 | - } |
|
336 | - else { |
|
338 | + } else { |
|
337 | 339 | $this->actionTaken('LeaveAlliance', array('Alliance' => $alliance)); |
338 | 340 | if ($alliance->getLeaderID() != 0 && $alliance->getLeaderID() != ACCOUNT_ID_NHL) { |
339 | 341 | $this->sendMessage($alliance->getLeaderID(), MSG_PLAYER, 'I left your alliance!', false); |
@@ -361,7 +363,9 @@ discard block |
||
361 | 363 | try { |
362 | 364 | $this->sendMessage($alliance->getLeaderID(), MSG_PLAYER, 'I joined your alliance!', false); |
363 | 365 | } catch (AccountNotFoundException $e) { |
364 | - if ($alliance->getLeaderID() != ACCOUNT_ID_NHL) throw $e; |
|
366 | + if ($alliance->getLeaderID() != ACCOUNT_ID_NHL) { |
|
367 | + throw $e; |
|
368 | + } |
|
365 | 369 | } |
366 | 370 | |
367 | 371 | $roleID = ALLIANCE_ROLE_NEW_MEMBER; |
@@ -381,8 +385,9 @@ discard block |
||
381 | 385 | } |
382 | 386 | |
383 | 387 | private function setAllianceJoinable($time) { |
384 | - if ($this->allianceJoinable == $time) |
|
385 | - return; |
|
388 | + if ($this->allianceJoinable == $time) { |
|
389 | + return; |
|
390 | + } |
|
386 | 391 | $this->allianceJoinable = $time; |
387 | 392 | $this->hasChanged = true; |
388 | 393 | } |
@@ -392,8 +397,9 @@ discard block |
||
392 | 397 | } |
393 | 398 | |
394 | 399 | public function setAttackColour($colour) { |
395 | - if ($this->attackColour == $colour) |
|
396 | - return; |
|
400 | + if ($this->attackColour == $colour) { |
|
401 | + return; |
|
402 | + } |
|
397 | 403 | $this->attackColour = $colour; |
398 | 404 | $this->hasChanged = true; |
399 | 405 | // $this->db->query('UPDATE player SET attack_warning = ' . $this->db->escapeString($this->attackColour) . ' WHERE ' . $this->SQL . ' LIMIT 1'); |
@@ -404,28 +410,35 @@ discard block |
||
404 | 410 | } |
405 | 411 | |
406 | 412 | public function increaseBank($credits) { |
407 | - if ($credits < 0) |
|
408 | - throw new Exception('Trying to increase negative credits.'); |
|
409 | - if ($credits == 0) |
|
410 | - return; |
|
413 | + if ($credits < 0) { |
|
414 | + throw new Exception('Trying to increase negative credits.'); |
|
415 | + } |
|
416 | + if ($credits == 0) { |
|
417 | + return; |
|
418 | + } |
|
411 | 419 | $credits += $this->bank; |
412 | 420 | $this->setBank($credits); |
413 | 421 | } |
414 | 422 | public function decreaseBank($credits) { |
415 | - if ($credits < 0) |
|
416 | - throw new Exception('Trying to decrease negative credits.'); |
|
417 | - if ($credits == 0) |
|
418 | - return; |
|
423 | + if ($credits < 0) { |
|
424 | + throw new Exception('Trying to decrease negative credits.'); |
|
425 | + } |
|
426 | + if ($credits == 0) { |
|
427 | + return; |
|
428 | + } |
|
419 | 429 | $credits = $this->bank - $credits; |
420 | 430 | $this->setBank($credits); |
421 | 431 | } |
422 | 432 | public function setBank($credits) { |
423 | - if ($this->bank == $credits) |
|
424 | - return; |
|
425 | - if ($credits < 0) |
|
426 | - throw new Exception('Trying to set negative credits.'); |
|
427 | - if ($credits > MAX_MONEY) |
|
428 | - throw new Exception('Trying to set more than max credits.'); |
|
433 | + if ($this->bank == $credits) { |
|
434 | + return; |
|
435 | + } |
|
436 | + if ($credits < 0) { |
|
437 | + throw new Exception('Trying to set negative credits.'); |
|
438 | + } |
|
439 | + if ($credits > MAX_MONEY) { |
|
440 | + throw new Exception('Trying to set more than max credits.'); |
|
441 | + } |
|
429 | 442 | $this->bank = $credits; |
430 | 443 | $this->hasChanged = true; |
431 | 444 | // $this->db->query('UPDATE player SET bank = '.$this->bank.' WHERE '.$this->SQL.' LIMIT 1'); |
@@ -436,8 +449,9 @@ discard block |
||
436 | 449 | } |
437 | 450 | |
438 | 451 | private function setLastNewsUpdate($time) { |
439 | - if ($this->lastNewsUpdate == $time) |
|
440 | - return; |
|
452 | + if ($this->lastNewsUpdate == $time) { |
|
453 | + return; |
|
454 | + } |
|
441 | 455 | $this->lastNewsUpdate = $time; |
442 | 456 | $this->hasChanged = true; |
