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| @@ -88,7 +88,7 @@ discard block | ||
| 88 | 88 | exit; | 
| 89 | 89 | } | 
| 90 | 90 | $account->addAuthMethod($_SESSION['socialLogin']->getLoginType(), | 
| 91 | - $_SESSION['socialLogin']->getUserID()); | |
| 91 | + $_SESSION['socialLogin']->getUserID()); | |
| 92 | 92 | session_destroy(); | 
| 93 | 93 | } | 
| 94 | 94 | |
| @@ -113,7 +113,7 @@ discard block | ||
| 113 | 113 | // save session (incase we forward) | 
| 114 | 114 | SmrSession::update(); | 
| 115 | 115 | if (($disabled['Reason'] != CLOSE_ACCOUNT_INVALID_EMAIL_REASON) && | 
| 116 | -		    ($disabled['Reason'] != CLOSE_ACCOUNT_BY_REQUEST_REASON)) { | |
| 116 | +			($disabled['Reason'] != CLOSE_ACCOUNT_BY_REQUEST_REASON)) { | |
| 117 | 117 |  			forward(create_container('disabled.php')); | 
| 118 | 118 | } | 
| 119 | 119 | } | 
| @@ -3,7 +3,7 @@ | ||
| 3 | 3 |  function get_turns_message($player) { | 
| 4 | 4 | // turns only update when the player is active, so calculate current turns | 
| 5 | 5 | $turns = min($player->getTurns() + $player->getTurnsGained(time(), true), | 
| 6 | - $player->getMaxTurns()); | |
| 6 | + $player->getMaxTurns()); | |
| 7 | 7 | $msg = $player->getPlayerName() . " has $turns/" . $player->getMaxTurns() . " turns."; | 
| 8 | 8 | |
| 9 | 9 | // Calculate time to max turns if under the max | 
| @@ -24,7 +24,7 @@ | ||
| 24 | 24 | continue; | 
| 25 | 25 | } | 
| 26 | 26 | $turns = min($attendeePlayer->getTurns() + $attendeePlayer->getTurnsGained(time(), true), | 
| 27 | - $attendeePlayer->getMaxTurns()); | |
| 27 | + $attendeePlayer->getMaxTurns()); | |
| 28 | 28 | $oppers[$attendeePlayer->getPlayerName()] = $turns; | 
| 29 | 29 | } | 
| 30 | 30 | |
| @@ -52,7 +52,7 @@ | ||
| 52 | 52 |  	foreach ($alliance_vs_ids as $id) { | 
| 53 | 53 | $row_alliance = SmrAlliance::getAlliance($id, $player->getGameID()); | 
| 54 | 54 | $showRed = (!$curr_alliance->isNone() && $curr_alliance->hasDisbanded()) || | 
| 55 | - (!$row_alliance->isNone() && $row_alliance->hasDisbanded()); | |
| 55 | + (!$row_alliance->isNone() && $row_alliance->hasDisbanded()); | |
| 56 | 56 | $showBold = $curr_id == $player->getAllianceID() || $id == $player->getAllianceID(); | 
| 57 | 57 | $style = ''; | 
| 58 | 58 |  		if ($curr_id == $id && !$row_alliance->isNone()) { | 
| @@ -15,4 +15,4 @@ | ||
| 15 | 15 | } | 
| 16 | 16 | |
| 17 | 17 |  $template->assign('AllClaims', array($player->getClaimableBounties('HQ'), | 
| 18 | -                                     $player->getClaimableBounties('UG'))); | |
| 18 | +									 $player->getClaimableBounties('UG'))); | |
| @@ -17,7 +17,7 @@ | ||
| 17 | 17 | $announcements = []; | 
| 18 | 18 |  while ($db->nextRecord()) { | 
| 19 | 19 |  	$announcements[] = ['Time' => $db->getInt('time'), | 
| 20 | -	                    'Msg' => $db->getField('msg')]; | |
| 20 | +						'Msg' => $db->getField('msg')]; | |
| 21 | 21 | } | 
| 22 | 22 |  $template->assign('Announcements', $announcements); | 
| 23 | 23 | |
| @@ -30,8 +30,8 @@ | ||
| 30 | 30 |  	$leader = SmrPlayer::getPlayer($db->getInt('leader_account_id'), $player->getGameID()); | 
| 31 | 31 |  	$pickedPlayer = SmrPlayer::getPlayer($db->getInt('picked_account_id'), $player->getGameID()); | 
| 32 | 32 |  	$history[] = array('Leader' => $leader, | 
| 33 | - 'Player' => $pickedPlayer, | |
| 34 | -	                   'Time'   => $db->getInt('time')); | |
| 33 | + 'Player' => $pickedPlayer, | |
| 34 | +					   'Time'   => $db->getInt('time')); | |
| 35 | 35 | } | 
| 36 | 36 | |
| 37 | 37 |  $template->assign('History', $history); | 
| @@ -15,11 +15,11 @@ | ||
| 15 | 15 | // Special case for leaders who haven't made their own alliance yet, | 
| 16 | 16 | // or are still in the Newbie Help Alliance. | 
| 17 | 17 |  			$teams[$leader->getAccountId()] = array('Leader'   => $leader, | 
| 18 | - 'Size' => 0); | |
| 18 | + 'Size' => 0); | |
| 19 | 19 |  		} else { | 
| 20 | 20 |  			$teams[$leader->getAccountId()] = array('Leader'   => $leader, | 
| 21 | - 'Alliance' => $alliance, | |
| 22 | - 'Size' => $alliance->getNumMembers()); | |
| 21 | + 'Alliance' => $alliance, | |
| 22 | + 'Size' => $alliance->getNumMembers()); | |
| 23 | 23 | } | 
| 24 | 24 | } | 
| 25 | 25 | |
| @@ -6,7 +6,7 @@ | ||
| 6 | 6 |  } else { | 
| 7 | 7 | // Killed by port, planet, forces | 
| 8 | 8 | echo 'The <span class="creds"> ' . number_format($KillResults['LostCredits']) | 
| 9 | - . '</span> credits that were onboard ' . $TargetPlayer->getDisplayName() | |
| 10 | - . "'s ship are lost in the wreckage.<br />"; | |
| 9 | + . '</span> credits that were onboard ' . $TargetPlayer->getDisplayName() | |
| 10 | + . "'s ship are lost in the wreckage.<br />"; | |
| 11 | 11 | } | 
| 12 | 12 | ?> |