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Completed
Branch master (287493)
by Dan
06:08
created
lib/Default/gov.functions.inc 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -5,7 +5,7 @@
 block discarded – undo
5 5
  */
6 6
 function getBounties($type) {
7 7
 	$db = new SmrMySqlDatabase();
8
-	$db->query('SELECT * FROM bounty WHERE game_id = '.$db->escapeNumber(SmrSession::getGameID()).' AND type ='.$db->escapeString($type).' AND claimer_id = 0 ORDER BY amount DESC');
8
+	$db->query('SELECT * FROM bounty WHERE game_id = ' . $db->escapeNumber(SmrSession::getGameID()) . ' AND type =' . $db->escapeString($type) . ' AND claimer_id = 0 ORDER BY amount DESC');
9 9
 	$bounties = [];
10 10
 	while ($db->nextRecord()) {
11 11
 		$bounties[] = [
Please login to merge, or discard this patch.
lib/Default/SmrWeapon.class.inc 1 patch
Spacing   +39 added lines, -39 removed lines patch added patch discarded remove patch
@@ -12,12 +12,12 @@  discard block
 block discarded – undo
12 12
 
13 13
 	
14 14
 	protected static function initialiseDatabase() {
15
-		if(self::$db==null)
15
+		if (self::$db == null)
16 16
 			self::$db = new SmrMySqlDatabase();
17 17
 	}
18 18
 
19
-	public static function &getWeapon($weaponTypeID, $forceUpdate=false, $db=null) {
20
-		if($forceUpdate || !isset(self::$CACHE_WEAPONS[$weaponTypeID])) {
19
+	public static function &getWeapon($weaponTypeID, $forceUpdate = false, $db = null) {
20
+		if ($forceUpdate || !isset(self::$CACHE_WEAPONS[$weaponTypeID])) {
21 21
 			$w = new SmrWeapon($weaponTypeID, $db);
22 22
 			if ($w->exists())
23 23
 				self::$CACHE_WEAPONS[$weaponTypeID] = $w;
@@ -27,17 +27,17 @@  discard block
 block discarded – undo
27 27
 		return self::$CACHE_WEAPONS[$weaponTypeID];
28 28
 	}
29 29
 
30
-	public static function &getAllWeapons($forceUpdate=false) {
30
+	public static function &getAllWeapons($forceUpdate = false) {
31 31
 		$db = new SmrMySqlDatabase();
32 32
 		$db->query('SELECT * FROM weapon_type');
33
-		$weapons=array();
34
-		while($db->nextRecord()) {
33
+		$weapons = array();
34
+		while ($db->nextRecord()) {
35 35
 			$weapons[] = self::getWeapon($db->getInt('weapon_type_id'), $forceUpdate, $db);
36 36
 		}
37 37
 		return $weapons;
38 38
 	}
39 39
 	
40
-	protected function __construct($weaponTypeID, $db=null) {
40
+	protected function __construct($weaponTypeID, $db = null) {
41 41
 		
42 42
 		$this->weaponTypeID = $weaponTypeID;
43 43
 		
@@ -61,7 +61,7 @@  discard block
 block discarded – undo
61 61
 			$this->buyerRestriction = $db->getInt('buyer_restriction');
62 62
 			$this->damageRollover = false;
63 63
 			$this->raidWeapon = false;
64
-			$this->maxDamage = max($this->shieldDamage,$this->armourDamage);
64
+			$this->maxDamage = max($this->shieldDamage, $this->armourDamage);
65 65
 		}
66 66
 	}
67 67
 
@@ -101,7 +101,7 @@  discard block
 block discarded – undo
101 101
 	}
102 102
 	
103 103
 	protected function &getWeightedRandomForPlayer(AbstractSmrPlayer $player) {
104
-		return WeightedRandom::getWeightedRandomForPlayer($player,'Weapon',$this->getWeaponTypeID());
104
+		return WeightedRandom::getWeightedRandomForPlayer($player, 'Weapon', $this->getWeaponTypeID());
105 105
 	}
106 106
 	
107 107
 	protected function checkMiss(AbstractSmrPlayer $player, $percent) {
@@ -109,14 +109,14 @@  discard block
 block discarded – undo
109 109
 	}
110 110
 	
111 111
 	public static function getPlayerLevelAccuracyMod(AbstractSmrPlayer $player) {
112
-		return ($player->getLevelID()*$player->getLevelID()/60+$player->getLevelID()/2+2) / 100;
112
+		return ($player->getLevelID() * $player->getLevelID() / 60 + $player->getLevelID() / 2 + 2) / 100;
113 113
 	}
114 114
 	
115 115
 	public function getModifiedAccuracy(AbstractSmrPlayer $weaponPlayer) {
116 116
 		$modifiedAccuracy = $this->getBaseAccuracy();
117 117
 		$modifiedAccuracy += $this->getBaseAccuracy() * self::getPlayerLevelAccuracyMod($weaponPlayer);
118 118
 		if ($weaponPlayer->isGadgetEquipped('Increased Accuracy'))
119
-			$modifiedAccuracy += $this->getBaseAccuracy() * INCREASED_ACC_GADGET_FACTOR/100;
119
+			$modifiedAccuracy += $this->getBaseAccuracy() * INCREASED_ACC_GADGET_FACTOR / 100;
120 120
 		return $modifiedAccuracy;
121 121
 	}
122 122
 	
@@ -127,13 +127,13 @@  discard block
 block discarded – undo
127 127
 	
128 128
 	public function getModifiedAccuracyAgainstPort(AbstractSmrPlayer $weaponPlayer, SmrPort $port) {
129 129
 		$modifiedAccuracy = $this->getModifiedAccuracy($weaponPlayer);
130
-		$modifiedAccuracy -= $this->getBaseAccuracy() * $port->getLevel()/50;
130
+		$modifiedAccuracy -= $this->getBaseAccuracy() * $port->getLevel() / 50;
131 131
 		return $modifiedAccuracy;
132 132
 	}
133 133
 	
134 134
 	public function getModifiedAccuracyAgainstPlanet(AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet) {
135 135
 		$modifiedAccuracy = $this->getModifiedAccuracy($weaponPlayer);
136
-		$modifiedAccuracy -= $this->getBaseAccuracy() * $planet->getLevel()/350;
136
+		$modifiedAccuracy -= $this->getBaseAccuracy() * $planet->getLevel() / 350;
137 137
 		return $modifiedAccuracy;
138 138
 	}
139 139
 	
@@ -141,13 +141,13 @@  discard block
 block discarded – undo
141 141
 		$modifiedAccuracy = $this->getModifiedAccuracy($weaponPlayer);
142 142
 		$modifiedAccuracy -= $this->getBaseAccuracy() * self::getPlayerLevelAccuracyMod($targetPlayer) / 2;
143 143
 		if ($targetPlayer->isGadgetEquipped('Increased Maneuverability'))
144
-			$modifiedAccuracy -= $this->getBaseAccuracy() * INCREASED_MAN_GADGET_FACTOR/100;
144
+			$modifiedAccuracy -= $this->getBaseAccuracy() * INCREASED_MAN_GADGET_FACTOR / 100;
145 145
 		
146 146
 		$weaponShip = $weaponPlayer->getShip();
147 147
 		$targetShip = $targetPlayer->getShip();
148 148
 		$mrDiff = $targetShip->getMR() - $weaponShip->getMR();
149
-		if($mrDiff > 0)
150
-			$modifiedAccuracy -= $this->getBaseAccuracy() * ($mrDiff/MR_FACTOR)/100;
149
+		if ($mrDiff > 0)
150
+			$modifiedAccuracy -= $this->getBaseAccuracy() * ($mrDiff / MR_FACTOR) / 100;
151 151
 	
152 152
 		return $modifiedAccuracy;
153 153
 	}
@@ -182,7 +182,7 @@  discard block
 block discarded – undo
182 182
 	public function &getModifiedDamage(AbstractSmrPlayer $weaponPlayer) {
183 183
 		$damage = $this->getDamage();
184 184
 		//do they have the weapon damage gadget?
185
-		if($weaponPlayer->isGadgetEquipped('Increased Weapon Damage')) {
185
+		if ($weaponPlayer->isGadgetEquipped('Increased Weapon Damage')) {
186 186
 			$damage['MaxDamage'] += $this->getMaxDamage() * INCREASED_DAMAGE_GADGET_FACTOR;
187 187
 			$damage['Shield'] += $this->getShieldDamage() * INCREASED_DAMAGE_GADGET_FACTOR;
188 188
 			$damage['Armour'] += $this->getArmourDamage() * INCREASED_DAMAGE_GADGET_FACTOR;
@@ -191,23 +191,23 @@  discard block
 block discarded – undo
191 191
 	}
192 192
 	
193 193
 	public function &getModifiedDamageAgainstForces(AbstractSmrPlayer $weaponPlayer, SmrForce $forces) {
194
-		if(!$this->canShootForces()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
194
+		if (!$this->canShootForces()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
195 195
 			return array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
196
-		$damage =& $this->getModifiedDamage($weaponPlayer);
196
+		$damage = & $this->getModifiedDamage($weaponPlayer);
197 197
 		return $damage;
198 198
 	}
199 199
 	
200 200
 	public function &getModifiedDamageAgainstPort(AbstractSmrPlayer $weaponPlayer, SmrPort $port) {
201
-		if(!$this->canShootPorts()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
201
+		if (!$this->canShootPorts()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
202 202
 			return array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
203
-		$damage =& $this->getModifiedDamage($weaponPlayer);
203
+		$damage = & $this->getModifiedDamage($weaponPlayer);
204 204
 		return $damage;
205 205
 	}
206 206
 	
207 207
 	public function &getModifiedDamageAgainstPlanet(AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet) {
208
-		if(!$this->canShootPlanets()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
208
+		if (!$this->canShootPlanets()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
209 209
 			return array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
210
-		$damage =& $this->getModifiedDamage($weaponPlayer);
210
+		$damage = & $this->getModifiedDamage($weaponPlayer);
211 211
 		
212 212
 		$planetMod = self::PLANET_DAMAGE_MOD;
213 213
 		$damage['MaxDamage'] = ceil($damage['MaxDamage'] * $planetMod);
@@ -223,16 +223,16 @@  discard block
 block discarded – undo
223 223
 	}
224 224
 	
225 225
 	public function &getModifiedDamageAgainstPlayer(AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer) {
226
-		if(!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculating any damage mods.
226
+		if (!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculating any damage mods.
227 227
 			$return = array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
228 228
 			return $return;
229 229
 		}
230
-		$damage =& $this->getModifiedDamage($weaponPlayer);
230
+		$damage = & $this->getModifiedDamage($weaponPlayer);
231 231
 		return $damage;
232 232
 	}
233 233
 	
234 234
 	public function &getModifiedPortDamageAgainstPlayer(SmrPort $port, AbstractSmrPlayer $targetPlayer) {
235
-		if(!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculating any damage mods.
235
+		if (!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculating any damage mods.
236 236
 			$return = array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
237 237
 			return $return;
238 238
 		}
@@ -241,7 +241,7 @@  discard block
 block discarded – undo
241 241
 	}
242 242
 	
243 243
 	public function &getModifiedPlanetDamageAgainstPlayer(SmrPlanet $planet, AbstractSmrPlayer $targetPlayer) {
244
-		if(!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculating any damage mods.
244
+		if (!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculating any damage mods.
245 245
 			$return = array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
246 246
 			return $return;
247 247
 		}
@@ -251,42 +251,42 @@  discard block
 block discarded – undo
251 251
 	
252 252
 	public function &shootForces(AbstractSmrPlayer $weaponPlayer, SmrForce $forces) {
253 253
 		$return = array('Weapon' => $this, 'TargetForces' => $forces);
254
-		if($this->checkMiss($weaponPlayer, $this->getModifiedAccuracyAgainstForces($weaponPlayer,$forces))) { //Check if we miss
254
+		if ($this->checkMiss($weaponPlayer, $this->getModifiedAccuracyAgainstForces($weaponPlayer, $forces))) { //Check if we miss
255 255
 			$return['Hit'] = false;
256 256
 			return $return;
257 257
 		}
258 258
 		$return['Hit'] = true;
259
-		return $this->doPlayerDamageToForce($return,$weaponPlayer, $forces);
259
+		return $this->doPlayerDamageToForce($return, $weaponPlayer, $forces);
260 260
 	}
261 261
 	
262 262
 	public function &shootPort(AbstractSmrPlayer $weaponPlayer, SmrPort $port) {
263 263
 		$return = array('Weapon' => $this, 'TargetPort' => $port);
264
-		if($this->checkMiss($weaponPlayer, $this->getModifiedAccuracyAgainstPort($weaponPlayer,$port))) { //Check if we miss
264
+		if ($this->checkMiss($weaponPlayer, $this->getModifiedAccuracyAgainstPort($weaponPlayer, $port))) { //Check if we miss
265 265
 			$return['Hit'] = false;
266 266
 			return $return;
267 267
 		}
268 268
 		$return['Hit'] = true;
269
-		return $this->doPlayerDamageToPort($return,$weaponPlayer, $port);
269
+		return $this->doPlayerDamageToPort($return, $weaponPlayer, $port);
270 270
 	}
271 271
 	
272 272
 	public function &shootPlanet(AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet, $delayed) {
273 273
 		$return = array('Weapon' => $this, 'TargetPlanet' => $planet);
274
-		if($this->checkMiss($weaponPlayer, $this->getModifiedAccuracyAgainstPlanet($weaponPlayer,$planet))) { //Check if we miss
274
+		if ($this->checkMiss($weaponPlayer, $this->getModifiedAccuracyAgainstPlanet($weaponPlayer, $planet))) { //Check if we miss
275 275
 			$return['Hit'] = false;
276 276
 			return $return;
277 277
 		}
278 278
 		$return['Hit'] = true;
279
-		return $this->doPlayerDamageToPlanet($return,$weaponPlayer, $planet, $delayed);
279
+		return $this->doPlayerDamageToPlanet($return, $weaponPlayer, $planet, $delayed);
280 280
 	}
281 281
 	
282 282
 	public function &shootPlayer(AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer) {
283 283
 		$return = array('Weapon' => $this, 'TargetPlayer' => $targetPlayer);
284
-		if($this->checkMiss($weaponPlayer, $this->getModifiedAccuracyAgainstPlayer($weaponPlayer,$targetPlayer))) { //Check if we miss
284
+		if ($this->checkMiss($weaponPlayer, $this->getModifiedAccuracyAgainstPlayer($weaponPlayer, $targetPlayer))) { //Check if we miss
285 285
 			$return['Hit'] = false;
286 286
 			return $return;
287 287
 		}
288 288
 		$return['Hit'] = true;
289
-		return $this->doPlayerDamageToPlayer($return,$weaponPlayer, $targetPlayer);
289
+		return $this->doPlayerDamageToPlayer($return, $weaponPlayer, $targetPlayer);
290 290
 	}
291 291
 	
292 292
 	public function &shootPlayerAsForce(SmrForce $forces, AbstractSmrPlayer $targetPlayer) {
@@ -296,22 +296,22 @@  discard block
 block discarded – undo
296 296
 	
297 297
 	public function &shootPlayerAsPort(SmrPort $port, AbstractSmrPlayer $targetPlayer) {
298 298
 		$return = array('Weapon' => $this, 'TargetPlayer' => $targetPlayer);
299
-		if($this->checkMiss($targetPlayer, $this->getModifiedPortAccuracyAgainstPlayer($port,$targetPlayer))) { //Check if the port misses, weight based upon the player being shot at.
299
+		if ($this->checkMiss($targetPlayer, $this->getModifiedPortAccuracyAgainstPlayer($port, $targetPlayer))) { //Check if the port misses, weight based upon the player being shot at.
300 300
 			$return['Hit'] = false;
301 301
 			return $return;
302 302
 		}
303 303
 		$return['Hit'] = true;
304
-		return $this->doPortDamageToPlayer($return,$port, $targetPlayer);
304
+		return $this->doPortDamageToPlayer($return, $port, $targetPlayer);
305 305
 	}
306 306
 	
307 307
 	public function &shootPlayerAsPlanet(SmrPlanet $planet, AbstractSmrPlayer $targetPlayer) {
308 308
 		$return = array('Weapon' => $this, 'TargetPlayer' => $targetPlayer);
309
-		if($this->checkMiss($targetPlayer, $this->getModifiedPlanetAccuracyAgainstPlayer($planet,$targetPlayer))) { //Check if the planet misses, weight based upon the player being shot at.
309
+		if ($this->checkMiss($targetPlayer, $this->getModifiedPlanetAccuracyAgainstPlayer($planet, $targetPlayer))) { //Check if the planet misses, weight based upon the player being shot at.
310 310
 			$return['Hit'] = false;
311 311
 			return $return;
312 312
 		}
313 313
 		$return['Hit'] = true;
314
-		return $this->doPlanetDamageToPlayer($return,$planet, $targetPlayer);
314
+		return $this->doPlanetDamageToPlayer($return, $planet, $targetPlayer);
315 315
 	}
316 316
 	
317 317
 }
Please login to merge, or discard this patch.
lib/Default/AbstractSmrPort.class.inc 1 patch
Spacing   +214 added lines, -214 removed lines patch added patch discarded remove patch
@@ -52,13 +52,13 @@  discard block
 block discarded – undo
52 52
 	
53 53
 	protected $SQL;
54 54
 	
55
-	protected $hasChanged=false;
56
-	protected $isNew=false;
55
+	protected $hasChanged = false;
56
+	protected $isNew = false;
57 57
 	
58 58
 	public static function refreshCache() {
59
-		foreach(self::$CACHE_PORTS as $gameID => &$gamePorts) {
60
-			foreach($gamePorts as $sectorID => &$port) {
61
-				$port = self::getPort($gameID,$sectorID,true);
59
+		foreach (self::$CACHE_PORTS as $gameID => &$gamePorts) {
60
+			foreach ($gamePorts as $sectorID => &$port) {
61
+				$port = self::getPort($gameID, $sectorID, true);
62 62
 			}
63 63
 		}
64 64
 	}
@@ -68,14 +68,14 @@  discard block
 block discarded – undo
68 68
 		self::$CACHE_CACHED_PORTS = array();
69 69
 	}
70 70
 
71
-	public static function &getPort($gameID, $sectorID, $forceUpdate=false, $db=null) {
72
-		if($forceUpdate || !isset(self::$CACHE_PORTS[$gameID][$sectorID])) {
71
+	public static function &getPort($gameID, $sectorID, $forceUpdate = false, $db = null) {
72
+		if ($forceUpdate || !isset(self::$CACHE_PORTS[$gameID][$sectorID])) {
73 73
 			self::$CACHE_PORTS[$gameID][$sectorID] = new SmrPort($gameID, $sectorID, $db);
74 74
 		}
75 75
 		return self::$CACHE_PORTS[$gameID][$sectorID];
76 76
 	}
77 77
 
78
-	public static function removePort($gameID,$sectorID) {
78
+	public static function removePort($gameID, $sectorID) {
79 79
 		$db = new SmrMySqlDatabase();
80 80
 		$SQL = 'game_id = ' . $db->escapeNumber($gameID) . '
81 81
 		        AND sector_id = ' . $db->escapeNumber($sectorID);
@@ -87,17 +87,17 @@  discard block
 block discarded – undo
87 87
 		unset(self::$CACHE_PORTS[$gameID][$sectorID]);
88 88
 	}
89 89
 
90
-	public static function &createPort($gameID,$sectorID) {
91
-		if(!isset(self::$CACHE_PORTS[$gameID][$sectorID])) {
92
-			$p = new SmrPort($gameID,$sectorID);
90
+	public static function &createPort($gameID, $sectorID) {
91
+		if (!isset(self::$CACHE_PORTS[$gameID][$sectorID])) {
92
+			$p = new SmrPort($gameID, $sectorID);
93 93
 			self::$CACHE_PORTS[$gameID][$sectorID] = $p;
94 94
 		}
95 95
 		return self::$CACHE_PORTS[$gameID][$sectorID];
96 96
 	}
97 97
 	
98 98
 	public static function savePorts() {
99
-		foreach(self::$CACHE_PORTS as $gamePorts) {
100
-			foreach($gamePorts as $port) {
99
+		foreach (self::$CACHE_PORTS as $gamePorts) {
100
+			foreach ($gamePorts as $port) {
101 101
 				$port->update();
102 102
 			}
103 103
 		}
@@ -107,7 +107,7 @@  discard block
 block discarded – undo
107 107
 		return ($cargo / 13) * $distance;
108 108
 	}
109 109
 	
110
-	protected function __construct($gameID, $sectorID, $db=null) {
110
+	protected function __construct($gameID, $sectorID, $db = null) {
111 111
 		$this->db = new SmrMySqlDatabase();
112 112
 		$this->SQL = 'sector_id = ' . $this->db->escapeNumber($sectorID) . ' AND game_id = ' . $this->db->escapeNumber($gameID);
113 113
 
@@ -119,8 +119,8 @@  discard block
 block discarded – undo
119 119
 			$this->isNew = !$db->nextRecord();
120 120
 		}
121 121
 
122
-		$this->gameID = (int) $gameID;
123
-		$this->sectorID = (int) $sectorID;
122
+		$this->gameID = (int)$gameID;
123
+		$this->sectorID = (int)$sectorID;
124 124
 		if (!$this->isNew) {
125 125
 			$this->shields = $db->getInt('shields');
126 126
 			$this->combatDrones = $db->getInt('combat_drones');
@@ -152,7 +152,7 @@  discard block
 block discarded – undo
152 152
 	}
153 153
 	
154 154
 	public function checkDefenses() {
155
-		if(!$this->isUnderAttack()) {
155
+		if (!$this->isUnderAttack()) {
156 156
 			$defences = self::BASE_DEFENCES + $this->getLevel() * self::DEFENCES_PER_LEVEL;
157 157
 			$cds = self::BASE_CDS + $this->getLevel() * self::CDS_PER_LEVEL;
158 158
 			// Upgrade modifier
@@ -162,7 +162,7 @@  discard block
 block discarded – undo
162 162
 			$defences += max(0, round(self::DEFENCES_PER_TEN_MIL_CREDITS * $this->getCredits() / 10000000));
163 163
 			$cds += max(0, round(self::CDS_PER_TEN_MIL_CREDITS * $this->getCredits() / 10000000));
164 164
 			// Defences restock (check for fed arrival)
165
-			if(TIME < $this->getReinforceTime() + self::TIME_FEDS_STAY) {
165
+			if (TIME < $this->getReinforceTime() + self::TIME_FEDS_STAY) {
166 166
 				$federalMod = (self::TIME_FEDS_STAY - (TIME - $this->getReinforceTime())) / self::TIME_FEDS_STAY;
167 167
 				$federalMod = max(0, round($federalMod * self::MAX_FEDS_BONUS));
168 168
 				$defences += $federalMod;
@@ -171,10 +171,10 @@  discard block
 block discarded – undo
171 171
 			$this->setShields($defences);
172 172
 			$this->setArmour($defences);
173 173
 			$this->setCDs($cds);
174
-			if($this->getCredits() == 0) {
174
+			if ($this->getCredits() == 0) {
175 175
 				$this->setCreditsToDefault();
176 176
 			}
177
-			$this->db->query('DELETE FROM player_attacks_port WHERE '.$this->SQL);
177
+			$this->db->query('DELETE FROM player_attacks_port WHERE ' . $this->SQL);
178 178
 		}
179 179
 	}
180 180
 	
@@ -197,7 +197,7 @@  discard block
 block discarded – undo
197 197
 		// that affect the stock. This avoids many unnecessary db queries.
198 198
 		$doUpdateDB = false;
199 199
 		$amount = $this->getGoodAmount($goodID);
200
-		$this->setGoodAmount($goodID, $amount+$amountToAdd, $doUpdateDB);
200
+		$this->setGoodAmount($goodID, $amount + $amountToAdd, $doUpdateDB);
201 201
 	}
202 202
 	
203 203
 	// Sets the class members that identify port trade goods
@@ -220,7 +220,7 @@  discard block
 block discarded – undo
220 220
 		}
221 221
 	}
222 222
 
