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Total Complexity | 81 |
Total Lines | 506 |
Duplicated Lines | 0 % |
Changes | 2 | ||
Bugs | 0 | Features | 0 |
Complex classes like SmrSession often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use SmrSession, and based on these observations, apply Extract Interface, too.
1 | <?php declare(strict_types=1); |
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7 | class SmrSession { |
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8 | const ALWAYS_AVAILABLE = 999999; |
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9 | const TIME_BEFORE_EXPIRY = 3600; |
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10 | |||
11 | // Defines the number of pages that can be loaded after |
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12 | // this page before the links on this page become invalid |
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13 | // (i.e. before you get a back button error). |
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14 | private const URL_DEFAULT_REMAINING_PAGE_LOADS = array( |
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15 | 'alliance_broadcast.php' => self::ALWAYS_AVAILABLE, |
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16 | 'alliance_forces.php' => self::ALWAYS_AVAILABLE, |
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17 | 'alliance_list.php' => self::ALWAYS_AVAILABLE, |
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18 | 'alliance_message_view.php' => self::ALWAYS_AVAILABLE, |
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19 | 'alliance_message.php' => self::ALWAYS_AVAILABLE, |
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20 | 'alliance_mod.php' => self::ALWAYS_AVAILABLE, |
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21 | 'alliance_option.php' => self::ALWAYS_AVAILABLE, |
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22 | 'alliance_pick.php' => self::ALWAYS_AVAILABLE, |
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23 | 'alliance_remove_member.php' => self::ALWAYS_AVAILABLE, |
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24 | 'alliance_roster.php' => self::ALWAYS_AVAILABLE, |
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25 | 'beta_functions.php' => self::ALWAYS_AVAILABLE, |
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26 | 'bug_report.php' => self::ALWAYS_AVAILABLE, |
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27 | 'cargo_dump.php' => self::ALWAYS_AVAILABLE, |
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28 | 'council_list.php' => self::ALWAYS_AVAILABLE, |
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29 | 'course_plot.php' => self::ALWAYS_AVAILABLE, |
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30 | 'changelog_view.php' => self::ALWAYS_AVAILABLE, |
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31 | 'chat_rules.php' => self::ALWAYS_AVAILABLE, |
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32 | 'chess_play.php' => self::ALWAYS_AVAILABLE, |
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33 | 'combat_log_list.php' => self::ALWAYS_AVAILABLE, |
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34 | 'combat_log_viewer.php' => self::ALWAYS_AVAILABLE, |
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35 | 'current_sector.php' => self::ALWAYS_AVAILABLE, |
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36 | 'configure_hardware.php' => self::ALWAYS_AVAILABLE, |
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37 | 'contact.php' => self::ALWAYS_AVAILABLE, |
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38 | 'council_embassy.php' => self::ALWAYS_AVAILABLE, |
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39 | 'council_list.php' => self::ALWAYS_AVAILABLE, |
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40 | 'council_politics.php' => self::ALWAYS_AVAILABLE, |
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41 | 'council_send_message.php' => self::ALWAYS_AVAILABLE, |
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42 | 'council_vote.php' => self::ALWAYS_AVAILABLE, |
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43 | 'current_players.php' => self::ALWAYS_AVAILABLE, |
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44 | 'donation.php' => self::ALWAYS_AVAILABLE, |
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45 | 'feature_request_comments.php' => self::ALWAYS_AVAILABLE, |
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46 | 'feature_request.php' => self::ALWAYS_AVAILABLE, |
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47 | 'forces_list.php' => self::ALWAYS_AVAILABLE, |
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48 | 'forces_mass_refresh.php' => self::ALWAYS_AVAILABLE, |
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49 | 'government.php' => 1, |
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50 | 'hall_of_fame_player_new.php' => self::ALWAYS_AVAILABLE, |
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51 | 'hall_of_fame_player_detail.php' => self::ALWAYS_AVAILABLE, |
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52 | 'leave_newbie.php' => self::ALWAYS_AVAILABLE, |
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53 | 'logoff.php' => self::ALWAYS_AVAILABLE, |
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54 | 'map_local.php' => self::ALWAYS_AVAILABLE, |
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55 | 'message_view.php' => self::ALWAYS_AVAILABLE, |
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56 | 'message_send.php' => self::ALWAYS_AVAILABLE, |
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57 | 'news_read_advanced.php' => self::ALWAYS_AVAILABLE, |
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58 | 'news_read_current.php' => 1, |
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59 | 'news_read.php' => self::ALWAYS_AVAILABLE, |
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60 | 'planet_construction.php' => self::ALWAYS_AVAILABLE, |
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61 | 'planet_defense.php' => self::ALWAYS_AVAILABLE, |
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62 | 'planet_financial.php' => self::ALWAYS_AVAILABLE, |
