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Completed
Branch master (287493)
by Dan
06:08
created
lib/Default/SmrGalaxy.class.inc 1 patch
Spacing   +35 added lines, -35 removed lines patch added patch discarded remove patch
@@ -19,12 +19,12 @@  discard block
 block discarded – undo
19 19
 	protected $hasChanged = false;
20 20
 	protected $isNew = false;
21 21
 
22
-	public static function &getGameGalaxies($gameID,$forceUpdate = false) {
23
-		if($forceUpdate || !isset(self::$CACHE_GAME_GALAXIES[$gameID])) {
22
+	public static function &getGameGalaxies($gameID, $forceUpdate = false) {
23
+		if ($forceUpdate || !isset(self::$CACHE_GAME_GALAXIES[$gameID])) {
24 24
 			$db = new SmrMySqlDatabase();
25
-			$db->query('SELECT * FROM game_galaxy WHERE game_id = ' . $db->escapeNumber($gameID) .' ORDER BY galaxy_id ASC');
25
+			$db->query('SELECT * FROM game_galaxy WHERE game_id = ' . $db->escapeNumber($gameID) . ' ORDER BY galaxy_id ASC');
26 26
 			$galaxies = array();
27
-			while($db->nextRecord()) {
27
+			while ($db->nextRecord()) {
28 28
 				$galaxyID = $db->getField('galaxy_id');
29 29
 				$galaxies[$galaxyID] = self::getGalaxy($gameID, $galaxyID, $forceUpdate, $db);
30 30
 			}
@@ -33,8 +33,8 @@  discard block
 block discarded – undo
33 33
 		return self::$CACHE_GAME_GALAXIES[$gameID];
34 34
 	}
35 35
 
36
-	public static function &getGalaxy($gameID, $galaxyID, $forceUpdate=false, $db=null) {
37
-		if($forceUpdate || !isset(self::$CACHE_GALAXIES[$gameID][$galaxyID])) {
36
+	public static function &getGalaxy($gameID, $galaxyID, $forceUpdate = false, $db = null) {
37
+		if ($forceUpdate || !isset(self::$CACHE_GALAXIES[$gameID][$galaxyID])) {
38 38
 			$g = new SmrGalaxy($gameID, $galaxyID, false, $db);
39 39
 			self::$CACHE_GALAXIES[$gameID][$galaxyID] = $g;
40 40
 		}
@@ -42,22 +42,22 @@  discard block
 block discarded – undo
42 42
 	}
43 43
 	
44 44
 	public static function saveGalaxies() {
45
-		foreach(self::$CACHE_GALAXIES as $gameGalaxies) {
46
-			foreach($gameGalaxies as $galaxy) {
45
+		foreach (self::$CACHE_GALAXIES as $gameGalaxies) {
46
+			foreach ($gameGalaxies as $galaxy) {
47 47
 				$galaxy->save();
48 48
 			}
49 49
 		}
50 50
 	}
51 51
 	
52
-	public static function &createGalaxy($gameID,$galaxyID) {
53
-		if(!isset(self::$CACHE_GALAXIES[$gameID][$galaxyID])) {
54
-			$g = new SmrGalaxy($gameID,$galaxyID,true);
52
+	public static function &createGalaxy($gameID, $galaxyID) {
53
+		if (!isset(self::$CACHE_GALAXIES[$gameID][$galaxyID])) {
54
+			$g = new SmrGalaxy($gameID, $galaxyID, true);
55 55
 			self::$CACHE_GALAXIES[$gameID][$galaxyID] = $g;
56 56
 		}
57 57
 		return self::$CACHE_GALAXIES[$gameID][$galaxyID];
58 58
 	}
59 59
 	
60
-	protected function __construct($gameID, $galaxyID, $create=false, $db=null) {
60
+	protected function __construct($gameID, $galaxyID, $create = false, $db = null) {
61 61
 		$this->db = new SmrMySqlDatabase();
62 62
 		$this->SQL = 'game_id = ' . $this->db->escapeNumber($gameID) . '
63 63
 		              AND galaxy_id = ' . $this->db->escapeNumber($galaxyID);
@@ -70,8 +70,8 @@  discard block
 block discarded – undo
70 70
 			$this->isNew = !$db->nextRecord();
71 71
 		}
72 72
 
73
-		$this->gameID = (int) $gameID;
74
-		$this->galaxyID = (int) $galaxyID;
73
+		$this->gameID = (int)$gameID;
74
+		$this->galaxyID = (int)$galaxyID;
75 75
 		if (!$this->isNew) {
76 76
 			$this->name = $db->getField('galaxy_name');
77 77
 			$this->width = $db->getInt('width');
@@ -79,13 +79,13 @@  discard block
 block discarded – undo
79 79
 			$this->galaxyType = $db->getField('galaxy_type');
80 80
 			$this->maxForceTime = $db->getInt('max_force_time');
81 81
 		} elseif ($create === false) {
82
-			throw new Exception('No such galaxy: '.$gameID.'-'.$galaxyID);
82
+			throw new Exception('No such galaxy: ' . $gameID . '-' . $galaxyID);
83 83
 		}
84 84
 	}
85 85
 
86 86
 	public function save() {
87
-		if($this->hasChanged) {
88
-			if($this->isNew==false) {
87
+		if ($this->hasChanged) {
88
+			if ($this->isNew == false) {
89 89
 				$this->db->query('UPDATE game_galaxy SET galaxy_name = ' . $this->db->escapeString($this->getName()) .
90 90
 										', width = ' . $this->db->escapeNumber($this->getWidth()) .
91 91
 										', height = ' . $this->db->escapeNumber($this->getHeight()) .
@@ -125,8 +125,8 @@  discard block
 block discarded – undo
125 125
 	}
126 126
 	
127 127
 	public function setName($name) {
128
-		$name = htmlentities($name,ENT_COMPAT,'utf-8');
129
-		if($this->name == $name) {
128
+		$name = htmlentities($name, ENT_COMPAT, 'utf-8');
129
+		if ($this->name == $name) {
130 130
 			return;
131 131
 		}
132 132
 		$this->name = $name;
@@ -138,7 +138,7 @@  discard block
 block discarded – undo
138 138
 	}
139 139
 	
140 140
 	public function setWidth($width) {
141
-		if($this->width == $width) {
141
+		if ($this->width == $width) {
142 142
 			return;
143 143
 		}
144 144
 		$this->width = $width;
@@ -150,7 +150,7 @@  discard block
 block discarded – undo
150 150
 	}
151 151
 	
152 152
 	public function setHeight($height) {
153
-		if($this->height == $height) {
153
+		if ($this->height == $height) {
154 154
 			return;
155 155
 		}
156 156
 		$this->height = $height;
@@ -158,11 +158,11 @@  discard block
 block discarded – undo
158 158
 	}
159 159
 	
160 160
 	public function getStartSector() {
161
-		if($this->startSector === false) {
161
+		if ($this->startSector === false) {
162 162
 			$this->startSector = 1;
163 163
 			if ($this->getGalaxyID() != 1) {
164 164
 				$galaxies = SmrGalaxy::getGameGalaxies($this->getGameID());
165
-				for ($i=1;$i < $this->getGalaxyID();$i++) {
165
+				for ($i = 1; $i < $this->getGalaxyID(); $i++) {
166 166
 					$this->startSector += $galaxies[$i]->getSize();
167 167
 				}
168 168
 			}
@@ -187,28 +187,28 @@  discard block
 block discarded – undo
187 187
 	 * If $centerSectorID is specified, it will be in the center of the array.
188 188
 	 * If $dist is also specified, only include sectors $dist away from center.
189 189
 	 */
190
-	public function getMapSectors($centerSectorID=false, $dist=false) {
190
+	public function getMapSectors($centerSectorID = false, $dist = false) {
191 191
 		if ($centerSectorID === false) {
192 192
 			$topLeft = SmrSector::getSector($this->getGameID(), $this->getStartSector());
193 193
 		} else {
194 194
 			$topLeft = SmrSector::getSector($this->getGameID(), $centerSectorID);
195 195
 			// go left then up
196
-			for ($i=0; (!$dist || $i<$dist) && $i<floor($this->getWidth()/2); $i++) {
196
+			for ($i = 0; (!$dist || $i < $dist) && $i < floor($this->getWidth() / 2); $i++) {
197 197
 				$topLeft = $topLeft->getNeighbourSector('Left');
198 198
 			}
199
-			for ($i=0; (!$dist || $i<$dist) && $i<floor($this->getHeight()/2); $i++) {
199
+			for ($i = 0; (!$dist || $i < $dist) && $i < floor($this->getHeight() / 2); $i++) {
200 200
 				$topLeft = $topLeft->getNeighbourSector('Up');
201 201
 			}
202 202
 		}
203 203
 
204 204
 		$mapSectors = array();
205
-		for ($i=0; (!$dist || $i<2*$dist+1) && $i<$this->getHeight(); $i++) {
205
+		for ($i = 0; (!$dist || $i < 2 * $dist + 1) && $i < $this->getHeight(); $i++) {
206 206
 			$mapSectors[$i] = array();
207 207
 			// get left most sector for this row
208 208
 			$rowLeft = $i == 0 ? $topLeft : $rowLeft->getNeighbourSector('Down');
209 209
 
210 210
 			// iterate through the columns
211
-			for ($j=0; (!$dist || $j<2*$dist+1) && $j<$this->getWidth(); $j++) {
211
+			for ($j = 0; (!$dist || $j < 2 * $dist + 1) && $j < $this->getWidth(); $j++) {
212 212
 				$nextSec = $j == 0 ? $rowLeft : $nextSec->getNeighbourSector('Right');
213 213
 				$mapSectors[$i][$j] = $nextSec;
214 214
 			}
@@ -221,7 +221,7 @@  discard block
 block discarded – undo
221 221
 	}
222 222
 	
223 223
 	public function setGalaxyType($galaxyType) {
224
-		if($this->galaxyType == $galaxyType) {
224
+		if ($this->galaxyType == $galaxyType) {
225 225
 			return;
226 226
 		}
227 227
 		$this->galaxyType = $galaxyType;
@@ -233,7 +233,7 @@  discard block
 block discarded – undo
233 233
 	}
234 234
 	
235 235
 	public function setMaxForceTime($maxForceTime) {
236
-		if($this->maxForceTime == $maxForceTime) {
236
+		if ($this->maxForceTime == $maxForceTime) {
237 237
 			return;
238 238
 		}
239 239
 		$this->maxForceTime = $maxForceTime;
@@ -257,7 +257,7 @@  discard block
 block discarded – undo
257 257
 	 */
258 258
 	public function setConnectivity($connectivity) {
259 259
 		// Only set down/right, otherwise we double-hit every link
260
-		$linkDirs = array('Down','Right');
260
+		$linkDirs = array('Down', 'Right');
261 261
 
262 262
 		$problem = true;
263 263
 		$problemTimes = 0;
@@ -265,8 +265,8 @@  discard block
 block discarded – undo
265 265
 			$problem = false;
266 266
 		
267 267
 			foreach ($this->getSectors() as $galSector) {
268
-				foreach($linkDirs as $linkDir) {
269
-					if (mt_rand(1,100) <= $connectivity) {
268
+				foreach ($linkDirs as $linkDir) {
269
+					if (mt_rand(1, 100) <= $connectivity) {
270 270
 						$galSector->enableLink($linkDir);
271 271
 					} else {
272 272
 						$galSector->disableLink($linkDir);
@@ -305,8 +305,8 @@  discard block
 block discarded – undo
305 305
 	}
306 306
 
307 307
 	public function contains($sectorID) {
308
-		if($sectorID instanceof SmrSector) {
309
-			return $sectorID->getGalaxyID()==$this->getGalaxyID();
308
+		if ($sectorID instanceof SmrSector) {
309
+			return $sectorID->getGalaxyID() == $this->getGalaxyID();
310 310
 		}
311 311
 		return $sectorID >= $this->getStartSector() && $sectorID <= $this->getEndSector();
312 312
 	}
Please login to merge, or discard this patch.
lib/Default/ChessGame.class.inc 1 patch
Spacing   +162 added lines, -163 removed lines patch added patch discarded remove patch
@@ -32,10 +32,10 @@  discard block
 block discarded – undo
32 32
 					JOIN chess_game ON account_id = black_id OR account_id = white_id
33 33
 					WHERE end_time > ' . TIME . ' OR end_time IS NULL;');
34 34
 		$games = array();
35
-		while($db->nextRecord()) {
36
-			$game =& self::getChessGame($db->getInt('chess_game_id'), $forceUpdate);
37
-			if($game->getCurrentTurnAccount()->isNPC()) {
38
-				$games[] =& $game;
35
+		while ($db->nextRecord()) {
36
+			$game = & self::getChessGame($db->getInt('chess_game_id'), $forceUpdate);
37
+			if ($game->getCurrentTurnAccount()->isNPC()) {
38
+				$games[] = & $game;
39 39
 			}
40 40
 		}
41 41
 		return $games;
@@ -45,8 +45,8 @@  discard block
 block discarded – undo
45 45
 		$db = new SmrMySqlDatabase();
46 46
 		$db->query('SELECT chess_game_id FROM chess_game WHERE (black_id = ' . $db->escapeNumber($accountID) . ' OR white_id = ' . $db->escapeNumber($accountID) . ') AND (end_time > ' . TIME . ' OR end_time IS NULL);');
47 47
 		$games = array();
48
-		while($db->nextRecord()) {
49
-			$games[] =& self::getChessGame($db->getInt('chess_game_id'));
48
+		while ($db->nextRecord()) {
49
+			$games[] = & self::getChessGame($db->getInt('chess_game_id'));
50 50
 		}
51 51
 		return $games;
52 52
 	}
@@ -55,14 +55,14 @@  discard block
 block discarded – undo
55 55
 		$db = new SmrMySqlDatabase();
56 56
 		$db->query('SELECT chess_game_id FROM chess_game WHERE black_id = ' . $db->escapeNumber($accountID) . ' OR white_id = ' . $db->escapeNumber($accountID) . ';');
57 57
 		$games = array();
58
-		while($db->nextRecord()) {
59
-			$games[] =& self::getChessGame($db->getInt('chess_game_id'));
58
+		while ($db->nextRecord()) {
59
+			$games[] = & self::getChessGame($db->getInt('chess_game_id'));
60 60
 		}
61 61
 		return $games;
62 62
 	}
63 63
 
64
-	public static function &getChessGame($chessGameID,$forceUpdate = false) {
65
-		if($forceUpdate || !isset(self::$CACHE_CHESS_GAMES[$chessGameID])) {
64
+	public static function &getChessGame($chessGameID, $forceUpdate = false) {
65
+		if ($forceUpdate || !isset(self::$CACHE_CHESS_GAMES[$chessGameID])) {
66 66
 			self::$CACHE_CHESS_GAMES[$chessGameID] = new ChessGame($chessGameID);
67 67
 		}
68 68
 		return self::$CACHE_CHESS_GAMES[$chessGameID];
@@ -73,7 +73,7 @@  discard block
 block discarded – undo
73 73
 		$this->db->query('SELECT *
74 74
 						FROM chess_game
75 75
 						WHERE chess_game_id=' . $this->db->escapeNumber($chessGameID) . ' LIMIT 1;');
76
-		if($this->db->nextRecord()) {
76
+		if ($this->db->nextRecord()) {
77 77
 			$this->chessGameID = $chessGameID;
78 78
 			$this->startDate = $this->db->getInt('start_time');
79 79
 			$this->endDate = $this->db->getInt('end_time');
@@ -92,9 +92,9 @@  discard block
 block discarded – undo
92 92
 	}
93 93
 
94 94
 	public static function isPlayerChecked(array &$board, array &$hasMoved, $colour) {
95
-		foreach($board as &$row) {
96
-			foreach($row as &$p) {
97
-				if($p != null && $p->colour != $colour && $p->isAttacking($board, $hasMoved, true)) {
95
+		foreach ($board as &$row) {
96
+			foreach ($row as &$p) {
97
+				if ($p != null && $p->colour != $colour && $p->isAttacking($board, $hasMoved, true)) {
98 98
 					return true;
99 99
 				}
100 100
 			}
@@ -118,7 +118,7 @@  discard block
 block discarded – undo
118 118
 					'King' => false
119 119
 				)
120 120
 			),
121
-			ChessPiece::PAWN => array(-1,-1)
121
+			ChessPiece::PAWN => array(-1, -1)
122 122
 		);
123 123
 	}
124 124
 
@@ -141,17 +141,17 @@  discard block
 block discarded – undo
141 141
 		$this->resetHasMoved();
142 142
 
143 143
 		try {
144
-			while($db->nextRecord()) {
145
-				if($debugInfo === true) {
144
+			while ($db->nextRecord()) {
145
+				if ($debugInfo === true) {
146 146
 					echo 'x=', $db->getInt('start_x'), ', y=', $db->getInt('start_y'), ', endX=', $db->getInt('end_x'), ', endY=', $db->getInt('end_y'), ', forAccountID=', $db->getInt('move_id') % 2 == 1 ? $this->getWhiteID() : $this->getBlackID(), EOL;
147 147
 				}
148
-				if(0 != $this->tryMove($db->getInt('start_x'), $db->getInt('start_y'), $db->getInt('end_x'), $db->getInt('end_y'), $db->getInt('move_id') % 2 == 1 ? $this->getWhiteID() : $this->getBlackID())) {
148
+				if (0 != $this->tryMove($db->getInt('start_x'), $db->getInt('start_y'), $db->getInt('end_x'), $db->getInt('end_y'), $db->getInt('move_id') % 2 == 1 ? $this->getWhiteID() : $this->getBlackID())) {
149 149
 					break;
150 150
 				}
151 151
 			}
152 152
 		}
153
-		catch(Exception $e) {
154
-			if($debugInfo === true) {
153
+		catch (Exception $e) {
154
+			if ($debugInfo === true) {
155 155
 				echo $e->getMessage() . EOL . $e->getTraceAsString() . EOL;
156 156
 			}
157 157
 			// We probably tried an invalid move - move on.
@@ -159,14 +159,14 @@  discard block
 block discarded – undo
159 159
 	}
160 160
 
161 161
 	public function getBoard() {
162
-		if($this->board == null) {
162
+		if ($this->board == null) {
163 163
 			$this->db->query('SELECT * FROM chess_game_pieces WHERE chess_game_id=' . $this->db->escapeNumber($this->chessGameID) . ';');
164 164
 			$pieces = array();
165
-			while($this->db->nextRecord()) {
165
+			while ($this->db->nextRecord()) {
166 166
 				$accountID = $this->db->getInt('account_id');
167 167
 				$pieces[] = new ChessPiece($this->chessGameID, $accountID, $this->getColourForAccountID($accountID), $this->db->getInt('piece_id'), $this->db->getInt('x'), $this->db->getInt('y'), $this->db->getInt('piece_no'));
168 168
 			}
169
-			$this->board =& $this->parsePieces($pieces);
169
+			$this->board = & $this->parsePieces($pieces);
170 170
 		}
171 171
 		return $this->board;
172 172
 	}
@@ -177,11 +177,11 @@  discard block
 block discarded – undo
177 177
 	}
178 178
 
179 179
 	public function getMoves() {
180
-		if($this->moves == null) {
180
+		if ($this->moves == null) {
181 181
 			$this->db->query('SELECT * FROM chess_game_moves WHERE chess_game_id = ' . $this->db->escapeNumber($this->chessGameID) . ' ORDER BY move_id;');
182 182
 			$this->moves = array();
183 183
 			$mate = false;
184
-			while($this->db->nextRecord()) {
184
+			while ($this->db->nextRecord()) {
185 185
 				$pieceTakenID = $this->db->getField('piece_taken') == null ? null : $this->db->getInt('piece_taken');
186 186
 				$this->moves[] = $this->createMove($this->db->getInt('piece_id'), $this->db->getInt('start_x'), $this->db->getInt('start_y'), $this->db->getInt('end_x'), $this->db->getInt('end_y'), $pieceTakenID, $this->db->getField('checked'), $this->db->getInt('move_id') % 2 == 1 ? self::PLAYER_WHITE : self::PLAYER_BLACK, $this->db->getField('castling'), $this->db->getBoolean('en_passant'), $this->db->getInt('promote_piece_id'));
187 187
 				$mate = $this->db->getField('checked') == 'MATE';
@@ -196,11 +196,11 @@  discard block
 block discarded – undo
196 196
 						)
197 197
 					);
198 198
 			}
199
-			if(!$mate && $this->hasEnded()) {
200
-				if($this->getWinner() != 0) {
199
+			if (!$mate && $this->hasEnded()) {
200
+				if ($this->getWinner() != 0) {
201 201
 					$this->moves[] = ($this->getWinner() == $this->getWhiteID() ? 'Black' : 'White') . ' Resigned.';
202 202
 				}
203
-				else if(count($this->moves) < 2) {
203
+				else if (count($this->moves) < 2) {
204 204
 					$this->moves[] = 'Game Cancelled.';
205 205
 				}
206 206
 				else {
@@ -213,30 +213,30 @@  discard block
 block discarded – undo
213 213
 
214 214
 	public function getFENString() {
215 215
 		$fen = '';
216
-		$board =& $this->getBoard();
216
+		$board = & $this->getBoard();
217 217
 		$blanks = 0;
218
-		for($y=0; $y < 8; $y++) {
219
-			if($y > 0) {
218
+		for ($y = 0; $y < 8; $y++) {
219
+			if ($y > 0) {
220 220
 				$fen .= '/';
221 221
 			}
222
-			for($x=0; $x < 8; $x++) {
223
-				if($board[$y][$x] == null) {
222
+			for ($x = 0; $x < 8; $x++) {
223
+				if ($board[$y][$x] == null) {
224 224
 					$blanks++;
225 225
 				}
226 226
 				else {
227
-					if($blanks > 0) {
227
+					if ($blanks > 0) {
228 228
 						$fen .= $blanks;
229 229
 						$blanks = 0;
230 230
 					}
231 231
 					$fen .= $board[$y][$x]->getPieceLetter();
232 232
 				}
233 233
 			}
234
-			if($blanks > 0) {
234
+			if ($blanks > 0) {
235 235
 				$fen .= $blanks;
236 236
 				$blanks = 0;
237 237
 			}
238 238
 		}
239
-		switch($this->getCurrentTurnColour()) {
239
+		switch ($this->getCurrentTurnColour()) {
240 240
 			case self::PLAYER_WHITE:
241 241
 				$fen .= ' w ';
242 242
 			break;
@@ -247,30 +247,30 @@  discard block
 block discarded – undo
247 247
 