443 | 457 | // $this->db->query('UPDATE player SET last_news_update = ' . $time . ' WHERE ' . $this->SQL . ' LIMIT 1'); |
@@ -484,7 +498,9 @@ discard block |
||
484 | 498 | |
485 | 499 | public function updateTurns() { |
486 | 500 | // is account validated? |
487 | - if (!$this->getAccount()->isValidated()) return; |
|
501 | + if (!$this->getAccount()->isValidated()) { |
|
502 | + return; |
|
503 | + } |
|
488 | 504 | |
489 | 505 | // how many turns would he get right now? |
490 | 506 | $extraTurns = $this->getTurnsGained(TIME); |
@@ -503,8 +519,9 @@ discard block |
||
503 | 519 | } |
504 | 520 | |
505 | 521 | public function setIgnoreGlobals($bool) { |
506 | - if ($this->ignoreGlobals == $bool) |
|
507 | - return; |
|
522 | + if ($this->ignoreGlobals == $bool) { |
|
523 | + return; |
|
524 | + } |
|
508 | 525 | $this->ignoreGlobals = $bool; |
509 | 526 | $this->hasChanged = true; |
510 | 527 | // $this->db->query('UPDATE player SET ignore_globals = '.$this->db->escapeBoolean($bool).' WHERE '.$this->SQL.' LIMIT 1'); |
@@ -516,8 +533,9 @@ discard block |
||
516 | 533 | } |
517 | 534 | |
518 | 535 | public function setLastPort($lastPort) { |
519 | - if ($this->lastPort == $lastPort) |
|
520 | - return; |
|
536 | + if ($this->lastPort == $lastPort) { |
|
537 | + return; |
|
538 | + } |
|
521 | 539 | $this->lastPort = $lastPort; |
522 | 540 | $this->hasChanged = true; |
523 | 541 | // $this->db->query('UPDATE player SET last_port = ' . $this->lastPort . ' WHERE ' . $this->SQL . ' LIMIT 1'); |
@@ -528,8 +546,9 @@ discard block |
||
528 | 546 | } |
529 | 547 | |
530 | 548 | public function setDisplayMissions($bool) { |
531 | - if ($this->displayMissions == $bool) |
|
532 | - return; |
|
549 | + if ($this->displayMissions == $bool) { |
|
550 | + return; |
|
551 | + } |
|
533 | 552 | $this->displayMissions = $bool; |
534 | 553 | $this->hasChanged = true; |
535 | 554 | } |
@@ -544,8 +563,9 @@ discard block |
||
544 | 563 | * which does not acquire a sector lock. |
545 | 564 | */ |
546 | 565 | public function setDisplayWeapons($bool) { |
547 | - if ($this->displayWeapons == $bool) |
|
548 | - return; |
|
566 | + if ($this->displayWeapons == $bool) { |
|
567 | + return; |
|
568 | + } |
|
549 | 569 | $this->displayWeapons = $bool; |
550 | 570 | $this->db->query('UPDATE player SET display_weapons=' . $this->db->escapeBoolean($this->displayWeapons) . ' WHERE ' . $this->SQL); |
551 | 571 | } |
@@ -555,8 +575,9 @@ discard block |
||
555 | 575 | } |
556 | 576 | |
557 | 577 | public function setForceDropMessages($bool) { |
558 | - if ($this->forceDropMessages == $bool) |
|
559 | - return; |
|
578 | + if ($this->forceDropMessages == $bool) { |
|
579 | + return; |
|
580 | + } |
|
560 | 581 | $this->forceDropMessages = $bool; |
561 | 582 | $this->hasChanged = true; |
562 | 583 | } |
@@ -588,8 +609,9 @@ discard block |
||
588 | 609 | } |
589 | 610 | |
590 | 611 | public function setLastTurnUpdate($time) { |
591 | - if ($this->lastTurnUpdate == $time) |
|
592 | - return; |
|
612 | + if ($this->lastTurnUpdate == $time) { |
|
613 | + return; |
|
614 | + } |
|
593 | 615 | $this->lastTurnUpdate = $time; |
594 | 616 | $this->hasChanged = true; |
595 | 617 | // $sql = $this->db->query('UPDATE player SET last_turn_update = ' . $this->lastTurnUpdate . ' WHERE '. $this->SQL . ' LIMIT 1'); |
@@ -629,27 +651,33 @@ discard block |
||
629 | 651 | } |
630 | 652 | |
631 | 653 | public function increaseRelations($relations, $raceID) { |
632 | - if ($relations < 0) |
|
633 | - throw new Exception('Trying to increase negative relations.'); |
|
634 | - if ($relations == 0) |
|
635 | - return; |
|
654 | + if ($relations < 0) { |
|
655 | + throw new Exception('Trying to increase negative relations.'); |
|
656 | + } |
|
657 | + if ($relations == 0) { |
|
658 | + return; |
|
659 | + } |
|
636 | 660 | $relations += $this->getPureRelation($raceID); |
637 | 661 | $this->setRelations($relations, $raceID); |
638 | 662 | } |