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63 | 'planet_main.php' => self::ALWAYS_AVAILABLE, |
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64 | 'planet_ownership.php' => self::ALWAYS_AVAILABLE, |
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65 | 'planet_stockpile.php' => self::ALWAYS_AVAILABLE, |
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66 | 'planet_list.php' => self::ALWAYS_AVAILABLE, |
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67 | 'planet_list_financial.php' => self::ALWAYS_AVAILABLE, |
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68 | 'preferences.php' => self::ALWAYS_AVAILABLE, |
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69 | 'rankings_alliance_death.php' => self::ALWAYS_AVAILABLE, |
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70 | 'rankings_alliance_experience.php' => self::ALWAYS_AVAILABLE, |
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71 | 'rankings_alliance_kills.php' => self::ALWAYS_AVAILABLE, |
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72 | 'rankings_alliance_vs_alliance.php' => self::ALWAYS_AVAILABLE, |
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73 | 'rankings_player_death.php' => self::ALWAYS_AVAILABLE, |
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74 | 'rankings_player_experience.php' => self::ALWAYS_AVAILABLE, |
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75 | 'rankings_player_kills.php' => self::ALWAYS_AVAILABLE, |
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76 | 'rankings_player_profit.php' => self::ALWAYS_AVAILABLE, |
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77 | 'rankings_race_death.php' => self::ALWAYS_AVAILABLE, |
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78 | 'rankings_race_kills.php' => self::ALWAYS_AVAILABLE, |
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79 | 'rankings_race.php' => self::ALWAYS_AVAILABLE, |
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80 | 'rankings_sector_kill.php' => self::ALWAYS_AVAILABLE, |
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81 | 'rankings_player_kills.php' => self::ALWAYS_AVAILABLE, |
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82 | 'rankings_player_kills.php' => self::ALWAYS_AVAILABLE, |
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83 | 'rankings_player_kills.php' => self::ALWAYS_AVAILABLE, |
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84 | 'rankings_view.php' => self::ALWAYS_AVAILABLE, |
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85 | 'sector_scan.php' => self::ALWAYS_AVAILABLE, |
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86 | 'trader_bounties.php' => self::ALWAYS_AVAILABLE, |
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87 | 'trader_relations.php' => self::ALWAYS_AVAILABLE, |
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88 | 'trader_savings.php' => self::ALWAYS_AVAILABLE, |
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89 | 'trader_search_result.php' => self::ALWAYS_AVAILABLE, |
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90 | 'trader_search.php' => self::ALWAYS_AVAILABLE, |
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91 | 'trader_status.php' => self::ALWAYS_AVAILABLE, |
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92 | 'weapon_reorder.php' => self::ALWAYS_AVAILABLE, |
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93 | //Processing pages |
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94 | 'alliance_message_add_processing.php' => self::ALWAYS_AVAILABLE, |
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95 | 'alliance_message_delete_processing.php' => self::ALWAYS_AVAILABLE, |
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96 | 'alliance_pick_processing.php' => self::ALWAYS_AVAILABLE, |
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97 | 'chess_move_processing.php' => self::ALWAYS_AVAILABLE, |
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98 | 'toggle_processing.php' => self::ALWAYS_AVAILABLE, |
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99 | //Admin pages |
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100 | 'account_edit.php' => self::ALWAYS_AVAILABLE, |
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101 | 'album_moderate.php' => self::ALWAYS_AVAILABLE, |
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102 | 'box_view.php' => self::ALWAYS_AVAILABLE, |
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103 | 'changelog.php' => self::ALWAYS_AVAILABLE, |
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104 | 'comp_share.php' => self::ALWAYS_AVAILABLE, |
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105 | 'form_open.php' => self::ALWAYS_AVAILABLE, |
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106 | 'ip_view_results.php' => self::ALWAYS_AVAILABLE, |
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107 | 'ip_view.php' => self::ALWAYS_AVAILABLE, |
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108 | 'permission_manage.php' => self::ALWAYS_AVAILABLE, |
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109 | 'word_filter.php' => self::ALWAYS_AVAILABLE, |
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110 | //Uni gen |
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111 | '1.6/check_map.php' => self::ALWAYS_AVAILABLE, |
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112 | '1.6/universe_create_locations.php' => self::ALWAYS_AVAILABLE, |
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113 | '1.6/universe_create_planets.php' => self::ALWAYS_AVAILABLE, |
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114 | '1.6/universe_create_ports.php' => self::ALWAYS_AVAILABLE, |
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115 | '1.6/universe_create_sector_details.php' => self::ALWAYS_AVAILABLE, |
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116 | '1.6/universe_create_sectors.php' => self::ALWAYS_AVAILABLE, |
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117 | '1.6/universe_create_warps.php' => self::ALWAYS_AVAILABLE, |
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118 | ); |
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119 | |||
120 | private const URL_LOAD_DELAY = array( |