223
-	private function getVisibleGoods($transaction, AbstractSmrPlayer $player=null) {
223
+	private function getVisibleGoods($transaction, AbstractSmrPlayer $player = null) {
224 224
 		$goodIDs = $this->goodIDs[$transaction];
225 225
 		if ($player == null) {
226 226
 			return $goodIDs;
@@ -236,14 +236,14 @@  discard block
 block discarded – undo
236 236
 	/**
237 237
 	 * Get IDs of goods that can be sold by $player to the port
238 238
 	 */
239
-	public function getVisibleGoodsSold(AbstractSmrPlayer $player=null) {
239
+	public function getVisibleGoodsSold(AbstractSmrPlayer $player = null) {
240 240
 		return $this->getVisibleGoods('Sell', $player);
241 241
 	}
242 242
 
243 243
 	/**
244 244
 	 * Get IDs of goods that can be bought by $player from the port
245 245
 	 */
246
-	public function getVisibleGoodsBought(AbstractSmrPlayer $player=null) {
246
+	public function getVisibleGoodsBought(AbstractSmrPlayer $player = null) {
247 247
 		return $this->getVisibleGoods('Buy', $player);
248 248
 	}
249 249
 	
@@ -286,7 +286,7 @@  discard block
 block discarded – undo
286 286
 				$x['TransactionType'] = 'Buy';
287 287
 			}
288 288
 			$di = Plotter::findDistanceToX($x, $this->getSector(), true);
289
-			if(is_object($di))
289
+			if (is_object($di))
290 290
 				$di = $di->getRelativeDistance();
291 291
 			$this->goodDistances[$goodID] = max(1, $di);
292 292
 		}
@@ -305,19 +305,19 @@  discard block
 block discarded – undo
305 305
 		}
306 306
 	}
307 307
 	
308
-	public function hasGood($goodID,$type=false) {
308
+	public function hasGood($goodID, $type = false) {
309 309
 		if ($type === false) {
310 310
 			$type = 'All';
311 311
 		}
312 312
 		return in_array($goodID, $this->goodIDs[$type]);
313 313
 	}
314 314
 	
315
-	private function setGoodAmount($goodID, $amount, $doUpdate=true) {
316
-		if($this->isCachedVersion())
315
+	private function setGoodAmount($goodID, $amount, $doUpdate = true) {
316
+		if ($this->isCachedVersion())
317 317
 			throw new Exception('Cannot update a cached port!');
318 318
 		// The new amount must be between 0 and the max for this good
319 319
 		$amount = max(0, min($amount, $this->getGood($goodID)['Max']));
320
-		if($this->getGoodAmount($goodID) == $amount)
320
+		if ($this->getGoodAmount($goodID) == $amount)
321 321
 			return;
322 322
 		$this->goodAmounts[$goodID] = $amount;
323 323
 
@@ -331,29 +331,29 @@  discard block
 block discarded – undo
331 331
 		return $this->goodAmounts[$goodID];
332 332
 	}
333 333
 	
334
-	public function decreaseGood(array $good,$amount,$doRefresh) {
335
-		$this->setGoodAmount($good['ID'],$this->getGoodAmount($good['ID']) - $amount);
336
-		if($doRefresh===true) {
334
+	public function decreaseGood(array $good, $amount, $doRefresh) {
335
+		$this->setGoodAmount($good['ID'], $this->getGoodAmount($good['ID']) - $amount);
336
+		if ($doRefresh === true) {
337 337
 			//get id of goods to replenish
338
-			$this->refreshGoods($good['Class'],$amount);
338
+			$this->refreshGoods($good['Class'], $amount);
339 339
 		}
340 340
 	}
341 341
 	
342
-	public function increaseGoodAmount($goodID,$amount) {
343
-		$this->setGoodAmount($goodID,$this->getGoodAmount($goodID) + $amount);
342
+	public function increaseGoodAmount($goodID, $amount) {
343
+		$this->setGoodAmount($goodID, $this->getGoodAmount($goodID) + $amount);
344 344
 	}
345 345
 	
346
-	public function decreaseGoodAmount($goodID,$amount) {
347
-		$this->setGoodAmount($goodID,$this->getGoodAmount($goodID) - $amount);
346
+	public function decreaseGoodAmount($goodID, $amount) {
347
+		$this->setGoodAmount($goodID, $this->getGoodAmount($goodID) - $amount);
348 348
 	}
349 349
 	
350 350
 	/**
351 351
 	 * Adds extra stock to goods in the tier above a good that was traded
352 352
 	 */
353
-	protected function refreshGoods($classTraded,$amountTraded) {
353
+	protected function refreshGoods($classTraded, $amountTraded) {
354 354
 		$refreshAmount = round($amountTraded * self::REFRESH_PER_GOOD);
355 355
 		//refresh goods that need it
356
-		$refreshClass = $classTraded+1;
356
+		$refreshClass = $classTraded + 1;
357 357
 		foreach ($this->getAllGoodIDs() as $goodID) {
358 358
 			$goodClass = Globals::getGood($goodID)['Class'];
359 359
 			if ($goodClass == $refreshClass) {
@@ -367,7 +367,7 @@  discard block
 block discarded – undo
367 367
 		$this->increaseUpgrade($goodsTradedMoney);
368 368
 		$this->increaseCredits($goodsTradedMoney);
369 369
 		$this->increaseExperience($exp);
370
-		$this->decreaseGood($good,$goodsTraded,true);
370
+		$this->decreaseGood($good, $goodsTraded, true);
371 371
 	}
372 372
 	
373 373
 	public function buyGoods(array $good, $goodsTraded, $idealPrice, $bargainPrice, $exp) {
@@ -381,10 +381,10 @@  discard block
 block discarded – undo
381 381
 	}
382 382
 	
383 383
 	public function checkForUpgrade() {
384
-		if($this->isCachedVersion())
384
+		if ($this->isCachedVersion())
385 385
 			throw new Exception('Cannot upgrade a cached port!');
386 386
 		$upgrades = 0;
387
-		while($this->upgrade >= $this->getUpgradeRequirement() && $this->level < 9) {
387
+		while ($this->upgrade >= $this->getUpgradeRequirement() && $this->level < 9) {
388 388
 			++$upgrades;
389 389
 			$this->decreaseUpgrade($this->getUpgradeRequirement());
390 390
 			$this->decreaseCredits($this->getUpgradeRequirement());
@@ -398,12 +398,12 @@  discard block
 block discarded – undo
398 398
 	 * ports to a specific level.
399 399
 	 */
400 400
 	public function upgradeToLevel($level) {
401
-		if($this->isCachedVersion())
401
+		if ($this->isCachedVersion())
402 402
 			throw new Exception('Cannot upgrade a cached port!');
403
-		while($this->getLevel()<$level) {
403
+		while ($this->getLevel() < $level) {
404 404
 			$this->doUpgrade();
405 405
 		}
406
-		while($this->getLevel()>$level) {
406
+		while ($this->getLevel() > $level) {
407 407
 			$this->doDowngrade();
408 408
 		}
409 409
 	}
@@ -412,20 +412,20 @@  discard block
 block discarded – undo
412 412
 		$GOODS = Globals::getGoods();
413 413
 		shuffle($GOODS);
414 414
 		do {
415
-			if(count($GOODS) == 0) return false;
415
+			if (count($GOODS) == 0) return false;
416 416
 			$newGood = array_shift($GOODS);
417
-		} while( $this->hasGood($newGood['ID']) || $newGood['Class'] != $goodClass );
417
+		} while ($this->hasGood($newGood['ID']) || $newGood['Class'] != $goodClass);
418 418
 		
419
-		$transactionType = mt_rand(1,2) == 1 ? 'Buy' : 'Sell';
420
-		$this->addPortGood($newGood['ID'],$transactionType);
419
+		$transactionType = mt_rand(1, 2) == 1 ? 'Buy' : 'Sell';
420
+		$this->addPortGood($newGood['ID'], $transactionType);
421 421
 		return $newGood;
422 422
 	}
423 423
 	
424 424
 	protected function doUpgrade() {
425
-		switch($this->getLevel()) {
425
+		switch ($this->getLevel()) {
426 426
 			case 0:
427
-				for($i=0;$i<3;++$i) { // Add 3 goods for upgrading to level 1
428
-					if( $this->selectAndAddGood(1) === false ) break;
427
+				for ($i = 0; $i < 3; ++$i) { // Add 3 goods for upgrading to level 1
428
+					if ($this->selectAndAddGood(1) === false) break;
429 429
 				}
430 430
 			break;
431 431
 			
@@ -463,10 +463,10 @@  discard block
 block discarded – undo
463 463
 	 * NOTE: make sure to adjust the port level appropriately if
464 464
 	 * calling this function directly.
465 465
 	 */
466
-	public function addPortGood($goodID,$type) {
467
-		if($this->isCachedVersion())
466
+	public function addPortGood($goodID, $type) {
467
+		if ($this->isCachedVersion())
468 468
 			throw new Exception('Cannot update a cached port!');
469
-		if(!is_numeric($goodID))
469
+		if (!is_numeric($goodID))
470 470
 			return false;
471 471
 		$this->goodIDs['All'][] = $goodID;
472 472
 		$this->goodIDs[$type][] = $goodID;
@@ -477,7 +477,7 @@  discard block
 block discarded – undo
477 477
 		$this->goodAmounts[$goodID] = Globals::getGood($goodID)['Max'];
478 478
 		$this->cacheIsValid = false;
479 479
 		$this->db->query('REPLACE INTO port_has_goods (game_id, sector_id, good_id, transaction_type, amount, last_update) VALUES (' . $this->db->escapeNumber($this->getGameID()) . ',' . $this->db->escapeNumber($this->getSectorID()) . ',' . $this->db->escapeNumber($goodID) . ',' . $this->db->escapeString($type) . ',' . $this->db->escapeNumber($this->getGoodAmount($goodID)) . ',' . $this->db->escapeNumber(TIME) . ')');
480
-		$this->db->query('DELETE FROM route_cache WHERE game_id='.$this->db->escapeNumber($this->getGameID()));
480
+		$this->db->query('DELETE FROM route_cache WHERE game_id=' . $this->db->escapeNumber($this->getGameID()));
481 481
 	}
482 482
 
483 483
 	/**
@@ -486,7 +486,7 @@  discard block
 block discarded – undo
486 486
 	 * calling this function directly.
487 487
 	 */
488 488
 	public function removePortGood($goodID) {
489
-		if($this->isCachedVersion())
489
+		if ($this->isCachedVersion())
490 490
 			throw new Exception('Cannot update a cached port!');
491 491
 		if (($key = array_search($goodID, $this->goodIDs['All'])) !== false) {
492 492
 			array_splice($this->goodIDs['All'], $key, 1);
@@ -499,14 +499,14 @@  discard block
 block discarded – undo
499 499
 		}
500 500
 		
501 501
 		$this->cacheIsValid = false;
502
-		$this->db->query('DELETE FROM port_has_goods WHERE '.$this->SQL.' AND good_id=' . $this->db->escapeNumber($goodID) . ';');
503
-		$this->db->query('DELETE FROM route_cache WHERE game_id='.$this->db->escapeNumber($this->getGameID()));
502
+		$this->db->query('DELETE FROM port_has_goods WHERE ' . $this->SQL . ' AND good_id=' . $this->db->escapeNumber($goodID) . ';');
503
+		$this->db->query('DELETE FROM route_cache WHERE game_id=' . $this->db->escapeNumber($this->getGameID()));
504 504
 	}
505 505
 	
506 506
 	public function checkForDowngrade($damageDone) {
507 507
 		$downgrades = 0;
508
-		for(;$damageDone>self::DAMAGE_NEEDED_FOR_DOWNGRADE_CHANCE;$damageDone-=self::DAMAGE_NEEDED_FOR_DOWNGRADE_CHANCE) {
509
-			if (mt_rand(1,100) <= self::CHANCE_TO_DOWNGRADE && $this->level > 1) {
508
+		for (;$damageDone > self::DAMAGE_NEEDED_FOR_DOWNGRADE_CHANCE; $damageDone -= self::DAMAGE_NEEDED_FOR_DOWNGRADE_CHANCE) {
509
+			if (mt_rand(1, 100) <= self::CHANCE_TO_DOWNGRADE && $this->level > 1) {
510 510
 				++$downgrades;
511 511
 				$this->doDowngrade();
512 512
 			}
@@ -530,10 +530,10 @@  discard block
 block discarded – undo
530 530
 	}
531 531
 
532 532
 	protected function doDowngrade() {
533
-		if($this->isCachedVersion())
533
+		if ($this->isCachedVersion())
534 534
 			throw new Exception('Cannot downgrade a cached port!');
535 535
 
536
-		switch($this->level) {
536
+		switch ($this->level) {
537 537
 			case 1:
538 538
 				// Replace one class 1 good with another
539 539
 				$this->selectAndRemoveGood(1);
@@ -572,12 +572,12 @@  discard block
 block discarded – undo
572 572
 	}
573 573
 	
574 574
 	public function attackedBy(AbstractSmrPlayer $trigger, array $attackers) {
575
-		if($this->isCachedVersion())
575
+		if ($this->isCachedVersion())
576 576
 			throw new Exception('Cannot attack a cached port!');
577 577
 			
578
-		$trigger->increaseHOF(1,array('Combat','Port','Number Of Triggers'), HOF_PUBLIC);
578
+		$trigger->increaseHOF(1, array('Combat', 'Port', 'Number Of Triggers'), HOF_PUBLIC);
579 579
 		foreach ($attackers as $attacker) {
580
-			$attacker->increaseHOF(1,array('Combat','Port','Number Of Attacks'), HOF_PUBLIC);
580
+			$attacker->increaseHOF(1, array('Combat', 'Port', 'Number Of Attacks'), HOF_PUBLIC);
581 581
 			$this->db->query('REPLACE INTO player_attacks_port (game_id, account_id, sector_id, time, level) VALUES
582 582
 							(' . $this->db->escapeNumber($this->getGameID()) . ', ' . $this->db->escapeNumber($attacker->getAccountID()) . ', ' . $this->db->escapeNumber($this->getSectorID()) . ', ' . $this->db->escapeNumber(TIME) . ', ' . $this->db->escapeNumber($this->getLevel()) . ')');
583 583
 		}
@@ -590,8 +590,8 @@  discard block
 block discarded – undo
590 590
 			$this->updateAttackStarted();
591 591
 			//add news
592 592
 			$newsMessage = '<span class="red bold">*MAYDAY* *MAYDAY*</span> A distress beacon has been activated by the port in sector ' . Globals::getSectorBBLink($this->getSectorID()) . '. It is under attack by ';
593
-			if($trigger->hasAlliance()) {
594
-				$newsMessage .= 'members of '.$trigger->getAllianceBBLink();
593
+			if ($trigger->hasAlliance()) {
594
+				$newsMessage .= 'members of ' . $trigger->getAllianceBBLink();
595 595
 			}
596 596
 			else {
597 597
 				$newsMessage .= $trigger->getBBLink();
@@ -600,11 +600,11 @@  discard block
 block discarded – undo
600 600
 			$newsMessage .= '. The Federal Government is offering ';
601 601
 			$bounty = number_format(round($trigger->getLevelID() * DEFEND_PORT_BOUNTY_PER_LEVEL));
602 602
 
603
-			if($trigger->hasAlliance()) {
604
-				$newsMessage .= 'bounties of <span class="creds">' . $bounty . '</span> credits for the deaths of any raiding members of '.$trigger->getAllianceBBLink();
603
+			if ($trigger->hasAlliance()) {
604
+				$newsMessage .= 'bounties of <span class="creds">' . $bounty . '</span> credits for the deaths of any raiding members of ' . $trigger->getAllianceBBLink();
605 605
 			}
606 606
 			else {
607
-				$newsMessage .= 'a bounty of <span class="creds">' . $bounty . '</span> credits for the death of '.$trigger->getBBLink();
607
+				$newsMessage .= 'a bounty of <span class="creds">' . $bounty . '</span> credits for the death of ' . $trigger->getBBLink();
608 608
 			}
609 609
 			$newsMessage .= ' prior to the destruction of the port, or until federal forces arrive to defend the port.';
610 610
 //			$irc_message = '[k00,01]The port in sector [k11]'.$this->sectorID.'[k00] is under attack![/k]';
@@ -617,122 +617,122 @@  discard block
 block discarded – undo
617 617
 	}
618 618
 	
619 619
 	public function setShields($shields) {
620
-		if($this->isCachedVersion())
620
+		if ($this->isCachedVersion())
621 621
 			throw new Exception('Cannot update a cached port!');
622
-		if($shields<0)
623
-			$shields=0;
624
-		if($this->shields == $shields)
622
+		if ($shields < 0)
623
+			$shields = 0;
624
+		if ($this->shields == $shields)
625 625
 			return;
626
-		$this->shields=$shields;
627
-		$this->hasChanged=true;
626
+		$this->shields = $shields;
627
+		$this->hasChanged = true;
628 628
 	}
629 629
 	
630 630
 	public function setArmour($armour) {
631
-		if($this->isCachedVersion())
631
+		if ($this->isCachedVersion())
632 632
 			throw new Exception('Cannot update a cached port!');
633
-		if($armour<0)
634
-			$armour=0;
635
-		if($this->armour == $armour)
633
+		if ($armour < 0)
634
+			$armour = 0;
635
+		if ($this->armour == $armour)
636 636
 			return;
637
-		$this->armour=$armour;
638
-		$this->hasChanged=true;
637
+		$this->armour = $armour;
638
+		$this->hasChanged = true;
639 639
 	}
640 640
 	
641 641
 	public function setCDs($combatDrones) {
642
-		if($this->isCachedVersion())
642
+		if ($this->isCachedVersion())
643 643
 			throw new Exception('Cannot update a cached port!');
644
-		if($combatDrones<0)
645
-			$combatDrones=0;
646
-		if($this->combatDrones == $combatDrones)
644
+		if ($combatDrones < 0)
645
+			$combatDrones = 0;
646
+		if ($this->combatDrones == $combatDrones)
647 647
 			return;
648
-		$this->combatDrones=$combatDrones;
649
-		$this->hasChanged=true;
648
+		$this->combatDrones = $combatDrones;
649
+		$this->hasChanged = true;
650 650
 	}
651 651
 
652 652
 	public function setCreditsToDefault() {
653
-		$this->setCredits(2700000 + $this->getLevel()*1500000 + pow($this->getLevel(), 2) * 300000);
653
+		$this->setCredits(2700000 + $this->getLevel() * 1500000 + pow($this->getLevel(), 2) * 300000);
654 654
 	}
655 655
 
656 656
 	public function setCredits($credits) {
657
-		if($this->isCachedVersion())
657
+		if ($this->isCachedVersion())
658 658
 			throw new Exception('Cannot update a cached port!');
659
-		if($this->credits == $credits)
659
+		if ($this->credits == $credits)
660 660
 			return;
661 661
 		$this->credits = $credits;
662
-		$this->hasChanged=true;
662
+		$this->hasChanged = true;
663 663
 	}
664 664
 	
665 665
 	public function decreaseCredits($credits) {
666
-		if($credits<0)
666
+		if ($credits < 0)
667 667
 			throw new Exception('Cannot decrease negative credits.');
668
-		$this->setCredits($this->getCredits()-$credits);
668
+		$this->setCredits($this->getCredits() - $credits);
669 669
 	}
670 670
 	
671 671
 	public function increaseCredits($credits) {
672
-		if($credits<0)
672
+		if ($credits < 0)
673 673
 			throw new Exception('Cannot increase negative credits.');
674
-		$this->setCredits($this->getCredits()+$credits);
674
+		$this->setCredits($this->getCredits() + $credits);
675 675
 	}
676 676
 	
677 677
 	public function setUpgrade($upgrade) {
678
-		if($this->isCachedVersion())
678
+		if ($this->isCachedVersion())
679 679
 			throw new Exception('Cannot update a cached port!');
680
-		if($this->getLevel() == $this->getMaxLevel()) {
680
+		if ($this->getLevel() == $this->getMaxLevel()) {
681 681
 			$upgrade = 0;
682 682
 		}
683
-		if($this->upgrade == $upgrade)
683
+		if ($this->upgrade == $upgrade)
684 684
 			return;
685 685
 		$this->upgrade = $upgrade;
686
-		$this->hasChanged=true;
686
+		$this->hasChanged = true;
687 687
 		$this->checkForUpgrade();
688 688
 	}
689 689
 	
690 690
 	public function decreaseUpgrade($upgrade) {
691
-		if($upgrade<0)
691
+		if ($upgrade < 0)
692 692
 			throw new Exception('Cannot decrease negative upgrade.');
693
-		$this->setUpgrade($this->getUpgrade()-$upgrade);
693
+		$this->setUpgrade($this->getUpgrade() - $upgrade);
694 694
 	}
695 695
 	
696 696
 	public function increaseUpgrade($upgrade) {
697
-		if($upgrade<0)
697
+		if ($upgrade < 0)
698 698
 			throw new Exception('Cannot increase negative upgrade.');
699
-		$this->setUpgrade($this->getUpgrade()+$upgrade);
699
+		$this->setUpgrade($this->getUpgrade() + $upgrade);
700 700
 	}
701 701
 	
702 702
 	public function setLevel($level) {
703
-		if($this->isCachedVersion())
703
+		if ($this->isCachedVersion())
704 704
 			throw new Exception('Cannot update a cached port!');
705
-		if($this->level == $level)
705
+		if ($this->level == $level)
706 706
 			return;
707 707
 		$this->level = $level;
708
-		$this->hasChanged=true;
708
+		$this->hasChanged = true;
709 709
 	}
710 710
 	
711 711
 	public function increaseLevel($level) {
712
-		if($level<0)
712
+		if ($level < 0)
713 713
 			throw new Exception('Cannot increase negative level.');
714
-		$this->setLevel($this->getLevel()+$level);
714
+		$this->setLevel($this->getLevel() + $level);
715 715
 	}
716 716
 	
717 717
 	public function decreaseLevel($level) {
718
-		if($level<0)
718
+		if ($level < 0)
719 719
 			throw new Exception('Cannot increase negative level.');
720
-		$this->setLevel($this->getLevel()-$level);
720
+		$this->setLevel($this->getLevel() - $level);
721 721
 	}
722 722
 	
723 723
 	public function setExperience($experience) {
724
-		if($this->isCachedVersion())
724
+		if ($this->isCachedVersion())
725 725
 			throw new Exception('Cannot update a cached port!');
726
-		if($this->experience == $experience)
726
+		if ($this->experience == $experience)
727 727
 			return;
728 728
 		$this->experience = $experience;
729
-		$this->hasChanged=true;
729
+		$this->hasChanged = true;
730 730
 	}
731 731
 	
732 732
 	public function increaseExperience($experience) {
733
-		if($experience<0)
733
+		if ($experience < 0)
734 734
 			throw new Exception('Cannot increase negative experience.');
735
-		$this->setExperience($this->getExperience()+$experience);
735
+		$this->setExperience($this->getExperience() + $experience);
736 736
 	}
737 737
 	
738 738
 	public function getGameID() {
@@ -744,7 +744,7 @@  discard block
 block discarded – undo
744 744
 	}
745 745
 	
746 746
 	public function &getSector() {
747
-		return SmrSector::getSector($this->getGameID(),$this->getSectorID());
747
+		return SmrSector::getSector($this->getGameID(), $this->getSectorID());
748 748
 	}
749 749
 	
750 750
 	public function getRaceID() {
@@ -752,13 +752,13 @@  discard block
 block discarded – undo
752 752
 	}
753 753
 	
754 754
 	public function setRaceID($raceID) {
755
-		if($this->raceID == $raceID)
755
+		if ($this->raceID == $raceID)
756 756
 			return;
757 757
 		$this->raceID = $raceID;
758 758
 		$this->hasChanged = true;
759 759
 		$this->cacheIsValid = false;
760 760
 		// route_cache tells NPC's where they can trade
761
-		$this->db->query('DELETE FROM route_cache WHERE game_id='.$this->db->escapeNumber($this->getGameID()));
761
+		$this->db->query('DELETE FROM route_cache WHERE game_id=' . $this->db->escapeNumber($this->getGameID()));
762 762
 	}
763 763
 	
764 764
 	public function getRaceName() {
@@ -816,24 +816,24 @@  discard block
 block discarded – undo
816 816
 