639 | 663 | public function decreaseRelations($relations, $raceID) { |
640 | - if ($relations < 0) |
|
641 | - throw new Exception('Trying to decrease negative relations.'); |
|
642 | - if ($relations == 0) |
|
643 | - return; |
|
664 | + if ($relations < 0) { |
|
665 | + throw new Exception('Trying to decrease negative relations.'); |
|
666 | + } |
|
667 | + if ($relations == 0) { |
|
668 | + return; |
|
669 | + } |
|
644 | 670 | $relations = $this->getPureRelation($raceID) - $relations; |
645 | 671 | $this->setRelations($relations, $raceID); |
646 | 672 | } |
647 | 673 | public function setRelations($relations, $raceID) { |
648 | 674 | $this->getRelations(); |
649 | - if ($this->pureRelations[$raceID] == $relations) |
|
650 | - return; |
|
651 | - if ($relations < MIN_RELATIONS) |
|
652 | - $relations = MIN_RELATIONS; |
|
675 | + if ($this->pureRelations[$raceID] == $relations) { |
|
676 | + return; |
|
677 | + } |
|
678 | + if ($relations < MIN_RELATIONS) { |
|
679 | + $relations = MIN_RELATIONS; |
|
680 | + } |
|
653 | 681 | $relationsDiff = IRound($relations - $this->pureRelations[$raceID]); |
654 | 682 | $this->pureRelations[$raceID] = $relations; |
655 | 683 | $this->relations[$raceID] += $relationsDiff; |
@@ -684,8 +712,7 @@ discard block |
||
684 | 712 | $this->db->query('SELECT * FROM ship_has_name WHERE ' . $this->SQL . ' LIMIT 1'); |
685 | 713 | if ($this->db->nextRecord()) { |
686 | 714 | $this->customShipName = $this->db->getField('ship_name'); |
687 | - } |
|
688 | - else { |
|
715 | + } else { |
|
689 | 716 | $this->customShipName = false; |
690 | 717 | } |
691 | 718 | } |
@@ -703,8 +730,7 @@ discard block |
||
703 | 730 | $this->knowledge['Nyx'] = $this->db->getInt('nyx'); |
704 | 731 | $this->knowledge['Federation'] = 0; |
705 | 732 | $this->knowledge['Underground'] = 0; |
706 | - } |
|
707 | - else { |
|
733 | + } else { |
|
708 | 734 | $this->knowledge['Erebus'] = 0; |
709 | 735 | $this->knowledge['Aether'] = 0; |
710 | 736 | $this->knowledge['Tartarus'] = 0; |
@@ -713,10 +739,12 @@ discard block |
||
713 | 739 | $this->knowledge['Underground'] = 0; |
714 | 740 | } |
715 | 741 | } |
716 | - if ($knowledgeType === false) |
|
717 | - return $this->knowledge; |
|
718 | - if (isset($this->knowledge[$knowledgeType])) |
|
719 | - return $this->knowledge[$knowledgeType]; |
|
742 | + if ($knowledgeType === false) { |
|
743 | + return $this->knowledge; |
|
744 | + } |
|
745 | + if (isset($this->knowledge[$knowledgeType])) { |
|
746 | + return $this->knowledge[$knowledgeType]; |
|
747 | + } |
|
720 | 748 | return false; |
721 | 749 | } |
722 | 750 | |
@@ -729,9 +757,10 @@ discard block |
||
729 | 757 | $sector->diedHere($this); |
730 | 758 | |
731 | 759 | // if we are in an alliance we increase their deaths |
732 | - if ($this->hasAlliance()) |
|
733 | - $this->db->query('UPDATE alliance SET alliance_deaths = alliance_deaths + 1 |
|
760 | + if ($this->hasAlliance()) { |
|
761 | + $this->db->query('UPDATE alliance SET alliance_deaths = alliance_deaths + 1 |
|
734 | 762 | WHERE game_id = ' . $this->db->escapeNumber($this->getGameID()) . ' AND alliance_id = ' . $this->db->escapeNumber($this->getAllianceID()) . ' LIMIT 1'); |
763 | + } |
|
735 | 764 | |
736 | 765 | // record death stat |
737 | 766 | $this->increaseHOF(1, array('Dying', 'Deaths'), HOF_PUBLIC); |
@@ -744,8 +773,9 @@ discard block |
||
744 | 773 | $newCredits = IRound($this->getShip()->getCost() / 4); |
745 | 774 | $old_speed = $this->getShip()->getSpeed(); |
746 | 775 | |
747 | - if ($newCredits < 100000) |
|
748 | - $newCredits = 100000; |
|
776 | + if ($newCredits < 100000) { |
|
777 | + $newCredits = 100000; |
|
778 | + } |
|
749 | 779 | $this->setCredits($newCredits); |
750 | 780 | |
751 | 781 | $this->setSectorID($this::getHome($this->getGameID(), $this->getRaceID())); |
@@ -820,14 +850,14 @@ discard block |
||
820 | 850 | $relation = $relations[$killer->getRaceID()]; |
821 | 851 | |
822 | 852 | $alignChangePerRelation = 0.1; |