248 248
 		// Castling
249 249
 		$castling = '';
250
-		if($this->hasMoved[self::PLAYER_WHITE][ChessPiece::KING] !== true) {
251
-			if($this->hasMoved[self::PLAYER_WHITE][ChessPiece::ROOK]['King'] !== true) {
250
+		if ($this->hasMoved[self::PLAYER_WHITE][ChessPiece::KING] !== true) {
251
+			if ($this->hasMoved[self::PLAYER_WHITE][ChessPiece::ROOK]['King'] !== true) {
252 252
 				$castling .= 'K';
253 253
 			}
254
-			if($this->hasMoved[self::PLAYER_WHITE][ChessPiece::ROOK]['Queen'] !== true) {
254
+			if ($this->hasMoved[self::PLAYER_WHITE][ChessPiece::ROOK]['Queen'] !== true) {
255 255
 				$castling .= 'Q';
256 256
 			}
257 257
 		}
258
-		if($this->hasMoved[self::PLAYER_BLACK][ChessPiece::KING] !== true) {
259
-			if($this->hasMoved[self::PLAYER_BLACK][ChessPiece::ROOK]['King'] !== true) {
258
+		if ($this->hasMoved[self::PLAYER_BLACK][ChessPiece::KING] !== true) {
259
+			if ($this->hasMoved[self::PLAYER_BLACK][ChessPiece::ROOK]['King'] !== true) {
260 260
 				$castling .= 'k';
261 261
 			}
262
-			if($this->hasMoved[self::PLAYER_BLACK][ChessPiece::ROOK]['Queen'] !== true) {
262
+			if ($this->hasMoved[self::PLAYER_BLACK][ChessPiece::ROOK]['Queen'] !== true) {
263 263
 				$castling .= 'q';
264 264
 			}
265 265
 		}
266
-		if($castling == '') {
266
+		if ($castling == '') {
267 267
 			$castling = '-';
268 268
 		}
269 269
 		$fen .= $castling . ' ';
270 270
 
271
-		if($this->hasMoved[ChessPiece::PAWN][0] != -1) {
271
+		if ($this->hasMoved[ChessPiece::PAWN][0] != -1) {
272 272
 			$fen .= chr(ord('a') + $this->hasMoved[ChessPiece::PAWN][0]);
273
-			switch($this->hasMoved[ChessPiece::PAWN][1]) {
273
+			switch ($this->hasMoved[ChessPiece::PAWN][1]) {
274 274
 				case 3:
275 275
 					$fen .= '6';
276 276
 				break;
@@ -282,7 +282,7 @@  discard block
 block discarded – undo
282 282
 		else {
283 283
 			$fen .= '-';
284 284
 		}
285
-		$fen .= ' 0 ' . floor(count($this->moves)/2);
285
+		$fen .= ' 0 ' . floor(count($this->moves) / 2);
286 286
 
287 287
 		return $fen;
288 288
 	}
@@ -312,17 +312,17 @@  discard block
 block discarded – undo
312 312
 	public static function &parsePieces(array &$pieces) {
313 313
 		$board = array();
314 314
 		$row = array();
315
-		for($i=0;$i<8;$i++) {
315
+		for ($i = 0; $i < 8; $i++) {
316 316
 			$row[] = null;
317 317
 		}
318
-		for($i=0;$i<8;$i++) {
318
+		for ($i = 0; $i < 8; $i++) {
319 319
 			$board[] = $row;
320 320
 		}
321
-		foreach($pieces as &$piece) {
322
-			if($board[$piece->getY()][$piece->getX()] != null) {
321
+		foreach ($pieces as &$piece) {
322
+			if ($board[$piece->getY()][$piece->getX()] != null) {
323 323
 				throw new Exception('Two pieces found in the same tile.');
324 324
 			}
325
-			$board[$piece->getY()][$piece->getX()] =& $piece;
325
+			$board[$piece->getY()][$piece->getX()] = & $piece;
326 326
 		}
327 327
 		return $board;
328 328
 	}
@@ -330,8 +330,7 @@  discard block
 block discarded – undo
330 330
 	public static function getStandardGame($gameID, AbstractSmrPlayer &$whitePlayer, AbstractSmrPlayer &$blackPlayer) {
331 331
 		$white = $whitePlayer->getAccountID();
332 332
 		$black = $blackPlayer->getAccountID();
333
-		return array
334
-			(
333
+		return array(
335 334
 				new ChessPiece($gameID, $black, self::PLAYER_BLACK, ChessPiece::ROOK, 0, 0),
336 335
 				new ChessPiece($gameID, $black, self::PLAYER_BLACK, ChessPiece::KNIGHT, 1, 0),
337 336
 				new ChessPiece($gameID, $black, self::PLAYER_BLACK, ChessPiece::BISHOP, 2, 0),
@@ -371,7 +370,7 @@  discard block
 block discarded – undo
371 370
 	}
372 371
 
373 372
 	public static function insertNewGame($startDate, $endDate, AbstractSmrPlayer &$whitePlayer, AbstractSmrPlayer &$blackPlayer) {
374
-		if($startDate == null) {
373
+		if ($startDate == null) {
375 374
 			throw new Exception('Start date cannot be null.');
376 375
 		}
377 376
 
@@ -389,7 +388,7 @@  discard block
 block discarded – undo
389 388
 	private static function insertPieces($chessGameID, AbstractSmrPlayer &$whitePlayer, AbstractSmrPlayer &$blackPlayer) {
390 389
 		$db = new SmrMySqlDatabase();
391 390
 		$pieces = self::getStandardGame($chessGameID, $whitePlayer, $blackPlayer);
392
-		foreach($pieces as $p) {
391
+		foreach ($pieces as $p) {
393 392
 			$db->query('INSERT INTO chess_game_pieces' .
394 393
 			'(chess_game_id,account_id,piece_id,x,y)' .
395 394
 			'values' .
@@ -399,61 +398,61 @@  discard block
 block discarded – undo
399 398
 
400 399
 	public function createMove($pieceID, $startX, $startY, $endX, $endY, $pieceTaken, $checking, $playerColour, $castling, $enPassant, $promotionPieceID) {
401 400
 		$otherPlayerColour = self::getOtherColour($playerColour);
402
-		if($pieceID == ChessPiece::KING) {
401
+		if ($pieceID == ChessPiece::KING) {
403 402
 			$this->hasMoved[$playerColour][ChessPiece::KING] = true;
404 403
 		}
405 404
 		// Check if the piece moving is a rook and mark it as moved to stop castling.
406
-		if($pieceID == ChessPiece::ROOK && ($startX == 0 || $startX == 7) && ($startY == ($playerColour == self::PLAYER_WHITE ? 7 : 0))) {
407
-			$this->hasMoved[$playerColour][ChessPiece::ROOK][$startX==0?'Queen':'King'] = true;
405
+		if ($pieceID == ChessPiece::ROOK && ($startX == 0 || $startX == 7) && ($startY == ($playerColour == self::PLAYER_WHITE ? 7 : 0))) {
406
+			$this->hasMoved[$playerColour][ChessPiece::ROOK][$startX == 0 ? 'Queen' : 'King'] = true;
408 407
 		}
409 408
 		// Check if we've taken a rook and marked them as moved, if they've already moved this does nothing, but if they were taken before moving this stops an issue with trying to castle with a non-existent castle.
410
-		if($pieceTaken == ChessPiece::ROOK && ($endX == 0 || $endX == 7) && $endY == ($otherPlayerColour == self::PLAYER_WHITE ? 7 : 0)) {
411
-			$this->hasMoved[$otherPlayerColour][ChessPiece::ROOK][$endX==0?'Queen':'King'] = true;
409
+		if ($pieceTaken == ChessPiece::ROOK && ($endX == 0 || $endX == 7) && $endY == ($otherPlayerColour == self::PLAYER_WHITE ? 7 : 0)) {
410
+			$this->hasMoved[$otherPlayerColour][ChessPiece::ROOK][$endX == 0 ? 'Queen' : 'King'] = true;
412 411
 		}
413
-		if($pieceID == ChessPiece::PAWN && ($startY == 1 || $startY == 6) && ($endY == 3 || $endY == 4)) {
412
+		if ($pieceID == ChessPiece::PAWN && ($startY == 1 || $startY == 6) && ($endY == 3 || $endY == 4)) {
414 413
 			$this->hasMoved[ChessPiece::PAWN] = array($endX, $endY);
415 414
 		}
416 415
 		else {
417
-			$this->hasMoved[ChessPiece::PAWN] = array(-1,-1);
416
+			$this->hasMoved[ChessPiece::PAWN] = array(-1, -1);
418 417
 		}
419 418
 		return ($castling == 'Queen' ? '0-0-0' : ($castling == 'King' ? '0-0' : ''))
420 419
 			. ChessPiece::getSymbolForPiece($pieceID, $playerColour)
421
-			. chr(ord('a')+$startX)
422
-			. (8-$startY)
420
+			. chr(ord('a') + $startX)
421
+			. (8 - $startY)
423 422
 			. ' '
424 423
 			. ($pieceTaken == null ? '' : ChessPiece::getSymbolForPiece($pieceTaken, $otherPlayerColour))
425
-			. chr(ord('a')+$endX)
426
-			. (8-$endY)
424
+			. chr(ord('a') + $endX)
425
+			. (8 - $endY)
427 426
 			. ($promotionPieceID == null ? '' : ChessPiece::getSymbolForPiece($promotionPieceID, $playerColour))
428 427
 			. ' '
429
-			. ($checking == null ? '' : ($checking == 'CHECK' ? '+' : '++') )
428
+			. ($checking == null ? '' : ($checking == 'CHECK' ? '+' : '++'))
430 429
 			. ($enPassant ? ' e.p.' : '');
431 430
 	}
432 431
 
433 432
 	public function isCheckmated($colour) {
434
-		$board =& $this->board;
435
-		$hasMoved =& $this->getHasMoved();
433
+		$board = & $this->board;
434
+		$hasMoved = & $this->getHasMoved();
436 435
 		$king = null;
437
-		foreach($board as $row) {
438
-			foreach($row as $piece) {
439
-				if($piece != null && $piece->pieceID == ChessPiece::KING && $piece->colour == $colour) {
436
+		foreach ($board as $row) {
437
+			foreach ($row as $piece) {
438
+				if ($piece != null && $piece->pieceID == ChessPiece::KING && $piece->colour == $colour) {
440 439
 					$king = $piece;
441 440
 					break;
442 441
 				}
443 442
 			}
444 443
 		}
445
-		if($king == null) {
444
+		if ($king == null) {
446 445
 			throw new Exception('Could not find the king: game id = ' . $this->chessGameID);
447 446
 		}
448
-		if(!self::isPlayerChecked($board, $hasMoved, $colour)) {
447
+		if (!self::isPlayerChecked($board, $hasMoved, $colour)) {
449 448
 			return false;
450 449
 		}
451
-		foreach($board as $row) {
452
-			foreach($row as $piece) {
453
-				if($piece != null && $piece->colour == $colour) {
450
+		foreach ($board as $row) {
451
+			foreach ($row as $piece) {
452
+				if ($piece != null && $piece->colour == $colour) {
454 453
 					$moves = $piece->getPossibleMoves($board, $hasMoved);
455 454
 					//There are moves we can make, we are clearly not checkmated.
456
-					if(count($moves) > 0) {
455
+					if (count($moves) > 0) {
457 456
 						return false;
458 457
 					}
459 458
 				}
@@ -464,15 +463,15 @@  discard block
 block discarded – undo
464 463
 
465 464
 	public static function isCastling($x, $toX) {
466 465
 		$movement = $toX - $x;
467
-		if(abs($movement) == 2) {
466
+		if (abs($movement) == 2) {
468 467
 			//To the left.
469
-			if($movement == -2) {
468
+			if ($movement == -2) {
470 469
 				return array('Type' => 'Queen',
471 470
 						'X' => 0,
472 471
 						'ToX' => 3
473 472
 					);
474 473
 			} //To the right
475
-			else if($movement == 2) {
474
+			else if ($movement == 2) {
476 475
 				return array('Type' => 'King',
477 476
 						'X' => 7,
478 477
 						'ToX' => 5
@@ -483,36 +482,36 @@  discard block
 block discarded – undo
483 482
 	}
484 483
 
485 484
 	public static function movePiece(array &$board, array &$hasMoved, $x, $y, $toX, $toY, $pawnPromotionPiece = ChessPiece::QUEEN) {
486
-		if(!self::isValidCoord($x, $y, $board)) {
485
+		if (!self::isValidCoord($x, $y, $board)) {
487 486
 			throw new Exception('Invalid from coordinates, x=' . $x . ', y=' . $y);
488 487
 		}
489
-		if(!self::isValidCoord($toX, $toY, $board)) {
488
+		if (!self::isValidCoord($toX, $toY, $board)) {
490 489
 			throw new Exception('Invalid to coordinates, x=' . $toX . ', y=' . $toY);
491 490
 		}
492 491
 		$pieceTaken = $board[$toY][$toX];
493 492
 		$board[$toY][$toX] = $board[$y][$x];
494
-		$p =& $board[$toY][$toX];
493
+		$p = & $board[$toY][$toX];
495 494
 		$board[$y][$x] = null;
496
-		if($p == null) {
495
+		if ($p == null) {
497 496
 			throw new Exception('Trying to move non-existent piece: ' . var_export($board, true));
498 497
 		}
499 498
 		$p->setX($toX);
500 499
 		$p->setY($toY);
501 500
 
502 501
 		$oldPawnMovement = $hasMoved[ChessPiece::PAWN];
503
-		$nextPawnMovement = array(-1,-1);
502
+		$nextPawnMovement = array(-1, -1);
504 503
 		$castling = false;
505 504
 		$enPassant = false;
506 505
 		$rookMoved = false;
507 506
 		$rookTaken = false;
508 507
 		$pawnPromotion = false;
509
-		if($p->pieceID == ChessPiece::KING) {
508
+		if ($p->pieceID == ChessPiece::KING) {
510 509
 			//Castling?
511 510
 			$castling = self::isCastling($x, $toX);
512
-			if($castling !== false) {
511
+			if ($castling !== false) {
513 512
 				$hasMoved[$p->colour][ChessPiece::KING] = true;
514 513
 				$hasMoved[$p->colour][ChessPiece::ROOK][$castling['Type']] = true;
515
-				if($board[$y][$castling['X']] == null) {
514
+				if ($board[$y][$castling['X']] == null) {
516 515
 					throw new Exception('Cannot castle with non-existent castle.');
517 516
 				}
518 517
 				$board[$toY][$castling['ToX']] = $board[$y][$castling['X']];
@@ -520,37 +519,37 @@  discard block
 block discarded – undo
520 519
 				$board[$y][$castling['X']] = null;
521 520
 			}
522 521
 		}
523
-		else if($p->pieceID == ChessPiece::PAWN) {
524
-			if($toY == 0 || $toY == 7) {
522
+		else if ($p->pieceID == ChessPiece::PAWN) {
523
+			if ($toY == 0 || $toY == 7) {
525 524
 				$pawnPromotion = $p->promote($pawnPromotionPiece, $board);
526 525
 			}
527 526
 			//Double move to track?
528
-			else if(($y == 1 || $y == 6) && ($toY == 3 || $toY == 4)) {
527
+			else if (($y == 1 || $y == 6) && ($toY == 3 || $toY == 4)) {
529 528
 				$nextPawnMovement = array($toX, $toY);
530 529
 			}
531 530
 			//En passant?
532
-			else if($hasMoved[ChessPiece::PAWN][0] == $toX &&
531
+			else if ($hasMoved[ChessPiece::PAWN][0] == $toX &&
533 532
 					($hasMoved[ChessPiece::PAWN][1] == 3 && $toY == 2 || $hasMoved[ChessPiece::PAWN][1] == 4 && $toY == 5)) {
534 533
 				$enPassant = true;
535 534
 				$pieceTaken = $board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]];
536
-				if($board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] == null) {
535
+				if ($board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] == null) {
537 536
 					throw new Exception('Cannot en passant a non-existent pawn.');
538 537
 				}
539 538
 				$board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] = null;
540 539
 			}
541 540
 		}
542
-		else if($p->pieceID == ChessPiece::ROOK && ($x == 0 || $x == 7) && $y == ($p->colour == self::PLAYER_WHITE ? 7 : 0)) {
541
+		else if ($p->pieceID == ChessPiece::ROOK && ($x == 0 || $x == 7) && $y == ($p->colour == self::PLAYER_WHITE ? 7 : 0)) {
543 542
 			//Rook moved?
544
-			if($hasMoved[$p->colour][ChessPiece::ROOK][$x==0?'Queen':'King'] === false) {
543
+			if ($hasMoved[$p->colour][ChessPiece::ROOK][$x == 0 ? 'Queen' : 'King'] === false) {
545 544
 				// We set rook moved in here as it's used for move info.
546
-				$rookMoved = $x==0?'Queen':'King';
545
+				$rookMoved = $x == 0 ? 'Queen' : 'King';
547 546
 				$hasMoved[$p->colour][ChessPiece::ROOK][$rookMoved] = true;
548 547
 			}
549 548
 		}
550 549
 		// Check if we've taken a rook and marked them as moved, if they've already moved this does nothing, but if they were taken before moving this stops an issue with trying to castle with a non-existent castle.
551
-		if($pieceTaken != null && $pieceTaken->pieceID == ChessPiece::ROOK && ($toX == 0 || $toX == 7) && $toY == ($pieceTaken->colour == self::PLAYER_WHITE ? 7 : 0)) {
552
-			if($hasMoved[$pieceTaken->colour][ChessPiece::ROOK][$toX==0?'Queen':'King'] === false) {
553
-				$rookTaken = $toX==0?'Queen':'King';
550
+		if ($pieceTaken != null && $pieceTaken->pieceID == ChessPiece::ROOK && ($toX == 0 || $toX == 7) && $toY == ($pieceTaken->colour == self::PLAYER_WHITE ? 7 : 0)) {
551
+			if ($hasMoved[$pieceTaken->colour][ChessPiece::ROOK][$toX == 0 ? 'Queen' : 'King'] === false) {
552
+				$rookTaken = $toX == 0 ? 'Queen' : 'King';
554 553
 				$hasMoved[$pieceTaken->colour][ChessPiece::ROOK][$rookTaken] = true;
555 554
 			}
556 555
 		}
@@ -567,18 +566,18 @@  discard block
 block discarded – undo
567 566
 	}
568 567
 
569 568
 	public static function undoMovePiece(array &$board, array &$hasMoved, $x, $y, $toX, $toY, $moveInfo) {
570
-		if(!self::isValidCoord($x, $y, $board)) {
569
+		if (!self::isValidCoord($x, $y, $board)) {
571 570
 			throw new Exception('Invalid from coordinates, x=' . $x . ', y=' . $y);
572 571
 		}
573
-		if(!self::isValidCoord($toX, $toY, $board)) {
572
+		if (!self::isValidCoord($toX, $toY, $board)) {
574 573
 			throw new Exception('Invalid to coordinates, x=' . $toX . ', y=' . $toY);
575 574
 		}
576
-		if($board[$y][$x] != null) {
575
+		if ($board[$y][$x] != null) {
577 576
 			throw new Exception('Undoing move onto another piece? x=' . $x . ', y=' . $y);
578 577
 		}
579 578
 		$board[$y][$x] = $board[$toY][$toX];
580
-		$p =& $board[$y][$x];
581
-		if($p == null) {
579
+		$p = & $board[$y][$x];
580
+		if ($p == null) {
582 581
 			throw new Exception('Trying to undo move of a non-existent piece: ' . var_export($board, true));
583 582
 		}
584 583
 		$board[$toY][$toX] = $moveInfo['PieceTaken'];
@@ -587,12 +586,12 @@  discard block
 block discarded – undo
587 586
 
588 587
 		$hasMoved[ChessPiece::PAWN] = $moveInfo['OldPawnMovement'];
589 588
 		//Castling
590
-		if($p->pieceID == ChessPiece::KING) {
589
+		if ($p->pieceID == ChessPiece::KING) {
591 590
 			$castling = self::isCastling($x, $toX);
592
-			if($castling !== false) {
591
+			if ($castling !== false) {
593 592
 				$hasMoved[$p->colour][ChessPiece::KING] = false;
594 593
 				$hasMoved[$p->colour][ChessPiece::ROOK][$castling['Type']] = false;
595
-				if($board[$toY][$castling['ToX']] == null) {
594
+				if ($board[$toY][$castling['ToX']] == null) {
596 595
 					throw new Exception('Cannot undo castle with non-existent castle.');
597 596
 				}
598 597
 				$board[$y][$castling['X']] = $board[$toY][$castling['ToX']];
@@ -600,25 +599,25 @@  discard block
 block discarded – undo
600 599
 				$board[$toY][$castling['ToX']] = null;
601 600
 			}
602 601
 		}
603
-		else if($moveInfo['EnPassant'] === true) {
602
+		else if ($moveInfo['EnPassant'] === true) {
604 603
 			$board[$toY][$toX] = null;
605 604
 			$board[$hasMoved[ChessPiece::PAWN][1]][$hasMoved[ChessPiece::PAWN][0]] = $moveInfo['PieceTaken'];
606 605
 		}
607
-		else if($moveInfo['RookMoved'] !== false) {
606
+		else if ($moveInfo['RookMoved'] !== false) {
608 607
 			$hasMoved[$p->colour][ChessPiece::ROOK][$moveInfo['RookMoved']] = false;
609 608
 		}
610
-		if($moveInfo['RookTaken'] !== false) {
609
+		if ($moveInfo['RookTaken'] !== false) {
611 610
 			$hasMoved[$moveInfo['PieceTaken']->colour][ChessPiece::ROOK][$moveInfo['RookTaken']] = false;
612 611
 		}
613 612
 	}
614 613
 
615 614
 	public function tryAlgebraicMove($move) {
616
-		if(strlen($move) != 4 && strlen($move) != 5) {
615
+		if (strlen($move) != 4 && strlen($move) != 5) {
617 616
 			throw new Exception('Move of length "' . strlen($move) . '" is not valid, full move: ' . $move);
618 617
 		}
619 618
 		$aVal = ord('a');
620 619
 		$hVal = ord('h');
621
-		if(ord($move[0]) < $aVal || ord($move[2]) < $aVal
620
+		if (ord($move[0]) < $aVal || ord($move[2]) < $aVal
622 621
 				|| ord($move[0]) > $hVal || ord($move[2]) > $hVal
623 622
 				|| $move[1] < 1 || $move[3] < 1
624 623
 				|| $move[1] > 8 || $move[3] > 8) {
@@ -629,73 +628,73 @@  discard block
 block discarded – undo
629 628
 		$toX = ord($move[2]) - $aVal;
630 629
 		$toY = 8 - $move[3];
631 630
 		$pawnPromotionPiece = null;
632
-		if(isset($move[4])) {
631
+		if (isset($move[4])) {
633 632
 			$pawnPromotionPiece = ChessPiece::getPieceForLetter($move[4]);
634 633
 		}
635 634
 		return $this->tryMove($x, $y, $toX, $toY, $this->getCurrentTurnAccountID(), $pawnPromotionPiece);
636 635
 	}
637 636
 