817 817
 	public function &getWeapons() {
818 818
 		$weapons = array();
819
-		for ($i=0; $i<$this->getNumWeapons(); ++$i) {
819
+		for ($i = 0; $i < $this->getNumWeapons(); ++$i) {
820 820
 			$weapons[$i] = SmrWeapon::getWeapon(WEAPON_PORT_TURRET);
821 821
 		}
822 822
 		return $weapons;
823 823
 	}
824 824
 
825 825
 	public function getUpgradePercent() {
826
-		return min(1,max(0,$this->upgrade / $this->getUpgradeRequirement()));
826
+		return min(1, max(0, $this->upgrade / $this->getUpgradeRequirement()));
827 827
 	}
828 828
 	
829 829
 	public function getCreditsPercent() {
830
-		return min(1,max(0,$this->credits / 32000000));
830
+		return min(1, max(0, $this->credits / 32000000));
831 831
 	}
832 832
 	
833 833
 	public function getReinforcePercent() {
834
-		if(!$this->isUnderAttack())
834
+		if (!$this->isUnderAttack())
835 835
 			return 0;
836
-		return min(1,max(0,($this->getReinforceTime() - TIME) / ($this->getReinforceTime() - $this->getAttackStarted())));
836
+		return min(1, max(0, ($this->getReinforceTime() - TIME) / ($this->getReinforceTime() - $this->getAttackStarted())));
837 837
 	}
838 838
 	
839 839
 	public function getReinforceTime() {
@@ -841,7 +841,7 @@  discard block
 block discarded – undo
841 841
 	}
842 842
 	
843 843
 	public function setReinforceTime($reinforceTime) {
844
-		$this->reinforceTime=$reinforceTime;
844
+		$this->reinforceTime = $reinforceTime;
845 845
 	}
846 846
 	
847 847
 	public function getAttackStarted() {
@@ -853,10 +853,10 @@  discard block
 block discarded – undo
853 853
 	}
854 854
 	
855 855
 	public function setAttackStarted($time) {
856
-		if($this->attackStarted==$time)
856
+		if ($this->attackStarted == $time)
857 857
 			return;
858
-		$this->attackStarted=TIME;
859
-		$this->hasChanged=true;
858
+		$this->attackStarted = TIME;
859
+		$this->hasChanged = true;
860 860
 	}
861 861
 	
862 862
 	public function isUnderAttack() {
@@ -864,11 +864,11 @@  discard block
 block discarded – undo
864 864
 	}
865 865
 	
866 866
 	public function isDestroyed() {
867
-		return ($this->getArmour()<1 && $this->isUnderAttack());
867
+		return ($this->getArmour() < 1 && $this->isUnderAttack());
868 868
 	}
869 869
 	
870 870
 	public function exists() {
871
-		return $this->isNew===false||$this->hasChanged===true;
871
+		return $this->isNew === false || $this->hasChanged === true;
872 872
 	}
873 873
 	
874 874
 	public function decreaseShields($number) {
@@ -885,8 +885,8 @@  discard block
 block discarded – undo
885 885
 	
886 886
 	public function getIdealPrice($goodID, $transactionType, $numGoods, $relations) {
887 887
 //		echo 'Good:'.$goodID.',Dist::'.$dist.',Type:'.$transactionType.',NumGoods:'.$numGoods.',Relations:'.$relations.',';
888
-		if($relations>1000)
889
-			$relations=1000;
888
+		if ($relations > 1000)
889
+			$relations = 1000;
890 890
 		$good = $this->getGood($goodID);
891 891
 		$base = $good['BasePrice'];
892 892
 		$maxSupply = $good['Max'];
@@ -895,26 +895,26 @@  discard block
 block discarded – undo
895 895
 	
896 896
 //		$relations_factor_buy = 2-(($relations + 500) / 1500);
897 897
 //		$relations_factor_sell = ($relations + 500) / 1500;
898
-		if($transactionType == 'Sell')
899
-			$idealPrice = round($numGoods * $base * 0.6 * (pow($dist + .5, 1.8)) * (2.5-($supply / $maxSupply)) * (($relations + 350) / 8415) );
900
-		else if($transactionType == 'Buy')
901
-			$idealPrice = round($numGoods * $base * 0.7 * pow($dist, 1.84) * (2.5-($supply / $maxSupply)) * (2-($relations + 50) / 850) * (($relations + 350) / 1500) / 38.56 * (1 + (10 - $this->getLevel()) / 50));
898
+		if ($transactionType == 'Sell')
899
+			$idealPrice = round($numGoods * $base * 0.6 * (pow($dist + .5, 1.8)) * (2.5 - ($supply / $maxSupply)) * (($relations + 350) / 8415));
900
+		else if ($transactionType == 'Buy')
901
+			$idealPrice = round($numGoods * $base * 0.7 * pow($dist, 1.84) * (2.5 - ($supply / $maxSupply)) * (2 - ($relations + 50) / 850) * (($relations + 350) / 1500) / 38.56 * (1 + (10 - $this->getLevel()) / 50));
902 902
 		return $idealPrice;
903 903
 	}
904 904
 	
905 905
 	public function getOfferPrice($idealPrice, $relations, $transactionType) {
906
-		$moneyRelations=max(0,min(2000,$relations));
907
-		$expRelations=max(0,min(1000,$relations));
908
-		$relationsEffect = pow(1+($expRelations-1000)/10000,1.2-$expRelations/1000);
909
-		$relationsEffect -= max(0,min(self::BARGAIN_LENIENCY_PERCENT,self::BARGAIN_LENIENCY_PERCENT*(2000-$moneyRelations)/1000)); //Gradual increase getting closer and closer to actual ideal price as relations increase to 2000 (will only be an increase of self::BARGAIN_LENIENCY_PERCENT percent extra cash)
906
+		$moneyRelations = max(0, min(2000, $relations));
907
+		$expRelations = max(0, min(1000, $relations));
908
+		$relationsEffect = pow(1 + ($expRelations - 1000) / 10000, 1.2 - $expRelations / 1000);
909
+		$relationsEffect -= max(0, min(self::BARGAIN_LENIENCY_PERCENT, self::BARGAIN_LENIENCY_PERCENT * (2000 - $moneyRelations) / 1000)); //Gradual increase getting closer and closer to actual ideal price as relations increase to 2000 (will only be an increase of self::BARGAIN_LENIENCY_PERCENT percent extra cash)
910 910
 		 
911
-		 if($transactionType == 'Buy')
911
+		 if ($transactionType == 'Buy')
912 912
 		 {
913
-			$relationsEffect = 2-$relationsEffect;
914
-			return max($idealPrice,floor($idealPrice * $relationsEffect));
913
+			$relationsEffect = 2 - $relationsEffect;
914
+			return max($idealPrice, floor($idealPrice * $relationsEffect));
915 915
 		 }
916 916
 		 else
917
-			return min($idealPrice,ceil($idealPrice * $relationsEffect));
917
+			return min($idealPrice, ceil($idealPrice * $relationsEffect));
918 918
 //		$range = .11 - .095;
919 919
 //		$rand = .095 + $range * mt_rand(0, 32767)/32767;
920 920
 //
@@ -925,29 +925,29 @@  discard block
 block discarded – undo
925 925
 //		return $offeredPrice;
926 926
 	}
927 927
 	
928
-	public function calculateExperiencePercent($idealPrice,$offerPrice,$bargainPrice,$transactionType) {
929
-		if(($transactionType == 'Sell' && $bargainPrice < $offerPrice) || ($transactionType == 'Buy' && $bargainPrice > $offerPrice))
928
+	public function calculateExperiencePercent($idealPrice, $offerPrice, $bargainPrice, $transactionType) {
929
+		if (($transactionType == 'Sell' && $bargainPrice < $offerPrice) || ($transactionType == 'Buy' && $bargainPrice > $offerPrice))
930 930
 			return 0;
931 931
 		if ($bargainPrice == $idealPrice)
932 932
 			return 1;
933
-		$bargainLeniency = min($idealPrice*self::BARGAIN_LENIENCY_PERCENT,abs($idealPrice-$bargainPrice));
933
+		$bargainLeniency = min($idealPrice * self::BARGAIN_LENIENCY_PERCENT, abs($idealPrice - $bargainPrice));
934 934
 		if ($transactionType == 'Sell')
935 935
 			$bargainLeniency = -$bargainLeniency;
936 936
 		$bargainPrice -= $bargainLeniency;
937 937
 		
938
-		$val = ($idealPrice-$bargainPrice)/($idealPrice-$this->getOfferPrice($idealPrice,0,$transactionType));
938
+		$val = ($idealPrice - $bargainPrice) / ($idealPrice - $this->getOfferPrice($idealPrice, 0, $transactionType));
939 939
 //			if ($transactionType == 'Sell' && $val>0)
940 940
 //				$val=1;
941 941
 //			else if($transactionType == 'Buy' && $val<0)
942 942
 //				$val=1;
943
-		$val=abs($val);
944
-		if($val>1)
945
-			$val=1;
946
-		$expPercent = pow(1-$val,15);
947
-		if($expPercent>1)
948
-			$expPercent=1;
949
-		else if($expPercent<0)
950
-			$expPercent=0;
943
+		$val = abs($val);
944
+		if ($val > 1)
945
+			$val = 1;
946
+		$expPercent = pow(1 - $val, 15);
947
+		if ($expPercent > 1)
948
+			$expPercent = 1;
949
+		else if ($expPercent < 0)
950
+			$expPercent = 0;
951 951
 		return $expPercent;
952 952
 	}
953 953
 	
@@ -968,18 +968,18 @@  discard block
 block discarded – undo
968 968
 	}
969 969
 
970 970
 	public function getRazeHREF($justContainer = false) {
971
-		$container = create_container('skeleton.php','port_payout_processing.php');
971
+		$container = create_container('skeleton.php', 'port_payout_processing.php');
972 972
 		$container['PayoutType'] = 'Raze';
973 973
 		return $justContainer === false ? SmrSession::getNewHREF($container) : $container;
974 974
 	}
975 975
 
976 976
 	public function getLootHREF($justContainer = false) {
977
-		if($this->getCredits() > 0) {
978
-			$container = create_container('skeleton.php','port_payout_processing.php');
977
+		if ($this->getCredits() > 0) {
978
+			$container = create_container('skeleton.php', 'port_payout_processing.php');
979 979
 			$container['PayoutType'] = 'Loot';
980 980
 		}
981 981
 		else {
982
-			$container = create_container('skeleton.php','current_sector.php');
982
+			$container = create_container('skeleton.php', 'current_sector.php');
983 983
 			$container['msg'] = 'This port has already been looted.';
984 984
 		}
985 985
 		return $justContainer === false ? SmrSession::getNewHREF($container) : $container;
@@ -997,12 +997,12 @@  discard block
 block discarded – undo
997 997
 		return $this->cachedTime;
998 998
 	}
999 999
 	protected function setCachedTime($cachedTime) {
1000
-		return $this->cachedTime=$cachedTime;
1000
+		return $this->cachedTime = $cachedTime;
1001 1001
 	}
1002 1002
 	public function updateSectorPlayersCache() {
1003 1003
 		$accountIDs = array();
1004 1004
 		$sectorPlayers = $this->getSector()->getPlayers();
1005
-		foreach($sectorPlayers as $sectorPlayer) {
1005
+		foreach ($sectorPlayers as $sectorPlayer) {
1006 1006
 			$accountIDs[] = $sectorPlayer->getAccountID();
1007 1007
 		}
1008 1008
 		$this->addCachePorts($accountIDs);
@@ -1011,22 +1011,22 @@  discard block
 block discarded – undo
1011 1011
 		$this->addCachePorts(array($accountID));
1012 1012
 	}
1013 1013
 	public function addCachePorts(array $accountIDs) {
1014
-		if (count($accountIDs)>0 && $this->exists()) {
1014
+		if (count($accountIDs) > 0 && $this->exists()) {
1015 1015
 			$cache = $this->db->escapeBinary(gzcompress(serialize($this)));
1016 1016
 			$cacheHash = $this->db->escapeString(md5($cache));
1017 1017
 			//give them the port info
1018 1018
 			$query = 'INSERT IGNORE INTO player_visited_port ' .
1019 1019
 						'(account_id, game_id, sector_id, visited, port_info_hash) ' .
1020 1020
 						'VALUES ';
1021
-			foreach($accountIDs as $accountID) {
1022
-				$query .= '('.$accountID.', '.$this->getGameID().', '.$this->getSectorID().', 0, \'\'),';
1021
+			foreach ($accountIDs as $accountID) {
1022
+				$query .= '(' . $accountID . ', ' . $this->getGameID() . ', ' . $this->getSectorID() . ', 0, \'\'),';
1023 1023
 			}
1024
-			$query = substr($query,0,-1);
1024
+			$query = substr($query, 0, -1);
1025 1025
 			$this->db->query($query);
1026 1026
 			
1027 1027
 			$this->db->query('INSERT IGNORE INTO port_info_cache
1028 1028
 						(game_id, sector_id, port_info_hash, port_info)
1029
-						VALUES (' . $this->db->escapeNumber($this->getGameID()) . ', ' . $this->db->escapeNumber($this->getSectorID()) . ', ' . $cacheHash . ', ' . $cache.')');
1029
+						VALUES (' . $this->db->escapeNumber($this->getGameID()) . ', ' . $this->db->escapeNumber($this->getSectorID()) . ', ' . $cacheHash . ', ' . $cache . ')');
1030 1030
 
1031 1031
 			// We can't use the SQL member here because CachePorts don't have it
1032 1032
 			$this->db->query('UPDATE player_visited_port SET visited=' . $this->db->escapeNumber($this->getCachedTime()) . ', port_info_hash=' . $cacheHash . ' WHERE visited<=' . $this->db->escapeNumber($this->getCachedTime()) . ' AND account_id IN (' . $this->db->escapeArray($accountIDs) . ') AND sector_id=' . $this->db->escapeNumber($this->getSectorID()) . ' AND game_id=' . $this->db->escapeNumber($this->getGameID()) . ' LIMIT ' . count($accountIDs));
@@ -1036,8 +1036,8 @@  discard block
 block discarded – undo
1036 1036
 		}
1037 1037
 		return false;
1038 1038
 	}
1039
-	public static function &getCachedPort($gameID,$sectorID,$accountID,$forceUpdate=false) {
1040
-		if($forceUpdate || !isset(self::$CACHE_CACHED_PORTS[$gameID][$sectorID][$accountID])) {
1039
+	public static function &getCachedPort($gameID, $sectorID, $accountID, $forceUpdate = false) {
1040
+		if ($forceUpdate || !isset(self::$CACHE_CACHED_PORTS[$gameID][$sectorID][$accountID])) {
1041 1041
 			$db = new SmrMySqlDatabase();
1042 1042
 			$db->query('SELECT visited, port_info
1043 1043
 						FROM player_visited_port
@@ -1046,7 +1046,7 @@  discard block
 block discarded – undo
1046 1046
 							AND game_id = ' . $db->escapeNumber($gameID) . '
1047 1047
 							AND sector_id = ' . $db->escapeNumber($sectorID) . ' LIMIT 1');
1048 1048
 			
1049
-			if($db->nextRecord()) {
1049
+			if ($db->nextRecord()) {
1050 1050
 				self::$CACHE_CACHED_PORTS[$gameID][$sectorID][$accountID] = unserialize(gzuncompress($db->getField('port_info')));
1051 1051
 				self::$CACHE_CACHED_PORTS[$gameID][$sectorID][$accountID]->setCachedTime($db->getInt('visited'));
1052 1052
 			}
@@ -1084,8 +1084,8 @@  discard block
 block discarded – undo
1084 1084
 		}
1085 1085
 
1086 1086
 		// If any fields in the `port` table have changed, update table
1087
-		if($this->hasChanged) {
1088
-			if($this->isNew===false) {
1087
+		if ($this->hasChanged) {
1088
+			if ($this->isNew === false) {
1089 1089
 				$this->db->query('UPDATE port SET experience = ' . $this->db->escapeNumber($this->getExperience()) .
1090 1090
 								', shields = ' . $this->db->escapeNumber($this->getShields()) .
1091 1091
 								', armour = ' . $this->db->escapeNumber($this->getArmour()) .
@@ -1113,9 +1113,9 @@  discard block
 block discarded – undo
1113 1113
 								',' . $this->db->escapeNumber($this->getReinforceTime()) .
1114 1114
 								',' . $this->db->escapeNumber($this->getAttackStarted()) .
1115 1115
 								',' . $this->db->escapeNumber($this->getRaceID()) . ')');
1116
-				$this->isNew=false;
1116
+				$this->isNew = false;
1117 1117
 			}
1118
-			$this->hasChanged=false;
1118
+			$this->hasChanged = false;
1119 1119
 		}
1120 1120
 
1121 1121
 		// Update the port good amounts if they have been changed
@@ -1134,30 +1134,30 @@  discard block
 block discarded – undo
1134 1134
 	
1135 1135
 	public function &shootPlayers(array $targetPlayers) {
1136 1136
 		$results = array('Port' => $this, 'TotalDamage' => 0, 'TotalDamagePerTargetPlayer' => array());
1137
-		foreach($targetPlayers as $targetPlayer) {
1137
+		foreach ($targetPlayers as $targetPlayer) {
1138 1138
 			$results['TotalDamagePerTargetPlayer'][$targetPlayer->getAccountID()] = 0;
1139 1139
 			$results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()] = 0;
1140 1140
 		}
1141
-		if($this->isDestroyed()) {
1141
+		if ($this->isDestroyed()) {
1142 1142
 			$results['DeadBeforeShot'] = true;
1143 1143
 			return $results;
1144 1144
 		}
1145 1145
 		$results['DeadBeforeShot'] = false;
1146 1146
 		$weapons = $this->getWeapons();
1147
-		foreach($weapons as $orderID => $weapon) {
1147
+		foreach ($weapons as $orderID => $weapon) {
1148 1148
 			do {
1149 1149
 				$targetPlayer = $targetPlayers[array_rand($targetPlayers)];
1150
-			} while($results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()] > min($results['TotalShotsPerTargetPlayer']));
1151
-			$results['Weapons'][$orderID] =& $weapon->shootPlayerAsPort($this, $targetPlayer);
1150
+			} while ($results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()] > min($results['TotalShotsPerTargetPlayer']));
1151
+			$results['Weapons'][$orderID] = & $weapon->shootPlayerAsPort($this, $targetPlayer);
1152 1152
 			$results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()]++;
1153
-			if($results['Weapons'][$orderID]['Hit']) {
1153
+			if ($results['Weapons'][$orderID]['Hit']) {
1154 1154
 				$results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage'];
1155 1155
 				$results['TotalDamagePerTargetPlayer'][$targetPlayer->getAccountID()] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage'];
1156 1156
 			}
1157 1157
 		}
1158
-		if($this->hasCDs()) {
1159
-			$thisCDs = new SmrCombatDrones($this->getGameID(),$this->getCDs(),true);
1160
-			$results['Drones'] =& $thisCDs->shootPlayerAsPort($this, $targetPlayers[array_rand($targetPlayers)]);
1158
+		if ($this->hasCDs()) {
1159
+			$thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs(), true);
1160
+			$results['Drones'] = & $thisCDs->shootPlayerAsPort($this, $targetPlayers[array_rand($targetPlayers)]);
1161 1161
 			$results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage'];
1162 1162
 			$results['TotalDamagePerTargetPlayer'][$results['Drones']['TargetPlayer']->getAccountID()] += $results['Drones']['ActualDamage']['TotalDamage'];
1163 1163
 		}
@@ -1169,20 +1169,20 @@  discard block
 block discarded – undo
1169 1169
 		$shieldDamage = 0;
1170 1170
 		$cdDamage = 0;
1171 1171
 		$armourDamage = 0;
1172
-		if(!$alreadyDead) {
1173
-			if($damage['Shield'] || !$this->hasShields()) {
1174
-				$shieldDamage = $this->doShieldDamage(min($damage['MaxDamage'],$damage['Shield']));
1172
+		if (!$alreadyDead) {
1173
+			if ($damage['Shield'] || !$this->hasShields()) {
1174
+				$shieldDamage = $this->doShieldDamage(min($damage['MaxDamage'], $damage['Shield']));
1175 1175
 				$damage['MaxDamage'] -= $shieldDamage;
1176
-				if(!$this->hasShields() && ($shieldDamage == 0 || $damage['Rollover'])) {
1177
-					$cdDamage = $this->doCDDamage(min($damage['MaxDamage'],$damage['Armour']));
1176
+				if (!$this->hasShields() && ($shieldDamage == 0 || $damage['Rollover'])) {
1177
+					$cdDamage = $this->doCDDamage(min($damage['MaxDamage'], $damage['Armour']));
1178 1178
 					$damage['Armour'] -= $cdDamage;
1179 1179
 					$damage['MaxDamage'] -= $cdDamage;
1180
-					if(!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover']))
1181
-						$armourDamage = $this->doArmourDamage(min($damage['MaxDamage'],$damage['Armour']));
1180
+					if (!$this->hasCDs() && ($cdDamage == 0 || $damage['Rollover']))
1181
+						$armourDamage = $this->doArmourDamage(min($damage['MaxDamage'], $damage['Armour']));
1182 1182
 				}
1183 1183
 			}
1184 1184
 			else { //hit drones behind shields
1185
-				$cdDamage = $this->doCDDamage(floor(min($damage['MaxDamage'],$damage['Armour'])*DRONES_BEHIND_SHIELDS_DAMAGE_PERCENT));
1185
+				$cdDamage = $this->doCDDamage(floor(min($damage['MaxDamage'], $damage['Armour']) * DRONES_BEHIND_SHIELDS_DAMAGE_PERCENT));
1186 1186
 			}
1187 1187
 		}
1188 1188
 
@@ -1192,28 +1192,28 @@  discard block
 block discarded – undo
1192 1192
 						'Shield' => $shieldDamage,
1193 1193
 						'HasShields' => $this->hasShields(),
1194 1194
 						'CDs' => $cdDamage,
1195
-						'NumCDs' => $cdDamage/CD_ARMOUR,
1195
+						'NumCDs' => $cdDamage / CD_ARMOUR,
1196 1196
 						'HasCDs' => $this->hasCDs(),
1197 1197
 						'Armour' => $armourDamage,
1198
-						'TotalDamage' => $shieldDamage+$cdDamage+$armourDamage
1198
+						'TotalDamage' => $shieldDamage + $cdDamage + $armourDamage
1199 1199
 		);
1200 1200
 		return $return;
1201 1201
 	}
1202 1202
 	
1203 1203
 	protected function doShieldDamage($damage) {
1204
-		$actualDamage = min($this->getShields(),$damage);
1204
+		$actualDamage = min($this->getShields(), $damage);
1205 1205
 		$this->decreaseShields($actualDamage);
1206 1206
 		return $actualDamage;
1207 1207
 	}
1208 1208
 	
1209 1209
 	protected function doCDDamage($damage) {
1210
-		$actualDamage = min($this->getCDs(),floor($damage/CD_ARMOUR));
1210
+		$actualDamage = min($this->getCDs(), floor($damage / CD_ARMOUR));
1211 1211
 		$this->decreaseCDs($actualDamage);
1212
-		return $actualDamage*CD_ARMOUR;
1212
+		return $actualDamage * CD_ARMOUR;
1213 1213
 	}
1214 1214
 	
1215 1215
 	protected function doArmourDamage($damage) {
1216
-		$actualDamage = min($this->getArmour(),floor($damage));
1216
+		$actualDamage = min($this->getArmour(), floor($damage));
1217 1217
 		$this->decreaseArmour($actualDamage);
1218 1218
 		return $actualDamage;
1219 1219
 	}
@@ -1223,7 +1223,7 @@  discard block
 block discarded – undo
1223 1223
 		$attackers = array();
1224 1224
 		$this->db->query('SELECT account_id,level FROM player_attacks_port WHERE ' . $this->SQL . ' AND time > ' . $this->db->escapeNumber(TIME - self::TIME_TO_CREDIT_RAID));
1225 1225
 		while ($this->db->nextRecord()) {
1226
-			$attackers[] = SmrPlayer::getPlayer($this->db->getField('account_id'),$this->getGameID());
1226
+			$attackers[] = SmrPlayer::getPlayer($this->db->getField('account_id'), $this->getGameID());
1227 1227
 		}
1228 1228
 		return $attackers;
1229 1229
 	}
@@ -1231,21 +1231,21 @@  discard block
 block discarded – undo
1231 1231
 	protected function creditCurrentAttackersForKill() {
1232 1232
 		//get all players involved for HoF
1233 1233
 		$attackers = $this->getAttackersToCredit();
1234
-		foreach($attackers as $attacker) {
1235
-			$attacker->increaseHOF($this->db->getInt('level'),array('Combat','Port','Levels Raided'), HOF_PUBLIC);
1236
-			$attacker->increaseHOF(1,array('Combat','Port','Total Raided'), HOF_PUBLIC);
1234
+		foreach ($attackers as $attacker) {
1235
+			$attacker->increaseHOF($this->db->getInt('level'), array('Combat', 'Port', 'Levels Raided'), HOF_PUBLIC);
1236
+			$attacker->increaseHOF(1, array('Combat', 'Port', 'Total Raided'), HOF_PUBLIC);
1237 1237
 		}
1238 1238
 	}
1239 1239
 