823 | - if ($relation >= RELATIONS_PEACE || $relation <= RELATIONS_WAR) |
|
824 | - $alignChangePerRelation = 0.04; |
|
853 | + if ($relation >= RELATIONS_PEACE || $relation <= RELATIONS_WAR) { |
|
854 | + $alignChangePerRelation = 0.04; |
|
855 | + } |
|
825 | 856 | |
826 | 857 | $return['KillerAlign'] = -$relation * $alignChangePerRelation; //Lose relations when killing a peaceful race |
827 | 858 | if ($return['KillerAlign'] > 0) { |
828 | 859 | $killer->increaseAlignment($return['KillerAlign']); |
829 | - } |
|
830 | - else { |
|
860 | + } else { |
|
831 | 861 | $killer->decreaseAlignment(-$return['KillerAlign']); |
832 | 862 | } |
833 | 863 | // War setting gives them military pay |
@@ -861,8 +891,7 @@ discard block |
||
861 | 891 | // If the podded players alignment makes them deputy or member then set bounty |
862 | 892 | if ($this->getAlignment() >= 100) { |
863 | 893 | $return['BountyGained']['Type'] = 'HQ'; |
864 | - } |
|
865 | - else if ($this->getAlignment() <= 100) { |
|
894 | + } else if ($this->getAlignment() <= 100) { |
|
866 | 895 | $return['BountyGained']['Type'] = 'UG'; |
867 | 896 | } |
868 | 897 | |
@@ -884,16 +913,14 @@ discard block |
||
884 | 913 | |
885 | 914 | if ($return['KillerAlign'] > 0) { |
886 | 915 | $killer->increaseHOF($return['KillerAlign'], array('Killing', 'NPC', 'Alignment', 'Gain'), HOF_PUBLIC); |
887 | - } |
|
888 | - else { |
|
916 | + } else { |
|
889 | 917 | $killer->increaseHOF(-$return['KillerAlign'], array('Killing', 'NPC', 'Alignment', 'Loss'), HOF_PUBLIC); |
890 | 918 | } |
891 | 919 | |
892 | 920 | $killer->increaseHOF($return['BountyGained']['Amount'], array('Killing', 'NPC', 'Money', 'Bounty Gained'), HOF_PUBLIC); |
893 | 921 | |
894 | 922 | $killer->increaseHOF(1, array('Killing', 'NPC Kills'), HOF_PUBLIC); |
895 | - } |
|
896 | - else { |
|
923 | + } else { |
|
897 | 924 | $killer->increaseHOF($return['KillerExp'], array('Killing', 'Experience', 'Gained'), HOF_PUBLIC); |
898 | 925 | $killer->increaseHOF($this->getExperience(), array('Killing', 'Experience', 'Of Traders Killed'), HOF_PUBLIC); |
899 | 926 | |
@@ -905,8 +932,7 @@ discard block |
||
905 | 932 | |
906 | 933 | if ($return['KillerAlign'] > 0) { |
907 | 934 | $killer->increaseHOF($return['KillerAlign'], array('Killing', 'Alignment', 'Gain'), HOF_PUBLIC); |
908 | - } |
|
909 | - else { |
|
935 | + } else { |
|
910 | 936 | $killer->increaseHOF(-$return['KillerAlign'], array('Killing', 'Alignment', 'Loss'), HOF_PUBLIC); |
911 | 937 | } |
912 | 938 | |
@@ -914,8 +940,7 @@ discard block |
||
914 | 940 | |
915 | 941 | if ($this->getShip()->getAttackRatingWithMaxCDs() <= MAX_ATTACK_RATING_NEWBIE && $this->hasNewbieStatus() && !$killer->hasNewbieStatus()) { //Newbie kill |
916 | 942 | $killer->increaseHOF(1, array('Killing', 'Newbie Kills'), HOF_PUBLIC); |
917 | - } |
|
918 | - else { |
|
943 | + } else { |
|
919 | 944 | $killer->increaseKills(1); |
920 | 945 | $killer->increaseHOF(1, array('Killing', 'Kills'), HOF_PUBLIC); |
921 | 946 | |
@@ -1097,20 +1122,21 @@ discard block |
||
1097 | 1122 | $bountyChanged = false; |
1098 | 1123 | $bounty = $this->getBounty($key); |
1099 | 1124 | if ($bounty['New'] === true) { |
1100 | - if ($bounty['Amount'] > 0 || $bounty['SmrCredits'] > 0) |
|
1101 | - $this->db->query('INSERT INTO bounty (account_id,game_id,type,amount,smr_credits,claimer_id,time) VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ',' . $this->db->escapeNumber($this->getGameID()) . ',' . $this->db->escapeString($bounty['Type']) . ',' . $this->db->escapeNumber($bounty['Amount']) . ',' . $this->db->escapeNumber($bounty['SmrCredits']) . ',' . $this->db->escapeNumber($bounty['Claimer']) . ',' . $this->db->escapeNumber($bounty['Time']) . ')'); |
|
1102 | - } |
|
1103 | - else { |
|
1104 | - if ($bounty['Amount'] > 0 || $bounty['SmrCredits'] > 0) |
|
1105 | - $this->db->query('UPDATE bounty |
|
1125 | + if ($bounty['Amount'] > 0 || $bounty['SmrCredits'] > 0) { |
|