638 637
 	public function tryMove($x, $y, $toX, $toY, $forAccountID, $pawnPromotionPiece) {
639
-		if($this->hasEnded()) {
638
+		if ($this->hasEnded()) {
640 639
 			return 5;
641 640
 		}
642
-		if($this->getCurrentTurnAccountID() != $forAccountID) {
641
+		if ($this->getCurrentTurnAccountID() != $forAccountID) {
643 642
 			return 4;
644 643
 		}
645
-		$lastTurnPlayer =& $this->getCurrentTurnPlayer();
644
+		$lastTurnPlayer = & $this->getCurrentTurnPlayer();
646 645
 		$this->getBoard();
647 646
 		$p = $this->board[$y][$x];
648
-		if($p == null || $p->colour != $this->getColourForAccountID($forAccountID)) {
647
+		if ($p == null || $p->colour != $this->getColourForAccountID($forAccountID)) {
649 648
 			return 2;
650 649
 		}
651 650
 
652 651
 		$moves = $p->getPossibleMoves($this->board, $this->getHasMoved(), $forAccountID);
653
-		foreach($moves as $move) {
654
-			if($move[0]==$toX && $move[1]==$toY) {
652
+		foreach ($moves as $move) {
653
+			if ($move[0] == $toX && $move[1] == $toY) {
655 654
 				$chessType = $this->isNPCGame() ? 'Chess (NPC)' : 'Chess';
656
-				$currentPlayer =& $this->getCurrentTurnPlayer();
655
+				$currentPlayer = & $this->getCurrentTurnPlayer();
657 656
 
658 657
 				$moveInfo = ChessGame::movePiece($this->board, $this->getHasMoved(), $x, $y, $toX, $toY, $pawnPromotionPiece);
659 658
 
660 659
 				//We have taken the move, we should refresh $p
661
-				$p =& $this->board[$toY][$toX];
660
+				$p = & $this->board[$toY][$toX];
662 661
 
663 662
 				$pieceTakenID = null;
664
-				if($moveInfo['PieceTaken'] != null) {
663
+				if ($moveInfo['PieceTaken'] != null) {
665 664
 					$pieceTakenID = $moveInfo['PieceTaken']->pieceID;
666
-					if($moveInfo['PieceTaken']->pieceID == ChessPiece::KING) {
665
+					if ($moveInfo['PieceTaken']->pieceID == ChessPiece::KING) {
667 666
 						throw new Exception('King was taken.');
668 667
 					}
669 668
 				}
670 669
 
671 670
 				$pieceID = $p->pieceID;
672 671
 				$pieceNo = $p->pieceNo;
673
-				if($moveInfo['PawnPromotion'] !== false) {
672
+				if ($moveInfo['PawnPromotion'] !== false) {
674 673
 					$p->pieceID = $moveInfo['PawnPromotion']['PieceID'];
675 674
 					$p->pieceNo = $moveInfo['PawnPromotion']['PieceNo'];
676 675
 				}
677 676
 
678 677
 				$checking = null;
679
-				if($p->isAttacking($this->board, $this->getHasMoved(), true)) {
678
+				if ($p->isAttacking($this->board, $this->getHasMoved(), true)) {
680 679
 					$checking = 'CHECK';
681 680
 				}
682
-				if($this->isCheckmated(self::getOtherColour($p->colour))) {
681
+				if ($this->isCheckmated(self::getOtherColour($p->colour))) {
683 682
 					$checking = 'MATE';
684 683
 				}
685
-				if($this->moves!=null) {
684
+				if ($this->moves != null) {
686 685
 					$this->moves[] = $this->createMove($pieceID, $x, $y, $toX, $toY, $pieceTakenID, $checking, $this->getCurrentTurnColour(), $moveInfo['Castling']['Type'], $moveInfo['EnPassant'], $moveInfo['PawnPromotion'] === false ? null : $moveInfo['PawnPromotion']['PieceID']);
687 686
 				}
688
-				if(self::isPlayerChecked($this->board, $this->getHasMoved(), $p->colour)) {
687
+				if (self::isPlayerChecked($this->board, $this->getHasMoved(), $p->colour)) {
689 688
 					return 3;
690 689
 				}
691 690
 
692
-				$otherPlayer =& $this->getCurrentTurnPlayer();
693
-				if($moveInfo['PawnPromotion'] !== false) {
691
+				$otherPlayer = & $this->getCurrentTurnPlayer();
692
+				if ($moveInfo['PawnPromotion'] !== false) {
694 693
 					$piecePromotedSymbol = $p->getPieceSymbol();
695
-					$currentPlayer->increaseHOF(1, array($chessType,'Moves','Own Pawns Promoted','Total'), HOF_PUBLIC);
696
-					$otherPlayer->increaseHOF(1, array($chessType,'Moves','Opponent Pawns Promoted','Total'), HOF_PUBLIC);
697
-					$currentPlayer->increaseHOF(1, array($chessType,'Moves','Own Pawns Promoted',$piecePromotedSymbol), HOF_PUBLIC);
698
-					$otherPlayer->increaseHOF(1, array($chessType,'Moves','Opponent Pawns Promoted',$piecePromotedSymbol), HOF_PUBLIC);
694
+					$currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Own Pawns Promoted', 'Total'), HOF_PUBLIC);
695
+					$otherPlayer->increaseHOF(1, array($chessType, 'Moves', 'Opponent Pawns Promoted', 'Total'), HOF_PUBLIC);
696
+					$currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Own Pawns Promoted', $piecePromotedSymbol), HOF_PUBLIC);
697
+					$otherPlayer->increaseHOF(1, array($chessType, 'Moves', 'Opponent Pawns Promoted', $piecePromotedSymbol), HOF_PUBLIC);
699 698
 				}
700 699
 				$this->db->query('INSERT INTO chess_game_moves
701 700
 								(chess_game_id,piece_id,start_x,start_y,end_x,end_y,checked,piece_taken,castling,en_passant,promote_piece_id)
@@ -703,37 +702,37 @@  discard block
 block discarded – undo
703 702
 								(' . $this->db->escapeNumber($p->gameID) . ',' . $this->db->escapeNumber($pieceID) . ',' . $this->db->escapeNumber($x) . ',' . $this->db->escapeNumber($y) . ',' . $this->db->escapeNumber($toX) . ',' . $this->db->escapeNumber($toY) . ',' . $this->db->escapeString($checking, true, true) . ',' . ($moveInfo['PieceTaken'] == null ? 'NULL' : $this->db->escapeNumber($moveInfo['PieceTaken']->pieceID)) . ',' . $this->db->escapeString($moveInfo['Castling']['Type'], true, true) . ',' . $this->db->escapeBoolean($moveInfo['EnPassant']) . ',' . ($moveInfo['PawnPromotion'] == false ? 'NULL' : $this->db->escapeNumber($moveInfo['PawnPromotion']['PieceID'])) . ');');
704 703
 
705 704
 
706
-				$currentPlayer->increaseHOF(1, array($chessType,'Moves','Total Taken'), HOF_PUBLIC);
707
-				if($moveInfo['PieceTaken'] != null) {
705
+				$currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Total Taken'), HOF_PUBLIC);
706
+				if ($moveInfo['PieceTaken'] != null) {
708 707
 					$this->db->query('DELETE FROM chess_game_pieces
709 708
 									WHERE chess_game_id=' . $this->db->escapeNumber($this->chessGameID) . ' AND account_id=' . $this->db->escapeNumber($moveInfo['PieceTaken']->accountID) . ' AND piece_id=' . $this->db->escapeNumber($moveInfo['PieceTaken']->pieceID) . ' AND piece_no=' . $this->db->escapeNumber($moveInfo['PieceTaken']->pieceNo) . ';');
710 709
 
711 710
 					$pieceTakenSymbol = $moveInfo['PieceTaken']->getPieceSymbol();
712
-					$currentPlayer->increaseHOF(1, array($chessType,'Moves','Opponent Pieces Taken','Total'), HOF_PUBLIC);
713
-					$otherPlayer->increaseHOF(1, array($chessType,'Moves','Own Pieces Taken','Total'), HOF_PUBLIC);
714
-					$currentPlayer->increaseHOF(1, array($chessType,'Moves','Opponent Pieces Taken',$pieceTakenSymbol), HOF_PUBLIC);
715
-					$otherPlayer->increaseHOF(1, array($chessType,'Moves','Own Pieces Taken',$pieceTakenSymbol), HOF_PUBLIC);
711
+					$currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Opponent Pieces Taken', 'Total'), HOF_PUBLIC);
712
+					$otherPlayer->increaseHOF(1, array($chessType, 'Moves', 'Own Pieces Taken', 'Total'), HOF_PUBLIC);
713
+					$currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Opponent Pieces Taken', $pieceTakenSymbol), HOF_PUBLIC);
714
+					$otherPlayer->increaseHOF(1, array($chessType, 'Moves', 'Own Pieces Taken', $pieceTakenSymbol), HOF_PUBLIC);
716 715
 				}
717 716
 				$this->db->query('UPDATE chess_game_pieces
718 717
 							SET x=' . $this->db->escapeNumber($toX) . ', y=' . $this->db->escapeNumber($toY) .
719 718
 								($moveInfo['PawnPromotion'] !== false ? ', piece_id=' . $this->db->escapeNumber($moveInfo['PawnPromotion']['PieceID']) . ', piece_no=' . $this->db->escapeNumber($moveInfo['PawnPromotion']['PieceNo']) : '') . '
720 719
 							WHERE chess_game_id=' . $this->db->escapeNumber($this->chessGameID) . ' AND account_id=' . $this->db->escapeNumber($p->accountID) . ' AND piece_id=' . $this->db->escapeNumber($pieceID) . ' AND piece_no=' . $this->db->escapeNumber($pieceNo) . ';');
721
-				if($moveInfo['Castling'] !== false) {
720
+				if ($moveInfo['Castling'] !== false) {
722 721
 					$this->db->query('UPDATE chess_game_pieces
723 722
 								SET x=' . $this->db->escapeNumber($moveInfo['Castling']['ToX']) . '
724 723
 								WHERE chess_game_id=' . $this->db->escapeNumber($this->chessGameID) . ' AND account_id=' . $this->db->escapeNumber($p->accountID) . ' AND x = ' . $this->db->escapeNumber($moveInfo['Castling']['X']) . ' AND y = ' . $this->db->escapeNumber($y) . ';');
725 724
 				}
726 725
 				$return = 0;
727
-				if($checking == 'MATE') {
726
+				if ($checking == 'MATE') {
728 727
 					$this->setWinner($forAccountID);
729 728
 					$return = 1;
730 729
 					SmrPlayer::sendMessageFromCasino($lastTurnPlayer->getGameID(), $this->getCurrentTurnAccountID(), 'You have just lost [chess=' . $this->getChessGameID() . '] against [player=' . $lastTurnPlayer->getPlayerID() . '].');
731 730
 				}
732 731
 				else {
733 732
 					SmrPlayer::sendMessageFromCasino($lastTurnPlayer->getGameID(), $this->getCurrentTurnAccountID(), 'It is now your turn in [chess=' . $this->getChessGameID() . '] against [player=' . $lastTurnPlayer->getPlayerID() . '].');
734
-					if($checking == 'CHECK') {
735
-						$currentPlayer->increaseHOF(1, array($chessType,'Moves','Check Given'), HOF_PUBLIC);
736
-						$otherPlayer->increaseHOF(1, array($chessType,'Moves','Check Received'), HOF_PUBLIC);
733
+					if ($checking == 'CHECK') {
734
+						$currentPlayer->increaseHOF(1, array($chessType, 'Moves', 'Check Given'), HOF_PUBLIC);
735
+						$otherPlayer->increaseHOF(1, array($chessType, 'Moves', 'Check Received'), HOF_PUBLIC);
737 736
 					}
738 737
 				}
739 738
 				$currentPlayer->saveHOF();
@@ -760,7 +759,7 @@  discard block
 block discarded – undo
760 759
 		try {
761 760
 			return SmrPlayer::getPlayer($this->whiteID, $this->getGameID());
762 761
 		}
763
-		catch(Exception $e) {
762
+		catch (Exception $e) {
764 763
 			$null = null;
765 764
 			return $null;
766 765
 		}
@@ -774,7 +773,7 @@  discard block
 block discarded – undo
774 773
 		try {
775 774
 			return SmrPlayer::getPlayer($this->blackID, $this->getGameID());
776 775
 		}
777
-		catch(Exception $e) {
776
+		catch (Exception $e) {
778 777
 			$null = null;
779 778
 			return $null;
780 779
 		}
@@ -785,10 +784,10 @@  discard block
 block discarded – undo
785 784
 	}
786 785
 
787 786
 	public function getColourID($colour) {
788
-		if($colour == self::PLAYER_WHITE) {
787
+		if ($colour == self::PLAYER_WHITE) {
789 788
 			return $this->getWhiteID();
790 789
 		}
791
-		if($colour == self::PLAYER_BLACK) {
790
+		if ($colour == self::PLAYER_BLACK) {
792 791
 			return $this->getBlackID();
793 792
 		}
794 793
 	}
@@ -797,17 +796,17 @@  discard block
 block discarded – undo
797 796
 		try {
798 797
 			return SmrPlayer::getPlayer($this->getColourID($colour), $this->getGameID());
799 798
 		}
800
-		catch(Exception $e) {
799
+		catch (Exception $e) {
801 800
 			$null = null;
802 801
 			return $null;
803 802
 		}
804 803
 	}
805 804
 
806 805
 	public function getColourForAccountID($accountID) {
807
-		if($accountID == $this->getWhiteID()) {
806
+		if ($accountID == $this->getWhiteID()) {
808 807
 			return self::PLAYER_WHITE;
809 808
 		}
810
-		if($accountID == $this->getBlackID()) {
809
+		if ($accountID == $this->getBlackID()) {
811 810
 			return self::PLAYER_BLACK;
812 811
 		}
813 812
 		return false;
@@ -834,8 +833,8 @@  discard block
 block discarded – undo
834 833
 		$winningPlayer = $this->getColourPlayer($winnerColour);
835 834
 		$losingPlayer = $this->getColourPlayer(self::getOtherColour($winnerColour));
836 835
 		$chessType = $this->isNPCGame() ? 'Chess (NPC)' : 'Chess';
837
-		$winningPlayer->increaseHOF(1, array($chessType,'Games','Won'), HOF_PUBLIC);
838
-		$losingPlayer->increaseHOF(1, array($chessType,'Games','Lost'), HOF_PUBLIC);
836
+		$winningPlayer->increaseHOF(1, array($chessType, 'Games', 'Won'), HOF_PUBLIC);
837
+		$losingPlayer->increaseHOF(1, array($chessType, 'Games', 'Lost'), HOF_PUBLIC);
839 838
 		return array('Winner' => $winningPlayer, 'Loser' => $losingPlayer);
840 839
 	}
841 840
 
@@ -855,7 +854,7 @@  discard block
 block discarded – undo
855 854
 		try {
856 855
 			return SmrPlayer::getPlayer($this->getCurrentTurnAccountID(), $this->getGameID());
857 856
 		}
858
-		catch(Exception $e) {
857
+		catch (Exception $e) {
859 858
 			$null = null;
860 859
 			return $null;
861 860
 		}
@@ -882,21 +881,21 @@  discard block
 block discarded – undo
882 881
 	}
883 882
 
884 883
 	public static function getOtherColour($colour) {
885
-		if($colour == self::PLAYER_WHITE) {
884
+		if ($colour == self::PLAYER_WHITE) {
886 885
 			return self::PLAYER_BLACK;
887 886
 		}
888
-		if($colour == self::PLAYER_BLACK) {
887
+		if ($colour == self::PLAYER_BLACK) {
889 888
 			return self::PLAYER_WHITE;
890 889
 		}
891 890
 		return false;
892 891
 	}
893 892
 
894 893
 	public function resign($accountID) {
895
-		if($this->hasEnded() || !$this->getColourForAccountID($accountID)) {
894
+		if ($this->hasEnded() || !$this->getColourForAccountID($accountID)) {
896 895
 			return false;
897 896
 		}
898 897
 		// If only 1 person has moved then just end the game.
899
-		if(count($this->getMoves()) < 2) {
898
+		if (count($this->getMoves()) < 2) {
900 899
 			$this->endDate = TIME;
901 900
 			$this->db->query('UPDATE chess_game
902 901
 							SET end_time=' . $this->db->escapeNumber(TIME) . '
@@ -908,17 +907,17 @@  discard block
 block discarded – undo
908 907
 			$winnerAccountID = $this->getColourID(self::getOtherColour($loserColour));
909 908
 			$results = $this->setWinner($winnerAccountID);
910 909
 			$chessType = $this->isNPCGame() ? 'Chess (NPC)' : 'Chess';
911
-			$results['Loser']->increaseHOF(1, array($chessType,'Games','Resigned'), HOF_PUBLIC);
910
+			$results['Loser']->increaseHOF(1, array($chessType, 'Games', 'Resigned'), HOF_PUBLIC);
912 911
 			SmrPlayer::sendMessageFromCasino($results['Winner']->getGameID(), $results['Winner']->getPlayerID(), '[player=' . $results['Loser']->getPlayerID() . '] just resigned against you in [chess=' . $this->getChessGameID() . '].');
913 912
 			return 0;
914 913
 		}
915 914
 	}
916 915
 
917 916
 	public function getPlayGameHREF() {
918
-		return SmrSession::getNewHREF(create_container('skeleton.php','chess_play.php',array('ChessGameID' => $this->chessGameID)));
917
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'chess_play.php', array('ChessGameID' => $this->chessGameID)));
919 918
 	}
920 919
 
921 920
 	public function getResignHREF() {
922
-		return SmrSession::getNewHREF(create_container('skeleton.php','chess_resign_processing.php',array('ChessGameID' => $this->chessGameID)));
921
+		return SmrSession::getNewHREF(create_container('skeleton.php', 'chess_resign_processing.php', array('ChessGameID' => $this->chessGameID)));
923 922
 	}
924 923
 }
Please login to merge, or discard this patch.
lib/Default/SmrCombatDrones.class.inc 1 patch
Spacing   +60 added lines, -60 removed lines patch added patch discarded remove patch
@@ -4,12 +4,12 @@  discard block
 block discarded – undo
4 4
 	const MAX_CDS_RAND = 54;
5 5
 	protected $numberOfCDs;
6 6
 	
7
-	public function __construct($gameTypeID,$numberOfCDs,$portPlanetDrones = false) {
7
+	public function __construct($gameTypeID, $numberOfCDs, $portPlanetDrones = false) {
8 8
 		$this->gameTypeID = $gameTypeID;
9 9
 		$this->numberOfCDs = $numberOfCDs;
10 10
 		$this->name = 'Combat Drones';
11 11
 		$this->raceID = 0;
12
-		if($portPlanetDrones===false) {
12
+		if ($portPlanetDrones === false) {
13 13
 			$this->maxDamage = 2;
14 14
 			$this->shieldDamage = 2;
15 15
 			$this->armourDamage = 2;
@@ -33,91 +33,91 @@  discard block
 block discarded – undo
33 33
 		return $modifiedAccuracy;
34 34
 	}
35 35
 	
36
-	protected function getModifiedAccuracyAgainstForcesUsingRandom(AbstractSmrPlayer $weaponPlayer,SmrForce $forces, $random) {
36
+	protected function getModifiedAccuracyAgainstForcesUsingRandom(AbstractSmrPlayer $weaponPlayer, SmrForce $forces, $random) {
37 37
 		$modifiedAccuracy = $this->getModifiedAccuracy();
38 38
 		$modifiedAccuracy += $random;
39 39
 	
40
-		return max(0,min(100,$modifiedAccuracy));
40
+		return max(0, min(100, $modifiedAccuracy));
41 41
 	}
42 42
 	public function getMaxModifiedAccuracyAgainstForces(AbstractSmrPlayer $weaponPlayer, SmrForce $forces) {
43
-		return $this->getModifiedAccuracyAgainstForcesUsingRandom($weaponPlayer,$forces,self::MAX_CDS_RAND);
43
+		return $this->getModifiedAccuracyAgainstForcesUsingRandom($weaponPlayer, $forces, self::MAX_CDS_RAND);
44 44
 	}
45 45
 	public function getModifiedAccuracyAgainstForces(AbstractSmrPlayer $weaponPlayer, SmrForce $forces) {
46
-		return $this->getModifiedAccuracyAgainstForcesUsingRandom($weaponPlayer,$forces,mt_rand(3,self::MAX_CDS_RAND));
46
+		return $this->getModifiedAccuracyAgainstForcesUsingRandom($weaponPlayer, $forces, mt_rand(3, self::MAX_CDS_RAND));
47 47
 	}
48 48
 	
49
-	protected function getModifiedAccuracyAgainstPortUsingRandom(AbstractSmrPlayer $weaponPlayer,SmrPort $port, $random) {
49
+	protected function getModifiedAccuracyAgainstPortUsingRandom(AbstractSmrPlayer $weaponPlayer, SmrPort $port, $random) {
50 50
 		$modifiedAccuracy = $this->getModifiedAccuracy();
51 51
 		$modifiedAccuracy += $random;
52 52
 	
53
-		return max(0,min(100,$modifiedAccuracy));
53
+		return max(0, min(100, $modifiedAccuracy));
54 54
 	}
55 55
 	public function getMaxModifiedAccuracyAgainstPort(AbstractSmrPlayer $weaponPlayer, SmrPort $port) {
56
-		return $this->getModifiedAccuracyAgainstPortUsingRandom($weaponPlayer,$port,self::MAX_CDS_RAND);
56
+		return $this->getModifiedAccuracyAgainstPortUsingRandom($weaponPlayer, $port, self::MAX_CDS_RAND);
57 57
 	}
58 58
 	public function getModifiedAccuracyAgainstPort(AbstractSmrPlayer $weaponPlayer, SmrPort $port) {
59
-		return $this->getModifiedAccuracyAgainstPortUsingRandom($weaponPlayer,$port,mt_rand(3,self::MAX_CDS_RAND));
59
+		return $this->getModifiedAccuracyAgainstPortUsingRandom($weaponPlayer, $port, mt_rand(3, self::MAX_CDS_RAND));
60 60
 	}
61 61
 	
62
-	protected function getModifiedAccuracyAgainstPlanetUsingRandom(AbstractSmrPlayer $weaponPlayer,SmrPlanet $planet, $random) {
62
+	protected function getModifiedAccuracyAgainstPlanetUsingRandom(AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet, $random) {
63 63
 		$modifiedAccuracy = $this->getModifiedAccuracy();
64 64
 		$modifiedAccuracy += $random;
65 65
 	
66
-		return max(0,min(100,$modifiedAccuracy));
66
+		return max(0, min(100, $modifiedAccuracy));
67 67
 	}
68 68
 	public function getMaxModifiedAccuracyAgainstPlanet(AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet) {
69
-		return $this->getModifiedAccuracyAgainstPlanetUsingRandom($weaponPlayer,$planet,self::MAX_CDS_RAND);
69
+		return $this->getModifiedAccuracyAgainstPlanetUsingRandom($weaponPlayer, $planet, self::MAX_CDS_RAND);
70 70
 	}
71 71
 	public function getModifiedAccuracyAgainstPlanet(AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet) {
72
-		return $this->getModifiedAccuracyAgainstPlanetUsingRandom($weaponPlayer,$planet,mt_rand(3,self::MAX_CDS_RAND));
72
+		return $this->getModifiedAccuracyAgainstPlanetUsingRandom($weaponPlayer, $planet, mt_rand(3, self::MAX_CDS_RAND));
73 73
 	}
74 74
 	
