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Pull Request — master (#1046)
by Dan
05:18
created
src/htdocs/login_processing.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -69,7 +69,7 @@
 block discarded – undo
69 69
 			exit;
70 70
 		}
71 71
 		$account->addAuthMethod($_SESSION['socialLogin']->getLoginType(),
72
-		                        $_SESSION['socialLogin']->getUserID());
72
+								$_SESSION['socialLogin']->getUserID());
73 73
 		session_destroy();
74 74
 	}
75 75
 
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src/htdocs/login_create_processing.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -150,7 +150,7 @@
 block discarded – undo
150 150
 	$account->increaseSmrRewardCredits(2 * CREDITS_PER_DOLLAR); // Give $2 worth of "reward" credits for joining.
151 151
 	if ($socialLogin) {
152 152
 		$account->addAuthMethod($_SESSION['socialLogin']->getLoginType(),
153
-		                        $_SESSION['socialLogin']->getUserID());
153
+								$_SESSION['socialLogin']->getUserID());
154 154
 		if ($validatedBySocial) {
155 155
 			$account->setValidated(true);
156 156
 			$account->update();
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src/tools/discord/commands/turns.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -3,7 +3,7 @@
 block discarded – undo
3 3
 function get_turns_message($player) {
4 4
 	// turns only update when the player is active, so calculate current turns
5 5
 	$turns = min($player->getTurns() + $player->getTurnsGained(time(), true),
6
-	             $player->getMaxTurns());
6
+				 $player->getMaxTurns());
7 7
 	$msg = $player->getPlayerName() . " has $turns/" . $player->getMaxTurns() . " turns.";
8 8
 
9 9
 	// Calculate time to max turns if under the max
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src/tools/chat_helpers/channel_msg_op_turns.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -24,7 +24,7 @@
 block discarded – undo
24 24
 			continue;
25 25
 		}
26 26
 		$turns = min($attendeePlayer->getTurns() + $attendeePlayer->getTurnsGained(time(), true),
27
-		             $attendeePlayer->getMaxTurns());
27
+					 $attendeePlayer->getMaxTurns());
28 28
 		$oppers[$attendeePlayer->getPlayerName()] = $turns;
29 29
 	}
30 30
 
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src/lib/Default/AbstractSmrPlayer.class.php 2 patches
Indentation   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -314,7 +314,7 @@  discard block
 block discarded – undo
314 314
 		while ($this->db->nextRecord()) {
315 315
 			try {
316 316
 				$otherPlayer = SmrPlayer::getPlayer($this->db->getInt('from_account_id'),
317
-				                                    $this->getGameID(), $forceUpdate);
317
+													$this->getGameID(), $forceUpdate);
318 318
 			} catch (PlayerNotFoundException $e) {
319 319
 				// Skip players that have not joined this game
320 320
 				continue;
@@ -878,9 +878,9 @@  discard block
 block discarded – undo
878 878
 	 */
879 879
 	public function canFight() {
880 880
 		return !($this->hasNewbieTurns() ||
881
-		         $this->isDead() ||
882
-		         $this->isLandedOnPlanet() ||
883
-		         $this->hasFederalProtection());
881
+				 $this->isDead() ||
882
+				 $this->isLandedOnPlanet() ||
883
+				 $this->hasFederalProtection());
884 884
 	}
885 885
 
886 886
 	public function setDead($bool) {
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Spacing   +9 added lines, -9 removed lines patch added patch discarded remove patch
@@ -1711,7 +1711,7 @@  discard block
 block discarded – undo
1711 1711
 			create_error('The saved sector must be in the box!');
1712 1712
 		}
1713 1713
 
1714
-		$storedDestinations =& $this->getStoredDestinations();
1714
+		$storedDestinations = & $this->getStoredDestinations();
1715 1715
 		foreach ($storedDestinations as &$sd) {
1716 1716
 			if ($sd['SectorID'] == $sectorID) {
1717 1717
 				$sd['OffsetTop'] = $offsetTop;
@@ -2034,13 +2034,13 @@  discard block
 block discarded – undo
2034 2034
 			$this->db->query('SELECT type,amount FROM player_hof WHERE ' . $this->SQL);
2035 2035
 			$this->HOF = array();
2036 2036
 			while ($this->db->nextRecord()) {
2037
-				$hof =& $this->HOF;
2037
+				$hof = & $this->HOF;
2038 2038
 				$typeList = explode(':', $this->db->getField('type'));
2039 2039
 				foreach ($typeList as $type) {
2040 2040
 					if (!isset($hof[$type])) {
2041 2041
 						$hof[$type] = array();
2042 2042
 					}
2043
-					$hof =& $hof[$type];
2043
+					$hof = & $hof[$type];
2044 2044
 				}
2045 2045
 				$hof = $this->db->getFloat('amount');
2046 2046
 			}
@@ -2119,8 +2119,8 @@  discard block
 block discarded – undo
2119 2119
 		}
2120 2120
 		self::$HOFVis[$hofType] = $visibility;
2121 2121
 