1126 | + $this->db->query('INSERT INTO bounty (account_id,game_id,type,amount,smr_credits,claimer_id,time) VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ',' . $this->db->escapeNumber($this->getGameID()) . ',' . $this->db->escapeString($bounty['Type']) . ',' . $this->db->escapeNumber($bounty['Amount']) . ',' . $this->db->escapeNumber($bounty['SmrCredits']) . ',' . $this->db->escapeNumber($bounty['Claimer']) . ',' . $this->db->escapeNumber($bounty['Time']) . ')'); |
|
1127 | + } |
|
1128 | + } else { |
|
1129 | + if ($bounty['Amount'] > 0 || $bounty['SmrCredits'] > 0) { |
|
1130 | + $this->db->query('UPDATE bounty |
|
1106 | 1131 | SET amount=' . $this->db->escapeNumber($bounty['Amount']) . ', |
1107 | 1132 | smr_credits=' . $this->db->escapeNumber($bounty['SmrCredits']) . ', |
1108 | 1133 | type=' . $this->db->escapeString($bounty['Type']) . ', |
1109 | 1134 | claimer_id=' . $this->db->escapeNumber($bounty['Claimer']) . ', |
1110 | 1135 | time=' . $this->db->escapeNumber($bounty['Time']) . ' |
1111 | 1136 | WHERE bounty_id=' . $this->db->escapeNumber($bounty['ID']) . ' AND ' . $this->SQL . ' LIMIT 1'); |
1112 | - else |
|
1113 | - $this->db->query('DELETE FROM bounty WHERE bounty_id=' . $this->db->escapeNumber($bounty['ID']) . ' AND ' . $this->SQL . ' LIMIT 1'); |
|
1137 | + } else { |
|
1138 | + $this->db->query('DELETE FROM bounty WHERE bounty_id=' . $this->db->escapeNumber($bounty['ID']) . ' AND ' . $this->SQL . ' LIMIT 1'); |
|
1139 | + } |
|
1114 | 1140 | } |
1115 | 1141 | } |
1116 | 1142 | } |
@@ -1118,14 +1144,16 @@ discard block |
||
1118 | 1144 | } |
1119 | 1145 | |
1120 | 1146 | public function saveHOF() { |
1121 | - if ($this->hasHOFChanged !== false) |
|
1122 | - $this->doHOFSave($this->hasHOFChanged); |
|
1147 | + if ($this->hasHOFChanged !== false) { |
|
1148 | + $this->doHOFSave($this->hasHOFChanged); |
|
1149 | + } |
|
1123 | 1150 | if (!empty(self::$hasHOFVisChanged)) { |
1124 | 1151 | foreach (self::$hasHOFVisChanged as $hofType => $changeType) { |
1125 | - if ($changeType == self::HOF_NEW) |
|
1126 | - $this->db->query('INSERT INTO hof_visibility (type, visibility) VALUES (' . $this->db->escapeString($hofType) . ',' . $this->db->escapeString(self::$HOFVis[$hofType]) . ')'); |
|
1127 | - else |
|
1128 | - $this->db->query('UPDATE hof_visibility SET visibility = ' . $this->db->escapeString(self::$HOFVis[$hofType]) . ' WHERE type = ' . $this->db->escapeString($hofType) . ' LIMIT 1'); |
|
1152 | + if ($changeType == self::HOF_NEW) { |
|
1153 | + $this->db->query('INSERT INTO hof_visibility (type, visibility) VALUES (' . $this->db->escapeString($hofType) . ',' . $this->db->escapeString(self::$HOFVis[$hofType]) . ')'); |
|
1154 | + } else { |
|
1155 | + $this->db->query('UPDATE hof_visibility SET visibility = ' . $this->db->escapeString(self::$HOFVis[$hofType]) . ' WHERE type = ' . $this->db->escapeString($hofType) . ' LIMIT 1'); |
|
1156 | + } |
|
1129 | 1157 | unset(self::$hasHOFVisChanged[$hofType]); |
1130 | 1158 | } |
1131 | 1159 | } |
@@ -1136,14 +1164,13 @@ discard block |
||
1136 | 1164 | $tempTypeList[] = $type; |
1137 | 1165 | if (is_array($hofChanged)) { |
1138 | 1166 | $this->doHOFSave($hofChanged, $tempTypeList); |
1139 | - } |
|
1140 | - else { |
|
1167 | + } else { |
|
1141 | 1168 | $amount = $this->getHOF($tempTypeList); |
1142 | 1169 | if ($hofChanged == self::HOF_NEW) { |
1143 | - if ($amount > 0) |
|
1144 | - $this->db->query('INSERT INTO player_hof (account_id,game_id,type,amount) VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ',' . $this->db->escapeNumber($this->getGameID()) . ',' . $this->db->escapeArray($tempTypeList, false, true, ':', false) . ',' . $this->db->escapeNumber($amount) . ')'); |
|
1145 | - } |
|
1146 | - else if ($hofChanged == self::HOF_CHANGED) { |
|
1170 | + if ($amount > 0) { |
|
1171 | + $this->db->query('INSERT INTO player_hof (account_id,game_id,type,amount) VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ',' . $this->db->escapeNumber($this->getGameID()) . ',' . $this->db->escapeArray($tempTypeList, false, true, ':', false) . ',' . $this->db->escapeNumber($amount) . ')'); |