75 75
 	
76 76
 	public function getModifiedAccuracyAgainstPlayer(AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer) {
77
-		return $this->getModifiedAccuracyAgainstPlayerUsingRandom($weaponPlayer,$targetPlayer,mt_rand(3,self::MAX_CDS_RAND));
77
+		return $this->getModifiedAccuracyAgainstPlayerUsingRandom($weaponPlayer, $targetPlayer, mt_rand(3, self::MAX_CDS_RAND));
78 78
 	}
79 79
 	
80 80
 	protected function getModifiedAccuracyAgainstPlayerUsingRandom(AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer, $random) {
81 81
 		$modifiedAccuracy = $this->getModifiedAccuracy();
82
-		$modifiedAccuracy += ($random + mt_rand($weaponPlayer->getLevelID() / 2,$weaponPlayer->getLevelID()) - ($targetPlayer->getLevelID() - $weaponPlayer->getLevelID())/3)/1.5;
82
+		$modifiedAccuracy += ($random + mt_rand($weaponPlayer->getLevelID() / 2, $weaponPlayer->getLevelID()) - ($targetPlayer->getLevelID() - $weaponPlayer->getLevelID()) / 3) / 1.5;
83 83
 
84 84
 		$weaponShip = $weaponPlayer->getShip();
85 85
 		$targetShip = $targetPlayer->getShip();
86 86
 		$mrDiff = $targetShip->getMR() - $weaponShip->getMR();
87
-		if($mrDiff > 0)
88
-			$modifiedAccuracy -= $this->getBaseAccuracy() * ($mrDiff/MR_FACTOR)/100;
87
+		if ($mrDiff > 0)
88
+			$modifiedAccuracy -= $this->getBaseAccuracy() * ($mrDiff / MR_FACTOR) / 100;
89 89
 	
90
-		return max(0,min(100,$modifiedAccuracy));
90
+		return max(0, min(100, $modifiedAccuracy));
91 91
 	}
92 92
 	
93 93
 	public function getMaxModifiedAccuracyAgainstPlayer(AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer) {
94
-		return $this->getModifiedAccuracyAgainstPlayerUsingRandom($weaponPlayer,$targetPlayer,self::MAX_CDS_RAND);
94
+		return $this->getModifiedAccuracyAgainstPlayerUsingRandom($weaponPlayer, $targetPlayer, self::MAX_CDS_RAND);
95 95
 	}
96 96
 	
97
-	public function getModifiedForceAccuracyAgainstPlayer(SmrForce $forces,AbstractSmrPlayer $targetPlayer) {
98
-		return $this->getModifiedForceAccuracyAgainstPlayerUsingRandom($forces,$targetPlayer,mt_rand(3,self::MAX_CDS_RAND));
97
+	public function getModifiedForceAccuracyAgainstPlayer(SmrForce $forces, AbstractSmrPlayer $targetPlayer) {
98
+		return $this->getModifiedForceAccuracyAgainstPlayerUsingRandom($forces, $targetPlayer, mt_rand(3, self::MAX_CDS_RAND));
99 99
 	}
100 100
 	
101
-	protected function getModifiedForceAccuracyAgainstPlayerUsingRandom(SmrForce $forces,AbstractSmrPlayer $targetPlayer, $random) {
101
+	protected function getModifiedForceAccuracyAgainstPlayerUsingRandom(SmrForce $forces, AbstractSmrPlayer $targetPlayer, $random) {
102 102
 		$modifiedAccuracy = $this->getModifiedAccuracy();
103 103
 		$modifiedAccuracy += $random;
104 104
 	
105
-		return max(0,min(100,$modifiedAccuracy));
105
+		return max(0, min(100, $modifiedAccuracy));
106 106
 	}
107 107
 	
108
-	protected function getModifiedPortAccuracyAgainstPlayer(SmrPort $port,AbstractSmrPlayer $targetPlayer) {
108
+	protected function getModifiedPortAccuracyAgainstPlayer(SmrPort $port, AbstractSmrPlayer $targetPlayer) {
109 109
 		return 100;
110 110
 	}
111 111
 	
112
-	protected function getModifiedPlanetAccuracyAgainstPlayer(SmrPlanet $planet,AbstractSmrPlayer $targetPlayer) {
112
+	protected function getModifiedPlanetAccuracyAgainstPlayer(SmrPlanet $planet, AbstractSmrPlayer $targetPlayer) {
113 113
 		return 100;
114 114
 	}
115 115
 	
116
-	public function getMaxModifiedForceAccuracyAgainstPlayer(SmrForce $forces,AbstractSmrPlayer $targetPlayer) {
117
-		return $this->getModifiedForceAccuracyAgainstPlayerUsingRandom($forces,$targetPlayer,self::MAX_CDS_RAND);
116
+	public function getMaxModifiedForceAccuracyAgainstPlayer(SmrForce $forces, AbstractSmrPlayer $targetPlayer) {
117
+		return $this->getModifiedForceAccuracyAgainstPlayerUsingRandom($forces, $targetPlayer, self::MAX_CDS_RAND);
118 118
 	}
119 119
 	
120
-	public function getMaxModifiedPortAccuracyAgainstPlayer(SmrPort $forces,AbstractSmrPlayer $targetPlayer) {
120
+	public function getMaxModifiedPortAccuracyAgainstPlayer(SmrPort $forces, AbstractSmrPlayer $targetPlayer) {
121 121
 		return 100;
122 122
 	}
123 123
 	
@@ -127,13 +127,13 @@  discard block
 block discarded – undo
127 127
 	}
128 128
 	
129 129
 	public function &getModifiedDamageAgainstForces(AbstractSmrPlayer $weaponPlayer, SmrForce $forces) {
130
-		if(!$this->canShootForces()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
130
+		if (!$this->canShootForces()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
131 131
 			return array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
132
-		$damage =& $this->getModifiedDamage();
133
-		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedAccuracyAgainstForces($weaponPlayer,$forces) / 100);
132
+		$damage = & $this->getModifiedDamage();
133
+		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedAccuracyAgainstForces($weaponPlayer, $forces) / 100);
134 134
 		$damage['Kamikaze'] = 0;
135
-		if($weaponPlayer->isCombatDronesKamikazeOnMines()) { // If kamikaze then damage is same as MINE_ARMOUR
136
-			$damage['Kamikaze'] = min($damage['Launched'],$forces->getMines());
135
+		if ($weaponPlayer->isCombatDronesKamikazeOnMines()) { // If kamikaze then damage is same as MINE_ARMOUR
136
+			$damage['Kamikaze'] = min($damage['Launched'], $forces->getMines());
137 137
 			$damage['Launched'] -= $damage['Kamikaze'];
138 138
 		}
139 139
 		$damage['MaxDamage'] = ceil($damage['Launched'] * $damage['MaxDamage']);
@@ -149,10 +149,10 @@  discard block
 block discarded – undo
149 149
 	}
150 150
 	
151 151
 	public function &getModifiedDamageAgainstPort(AbstractSmrPlayer $weaponPlayer, SmrPort $port) {
152
-		if(!$this->canShootPorts()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
152
+		if (!$this->canShootPorts()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
153 153
 			return array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
154
-		$damage =& $this->getModifiedDamage();
155
-		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedAccuracyAgainstPort($weaponPlayer,$port) / 100);
154
+		$damage = & $this->getModifiedDamage();
155
+		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedAccuracyAgainstPort($weaponPlayer, $port) / 100);
156 156
 		$damage['MaxDamage'] = ceil($damage['Launched'] * $damage['MaxDamage']);
157 157
 		$damage['Shield'] = ceil($damage['Launched'] * $damage['Shield']);
158 158
 		$damage['Armour'] = ceil($damage['Launched'] * $damage['Armour']);
@@ -161,10 +161,10 @@  discard block
 block discarded – undo
161 161
 	}
162 162
 	
163 163
 	public function &getModifiedDamageAgainstPlanet(AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet) {
164
-		if(!$this->canShootPlanets()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
164
+		if (!$this->canShootPlanets()) // If we can't shoot forces then just return a damageless array and don't waste resources calculated any damage mods.
165 165
 			return array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
166
-		$damage =& $this->getModifiedDamage();
167
-		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedAccuracyAgainstPlanet($weaponPlayer,$planet) / 100);
166
+		$damage = & $this->getModifiedDamage();
167
+		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedAccuracyAgainstPlanet($weaponPlayer, $planet) / 100);
168 168
 		$planetMod = self::PLANET_DAMAGE_MOD;
169 169
 		$damage['MaxDamage'] = ceil($damage['Launched'] * $damage['MaxDamage'] * $planetMod);
170 170
 		$damage['Shield'] = ceil($damage['Launched'] * $damage['Shield'] * $planetMod);
@@ -174,17 +174,17 @@  discard block
 block discarded – undo
174 174
 	}
175 175
 	
176 176
 	public function &getModifiedDamageAgainstPlayer(AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer) {
177
-		if(!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculated any damage mods.
177
+		if (!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculated any damage mods.
178 178
 			$return = array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
179 179
 			return $return;
180 180
 		}
181
-		$damage =& $this->getModifiedDamage();
182
-		if($targetPlayer->getShip()->hasDCS()) {
181
+		$damage = & $this->getModifiedDamage();
182
+		if ($targetPlayer->getShip()->hasDCS()) {
183 183
 			$damage['MaxDamage'] *= DCS_PLAYER_DAMAGE_DECIMAL_PERCENT;
184 184
 			$damage['Shield'] *= DCS_PLAYER_DAMAGE_DECIMAL_PERCENT;
185 185
 			$damage['Armour'] *= DCS_PLAYER_DAMAGE_DECIMAL_PERCENT;
186 186
 		}
187
-		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedAccuracyAgainstPlayer($weaponPlayer,$targetPlayer) / 100);
187
+		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedAccuracyAgainstPlayer($weaponPlayer, $targetPlayer) / 100);
188 188
 		$damage['MaxDamage'] = ceil($damage['Launched'] * $damage['MaxDamage']);
189 189
 		$damage['Shield'] = ceil($damage['Launched'] * $damage['Shield']);
190 190
 		$damage['Armour'] = ceil($damage['Launched'] * $damage['Armour']);
@@ -192,19 +192,19 @@  discard block
 block discarded – undo
192 192
 	}
193 193
 	
194 194
 	public function &getModifiedForceDamageAgainstPlayer(SmrForce $forces, AbstractSmrPlayer $targetPlayer) {
195
-		if(!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculated any damage mods.
195
+		if (!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculated any damage mods.
196 196
 			$return = array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
197 197
 			return $return;
198 198
 		}
199
-		$damage =& $this->getModifiedDamage();
199
+		$damage = & $this->getModifiedDamage();
200 200
 		
201
-		if($targetPlayer->getShip()->hasDCS()) {
201
+		if ($targetPlayer->getShip()->hasDCS()) {
202 202
 			$damage['MaxDamage'] *= DCS_FORCE_DAMAGE_DECIMAL_PERCENT;
203 203
 			$damage['Shield'] *= DCS_FORCE_DAMAGE_DECIMAL_PERCENT;
204 204
 			$damage['Armour'] *= DCS_FORCE_DAMAGE_DECIMAL_PERCENT;
205 205
 		}
206 206
 		
207
-		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedForceAccuracyAgainstPlayer($forces,$targetPlayer) / 100);
207
+		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedForceAccuracyAgainstPlayer($forces, $targetPlayer) / 100);
208 208
 		$damage['MaxDamage'] = ceil($damage['Launched'] * $damage['MaxDamage']);
209 209
 		$damage['Shield'] = ceil($damage['Launched'] * $damage['Shield']);
210 210
 		$damage['Armour'] = ceil($damage['Launched'] * $damage['Armour']);
@@ -212,18 +212,18 @@  discard block
 block discarded – undo
212 212
 	}
213 213
 	
214 214
 	public function &getModifiedPortDamageAgainstPlayer(SmrPort $port, AbstractSmrPlayer $targetPlayer) {
215
-		if(!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculated any damage mods.
215
+		if (!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculated any damage mods.
216 216
 			$return = array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
217 217
 			return $return;
218 218
 		}
219
-		$damage =& $this->getModifiedDamage();
219
+		$damage = & $this->getModifiedDamage();
220 220
 		
221
-		if($targetPlayer->getShip()->hasDCS()) {
221
+		if ($targetPlayer->getShip()->hasDCS()) {
222 222
 			$damage['MaxDamage'] *= DCS_PORT_DAMAGE_DECIMAL_PERCENT;
223 223
 			$damage['Shield'] *= DCS_PORT_DAMAGE_DECIMAL_PERCENT;
224 224
 			$damage['Armour'] *= DCS_PORT_DAMAGE_DECIMAL_PERCENT;
225 225
 		}
226
-		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedPortAccuracyAgainstPlayer($port,$targetPlayer) / 100);
226
+		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedPortAccuracyAgainstPlayer($port, $targetPlayer) / 100);
227 227
 		$damage['MaxDamage'] = ceil($damage['Launched'] * $damage['MaxDamage']);
228 228
 		$damage['Shield'] = ceil($damage['Launched'] * $damage['Shield']);
229 229
 		$damage['Armour'] = ceil($damage['Launched'] * $damage['Armour']);
@@ -231,18 +231,18 @@  discard block
 block discarded – undo
231 231
 	}
232 232
 	
233 233
 	public function &getModifiedPlanetDamageAgainstPlayer(SmrPlanet $planet, AbstractSmrPlayer $targetPlayer) {
234
-		if(!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculated any damage mods.
234
+		if (!$this->canShootTraders()) { // If we can't shoot traders then just return a damageless array and don't waste resources calculated any damage mods.
235 235
 			$return = array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover());
236 236
 			return $return;
237 237
 		}
238
-		$damage =& $this->getModifiedDamage();
238
+		$damage = & $this->getModifiedDamage();
239 239
 		
240
-		if($targetPlayer->getShip()->hasDCS()) {
240
+		if ($targetPlayer->getShip()->hasDCS()) {
241 241
 			$damage['MaxDamage'] *= DCS_PLANET_DAMAGE_DECIMAL_PERCENT;
242 242
 			$damage['Shield'] *= DCS_PLANET_DAMAGE_DECIMAL_PERCENT;
243 243
 			$damage['Armour'] *= DCS_PLANET_DAMAGE_DECIMAL_PERCENT;
244 244
 		}
245
-		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedPlanetAccuracyAgainstPlayer($planet,$targetPlayer) / 100);
245
+		$damage['Launched'] = ceil($this->getNumberOfCDs() * $this->getModifiedPlanetAccuracyAgainstPlayer($planet, $targetPlayer) / 100);
246 246
 		$damage['MaxDamage'] = ceil($damage['Launched'] * $damage['MaxDamage']);
247 247
 		$damage['Shield'] = ceil($damage['Launched'] * $damage['Shield']);
248 248
 		$damage['Armour'] = ceil($damage['Launched'] * $damage['Armour']);
@@ -251,8 +251,8 @@  discard block
 block discarded – undo
251 251
 	
252 252
 	public function &shootForces(AbstractSmrPlayer $weaponPlayer, SmrForce $forces) {
253 253
 		$return = array('Weapon' => $this, 'TargetForces' => $forces, 'Hit' => true);
254
-		$this->doPlayerDamageToForce($return,$weaponPlayer, $forces);
255
-		if($return['WeaponDamage']['Kamikaze'] > 0) {
254
+		$this->doPlayerDamageToForce($return, $weaponPlayer, $forces);
255
+		if ($return['WeaponDamage']['Kamikaze'] > 0) {
256 256
 			$weaponPlayer->getShip()->decreaseCDs($return['WeaponDamage']['Kamikaze']);
257 257
 		}
258 258
 		return $return;
@@ -260,12 +260,12 @@  discard block
 block discarded – undo
260 260
 	
261 261
 	public function &shootPort(AbstractSmrPlayer $weaponPlayer, SmrPort $port) {
262 262
 		$return = array('Weapon' => $this, 'TargetPort' => $port, 'Hit' => true);
263
-		return $this->doPlayerDamageToPort($return,$weaponPlayer, $port);
263
+		return $this->doPlayerDamageToPort($return, $weaponPlayer, $port);
264 264
 	}
265 265
 	
266 266
 	public function &shootPlanet(AbstractSmrPlayer $weaponPlayer, SmrPlanet $planet, $delayed) {
267 267
 		$return = array('Weapon' => $this, 'TargetPlanet' => $planet, 'Hit' => true);
268
-		return $this->doPlayerDamageToPlanet($return,$weaponPlayer, $planet, $delayed);
268
+		return $this->doPlayerDamageToPlanet($return, $weaponPlayer, $planet, $delayed);
269 269
 	}
270 270
 	
271 271
 	public function &shootPlayer(AbstractSmrPlayer $weaponPlayer, AbstractSmrPlayer $targetPlayer) {
Please login to merge, or discard this patch.
lib/Default/VoteSite.class.inc 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -18,7 +18,7 @@  discard block
 block discarded – undo
18 18
 				'img_default' => 'twg.png',
19 19
 				'img_star' => 'twg_vote.png',
20 20
 				'url_base' => 'http://topwebgames.com/in.aspx?ID=136&alwaysreward=1',
21
-				'url_func' => function ($baseUrl, $accountId, $gameId, $linkId) {
21
+				'url_func' => function($baseUrl, $accountId, $gameId, $linkId) {
22 22
 					$query = array('account' => $accountId, 'game' => $gameId, 'link' => $linkId);
23 23
 					return $baseUrl . '&' . http_build_query($query);
24 24
 				},
@@ -27,7 +27,7 @@  discard block
 block discarded – undo
27 27
 				'img_default' => 'dog.png',
28 28
 				'img_star' => 'dog_vote.png',
29 29
 				'url_base' => 'http://www.directoryofgames.com/main.php?view=topgames&action=vote&v_tgame=2315',
30
-				'url_func' => function ($baseUrl, $accountId, $gameId, $linkId) {
30
+				'url_func' => function($baseUrl, $accountId, $gameId, $linkId) {
31 31
 					return "$baseUrl&votedef=$accountId,$gameId,$linkId";
32 32
 				},
33 33
 			),
Please login to merge, or discard this patch.
lib/Default/smr.inc 1 patch
Spacing   +195 added lines, -195 removed lines patch added patch discarded remove patch
@@ -10,14 +10,14 @@  discard block
 block discarded – undo
10 10
 }
11 11
 
12 12
 function htmliseMessage($message) {
13
-	$message = htmlentities($message,ENT_COMPAT,'utf-8');
14
-	$message = str_replace('&lt;br /&gt;','<br />',$message);
13
+	$message = htmlentities($message, ENT_COMPAT, 'utf-8');
14
+	$message = str_replace('&lt;br /&gt;', '<br />', $message);
15 15
 	return $message;
16 16
 }
17 17
 
18 18
 function parseBoolean($check) {
19 19
 	// Only negative strings are not implicitly converted to the correct bool
20
-	if(is_string($check) && (strcasecmp($check,'NO') == 0 || strcasecmp($check,'FALSE')==0))
20
+	if (is_string($check) && (strcasecmp($check, 'NO') == 0 || strcasecmp($check, 'FALSE') == 0))
21 21
 		return false;
22 22
 	return (bool)$check;
23 23
 }
@@ -25,7 +25,7 @@  discard block
 block discarded – undo
25 25
 function smrBBCode($bbParser, $action, $tagName, $default, $tagParams, $tagContent) {
26 26
 	global $overrideGameID, $disableBBLinks, $player, $account, $var;
27 27
 	try {
28
-		switch($tagName) {
28
+		switch ($tagName) {
29 29
 			case 'combatlog':
30 30
 				$logID = (is_numeric($default)) ? $default : $tagParams['id'];
31 31
 				if ($action == \Nbbc\BBCode::BBCODE_CHECK) {
@@ -37,14 +37,14 @@  discard block
 block discarded – undo
37 37
 			break;
38 38
 			case 'player':
39 39
 				$playerID = $default;
40
-				if(!is_numeric($playerID))
40
+				if (!is_numeric($playerID))
41 41
 					$playerID = $tagParams['id'];
42 42
 				$bbPlayer = SmrPlayer::getPlayerByPlayerID($playerID, $overrideGameID);
43 43
 				if ($action == \Nbbc\BBCode::BBCODE_CHECK) {
44 44
 					return true;
45 45
 				}
46 46
 				$showAlliance = isset($tagParams['showalliance']) ? parseBoolean($tagParams['showalliance']) : false;
47
-				if($disableBBLinks===false && $overrideGameID==SmrSession::getGameID()) {
47
+				if ($disableBBLinks === false && $overrideGameID == SmrSession::getGameID()) {
48 48
 					return $bbPlayer->getLinkedDisplayName($showAlliance);
49 49
 				}
50 50
 				return $bbPlayer->getDisplayName($showAlliance);
@@ -52,14 +52,14 @@  discard block
 block discarded – undo
52 52
 			case 'alliance':
53 53
 				$db = new SmrMySqlDatabase();
54 54
 				$allianceID = $default;
55
-				if(!is_numeric($allianceID))
55
+				if (!is_numeric($allianceID))
56 56
 					$allianceID = $tagParams['id'];
57 57
 				$alliance = SmrAlliance::getAlliance($allianceID, $overrideGameID);
58 58
 				if ($action == \Nbbc\BBCode::BBCODE_CHECK) {
59 59
 					return true;
60 60
 				}
61 61
 
62
-				if($disableBBLinks===false && $overrideGameID==SmrSession::getGameID()) {
62
+				if ($disableBBLinks === false && $overrideGameID == SmrSession::getGameID()) {
63 63
 					$container = create_container('skeleton.php');
64 64
 					$container['alliance_id'] = $alliance->getAllianceID();
65 65
 					if (is_object($player) && $alliance->getAllianceID() == $player->getAllianceID())
@@ -73,12 +73,12 @@  discard block
 block discarded – undo
73 73
 			case 'race':
74 74
 				$raceNameID = $default;
75 75
 				foreach (Globals::getRaces() as $raceID => $raceInfo) {
76
-					if((is_numeric($raceNameID) && $raceNameID == $raceID)
76
+					if ((is_numeric($raceNameID) && $raceNameID == $raceID)
77 77
 						|| $raceNameID == $raceInfo['Race Name']) {
78 78
 						if ($action == \Nbbc\BBCode::BBCODE_CHECK) {
79 79
 							return true;
80 80
 						}
81
-						$linked = $disableBBLinks===false && $overrideGameID==SmrSession::getGameID();
81
+						$linked = $disableBBLinks === false && $overrideGameID == SmrSession::getGameID();
82 82
 						return AbstractSmrPlayer::getColouredRaceNameOrDefault($raceID, $player, $linked);
83 83
 					}
84 84
 				}
@@ -89,14 +89,14 @@  discard block
 block discarded – undo
89 89
 					return true;
90 90
 				}
91 91
 				if ($timeString != '' && ($time = strtotime($timeString)) !== false) {
92
-					if(is_object($account))
92
+					if (is_object($account))
93 93
 						$time += $account->getOffset() * 3600;
94 94
 					return date(DATE_FULL_SHORT, $time);
95 95
 				}
96 96
 			break;
97 97
 			case 'chess':
98 98
 				$chessGameID = $default;
99
-				$chessGame =& ChessGame::getChessGame($chessGameID);
99
+				$chessGame = & ChessGame::getChessGame($chessGameID);
100 100
 				if ($action == \Nbbc\BBCode::BBCODE_CHECK) {
101 101
 					return true;
102 102
 				}
@@ -114,10 +114,10 @@  discard block
 block discarded – undo
114 114
 
