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Push — master ( 383620...df1759 )
by Dan
03:47
created
lib/Default/Blackjack/Card.class.php 1 patch
Indentation   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -44,8 +44,8 @@
 block discarded – undo
44 44
 	 */
45 45
 	public function getValue() : int {
46 46
 		if ($this->rank == self::RANK_JACK ||
47
-		    $this->rank == self::RANK_QUEEN ||
48
-		    $this->rank == self::RANK_KING) {
47
+			$this->rank == self::RANK_QUEEN ||
48
+			$this->rank == self::RANK_KING) {
49 49
 			return 10;
50 50
 		} elseif ($this->isAce()) {
51 51
 			return 11;
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lib/Default/Routes/RouteGenerator.class.php 1 patch
Indentation   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -93,7 +93,7 @@  discard block
 block discarded – undo
93 93
 				foreach (\Globals::getGoods() as $goodId => $value) {
94 94
 					if ($goods[$goodId] === true) {
95 95
 						if ($sectors[$currentSectorId]->getPort()->getGoodTransaction($goodId) === self::GOOD_SELLS &&
96
-						    $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === self::GOOD_BUYS) {
96
+							$sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === self::GOOD_BUYS) {
97 97
 							$rl[] = new OneWayRoute($currentSectorId, $targetSectorId, $raceID, $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getGoodDistance($goodId), $sectors[$targetSectorId]->getPort()->getGoodDistance($goodId), $distance, $goodId);
98 98
 						}
99 99
 					}
@@ -121,7 +121,7 @@  discard block
 block discarded – undo
121 121
 				foreach (\Globals::getGoods() as $goodId => $value) {
122 122
 					if ($goods[$goodId] === true) {
123 123
 						if ($sectors[$currentSectorId]->getPort()->getGoodTransaction($goodId) === self::GOOD_SELLS &&
124
-						    $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === self::GOOD_BUYS) {
124
+							$sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === self::GOOD_BUYS) {
125 125
 							$owr = new OneWayRoute($currentSectorId, $targetSectorId, $sectors[$currentSectorId]->getPort()->getRaceID(), $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getGoodDistance($goodId), $sectors[$targetSectorId]->getPort()->getGoodDistance($goodId), $distance, $goodId);
126 126
 							$fakeReturn = new OneWayRoute($targetSectorId, $currentSectorId, $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getRaceID(), 0, 0, $distance, GOODS_NOTHING);
127 127
 							$mpr = new MultiplePortRoute($owr, $fakeReturn);
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tools/discord/GameLink.inc 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -3,10 +3,10 @@
 block discarded – undo
3 3
 // Holds information linking the received message and the game data
4 4
 class GameLink
5 5
 {
6
-	public $valid = false;  // identifies if the message is linked to game data
7
-	public $account;        // SmrAccount instance
8
-	public $alliance;       // SmrAlliance instance
9
-	public $player;         // SmrPlayer instance
6
+	public $valid = false; // identifies if the message is linked to game data
7
+	public $account; // SmrAccount instance
8
+	public $alliance; // SmrAlliance instance
9
+	public $player; // SmrPlayer instance
10 10
 
11 11
 	// $author can be either Discord\Parts\User\{User,Member}
12 12
 	function __construct(Discord\Parts\Channel\Channel $channel, $author) {
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test/SmrTest/BaseIntegrationSpec.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -33,7 +33,7 @@
 block discarded – undo
33 33
 		$query = "SELECT table_name FROM information_schema.tables WHERE table_rows > 0 AND TABLE_SCHEMA='smr_live'";
34 34
 		$rs = self::$conn->query($query);
35 35
 		$all = $rs->fetch_all();
36
-		array_walk_recursive($all, function ($a) {
36
+		array_walk_recursive($all, function($a) {
37 37
 			self::$defaultPopulatedTables[] = "'" . $a . "'";
38 38
 		});
39 39
 	}
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lib/Default/MySqlDatabase.class.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -10,7 +10,7 @@
 block discarded – undo
10 10
 	public function __construct() {
11 11
 		if (!self::$dbConn) {
12 12
 			// Set the mysqli driver to raise exceptions on errors
13
-			if (!mysqli_report(MYSQLI_REPORT_ERROR | MYSQLI_REPORT_STRICT)) {
13
+			if (!mysqli_report(MYSQLI_REPORT_ERROR|MYSQLI_REPORT_STRICT)) {
14 14
 				$this->error('Failed to enable mysqli error reporting');
15 15
 			}
16 16
 			$mysqlProperties = new MySqlProperties();
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engine/Default/history_games.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -11,7 +11,7 @@
 block discarded – undo
11 11
 