|
1172 | + } |
|
1173 | + } else if ($hofChanged == self::HOF_CHANGED) { |
|
1147 | 1174 | // if($amount > 0) |
1148 | 1175 | $this->db->query('UPDATE player_hof |
1149 | 1176 | SET amount=' . $this->db->escapeNumber($amount) . ' |
@@ -1254,11 +1281,12 @@ discard block |
||
1254 | 1281 | $this->tickers = array(); |
1255 | 1282 | //get ticker info |
1256 | 1283 | $this->db->query('SELECT type,time,expires,recent FROM player_has_ticker WHERE ' . $this->SQL . ' AND expires > ' . $this->db->escapeNumber(TIME)); |
1257 | - while ($this->db->nextRecord()) |
|
1258 | - $this->tickers[$this->db->getField('type')] = array('Type' => $this->db->getField('type'), |
|
1284 | + while ($this->db->nextRecord()) { |
|
1285 | + $this->tickers[$this->db->getField('type')] = array('Type' => $this->db->getField('type'), |
|
1259 | 1286 | 'Time' => $this->db->getInt('time'), |
1260 | 1287 | 'Expires' => $this->db->getInt('expires'), |
1261 | 1288 | 'Recent' => $this->db->getField('recent')); |
1289 | + } |
|
1262 | 1290 | } |
1263 | 1291 | return $this->tickers; |
1264 | 1292 | } |
@@ -1269,8 +1297,9 @@ discard block |
||
1269 | 1297 | |
1270 | 1298 | public function getTicker($tickerType) { |
1271 | 1299 | $tickers = $this->getTickers(); |
1272 | - if (isset($tickers[$tickerType])) |
|
1273 | - return $tickers[$tickerType]; |
|
1300 | + if (isset($tickers[$tickerType])) { |
|
1301 | + return $tickers[$tickerType]; |
|
1302 | + } |
|
1274 | 1303 | return false; |
1275 | 1304 | } |
1276 | 1305 | |
@@ -1279,9 +1308,15 @@ discard block |
||
1279 | 1308 | } |
1280 | 1309 | |
1281 | 1310 | public function getTurnsLevel() { |
1282 | - if (!$this->hasTurns()) return 'NONE'; |
|
1283 | - if ($this->getTurns() <= 25) return 'LOW'; |
|
1284 | - if ($this->getTurns() <= 75) return 'MEDIUM'; |
|
1311 | + if (!$this->hasTurns()) { |
|
1312 | + return 'NONE'; |
|
1313 | + } |
|
1314 | + if ($this->getTurns() <= 25) { |
|
1315 | + return 'LOW'; |
|
1316 | + } |
|
1317 | + if ($this->getTurns() <= 75) { |
|
1318 | + return 'MEDIUM'; |
|
1319 | + } |
|
1285 | 1320 | return 'HIGH'; |
1286 | 1321 | } |
1287 | 1322 | |
@@ -1359,8 +1394,9 @@ discard block |
||
1359 | 1394 | |
1360 | 1395 | public function sendGlobalMessage($message, $canBeIgnored = true) { |
1361 | 1396 | if ($canBeIgnored) { |
1362 | - if ($this->getAccount()->isMailBanned()) |
|
1363 | - create_error('You are currently banned from sending messages'); |
|
1397 | + if ($this->getAccount()->isMailBanned()) { |
|
1398 | + create_error('You are currently banned from sending messages'); |
|
1399 | + } |
|
1364 | 1400 | } |
1365 | 1401 | $this->sendMessageToBox(BOX_GLOBALS, $message); |
1366 | 1402 | |
@@ -1383,12 +1419,14 @@ discard block |
||
1383 | 1419 | public function sendMessage($receiverID, $messageTypeID, $message, $canBeIgnored = true, $unread = true, $expires = false, $senderDelete = false) { |
1384 | 1420 | //get expire time |
1385 | 1421 | if ($canBeIgnored) { |
1386 | - if ($this->getAccount()->isMailBanned()) |
|
1387 | - create_error('You are currently banned from sending messages'); |
|
1422 | + if ($this->getAccount()->isMailBanned()) { |
|
1423 | + create_error('You are currently banned from sending messages'); |
|
1424 | + } |
|
1388 | 1425 | // Don't send messages to players ignoring us |
1389 | 1426 | $this->db->query('SELECT account_id FROM message_blacklist WHERE account_id=' . $this->db->escapeNumber($receiverID) . ' AND blacklisted_id=' . $this->db->escapeNumber($this->getAccountID()) . ' LIMIT 1'); |
1390 | - if ($this->db->nextRecord()) |
|
1391 | - return; |
|
1427 | + if ($this->db->nextRecord()) { |
|
1428 | + return; |
|
1429 | + } |
|
1392 | 1430 | } |
1393 | 1431 | |
1394 | 1432 | $message = word_filter($message); |
@@ -1469,32 +1507,36 @@ discard block |
||
1469 | 1507 | |