115 115
 				// The use of $var here is for a corner case where an admin can check reported messages whilst being in-game.
116 116
 				// Ugly but working, probably want a better mechanism to check if more BBCode tags get added
117
-				if(is_numeric($sectorID)
117
+				if (is_numeric($sectorID)
118 118
 					&& SmrSession::hasGame()
119 119
 					&& SmrSector::sectorExists($overrideGameID, $sectorID)
120
-					&& $disableBBLinks===false && $overrideGameID==SmrSession::getGameID()) {
120
+					&& $disableBBLinks === false && $overrideGameID == SmrSession::getGameID()) {
121 121
 					return '<a href="' . Globals::getPlotCourseHREF($player->getSectorID(), $sectorID) . '">' . $sectorTag . '</a>';
122 122
 				}
123 123
 
@@ -151,9 +151,9 @@  discard block
 block discarded – undo
151 151
 	return str_replace(',', '', html_entity_decode($text));
152 152
 }
153 153
 
154
-function bbifyMessage($message, $noLinks=false) {
154
+function bbifyMessage($message, $noLinks = false) {
155 155
 	static $bbParser;
156
-	if(!isset($bbParser)) {
156
+	if (!isset($bbParser)) {
157 157
 		$bbParser = new \Nbbc\BBCode();
158 158
 		$bbParser->SetEnableSmileys(false);
159 159
 		$bbParser->RemoveRule('wiki');
@@ -169,23 +169,23 @@  discard block
 block discarded – undo
169 169
 				'end_tag' => \Nbbc\BBCode::BBCODE_PROHIBIT,
170 170
 				'content' => \Nbbc\BBCode::BBCODE_PROHIBIT,
171 171
 			);
172
-		$bbParser->AddRule('combatlog',$smrRule);
173
-		$bbParser->AddRule('player',$smrRule);
174
-		$bbParser->AddRule('alliance',$smrRule);
175
-		$bbParser->AddRule('race',$smrRule);
176
-		$bbParser->AddRule('servertimetouser',$smrRule);
177
-		$bbParser->AddRule('chess',$smrRule);
178
-		$bbParser->AddRule('sector',$smrRule);
179
-		$bbParser->addRule('join_alliance',$smrRule);
172
+		$bbParser->AddRule('combatlog', $smrRule);
173
+		$bbParser->AddRule('player', $smrRule);
174
+		$bbParser->AddRule('alliance', $smrRule);
175
+		$bbParser->AddRule('race', $smrRule);
176
+		$bbParser->AddRule('servertimetouser', $smrRule);
177
+		$bbParser->AddRule('chess', $smrRule);
178
+		$bbParser->AddRule('sector', $smrRule);
179
+		$bbParser->addRule('join_alliance', $smrRule);
180 180
 	}
181 181
 	global $disableBBLinks;
182
-	if($noLinks===true)
182
+	if ($noLinks === true)
183 183
 		$disableBBLinks = true;
184 184
 	else
185 185
 		$disableBBLinks = false;
186
-	if(strpos($message, '[')!==false) { //We have BBCode so let's do a full parse.
186
+	if (strpos($message, '[') !== false) { //We have BBCode so let's do a full parse.
187 187
 		$message = $bbParser->parse($message);
188
-		$message = str_replace('&lt;br /&gt;','<br />',$message);
188
+		$message = str_replace('&lt;br /&gt;', '<br />', $message);
189 189
 	}
190 190
 	else { //Otherwise just convert newlines
191 191
 		$message = nl2br($message, true);
@@ -197,7 +197,7 @@  discard block
 block discarded – undo
197 197
 	global $template;
198 198
 	$return = '<span class="noWrap">' . implode('</span> | <span class="noWrap">', $menu) . '</span>';
199 199
 	$template->unassign('MenuItems');
200
-	$template->assign('MenuBar',$return);
200
+	$template->assign('MenuBar', $return);
201 201
 }
202 202
 
203 203
 function create_table() {
@@ -209,29 +209,29 @@  discard block
 block discarded – undo
209 209
 }
210 210
 
211 211
 function create_form_name($container, $name) {
212
-	return create_form_parameter($container, 'name="'.$name.'"');
212
+	return create_form_parameter($container, 'name="' . $name . '"');
213 213
 }
214 214
 
215 215
 function create_form_parameter($container, $param) {
216
-	return '<form '.$param.' method="POST" action="'.SmrSession::getNewHREF($container).'">';
216
+	return '<form ' . $param . ' method="POST" action="' . SmrSession::getNewHREF($container) . '">';
217 217
 }
218 218
 
219
-function create_button($container,$text) {
220
-	return '<div class="buttonA"><a class="buttonA" href="' . SmrSession::getNewHREF($container). '">' . $text . '</a></div>';
219
+function create_button($container, $text) {
220
+	return '<div class="buttonA"><a class="buttonA" href="' . SmrSession::getNewHREF($container) . '">' . $text . '</a></div>';
221 221
 }
222 222
 
223
-function create_form($container,$actions) {
223
+function create_form($container, $actions) {
224 224
 	static $form_id = 0;
225 225
 	$form = array();
226 226
 	$form['form'] = '<form class="standard" id="FORM' . $form_id . '" method="POST" action="' . SmrSession::getNewHREF($container) . '">';
227 227
 
228
-	if(!is_array($actions)) {
229
-		$form['submit'] =  '<input class="submit" type="submit" name="action" value="' . htmlspecialchars($actions) . '">';
228
+	if (!is_array($actions)) {
229
+		$form['submit'] = '<input class="submit" type="submit" name="action" value="' . htmlspecialchars($actions) . '">';
230 230
 	}
231 231
 	else {
232 232
 		$form['submit'] = array();
233
-		foreach($actions as $action) {
234
-			$form['submit'][$action[0]] =  '<input class="submit" type="submit" name="action" value="' . htmlspecialchars($action[1]) . '">';
233
+		foreach ($actions as $action) {
234
+			$form['submit'][$action[0]] = '<input class="submit" type="submit" name="action" value="' . htmlspecialchars($action[1]) . '">';
235 235
 		}
236 236
 	}
237 237
 
@@ -241,11 +241,11 @@  discard block
 block discarded – undo
241 241
 }
242 242
 
243 243
 function create_submit($value) {
244
-	return ('<input type="submit" name="action" value="'.htmlspecialchars($value).'" id="InputFields" />');
244
+	return ('<input type="submit" name="action" value="' . htmlspecialchars($value) . '" id="InputFields" />');
245 245
 }
246 246
 
247 247
 function create_error($message) {
248
-	$container = create_container('skeleton.php','error.php');
248
+	$container = create_container('skeleton.php', 'error.php');
249 249
 	$container['message'] = $message;
250 250
 	if (USING_AJAX) {
251 251
 		// To avoid the page just not refreshing when an error is encountered
@@ -262,18 +262,18 @@  discard block
 block discarded – undo
262 262
 }
263 263
 
264 264
 function resetContainer($new_container) {
265
-	global $sn,$container,$var;
265
+	global $sn, $container, $var;
266 266
 
267 267
 	// this sn identifies our container later
268 268
 
269
-	SmrSession::resetLink($new_container,$sn);
269
+	SmrSession::resetLink($new_container, $sn);
270 270
 
271 271
 	$var = $new_container;
272 272
 	$container = $new_container;
273 273
 }
274 274
 
275 275
 function forward($new_container) {
276
-	if(defined('OVERRIDE_FORWARD')&&OVERRIDE_FORWARD===true)
276
+	if (defined('OVERRIDE_FORWARD') && OVERRIDE_FORWARD === true)
277 277
 		return overrideForward($new_container);
278 278
 	resetContainer($new_container);
279 279
 	do_voodoo();
@@ -290,7 +290,7 @@  discard block
 block discarded – undo
290 290
 	global $var, $container;
291 291
 
292 292
 	// transfer this value to next container
293
-	if(isset($var[$what]))
293
+	if (isset($var[$what]))
294 294
 		$container[$what] = $var[$what];
295 295
 
296 296
 }
@@ -299,42 +299,42 @@  discard block
 block discarded – undo
299 299
 	$container = $extra;
300 300
 	$container['url'] = $file;
301 301
 	$container['body'] = $body;
302
-	if($remainingPageLoads) {
302
+	if ($remainingPageLoads) {
303 303
 		$container['RemainingPageLoads'] = $remainingPageLoads;
304 304
 	}
305 305
 	return $container;
306 306
 }
307 307
 
308
-function create_link($container, $text, $class=null) {
309
-	return '<a'.($class==null?'':' class="'.$class.'"').' href="' . (is_array($container)?SmrSession::getNewHREF($container):$container) . '">' . $text . '</a>';
308
+function create_link($container, $text, $class = null) {
309
+	return '<a' . ($class == null ? '' : ' class="' . $class . '"') . ' href="' . (is_array($container) ?SmrSession::getNewHREF($container) : $container) . '">' . $text . '</a>';
310 310
 }
311 311
 
312 312
 function create_submit_link($container, $text) {
313 313
 	return '<a href="' . SmrSession::getNewHREF($container) . '" class="submitStyle">' . $text . '</a>';
314 314
 }
315 315
 
316
-function get_colored_text_range($value, $maxValue, $text = null, $minValue = 0, $type='Game', $return_type = 'Normal') {
317
-	if($text == null) {
316
+function get_colored_text_range($value, $maxValue, $text = null, $minValue = 0, $type = 'Game', $return_type = 'Normal') {
317
+	if ($text == null) {
318 318
 		$text = number_format($value);
319 319
 	}
320
-	if($maxValue-$minValue==0) {
320
+	if ($maxValue - $minValue == 0) {
321 321
 		return $text;
322 322
 	}
323 323
 	else {
324
-		$normalisedValue = round(510*max(0,min($maxValue,$value)-$minValue)/($maxValue-$minValue))-255;
324
+		$normalisedValue = round(510 * max(0, min($maxValue, $value) - $minValue) / ($maxValue - $minValue)) - 255;
325 325
 	}
326 326
 	if ($type == 'Game') {
327
-		if($normalisedValue < 0) {
328
-			$r_component='ff';
329
-			$g_component = dechex(255+$normalisedValue);
330
-			if(strlen($g_component) == 1) {
327
+		if ($normalisedValue < 0) {
328
+			$r_component = 'ff';
329
+			$g_component = dechex(255 + $normalisedValue);
330
+			if (strlen($g_component) == 1) {
331 331
 				$g_component = '0' . $g_component;
332 332
 			}
333 333
 		}
334
-		else if($normalisedValue > 0) {
335
-			$g_component='ff';
336
-			$r_component = dechex(255-$normalisedValue);
337
-			if(strlen($r_component) == 1) {
334
+		else if ($normalisedValue > 0) {
335
+			$g_component = 'ff';
336
+			$r_component = dechex(255 - $normalisedValue);
337
+			if (strlen($r_component) == 1) {
338 338
 				$r_component = '0' . $r_component;
339 339
 			}
340 340
 		}
@@ -356,25 +356,25 @@  discard block
 block discarded – undo
356 356
 	}
357 357
 }
358 358
 
359
-function get_colored_text($value, $text = null, $type='Game', $return_type = 'Normal') {
359
+function get_colored_text($value, $text = null, $type = 'Game', $return_type = 'Normal') {
360 360
 	return get_colored_text_range($value, 300, $text, -300, $type, $return_type);
361 361
 }
362 362
 
363 363
 function word_filter($string) {
364 364
 	static $words;
365 365
 
366
-	if(!is_array($words)) {
366
+	if (!is_array($words)) {
367 367
 		$db = new SmrMySqlDatabase();
368 368
 		$db->query('SELECT word_value, word_replacement FROM word_filter');
369 369
 		$words = array();
370
-		while($db->nextRecord()) {
370
+		while ($db->nextRecord()) {
371 371
 			$row = $db->getRow();
372
-			$words[] = array('word_value' => '/'.str_replace('/','\/',$row['word_value']).'/i','word_replacement'=> $row['word_replacement']);
372
+			$words[] = array('word_value' => '/' . str_replace('/', '\/', $row['word_value']) . '/i', 'word_replacement'=> $row['word_replacement']);
373 373
 		}
374 374
 	}
375 375
 
376 376
 	foreach ($words as $word) {
377
-		$string = preg_replace($word['word_value'],$word['word_replacement'],$string);
377
+		$string = preg_replace($word['word_value'], $word['word_replacement'], $string);
378 378
 	}
379 379
 
380 380
 	return $string;
@@ -382,10 +382,10 @@  discard block
 block discarded – undo
382 382
 
383 383
 // choose correct pluralization based on amount
384 384
 function pluralise($word, $count = 0) {
385
-	if($count == 1) {
385
+	if ($count == 1) {
386 386
 		return $word;
387 387
 	}
388
-	if(strtolower($word) == 'is') {
388
+	if (strtolower($word) == 'is') {
389 389
 		return 'are';
390 390
 	}
391 391
 	return $word . 's';
@@ -406,10 +406,10 @@  discard block
 block discarded – undo
406 406
 // This function is a hack around the old style http forward mechanism
407 407
 function do_voodoo() {
408 408
 	global $lock, $var, $template, $account;
409
-	if(!defined('AJAX_CONTAINER')) {
409
+	if (!defined('AJAX_CONTAINER')) {
410 410
 		define('AJAX_CONTAINER', isset($var['AJAX']) && $var['AJAX'] === true);
411 411
 	}
412
-	if(!AJAX_CONTAINER && USING_AJAX && SmrSession::$SN != SmrSession::$lastSN)
412
+	if (!AJAX_CONTAINER && USING_AJAX && SmrSession::$SN != SmrSession::$lastSN)
413 413
 		exit;
414 414
 //	ob_clean();
415 415
 
@@ -417,22 +417,22 @@  discard block
 block discarded – undo
417 417
 		$$key = &$GLOBALS[$key];
418 418
 	}
419 419
 	// create account object
420
-	$account =& SmrAccount::getAccount(SmrSession::$account_id);
421
-	$GLOBALS['account'] =& $account;
420
+	$account = & SmrAccount::getAccount(SmrSession::$account_id);
421
+	$GLOBALS['account'] = & $account;
422 422
 
423
-	if(!defined('DATE_DATE_SHORT')) define('DATE_DATE_SHORT',$account->getShortDateFormat());
424
-	if(!defined('DATE_TIME_SHORT')) define('DATE_TIME_SHORT',$account->getShortTimeFormat());
425
-	if(!defined('DATE_FULL_SHORT')) define('DATE_FULL_SHORT',DATE_DATE_SHORT.' '.DATE_TIME_SHORT);
426
-	if(!defined('DATE_FULL_SHORT_SPLIT')) define('DATE_FULL_SHORT_SPLIT',DATE_DATE_SHORT.'\<b\r /\>'.DATE_TIME_SHORT);
423
+	if (!defined('DATE_DATE_SHORT')) define('DATE_DATE_SHORT', $account->getShortDateFormat());
424
+	if (!defined('DATE_TIME_SHORT')) define('DATE_TIME_SHORT', $account->getShortTimeFormat());
425
+	if (!defined('DATE_FULL_SHORT')) define('DATE_FULL_SHORT', DATE_DATE_SHORT . ' ' . DATE_TIME_SHORT);
426
+	if (!defined('DATE_FULL_SHORT_SPLIT')) define('DATE_FULL_SHORT_SPLIT', DATE_DATE_SHORT . '\<b\r /\>' . DATE_TIME_SHORT);
427 427
 
428 428
 
429 429
 	$db = new SmrMySqlDatabase();
430
-	$GLOBALS['db'] =& $db;
430
+	$GLOBALS['db'] = & $db;
431 431
 
432
-	if($var['url'] == 'game_play_preprocessing.php') { // Would rather not have these here but if we go through the initialisation based on game id when leaving a classic game it breaks.
432
+	if ($var['url'] == 'game_play_preprocessing.php') { // Would rather not have these here but if we go through the initialisation based on game id when leaving a classic game it breaks.
433 433
 		SmrSession::clearLinks();
434 434
 		if (SmrSession::hasGame()) {
435
-			$account->log(LOG_TYPE_GAME_ENTERING, 'Player left game '.SmrSession::getGameID());
435
+			$account->log(LOG_TYPE_GAME_ENTERING, 'Player left game ' . SmrSession::getGameID());
436 436
 		}
437 437
 
438 438
 		// reset game id
@@ -453,11 +453,11 @@  discard block
 block discarded – undo
453 453
 		$sector_id = $db->getInt('sector_id');
454 454
 
455 455
 		global $locksFailed;
456
-		if(!USING_AJAX //AJAX should never do anything that requires a lock.
456
+		if (!USING_AJAX //AJAX should never do anything that requires a lock.
457 457
 //			&& !isset($var['url']) && ($var['body'] == 'current_sector.php' || $var['body'] == 'map_local.php') //Neither should CS or LM and they gets loaded a lot so should reduce lag issues with big groups.
458 458
 			) {
459
-			if(!$lock && !isset($locksFailed[$sector_id])) {
460
-				if(!acquire_lock($sector_id)) {
459
+			if (!$lock && !isset($locksFailed[$sector_id])) {
460
+				if (!acquire_lock($sector_id)) {
461 461
 					create_error('Failed to acquire sector lock');
462 462
 				}
463 463
 				//Refetch var info in case it changed between grabbing lock.
@@ -472,18 +472,18 @@  discard block
 block discarded – undo
472 472
 		}
473 473
 
474 474
 		// Now that they've acquire a lock we can move on
475
-		$player =& SmrPlayer::getPlayer(SmrSession::$account_id, SmrSession::getGameID());
476
-		$GLOBALS['player'] =& $player;
475
+		$player = & SmrPlayer::getPlayer(SmrSession::$account_id, SmrSession::getGameID());
476
+		$GLOBALS['player'] = & $player;
477 477
 
478
-		if($player->isDead() && $var['url'] != 'death_processing.php' && !isset($var['override_death'])) {
478
+		if ($player->isDead() && $var['url'] != 'death_processing.php' && !isset($var['override_death'])) {
479 479
 			forward(create_container('death_processing.php'));
480 480
 		}
481 481
 
482
-		$ship	=& $player->getShip();
483
-		$GLOBALS['ship'] =& $ship;
482
+		$ship = & $player->getShip();
483
+		$GLOBALS['ship'] = & $ship;
484 484
 
485
-		$sector	=& $player->getSector();
486
-		$GLOBALS['sector'] =& $sector;
485
+		$sector = & $player->getSector();
486
+		$GLOBALS['sector'] = & $sector;
487 487
 
488 488
 		// update turns on that player
489 489
 		$player->updateTurns();
@@ -494,34 +494,34 @@  discard block
 block discarded – undo
494 494
 			forward(create_container('newbie_warning_processing.php'));
495 495
 	}
496 496
 
497
-	if($var['url'] != 'skeleton.php') {
497
+	if ($var['url'] != 'skeleton.php') {
498 498
 		require(get_file_loc($var['url']));
499 499
 	}
500
-	if($var['body']) {
500
+	if ($var['body']) {
501 501
 		$PHP_OUTPUT = '';
502
-		if ($var['body']=='error.php') { // infinite includes for error pages
502
+		if ($var['body'] == 'error.php') { // infinite includes for error pages
503 503
 			require(get_file_loc($var['body']));
504 504
 		}
505 505
 		else {
506 506
 			require_once(get_file_loc($var['body']));
507 507
 		}
508 508
 
509
-		if($PHP_OUTPUT!='')
510
-			$template->assign('PHP_OUTPUT',$PHP_OUTPUT);
509
+		if ($PHP_OUTPUT != '')
510
+			$template->assign('PHP_OUTPUT', $PHP_OUTPUT);
511 511
 	}
512 512
 
513 513
 	if (SmrSession::hasGame()) {
514 514
 		$template->assign('UnderAttack', $ship->removeUnderAttack());
515 515
 	}
516 516
 
517
-	if($lock) { //Only save if we have the lock.
517
+	if ($lock) { //Only save if we have the lock.
518 518
 		SmrSector::saveSectors();
519 519
 		SmrShip::saveShips();
520 520
 		SmrPlayer::savePlayers();
521 521
 		SmrForce::saveForces();
522 522
 		SmrPort::savePorts();
523 523
 		SmrPlanet::savePlanets();
524
-		if(class_exists('WeightedRandom', false)) {
524
+		if (class_exists('WeightedRandom', false)) {
525 525
 			WeightedRandom::saveWeightedRandoms();
526 526
 		}
527 527
 		//Update session here to make sure current page $var is up to date before releasing lock.
@@ -531,17 +531,17 @@  discard block
 block discarded – undo
531 531
 
532 532
 	//Nothing below this point should require the lock.
533 533
 
534
-	$template->assign('TemplateBody',$var['body']);
534
+	$template->assign('TemplateBody', $var['body']);
535 535
 	if (SmrSession::hasGame()) {
536
-		$template->assign('ThisSector',$sector);
537
-		$template->assign('ThisPlayer',$player);
538
-		$template->assign('ThisShip',$ship);
536
+		$template->assign('ThisSector', $sector);
537
+		$template->assign('ThisPlayer', $player);
538
+		$template->assign('ThisShip', $ship);
539 539
 	}
540
-	$template->assign('ThisAccount',$account);
541
-	if($account->getCssLink()!=null) {
542
-		$template->assign('ExtraCSSLink',$account->getCssLink());
540
+	$template->assign('ThisAccount', $account);
541
+	if ($account->getCssLink() != null) {
542
+		$template->assign('ExtraCSSLink', $account->getCssLink());
543 543
 	}
544
-	doSkeletonAssigns($template,$player,$ship,$sector,$db,$account);
544
+	doSkeletonAssigns($template, $player, $ship, $sector, $db, $account);
545 545
 
546 546
 	// Set ajax refresh time
547 547
 	$ajaxRefresh = $var['AllowAjax'] ?? true; // hack for bar_gambling_processing.php
@@ -571,26 +571,26 @@  discard block
 block discarded – undo
571 571
 function acquire_lock($sector) {
572 572
 	global $db, $lock, $locksFailed;
573 573
 