1240 1240
 	protected function payout(AbstractSmrPlayer $killer, $credits, $payoutType) {
1241
-		if($this->getCredits() == 0) {
1241
+		if ($this->getCredits() == 0) {
1242 1242
 			return false;
1243 1243
 		}
1244 1244
 		$killer->increaseCredits($credits);
1245
-		$killer->increaseHOF($credits, array('Combat','Port','Money','Gained'), HOF_PUBLIC);
1245
+		$killer->increaseHOF($credits, array('Combat', 'Port', 'Money', 'Gained'), HOF_PUBLIC);
1246 1246
 		$attackers = $this->getAttackersToCredit();
1247
-		foreach($attackers as $attacker) {
1248
-			$attacker->increaseHOF(1, array('Combat','Port',$payoutType), HOF_PUBLIC);
1247
+		foreach ($attackers as $attacker) {
1248
+			$attacker->increaseHOF(1, array('Combat', 'Port', $payoutType), HOF_PUBLIC);
1249 1249
 		}
1250 1250
 		$this->setCredits(0);
1251 1251
 		return true;
@@ -1253,7 +1253,7 @@  discard block
 block discarded – undo
1253 1253
 
1254 1254
 	public function razePort(AbstractSmrPlayer $killer) {
1255 1255
 		$credits = floor($this->getCredits() * self::RAZE_MONEY_PERCENT / 100);
1256
-		if($this->payout($killer, $credits, 'Razed')) {
1256
+		if ($this->payout($killer, $credits, 'Razed')) {
1257 1257
 			$this->doDowngrade();
1258 1258
 		}
1259 1259
 		return $credits;
@@ -1282,22 +1282,22 @@  discard block
 block discarded – undo
1282 1282
 		$this->db->query('INSERT INTO news (game_id, time, news_message, type,killer_id,killer_alliance,dead_id) VALUES (' . $this->db->escapeNumber($this->getGameID()) . ', ' . $this->db->escapeNumber(TIME) . ', ' . $this->db->escapeString($news) . ', \'REGULAR\',' . $this->db->escapeNumber($killer->getAccountID()) . ',' . $this->db->escapeNumber($killer->getAllianceID()) . ',' . $this->db->escapeNumber(ACCOUNT_ID_PORT) . ')');
1283 1283
 		// Killer gets a relations change and a bounty if port is taken
1284 1284
 		$return['KillerBounty'] = $killer->getExperience() * $this->getLevel();
1285
-		$killer->increaseCurrentBountyAmount('HQ',$return['KillerBounty']);
1286
-		$killer->increaseHOF($return['KillerBounty'],array('Combat','Port','Bounties','Gained'), HOF_PUBLIC);
1285
+		$killer->increaseCurrentBountyAmount('HQ', $return['KillerBounty']);
1286
+		$killer->increaseHOF($return['KillerBounty'], array('Combat', 'Port', 'Bounties', 'Gained'), HOF_PUBLIC);
1287 1287
 		
1288 1288
 		if ($this->getRaceID() != RACE_NEUTRAL) {
1289 1289
 			$return['KillerRelations'] = 45;
1290
-			$killer->decreaseRelations($return['KillerRelations'],$this->getRaceID());
1291
-			$killer->increaseHOF($return['KillerRelations'],array('Combat','Port','Relation','Loss'), HOF_PUBLIC);
1290
+			$killer->decreaseRelations($return['KillerRelations'], $this->getRaceID());
1291
+			$killer->increaseHOF($return['KillerRelations'], array('Combat', 'Port', 'Relation', 'Loss'), HOF_PUBLIC);
1292 1292
 		}
1293 1293
 		
1294 1294
 		return $return;
1295 1295
 	}
1296 1296
 
1297 1297
 	public function hasX(/*Object*/ $x) {
1298
-		if (is_array($x) && $x['Type']=='Good') { // instanceof Good) - No Good class yet, so array is the best we can do
1299
-			if(isset($x['ID']))
1300
-				return $this->hasGood($x['ID'],isset($x['TransactionType'])?$x['TransactionType']:false);
1298
+		if (is_array($x) && $x['Type'] == 'Good') { // instanceof Good) - No Good class yet, so array is the best we can do
1299
+			if (isset($x['ID']))
1300
+				return $this->hasGood($x['ID'], isset($x['TransactionType']) ? $x['TransactionType'] : false);
1301 1301
 		}
1302 1302
 		return false;
1303 1303
 	}
Please login to merge, or discard this patch.
lib/Default/SmrPlanetType.class.inc 1 patch
Spacing   +26 added lines, -26 removed lines patch added patch discarded remove patch
@@ -40,7 +40,7 @@  discard block
 block discarded – undo
40 40
 	/**
41 41
 	 * Access properties of structures that this planet type can build.
42 42
 	 */
43
-	function structureTypes($structureID=false) {
43
+	function structureTypes($structureID = false) {
44 44
 		if (!isset($this->structures)) {
45 45
 			foreach (static::STRUCTURES as $ID => $Info) {
46 46
 				$this->structures[$ID] = new SmrPlanetStructureType($ID, $Info);
@@ -77,12 +77,12 @@  discard block
 block discarded – undo
77 77
 			'exp_gain' => 540,
78 78
 		],
79 79
 	];
80
-	function name()         { return "Terran Planet"; }
81
-	function imageLink()    { return "images/planet1.png"; }
82
-	function description()  { return "A lush world, with forests, seas, sweeping meadows, and indigenous lifeforms."; }
80
+	function name() { return "Terran Planet"; }
81
+	function imageLink() { return "images/planet1.png"; }
82
+	function description() { return "A lush world, with forests, seas, sweeping meadows, and indigenous lifeforms."; }
83 83
 	function maxAttackers() { return 10; }
84
-	function maxLanded()    { return self::MAX_LANDED_UNLIMITED; }
85
-	function menuOptions()  { return self::DEFAULT_MENU_OPTIONS; }
84
+	function maxLanded() { return self::MAX_LANDED_UNLIMITED; }
85
+	function menuOptions() { return self::DEFAULT_MENU_OPTIONS; }
86 86
 }
87 87
 
88 88
 class AridPlanet extends SmrPlanetType {
@@ -106,12 +106,12 @@  discard block
 block discarded – undo
106 106
 			'exp_gain' => 180,
107 107
 		],
108 108
 	];
109
-	function name()         { return "Arid Planet"; }
110
-	function imageLink()    { return "images/planet2.png"; }
111
-	function description()  { return "A world mostly devoid of surface water, but capable of supporting life."; }
109
+	function name() { return "Arid Planet"; }
110
+	function imageLink() { return "images/planet2.png"; }
111
+	function description() { return "A world mostly devoid of surface water, but capable of supporting life."; }
112 112
 	function maxAttackers() { return 5; }
113
-	function maxLanded()    { return 5; }
114
-	function menuOptions()  { return ['CONSTRUCTION', 'DEFENSE', 'STOCKPILE', 'OWNERSHIP']; }
113
+	function maxLanded() { return 5; }
114
+	function menuOptions() { return ['CONSTRUCTION', 'DEFENSE', 'STOCKPILE', 'OWNERSHIP']; }
115 115
 }
116 116
 
117 117
 class DwarfPlanet extends SmrPlanetType {
@@ -135,12 +135,12 @@  discard block
 block discarded – undo
135 135
 			'exp_gain' => 540,
136 136
 		],
137 137
 	];
138
-	function name()         { return "Dwarf Planet"; }
139
-	function imageLink()    { return "images/planet3.png"; }
140
-	function description()  { return "A smaller than usual planet, with no native life present."; }
138
+	function name() { return "Dwarf Planet"; }
139
+	function imageLink() { return "images/planet3.png"; }
140
+	function description() { return "A smaller than usual planet, with no native life present."; }
141 141
 	function maxAttackers() { return 5; }
142
-	function maxLanded()    { return self::MAX_LANDED_UNLIMITED; }
143
-	function menuOptions()  { return self::DEFAULT_MENU_OPTIONS; }
142
+	function maxLanded() { return self::MAX_LANDED_UNLIMITED; }
143
+	function menuOptions() { return self::DEFAULT_MENU_OPTIONS; }
144 144
 }
145 145
 
146 146
 class ProtoPlanet extends SmrPlanetType {
@@ -170,12 +170,12 @@  discard block
 block discarded – undo
170 170
 			'exp_gain' => 540,
171 171
 		],
172 172
 	];
173
-	function name()         { return "Protoplanet"; }
174
-	function imageLink()    { return "images/planet5.png"; }
175
-	function description()  { return "A developing planet, not yet able to support the infrastructure of advanced technologies."; }
173
+	function name() { return "Protoplanet"; }
174
+	function imageLink() { return "images/planet5.png"; }
175
+	function description() { return "A developing planet, not yet able to support the infrastructure of advanced technologies."; }
176 176
 	function maxAttackers() { return 5; }
177
-	function maxLanded()    { return 5; }
178
-	function menuOptions()  { return self::DEFAULT_MENU_OPTIONS; }
177
+	function maxLanded() { return 5; }
178
+	function menuOptions() { return self::DEFAULT_MENU_OPTIONS; }
179 179
 }
180 180
 
181 181
 class DefenseWorld extends SmrPlanetType {
@@ -205,10 +205,10 @@  discard block
 block discarded – undo
205 205
 			'exp_gain' => 9,
206 206
 		],
207 207
 	];
208
-	function name()         { return "Defense World"; }
209
-	function imageLink()    { return "images/planet4.png"; }
210
-	function description()  { return "A fully armed and operational battle station loaded with excessive firepower."; }
208
+	function name() { return "Defense World"; }
209
+	function imageLink() { return "images/planet4.png"; }
210
+	function description() { return "A fully armed and operational battle station loaded with excessive firepower."; }
211 211
 	function maxAttackers() { return 10; }
212
-	function maxLanded()    { return self::MAX_LANDED_UNLIMITED; }
213
-	function menuOptions()  { return self::DEFAULT_MENU_OPTIONS; }
212
+	function maxLanded() { return self::MAX_LANDED_UNLIMITED; }
213
+	function menuOptions() { return self::DEFAULT_MENU_OPTIONS; }
214 214
 }
Please login to merge, or discard this patch.
lib/Default/Distance.class.inc 1 patch
Spacing   +6 added lines, -6 removed lines patch added patch discarded remove patch
@@ -11,7 +11,7 @@  discard block
 block discarded – undo
11 11
 	private $path = array();
12 12
 	private $warpMap = array();
13 13
 
14
-	public function __construct($gameID,$_startSectorId) {
14
+	public function __construct($gameID, $_startSectorId) {
15 15
 		$this->gameID = $gameID;
16 16
 		$this->addToPath($_startSectorId);
17 17
 	}
@@ -29,7 +29,7 @@  discard block
 block discarded – undo
29 29
 	}
30 30
 
31 31
 	public function getTotalSectors() {
32
-		return $this->getDistance()+$this->getNumWarps();
32
+		return $this->getDistance() + $this->getNumWarps();
33 33
 	}
34 34
 
35 35
 	public function getNumWarps() {
@@ -48,15 +48,15 @@  discard block
 block discarded – undo
48 48
 	 * @return the endSectorId
49 49
 	 */
50 50
 	public function getEndSectorID() {
51
-		return $this->path[count($this->path)-1];
51
+		return $this->path[count($this->path) - 1];
52 52
 	}
53 53
 
54 54
 	public function &getEndSector() {
55
-		return SmrSector::getSector($this->gameID,$this->getEndSectorID());
55
+		return SmrSector::getSector($this->gameID, $this->getEndSectorID());
56 56
 	}
57 57
 
58 58
 	public function compareTo(Distance $d) {
59
-		if ($this->equals($d)===true)
59
+		if ($this->equals($d) === true)
60 60
 			return 0;
61 61
 		else if ($d->getTurns() > $this->getTurns())
62 62
 			return -1;
@@ -109,7 +109,7 @@  discard block
 block discarded – undo
109 109
 	}
110 110
 
111 111
 	public function isInPath($sectorID) {
112
-		return in_array($sectorID,$this->getPath());
112
+		return in_array($sectorID, $this->getPath());
113 113
 	}
114 114
 
115 115
 	/**
Please login to merge, or discard this patch.
lib/Default/ChessPiece.class.inc 1 patch
Spacing   +84 added lines, -84 removed lines patch added patch discarded remove patch
@@ -52,10 +52,10 @@  discard block
 block discarded – undo
52 52
 	}
53 53
 	
54 54
 	public function isAttacking(array &$board, array &$hasMoved, $king, $x = -1, $y = -1) {
55
-		$moves =& $this->getPossibleMoves($board, $hasMoved, null, true);
56
-		foreach($moves as &$move) {
57
-			$p =& $board[$move[1]][$move[0]];
58
-			if(($move[0] == $x && $move[1] == $y) || ($king === true && $p != null && $p->pieceID == self::KING && $this->colour != $p->colour)) {
55
+		$moves = & $this->getPossibleMoves($board, $hasMoved, null, true);
56
+		foreach ($moves as &$move) {
57
+			$p = & $board[$move[1]][$move[0]];
58
+			if (($move[0] == $x && $move[1] == $y) || ($king === true && $p != null && $p->pieceID == self::KING && $this->colour != $p->colour)) {
59 59
 				return true;
60 60
 			}
61 61
 		}
@@ -64,130 +64,130 @@  discard block
 block discarded – undo
64 64
 
65 65
 	public function &getPossibleMoves(array &$board, array &$hasMoved, $forAccountID = null, $attackingCheck = false) {
66 66
 		$moves = array();
67
-		if($forAccountID == null || $this->accountID == $forAccountID) {
68
-			if($this->pieceID==self::PAWN) {
69
-				$dirY = $this->colour==ChessGame::PLAYER_BLACK ? 1 : -1;
70
-				$moveY = $this->y+$dirY;
67
+		if ($forAccountID == null || $this->accountID == $forAccountID) {
68
+			if ($this->pieceID == self::PAWN) {
69
+				$dirY = $this->colour == ChessGame::PLAYER_BLACK ? 1 : -1;
70
+				$moveY = $this->y + $dirY;
71 71
 				//Pawn forward movement is not attacking - so don't check it if doing an attacking check.
72
-				if(!$attackingCheck) {
73
-					if(ChessGame::isValidCoord($this->x, $moveY, $board) && $board[$moveY][$this->x] == null && $this->isSafeMove($board, $hasMoved, $this->x, $moveY)) {
74
-						$moves[] = array($this->x,$moveY);
72
+				if (!$attackingCheck) {
73
+					if (ChessGame::isValidCoord($this->x, $moveY, $board) && $board[$moveY][$this->x] == null && $this->isSafeMove($board, $hasMoved, $this->x, $moveY)) {
74
+						$moves[] = array($this->x, $moveY);
75 75
 					}
76 76
 					$doubleMoveY = $moveY + $dirY;
77
-					if($this->y-$dirY == 0 || $this->y-$dirY*2 == count($board)) { //Double move first move
78
-						if($board[$moveY][$this->x] == null && $board[$doubleMoveY][$this->x] == null && $this->isSafeMove($board, $hasMoved, $this->x, $doubleMoveY)) {
79
-							$moves[] = array($this->x,$doubleMoveY);
77
+					if ($this->y - $dirY == 0 || $this->y - $dirY * 2 == count($board)) { //Double move first move
78
+						if ($board[$moveY][$this->x] == null && $board[$doubleMoveY][$this->x] == null && $this->isSafeMove($board, $hasMoved, $this->x, $doubleMoveY)) {
79
+							$moves[] = array($this->x, $doubleMoveY);
80 80
 						}
81 81
 					}
82 82
 				}
83
-				for($i=-1;$i<2;$i+=2) {
84
-					$moveX = $this->x+$i;
85
-					if(ChessGame::isValidCoord($moveX, $moveY, $board)) {
86
-						if($attackingCheck || 
83
+				for ($i = -1; $i < 2; $i += 2) {
84
+					$moveX = $this->x + $i;
85
+					if (ChessGame::isValidCoord($moveX, $moveY, $board)) {
86
+						if ($attackingCheck || 
87 87
 							((($hasMoved[ChessPiece::PAWN][0] == $moveX && $hasMoved[ChessPiece::PAWN][1] == $this->y) || 
88
-							($board[$moveY][$moveX] != null && $board[$moveY][$moveX]->colour!=$this->colour))
88
+							($board[$moveY][$moveX] != null && $board[$moveY][$moveX]->colour != $this->colour))
89 89
 							&& $this->isSafeMove($board, $hasMoved, $moveX, $moveY))) {
90
-							$moves[] = array($moveX,$moveY);
90
+							$moves[] = array($moveX, $moveY);
91 91
 						}
92 92
 					}
93 93
 				}
94 94
 			}
95
-			else if($this->pieceID==self::KING) {
96
-				for($i = -1; $i < 2; $i++) {
97
-					for($j = -1; $j < 2; $j++) {
98
-						if($i!=0 || $j!=0) {
99
-							$this->addMove($this->x+$i, $this->y+$j, $board, $moves, $hasMoved, $attackingCheck);
95
+			else if ($this->pieceID == self::KING) {
96
+				for ($i = -1; $i < 2; $i++) {
97
+					for ($j = -1; $j < 2; $j++) {
98
+						if ($i != 0 || $j != 0) {
99
+							$this->addMove($this->x + $i, $this->y + $j, $board, $moves, $hasMoved, $attackingCheck);
100 100
 						}
101 101
 					}
102 102
 				}
103 103
 				//Castling is not attacking - so don't check it if doing an attacking check.
104
-				if(!$attackingCheck && !$hasMoved[$this->colour][ChessPiece::KING] && !ChessGame::isPlayerChecked($board, $hasMoved, $this->colour)) {
105
-					if(!$hasMoved[$this->colour][ChessPiece::ROOK]['Queen'] && 
106
-							ChessGame::isValidCoord($this->x-1, $this->y, $board) && $board[$this->y][$this->x-1] == null &&
107
-							ChessGame::isValidCoord($this->x-3, $this->y, $board) && $board[$this->y][$this->x-3] == null &&
108
-							$this->isSafeMove($board, $hasMoved, $this->x-1, $this->y)) {
109
-						$this->addMove($this->x-2, $this->y, $board, $moves, $hasMoved, $attackingCheck);
104
+				if (!$attackingCheck && !$hasMoved[$this->colour][ChessPiece::KING] && !ChessGame::isPlayerChecked($board, $hasMoved, $this->colour)) {
105
+					if (!$hasMoved[$this->colour][ChessPiece::ROOK]['Queen'] && 
106
+							ChessGame::isValidCoord($this->x - 1, $this->y, $board) && $board[$this->y][$this->x - 1] == null &&
107
+							ChessGame::isValidCoord($this->x - 3, $this->y, $board) && $board[$this->y][$this->x - 3] == null &&
108
+							$this->isSafeMove($board, $hasMoved, $this->x - 1, $this->y)) {
109
+						$this->addMove($this->x - 2, $this->y, $board, $moves, $hasMoved, $attackingCheck);
110 110
 					}
111
-					if(!$hasMoved[$this->colour][ChessPiece::ROOK]['King'] &&
112
-							ChessGame::isValidCoord($this->x+1, $this->y, $board) && $board[$this->y][$this->x+1] == null &&
113
-							$this->isSafeMove($board, $hasMoved, $this->x+1, $this->y)) {
114
-						$this->addMove($this->x+2, $this->y, $board, $moves, $hasMoved, $attackingCheck);
111
+					if (!$hasMoved[$this->colour][ChessPiece::ROOK]['King'] &&
112
+							ChessGame::isValidCoord($this->x + 1, $this->y, $board) && $board[$this->y][$this->x + 1] == null &&
113
+							$this->isSafeMove($board, $hasMoved, $this->x + 1, $this->y)) {
114
+						$this->addMove($this->x + 2, $this->y, $board, $moves, $hasMoved, $attackingCheck);
115 115
 					}
116 116
 				}
117 117
 			}
118
-			else if($this->pieceID==self::QUEEN) {
118
+			else if ($this->pieceID == self::QUEEN) {
119 119
 				$moveX = $this->x;
120 120
 				$moveY = $this->y;
121
-				while($this->addMove(--$moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Left
121
+				while ($this->addMove(--$moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Left
122 122
 				$moveX = $this->x;
123 123
 				$moveY = $this->y;
124
-				while($this->addMove(++$moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Right
124
+				while ($this->addMove(++$moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Right
125 125
 				$moveX = $this->x;
126 126
 				$moveY = $this->y;
127
-				while($this->addMove($moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up
127
+				while ($this->addMove($moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up
128 128
 				$moveX = $this->x;
129 129
 				$moveY = $this->y;
130
-				while($this->addMove($moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Down
130
+				while ($this->addMove($moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Down
131 131
 				$moveX = $this->x;
132 132
 				$moveY = $this->y;
133
-				while($this->addMove(--$moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left
133
+				while ($this->addMove(--$moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left
134 134
 				$moveX = $this->x;
135 135
 				$moveY = $this->y;
136
-				while($this->addMove(++$moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Right
136
+				while ($this->addMove(++$moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Right
137 137
 				$moveX = $this->x;
138 138
 				$moveY = $this->y;
139
-				while($this->addMove(--$moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Down-Left
139
+				while ($this->addMove(--$moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Down-Left
140 140
 				$moveX = $this->x;
141 141
 				$moveY = $this->y;
142
-				while($this->addMove(++$moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left
142
+				while ($this->addMove(++$moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left
143 143
 			}
144
-			else if($this->pieceID==self::ROOK) {
144
+			else if ($this->pieceID == self::ROOK) {
145 145
 				$moveX = $this->x;
146 146
 				$moveY = $this->y;
147
-				while($this->addMove(--$moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Left
147
+				while ($this->addMove(--$moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Left
148 148
 				$moveX = $this->x;
149 149
 				$moveY = $this->y;
150
-				while($this->addMove(++$moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Right
150
+				while ($this->addMove(++$moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Right
151 151
 				$moveX = $this->x;
152 152
 				$moveY = $this->y;
153
-				while($this->addMove($moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up
153
+				while ($this->addMove($moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up
154 154
 				$moveX = $this->x;
155 155
 				$moveY = $this->y;
156
-				while($this->addMove($moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Down
156
+				while ($this->addMove($moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Down
157 157
 			}
158
-			else if($this->pieceID==self::BISHOP) {
158
+			else if ($this->pieceID == self::BISHOP) {
159 159
 				$moveX = $this->x;
160 160
 				$moveY = $this->y;
161
-				while($this->addMove(--$moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left
161
+				while ($this->addMove(--$moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left
162 162
 				$moveX = $this->x;
163 163
 				$moveY = $this->y;
164
-				while($this->addMove(++$moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Right
164
+				while ($this->addMove(++$moveX, --$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Right
165 165
 				$moveX = $this->x;
166 166
 				$moveY = $this->y;
167
-				while($this->addMove(--$moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Down-Left
167
+				while ($this->addMove(--$moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Down-Left
168 168
 				$moveX = $this->x;
169 169
 				$moveY = $this->y;
170
-				while($this->addMove(++$moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left
170
+				while ($this->addMove(++$moveX, ++$moveY, $board, $moves, $hasMoved, $attackingCheck) && $board[$moveY][$moveX] == null); //Up-Left
171 171
 			}
172
-			else if($this->pieceID==self::KNIGHT) {
173
-				$moveX = $this->x-1;
174
-				$moveY = $this->y-2;
175
-				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck);//2up-left
172
+			else if ($this->pieceID == self::KNIGHT) {
173
+				$moveX = $this->x - 1;
174
+				$moveY = $this->y - 2;
175
+				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck); //2up-left
176 176
 				$moveX += 2;
177
-				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck);//2up-right
178
-				$moveY = $this->y+2;
179
-				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck);//2down-right
177
+				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck); //2up-right
178
+				$moveY = $this->y + 2;
179
+				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck); //2down-right
180 180
 				$moveX -= 2;
181
-				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck);//2down-left
182
-				$moveX = $this->x-2;
183
-				$moveY = $this->y-1;
184
-				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck);//2left-up
181
+				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck); //2down-left
182
+				$moveX = $this->x - 2;
183
+				$moveY = $this->y - 1;
184
+				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck); //2left-up
185 185
 				$moveY += 2;
186
-				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck);//2left-down
187
-				$moveX = $this->x+2;
188
-				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck);//2right-down
186
+				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck); //2left-down
187
+				$moveX = $this->x + 2;
188
+				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck); //2right-down
189 189
 				$moveY -= 2;
190
-				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck);//2right-up
190
+				$this->addMove($moveX, $moveY, $board, $moves, $hasMoved, $attackingCheck); //2right-up
191 191
 			}
192 192
 		}
193 193
 		