1470 | 1508 | public static function sendMessageFromAdmin($gameID, $receiverID, $message, $expires = false) { |
1471 | 1509 | //get expire time |
1472 | - if ($expires === false) |
|
1473 | - $expires = TIME + 86400 * 365; |
|
1510 | + if ($expires === false) { |
|
1511 | + $expires = TIME + 86400 * 365; |
|
1512 | + } |
|
1474 | 1513 | // send him the message |
1475 | 1514 | self::doMessageSending(ACCOUNT_ID_ADMIN, $receiverID, $gameID, MSG_ADMIN, $message, $expires); |
1476 | 1515 | } |
1477 | 1516 | |
1478 | 1517 | public static function sendMessageFromAllianceAmbassador($gameID, $receiverID, $message, $expires = false) { |
1479 | 1518 | //get expire time |
1480 | - if ($expires === false) |
|
1481 | - $expires = TIME + 86400 * 31; |
|
1519 | + if ($expires === false) { |
|
1520 | + $expires = TIME + 86400 * 31; |
|
1521 | + } |
|
1482 | 1522 | // send him the message |
1483 | 1523 | self::doMessageSending(ACCOUNT_ID_ALLIANCE_AMBASSADOR, $receiverID, $gameID, MSG_ALLIANCE, $message, $expires); |
1484 | 1524 | } |
1485 | 1525 | |
1486 | 1526 | public static function sendMessageFromCasino($gameID, $receiverID, $message, $expires = false) { |
1487 | 1527 | //get expire time |
1488 | - if ($expires === false) |
|
1489 | - $expires = TIME + 86400 * 7; |
|
1528 | + if ($expires === false) { |
|
1529 | + $expires = TIME + 86400 * 7; |
|
1530 | + } |
|
1490 | 1531 | // send him the message |
1491 | 1532 | self::doMessageSending(ACCOUNT_ID_CASINO, $receiverID, $gameID, MSG_CASINO, $message, $expires); |
1492 | 1533 | } |
1493 | 1534 | |
1494 | 1535 | public static function sendMessageFromRace($raceID, $gameID, $receiverID, $message, $expires = false) { |
1495 | 1536 | //get expire time |
1496 | - if ($expires === false) |
|
1497 | - $expires = TIME + 86400 * 5; |
|
1537 | + if ($expires === false) { |
|
1538 | + $expires = TIME + 86400 * 5; |
|
1539 | + } |
|
1498 | 1540 | // send him the message |
1499 | 1541 | self::doMessageSending(ACCOUNT_ID_GROUP_RACES + $raceID, $receiverID, $gameID, MSG_POLITICAL, $message, $expires); |
1500 | 1542 | } |
@@ -1537,11 +1579,11 @@ discard block |
||
1537 | 1579 | public function setPlottedCourse(Distance $plottedCourse) { |
1538 | 1580 | $hadPlottedCourse = $this->hasPlottedCourse(); |
1539 | 1581 | $this->plottedCourse = $plottedCourse; |
1540 | - if ($this->plottedCourse->getTotalSectors() > 0) |
|
1541 | - $this->db->query('REPLACE INTO player_plotted_course |
|
1582 | + if ($this->plottedCourse->getTotalSectors() > 0) { |
|
1583 | + $this->db->query('REPLACE INTO player_plotted_course |
|
1542 | 1584 | (account_id, game_id, course) |
1543 | 1585 | VALUES(' . $this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeNumber($this->getGameID()) . ', ' . $this->db->escapeBinary(serialize($this->plottedCourse)) . ')'); |
1544 | - else if ($hadPlottedCourse) { |
|
1586 | + } else if ($hadPlottedCourse) { |
|
1545 | 1587 | $this->deletePlottedCourse(); |
1546 | 1588 | } |
1547 | 1589 | } |
@@ -1551,12 +1593,14 @@ discard block |
||
1551 | 1593 | } |
1552 | 1594 | |
1553 | 1595 | public function isPartOfCourse($sectorOrSectorID) { |
1554 | - if (!$this->hasPlottedCourse()) |
|
1555 | - return false; |
|
1556 | - if ($sectorOrSectorID instanceof SmrSector) |
|
1557 | - $sectorID = $sectorOrSectorID->getSectorID(); |
|
1558 | - else |
|
1559 | - $sectorID = $sectorOrSectorID; |
|
1596 | + if (!$this->hasPlottedCourse()) { |
|
1597 | + return false; |
|
1598 | + } |
|
1599 | + if ($sectorOrSectorID instanceof SmrSector) { |
|
1600 | + $sectorID = $sectorOrSectorID->getSectorID(); |
|
1601 | + } else { |
|
1602 | + $sectorID = $sectorOrSectorID; |
|
1603 | + } |
|
1560 | 1604 | return $this->getPlottedCourse()->isInPath($sectorID); |
1561 | 1605 | } |
1562 | 1606 |
@@ -53,8 +53,9 @@ discard block |
||
53 | 53 | } |
54 | 54 | |
55 | 55 | public function setAllianceID($ID) { |
56 | - if($this->allianceID == $ID) |
|
57 | - return; |
|
56 | + if($this->allianceID == $ID) { |
|