2122
-		$hof =& $this->HOF;
2123
-		$hofChanged =& $this->hasHOFChanged;
2122
+		$hof = & $this->HOF;
2123
+		$hofChanged = & $this->hasHOFChanged;
2124 2124
 		$new = false;
2125 2125
 		foreach ($typeList as $type) {
2126 2126
 			if (!isset($hofChanged[$type])) {
@@ -2130,8 +2130,8 @@  discard block
 block discarded – undo
2130 2130
 				$hof[$type] = array();
2131 2131
 				$new = true;
2132 2132
 			}
2133
-			$hof =& $hof[$type];
2134
-			$hofChanged =& $hofChanged[$type];
2133
+			$hof = & $hof[$type];
2134
+			$hofChanged = & $hofChanged[$type];
2135 2135
 		}
2136 2136
 		if ($hofChanged == null) {
2137 2137
 			$hofChanged = self::HOF_CHANGED;
@@ -2780,7 +2780,7 @@  discard block
 block discarded – undo
2780 2780
 			'Starting Sector' => $this->getSectorID()
2781 2781
 		);
2782 2782
 
2783
-		$this->missions[$missionID] =& $mission;
2783
+		$this->missions[$missionID] = & $mission;
2784 2784
 		$this->setupMissionStep($missionID);
2785 2785
 		$this->rebuildMission($missionID);
2786 2786
 
@@ -2830,7 +2830,7 @@  discard block
 block discarded – undo
2830 2830
 
2831 2831
 	public function claimMissionReward($missionID) {
2832 2832
 		$this->getMissions();
2833
-		$mission =& $this->missions[$missionID];
2833
+		$mission = & $this->missions[$missionID];
2834 2834
 		if ($mission === false) {
2835 2835
 			throw new Exception('Unknown mission: ' . $missionID);
2836 2836
 		}
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src/lib/Default/Blackjack/Card.class.php 1 patch
Indentation   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -44,8 +44,8 @@
 block discarded – undo
44 44
 	 */
45 45
 	public function getValue() : int {
46 46
 		if ($this->rank == self::RANK_JACK ||
47
-		    $this->rank == self::RANK_QUEEN ||
48
-		    $this->rank == self::RANK_KING) {
47
+			$this->rank == self::RANK_QUEEN ||
48
+			$this->rank == self::RANK_KING) {
49 49
 			return 10;
50 50
 		} elseif ($this->isAce()) {
51 51
 			return 11;
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src/lib/Default/SmrSector.class.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -549,7 +549,7 @@
 block discarded – undo
549 549
 	 */
550 550
 	public function setWarp(SmrSector $warp) {
551 551
 		if ($this->getWarp() == $warp->getSectorID() &&
552
-		    $warp->getWarp() == $this->getSectorID()) {
552
+			$warp->getWarp() == $this->getSectorID()) {
553 553
 			// Warps are already set correctly!
554 554
 			return;
555 555
 		}
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src/bootstrap.php 1 patch
Indentation   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -69,7 +69,7 @@
 block discarded – undo
69 69
 	if (!empty(BUG_REPORT_TO_ADDRESSES)) {
70 70
 		$mail = setupMailer();
71 71
 		$mail->Subject = (defined('PAGE_PREFIX') ? PAGE_PREFIX : '??? ') .
72
-		                 'Automatic Bug Report';
72
+						 'Automatic Bug Report';
73 73
 		$mail->setFrom('[email protected]');
74 74
 		$mail->Body = $message;
75 75
 		foreach (BUG_REPORT_TO_ADDRESSES as $toAddress) {
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src/tools/discord/GameLink.class.php 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -3,10 +3,10 @@
 block discarded – undo
3 3
 // Holds information linking the received message and the game data
4 4
 class GameLink
5 5
 {
6
-	public $valid = false;  // identifies if the message is linked to game data
7
-	public $account;        // SmrAccount instance
8
-	public $alliance;       // SmrAlliance instance
9
-	public $player;         // SmrPlayer instance
6
+	public $valid = false; // identifies if the message is linked to game data
7
+	public $account; // SmrAccount instance
8
+	public $alliance; // SmrAlliance instance
9
+	public $player; // SmrPlayer instance
10 10
 
11 11
 	// $author can be either Discord\Parts\User\{User,Member}
12 12
 	function __construct(Discord\Parts\Channel\Channel $channel, $author) {
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