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@@ -102,7 +102,7 @@ |
||
102 | 102 | if (!$UniGen) { |
103 | 103 | $CanScanSector = ($ThisShip->hasScanner() && $isLinkedSector) || $isCurrentSector; |
104 | 104 | $ShowFriendlyForces = isset($HideAlliedForces) && $HideAlliedForces ? |
105 | - $Sector->hasPlayerForces($MapPlayer) : $Sector->hasFriendlyForces($MapPlayer); |
|
105 | + $Sector->hasPlayerForces($MapPlayer) : $Sector->hasFriendlyForces($MapPlayer); |
|
106 | 106 | if (($CanScanSector && ($Sector->hasForces() || $Sector->hasPlayers())) || $ShowFriendlyForces || $Sector->hasFriendlyTraders($MapPlayer)) { ?> |
107 | 107 | <div class="lmtf"><?php |
108 | 108 | if ($CanScanSector && $Sector->hasEnemyTraders($MapPlayer)) { |
@@ -44,7 +44,10 @@ |
||
44 | 44 | <td> |
45 | 45 | <select name="game_type"><?php |
46 | 46 | foreach (SmrGame::GAME_TYPES as $GameTypeID => $GameType) { |
47 | - ?><option value="<?php echo $GameTypeID; ?>" <?php if ($GameType == $Game['gameType']) echo 'selected'; ?>><?php echo $GameType; ?></option><?php |
|
47 | + ?><option value="<?php echo $GameTypeID; ?>" <?php if ($GameType == $Game['gameType']) { |
|
48 | + echo 'selected'; |
|
49 | + } |
|
50 | + ?>><?php echo $GameType; ?></option><?php |
|
48 | 51 | } ?> |
49 | 52 | </select> |
50 | 53 | </td> |
@@ -90,7 +90,7 @@ discard block |
||
90 | 90 | foreach (\Globals::getGoods() as $goodId => $value) { |
91 | 91 | if ($goods[$goodId] === true) { |
92 | 92 | if ($sectors[$currentSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_SELLS && |
93 | - $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
93 | + $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
94 | 94 | $rl[] = new OneWayRoute($currentSectorId, $targetSectorId, $raceID, $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getGoodDistance($goodId), $sectors[$targetSectorId]->getPort()->getGoodDistance($goodId), $distance, $goodId); |
95 | 95 | } |
96 | 96 | } |
@@ -118,7 +118,7 @@ discard block |
||
118 | 118 | foreach (\Globals::getGoods() as $goodId => $value) { |
119 | 119 | if ($goods[$goodId] === true) { |
120 | 120 | if ($sectors[$currentSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_SELLS && |
121 | - $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
121 | + $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
122 | 122 | $owr = new OneWayRoute($currentSectorId, $targetSectorId, $sectors[$currentSectorId]->getPort()->getRaceID(), $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getGoodDistance($goodId), $sectors[$targetSectorId]->getPort()->getGoodDistance($goodId), $distance, $goodId); |
123 | 123 | $fakeReturn = new OneWayRoute($targetSectorId, $currentSectorId, $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getRaceID(), 0, 0, $distance, GOODS_NOTHING); |
124 | 124 | $mpr = new MultiplePortRoute($owr, $fakeReturn); |
@@ -735,7 +735,7 @@ |
||
735 | 735 | if ($buildingTypeID === null) { |
736 | 736 | $structs = $this->typeInfo::STRUCTURES; |
737 | 737 | return array_combine(array_keys($structs), |
738 | - array_column($structs, 'max_amount')); |
|
738 | + array_column($structs, 'max_amount')); |
|
739 | 739 | } |
740 | 740 | return $this->getStructureTypes($buildingTypeID)->maxAmount(); |
741 | 741 | } |
@@ -230,13 +230,13 @@ |
||
230 | 230 | $planet->increaseBuilding(PLANET_HANGAR, 4); |
231 | 231 | $this->assertTrue($planet->hasBuilding(PLANET_HANGAR)); |
232 | 232 | $this->assertSame(4, $planet->getBuilding(PLANET_HANGAR)); |
233 | - $this->assertSame(4/3, $planet->getLevel()); |
|
233 | + $this->assertSame(4 / 3, $planet->getLevel()); |
|
234 | 234 | |
235 | 235 | // Destroy some hangars |
236 | 236 | $planet->destroyBuilding(PLANET_HANGAR, 2); |
237 | 237 | $this->assertTrue($planet->hasBuilding(PLANET_HANGAR)); |
238 | 238 | $this->assertSame(2, $planet->getBuilding(PLANET_HANGAR)); |
239 | - $this->assertSame(2/3, $planet->getLevel()); |
|
239 | + $this->assertSame(2 / 3, $planet->getLevel()); |
|
240 | 240 | } |
241 | 241 | |
242 | 242 | } |
@@ -375,8 +375,9 @@ |
||
375 | 375 | |
376 | 376 | if (!$player->isDead() && $player->getNewbieTurns() <= NEWBIE_TURNS_WARNING_LIMIT && |
377 | 377 | $player->getNewbieWarning() && |
378 | - $var['url'] != 'newbie_warning_processing.php') |
|
379 | - Page::create('newbie_warning_processing.php')->go(); |
|
378 | + $var['url'] != 'newbie_warning_processing.php') { |
|
379 | + Page::create('newbie_warning_processing.php')->go(); |
|
380 | + } |
|
380 | 381 | } |
381 | 382 | |
382 | 383 | // Initialize the template |
@@ -33,7 +33,7 @@ |
||
33 | 33 | |
34 | 34 | // Form to make planet changes |
35 | 35 | $container = Page::create('1.6/universe_create_save_processing.php', |
36 | - '1.6/universe_create_sectors.php', $var); |
|
36 | + '1.6/universe_create_sectors.php', $var); |
|
37 | 37 | $template->assign('CreatePlanetsFormHREF', $container->href()); |
38 | 38 | |
39 | 39 | // HREF to cancel and return to the previous page |
@@ -94,7 +94,7 @@ |
||
94 | 94 | |
95 | 95 | // Form to make location changes |
96 | 96 | $container = Page::create('1.6/universe_create_save_processing.php', |
97 | - '1.6/universe_create_sectors.php', $var); |
|
97 | + '1.6/universe_create_sectors.php', $var); |
|
98 | 98 | $template->assign('CreateLocationsFormHREF', $container->href()); |
99 | 99 | |
100 | 100 | // HREF to cancel and return to the previous page |
@@ -7,4 +7,4 @@ |
||
7 | 7 | $msg = '<span class="green">SUCCESS: </span>Enabled game ' . $game->getDisplayName(); |
8 | 8 | |
9 | 9 | Page::create('skeleton.php', 'enable_game.php', |
10 | - array('processing_msg' => $msg))->go(); |
|
10 | + array('processing_msg' => $msg))->go(); |