@@ -195,11 +195,11 @@  discard block
 block discarded – undo
195 195
 	}
196 196
 	
197 197
 	private function addMove($toX, $toY, array &$board, array &$moves, array &$hasMoved = null, $attackingCheck = true) {
198
-		if(ChessGame::isValidCoord($toX, $toY, $board)) {
199
-			if(($board[$toY][$toX] == null || $board[$toY][$toX]->colour!=$this->colour)) {
198
+		if (ChessGame::isValidCoord($toX, $toY, $board)) {
199
+			if (($board[$toY][$toX] == null || $board[$toY][$toX]->colour != $this->colour)) {
200 200
 				//We can only actually move to this position if it is safe to do so, however we can pass through it looking for a safe move so we still want to return true.
201
-				if(($attackingCheck == true || $this->isSafeMove($board, $hasMoved, $toX, $toY))) {
202
-					$moves[] = array($toX,$toY);
201
+				if (($attackingCheck == true || $this->isSafeMove($board, $hasMoved, $toX, $toY))) {
202
+					$moves[] = array($toX, $toY);
203 203
 				}
204 204
 				return true;
205 205
 			}
@@ -208,30 +208,30 @@  discard block
 block discarded – undo
208 208
 	}
209 209
 	
210 210
 	public function promote($pawnPromotionPieceID, array &$board) {
211
-		if($pawnPromotionPieceID==null) {
211
+		if ($pawnPromotionPieceID == null) {
212 212
 			throw new Exception('Promotion piece cannot be null on a promote.');
213 213
 		}
214 214
 		$takenNos = array();
215
-		foreach($board as $row) {
216
-			foreach($row as $piece) {
217
-				if($piece != null && $piece->pieceID == $pawnPromotionPieceID && $piece->colour == $this->colour) {
215
+		foreach ($board as $row) {
216
+			foreach ($row as $piece) {
217
+				if ($piece != null && $piece->pieceID == $pawnPromotionPieceID && $piece->colour == $this->colour) {
218 218
 					$takenNos[$piece->pieceNo] = true;
219 219
 				}
220 220
 			}
221 221
 		}
222
-		$i=0;
223
-		while(isset($takenNos[$i])) {
222
+		$i = 0;
223
+		while (isset($takenNos[$i])) {
224 224
 			$i++;
225 225
 		}
226 226
 		return array('PieceID' => $pawnPromotionPieceID, 'PieceNo' => $i);
227 227
 	}
228 228
 
229 229
 	public function getPieceLetter() {
230
-		return self::getLetterForPiece($this->pieceID,$this->colour);
230
+		return self::getLetterForPiece($this->pieceID, $this->colour);
231 231
 	}
232 232
 
233 233
 	public function getPieceSymbol() {
234
-		return self::getSymbolForPiece($this->pieceID,$this->colour);
234
+		return self::getSymbolForPiece($this->pieceID, $this->colour);
235 235
 	}
236 236
 
237 237
 	public static function getSymbolForPiece($pieceID, $colour) {
@@ -239,7 +239,7 @@  discard block
 block discarded – undo
239 239
 	}
240 240
 
241 241
 	public static function getLetterForPiece($pieceID, $colour) {
242
-		switch($pieceID) {
242
+		switch ($pieceID) {
243 243
 			case self::KING:
244 244
 				$letter = 'k';
245 245
 			break;
@@ -260,14 +260,14 @@  discard block
 block discarded – undo
260 260
 				$letter = 'p';
261 261
 			break;
262 262
 		}
263
-		if($colour == ChessGame::PLAYER_WHITE) {
263
+		if ($colour == ChessGame::PLAYER_WHITE) {
264 264
 			$letter = strtoupper($letter);
265 265
 		}
266 266
 		return $letter;
267 267
 	}
268 268
 
269 269
 	public static function getPieceForLetter($letter) {
270
-		switch($letter) {
270
+		switch ($letter) {
271 271
 			case 'k':
272 272
 			case 'K':
273 273
 				return self::KING;
Please login to merge, or discard this patch.
lib/Default/AbstractSmrAccount.class.inc 1 patch
Spacing   +282 added lines, -282 removed lines patch added patch discarded remove patch
@@ -10,23 +10,23 @@  discard block
 block discarded – undo
10 10
 	protected const USER_RANKINGS_SCORE = array(
11 11
 		// [Stat, a, b]
12 12
 		// Used as: pow(Stat * a, USER_RANKINGS_EACH_STAT_POW) * b
13
-		array(array('Trade','Experience','Total'),.1,0.5),
14
-		array(array('Trade','Money','Profit'),0.00005,0.5),
15
-		array(array('Killing','Kills'),1000,1)
13
+		array(array('Trade', 'Experience', 'Total'), .1, 0.5),
14
+		array(array('Trade', 'Money', 'Profit'), 0.00005, 0.5),
15
+		array(array('Killing', 'Kills'), 1000, 1)
16 16
 		);
17 17
 
18 18
 	protected static $CACHE_ACCOUNTS = array();
19 19
 	protected const DEFAULT_HOTKEYS = array(
20
-		'MoveUp' => array('w','up'),
21
-		'ScanUp' => array('shift+w','shift+up'),
22
-		'MoveLeft' => array('a','left'),
23
-		'ScanLeft' => array('shift+a','shift+left'),
24
-		'MoveRight' => array('d','right'),
25
-		'ScanRight' => array('shift+d','shift+right'),
26
-		'MoveDown' => array('s','down'),
27
-		'ScanDown' => array('shift+s','shift+down'),
28
-		'MoveWarp' => array('e','0'),
29
-		'ScanWarp' => array('shift+e','shift+0'),
20
+		'MoveUp' => array('w', 'up'),
21
+		'ScanUp' => array('shift+w', 'shift+up'),
22
+		'MoveLeft' => array('a', 'left'),
23
+		'ScanLeft' => array('shift+a', 'shift+left'),
24
+		'MoveRight' => array('d', 'right'),
25
+		'ScanRight' => array('shift+d', 'shift+right'),
26
+		'MoveDown' => array('s', 'down'),
27
+		'ScanDown' => array('shift+s', 'shift+down'),
28
+		'MoveWarp' => array('e', '0'),
29
+		'ScanWarp' => array('shift+e', 'shift+0'),
30 30
 		'ScanCurrent' => array('shift+1'),
31 31
 		'CurrentSector' => array('1'),
32 32
 		'LocalMap' => array('2'),
@@ -85,8 +85,8 @@  discard block
 block discarded – undo
85 85
 		return self::DEFAULT_HOTKEYS;
86 86
 	}
87 87
 
88
-	public static function &getAccount($accountID,$forceUpdate = false) {
89
-		if($forceUpdate || !isset(self::$CACHE_ACCOUNTS[$accountID])) {
88
+	public static function &getAccount($accountID, $forceUpdate = false) {
89
+		if ($forceUpdate || !isset(self::$CACHE_ACCOUNTS[$accountID])) {
90 90
 			self::$CACHE_ACCOUNTS[$accountID] = new SmrAccount($accountID);
91 91
 		}
92 92
 		return self::$CACHE_ACCOUNTS[$accountID];
@@ -95,17 +95,17 @@  discard block
 block discarded – undo
95 95
 	public static function getAccountByName($login, $forceUpdate = false) {
96 96
 		if (empty($login)) { return null; }
97 97
 		$db = new SmrMySqlDatabase();
98
-		$db->query('SELECT account_id FROM account WHERE login = '.$db->escapeString($login).' LIMIT 1');
99
-		if($db->nextRecord())
100
-			return self::getAccount($db->getField('account_id'),$forceUpdate);
98
+		$db->query('SELECT account_id FROM account WHERE login = ' . $db->escapeString($login) . ' LIMIT 1');
99
+		if ($db->nextRecord())
100
+			return self::getAccount($db->getField('account_id'), $forceUpdate);
101 101
 		$return = null;
102 102
 		return $return;
103 103
 	}
104 104
 
105
-	public static function getAccountByEmail($email, $forceUpdate=false) {
105
+	public static function getAccountByEmail($email, $forceUpdate = false) {
106 106
 		if (empty($email)) { return null; }
107 107
 		$db = new SmrMySqlDatabase();
108
-		$db->query('SELECT account_id FROM account WHERE email = '.$db->escapeString($email).' LIMIT 1');
108
+		$db->query('SELECT account_id FROM account WHERE email = ' . $db->escapeString($email) . ' LIMIT 1');
109 109
 		if ($db->nextRecord()) {
110 110
 			return self::getAccount($db->getInt('account_id'), $forceUpdate);
111 111
 		} else {
@@ -113,10 +113,10 @@  discard block
 block discarded – undo
113 113
 		}
114 114
 	}
115 115
 
116
-	public static function getAccountByDiscordId($id, $forceUpdate=false) {
116
+	public static function getAccountByDiscordId($id, $forceUpdate = false) {
117 117
 		if (empty($id)) { return null; }
118 118
 		$db = new SmrMySqlDatabase();
119
-		$db->query('SELECT account_id FROM account where discord_id = '.$db->escapeString($id).' LIMIT 1');
119
+		$db->query('SELECT account_id FROM account where discord_id = ' . $db->escapeString($id) . ' LIMIT 1');
120 120
 		if ($db->nextRecord()) {
121 121
 			return self::getAccount($db->getField('account_id'), $forceUpdate);
122 122
 		} else {
@@ -127,7 +127,7 @@  discard block
 block discarded – undo
127 127
 	public static function getAccountByIrcNick($nick, $forceUpdate = false) {
128 128
 		if (empty($nick)) { return null; }
129 129
 		$db = new SmrMySqlDatabase();
130
-		$db->query('SELECT account_id FROM account WHERE irc_nick = '.$db->escapeString($nick).' LIMIT 1');
130
+		$db->query('SELECT account_id FROM account WHERE irc_nick = ' . $db->escapeString($nick) . ' LIMIT 1');
131 131
 		if ($db->nextRecord()) {
132 132
 			return self::getAccount($db->getField('account_id'), $forceUpdate);
133 133
 		} else {
@@ -135,12 +135,12 @@  discard block
 block discarded – undo
135 135
 		}
136 136
 	}
137 137
 
138
-	public static function getAccountBySocialLogin(SocialLogin $social, $forceUpdate=false) {
138
+	public static function getAccountBySocialLogin(SocialLogin $social, $forceUpdate = false) {
139 139
 		if (!$social->isValid()) { return null; }
140 140
 		$db = new SmrMySqlDatabase();
141 141
 		$db->query('SELECT account_id FROM account JOIN account_auth USING(account_id)
142
-		            WHERE login_type = '.$db->escapeString($social->getLoginType()).'
143
-		              AND auth_key = '.$db->escapeString($social->getUserID()).' LIMIT 1');
142
+		            WHERE login_type = '.$db->escapeString($social->getLoginType()) . '
143
+		              AND auth_key = '.$db->escapeString($social->getUserID()) . ' LIMIT 1');
144 144
 		if ($db->nextRecord()) {
145 145
 			return self::getAccount($db->getInt('account_id'), $forceUpdate);
146 146
 		} else {
@@ -149,7 +149,7 @@  discard block
 block discarded – undo
149 149
 	}
150 150
 
151 151
 	public static function createAccount($login, $password, $email, $timez, $referral) {
152
-		if($referral!=0) {
152
+		if ($referral != 0) {
153 153
 			// Will throw if referral account doesn't exist
154 154
 			SmrAccount::getAccount($referral);
155 155
 		}
@@ -157,60 +157,60 @@  discard block
 block discarded – undo
157 157
 		$passwordHash = password_hash($password, PASSWORD_DEFAULT);
158 158
 		$db->query('INSERT INTO account (login, password, email, validation_code, last_login, offset,referral_id,hof_name) VALUES(' .
159 159
 			$db->escapeString($login) . ', ' . $db->escapeString($passwordHash) . ', ' . $db->escapeString($email) . ', ' .
160
-			$db->escapeString(random_string(10)) . ',' . $db->escapeNumber(TIME) . ',' . $db->escapeNumber($timez) . ',' . $db->escapeNumber($referral).','.$db->escapeString($login).')');
160
+			$db->escapeString(random_string(10)) . ',' . $db->escapeNumber(TIME) . ',' . $db->escapeNumber($timez) . ',' . $db->escapeNumber($referral) . ',' . $db->escapeString($login) . ')');
161 161
 		return self::getAccountByName($login);
162 162
 	}
163 163
 
164 164
 	public static function getUserScoreCaseStatement($db) {
165 165
 		$userRankingTypes = array();
166 166
 		$case = 'FLOOR(SUM(CASE type ';
167
-		foreach(self::USER_RANKINGS_SCORE as $userRankingScore) {
168
-			$userRankingType = $db->escapeArray($userRankingScore[0],false,false,':',false);
167
+		foreach (self::USER_RANKINGS_SCORE as $userRankingScore) {
168
+			$userRankingType = $db->escapeArray($userRankingScore[0], false, false, ':', false);
169 169
 			$userRankingTypes[] = $userRankingType;
170
-			$case.= ' WHEN '.$db->escapeString($userRankingType).' THEN POW(amount*'.$userRankingScore[1].','.SmrAccount::USER_RANKINGS_EACH_STAT_POW.')*'.$userRankingScore[2];
170
+			$case .= ' WHEN ' . $db->escapeString($userRankingType) . ' THEN POW(amount*' . $userRankingScore[1] . ',' . SmrAccount::USER_RANKINGS_EACH_STAT_POW . ')*' . $userRankingScore[2];
171 171
 		}
172 172
 		$case .= ' END))';
173
-		return array('CASE'=>$case,'IN'=>$db->escapeArray($userRankingTypes));
173
+		return array('CASE'=>$case, 'IN'=>$db->escapeArray($userRankingTypes));
174 174
 	}
175 175
 
176 176
 	function __construct($accountID) {
177 177
 		$this->db = new SmrMySqlDatabase();
178 178
 		$this->SQL = 'account_id = ' . $this->db->escapeNumber($accountID);
179
-		$this->db->query('SELECT * FROM account WHERE '.$this->SQL.' LIMIT 1');
179
+		$this->db->query('SELECT * FROM account WHERE ' . $this->SQL . ' LIMIT 1');
180 180
 
181 181
 		if ($this->db->nextRecord()) {
182 182
 			$row = $this->db->getRow();
183
-			$this->account_id		= $row['account_id'];
183
+			$this->account_id = $row['account_id'];
184 184
 
185 185
 			$this->login			= $row['login'];
186
-			$this->passwordHash		= $row['password'];
186
+			$this->passwordHash = $row['password'];
187 187
 			$this->email			= $row['email'];
188
-			$this->validated		= $this->db->getBoolean('validated');
188
+			$this->validated = $this->db->getBoolean('validated');
189 189
 
190
-			$this->last_login		= $row['last_login'];
191
-			$this->validation_code 	= $row['validation_code'];
192
-			$this->veteranForced	= $this->db->getBoolean('veteran');
193
-			$this->logging			= $this->db->getBoolean('logging');
190
+			$this->last_login = $row['last_login'];
191
+			$this->validation_code = $row['validation_code'];
192
+			$this->veteranForced = $this->db->getBoolean('veteran');
193
+			$this->logging = $this->db->getBoolean('logging');
194 194
 			$this->offset			= $row['offset'];
195 195
 			$this->images			= $row['images'];
196
-			$this->fontSize			= $row['fontsize'];
196
+			$this->fontSize = $row['fontsize'];
197 197
 
198
-			$this->passwordReset	= $row['password_reset'];
199
-			$this->useAJAX			= $this->db->getBoolean('use_ajax');
200
-			$this->mailBanned		= (int)$row['mail_banned'];
198
+			$this->passwordReset = $row['password_reset'];
199
+			$this->useAJAX = $this->db->getBoolean('use_ajax');
200
+			$this->mailBanned = (int)$row['mail_banned'];
201 201
 			
202
-			$this->friendlyColour 	= $row['friendly_colour'];
203
-			$this->neutralColour 	= $row['neutral_colour'];
204
-			$this->enemyColour 		= $row['enemy_colour'];
202
+			$this->friendlyColour = $row['friendly_colour'];
203
+			$this->neutralColour = $row['neutral_colour'];
204
+			$this->enemyColour = $row['enemy_colour'];
205 205
 
206
-			$this->cssLink			= $row['css_link'];
207
-			$this->defaultCSSEnabled	= $this->db->getBoolean('default_css_enabled');
208
-			$this->centerGalaxyMapOnPlayer	= $this->db->getBoolean('center_galaxy_map_on_player');
206
+			$this->cssLink = $row['css_link'];
207
+			$this->defaultCSSEnabled = $this->db->getBoolean('default_css_enabled');
208
+			$this->centerGalaxyMapOnPlayer = $this->db->getBoolean('center_galaxy_map_on_player');
209 209
 
210 210
 			$this->messageNotifications = $this->db->getObject('message_notifications');
211 211
 			$this->hotkeys = $this->db->getObject('hotkeys');
212
-			foreach(self::DEFAULT_HOTKEYS as $hotkey => $binding) {
213
-				if(!isset($this->hotkeys[$hotkey])) {
212
+			foreach (self::DEFAULT_HOTKEYS as $hotkey => $binding) {
213
+				if (!isset($this->hotkeys[$hotkey])) {
214 214
 					$this->hotkeys[$hotkey] = $binding;
215 215
 				}
216 216
 			}
@@ -219,8 +219,8 @@  discard block
 block discarded – undo
219 219
 				$this->oldAccountIDs[$databaseName] = $row[$oldColumn];
220 220
 			}
221 221
 
222
-			$this->referrerID		= $row['referral_id'];
223
-			$this->maxRankAchieved	= $row['max_rank_achieved'];
222
+			$this->referrerID = $row['referral_id'];
223
+			$this->maxRankAchieved = $row['max_rank_achieved'];
224 224
 
225 225
 			$this->hofName			= $row['hof_name'];
226 226
 			$this->discordId		= $row['discord_id'];
@@ -230,19 +230,19 @@  discard block
 block discarded – undo
230 230
 			$this->timeShort		= $row['time_short'];
231 231
 
232 232
 			$this->template			= $row['template'];
233
-			$this->colourScheme		= $row['colour_scheme'];
233
+			$this->colourScheme = $row['colour_scheme'];
234 234
 
235
-			if(empty($this->hofName))
236
-				$this->hofName=$this->login;
235
+			if (empty($this->hofName))
236
+				$this->hofName = $this->login;
237 237
 		}
238 238
 		else {
239
-			throw new AccountNotFoundException('Account ID '.$accountID.' does not exist!');
239
+			throw new AccountNotFoundException('Account ID ' . $accountID . ' does not exist!');
240 240
 		}
241 241
 	}
242 242
 
243 243
 	public function isDisabled() {
244 244
 		$this->db->query('SELECT * FROM account_is_closed JOIN closing_reason USING(reason_id) ' .
245
-			'WHERE '.$this->SQL.' LIMIT 1');
245
+			'WHERE ' . $this->SQL . ' LIMIT 1');
246 246
 		if ($this->db->nextRecord()) {
247 247
 			// get the expire time
248 248
 			$expireTime = $this->db->getInt('expires');
@@ -264,64 +264,64 @@  discard block
 block discarded – undo
264 264
 	}
265 265
 
266 266
 	function update() {
267
-		$this->db->query('UPDATE account SET email = '.$this->db->escapeString($this->email).
268
-			', validation_code = '.$this->db->escapeString($this->validation_code).
269
-			', validated = '.$this->db->escapeBoolean($this->validated).
270
-			', password = '.$this->db->escapeString($this->passwordHash).
271
-			', images = '.$this->db->escapeString($this->images).
272
-			', password_reset = '.$this->db->escapeString($this->passwordReset).
273
-			', use_ajax='.$this->db->escapeBoolean($this->useAJAX).
274
-			', mail_banned='.$this->db->escapeNumber($this->mailBanned).
275
-			', max_rank_achieved='.$this->db->escapeNumber($this->maxRankAchieved).
276
-			', default_css_enabled='.$this->db->escapeBoolean($this->defaultCSSEnabled).
277
-			', center_galaxy_map_on_player='.$this->db->escapeBoolean($this->centerGalaxyMapOnPlayer).
278
-			', message_notifications='.$this->db->escapeObject($this->messageNotifications).
279
-			', hotkeys='.$this->db->escapeObject($this->hotkeys).
280
-			', last_login = '.$this->db->escapeNumber($this->last_login).
281
-			', logging = '.$this->db->escapeBoolean($this->logging).
282
-			', time_short = ' . $this->db->escapeString($this->timeShort).
283
-			', date_short = ' . $this->db->escapeString($this->dateShort).
284
-			', discord_id = ' . $this->db->escapeString($this->discordId, true, true).
285
-			', irc_nick = ' . $this->db->escapeString($this->ircNick, true, true).
286
-			', hof_name = ' . $this->db->escapeString($this->hofName).
287
-			', colour_scheme = ' . $this->db->escapeString($this->colourScheme).
288
-			', fontsize = ' . $this->db->escapeNumber($this->fontSize).
289
-			', css_link = ' . $this->db->escapeString($this->cssLink,true,true).
290
-			', friendly_colour = ' . $this->db->escapeString($this->friendlyColour, true, true).
291
-			', neutral_colour = ' . $this->db->escapeString($this->neutralColour, true, true).
292
-			', enemy_colour = ' . $this->db->escapeString($this->enemyColour, true, true).
293
-			' WHERE '.$this->SQL.' LIMIT 1');
267
+		$this->db->query('UPDATE account SET email = ' . $this->db->escapeString($this->email) .
268
+			', validation_code = ' . $this->db->escapeString($this->validation_code) .
269
+			', validated = ' . $this->db->escapeBoolean($this->validated) .
270
+			', password = ' . $this->db->escapeString($this->passwordHash) .
271
+			', images = ' . $this->db->escapeString($this->images) .
272
+			', password_reset = ' . $this->db->escapeString($this->passwordReset) .
273
+			', use_ajax=' . $this->db->escapeBoolean($this->useAJAX) .
274
+			', mail_banned=' . $this->db->escapeNumber($this->mailBanned) .
275
+			', max_rank_achieved=' . $this->db->escapeNumber($this->maxRankAchieved) .
276
+			', default_css_enabled=' . $this->db->escapeBoolean($this->defaultCSSEnabled) .
277
+			', center_galaxy_map_on_player=' . $this->db->escapeBoolean($this->centerGalaxyMapOnPlayer) .
278
+			', message_notifications=' . $this->db->escapeObject($this->messageNotifications) .
279
+			', hotkeys=' . $this->db->escapeObject($this->hotkeys) .
280
+			', last_login = ' . $this->db->escapeNumber($this->last_login) .
281
+			', logging = ' . $this->db->escapeBoolean($this->logging) .
282
+			', time_short = ' . $this->db->escapeString($this->timeShort) .
283
+			', date_short = ' . $this->db->escapeString($this->dateShort) .
284
+			', discord_id = ' . $this->db->escapeString($this->discordId, true, true) .
285
+			', irc_nick = ' . $this->db->escapeString($this->ircNick, true, true) .
286
+			', hof_name = ' . $this->db->escapeString($this->hofName) .
287
+			', colour_scheme = ' . $this->db->escapeString($this->colourScheme) .
288
+			', fontsize = ' . $this->db->escapeNumber($this->fontSize) .
289
+			', css_link = ' . $this->db->escapeString($this->cssLink, true, true) .
290
+			', friendly_colour = ' . $this->db->escapeString($this->friendlyColour, true, true) .
291
+			', neutral_colour = ' . $this->db->escapeString($this->neutralColour, true, true) .
292
+			', enemy_colour = ' . $this->db->escapeString($this->enemyColour, true, true) .
293
+			' WHERE ' . $this->SQL . ' LIMIT 1');
294 294
 		$this->hasChanged = false;
295 295
 	}
296 296
 