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121 | 'configure_hardware.php' => .4, |
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122 | 'forces_drop.php' => .4, |
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123 | 'forces_drop_processing.php' => .5, |
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124 | 'forces_refresh_processing.php' => .4, |
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125 | 'sector_jump_processing.php' => .4, |
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126 | 'sector_move_processing.php' => .4, |
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127 | 'sector_scan.php' => .4, |
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128 | 'shop_goods_processing.php' => .4, |
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129 | 'trader_attack_processing.php' => .75, |
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130 | 'trader_examine.php' => .75 |
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131 | ); |
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132 | |||
133 | protected static $db; |
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134 | |||
135 | private static $session_id; |
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136 | private static $game_id; |
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137 | private static $var; |
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138 | private static $commonIDs; |
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139 | private static $generate; |
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140 | private static $SN = ''; |
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141 | private static $lastSN; |
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142 | private static $account_id; |
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143 | public static $last_accessed; |
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144 | private static Time $pageRequestTime; |
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145 | |||
146 | protected static $previousAjaxReturns; |
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147 | protected static $ajaxReturns = array(); |
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148 | |||
149 | /** |
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150 | * Returns the time (in seconds) associated with this page request. |
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151 | */ |
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152 | public static function getTime() : int { |
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153 | return self::$pageRequestTime->getTime(); |
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154 | } |
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155 | |||
156 | /** |
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157 | * Returns the time (in seconds, with microsecond-level precision) |
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158 | * associated with this page request. |
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159 | */ |
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160 | public static function getMicroTime() : float { |
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161 | return self::$pageRequestTime->getMicroTime(); |
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162 | } |
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163 | |||
164 | /** |
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165 | * Update the time associated with this page request. |
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166 | * |
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167 | * NOTE: This should never be called by normal page requests, and should |
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168 | * only be used by the CLI programs that run continuously. |
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169 | */ |
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170 | public static function updateTime() : void { |
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171 | if (!defined('NPC_SCRIPT')) { |
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172 | throw new Exception('Only call this function from CLI programs!'); |
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173 | } |
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174 | self::$pageRequestTime = new Time(); |
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175 | } |
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176 | |||
177 | public static function init() { |
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178 | // Return immediately if the SmrSession is already initialized |
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179 | if (isset(self::$session_id)) { |
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180 | return; |
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181 | } |
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182 | |||
183 | // Initialize the page request time |
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184 | self::$pageRequestTime = new Time(); |
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185 | |||
186 | // Initialize the db connector here, since `init` is always called |
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187 | self::$db = new SmrMySqlDatabase(); |
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188 | |||
189 | // now try the cookie |
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190 | if (isset($_COOKIE['session_id']) && strlen($_COOKIE['session_id']) === 32) { |
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191 | self::$session_id = $_COOKIE['session_id']; |
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192 | } else { |
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193 | // create a new session id |
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194 | do { |
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195 | self::$session_id = md5(uniqid(strval(rand()))); |
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196 | self::$db->query('SELECT 1 FROM active_session WHERE session_id = ' . self::$db->escapeString(self::$session_id) . ' LIMIT 1'); |