574
-	if($lock)
574
+	if ($lock)
575 575
 		return true;
576 576
 
577 577
 	// Insert ourselves into the queue.
578 578
 	$db->query('INSERT INTO locks_queue (game_id,account_id,sector_id,timestamp) VALUES(' . $db->escapeNumber(SmrSession::getGameID()) . ',' . $db->escapeNumber(SmrSession::$account_id) . ',' . $db->escapeNumber($sector) . ',' . $db->escapeNumber(TIME) . ')');
579 579
 	$lock = $db->getInsertID();
580 580
 
581
-	for($i=0;$i<250;++$i) {
582
-		if(time() - TIME >= LOCK_DURATION - LOCK_BUFFER) {
581
+	for ($i = 0; $i < 250; ++$i) {
582
+		if (time() - TIME >= LOCK_DURATION - LOCK_BUFFER) {
583 583
 			break;
584 584
 		}
585 585
 		// If there is someone else before us in the queue we sleep for a while
586 586
 		$db->query('SELECT COUNT(*) FROM locks_queue WHERE lock_id<' . $db->escapeNumber($lock) . ' AND sector_id=' . $db->escapeNumber($sector) . ' AND game_id=' . $db->escapeNumber(SmrSession::getGameID()) . ' AND timestamp > ' . $db->escapeNumber(TIME - LOCK_DURATION));
587 587
 		$locksInQueue = -1;
588
-		if($db->nextRecord() && ($locksInQueue = $db->getInt('COUNT(*)')) > 0) {
588
+		if ($db->nextRecord() && ($locksInQueue = $db->getInt('COUNT(*)')) > 0) {
589 589
 			//usleep(100000 + mt_rand(0,50000));
590 590
 
591 591
 			// We can only have one lock in the queue, anything more means someone is screwing around
592 592
 			$db->query('SELECT COUNT(*) FROM locks_queue WHERE account_id=' . $db->escapeNumber(SmrSession::$account_id) . ' AND sector_id=' . $db->escapeNumber($sector) . ' AND timestamp > ' . $db->escapeNumber(TIME - LOCK_DURATION));
593
-			if($db->nextRecord() && $db->getInt('COUNT(*)') > 1) {
593
+			if ($db->nextRecord() && $db->getInt('COUNT(*)') > 1) {
594 594
 				release_lock();
595 595
 				$locksFailed[$sector] = true;
596 596
 				create_error('Multiple actions cannot be performed at the same time!');
@@ -611,7 +611,7 @@  discard block
 block discarded – undo
611 611
 
612 612
 function release_lock() {
613 613
 	global $db, $lock;
614
-	if($lock) {
614
+	if ($lock) {
615 615
 		$db->query('DELETE from locks_queue WHERE lock_id=' . $db->escapeNumber($lock) . ' OR timestamp<' . $db->escapeNumber(TIME - LOCK_DURATION));
616 616
 	}
617 617
 
@@ -620,15 +620,15 @@  discard block
 block discarded – undo
620 620
 
621 621
 function doTickerAssigns($template, $player, $db) {
622 622
 	//any ticker news?
623
-	if($player->hasTickers()) {
623
+	if ($player->hasTickers()) {
624 624
 		$ticker = array();
625 625
 		$max = TIME - 60;
626
-		if($player->hasTicker('NEWS')) {
626
+		if ($player->hasTicker('NEWS')) {
627 627
 			$text = '';
628 628
 			//get recent news (5 mins)
629 629
 
630
-			$db->query('SELECT time,news_message FROM news WHERE game_id = ' . $db->escapeNumber($player->getGameID()) . ' AND time >= '.$max.' ORDER BY time DESC LIMIT 4');
631
-			while($db->nextRecord()) {
630
+			$db->query('SELECT time,news_message FROM news WHERE game_id = ' . $db->escapeNumber($player->getGameID()) . ' AND time >= ' . $max . ' ORDER BY time DESC LIMIT 4');
631
+			while ($db->nextRecord()) {
632 632
 				$ticker[] = array('Time' => date(DATE_FULL_SHORT, $db->getField('time')),
633 633
 								'Message'=>$db->getField('news_message'));
634 634
 			}
@@ -639,15 +639,15 @@  discard block
 block discarded – undo
639 639
 						AND game_id=' . $db->escapeNumber($player->getGameID()) . '
640 640
 						AND message_type_id=' . $db->escapeNumber(MSG_SCOUT) . '
641 641
 						AND send_time>=' . $db->escapeNumber($max) . '
642
-						AND sender_id NOT IN (SELECT account_id FROM player_has_ticker WHERE type='.$db->escapeString('BLOCK').' AND expires > ' . $db->escapeNumber(TIME) . ' AND game_id = ' . $db->escapeNumber($player->getGameID()) . ') AND receiver_delete = \'FALSE\'
642
+						AND sender_id NOT IN (SELECT account_id FROM player_has_ticker WHERE type='.$db->escapeString('BLOCK') . ' AND expires > ' . $db->escapeNumber(TIME) . ' AND game_id = ' . $db->escapeNumber($player->getGameID()) . ') AND receiver_delete = \'FALSE\'
643 643
 						ORDER BY send_time DESC
644 644
 						LIMIT 4');
645
-			while($db->nextRecord()) {
645
+			while ($db->nextRecord()) {
646 646
 				$ticker[] = array('Time' => date(DATE_FULL_SHORT, $db->getField('send_time')),
647 647
 								'Message'=>$db->getField('message_text'));
648 648
 			}
649 649
 		}
650
-		$template->assign('Ticker',$ticker);
650
+		$template->assign('Ticker', $ticker);
651 651
 	}
652 652
 }
653 653
 
@@ -656,7 +656,7 @@  discard block
 block discarded – undo
656 656
 	$template->assign('CSSColourLink', $account->getCssColourUrl());
657 657
 
658 658
 	$template->assign('FontSize', $account->getFontSize() - 20);
659
-	$template->assign('timeDisplay',date(DATE_FULL_SHORT_SPLIT,TIME));
659
+	$template->assign('timeDisplay', date(DATE_FULL_SHORT_SPLIT, TIME));
660 660
 
661 661
 	$container = create_container('skeleton.php');
662 662
 
@@ -665,172 +665,172 @@  discard block
 block discarded – undo
665 665
 		$template->assign('GameName', Globals::getGameName(SmrSession::getGameID()));
666 666
 		$template->assign('GameID', SmrSession::getGameID());
667 667
 
668
-		$template->assign('PlotCourseLink',Globals::getPlotCourseHREF());
668
+		$template->assign('PlotCourseLink', Globals::getPlotCourseHREF());
669 669
 
670
-		$template->assign('TraderLink',Globals::getTraderStatusHREF());
670
+		$template->assign('TraderLink', Globals::getTraderStatusHREF());
671 671
 
672
-		$template->assign('PoliticsLink',Globals::getPoliticsHREF());
672
+		$template->assign('PoliticsLink', Globals::getPoliticsHREF());
673 673
 
674 674
 		$container['body'] = 'combat_log_list.php';
675
-		$template->assign('CombatLogsLink',SmrSession::getNewHREF($container));
675
+		$template->assign('CombatLogsLink', SmrSession::getNewHREF($container));
676 676
 
677
-		$template->assign('PlanetLink',Globals::getPlanetListHREF($player->getAllianceID()));
677
+		$template->assign('PlanetLink', Globals::getPlanetListHREF($player->getAllianceID()));
678 678
 
679 679
 		$container['body'] = 'forces_list.php';
680
-		$template->assign('ForcesLink',SmrSession::getNewHREF($container));
680
+		$template->assign('ForcesLink', SmrSession::getNewHREF($container));
681 681
 
682 682
 		$container['body'] = 'message_view.php';
683
-		$template->assign('MessagesLink',SmrSession::getNewHREF($container));
683
+		$template->assign('MessagesLink', SmrSession::getNewHREF($container));
684 684
 
685 685
 		$container['body'] = 'news_read_current.php';
686
-		$template->assign('ReadNewsLink',SmrSession::getNewHREF($container));
686
+		$template->assign('ReadNewsLink', SmrSession::getNewHREF($container));
687 687
 
688 688
 		$container['body'] = 'galactic_post_current.php';
689
-		$template->assign('GalacticPostLink',SmrSession::getNewHREF($container));
689
+		$template->assign('GalacticPostLink', SmrSession::getNewHREF($container));
690 690
 
691 691
 		$container['body'] = 'trader_search.php';
692
-		$template->assign('SearchForTraderLink',SmrSession::getNewHREF($container));
692
+		$template->assign('SearchForTraderLink', SmrSession::getNewHREF($container));
693 693
 
694 694
 		$container['body'] = 'rankings_player_experience.php';
695
-		$template->assign('RankingsLink',SmrSession::getNewHREF($container));
695
+		$template->assign('RankingsLink', SmrSession::getNewHREF($container));
696 696
 
697 697
 		$container['body'] = 'hall_of_fame_new.php';
698 698
 		$container['game_id'] = $player->getGameID();
699
-		$template->assign('CurrentHallOfFameLink',SmrSession::getNewHREF($container));
699
+		$template->assign('CurrentHallOfFameLink', SmrSession::getNewHREF($container));
700 700
 	}
701 701
 
702 702
 	if (SmrSession::$account_id > 0) {
703 703
 		$container = create_container('skeleton.php', 'hall_of_fame_new.php');
704
-		$template->assign('HallOfFameLink',SmrSession::getNewHREF($container));
704
+		$template->assign('HallOfFameLink', SmrSession::getNewHREF($container));
705 705
 
706
-		$template->assign('AccountID',SmrSession::$account_id);
707
-		$template->assign('PlayGameLink',SmrSession::getNewHREF(create_container('game_play_preprocessing.php')));
706
+		$template->assign('AccountID', SmrSession::$account_id);
707
+		$template->assign('PlayGameLink', SmrSession::getNewHREF(create_container('game_play_preprocessing.php')));
708 708
 
709
-		$template->assign('LogoutLink',SmrSession::getNewHREF(create_container('logoff.php')));
709
+		$template->assign('LogoutLink', SmrSession::getNewHREF(create_container('logoff.php')));
710 710
 	}
711 711
 
712 712
 	$container = create_container('skeleton.php', 'preferences.php');
713
-	$template->assign('PreferencesLink',SmrSession::getNewHREF($container));
713
+	$template->assign('PreferencesLink', SmrSession::getNewHREF($container));
714 714
 
715 715
 	$container['body'] = 'admin_tools.php';
716
-	$template->assign('AdminToolsLink',SmrSession::getNewHREF($container));
716
+	$template->assign('AdminToolsLink', SmrSession::getNewHREF($container));
717 717
 
718 718
 	$container['body'] = 'album_edit.php';
719
-	$template->assign('EditPhotoLink',SmrSession::getNewHREF($container));
719
+	$template->assign('EditPhotoLink', SmrSession::getNewHREF($container));
720 720
 
721 721
 	$container['body'] = 'bug_report.php';
722
-	$template->assign('ReportABugLink',SmrSession::getNewHREF($container));
722
+	$template->assign('ReportABugLink', SmrSession::getNewHREF($container));
723 723
 
724 724
 	$container['body'] = 'contact.php';
725
-	$template->assign('ContactFormLink',SmrSession::getNewHREF($container));
725
+	$template->assign('ContactFormLink', SmrSession::getNewHREF($container));
726 726
 
727 727
 	if (SmrSession::hasGame()) {
728 728
 		$container['body'] = 'chat_rules.php';
729
-		$template->assign('IRCLink',SmrSession::getNewHREF($container));
729
+		$template->assign('IRCLink', SmrSession::getNewHREF($container));
730 730
 	}
731 731
 
732 732
 	$container['body'] = 'donation.php';
733
-	$template->assign('DonateLink',SmrSession::getNewHREF($container));
733
+	$template->assign('DonateLink', SmrSession::getNewHREF($container));
734 734
 
735 735
 
736 736
 
737 737
 	if (SmrSession::hasGame()) {
738 738
 		$db->query('SELECT message_type_id,COUNT(*) FROM player_has_unread_messages WHERE account_id=' . $db->escapeNumber($player->getAccountID()) . ' AND game_id=' . $db->escapeNumber($player->getGameID()) . ' GROUP BY message_type_id');
739 739
 
740
-		if($db->getNumRows()) {
740
+		if ($db->getNumRows()) {
741 741
 			$messages = array();
742
-			while($db->nextRecord()) {
742
+			while ($db->nextRecord()) {
743 743
 				$messages[$db->getInt('message_type_id')] = $db->getInt('COUNT(*)');
744 744
 			}
745 745
 
746
-			$container = create_container('skeleton.php','message_view.php');
746
+			$container = create_container('skeleton.php', 'message_view.php');
747 747
 
748
-			if(isset($messages[MSG_GLOBAL])) {
748
+			if (isset($messages[MSG_GLOBAL])) {
749 749
 				$container['folder_id'] = MSG_GLOBAL;
750
-				$template->assign('MessageGlobalLink',SmrSession::getNewHREF($container));
751
-				$template->assign('MessageGlobalNum',$messages[MSG_GLOBAL]);
750
+				$template->assign('MessageGlobalLink', SmrSession::getNewHREF($container));
751
+				$template->assign('MessageGlobalNum', $messages[MSG_GLOBAL]);
752 752
 			}
753 753
 
754
-			if(isset($messages[MSG_PLAYER])) {
754
+			if (isset($messages[MSG_PLAYER])) {
755 755
 				$container['folder_id'] = MSG_PLAYER;
756
-				$template->assign('MessagePersonalLink',SmrSession::getNewHREF($container));
757
-				$template->assign('MessagePersonalNum',$messages[MSG_PLAYER]);
756
+				$template->assign('MessagePersonalLink', SmrSession::getNewHREF($container));
757
+				$template->assign('MessagePersonalNum', $messages[MSG_PLAYER]);
758 758
 			}
759 759
 
760
-			if(isset($messages[MSG_SCOUT])) {
760
+			if (isset($messages[MSG_SCOUT])) {
761 761
 				$container['folder_id'] = MSG_SCOUT;
762
-				$template->assign('MessageScoutLink',SmrSession::getNewHREF($container));
763
-				$template->assign('MessageScoutNum',$messages[MSG_SCOUT]);
762
+				$template->assign('MessageScoutLink', SmrSession::getNewHREF($container));
763
+				$template->assign('MessageScoutNum', $messages[MSG_SCOUT]);
764 764
 			}
765 765
 
766
-			if(isset($messages[MSG_POLITICAL])) {
766
+			if (isset($messages[MSG_POLITICAL])) {
767 767
 				$container['folder_id'] = MSG_POLITICAL;
768
-				$template->assign('MessagePoliticalLink',SmrSession::getNewHREF($container));
769
-				$template->assign('MessagePoliticalNum',$messages[MSG_POLITICAL]);
768
+				$template->assign('MessagePoliticalLink', SmrSession::getNewHREF($container));
769
+				$template->assign('MessagePoliticalNum', $messages[MSG_POLITICAL]);
770 770
 			}
771 771
 
772
-			if(isset($messages[MSG_ALLIANCE])) {
772
+			if (isset($messages[MSG_ALLIANCE])) {
773 773
 				$container['folder_id'] = MSG_ALLIANCE;
774
-				$template->assign('MessageAllianceLink',SmrSession::getNewHREF($container));
775
-				$template->assign('MessageAllianceNum',$messages[MSG_ALLIANCE]);
774
+				$template->assign('MessageAllianceLink', SmrSession::getNewHREF($container));
775
+				$template->assign('MessageAllianceNum', $messages[MSG_ALLIANCE]);
776 776
 			}
777 777
 
778
-			if(isset($messages[MSG_ADMIN])) {
778
+			if (isset($messages[MSG_ADMIN])) {
779 779
 				$container['folder_id'] = MSG_ADMIN;
780
-				$template->assign('MessageAdminLink',SmrSession::getNewHREF($container));
781
-				$template->assign('MessageAdminNum',$messages[MSG_ADMIN]);
780
+				$template->assign('MessageAdminLink', SmrSession::getNewHREF($container));
781
+				$template->assign('MessageAdminNum', $messages[MSG_ADMIN]);
782 782
 			}
783 783
 
784
-			if(isset($messages[MSG_CASINO])) {
784
+			if (isset($messages[MSG_CASINO])) {
785 785
 				$container['folder_id'] = MSG_CASINO;
786
-				$template->assign('MessageCasinoLink',SmrSession::getNewHREF($container));
787
-				$template->assign('MessageCasinoNum',$messages[MSG_CASINO]);
786
+				$template->assign('MessageCasinoLink', SmrSession::getNewHREF($container));
787
+				$template->assign('MessageCasinoNum', $messages[MSG_CASINO]);
788 788
 			}
789 789
 
790
-			if(isset($messages[MSG_PLANET])) {
790
+			if (isset($messages[MSG_PLANET])) {
791 791
 				$container = create_container('planet_msg_processing.php');
792
-				$template->assign('MessagePlanetLink',SmrSession::getNewHREF($container));
793
-				$template->assign('MessagePlanetNum',$messages[MSG_PLANET]);
792
+				$template->assign('MessagePlanetLink', SmrSession::getNewHREF($container));
793
+				$template->assign('MessagePlanetNum', $messages[MSG_PLANET]);
794 794
 			}
795 795
 		}
796 796
 
797 797
 		$container = create_container('skeleton.php', 'trader_search_result.php');
798
-		$container['player_id']	= $player->getPlayerID();
799
-		$template->assign('PlayerNameLink',SmrSession::getNewHREF($container));
798
+		$container['player_id'] = $player->getPlayerID();
799
+		$template->assign('PlayerNameLink', SmrSession::getNewHREF($container));
800 800
 
801
-		if (is_array(Globals::getHiddenPlayers())&&in_array($player->getAccountID(), Globals::getHiddenPlayers())) $template->assign('PlayerInvisible',true);
801
+		if (is_array(Globals::getHiddenPlayers()) && in_array($player->getAccountID(), Globals::getHiddenPlayers())) $template->assign('PlayerInvisible', true);
802 802
 
803 803
 		// ******* Hardware *******
804 804
 		$container = create_container('skeleton.php', 'configure_hardware.php');
805 805
 
806
-		$template->assign('HardwareLink',SmrSession::getNewHREF($container));
806
+		$template->assign('HardwareLink', SmrSession::getNewHREF($container));
807 807
 
808 808
 		// ******* Forces *******
809
-		$template->assign('ForceDropLink',SmrSession::getNewHREF(create_container('skeleton.php', 'forces_drop.php')));
809
+		$template->assign('ForceDropLink', SmrSession::getNewHREF(create_container('skeleton.php', 'forces_drop.php')));
810 810
 
811 811
 		if ($ship->hasMines()) {
812 812
 			$container = create_container('forces_drop_processing.php');
813 813
 			$container['owner_id'] = $player->getAccountID();
814 814
 			$container['drop_mines'] = 1;
815
-			$template->assign('DropMineLink',SmrSession::getNewHREF($container));
815
+			$template->assign('DropMineLink', SmrSession::getNewHREF($container));
816 816
 		}
817 817
 		if ($ship->hasCDs()) {
818 818
 			$container = create_container('forces_drop_processing.php');
819 819
 			$container['owner_id'] = $player->getAccountID();
820 820
 			$container['drop_combat_drones'] = 1;
821
-			$template->assign('DropCDLink',SmrSession::getNewHREF($container));
821
+			$template->assign('DropCDLink', SmrSession::getNewHREF($container));
822 822
 		}
823 823
 
824 824
 		if ($ship->hasSDs()) {
825 825
 			$container = create_container('forces_drop_processing.php');
826 826
 			$container['owner_id'] = $player->getAccountID();
827 827
 			$container['drop_scout_drones'] = 1;
828
-			$template->assign('DropSDLink',SmrSession::getNewHREF($container));
828
+			$template->assign('DropSDLink', SmrSession::getNewHREF($container));
829 829
 		}
830 830
 
831
-		$template->assign('CargoJettisonLink',SmrSession::getNewHREF(create_container('skeleton.php', 'cargo_dump.php')));
831
+		$template->assign('CargoJettisonLink', SmrSession::getNewHREF(create_container('skeleton.php', 'cargo_dump.php')));
832 832
 
833
-		$template->assign('WeaponReorderLink',SmrSession::getNewHREF(create_container('skeleton.php', 'weapon_reorder.php')));
833
+		$template->assign('WeaponReorderLink', SmrSession::getNewHREF(create_container('skeleton.php', 'weapon_reorder.php')));
834 834
 
835 835
 	}
836 836
 
@@ -860,34 +860,34 @@  discard block
 block discarded – undo
860 860
 		$version = create_link($container, 'v' . $db->getField('major_version') . '.' . $db->getField('minor_version') . '.' . $db->getField('patch_level'));
861 861
 	}
862 862
 
863
-	$template->assign('Version',$version);
864
-	$template->assign('CurrentYear',date('Y',TIME));
863
+	$template->assign('Version', $version);
864
+	$template->assign('CurrentYear', date('Y', TIME));
865 865
 }
866 866
 
867
-function format_time($seconds, $short=false) {
868
-	$minutes=0;
869
-	$hours=0;
870
-	$days=0;
871
-	$weeks=0;
867
+function format_time($seconds, $short = false) {
868
+	$minutes = 0;
869
+	$hours = 0;
870
+	$days = 0;
871
+	$weeks = 0;
872 872
 	$string = '';
873 873
 	if ($seconds == 0) {
874 874
 		$string = '0 seconds';
875 875
 		if ($short) $string = '0s';
876 876
 	}
877 877
 	if ($seconds >= 60) {
878
-		$minutes = floor($seconds/60);
878
+		$minutes = floor($seconds / 60);
879 879
 		$seconds = $seconds % 60;
880 880
 	}
881 881
 	if ($minutes >= 60) {
882
-		$hours = floor($minutes/60);
882
+		$hours = floor($minutes / 60);
883 883
 		$minutes = $minutes % 60;
884 884
 	}
885 885
 	if ($hours >= 24) {
886
-		$days = floor($hours/24);
886
+		$days = floor($hours / 24);
887 887
 		$hours = $hours % 24;
888 888
 	}
889 889
 	if ($days >= 7) {
890
-		$weeks = floor($days/7);
890
+		$weeks = floor($days / 7);
891 891
 		$days = $days % 7;
892 892
 	}
893 893
 	if ($weeks > 0) {
@@ -949,19 +949,19 @@  discard block
 block discarded – undo
949 949
 	return $string;
950 950
 }
951 951
 