297 297
 	function updateIP() {
298 298
 		$curr_ip = getIpAddress();
299
-		$this->log(LOG_TYPE_LOGIN, 'logged in from '.$curr_ip);
299
+		$this->log(LOG_TYPE_LOGIN, 'logged in from ' . $curr_ip);
300 300
 
301 301
 		// more than 50 elements in it?
302 302
 
303
-		$this->db->query('SELECT time,ip FROM account_has_ip WHERE '.$this->SQL.' ORDER BY time ASC');
303
+		$this->db->query('SELECT time,ip FROM account_has_ip WHERE ' . $this->SQL . ' ORDER BY time ASC');
304 304
 		if ($this->db->getNumRows() > 50 && $this->db->nextRecord()) {
305 305
 			$delete_time = $this->db->getField('time');
306 306
 			$delete_ip = $this->db->getField('ip');
307 307
 
308 308
 			$this->db->query('DELETE FROM account_has_ip
309
-				WHERE '.$this->SQL.' AND
310
-				time = '.$this->db->escapeNumber($delete_time).' AND
309
+				WHERE '.$this->SQL . ' AND
310
+				time = '.$this->db->escapeNumber($delete_time) . ' AND
311 311
 				ip = '.$this->db->escapeString($delete_ip));
312 312
 		}
313
-		list($fi,$se,$th,$fo) = preg_split('/[.\s,]/', $curr_ip, 4);
313
+		list($fi, $se, $th, $fo) = preg_split('/[.\s,]/', $curr_ip, 4);
314 314
 		if ($curr_ip != 'unknown' && $curr_ip != 'unknown...' && $curr_ip != 'unknown, unknown') {
315
-			$curr_ip = $fi.'.'.$se.'.'.$th.'.'.$fo;
315
+			$curr_ip = $fi . '.' . $se . '.' . $th . '.' . $fo;
316 316
 			$host = gethostbyaddr($curr_ip);
317 317
 		} else $host = 'unknown';
318 318
 
319 319
 		// save...first make sure there isn't one for these keys (someone could double click and get error)
320
-		$this->db->query('REPLACE INTO account_has_ip (account_id, time, ip, host) VALUES ('.$this->db->escapeNumber($this->account_id).', '.$this->db->escapeNumber(TIME).', '.$this->db->escapeString($curr_ip).', '.$this->db->escapeString($host).')');
320
+		$this->db->query('REPLACE INTO account_has_ip (account_id, time, ip, host) VALUES (' . $this->db->escapeNumber($this->account_id) . ', ' . $this->db->escapeNumber(TIME) . ', ' . $this->db->escapeString($curr_ip) . ', ' . $this->db->escapeString($host) . ')');
321 321
 	}
322 322
 
323 323
 	public function updateLastLogin() {
324
-		if($this->last_login == TIME)
324
+		if ($this->last_login == TIME)
325 325
 			return;
326 326
 		$this->last_login = TIME;
327 327
 		$this->hasChanged = true;
@@ -333,9 +333,9 @@  discard block
 block discarded – undo
333 333
 	}
334 334
 
335 335
 	public function setLoggingEnabled($bool) {
336
-		if($this->logging==$bool)
336
+		if ($this->logging == $bool)
337 337
 			return;
338
-		$this->logging=$bool;
338
+		$this->logging = $bool;
339 339
 		$this->hasChanged = true;
340 340
 		$this->update();
341 341
 	}
@@ -355,26 +355,26 @@  discard block
 block discarded – undo
355 355
 	}
356 356
 
357 357
 	public function isNPC() {
358
-		if(!isset($this->npc)) {
359
-			$this->db->query('SELECT login FROM npc_logins WHERE login = '.$this->db->escapeString($this->getLogin()).' LIMIT 1;');
358
+		if (!isset($this->npc)) {
359
+			$this->db->query('SELECT login FROM npc_logins WHERE login = ' . $this->db->escapeString($this->getLogin()) . ' LIMIT 1;');
360 360
 			$this->npc = $this->db->nextRecord();
361 361
 		}
362 362
 		return $this->npc;
363 363
 	}
364 364
 
365 365
 	protected function getHOFData() {
366
-		if(!isset($this->HOF)) {
366
+		if (!isset($this->HOF)) {
367 367
 			//Get Player HOF
368 368
 			$this->db->query('SELECT type,sum(amount) as amount FROM player_hof WHERE ' . $this->SQL . ' AND game_id IN (SELECT game_id FROM game WHERE ignore_stats = \'FALSE\') GROUP BY type');
369 369
 			$this->HOF = array();
370
-			while($this->db->nextRecord()) {
371
-				$hof =& $this->HOF;
372
-				$typeList = explode(':',$this->db->getField('type'));
373
-				foreach($typeList as $type) {
374
-					if(!isset($hof[$type])) {
370
+			while ($this->db->nextRecord()) {
371
+				$hof = & $this->HOF;
372
+				$typeList = explode(':', $this->db->getField('type'));
373
+				foreach ($typeList as $type) {
374
+					if (!isset($hof[$type])) {
375 375
 						$hof[$type] = array();
376 376
 					}
377
-					$hof =& $hof[$type];
377
+					$hof = & $hof[$type];
378 378
 				}
379 379
 				$hof = $this->db->getField('amount');
380 380
 			}
@@ -383,11 +383,11 @@  discard block
 block discarded – undo
383 383
 
384 384
 	public function getHOF(array $typeList = null) {
385 385
 		$this->getHOFData();
386
-		if($typeList==null)
386
+		if ($typeList == null)
387 387
 			return $this->HOF;
388
-		$hof=$this->HOF;
389
-		foreach($typeList as $type) {
390
-			if(!isset($hof[$type]))
388
+		$hof = $this->HOF;
389
+		foreach ($typeList as $type) {
390
+			if (!isset($hof[$type]))
391 391
 				return 0;
392 392
 			$hof = $hof[$type];
393 393
 		}
@@ -396,58 +396,58 @@  discard block
 block discarded – undo
396 396
 
397 397
 	function getRankName() {
398 398
 		$rankings = Globals::getUserRanking();
399
-		if(isset($rankings[$this->getRank()]))
399
+		if (isset($rankings[$this->getRank()]))
400 400
 			return $rankings[$this->getRank()];
401 401
 		else
402 402
 			return end($rankings);
403 403
 	}
404 404
 
405 405
 	public function getScore() {
406
-		if(!isset($this->score)) {
407
-			$score=0;
408
-			foreach($this->getIndividualScores() as $each) {
409
-				$score+=$each['Score'];
406
+		if (!isset($this->score)) {
407
+			$score = 0;
408
+			foreach ($this->getIndividualScores() as $each) {
409
+				$score += $each['Score'];
410 410
 			}
411
-			$this->score=round($score);
411
+			$this->score = round($score);
412 412
 		}
413 413
 		return $this->score;
414 414
 	}
415 415
 
416 416
 	public function &getIndividualScores(SmrPlayer $player = null) {
417
-		$gameID=0;
418
-		if($player!=null)
417
+		$gameID = 0;
418
+		if ($player != null)
419 419
 			$gameID = $player->getGameID();
420
-		if(!isset($this->individualScores[$gameID])) {
420
+		if (!isset($this->individualScores[$gameID])) {
421 421
 			$this->individualScores[$gameID] = array();
422
-			foreach(self::USER_RANKINGS_SCORE as $statScore) {
423
-				if($player==null)
422
+			foreach (self::USER_RANKINGS_SCORE as $statScore) {
423
+				if ($player == null)
424 424
 					$stat = $this->getHOF($statScore[0]);
425 425
 				else
426 426
 					$stat = $player->getHOF($statScore[0]);
427
-				$this->individualScores[$gameID][]=array('Stat'=>$statScore[0],'Score'=>pow($stat*$statScore[1],self::USER_RANKINGS_EACH_STAT_POW)*$statScore[2]);
427
+				$this->individualScores[$gameID][] = array('Stat'=>$statScore[0], 'Score'=>pow($stat * $statScore[1], self::USER_RANKINGS_EACH_STAT_POW) * $statScore[2]);
428 428
 			}
429 429
 		}
430 430
 		return $this->individualScores[$gameID];
431 431
 	}
432 432
 
433 433
 	public function getRank() {
434
-		$rank = ceil(pow($this->getScore(),self::USER_RANKINGS_TOTAL_SCORE_POW)/self::USER_RANKINGS_RANK_BOUNDARY);
435
-		if($rank<1)
436
-			$rank=1;
437
-		if($rank > $this->maxRankAchieved)
434
+		$rank = ceil(pow($this->getScore(), self::USER_RANKINGS_TOTAL_SCORE_POW) / self::USER_RANKINGS_RANK_BOUNDARY);
435
+		if ($rank < 1)
436
+			$rank = 1;
437
+		if ($rank > $this->maxRankAchieved)
438 438
 			$this->updateMaxRankAchieved($rank);
439 439
 		return $rank;
440 440
 	}
441 441
 
442 442
 	protected function updateMaxRankAchieved($rank) {
443
-		if($rank <= $this->maxRankAchieved)
443
+		if ($rank <= $this->maxRankAchieved)
444 444
 			throw new Exception('Trying to set max rank achieved to a lower value: ' . $rank);
445 445
 		$delta = $rank - $this->maxRankAchieved;
446
-		if($this->hasReferrer()) {
446
+		if ($this->hasReferrer()) {
447 447
 			$this->getReferrer()->increaseSmrRewardCredits($delta * CREDITS_PER_DOLLAR);
448 448
 		}
449
-		$this->maxRankAchieved+=$delta;
450
-		$this->hasChanged=true;
449
+		$this->maxRankAchieved += $delta;
450
+		$this->hasChanged = true;
451 451
 		$this->update();
452 452
 	}
453 453
 
@@ -456,7 +456,7 @@  discard block
 block discarded – undo
456 456
 	}
457 457
 
458 458
 	public function hasReferrer() {
459
-		return $this->referrerID>0;
459
+		return $this->referrerID > 0;
460 460
 	}
461 461
 
462 462
 	public function &getReferrer() {
@@ -467,15 +467,15 @@  discard block
 block discarded – undo
467 467
 		if ($this->isLoggingEnabled()) {
468 468
 			$this->db->query('INSERT INTO account_has_logs ' .
469 469
 				'(account_id, microtime, log_type_id, message, sector_id) ' .
470
-				'VALUES('.$this->db->escapeNumber($this->account_id).', '. $this->db->escapeMicrotime(MICRO_TIME) . ', '.$this->db->escapeNumber($log_type_id).', ' . $this->db->escapeString($msg) . ', '.$this->db->escapeNumber($sector_id).')');
470
+				'VALUES(' . $this->db->escapeNumber($this->account_id) . ', ' . $this->db->escapeMicrotime(MICRO_TIME) . ', ' . $this->db->escapeNumber($log_type_id) . ', ' . $this->db->escapeString($msg) . ', ' . $this->db->escapeNumber($sector_id) . ')');
471 471
 		}
472 472
 	}
473 473
 
474 474
 	protected function getSmrCreditsData() {
475
-		if(!isset($this->credits)||!isset($this->rewardCredits)) {
475
+		if (!isset($this->credits) || !isset($this->rewardCredits)) {
476 476
 			$this->credits = 0;
477 477
 			$this->rewardCredits = 0;
478
-			$this->db->query('SELECT * FROM account_has_credits WHERE '.$this->SQL.' LIMIT 1');
478
+			$this->db->query('SELECT * FROM account_has_credits WHERE ' . $this->SQL . ' LIMIT 1');
479 479
 			if ($this->db->nextRecord()) {
480 480
 				$this->credits = $this->db->getInt('credits_left');
481 481
 				$this->rewardCredits = $this->db->getInt('reward_credits');
@@ -488,26 +488,26 @@  discard block
 block discarded – undo
488 488
 	}
489 489
 
490 490
 	public function decreaseTotalSmrCredits($totalCredits) {
491
-		if($totalCredits==0)
491
+		if ($totalCredits == 0)
492 492
 			return;
493
-		if($totalCredits<0)
493
+		if ($totalCredits < 0)
494 494
 			throw new Exception('You cannot use negative total credits');
495
-		if($totalCredits>$this->getTotalSmrCredits())
495
+		if ($totalCredits > $this->getTotalSmrCredits())
496 496
 			throw new Exception('You do not have that many credits in total to use');
497 497
 
498
-		$rewardCredits=$this->rewardCredits;
499
-		$credits=$this->credits;
500
-		$rewardCredits-=$totalCredits;
501
-		if($rewardCredits<0) {
502
-			$credits+=$rewardCredits;
503
-			$rewardCredits=0;
498
+		$rewardCredits = $this->rewardCredits;
499
+		$credits = $this->credits;
500
+		$rewardCredits -= $totalCredits;
501
+		if ($rewardCredits < 0) {
502
+			$credits += $rewardCredits;
503
+			$rewardCredits = 0;
504 504
 		}
505
-		if($this->credits==0 && $this->rewardCredits==0)
506
-			$this->db->query('REPLACE INTO account_has_credits (account_id, credits_left, reward_credits) VALUES('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($credits).','.$this->db->escapeNumber($rewardCredits).')');
505
+		if ($this->credits == 0 && $this->rewardCredits == 0)
506
+			$this->db->query('REPLACE INTO account_has_credits (account_id, credits_left, reward_credits) VALUES(' . $this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeNumber($credits) . ',' . $this->db->escapeNumber($rewardCredits) . ')');
507 507
 		else
508
-			$this->db->query('UPDATE account_has_credits SET credits_left='.$this->db->escapeNumber($credits).', reward_credits='.$this->db->escapeNumber($rewardCredits).' WHERE '.$this->SQL.' LIMIT 1');
509
-		$this->credits=$credits;
510
-		$this->rewardCredits=$rewardCredits;
508
+			$this->db->query('UPDATE account_has_credits SET credits_left=' . $this->db->escapeNumber($credits) . ', reward_credits=' . $this->db->escapeNumber($rewardCredits) . ' WHERE ' . $this->SQL . ' LIMIT 1');
509
+		$this->credits = $credits;
510
+		$this->rewardCredits = $rewardCredits;
511 511
 	}
512 512
 
513 513
 	public function getSmrCredits() {
@@ -521,49 +521,49 @@  discard block
 block discarded – undo
521 521
 	}
522 522
 
523 523
 	public function setSmrCredits($credits) {
524
-		if($this->getSmrCredits()==$credits)
524
+		if ($this->getSmrCredits() == $credits)
525 525
 			return;
526
-		if($this->credits==0 && $this->rewardCredits==0)
527
-			$this->db->query('REPLACE INTO account_has_credits (account_id, credits_left) VALUES('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($credits).')');
526
+		if ($this->credits == 0 && $this->rewardCredits == 0)
527
+			$this->db->query('REPLACE INTO account_has_credits (account_id, credits_left) VALUES(' . $this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeNumber($credits) . ')');
528 528
 		else
529
-			$this->db->query('UPDATE account_has_credits SET credits_left='.$this->db->escapeNumber($credits).' WHERE '.$this->SQL.' LIMIT 1');
530
-		$this->credits=$credits;
529
+			$this->db->query('UPDATE account_has_credits SET credits_left=' . $this->db->escapeNumber($credits) . ' WHERE ' . $this->SQL . ' LIMIT 1');
530
+		$this->credits = $credits;
531 531
 	}
532 532
 
533 533
 	public function increaseSmrCredits($credits) {
534
-		if($credits==0)
534
+		if ($credits == 0)
535 535
 			return;
536
-		if($credits<0)
536
+		if ($credits < 0)
537 537
 			throw new Exception('You cannot gain negative credits');
538
-		$this->setSmrCredits($this->getSmrCredits()+$credits);
538
+		$this->setSmrCredits($this->getSmrCredits() + $credits);
539 539
 	}
540 540
 
541 541
 	public function decreaseSmrCredits($credits) {
542
-		if($credits==0)
542
+		if ($credits == 0)
543 543
 			return;
544
-		if($credits<0)
544
+		if ($credits < 0)
545 545
 			throw new Exception('You cannot use negative credits');
546
-		if($credits>$this->getSmrCredits())
546
+		if ($credits > $this->getSmrCredits())
547 547
 			throw new Exception('You cannot use more credits than you have');
548
-		$this->setSmrCredits($this->getSmrCredits()-$credits);
548
+		$this->setSmrCredits($this->getSmrCredits() - $credits);
549 549
 	}
550 550
 
551 551
 	public function setSmrRewardCredits($credits) {
552
-		if($this->getSmrRewardCredits()==$credits)
552
+		if ($this->getSmrRewardCredits() == $credits)
553 553
 			return;
554
-		if($this->credits==0 && $this->rewardCredits==0)
555
-			$this->db->query('REPLACE INTO account_has_credits (account_id, reward_credits) VALUES('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($credits).')');
554
+		if ($this->credits == 0 && $this->rewardCredits == 0)
555
+			$this->db->query('REPLACE INTO account_has_credits (account_id, reward_credits) VALUES(' . $this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeNumber($credits) . ')');
556 556
 		else
557
-			$this->db->query('UPDATE account_has_credits SET reward_credits='.$this->db->escapeNumber($credits).' WHERE '.$this->SQL.' LIMIT 1');
558
-		$this->rewardCredits=$credits;
557
+			$this->db->query('UPDATE account_has_credits SET reward_credits=' . $this->db->escapeNumber($credits) . ' WHERE ' . $this->SQL . ' LIMIT 1');
558
+		$this->rewardCredits = $credits;
559 559
 	}
560 560
 
561 561
 	public function increaseSmrRewardCredits($credits) {
562
-		if($credits==0)
562
+		if ($credits == 0)
563 563
 			return;
564
-		if($credits<0)
564
+		if ($credits < 0)
565 565
 			throw new Exception('You cannot gain negative reward credits');
566
-		$this->setSmrRewardCredits($this->getSmrRewardCredits()+$credits);
566
+		$this->setSmrRewardCredits($this->getSmrRewardCredits() + $credits);
567 567
 	}
568 568
 
569 569
 	public function sendMessageToBox($boxTypeID, $message) {
@@ -571,7 +571,7 @@  discard block
 block discarded – undo
571 571
 		self::doMessageSendingToBox($this->getAccountID(), $boxTypeID, $message);
572 572
 	}
573 573
 
574
-	public static function doMessageSendingToBox($senderID, $boxTypeID, $message, $gameID=0) {
574
+	public static function doMessageSendingToBox($senderID, $boxTypeID, $message, $gameID = 0) {
575 575
 		$db = new SmrMySqlDatabase();
576 576
 		// send him the message
577 577
 		$db->query('INSERT INTO message_boxes
@@ -594,13 +594,13 @@  discard block
 block discarded – undo
594 594
 	}
595 595
 
596 596
 	public function getOldAccountID($dbName) {
597
-		return isset($this->oldAccountIDs[$dbName])?$this->oldAccountIDs[$dbName]:0;
597
+		return isset($this->oldAccountIDs[$dbName]) ? $this->oldAccountIDs[$dbName] : 0;
598 598
 	}
599 599
 
600
-	public function hasOldAccountID($dbName=false) {
601
-		if($dbName===false)
602
-			return count($this->getOldAccountIDs())!=0;
603
-		return $this->getOldAccountID($dbName)!=0;
600
+	public function hasOldAccountID($dbName = false) {
601
+		if ($dbName === false)
602
+			return count($this->getOldAccountIDs()) != 0;
603
+		return $this->getOldAccountID($dbName) != 0;
604 604
 	}
605 605
 
606 606
 	public function getLogin() {
@@ -612,7 +612,7 @@  discard block
 block discarded – undo
612 612
 	}
613 613
 
614 614
 	public function setEmail($email) {
615
-		if($this->email==$email) {
615
+		if ($this->email == $email) {
616 616
 			return;
617 617
 		}
618 618
 		$this->email = $email;
@@ -629,14 +629,14 @@  discard block
 block discarded – undo
629 629
 
630 630
 		// check if the host got a MX or at least an A entry
631 631
 		if (!checkdnsrr($host, 'MX') && !checkdnsrr($host, 'A')) {
632
-			create_error('This is not a valid email address! The domain '.$host.' does not exist.');
632
+			create_error('This is not a valid email address! The domain ' . $host . ' does not exist.');
633 633
 		}
634 634
 
635 635
 		if (strstr($email, ' ')) {
636 636
 			create_error('The email is invalid! It cannot contain any spaces.');
637 637
 		}
638 638
 
639
-		$this->db->query('SELECT 1 FROM account WHERE email = '.$this->db->escapeString($email).' and account_id != ' . $this->db->escapeNumber($this->getAccountID()) . ' LIMIT 1');
639
+		$this->db->query('SELECT 1 FROM account WHERE email = ' . $this->db->escapeString($email) . ' and account_id != ' . $this->db->escapeNumber($this->getAccountID()) . ' LIMIT 1');
640 640
 		if ($this->db->getNumRows() > 0) {
641 641
 			create_error('This email address is already registered.');
642 642
 		}
@@ -647,12 +647,12 @@  discard block
 block discarded – undo
647 647
 
648 648
 		// remember when we sent validation code
649 649
 		$this->db->query('REPLACE INTO notification (notification_type, account_id, time)
650
-				VALUES(\'validation_code\', '.$this->db->escapeNumber($this->getAccountID()).', ' . $this->db->escapeNumber(TIME) . ')');
650
+				VALUES(\'validation_code\', '.$this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeNumber(TIME) . ')');
651 651
 
652 652
 		$emailMessage =
653
-			'You changed your email address registered with SMR and need to revalidate now!'.EOL.EOL.
654
-			'   Your new validation code is: '.$this->getValidationCode().EOL.EOL.
655
-			'The Space Merchant Realms server is on the web at '.URL;
653
+			'You changed your email address registered with SMR and need to revalidate now!' . EOL . EOL .
654
+			'   Your new validation code is: ' . $this->getValidationCode() . EOL . EOL .
655
+			'The Space Merchant Realms server is on the web at ' . URL;
656 656
 
657 657
 		$mail = setupMailer();
658 658
 		$mail->Subject = 'Your validation code!';
@@ -678,7 +678,7 @@  discard block
 block discarded – undo
678 678
 	}
679 679
 
680 680
 	public function setFontSize($size) {
681
-		if($this->fontSize==$size)
681
+		if ($this->fontSize == $size)
682 682
 			return;
683 683
 		$this->fontSize = $size;
684 684
 		$this->hasChanged = true;
@@ -692,7 +692,7 @@  discard block
 block discarded – undo
692 692
 
693 693
 	// sets the extra CSS file linked in preferences
694 694
 	public function setCssLink($link) {
695
-		if($this->cssLink==$link)
695
+		if ($this->cssLink == $link)
696 696
 			return;
697 697
 		$this->cssLink = $link;
698 698
 		$this->hasChanged = true;
@@ -704,11 +704,11 @@  discard block
 block discarded – undo
704 704
 	}
705 705
 
706 706
 	public function setTemplate($template) {
707
-		if($this->template==$template)
707
+		if ($this->template == $template)
708 708
 			return;
709
-		if(!in_array($template,array_keys(Globals::getAvailableTemplates())))
710
-			throw new Exception('Template not allowed: '.$template);
711
-		$this->db->query('UPDATE account SET template = ' . $this->db->escapeString($template) . ' WHERE '.$this->SQL.' LIMIT 1');
709
+		if (!in_array($template, array_keys(Globals::getAvailableTemplates())))
710
+			throw new Exception('Template not allowed: ' . $template);
711
+		$this->db->query('UPDATE account SET template = ' . $this->db->escapeString($template) . ' WHERE ' . $this->SQL . ' LIMIT 1');
712 712
 		$this->template = $template;
713 713
 		$colourSchemes = Globals::getAvailableColourSchemes($template);
714 714
 		$this->setColourScheme($colourSchemes[0]);
@@ -719,10 +719,10 @@  discard block
 block discarded – undo
719 719
 	}
720 720
 
