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@@ -3,10 +3,10 @@ |
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| 3 | 3 | // Holds information linking the received message and the game data |
| 4 | 4 | class GameLink |
| 5 | 5 | { |
| 6 | - public $valid = false; // identifies if the message is linked to game data |
|
| 7 | - public $account; // SmrAccount instance |
|
| 8 | - public $alliance; // SmrAlliance instance |
|
| 9 | - public $player; // SmrPlayer instance |
|
| 6 | + public $valid = false; // identifies if the message is linked to game data |
|
| 7 | + public $account; // SmrAccount instance |
|
| 8 | + public $alliance; // SmrAlliance instance |
|
| 9 | + public $player; // SmrPlayer instance |
|
| 10 | 10 | |
| 11 | 11 | // $author can be either Discord\Parts\User\{User,Member} |
| 12 | 12 | function __construct(Discord\Parts\Channel\Channel $channel, $author) { |
@@ -29,7 +29,7 @@ |
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| 29 | 29 | $query = "SELECT table_name FROM information_schema.tables WHERE table_rows > 0 AND TABLE_SCHEMA='smr_live'"; |
| 30 | 30 | $rs = $conn->query($query); |
| 31 | 31 | $all = $rs->fetch_all(); |
| 32 | - array_walk_recursive($all, function ($a) { |
|
| 32 | + array_walk_recursive($all, function($a) { |
|
| 33 | 33 | self::$defaultPopulatedTables[] = "'" . $a . "'"; |
| 34 | 34 | }); |
| 35 | 35 | } |