952
-function number_colour_format($number,$justSign = false) {
952
+function number_colour_format($number, $justSign = false) {
953 953
 	$formatted = '<span';
954
-	if($number > 0)
954
+	if ($number > 0)
955 955
 		$formatted .= ' class="green">+';
956
-	else if($number < 0)
956
+	else if ($number < 0)
957 957
 		$formatted .= ' class="red">-';
958 958
 	else
959 959
 		$formatted .= '>';
960
-	if($justSign===false) {
960
+	if ($justSign === false) {
961 961
 		$decimalPlaces = 0;
962
-		if(($pos = strpos($number,'.'))!==false)
963
-			$decimalPlaces = strlen(substr($number,$pos+1));
964
-		$formatted .= number_format(abs($number),$decimalPlaces);
962
+		if (($pos = strpos($number, '.')) !== false)
963
+			$decimalPlaces = strlen(substr($number, $pos + 1));
964
+		$formatted .= number_format(abs($number), $decimalPlaces);
965 965
 	}
966 966
 	$formatted .= '</span>';
967 967
 	return $formatted;
@@ -982,7 +982,7 @@  discard block
 block discarded – undo
982 982
 	// Normalize the weights so that their sum is much larger than 1.
983 983
 	$maxWeight = max($choices);
984 984
 	foreach ($choices as $key => &$weight) {
985
-		$weight = round($weight * 1000/$maxWeight);
985
+		$weight = round($weight * 1000 / $maxWeight);
986 986
 	} unset($weight);
987 987
 
988 988
 	// Generate a random number that is lower than the sum of the weights.
@@ -1006,5 +1006,5 @@  discard block
 block discarded – undo
1006 1006
 	if ($length % 2 != 0) {
1007 1007
 		throw new Exception('Length must be a multiple of 2!');
1008 1008
 	}
1009
-	return bin2hex(random_bytes($length/2));
1009
+	return bin2hex(random_bytes($length / 2));
1010 1010
 }
Please login to merge, or discard this patch.
lib/Default/Rankings.class.inc 1 patch
Spacing   +9 added lines, -9 removed lines patch added patch discarded remove patch
@@ -14,7 +14,7 @@  discard block
 block discarded – undo
14 14
 			if ($player->getAllianceID() == $currentAlliance->getAllianceID()) {
15 15
 				$class = ' class="bold"';
16 16
 			}
17
-			else if($currentAlliance->hasDisbanded()) {
17
+			else if ($currentAlliance->hasDisbanded()) {
18 18
 				$class = ' class="red"';
19 19
 			}
20 20
 
@@ -35,15 +35,15 @@  discard block
 block discarded – undo
35 35
 			$rank++;
36 36
 			$currentPlayer = SmrPlayer::getPlayer($db->getInt('account_id'), $player->getGameID(), false, $db);
37 37
 
38
-			$class='';
38
+			$class = '';
39 39
 			if ($player->equals($currentPlayer)) {
40 40
 				$class .= 'bold';
41 41
 			}
42
-			if($currentPlayer->hasNewbieStatus()) {
43
-				$class.= ' newbie';
42
+			if ($currentPlayer->hasNewbieStatus()) {
43
+				$class .= ' newbie';
44 44
 			}
45
-			if($class!='') {
46
-				$class = ' class="'.trim($class).'"';
45
+			if ($class != '') {
46
+				$class = ' class="' . trim($class) . '"';
47 47
 			}
48 48
 
49 49
 			$rankings[$rank] = array(
@@ -62,7 +62,7 @@  discard block
 block discarded – undo
62 62
 			$minRank = min($_REQUEST['min_rank'], $_REQUEST['max_rank']);
63 63
 			$maxRank = max($_REQUEST['min_rank'], $_REQUEST['max_rank']);
64 64
 		}
65
-		elseif(isset($var['MinRank']) && isset($var['MaxRank'])) {
65
+		elseif (isset($var['MinRank']) && isset($var['MaxRank'])) {
66 66
 			$minRank = $var['MinRank'];
67 67
 			$maxRank = $var['MaxRank'];
68 68
 		}
@@ -78,8 +78,8 @@  discard block
 block discarded – undo
78 78
 
79 79
 		$maxRank = min($maxRank, $totalRanks);
80 80
 
81
-		SmrSession::updateVar('MinRank',$minRank);
82
-		SmrSession::updateVar('MaxRank',$maxRank);
81
+		SmrSession::updateVar('MinRank', $minRank);
82
+		SmrSession::updateVar('MaxRank', $maxRank);
83 83
 		$template->assign('MinRank', $minRank);
84 84
 		$template->assign('MaxRank', $maxRank);
85 85
 		$template->assign('TotalRanks', $totalRanks);
Please login to merge, or discard this patch.
lib/Default/hof.functions.inc 1 patch
Spacing   +49 added lines, -49 removed lines patch added patch discarded remove patch
@@ -1,26 +1,26 @@  discard block
 block discarded – undo
1 1
 <?php
2 2
 
3
-function getHofRank($view,$viewType,$accountID,$gameID,&$db) {
4
-	global $account,$player;
5
-	$gameIDSql = ' AND game_id '.(isset($gameID) ? '= ' . $db->escapeNumber($gameID) : 'IN (SELECT game_id FROM game WHERE ignore_stats = '.$db->escapeBoolean(false).')');
3
+function getHofRank($view, $viewType, $accountID, $gameID, &$db) {
4
+	global $account, $player;
5
+	$gameIDSql = ' AND game_id ' . (isset($gameID) ? '= ' . $db->escapeNumber($gameID) : 'IN (SELECT game_id FROM game WHERE ignore_stats = ' . $db->escapeBoolean(false) . ')');
6 6
 
7 7
 	$vis = HOF_PUBLIC;
8
-	$rank = array('Amount'=>0,'Rank'=>0);
9
-	if($view == DONATION_NAME) {
10
-		$db->query('SELECT SUM(amount) as amount FROM account_donated WHERE account_id='.$db->escapeNumber($accountID).' GROUP BY account_id LIMIT 1');
8
+	$rank = array('Amount'=>0, 'Rank'=>0);
9
+	if ($view == DONATION_NAME) {
10
+		$db->query('SELECT SUM(amount) as amount FROM account_donated WHERE account_id=' . $db->escapeNumber($accountID) . ' GROUP BY account_id LIMIT 1');
11 11
 	}
12
-	else if($view == USER_SCORE_NAME) {
12
+	else if ($view == USER_SCORE_NAME) {
13 13
 		$statements = SmrAccount::getUserScoreCaseStatement($db);
14
-		$query = 'SELECT '.$statements['CASE'].' amount FROM (SELECT type, SUM(amount) amount FROM player_hof WHERE type IN ('.$statements['IN'].') AND account_id='.$db->escapeNumber($accountID).$gameIDSql.' GROUP BY account_id,type) x ORDER BY amount DESC';
14
+		$query = 'SELECT ' . $statements['CASE'] . ' amount FROM (SELECT type, SUM(amount) amount FROM player_hof WHERE type IN (' . $statements['IN'] . ') AND account_id=' . $db->escapeNumber($accountID) . $gameIDSql . ' GROUP BY account_id,type) x ORDER BY amount DESC';
15 15
 		$db->query($query);
16 16
 	}
17 17
 	else {
18
-		$db->query('SELECT visibility FROM hof_visibility WHERE type='.$db->escapeArray($viewType,false,true,':',false).' LIMIT 1');
19
-		if(!$db->nextRecord()) {
18
+		$db->query('SELECT visibility FROM hof_visibility WHERE type=' . $db->escapeArray($viewType, false, true, ':', false) . ' LIMIT 1');
19
+		if (!$db->nextRecord()) {
20 20
 			return $rank;
21 21
 		}
22 22
 		$vis = $db->getField('visibility');
23
-		$db->query('SELECT SUM(amount) amount FROM player_hof WHERE type='.$db->escapeArray($viewType,false,true,':',false) .' AND account_id='.$db->escapeNumber($accountID).$gameIDSql.' GROUP BY account_id LIMIT 1');
23
+		$db->query('SELECT SUM(amount) amount FROM player_hof WHERE type=' . $db->escapeArray($viewType, false, true, ':', false) . ' AND account_id=' . $db->escapeNumber($accountID) . $gameIDSql . ' GROUP BY account_id LIMIT 1');
24 24
 	}
25 25
 
26 26
 	// What we will show for the amount:
@@ -31,15 +31,15 @@  discard block
 block discarded – undo
31 31
 	//  - Current player: real total amount
32 32
 	//  - Other Player: total amount from completed games
33 33
 	$realAmount = 0;
34
-	if($db->nextRecord()) {
35
-		if($db->getField('amount')!=null) {
34
+	if ($db->nextRecord()) {
35
+		if ($db->getField('amount') != null) {
36 36
 			$realAmount = $db->getField('amount');
37 37
 		}
38 38
 	}
39
-	if($vis==HOF_PUBLIC || $account->getAccountID()==$accountID) {
39
+	if ($vis == HOF_PUBLIC || $account->getAccountID() == $accountID) {
40 40
 		$rank['Amount'] = $realAmount;
41 41
 	}
42
-	else if($vis==HOF_ALLIANCE&&$account->getAccountID()!=$accountID) {
42
+	else if ($vis == HOF_ALLIANCE && $account->getAccountID() != $accountID) {
43 43
 		if (isset($gameID)) {
44 44
 			$hofPlayer = SmrPlayer::getPlayer($accountID, $gameID);
45 45
 			// Only show the real amount if player is in your alliance.
@@ -50,38 +50,38 @@  discard block
 block discarded – undo
50 50
 			}
51 51
 		} else {
52 52
 			$rank['Amount'] = 0; //default
53
-			$db->query('SELECT SUM(amount) amount FROM player_hof WHERE type='.$db->escapeArray($viewType,false,true,':',false) .' AND account_id='.$accountID.' AND game_id IN (SELECT game_id FROM game WHERE end_date < '.TIME.' AND ignore_stats = '.$db->escapeBoolean(false).') GROUP BY account_id LIMIT 1');
54
-			if($db->nextRecord()) {
55
-				if($db->getField('amount')!=null) {
53
+			$db->query('SELECT SUM(amount) amount FROM player_hof WHERE type=' . $db->escapeArray($viewType, false, true, ':', false) . ' AND account_id=' . $accountID . ' AND game_id IN (SELECT game_id FROM game WHERE end_date < ' . TIME . ' AND ignore_stats = ' . $db->escapeBoolean(false) . ') GROUP BY account_id LIMIT 1');
54
+			if ($db->nextRecord()) {
55
+				if ($db->getField('amount') != null) {
56 56
 					$rank['Amount'] = $db->getField('amount');
57 57
 				}
58 58
 			}
59 59
 		}
60 60
 	}
61 61
 
62
-	if($view == DONATION_NAME) {
62
+	if ($view == DONATION_NAME) {
63 63
 		$db->query('SELECT COUNT(account_id) rank FROM (SELECT account_id FROM account_donated GROUP BY account_id HAVING SUM(amount)>' . $db->escapeNumber($rank['Amount']) . ') x');
64 64
 	}
65
-	else if($view == USER_SCORE_NAME) {
66
-		$query = 'SELECT COUNT(account_id) rank FROM (SELECT account_id FROM player_hof WHERE type IN ('.$statements['IN'].')'.$gameIDSql.' GROUP BY account_id HAVING '.$statements['CASE'].'>' . $db->escapeNumber($rank['Amount']) . ') x';
65
+	else if ($view == USER_SCORE_NAME) {
66
+		$query = 'SELECT COUNT(account_id) rank FROM (SELECT account_id FROM player_hof WHERE type IN (' . $statements['IN'] . ')' . $gameIDSql . ' GROUP BY account_id HAVING ' . $statements['CASE'] . '>' . $db->escapeNumber($rank['Amount']) . ') x';
67 67
 		$db->query($query);
68 68
 	}
69 69
 	else {
70
-		$db->query('SELECT COUNT(account_id) rank FROM (SELECT account_id FROM player_hof WHERE type='.$db->escapeArray($viewType,false,true,':',false).$gameIDSql.' GROUP BY account_id HAVING SUM(amount)>'.$db->escapeNumber($realAmount).') x');
70
+		$db->query('SELECT COUNT(account_id) rank FROM (SELECT account_id FROM player_hof WHERE type=' . $db->escapeArray($viewType, false, true, ':', false) . $gameIDSql . ' GROUP BY account_id HAVING SUM(amount)>' . $db->escapeNumber($realAmount) . ') x');
71 71
 	}
72
-	if($db->nextRecord()) {
72
+	if ($db->nextRecord()) {
73 73
 		$rank['Rank'] = $db->getInt('rank') + 1;
74 74
 	}
75 75
 	return $rank;
76 76
 }
77 77
 
78
-function displayHOFRow($rank,$accountID,$amount) {
79
-	global $account,$player,$var;
80
-	if(isset($var['game_id']) && Globals::isValidGame($var['game_id'])) {
78
+function displayHOFRow($rank, $accountID, $amount) {
79
+	global $account, $player, $var;
80
+	if (isset($var['game_id']) && Globals::isValidGame($var['game_id'])) {
81 81
 		try {
82
-			$hofPlayer = SmrPlayer::getPlayer($accountID,$var['game_id']);
82
+			$hofPlayer = SmrPlayer::getPlayer($accountID, $var['game_id']);
83 83
 		}
84
-		catch(PlayerNotFoundException $e) {
84
+		catch (PlayerNotFoundException $e) {
85 85
 			$hofAccount = SmrAccount::getAccount($accountID);
86 86
 		}
87 87
 	}
@@ -92,10 +92,10 @@  discard block
 block discarded – undo
92 92
 	if ($accountID == $account->getAccountID()) {
93 93
 		$bold = ' class="bold"';
94 94
 	}
95
-	$return=('<tr>');
96
-	$return.=('<td align="center"'.$bold.'>' . $rank . '</td>');
95
+	$return = ('<tr>');
96
+	$return .= ('<td align="center"' . $bold . '>' . $rank . '</td>');
97 97
 
98
-	$container = create_container('skeleton.php','hall_of_fame_player_detail.php');
98
+	$container = create_container('skeleton.php', 'hall_of_fame_player_detail.php');
99 99
 	$container['account_id'] = $accountID;
100 100
 
101 101
 	if (isset($var['game_id'])) {
@@ -105,29 +105,29 @@  discard block
 block discarded – undo
105 105
 	else {
106 106
 		$container['sending_page'] = 'personal_hof';
107 107
 	}
108
-	if(isset($hofPlayer) && is_object($hofPlayer)) {
109
-		$return.=('<td align="center"'.$bold.'>'.create_link($container, $hofPlayer->getPlayerName()) .'</td>');
108
+	if (isset($hofPlayer) && is_object($hofPlayer)) {
109
+		$return .= ('<td align="center"' . $bold . '>' . create_link($container, $hofPlayer->getPlayerName()) . '</td>');
110 110
 	}
111
-	else if(isset($hofAccount) && is_object($hofAccount)) {
112
-		$return.=('<td align="center"'.$bold.'>'.create_link($container, $hofAccount->getHofName()) .'</td>');
111
+	else if (isset($hofAccount) && is_object($hofAccount)) {
112
+		$return .= ('<td align="center"' . $bold . '>' . create_link($container, $hofAccount->getHofName()) . '</td>');
113 113
 	}
114 114
 	else {
115
-		$return.=('<td align="center"'.$bold.'>Unknown</td>');
115
+		$return .= ('<td align="center"' . $bold . '>Unknown</td>');
116 116
 	}
117
-	$return.=('<td align="center"'.$bold.'>' . $amount . '</td>');
118
-	$return.=('</tr>');
117
+	$return .= ('<td align="center"' . $bold . '>' . $amount . '</td>');
118
+	$return .= ('</tr>');
119 119
 	return $return;
120 120
 }
121 121
 
122
-function buildBreadcrumb(&$var,&$hofTypes,$hofName) {
122
+function buildBreadcrumb(&$var, &$hofTypes, $hofName) {
123 123
 	$container = $var;
124 124
 	unset($container['type']);
125 125
 	unset($container['view']);
126
-	$viewing= '<span class="bold">Currently viewing: </span>'.create_link($container,$hofName);
126
+	$viewing = '<span class="bold">Currently viewing: </span>' . create_link($container, $hofName);
127 127
 	$typeList = array();
128
-	if(isset($var['type'])) {
129
-		foreach($var['type'] as $type) {
130
-			if(!is_array($hofTypes[$type])) {
128
+	if (isset($var['type'])) {
129
+		foreach ($var['type'] as $type) {
130
+			if (!is_array($hofTypes[$type])) {
131 131
 				$var['type'] = $typeList;
132 132
 				$var['view'] = $type;
133 133
 				break;
@@ -139,25 +139,25 @@  discard block
 block discarded – undo
139 139
 			$container = $var;
140 140
 			$container['type'] = $typeList;
141 141
 			unset($container['view']);
142
-			$viewing.= create_link($container,$type);
142
+			$viewing .= create_link($container, $type);
143 143
 
144 144
 			$hofTypes = $hofTypes[$type];
145 145
 		}
146 146
 	}
147
-	if(isset($var['view'])) {
147
+	if (isset($var['view'])) {
148 148
 		$viewing .= ' -&gt; ';
149
-		if(is_array($hofTypes[$var['view']])) {
149
+		if (is_array($hofTypes[$var['view']])) {
150 150
 			$typeList[] = $var['view'];
151 151
 			$var['type'] = $typeList;
152 152
 		}
153 153
 		$container = $var;
154
-		$viewing .= create_link($container,$var['view']);
154
+		$viewing .= create_link($container, $var['view']);
155 155
 
156
-		if(is_array($hofTypes[$var['view']])) {
156
+		if (is_array($hofTypes[$var['view']])) {
157 157
 			$hofTypes = $hofTypes[$var['view']];
158 158
 			unset($var['view']);
159 159
 		}
160 160
 	}
161
-	$viewing.= '<br /><br />';
161
+	$viewing .= '<br /><br />';
162 162
 	return $viewing;
163 163
 }
Please login to merge, or discard this patch.
lib/Default/Menu.class.inc 1 patch
Spacing   +82 added lines, -82 removed lines patch added patch discarded remove patch
@@ -12,7 +12,7 @@  discard block
 block discarded – undo
12 12
 		$menuItems[] = array('Link'=>Globals::getPlanetListHREF($alliance_id), 'Text'=>'Defense');
13 13
 		$menuItems[] = array('Link'=>Globals::getPlanetListFinancialHREF($alliance_id), 'Text'=>'Financial');
14 14
 		// make the selected index bold
15
-		$boldItem =& $menuItems[$selected_index]['Text'];
15
+		$boldItem = & $menuItems[$selected_index]['Text'];
16 16
 		$boldItem = '<span class="bold">' . $boldItem . '</span>';
17 17
 		$template->assign('MenuItems', $menuItems);
18 18
 	}
@@ -20,13 +20,13 @@  discard block
 block discarded – undo
20 20
 	static function alliance($alliance_id = null, $alliance_leader_id = FALSE) {
21 21
 		global $player, $template, $db;
22 22
 
23
-		if($alliance_id) {
23
+		if ($alliance_id) {
24 24
 			$in_alliance = ($alliance_id == $player->getAllianceID());
25 25
 		}
26 26
 		else {
27 27
 			$in_alliance = $player->hasAlliance();
28 28
 		}
29
-		if(!$in_alliance) {
29
+		if (!$in_alliance) {
30 30
 			$db->query('SELECT mb_read, mod_read, planet_land FROM alliance_treaties
31 31
 							WHERE (alliance_id_1 = ' . $db->escapeNumber($alliance_id) . ' OR alliance_id_1 = ' . $db->escapeNumber($player->getAllianceID()) . ')
32 32
 							AND (alliance_id_2 = ' . $db->escapeNumber($alliance_id) . ' OR alliance_id_2 = ' . $db->escapeNumber($player->getAllianceID()) . ')
@@ -54,40 +54,40 @@  discard block
 block discarded – undo
54 54
 		//}
55 55
 		$menuItems = array();
56 56
 		if ($in_alliance || in_array($player->getAccountID(), Globals::getHiddenPlayers()) || $modRead) {
57
-			$menuItems[] = array('Link'=>Globals::getAllianceMotdHREF($alliance_id),'Text'=>'Message of the Day');
57
+			$menuItems[] = array('Link'=>Globals::getAllianceMotdHREF($alliance_id), 'Text'=>'Message of the Day');
58 58
 		}
59
-		$menuItems[] = array('Link'=>Globals::getAllianceRosterHREF($alliance_id),'Text'=>'Roster');
59
+		$menuItems[] = array('Link'=>Globals::getAllianceRosterHREF($alliance_id), 'Text'=>'Roster');
60 60
 		if (($send && $in_alliance) || in_array($player->getAccountID(), Globals::getHiddenPlayers())) {
61
-			$menuItems[] = array('Link'=>Globals::getAllianceMessageHREF($alliance_id),'Text'=>'Send Message');
61
+			$menuItems[] = array('Link'=>Globals::getAllianceMessageHREF($alliance_id), 'Text'=>'Send Message');
62 62
 		}
63 63
 		if ($in_alliance || in_array($player->getAccountID(), Globals::getHiddenPlayers()) || $mbRead) {
64
-			$menuItems[] = array('Link'=>Globals::getAllianceMessageBoardHREF($alliance_id),'Text'=>'Message Board');
64
+			$menuItems[] = array('Link'=>Globals::getAllianceMessageBoardHREF($alliance_id), 'Text'=>'Message Board');
65 65
 		}
66 66
 		if ($in_alliance || in_array($player->getAccountID(), Globals::getHiddenPlayers()) || $planetLand) {
67
-			$menuItems[] = array('Link'=>Globals::getPlanetListHREF($alliance_id),'Text'=>'Planets');
67
+			$menuItems[] = array('Link'=>Globals::getPlanetListHREF($alliance_id), 'Text'=>'Planets');
68 68
 		}
69 69
 		if ($in_alliance || in_array($player->getAccountID(), Globals::getHiddenPlayers())) {
70
-			$menuItems[] = array('Link'=>Globals::getAllianceForcesHREF($alliance_id),'Text'=>'Forces');
71
-			$menuItems[] = array('Link'=>Globals::getAllianceOptionsHREF($alliance_id),'Text'=>'Options');
70
+			$menuItems[] = array('Link'=>Globals::getAllianceForcesHREF($alliance_id), 'Text'=>'Forces');
71
+			$menuItems[] = array('Link'=>Globals::getAllianceOptionsHREF($alliance_id), 'Text'=>'Options');
72 72
 		}
73
-		$menuItems[] = array('Link'=>Globals::getAllianceListHREF(),'Text'=>'List Alliances');
74
-		$menuItems[] = array('Link'=>Globals::getAllianceNewsHREF($alliance_id?$alliance_id:$player->getAllianceID()),'Text'=>'View News');
73
+		$menuItems[] = array('Link'=>Globals::getAllianceListHREF(), 'Text'=>'List Alliances');
74
+		$menuItems[] = array('Link'=>Globals::getAllianceNewsHREF($alliance_id ? $alliance_id : $player->getAllianceID()), 'Text'=>'View News');
75 75
 
76
-		$template->assign('MenuItems',$menuItems);
76
+		$template->assign('MenuItems', $menuItems);
77 77
 	}
78 78
 