721 721
 	public function setColourScheme($colourScheme) {
722
-		if($this->colourScheme==$colourScheme)
722
+		if ($this->colourScheme == $colourScheme)
723 723
 			return;
724
-		if(!in_array($colourScheme,array_keys(Globals::getAvailableColourSchemes($this->getTemplate()))))
725
-			throw new Exception('Colour scheme not allowed: '.$colourScheme);
724
+		if (!in_array($colourScheme, array_keys(Globals::getAvailableColourSchemes($this->getTemplate()))))
725
+			throw new Exception('Colour scheme not allowed: ' . $colourScheme);
726 726
 		$this->colourScheme = $colourScheme;
727 727
 		$this->hasChanged = true;
728 728
 		$this->update();
@@ -738,7 +738,7 @@  discard block
 block discarded – undo
738 738
 		return CSS_COLOUR_URLS[$this->getTemplate()][$this->getColourScheme()];
739 739
 	}
740 740
 
741
-	public function getHofName($linked=false) {
741
+	public function getHofName($linked = false) {
742 742
 		if ($linked) {
743 743
 			return '<a href="' . $this->getPersonalHofHREF() . '">' . $this->hofName . '</a>';
744 744
 		} else {
@@ -747,7 +747,7 @@  discard block
 block discarded – undo
747 747
 	}
748 748
 
749 749
 	public function setHofName($name) {
750
-		if($this->hofName==$name)
750
+		if ($this->hofName == $name)
751 751
 			return;
752 752
 		$this->hofName = $name;
753 753
 		$this->hasChanged = true;
@@ -759,7 +759,7 @@  discard block
 block discarded – undo
759 759
 	}
760 760
 
761 761
 	public function setIrcNick($nick) {
762
-		if($this->ircNick==$nick)
762
+		if ($this->ircNick == $nick)
763 763
 			return;
764 764
 		$this->ircNick = $nick;
765 765
 		$this->hasChanged = true;
@@ -780,7 +780,7 @@  discard block
 block discarded – undo
780 780
 	}
781 781
 
782 782
 	public function getReferralLink() {
783
-		return URL . '/login_create.php?ref='.$this->getAccountID();
783
+		return URL . '/login_create.php?ref=' . $this->getAccountID();
784 784
 	}
785 785
 
786 786
 	public function getShortDateFormat() {
@@ -788,7 +788,7 @@  discard block
 block discarded – undo
788 788
 	}
789 789
 
790 790
 	public function setShortDateFormat($format) {
791
-		if($this->dateShort==$format)
791
+		if ($this->dateShort == $format)
792 792
 			return;
793 793
 		$this->dateShort = $format;
794 794
 		$this->hasChanged = true;
@@ -800,7 +800,7 @@  discard block
 block discarded – undo
800 800
 	}
801 801
 
802 802
 	public function setShortTimeFormat($format) {
803
-		if($this->timeShort==$format)
803
+		if ($this->timeShort == $format)
804 804
 			return;
805 805
 		$this->timeShort = $format;
806 806
 		$this->hasChanged = true;
@@ -812,15 +812,15 @@  discard block
 block discarded – undo
812 812
 	}
813 813
 
814 814
 	protected function setValidationCode($code) {
815
-		if($this->validation_code == $code)
815
+		if ($this->validation_code == $code)
816 816
 			return;
817
-		$this->validation_code=$code;
818
-		$this->hasChanged=true;
817
+		$this->validation_code = $code;
818
+		$this->hasChanged = true;
819 819
 		$this->update();
820 820
 	}
821 821
 
822 822
 	public function setValidated($bool) {
823
-		if($this->validated == $bool)
823
+		if ($this->validated == $bool)
824 824
 			return;
825 825
 		$this->validated = $bool;
826 826
 		$this->hasChanged = true;
@@ -832,7 +832,7 @@  discard block
 block discarded – undo
832 832
 	}
833 833
 
834 834
 	public function isLoggedIn() {
835
-		$this->db->query('SELECT 1 FROM active_session WHERE account_id = '.$this->db->escapeNumber($this->getAccountID()).' LIMIT 1');
835
+		$this->db->query('SELECT 1 FROM active_session WHERE account_id = ' . $this->db->escapeNumber($this->getAccountID()) . ' LIMIT 1');
836 836
 		return $this->db->nextRecord();
837 837
 	}
838 838
 
@@ -873,15 +873,15 @@  discard block
 block discarded – undo
873 873
 		$this->update();
874 874
 	}
875 875
 
876
-	public function addAuthMethod($loginType,$authKey) {
877
-		$this->db->query('SELECT account_id FROM account_auth WHERE login_type='.$this->db->escapeString($loginType).' AND auth_key = '.$this->db->escapeString($authKey).';');
878
-		if($this->db->nextRecord()) {
879
-			if($this->db->getInt('account_id')!=$this->getAccountID()) {
876
+	public function addAuthMethod($loginType, $authKey) {
877
+		$this->db->query('SELECT account_id FROM account_auth WHERE login_type=' . $this->db->escapeString($loginType) . ' AND auth_key = ' . $this->db->escapeString($authKey) . ';');
878
+		if ($this->db->nextRecord()) {
879
+			if ($this->db->getInt('account_id') != $this->getAccountID()) {
880 880
 				throw new Exception('Another account already uses this form of auth.');
881 881
 			}
882 882
 			return true;
883 883
 		}
884
-		$this->db->query('INSERT INTO account_auth values ('.$this->db->escapeNumber($this->getAccountID()).','.$this->db->escapeString($loginType).','.$this->db->escapeString($authKey).');');
884
+		$this->db->query('INSERT INTO account_auth values (' . $this->db->escapeNumber($this->getAccountID()) . ',' . $this->db->escapeString($loginType) . ',' . $this->db->escapeString($authKey) . ');');
885 885
 		return true;
886 886
 	}
887 887
 
@@ -894,10 +894,10 @@  discard block
 block discarded – undo
894 894
 	}
895 895
 
896 896
 	protected function setPasswordReset($passwordReset) {
897
-		if($this->passwordReset == $passwordReset)
897
+		if ($this->passwordReset == $passwordReset)
898 898
 			return;
899
-		$this->passwordReset=$passwordReset;
900
-		$this->hasChanged=true;
899
+		$this->passwordReset = $passwordReset;
900
+		$this->hasChanged = true;
901 901
 		$this->update();
902 902
 	}
903 903
 
@@ -906,7 +906,7 @@  discard block
 block discarded – undo
906 906
 	}
907 907
 
908 908
 	public function setDisplayShipImages($yesNo) {
909
-		if($this->images == $yesNo)
909
+		if ($this->images == $yesNo)
910 910
 			return;
911 911
 		$this->images = $yesNo;
912 912
 		$this->hasChanged = true;
@@ -918,10 +918,10 @@  discard block
 block discarded – undo
918 918
 	}
919 919
 
920 920
 	public function setUseAJAX($bool) {
921
-		if($this->useAJAX == $bool)
921
+		if ($this->useAJAX == $bool)
922 922
 			return;
923
-		$this->useAJAX=$bool;
924
-		$this->hasChanged=true;
923
+		$this->useAJAX = $bool;
924
+		$this->hasChanged = true;
925 925
 		$this->update();
926 926
 	}
927 927
 
@@ -930,16 +930,16 @@  discard block
 block discarded – undo
930 930
 	}
931 931
 
932 932
 	public function setDefaultCSSEnabled($bool) {
933
-		if($this->defaultCSSEnabled == $bool)
933
+		if ($this->defaultCSSEnabled == $bool)
934 934
 			return;
935
-		$this->defaultCSSEnabled=$bool;
936
-		$this->hasChanged=true;
935
+		$this->defaultCSSEnabled = $bool;
936
+		$this->hasChanged = true;
937 937
 		$this->update();
938 938
 	}
939 939
 
940 940
 	public function getHotkeys($hotkeyType = false) {
941
-		if($hotkeyType!==false) {
942
-			if(isset($this->hotkeys[$hotkeyType])) {
941
+		if ($hotkeyType !== false) {
942
+			if (isset($this->hotkeys[$hotkeyType])) {
943 943
 				return $this->hotkeys[$hotkeyType];
944 944
 			}
945 945
 			else {
@@ -949,42 +949,42 @@  discard block
 block discarded – undo
949 949
 		return $this->hotkeys;
950 950
 	}
951 951
 
952
-	public function setHotkey($hotkeyType,$binding) {
953
-		if($this->getHotkeys($hotkeyType) == $binding)
952
+	public function setHotkey($hotkeyType, $binding) {
953
+		if ($this->getHotkeys($hotkeyType) == $binding)
954 954
 			return;
955 955
 		$this->hotkeys[$hotkeyType] = $binding;
956
-		$this->hasChanged=true;
956
+		$this->hasChanged = true;
957 957
 		$this->update();
958 958
 	}
959 959
 
960 960
 	public function isReceivingMessageNotifications($messageTypeID) {
961
-		return isset($this->messageNotifications[$messageTypeID])?$this->messageNotifications[$messageTypeID]>0:false;
961
+		return isset($this->messageNotifications[$messageTypeID]) ? $this->messageNotifications[$messageTypeID] > 0 : false;
962 962
 	}
963 963
 
964 964
 	public function getMessageNotifications($messageTypeID) {
965
-		return isset($this->messageNotifications[$messageTypeID])?$this->messageNotifications[$messageTypeID]:0;
965
+		return isset($this->messageNotifications[$messageTypeID]) ? $this->messageNotifications[$messageTypeID] : 0;
966 966
 	}
967 967
 
968
-	public function setMessageNotifications($messageTypeID,$num) {
969
-		if($this->getMessageNotifications($messageTypeID) == $num)
968
+	public function setMessageNotifications($messageTypeID, $num) {
969
+		if ($this->getMessageNotifications($messageTypeID) == $num)
970 970
 			return;
971
-		$this->messageNotifications[$messageTypeID]=$num;
972
-		$this->hasChanged=true;
971
+		$this->messageNotifications[$messageTypeID] = $num;
972
+		$this->hasChanged = true;
973 973
 		$this->update();
974 974
 	}
975 975
 
976
-	public function increaseMessageNotifications($messageTypeID,$num) {
977
-		if($num==0)
976
+	public function increaseMessageNotifications($messageTypeID, $num) {
977
+		if ($num == 0)
978 978
 			return;
979
-		if($num<0)
979
+		if ($num < 0)
980 980
 			throw new Exception('You cannot increase by a negative amount');
981 981
 		$this->setMessageNotifications($messageTypeID, $this->getMessageNotifications($messageTypeID) + $num);
982 982
 	}
983 983
 
984
-	public function decreaseMessageNotifications($messageTypeID,$num) {
985
-		if($num==0)
984
+	public function decreaseMessageNotifications($messageTypeID, $num) {
985
+		if ($num == 0)
986 986
 			return;
987
-		if($num<0)
987
+		if ($num < 0)
988 988
 			throw new Exception('You cannot decrease by a negative amount');
989 989
 		$this->setMessageNotifications($messageTypeID, $this->getMessageNotifications($messageTypeID) - $num);
990 990
 	}
@@ -994,10 +994,10 @@  discard block
 block discarded – undo
994 994
 	}
995 995
 
996 996
 	public function setCenterGalaxyMapOnPlayer($bool) {
997
-		if($this->centerGalaxyMapOnPlayer == $bool)
997
+		if ($this->centerGalaxyMapOnPlayer == $bool)
998 998
 			return;
999
-		$this->centerGalaxyMapOnPlayer=$bool;
1000
-		$this->hasChanged=true;
999
+		$this->centerGalaxyMapOnPlayer = $bool;
1000
+		$this->hasChanged = true;
1001 1001
 		$this->update();
1002 1002
 	}
1003 1003
 
@@ -1006,26 +1006,26 @@  discard block
 block discarded – undo
1006 1006
 	}
1007 1007
 
1008 1008
 	public function isMailBanned() {
1009
-		return $this->mailBanned>TIME;
1009
+		return $this->mailBanned > TIME;
1010 1010
 	}
1011 1011
 
1012 1012
 	public function setMailBanned($time) {
1013
-		if($this->mailBanned == $time)
1013
+		if ($this->mailBanned == $time)
1014 1014
 			return;
1015
-		$this->mailBanned=$time;
1016
-		$this->hasChanged=true;
1015
+		$this->mailBanned = $time;
1016
+		$this->hasChanged = true;
1017 1017
 	}
1018 1018
 
1019 1019
 	public function increaseMailBanned($increaseTime) {
1020
-		$time = max(TIME,$this->getMailBanned());
1021
-		$this->setMailBanned($time+$increaseTime);
1020
+		$time = max(TIME, $this->getMailBanned());
1021
+		$this->setMailBanned($time + $increaseTime);
1022 1022
 	}
1023 1023
 	
1024 1024
 	public function getPermissions() {
1025
-		if(!isset($this->permissions)) {
1025
+		if (!isset($this->permissions)) {
1026 1026
 			$this->permissions = array();
1027 1027
 			$this->db->query('SELECT permission_id FROM account_has_permission WHERE ' . $this->SQL);
1028
-			while($this->db->nextRecord()) {
1028
+			while ($this->db->nextRecord()) {
1029 1029
 				$this->permissions[$this->db->getInt('permission_id')] = true;
1030 1030
 			}
1031 1031
 		}
@@ -1034,28 +1034,28 @@  discard block
 block discarded – undo
1034 1034
 
1035 1035
 	public function hasPermission($permissionID = false) {
1036 1036
 		$permissions = $this->getPermissions();
1037
-		if($permissionID === false) {
1037
+		if ($permissionID === false) {
1038 1038
 			return count($permissions) > 0;
1039 1039
 		}
1040 1040
 		return isset($permissions[$permissionID]) ? $permissions[$permissionID] : false;
1041 1041
 	}
1042 1042
 
1043 1043
 	public function getPoints() {
1044
-		if(!isset($this->points)) {
1045
-			$this->points=0;
1044
+		if (!isset($this->points)) {
1045
+			$this->points = 0;
1046 1046
 			$this->db->lockTable('account_has_points');
1047
-			$this->db->query('SELECT * FROM account_has_points WHERE '.$this->SQL.' LIMIT 1');
1048
-			if($this->db->nextRecord()) {
1049
-				$this->points=$this->db->getInt('points');
1047
+			$this->db->query('SELECT * FROM account_has_points WHERE ' . $this->SQL . ' LIMIT 1');
1048
+			if ($this->db->nextRecord()) {
1049
+				$this->points = $this->db->getInt('points');
1050 1050
 				$lastUpdate = $this->db->getInt('last_update');
1051 1051
 				//we are gonna check for reducing points...
1052
-				if($this->points>0 && $lastUpdate < TIME - (7 * 86400)) {
1053
-					$removePoints=0;
1054
-					while($lastUpdate < TIME - (7 * 86400)) {
1052
+				if ($this->points > 0 && $lastUpdate < TIME - (7 * 86400)) {
1053
+					$removePoints = 0;
1054
+					while ($lastUpdate < TIME - (7 * 86400)) {
1055 1055
 						$removePoints++;
1056 1056
 						$lastUpdate += (7 * 86400);
1057 1057
 					}
1058
-					$this->removePoints($removePoints,$lastUpdate);
1058
+					$this->removePoints($removePoints, $lastUpdate);
1059 1059
 				}
1060 1060
 			}
1061 1061
 			$this->db->unlock();
@@ -1063,30 +1063,30 @@  discard block
 block discarded – undo
1063 1063
 		return $this->points;
1064 1064
 	}
1065 1065
 
1066
-	public function setPoints($numPoints,$lastUpdate=false) {
1067
-		$numPoints = max($numPoints,0);
1068
-		if($this->getPoints()==$numPoints)
1066
+	public function setPoints($numPoints, $lastUpdate = false) {
1067
+		$numPoints = max($numPoints, 0);
1068
+		if ($this->getPoints() == $numPoints)
1069 1069
 			return;
1070
-		if ($this->points==0)
1071
-			$this->db->query('INSERT INTO account_has_points (account_id, points, last_update) VALUES ('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($numPoints).', '.$this->db->escapeNumber($lastUpdate?$lastUpdate:TIME).')');
1072
-		else if($numPoints<=0)
1073
-			$this->db->query('DELETE FROM account_has_points WHERE '.$this->SQL.' LIMIT 1');
1070
+		if ($this->points == 0)
1071
+			$this->db->query('INSERT INTO account_has_points (account_id, points, last_update) VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeNumber($numPoints) . ', ' . $this->db->escapeNumber($lastUpdate ? $lastUpdate : TIME) . ')');
1072
+		else if ($numPoints <= 0)
1073
+			$this->db->query('DELETE FROM account_has_points WHERE ' . $this->SQL . ' LIMIT 1');
1074 1074
 		else
1075
-			$this->db->query('UPDATE account_has_points SET points = '.$this->db->escapeNumber($numPoints).($lastUpdate ? ', last_update = '.$this->db->escapeNumber(TIME) : '').' WHERE '.$this->SQL.' LIMIT 1');
1076
-		$this->points=$numPoints;
1075
+			$this->db->query('UPDATE account_has_points SET points = ' . $this->db->escapeNumber($numPoints) . ($lastUpdate ? ', last_update = ' . $this->db->escapeNumber(TIME) : '') . ' WHERE ' . $this->SQL . ' LIMIT 1');
1076
+		$this->points = $numPoints;
1077 1077
 	}
1078 1078
 
1079
-	public function removePoints($numPoints,$lastUpdate=false) {
1080
-		if($numPoints>0)
1081
-			$this->setPoints($this->getPoints()-$numPoints,$lastUpdate);
1079
+	public function removePoints($numPoints, $lastUpdate = false) {
1080
+		if ($numPoints > 0)
1081
+			$this->setPoints($this->getPoints() - $numPoints, $lastUpdate);
1082 1082
 	}
1083 1083
 
1084
-	public function addPoints($numPoints,SmrAccount $admin,$reasonID,$suspicion) {
1084
+	public function addPoints($numPoints, SmrAccount $admin, $reasonID, $suspicion) {
1085 1085
 		//do we have points
1086
-		$this->setPoints($this->getPoints() + $numPoints,TIME);
1086
+		$this->setPoints($this->getPoints() + $numPoints, TIME);
1087 1087
 		$totalPoints = $this->getPoints();
1088 1088
 		if ($totalPoints < 10)
1089
-			return false;//leave scripts its only a warning
1089
+			return false; //leave scripts its only a warning
1090 1090
 		elseif ($totalPoints < 20)
1091 1091
 			$days = 2;
1092 1092
 		elseif ($totalPoints < 30)
@@ -1094,7 +1094,7 @@  discard block
 block discarded – undo
1094 1094
 		elseif ($totalPoints < 50)
1095 1095
 			$days = 7;
1096 1096
 		elseif ($totalPoints < 75)
1097
-			$days = 15 ;
1097
+			$days = 15;
1098 1098
 		elseif ($totalPoints < 100)
1099 1099
 			$days = 30;
1100 1100
 		elseif ($totalPoints < 125)
@@ -1108,13 +1108,13 @@  discard block
 block discarded – undo
1108 1108
 		else
1109 1109
 			$days = 0; //Forever/indefinite
1110 1110
 
1111
-		if($days==0) {
1111
+		if ($days == 0) {
1112 1112
 			$expireTime = 0;
1113 1113
 		}
1114 1114
 		else {
1115 1115
 			$expireTime = TIME + $days * 86400;
1116 1116
 		}
1117
-		$this->banAccount($expireTime,$admin,$reasonID,$suspicion);
1117
+		$this->banAccount($expireTime, $admin, $reasonID, $suspicion);
1118 1118
 
1119 1119
 		return $days;
1120 1120
 	}
@@ -1141,12 +1141,12 @@  discard block
 block discarded – undo
1141 1141
 		$this->hasChanged = true;
1142 1142
 	}
1143 1143
 
1144
-	public function banAccount($expireTime,SmrAccount $admin,$reasonID,$suspicion,$removeExceptions = false) {
1144
+	public function banAccount($expireTime, SmrAccount $admin, $reasonID, $suspicion, $removeExceptions = false) {
1145 1145
 		$this->db->query('REPLACE INTO account_is_closed
1146 1146
 					(account_id, reason_id, suspicion, expires)
1147
-					VALUES('.$this->db->escapeNumber($this->getAccountID()).', '.$this->db->escapeNumber($reasonID).', '.$this->db->escapeString($suspicion).', '.$this->db->escapeNumber($expireTime).')');
1147
+					VALUES('.$this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeNumber($reasonID) . ', ' . $this->db->escapeString($suspicion) . ', ' . $this->db->escapeNumber($expireTime) . ')');
1148 1148
 		$this->db->lockTable('active_session');
1149
-		$this->db->query('DELETE FROM active_session WHERE '.$this->SQL.' LIMIT 1');
1149
+		$this->db->query('DELETE FROM active_session WHERE ' . $this->SQL . ' LIMIT 1');
1150 1150
 		$this->db->unlock();
1151 1151
 
1152 1152
 		$this->db->query('INSERT INTO account_has_closing_history
@@ -1166,38 +1166,38 @@  discard block
 block discarded – undo
1166 1166
 			$player->update();
1167 1167
 		}
1168 1168
 		$this->log(LOG_TYPE_ACCOUNT_CHANGES, 'Account closed by ' . $admin->getLogin() . '.');
1169
-		if($removeExceptions!==false)
1169
+		if ($removeExceptions !== false)
1170 1170
 			$this->db->query('DELETE FROM account_exceptions WHERE ' . $this->SQL);
1171 1171
 	}
1172 1172
 
1173
-	public function unbanAccount(SmrAccount $admin = null,$currException=false) {
1173
+	public function unbanAccount(SmrAccount $admin = null, $currException = false) {
1174 1174
 		$adminID = 0;
1175
-		if($admin!==null)
1175
+		if ($admin !== null)
1176 1176
 			$adminID = $admin->getAccountID();
1177 1177
 		$this->db->query('DELETE FROM account_is_closed WHERE ' . $this->SQL . ' LIMIT 1');
1178 1178
 		$this->db->query('INSERT INTO account_has_closing_history
1179 1179
 						(account_id, time, admin_id, action)
1180 1180
 						VALUES(' . $this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeNumber(TIME) . ', ' . $this->db->escapeNumber($adminID) . ', ' . $this->db->escapeString('Opened') . ')');
1181 1181
 		$this->db->query('UPDATE player SET last_turn_update = GREATEST(' . $this->db->escapeNumber(TIME) . ', last_turn_update) WHERE ' . $this->SQL);
1182
-		if($admin!==null)
1182
+		if ($admin !== null)
1183 1183
 			$this->log(LOG_TYPE_ACCOUNT_CHANGES, 'Account reopened by ' . $admin->getLogin() . '.');
1184 1184
 		else
1185 1185
 			$this->log(LOG_TYPE_ACCOUNT_CHANGES, 'Account automatically reopened.');
1186
-		if($currException!==false)
1186
+		if ($currException !== false)
1187 1187
 			$this->db->query('REPLACE INTO account_exceptions (account_id, reason)
1188 1188
 							VALUES (' . $this->db->escapeNumber($this->getAccountID()) . ', ' . $this->db->escapeString($currException) . ')');
1189 1189
 	}
1190 1190
 
1191 1191
 	public function getToggleAJAXHREF() {
1192 1192
 		global $var;
1193
-		return SmrSession::getNewHREF(create_container('skeleton.php','toggle_processing.php',array('toggle'=>'AJAX','referrer'=>$var['body'])));
1193
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'toggle_processing.php', array('toggle'=>'AJAX', 'referrer'=>$var['body'])));
1194 1194
 	}
1195 1195
 
1196 1196
 	public function getUserRankingHREF() {
1197
-		return SmrSession::getNewHREF(create_container('skeleton.php','rankings_view.php'));
1197
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'rankings_view.php'));
1198 1198
 	}
1199 1199
 