12 12
 $db->switchDatabases($var['HistoryDatabase']);
13 13
 $db->query('SELECT start_date, type, end_date, game_name, speed, game_id ' .
14
-           'FROM game WHERE game_id = ' . $db->escapeNumber($game_id));
14
+		   'FROM game WHERE game_id = ' . $db->escapeNumber($game_id));
15 15
 $db->requireRecord();
16 16
 $template->assign('GameName', $game_name);
17 17
 $template->assign('Start', date(DATE_DATE_SHORT, $db->getInt('start_date')));
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engine/Default/planet_attack_processing.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -58,8 +58,8 @@  discard block
 block discarded – undo
58 58
 
59 59
 $totalShieldDamage = 0;
60 60
 foreach ($attackers as $attacker) {
61
-	$playerResults =& $attacker->shootPlanet($planet, false);
62
-	$results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults;
61
+	$playerResults = & $attacker->shootPlanet($planet, false);
62
+	$results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults;
63 63
 	$results['Attackers']['TotalDamage'] += $playerResults['TotalDamage'];
64 64
 	foreach ($playerResults['Weapons'] as $weapon) {
65 65
 		$totalShieldDamage += $weapon['ActualDamage']['Shield'];
@@ -70,7 +70,7 @@  discard block
 block discarded – undo
70 70
 $downgradeDamage = $results['Attackers']['TotalDamage'] - $totalShieldDamage;
71 71
 $results['Attackers']['Downgrades'] = $planet->checkForDowngrade($downgradeDamage);
72 72
 
73
-$results['Planet'] =& $planet->shootPlayers($attackers);
73
+$results['Planet'] = & $planet->shootPlayers($attackers);
74 74
 
75 75
 $account->log(LOG_TYPE_PLANET_BUSTING, 'Player attacks planet, the planet does ' . $results['Planet']['TotalDamage'] . ', their team does ' . $results['Attackers']['TotalDamage'] . ' and downgrades: ' . var_export($results['Attackers']['Downgrades'], true), $planet->getSectorID());
76 76
 
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engine/Default/port_attack_processing.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -53,8 +53,8 @@  discard block
 block discarded – undo
53 53
 
54 54
 $totalShieldDamage = 0;
55 55
 foreach ($attackers as $attacker) {
56
-	$playerResults =& $attacker->shootPort($port);
57
-	$results['Attackers']['Traders'][$attacker->getAccountID()] =& $playerResults;
56
+	$playerResults = & $attacker->shootPort($port);
57
+	$results['Attackers']['Traders'][$attacker->getAccountID()] = & $playerResults;
58 58
 	$results['Attackers']['TotalDamage'] += $playerResults['TotalDamage'];
59 59
 	foreach ($playerResults['Weapons'] as $weapon) {
60 60
 		$totalShieldDamage += $weapon['ActualDamage']['Shield'];
@@ -65,7 +65,7 @@  discard block
 block discarded – undo
65 65
 $downgradeDamage = $results['Attackers']['TotalDamage'] - $totalShieldDamage;
66 66
 $results['Attackers']['Downgrades'] = $port->checkForDowngrade($downgradeDamage);
67 67
 
68
-$results['Port'] =& $port->shootPlayers($attackers);
68
+$results['Port'] = & $port->shootPlayers($attackers);
69 69
 
70 70
 $account->log(LOG_TYPE_PORT_RAIDING, 'Player attacks port, the port does ' . $results['Port']['TotalDamage'] . ', their team does ' . $results['Attackers']['TotalDamage'] . ' and downgrades ' . $results['Attackers']['Downgrades'] . ' levels.', $port->getSectorID());
71 71
 
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