79 79
 	static function galactic_post() {
80 80
 		global $template, $player;
81 81
 		$menuItems = array();
82
-		$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('galactic_post_current.php')),'Text'=>'Current Edition');
83
-		$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'galactic_post_past.php')),'Text'=>'Past Editions');
82
+		$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('galactic_post_current.php')), 'Text'=>'Current Edition');
83
+		$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'galactic_post_past.php')), 'Text'=>'Past Editions');
84 84
 		if ($player->isGPWriter()) {
85
-			$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'galactic_post_write_article.php')),'Text'=>'Write an article');
85
+			$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'galactic_post_write_article.php')), 'Text'=>'Write an article');
86 86
 		} else {
87
-			$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'galactic_post_application.php')),'Text'=>'Apply as writer!');
87
+			$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'galactic_post_application.php')), 'Text'=>'Apply as writer!');
88 88
 		}
89 89
 		if ($player->isGPEditor()) {
90
-			$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'galactic_post.php')),'Text'=>'Editor Options');
90
+			$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'galactic_post.php')), 'Text'=>'Editor Options');
91 91
 		}
92 92
 		$template->assign('MenuItems', $menuItems);
93 93
 	}
@@ -111,7 +111,7 @@  discard block
 block discarded – undo
111 111
 		$menuItems[] = ['Link' => SmrSession::getNewHREF($container),
112 112
 		                'Text' => 'Game News'];
113 113
 		// make the selected index bold
114
-		$boldItem =& $menuItems[$selected_index]['Text'];
114
+		$boldItem = & $menuItems[$selected_index]['Text'];
115 115
 		$boldItem = '<b>' . $boldItem . '</b>';
116 116
 		$template->assign('MenuItems', $menuItems);
117 117
 	}
@@ -119,14 +119,14 @@  discard block
 block discarded – undo
119 119
 	static function messages() {
120 120
 		global $player, $template;
121 121
 		$menuItems = array();
122
-		$menuItems[] = array('Link'=>Globals::getViewMessagesHREF(),'Text'=>'View Messages');
123
-		$menuItems[] = array('Link'=>Globals::getSendGlobalMessageHREF(),'Text'=>'Send Global Message');
122
+		$menuItems[] = array('Link'=>Globals::getViewMessagesHREF(), 'Text'=>'View Messages');
123
+		$menuItems[] = array('Link'=>Globals::getSendGlobalMessageHREF(), 'Text'=>'Send Global Message');
124 124
 		if ($player->isOnCouncil()) {
125
-			$menuItems[] = array('Link'=>Globals::getSendCouncilMessageHREF($player->getRaceID()),'Text'=>'Send Council Message');
125
+			$menuItems[] = array('Link'=>Globals::getSendCouncilMessageHREF($player->getRaceID()), 'Text'=>'Send Council Message');
126 126
 		}
127
-		$menuItems[] = array('Link'=>Globals::getManageBlacklistHREF(),'Text'=>'Manage Blacklist');
127
+		$menuItems[] = array('Link'=>Globals::getManageBlacklistHREF(), 'Text'=>'Manage Blacklist');
128 128
 
129
-		$template->assign('MenuItems',$menuItems);
129
+		$template->assign('MenuItems', $menuItems);
130 130
 	}
131 131
 
132 132
 	static function combat_log() {
@@ -136,51 +136,51 @@  discard block
 block discarded – undo
136 136
 		$menuItems = array();
137 137
 
138 138
 		$container['action'] = COMBAT_LOG_PERSONAL;
139
-		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container),'Text'=>'Personal');
139
+		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container), 'Text'=>'Personal');
140 140
 		$container['action'] = COMBAT_LOG_ALLIANCE;
141
-		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container),'Text'=>'Alliance');
141
+		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container), 'Text'=>'Alliance');
142 142
 		$container['action'] = COMBAT_LOG_FORCE;
143
-		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container),'Text'=>'Force');
143
+		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container), 'Text'=>'Force');
144 144
 		$container['action'] = COMBAT_LOG_PORT;
145
-		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container),'Text'=>'Port');
145
+		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container), 'Text'=>'Port');
146 146
 		$container['action'] = COMBAT_LOG_PLANET;
147
-		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container),'Text'=>'Planet');
147
+		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container), 'Text'=>'Planet');
148 148
 		$container['action'] = COMBAT_LOG_SAVED;
149
-		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container),'Text'=>'Saved');
149
+		$menuItems[] = array('Link'=>SmrSession::getNewHREF($container), 'Text'=>'Saved');
150 150
 
151
-		$template->assign('MenuItems',$menuItems);
151
+		$template->assign('MenuItems', $menuItems);
152 152
 	}
153 153
 
154 154
 	static function trader() {
155 155
 		global $player, $template;
156 156
 		$template->assign('MenuItems', array(
157
-						array('Link'=>Globals::getTraderStatusHREF(),'Text'=>'Trader Status'),
158
-						array('Link'=>Globals::getPlanetListHREF($player->getAllianceID()),'Text'=>'Planets'),
159
-						array('Link'=>Globals::getAllianceHREF($player->getAllianceID()),'Text'=>'Alliance'),
160
-						array('Link'=>Globals::getCouncilHREF(),'Text'=>'Politics'),
161
-						array('Link'=>Globals::getTraderRelationsHREF(),'Text'=>'Relations'),
162
-						array('Link'=>Globals::getTraderBountiesHREF(),'Text'=>'Bounties')));
157
+						array('Link'=>Globals::getTraderStatusHREF(), 'Text'=>'Trader Status'),
158
+						array('Link'=>Globals::getPlanetListHREF($player->getAllianceID()), 'Text'=>'Planets'),
159
+						array('Link'=>Globals::getAllianceHREF($player->getAllianceID()), 'Text'=>'Alliance'),
160
+						array('Link'=>Globals::getCouncilHREF(), 'Text'=>'Politics'),
161
+						array('Link'=>Globals::getTraderRelationsHREF(), 'Text'=>'Relations'),
162
+						array('Link'=>Globals::getTraderBountiesHREF(), 'Text'=>'Bounties')));
163 163
 	}
164 164
 
165 165
 	static function planet($planet) {
166 166
 		global $template;
167 167
 
168 168
 		$menu_array = array();
169
-		$menu_array[] = array('Link'=>Globals::getPlanetMainHREF(),'Text'=>'Planet Main');
169
+		$menu_array[] = array('Link'=>Globals::getPlanetMainHREF(), 'Text'=>'Planet Main');
170 170
 		if ($planet->hasMenuOption('CONSTRUCTION')) {
171
-			$menu_array[] = array('Link'=>Globals::getPlanetConstructionHREF(),'Text'=>'Construction');
171
+			$menu_array[] = array('Link'=>Globals::getPlanetConstructionHREF(), 'Text'=>'Construction');
172 172
 		}
173 173
 		if ($planet->hasMenuOption('DEFENSE')) {
174
-			$menu_array[] = array('Link'=>Globals::getPlanetDefensesHREF(),'Text'=>'Defense');
174
+			$menu_array[] = array('Link'=>Globals::getPlanetDefensesHREF(), 'Text'=>'Defense');
175 175
 		}
176 176
 		if ($planet->hasMenuOption('OWNERSHIP')) {
177
-			$menu_array[] = array('Link'=>Globals::getPlanetOwnershipHREF(),'Text'=>'Ownership');
177
+			$menu_array[] = array('Link'=>Globals::getPlanetOwnershipHREF(), 'Text'=>'Ownership');
178 178
 		}
179 179
 		if ($planet->hasMenuOption('STOCKPILE')) {
180
-			$menu_array[] = array('Link'=>Globals::getPlanetStockpileHREF(),'Text'=>'Stockpile');
180
+			$menu_array[] = array('Link'=>Globals::getPlanetStockpileHREF(), 'Text'=>'Stockpile');
181 181
 		}
182 182
 		if ($planet->hasMenuOption('FINANCE')) {
183
-			$menu_array[] = array('Link'=>Globals::getPlanetFinancesHREF(),'Text'=>'Financial');
183
+			$menu_array[] = array('Link'=>Globals::getPlanetFinancesHREF(), 'Text'=>'Financial');
184 184
 		}
185 185
 
186 186
 		$template->assign('MenuItems', $menu_array);
@@ -196,14 +196,14 @@  discard block
 block discarded – undo
196 196
 
197 197
 		// player rankings
198 198
 		$menu_item = array();
199
-		$menu_item['entry'] = create_link(create_container('skeleton.php', 'rankings_player_experience.php'), 'Player Rankings','nav');
199
+		$menu_item['entry'] = create_link(create_container('skeleton.php', 'rankings_player_experience.php'), 'Player Rankings', 'nav');
200 200
 
201 201
 		$menu_subitem = array();
202
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_player_experience.php'), 'Experience','nav');
203
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_player_profit.php'), 'Profit','nav');
204
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_player_kills.php'), 'Kills','nav');
205
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_player_death.php'), 'Deaths','nav');
206
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_player_assists.php'), 'Assists','nav');
202
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_player_experience.php'), 'Experience', 'nav');
203
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_player_profit.php'), 'Profit', 'nav');
204
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_player_kills.php'), 'Kills', 'nav');
205
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_player_death.php'), 'Deaths', 'nav');
206
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_player_assists.php'), 'Assists', 'nav');
207 207
 
208 208
 		$menu_item['submenu'] = $menu_subitem;
209 209
 
@@ -211,14 +211,14 @@  discard block
 block discarded – undo
211 211
 
212 212
 		// alliance rankings
213 213
 		$menu_item = array();
214
-		$menu_item['entry'] = create_link(create_container('skeleton.php', 'rankings_alliance_experience.php'), 'Alliance Rankings','nav');
214
+		$menu_item['entry'] = create_link(create_container('skeleton.php', 'rankings_alliance_experience.php'), 'Alliance Rankings', 'nav');
215 215
 
216 216
 		$menu_subitem = array();
217
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_alliance_experience.php'), 'Experience','nav');
218
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_alliance_profit.php'), 'Profit','nav');
219
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_alliance_kills.php'), 'Kills','nav');
220
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_alliance_death.php'), 'Deaths','nav');
221
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_alliance_vs_alliance.php'), 'Versus','nav');
217
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_alliance_experience.php'), 'Experience', 'nav');
218
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_alliance_profit.php'), 'Profit', 'nav');
219
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_alliance_kills.php'), 'Kills', 'nav');
220
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_alliance_death.php'), 'Deaths', 'nav');
221
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_alliance_vs_alliance.php'), 'Versus', 'nav');
222 222
 
223 223
 		$menu_item['submenu'] = $menu_subitem;
224 224
 
@@ -226,12 +226,12 @@  discard block
 block discarded – undo
226 226
 
227 227
 		// racial rankings
228 228
 		$menu_item = array();
229
-		$menu_item['entry'] = create_link(create_container('skeleton.php', 'rankings_race.php'), 'Racial Standings','nav');
229
+		$menu_item['entry'] = create_link(create_container('skeleton.php', 'rankings_race.php'), 'Racial Standings', 'nav');
230 230
 
231 231
 		$menu_subitem = array();
232
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_race.php'), 'Experience','nav');
233
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_race_kills.php'), 'Kills','nav');
234
-		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_race_death.php'), 'Deaths','nav');
232
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_race.php'), 'Experience', 'nav');
233
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_race_kills.php'), 'Kills', 'nav');
234
+		$menu_subitem[] = create_link(create_container('skeleton.php', 'rankings_race_death.php'), 'Deaths', 'nav');
235 235
 
236 236
 		$menu_item['submenu'] = $menu_subitem;
237 237
 
@@ -239,7 +239,7 @@  discard block
 block discarded – undo
239 239
 
240 240
 		// sector rankings
241 241
 		$menu_item = array();
242
-		$menu_item['entry'] = create_link(create_container('skeleton.php', 'rankings_sector_kill.php'), 'Sector Kills','nav');
242
+		$menu_item['entry'] = create_link(create_container('skeleton.php', 'rankings_sector_kill.php'), 'Sector Kills', 'nav');
243 243
 		$menu[] = $menu_item;
244 244
 
245 245
 		create_sub_menu($menu, $active_level1, $active_level2);
@@ -249,14 +249,14 @@  discard block
 block discarded – undo
249 249
 		global $player;
250 250
 
251 251
 		$menu_items[] = create_link(create_container('skeleton.php', 'bank_personal.php'),
252
-														'Personal Account','nav');
252
+														'Personal Account', 'nav');
253 253
 
254 254
 		if ($player->hasAlliance())
255 255
 			$menu_items[] = create_link(create_container('skeleton.php', 'bank_alliance.php'),
256
-															'Alliance Account','nav');
256
+															'Alliance Account', 'nav');
257 257
 
258 258
 		$menu_items[] = create_link(create_container('skeleton.php', 'bank_anon.php'),
259
-														'Anonymous Account','nav');
259
+														'Anonymous Account', 'nav');
260 260
 		create_menu($menu_items);
261 261
 	}
262 262
 
@@ -264,24 +264,24 @@  discard block
 block discarded – undo
264 264
 		global $player;
265 265
 
266 266
 		$menu_items[] = create_link(create_container('skeleton.php', 'council_list.php'),
267
-														'View Council','nav');
267
+														'View Council', 'nav');
268 268
 
269 269
 		$container = create_container('skeleton.php');
270 270
 		$container['body'] = 'council_politics.php';
271 271
 		$container['race_id'] = $race_id;
272
-		$menu_items[] = create_link($container, 'Political Status','nav');
272
+		$menu_items[] = create_link($container, 'Political Status', 'nav');
273 273
 
274 274
 		$container['body'] = 'council_send_message.php';
275 275
 		$container['race_id'] = $race_id;
276
-		$menu_items[] = create_link($container, 'Send Message','nav');
276
+		$menu_items[] = create_link($container, 'Send Message', 'nav');
277 277
 
278
-		if($player->getRaceID()==$race_id) {
278
+		if ($player->getRaceID() == $race_id) {
279 279
 			if ($player->isOnCouncil())
280 280
 				$menu_items[] = create_link(create_container('skeleton.php', 'council_vote.php'),
281
-																'Voting Center','nav');
281
+																'Voting Center', 'nav');
282 282
 			if ($player->isPresident())
283 283
 				$menu_items[] = create_link(create_container('skeleton.php', 'council_embassy.php'),
284
-																'Embassy','nav');
284
+																'Embassy', 'nav');
285 285
 		}
286 286
 
287 287
 		create_menu($menu_items);
@@ -290,29 +290,29 @@  discard block
 block discarded – undo
290 290
 	static function bar() {
291 291
 		global $template;
292 292
 		$template->assign('MenuItems', array(
293
-					array('Link'=>Globals::getBarMainHREF(),'Text'=>'Bar Main'),
294
-					array('Link'=>Globals::getBarLottoPlayHREF(),'Text'=>'Lotto'),
295
-					array('Link'=>Globals::getBarBlackjackHREF(),'Text'=>'BlackJack')));
293
+					array('Link'=>Globals::getBarMainHREF(), 'Text'=>'Bar Main'),
294
+					array('Link'=>Globals::getBarLottoPlayHREF(), 'Text'=>'Lotto'),
295
+					array('Link'=>Globals::getBarBlackjackHREF(), 'Text'=>'BlackJack')));
296 296
 	}
297 297
 
298 298
 	static function news(&$template) {
299 299
 		global $var;
300 300
 		$menuItems = array();
301 301
 		if (SmrSession::getGameID() == $var['GameID']) {
302
-			$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'news_read_current.php',array('GameID'=>$var['GameID']))),'Text'=>'Read Current News');
302
+			$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'news_read_current.php', array('GameID'=>$var['GameID']))), 'Text'=>'Read Current News');
303 303
 		}
304
-		$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'news_read.php',array('GameID'=>$var['GameID']))),'Text'=>'Read Latest News');
305
-		$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'news_read_advanced.php',array('GameID'=>$var['GameID']))),'Text'=>'Advanced News');
304
+		$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'news_read.php', array('GameID'=>$var['GameID']))), 'Text'=>'Read Latest News');
305
+		$menuItems[] = array('Link'=>SmrSession::getNewHREF(create_container('skeleton.php', 'news_read_advanced.php', array('GameID'=>$var['GameID']))), 'Text'=>'Advanced News');
306 306
 
307 307
 		$template->assign('MenuItems', $menuItems);
308 308
 	}
309 309
 
310 310
 	static function navigation(&$template, &$player) {
311 311
 		$menuItems = array();
312
-		$menuItems[] = array('Link'=>Globals::getPlotCourseHREF(),'Text'=>'Plot A Course');
313
-		if(!$player->isLandedOnPlanet())
314
-			$menuItems[] = array('Link'=>Globals::getLocalMapHREF(),'Text'=>'Local Map');
315
-		$menuItems[] = array('Link'=>'map_galaxy.php" target="gal_map','Text'=>'Galaxy Map');
312
+		$menuItems[] = array('Link'=>Globals::getPlotCourseHREF(), 'Text'=>'Plot A Course');
313
+		if (!$player->isLandedOnPlanet())
314
+			$menuItems[] = array('Link'=>Globals::getLocalMapHREF(), 'Text'=>'Local Map');
315
+		$menuItems[] = array('Link'=>'map_galaxy.php" target="gal_map', 'Text'=>'Galaxy Map');
316 316
 		$template->assign('MenuItems', $menuItems);
317 317
 	}
318 318
 
@@ -343,7 +343,7 @@  discard block
 block discarded – undo
343 343
 			$active = '';
344 344
 
345 345
 		// echo entry itself
346
-		$return .= ('<td align="center"'.$active.'> ' . $entry['entry'] . '</td>');
346
+		$return .= ('<td align="center"' . $active . '> ' . $entry['entry'] . '</td>');
347 347
 
348 348
 	}
349 349
 	$return .= ('</tr>');
@@ -358,7 +358,7 @@  discard block
 block discarded – undo
358 358
 					$return .= (' | ');
359 359
 
360 360
 				if ($sub_number == $active_level2)
361
-					$return .= ('<span class="bold">'.$sub_entry.'</span>');
361
+					$return .= ('<span class="bold">' . $sub_entry . '</span>');
362 362
 				else
363 363
 					$return .= ($sub_entry);
364 364
 			}
@@ -387,5 +387,5 @@  discard block
 block discarded – undo
387 387
 	$return .= ('</p>');
388 388
 	$template->unassign('MenuItems');
389 389
 	$template->unassign('MenuBar');
390
-	$template->assign('SubMenuBar',$return);
390
+	$template->assign('SubMenuBar', $return);
391 391
 }
Please login to merge, or discard this patch.
lib/Default/WeightedRandom.class.inc 1 patch
Spacing   +13 added lines, -13 removed lines patch added patch discarded remove patch
@@ -13,10 +13,10 @@  discard block
 block discarded – undo
13 13
 	protected $typeID;
14 14
 	protected $weighting;
15 15
 	
16
-	protected $hasChanged=false;
16
+	protected $hasChanged = false;
17 17
 
18 18
 	public static function &getWeightedRandom($gameID, $accountID, $type, $typeID, $forceUpdate = false) {
19
-		if($forceUpdate || !isset(self::$CACHE_RANDOMS[$gameID][$accountID][$type][$typeID])) {
19
+		if ($forceUpdate || !isset(self::$CACHE_RANDOMS[$gameID][$accountID][$type][$typeID])) {
20 20
 			self::$CACHE_RANDOMS[$gameID][$accountID][$type][$typeID] = new WeightedRandom($gameID, $accountID, $type, $typeID);
21 21
 		}
22 22
 		return self::$CACHE_RANDOMS[$gameID][$accountID][$type][$typeID];
@@ -27,10 +27,10 @@  discard block
 block discarded – undo
27 27
 	}
28 28
 	
29 29
 	public static function saveWeightedRandoms() {
30
-		foreach(self::$CACHE_RANDOMS as $gameRandoms) {
31
-			foreach($gameRandoms as $accountRandoms) {
32
-				foreach($accountRandoms as $typeRandoms) {
33
-					foreach($typeRandoms as $random) {
30
+		foreach (self::$CACHE_RANDOMS as $gameRandoms) {
31
+			foreach ($gameRandoms as $accountRandoms) {
32
+				foreach ($accountRandoms as $typeRandoms) {
33
+					foreach ($typeRandoms as $random) {
34 34
 						$random->update();
35 35
 					}
36 36
 				}
@@ -45,7 +45,7 @@  discard block
 block discarded – undo
45 45
 		$this->typeID = $typeID;
46 46
 		
47 47
 		$this->db = new SmrMySqlDatabase();
48
-		$this->db->query('SELECT weighting FROM weighted_random WHERE game_id = '.$this->db->escapeNumber($gameID).' AND account_id = '.$this->db->escapeNumber($accountID).' AND type = '.$this->db->escapeString($type).' AND type_id = '.$this->db->escapeNumber($typeID).' LIMIT 1');
48
+		$this->db->query('SELECT weighting FROM weighted_random WHERE game_id = ' . $this->db->escapeNumber($gameID) . ' AND account_id = ' . $this->db->escapeNumber($accountID) . ' AND type = ' . $this->db->escapeString($type) . ' AND type_id = ' . $this->db->escapeNumber($typeID) . ' LIMIT 1');
49 49
 		if ($this->db->nextRecord()) {
50 50
 			$this->weighting = $this->db->getField('weighting');
51 51
 		}
@@ -75,22 +75,22 @@  discard block
 block discarded – undo
75 75
 	}
76 76
 	
77 77
 	public function percentFailed($percent) {
78
-		$failed = mt_rand(0,99)+$this->weighting >= $percent;
78
+		$failed = mt_rand(0, 99) + $this->weighting >= $percent;
79 79
 		$this->adjustWeightByPercent(!$failed, $percent);
80 80
 		return $failed;
81 81
 	}
82 82
 	
83 83
 	public function adjustWeightByPercent($success, $percent) {
84
-		$percent = $percent/100;
85
-		if($success) {
84
+		$percent = $percent / 100;
85
+		if ($success) {
86 86
 			$percent = -1 + $percent;
87 87
 		}
88
-		$this->weighting -= self::WEIGHTING_CHANGE*$percent;
88
+		$this->weighting -= self::WEIGHTING_CHANGE * $percent;
89 89
 		$this->hasChanged = true;
90 90
 	}
91 91
 	
92 92
 	public function update() {
93
-		if($this->hasChanged===true) {
93
+		if ($this->hasChanged === true) {
94 94
 			$this->db->query('REPLACE INTO weighted_random (game_id,account_id,type,type_id,weighting)
95 95
 							values
96 96
 							(' . $this->db->escapeNumber($this->getGameID()) .
@@ -98,7 +98,7 @@  discard block
 block discarded – undo
98 98
 							',' . $this->db->escapeString($this->getType()) .
99 99
 							',' . $this->db->escapeNumber($this->getTypeID()) .
100 100
 							',' . $this->db->escapeNumber($this->getWeighting()) . ')');
101
-			$this->hasChanged=false;
101
+			$this->hasChanged = false;
102 102
 		}
103 103
 	}
104 104
 }
Please login to merge, or discard this patch.