1200 1200
 	public function getPersonalHofHREF() {
1201
-		return SmrSession::getNewHREF(create_container('skeleton.php','hall_of_fame_player_detail.php',array('account_id' => $this->getAccountID())));
1201
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'hall_of_fame_player_detail.php', array('account_id' => $this->getAccountID())));
1202 1202
 	}
1203 1203
 }
Please login to merge, or discard this patch.
lib/Default/Globals.class.inc 1 patch
Spacing   +48 added lines, -48 removed lines patch added patch discarded remove patch
@@ -17,7 +17,7 @@  discard block
 block discarded – undo
17 17
 	}
18 18
 
19 19
 	protected static function initialiseDatabase() {
20
-		if(self::$db==null) {
20
+		if (self::$db == null) {
21 21
 			self::$db = new SmrMySqlDatabase();
22 22
 		}
23 23
 	}
@@ -27,9 +27,9 @@  discard block
 block discarded – undo
27 27
 	}
28 28
 
29 29
 	public static function canAccessPage($pageName, AbstractSmrPlayer $player, array $extraInfo) {
30
-		switch($pageName) {
30
+		switch ($pageName) {
31 31
 			case 'AllianceMOTD':
32
-				if($player->getAllianceID() != $extraInfo['AllianceID']) {
32
+				if ($player->getAllianceID() != $extraInfo['AllianceID']) {
33 33
 					logException(new Exception('Tried to access page without permission.'));
34 34
 					create_error('You cannot access this page.');
35 35
 				}
@@ -38,10 +38,10 @@  discard block
 block discarded – undo
38 38
 	}
39 39
 
40 40
 	public static function &getHiddenPlayers() {
41
-		if(self::$HIDDEN_PLAYERS==null) {
41
+		if (self::$HIDDEN_PLAYERS == null) {
42 42
 			self::initialiseDatabase();
43 43
 			self::$db->query('SELECT account_id FROM hidden_players');
44
-			self::$HIDDEN_PLAYERS = array(0);//stop errors
44
+			self::$HIDDEN_PLAYERS = array(0); //stop errors
45 45
 			while (self::$db->nextRecord()) {
46 46
 				self::$HIDDEN_PLAYERS[] = self::$db->getField('account_id');
47 47
 			}
@@ -50,7 +50,7 @@  discard block
 block discarded – undo
50 50
 	}
51 51
 
52 52
 	public static function &getLevelRequirements() {
53
-		if(self::$LEVEL_REQUIREMENTS==null) {
53
+		if (self::$LEVEL_REQUIREMENTS == null) {
54 54
 			self::initialiseDatabase();
55 55
 			self::$LEVEL_REQUIREMENTS = array();
56 56
 
@@ -67,13 +67,13 @@  discard block
 block discarded – undo
67 67
 	}
68 68
 
69 69
 	public static function &getRaces() {
70
-		if(self::$RACES==null) {
70
+		if (self::$RACES == null) {
71 71
 			self::initialiseDatabase();
72 72
 			self::$RACES = array();
73 73
 
74 74
 			// determine user level
75 75
 			self::$db->query('SELECT race_id,race_name,race_description FROM race ORDER BY race_id');
76
-			while(self::$db->nextRecord()) {
76
+			while (self::$db->nextRecord()) {
77 77
 				self::$RACES[self::$db->getInt('race_id')] = array(
78 78
 																'Race ID' => self::$db->getInt('race_id'),
79 79
 																'Race Name' => self::$db->getField('race_name'),
@@ -110,21 +110,21 @@  discard block
 block discarded – undo
110 110
 
111 111
 	public static function getColouredRaceName($raceID, $relations, $linked = true) {
112 112
 		$raceName = get_colored_text($relations, Globals::getRaceName($raceID));
113
-		if($linked === true) {
114
-			$container = create_container('skeleton.php','council_list.php', array('race_id' => $raceID));
113
+		if ($linked === true) {
114
+			$container = create_container('skeleton.php', 'council_list.php', array('race_id' => $raceID));
115 115
 			$raceName = create_link($container, $raceName);
116 116
 		}
117 117
 		return $raceName;
118 118
 	}
119 119
 
120 120
 	public static function &getGoods() {
121
-		if(self::$GOODS==null) {
121
+		if (self::$GOODS == null) {
122 122
 			self::initialiseDatabase();
123 123
 			self::$GOODS = array();
124 124
 
125 125
 			// determine user level
126 126
 			self::$db->query('SELECT * FROM good ORDER BY good_id');
127
-			while(self::$db->nextRecord()) {
127
+			while (self::$db->nextRecord()) {
128 128
 				self::$GOODS[self::$db->getField('good_id')] = array(
129 129
 																'Type' => 'Good',
130 130
 																'ID' => self::$db->getInt('good_id'),
@@ -143,20 +143,20 @@  discard block
 block discarded – undo
143 143
 		return Globals::getGoods()[$goodID];
144 144
 	}
145 145
 	public static function getGoodName($goodID) {
146
-		if($goodID==GOOD_NOTHING) {
146
+		if ($goodID == GOOD_NOTHING) {
147 147
 			return 'Nothing';
148 148
 		}
149 149
 		return Globals::getGoods()[$goodID]['Name'];
150 150
 	}
151 151
 
152
-	public static function &getHardwareTypes($hardwareTypeID=false) {
153
-		if(self::$HARDWARE_TYPES==null) {
152
+	public static function &getHardwareTypes($hardwareTypeID = false) {
153
+		if (self::$HARDWARE_TYPES == null) {
154 154
 			self::initialiseDatabase();
155 155
 			self::$HARDWARE_TYPES = array();
156 156
 
157 157
 			// determine user level
158 158
 			self::$db->query('SELECT * FROM hardware_type ORDER BY hardware_type_id');
159
-			while(self::$db->nextRecord()) {
159
+			while (self::$db->nextRecord()) {
160 160
 				self::$HARDWARE_TYPES[self::$db->getField('hardware_type_id')] = array(
161 161
 																			'Type' => 'Hardware',
162 162
 																			'ID' => self::$db->getInt('hardware_type_id'),
@@ -165,7 +165,7 @@  discard block
 block discarded – undo
165 165
 																			);
166 166
 			}
167 167
 		}
168
-		if($hardwareTypeID===false) {
168
+		if ($hardwareTypeID === false) {
169 169
 			return self::$HARDWARE_TYPES;
170 170
 		}
171 171
 		return self::$HARDWARE_TYPES[$hardwareTypeID];
@@ -197,7 +197,7 @@  discard block
 block discarded – undo
197 197
 	}
198 198
 
199 199
 	public static function getGameType($gameID) {
200
-		if(self::isValidGame($gameID)) {
200
+		if (self::isValidGame($gameID)) {
201 201
 			return SmrGame::getGame($gameID)->getGameType();
202 202
 		}
203 203
 		return 0;
@@ -244,7 +244,7 @@  discard block
 block discarded – undo
244 244
 	}
245 245
 
246 246
 	public static function isFeatureRequestOpen() {
247
-		if(self::$FEATURE_REQUEST_OPEN == null) {
247
+		if (self::$FEATURE_REQUEST_OPEN == null) {
248 248
 			self::initialiseDatabase();
249 249
 			self::$db->query('SELECT open FROM open_forms WHERE type=\'FEATURE\'');
250 250
 			self::$db->nextRecord();
@@ -254,12 +254,12 @@  discard block
 block discarded – undo
254 254
 		return self::$FEATURE_REQUEST_OPEN;
255 255
 	}
256 256
 
257
-	public static function &getRaceRelations($gameID,$raceID) {
258
-		if(!isset(self::$RACE_RELATIONS[$gameID])) {
257
+	public static function &getRaceRelations($gameID, $raceID) {
258
+		if (!isset(self::$RACE_RELATIONS[$gameID])) {
259 259
 			self::$RACE_RELATIONS[$gameID] = array();
260 260
 		}
261 261
 
262
-		if(!isset(self::$RACE_RELATIONS[$gameID][$raceID])) {
262
+		if (!isset(self::$RACE_RELATIONS[$gameID][$raceID])) {
263 263
 			self::initialiseDatabase();
264 264
 			//get relations
265 265
 			$RACES = Globals::getRaces();
@@ -267,7 +267,7 @@  discard block
 block discarded – undo
267 267
 			foreach ($RACES as $otherRaceID => $raceArray) {
268 268
 				self::$RACE_RELATIONS[$gameID][$raceID][$otherRaceID] = 0;
269 269
 			}
270
-			self::$db->query('SELECT race_id_2,relation FROM race_has_relation WHERE race_id_1='.self::$db->escapeNumber($raceID).' AND game_id='.self::$db->escapeNumber($gameID).' LIMIT '.count($RACES));
270
+			self::$db->query('SELECT race_id_2,relation FROM race_has_relation WHERE race_id_1=' . self::$db->escapeNumber($raceID) . ' AND game_id=' . self::$db->escapeNumber($gameID) . ' LIMIT ' . count($RACES));
271 271
 			while (self::$db->nextRecord()) {
272 272
 				self::$RACE_RELATIONS[$gameID][$raceID][self::$db->getInt('race_id_2')] = self::$db->getInt('relation');
273 273
 			}
@@ -276,7 +276,7 @@  discard block
 block discarded – undo
276 276
 	}
277 277
 
278 278
 	public static function getUserRanking() {
279
-		if(!isset(self::$USER_RANKINGS)) {
279
+		if (!isset(self::$USER_RANKINGS)) {
280 280
 			self::initialiseDatabase();
281 281
 			self::$USER_RANKINGS = array();
282 282
 			self::$db->query('SELECT rank, rank_name FROM user_rankings ORDER BY rank');
@@ -292,15 +292,15 @@  discard block
 block discarded – undo
292 292
 	}
293 293
 
294 294
 	public static function getCurrentSectorHREF() {
295
-		return self::$AVAILABLE_LINKS['CurrentSector'] = SmrSession::getNewHREF(create_container('skeleton.php','current_sector.php'));
295
+		return self::$AVAILABLE_LINKS['CurrentSector'] = SmrSession::getNewHREF(create_container('skeleton.php', 'current_sector.php'));
296 296
 	}
297 297
 
298 298
 	public static function getLocalMapHREF() {
299
-		return self::$AVAILABLE_LINKS['LocalMap'] = SmrSession::getNewHREF(create_container('skeleton.php','map_local.php'));
299
+		return self::$AVAILABLE_LINKS['LocalMap'] = SmrSession::getNewHREF(create_container('skeleton.php', 'map_local.php'));
300 300
 	}
301 301
 
302 302
 	public static function getCurrentPlayersHREF() {
303
-		return self::$AVAILABLE_LINKS['CurrentPlayers'] = SmrSession::getNewHREF(create_container('skeleton.php','current_players.php'));
303
+		return self::$AVAILABLE_LINKS['CurrentPlayers'] = SmrSession::getNewHREF(create_container('skeleton.php', 'current_players.php'));
304 304
 	}
305 305
 
306 306
 	public static function getTradeHREF() {
@@ -308,7 +308,7 @@  discard block
 block discarded – undo
308 308
 	}
309 309
 
310 310
 	public static function getAttackTraderHREF($accountID) {
311
-		$container = create_container('skeleton.php','trader_attack_processing.php');
311
+		$container = create_container('skeleton.php', 'trader_attack_processing.php');
312 312
 		$container['target'] = $accountID;
313 313
 		return self::$AVAILABLE_LINKS['AttackTrader'] = SmrSession::getNewHREF($container);
314 314
 	}
@@ -317,8 +317,8 @@  discard block
 block discarded – undo
317 317
 		return SmrSession::getNewHREF(create_container('death_processing.php'));
318 318
 	}
319 319
 
320
-	public static function getBetaFunctionsHREF(){ //BETA
321
-		return SmrSession::getNewHREF(create_container('skeleton.php','beta_functions.php'));
320
+	public static function getBetaFunctionsHREF() { //BETA
321
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'beta_functions.php'));
322 322
 	}
323 323
 
324 324
 	public static function getBugReportProcessingHREF() {
@@ -326,13 +326,13 @@  discard block
 block discarded – undo
326 326
 	}
327 327
 
328 328
 	public static function getWeaponReorderHREF($weaponOrderID, $direction) {
329
-		$container = create_container('skeleton.php','weapon_reorder.php');
330
-		$container[$direction]	= $weaponOrderID;
329
+		$container = create_container('skeleton.php', 'weapon_reorder.php');
330
+		$container[$direction] = $weaponOrderID;
331 331
 		return SmrSession::getNewHREF($container);
332 332
 	}
333 333
 
334 334
 	public static function getSmrFileCreateHREF($adminCreateGameID = false) {
335
-		$container = create_container('skeleton.php','smr_file_create.php');
335
+		$container = create_container('skeleton.php', 'smr_file_create.php');
336 336
 		$container['AdminCreateGameID'] = $adminCreateGameID;
337 337
 		return SmrSession::getNewHREF($container);
338 338
 	}
@@ -351,42 +351,42 @@  discard block
 block discarded – undo
351 351
 
352 352
 	public static function getSectorScanHREF($toSector) {
353 353
 		global $player;
354
-		$container = create_container('skeleton.php','sector_scan.php');
354
+		$container = create_container('skeleton.php', 'sector_scan.php');
355 355
 		$container['target_sector'] = $toSector;
356 356
 		return self::$AVAILABLE_LINKS['Scan' . $player->getSector()->getSectorDirection($toSector)] = SmrSession::getNewHREF($container);
357 357
 	}
358 358
 
359 359
 	public static function getPlotCourseHREF($fromSector = false, $toSector = false) {
360
-		if($fromSector === false && $toSector === false) {
361
-			return self::$AVAILABLE_LINKS['PlotCourse'] = SmrSession::getNewHREF(create_container('skeleton.php','course_plot.php'));
360
+		if ($fromSector === false && $toSector === false) {
361
+			return self::$AVAILABLE_LINKS['PlotCourse'] = SmrSession::getNewHREF(create_container('skeleton.php', 'course_plot.php'));
362 362
 		}
363 363
 		else {
364
-			return SmrSession::getNewHREF(create_container('course_plot_processing.php','',array('from'=>$fromSector,'to'=>$toSector)));
364
+			return SmrSession::getNewHREF(create_container('course_plot_processing.php', '', array('from'=>$fromSector, 'to'=>$toSector)));
365 365
 		}
366 366
 	}
367 367
 
368 368
 	public static function getPlanetMainHREF() {
369
-		return SmrSession::getNewHREF(create_container('skeleton.php','planet_main.php'));
369
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'planet_main.php'));
370 370
 	}
371 371
 
372 372
 	public static function getPlanetConstructionHREF() {
373
-		return SmrSession::getNewHREF(create_container('skeleton.php','planet_construction.php'));
373
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'planet_construction.php'));
374 374
 	}
375 375
 
376 376
 	public static function getPlanetDefensesHREF() {
377
-		return SmrSession::getNewHREF(create_container('skeleton.php','planet_defense.php'));
377
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'planet_defense.php'));
378 378
 	}
379 379
 
380 380
 	public static function getPlanetOwnershipHREF() {
381
-		return SmrSession::getNewHREF(create_container('skeleton.php','planet_ownership.php'));
381
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'planet_ownership.php'));
382 382
 	}
383 383
 
384 384
 	public static function getPlanetStockpileHREF() {
385
-		return SmrSession::getNewHREF(create_container('skeleton.php','planet_stockpile.php'));
385
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'planet_stockpile.php'));
386 386
 	}
387 387
 
388 388
 	public static function getPlanetFinancesHREF() {
389
-		return SmrSession::getNewHREF(create_container('skeleton.php','planet_financial.php'));
389
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'planet_financial.php'));
390 390
 	}
391 391
 
392 392
 	public static function getAllianceHREF($allianceID = null) {
@@ -400,7 +400,7 @@  discard block
 block discarded – undo
400 400
 
401 401
 	public static function getAllianceBankHREF($allianceID = null) {
402 402
 		$container = create_container('skeleton.php', 'bank_alliance.php');
403
-		if ($allianceID!=null) {
403
+		if ($allianceID != null) {
404 404
 			$container['alliance_id'] = $allianceID;
405 405
 		}
406 406
 		return SmrSession::getNewHREF($container);
@@ -408,7 +408,7 @@  discard block
 block discarded – undo
408 408
 
409 409
 	public static function getAllianceRosterHREF($allianceID = null) {
410 410
 		$container = create_container('skeleton.php', 'alliance_roster.php');
411
-		if ($allianceID!=null) {
411
+		if ($allianceID != null) {
412 412
 			$container['alliance_id'] = $allianceID;
413 413
 		}
414 414
 		return SmrSession::getNewHREF($container);
@@ -473,9 +473,9 @@  discard block
 block discarded – undo
473 473
 		return SmrSession::getNewHREF(create_container('skeleton.php', 'trader_status.php'));
474 474
 	}
475 475
 
476
-	public static function getCouncilHREF($raceID=false) {
476
+	public static function getCouncilHREF($raceID = false) {
477 477
 		$container = create_container('skeleton.php', 'council_list.php');
478
-		if($raceID!==false) {
478
+		if ($raceID !== false) {
479 479
 			$container['race_id'] = $raceID;
480 480
 		}
481 481
 		return SmrSession::getNewHREF($container);
@@ -548,7 +548,7 @@  discard block
 block discarded – undo
548 548
 
549 549
 	public static function getAvailableTemplates() {
550 550
 		return array('Default' => array('Default'),
551
-			'Freon22' => array('Default','Blue','ClassicGreen','None'));
551
+			'Freon22' => array('Default', 'Blue', 'ClassicGreen', 'None'));
552 552
 	}
553 553
 
554 554
 	public static function getAvailableColourSchemes($templateName) {
Please login to merge, or discard this patch.
lib/Default/SmrShip.class.inc 1 patch
Spacing   +21 added lines, -21 removed lines patch added patch discarded remove patch
@@ -7,9 +7,9 @@  discard block
 block discarded – undo
7 7
 	protected $SQL;
8 8
 	
9 9
 	public static function refreshCache() {
10
-		foreach(self::$CACHE_SHIPS as &$gameShips) {
11
-			foreach($gameShips as &$ship) {
12
-				$ship = self::getShip($ship->getPlayer(),true);
10
+		foreach (self::$CACHE_SHIPS as &$gameShips) {
11
+			foreach ($gameShips as &$ship) {
12
+				$ship = self::getShip($ship->getPlayer(), true);
13 13
 			}
14 14
 		}
15 15
 	}
@@ -19,15 +19,15 @@  discard block
 block discarded – undo
19 19
 	}
20 20
 	
21 21
 	public static function saveShips() {
22
-		foreach(self::$CACHE_SHIPS as $gameShips) {
23
-			foreach($gameShips as $ship) {
22
+		foreach (self::$CACHE_SHIPS as $gameShips) {
23
+			foreach ($gameShips as $ship) {
24 24
 				$ship->update();
25 25
 			}
26 26
 		}
27 27
 	}
28 28
 
29
-	public static function &getShip(AbstractSmrPlayer $player,$forceUpdate = false) {
30
-		if($forceUpdate || !isset(self::$CACHE_SHIPS[$player->getGameID()][$player->getAccountID()])) {
29
+	public static function &getShip(AbstractSmrPlayer $player, $forceUpdate = false) {
30
+		if ($forceUpdate || !isset(self::$CACHE_SHIPS[$player->getGameID()][$player->getAccountID()])) {
31 31
 			$s = new SmrShip($player);
32 32
 			self::$CACHE_SHIPS[$player->getGameID()][$player->getAccountID()] = $s;
33 33
 		}
@@ -37,7 +37,7 @@  discard block
 block discarded – undo
37 37
 	protected function __construct(AbstractSmrPlayer $player) {
38 38
 		parent::__construct($player);
39 39
 		$this->db = new SmrMySqlDatabase();
40
-		$this->SQL = 'account_id='.$this->db->escapeNumber($this->getAccountID()).' AND game_id='.$this->db->escapeNumber($this->getGameID());
40
+		$this->SQL = 'account_id=' . $this->db->escapeNumber($this->getAccountID()) . ' AND game_id=' . $this->db->escapeNumber($this->getGameID());
41 41
 		
42 42
 		$this->loadHardware();
43 43
 		$this->loadWeapons();
@@ -50,7 +50,7 @@  discard block
 block discarded – undo
50 50
 	protected function loadWeapons() {
51 51
 		// determine weapon
52 52
 		$this->db->query('SELECT weapon_type.*, order_id FROM ship_has_weapon JOIN weapon_type USING (weapon_type_id)
53
-							WHERE ' . $this->SQL .'
53
+							WHERE ' . $this->SQL . '
54 54
 							ORDER BY order_id LIMIT ' . $this->db->escapeNumber($this->getHardpoints()));
55 55
 		
56 56
 		$this->weapons = array();
@@ -62,7 +62,7 @@  discard block
 block discarded – undo
62 62
 	}
63 63
 	
64 64
 	protected function loadCargo() {
65
-		if(!isset($this->cargo)) {
65
+		if (!isset($this->cargo)) {
66 66
 			// initialize cargo array
67 67
 			$this->cargo = array();
68 68
 			
@@ -101,7 +101,7 @@  discard block
 block discarded – undo
101 101
 	}
102 102
 	
103 103
 	function updateCargo() {
104
-		if($this->hasChangedCargo === true) {
104
+		if ($this->hasChangedCargo === true) {
105 105
 			// write cargo info
106 106
 			foreach ($this->getCargo() as $id => $amount) {
107 107
 				if ($amount > 0) {
@@ -135,7 +135,7 @@  discard block
 block discarded – undo
135 135
 	}
136 136
 	
137 137
 	function updateWeapon() {
138
-		if($this->hasChangedWeapons === true) {
138
+		if ($this->hasChangedWeapons === true) {
139 139
 			// write weapon info
140 140
 			$this->db->query('DELETE FROM ship_has_weapon WHERE ' . $this->SQL);
141 141
 			foreach ($this->weapons as $orderID => $weapon) {
@@ -181,11 +181,11 @@  discard block
 block discarded – undo
181 181
 	}
182 182
 	
183 183
 	public function isCloaked() {
184
-		if(!$this->hasCloak())
184
+		if (!$this->hasCloak())
185 185
 			return false;
186
-		if(!isset($this->isCloaked)) {
186
+		if (!isset($this->isCloaked)) {
187 187
 			$this->db->query('SELECT 1 FROM ship_is_cloaked WHERE ' . $this->SQL . ' LIMIT 1');
188
-			$this->isCloaked = $this->db->getNumRows()>0;
188
+			$this->isCloaked = $this->db->getNumRows() > 0;
189 189
 		}
190 190
 		return $this->isCloaked;
191 191
 	}
@@ -202,13 +202,13 @@  discard block
 block discarded – undo
202 202
 	
203 203
 	function cloakOverload() {
204 204
 		// 1 in 25 chance of cloak being destroyed if active
205
-		if($this->isCloaked() && mt_rand(0,99) < 5) {
205
+		if ($this->isCloaked() && mt_rand(0, 99) < 5) {
206 206
 			$this->db->query('DELETE FROM ship_has_hardware
207 207
 								WHERE ' . $this->SQL . '
208 208
 								AND hardware_type_id = 8
209 209
 								LIMIT 1');
210 210
 			$this->decloak();
211
-			$this->setHardware(HARDWARE_CLOAK,0);
211
+			$this->setHardware(HARDWARE_CLOAK, 0);
212 212
 			return true;
213 213
 		}
214 214
 		
@@ -224,14 +224,14 @@  discard block
 block discarded – undo
224 224
 	}
225 225
 	
226 226
 	public function getIllusionShip() {
227
-		if(!isset($this->illusionShip)) {
228
-			$this->illusionShip=false;
227
+		if (!isset($this->illusionShip)) {
228
+			$this->illusionShip = false;
229 229
 			$this->db->query('SELECT ship_has_illusion.*,ship_type.ship_name
230 230
 							FROM ship_has_illusion
231 231
 							JOIN ship_type USING(ship_type_id)
232 232
 							WHERE ' . $this->SQL . ' LIMIT 1');
233
-			if($this->db->nextRecord()) {
234
-				$this->illusionShip=array(
233
+			if ($this->db->nextRecord()) {
234
+				$this->illusionShip = array(
235 235
 										'ID' => $this->db->getInt('ship_type_id'),
236 236
 										'Attack' => $this->db->getInt('attack'),
237 237
 										'Defense' => $this->db->getInt('defense'),
Please login to merge, or discard this patch.