57 | + return; |
|
58 | + } |
|
58 | 59 | $this->allianceID=$ID; |
59 | 60 | } |
60 | 61 | |
@@ -93,8 +94,7 @@ discard block |
||
93 | 94 | if($db->nextRecord()) { |
94 | 95 | $return = unserialize($db->getField('info')); |
95 | 96 | return $return; |
96 | - } |
|
97 | - else { |
|
97 | + } else { |
|
98 | 98 | $return = new DummyPlayer(); |
99 | 99 | return $return; |
100 | 100 | } |
@@ -1,31 +1,31 @@ discard block |
||
1 | 1 | <?php declare(strict_types=1); |
2 | 2 | |
3 | 3 | class DummyPlayer extends AbstractSmrPlayer { |
4 | - public function __construct($gameID=0,$playerName='Dummy',$raceID=1,$experience=1000,$alignment=100,$allianceID=0,$shipTypeID=60) { |
|
4 | + public function __construct($gameID = 0, $playerName = 'Dummy', $raceID = 1, $experience = 1000, $alignment = 100, $allianceID = 0, $shipTypeID = 60) { |
|
5 | 5 | parent::__construct(); |
6 | 6 | $this->accountID = 0; |
7 | - $this->gameID = (int) $gameID; |
|
8 | - $this->playerName = (string) $playerName; |
|
7 | + $this->gameID = (int)$gameID; |
|
8 | + $this->playerName = (string)$playerName; |
|
9 | 9 | $this->playerID = 0; |
10 | 10 | $this->sectorID = 0; |
11 | - $this->lastSectorID = 0; |
|
11 | + $this->lastSectorID = 0; |
|
12 | 12 | $this->turns = 1000; |
13 | - $this->newbieTurns = 0; |
|
13 | + $this->newbieTurns = 0; |
|
14 | 14 | $this->lastNewsUpdate = 0; |
15 | 15 | $this->dead = false; |
16 | 16 | $this->landedOnPlanet = false; |
17 | - $this->lastActive = 0; |
|
18 | - $this->lastCPLAction = 0; |
|
19 | - $this->raceID = (int) $raceID; |
|
20 | - $this->credits = 0; |
|
21 | - $this->experience = (int) $experience; |
|
22 | - $this->alignment = (int) $alignment; |
|
23 | - $this->militaryPayment = 0; |
|
24 | - $this->allianceID = (int) $allianceID; |
|
25 | - $this->shipID = (int) $shipTypeID; |
|
17 | + $this->lastActive = 0; |
|
18 | + $this->lastCPLAction = 0; |
|
19 | + $this->raceID = (int)$raceID; |
|
20 | + $this->credits = 0; |
|
21 | + $this->experience = (int)$experience; |
|
22 | + $this->alignment = (int)$alignment; |
|
23 | + $this->militaryPayment = 0; |
|
24 | + $this->allianceID = (int)$allianceID; |
|
25 | + $this->shipID = (int)$shipTypeID; |
|
26 | 26 | $this->kills = 0; |
27 | 27 | $this->deaths = 0; |
28 | - $this->lastPort = 0; |
|
28 | + $this->lastPort = 0; |
|
29 | 29 | $this->bank = 0; |
30 | 30 | $this->zoom = 0; |
31 | 31 | |
@@ -53,9 +53,9 @@ discard block |
||
53 | 53 | } |
54 | 54 | |
55 | 55 | public function setAllianceID($ID) { |
56 | - if($this->allianceID == $ID) |
|
56 | + if ($this->allianceID == $ID) |
|
57 | 57 | return; |
58 | - $this->allianceID=$ID; |
|
58 | + $this->allianceID = $ID; |
|
59 | 59 | } |
60 | 60 | |
61 | 61 | public function &killPlayerByPlayer(AbstractSmrPlayer $killer) { |
@@ -81,7 +81,7 @@ discard block |
||
81 | 81 | $db = new SmrMySqlDatabase(); |
82 | 82 | $db->query('REPLACE INTO cached_dummys ' . |
83 | 83 | '(type, id, info) ' . |
84 | - 'VALUES (\'DummyPlayer\', '.$db->escapeString($this->getPlayerName()).', '.$db->escapeString($cache).')'); |
|
84 | + 'VALUES (\'DummyPlayer\', ' . $db->escapeString($this->getPlayerName()) . ', ' . $db->escapeString($cache) . ')'); |
|
85 | 85 | unserialize($cache); |
86 | 86 | } |
87 | 87 | |
@@ -90,7 +90,7 @@ discard block |
||
90 | 90 | $db->query('SELECT info FROM cached_dummys |
91 | 91 | WHERE type = \'DummyPlayer\' |
92 | 92 | AND id = ' . $db->escapeString($name) . ' LIMIT 1'); |
93 | - if($db->nextRecord()) { |
|
93 | + if ($db->nextRecord()) { |
|
94 | 94 | $return = unserialize($db->getField('info')); |
95 | 95 | return $return; |
96 | 96 | } |
@@ -105,7 +105,7 @@ discard block |
||
105 | 105 | $db->query('SELECT id FROM cached_dummys |
106 | 106 | WHERE type = \'DummyPlayer\''); |
107 | 107 | $dummyNames = array(); |
108 | - while($db->nextRecord()) { |
|
108 | + while ($db->nextRecord()) { |
|
109 | 109 | $dummyNames[] = $db->getField('id'); |
110 | 110 | } |
111 | 111 | return $dummyNames; |