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197 | } while (self::$db->nextRecord()); //Make sure we haven't somehow clashed with someone else's session. |
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198 | |||
199 | // This is a minor hack to make sure that setcookie is not called |
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200 | // for CLI programs and tests (to avoid "headers already sent"). |
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201 | if (headers_sent() === false) { |
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202 | setcookie('session_id', self::$session_id); |
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203 | } |
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204 | } |
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205 | |||
206 | // try to get current session |
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207 | self::$db->query('DELETE FROM active_session WHERE last_accessed < ' . self::$db->escapeNumber(time() - self::TIME_BEFORE_EXPIRY)); |
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208 | self::fetchVarInfo(); |
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209 | |||
210 | if (!USING_AJAX && isset($_REQUEST['sn']) && isset(self::$var[$_REQUEST['sn']]) && !empty(self::$var[$_REQUEST['sn']])) { |
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211 | $var = self::$var[$_REQUEST['sn']]; |
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212 | $currentPage = $var['url'] == 'skeleton.php' ? $var['body'] : $var['url']; |
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213 | $loadDelay = self::URL_LOAD_DELAY[$currentPage] ?? 0; |
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214 | $initialTimeBetweenLoads = microtime(true) - $var['PreviousRequestTime']; |
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215 | while (($timeBetweenLoads = microtime(true) - $var['PreviousRequestTime']) < $loadDelay) { |
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216 | $sleepTime = IRound(($loadDelay - $timeBetweenLoads) * 1000000); |
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217 | // echo 'Sleeping for: ' . $sleepTime . 'us'; |
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218 | usleep($sleepTime); |
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219 | } |
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220 | if (ENABLE_DEBUG) { |
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221 | self::$db->query('INSERT INTO debug VALUES (' . self::$db->escapeString('Delay: ' . $currentPage) . ',' . self::$db->escapeNumber(self::$account_id) . ',' . self::$db->escapeNumber($initialTimeBetweenLoads) . ',' . self::$db->escapeNumber($timeBetweenLoads) . ')'); |
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222 | } |
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223 | } |
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224 | } |
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225 | |||
226 | public static function fetchVarInfo() { |
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227 | self::$db->query('SELECT * FROM active_session WHERE session_id = ' . self::$db->escapeString(self::$session_id) . ' LIMIT 1'); |
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228 | if (self::$db->nextRecord()) { |
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229 | self::$generate = false; |
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230 | self::$session_id = self::$db->getField('session_id'); |
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231 | self::$account_id = self::$db->getInt('account_id'); |
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232 | self::$game_id = self::$db->getInt('game_id'); |
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233 | self::$last_accessed = self::$db->getInt('last_accessed'); |
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234 | self::$commonIDs = array(); |
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235 | self::$lastSN = self::$db->getField('last_sn'); |
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236 | // We may not have ajax_returns if ajax was disabled |
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237 | $ajaxReturns = self::$db->getField('ajax_returns'); |
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238 | if (!empty($ajaxReturns)) { |
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239 | self::$previousAjaxReturns = unserialize(gzuncompress($ajaxReturns)); |
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240 | } |
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241 | self::$var = self::$db->getField('session_var'); |
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242 | if (self::$var != '') { |
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243 | self::$var = unserialize(gzuncompress(self::$var)); |
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244 | } |
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245 | if (!is_array(self::$var)) { |
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246 | self::$account_id = 0; |
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247 | self::$game_id = 0; |
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248 | self::$var = array(); |
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249 | } else { |
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250 | foreach (self::$var as $key => &$value) { |
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251 | if ($value['Expires'] > 0 && $value['Expires'] <= self::getTime()) { // Use 0 for infinity |
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252 | //This link is no longer valid |
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253 | unset(self::$var[$key]); |
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254 | } elseif ($value['RemainingPageLoads'] < 0) { |
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255 | //This link is no longer valid |
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256 | unset(self::$var[$key]); |
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257 | } else { |
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258 | --$value['RemainingPageLoads']; |
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259 | if (isset($value['CommonID'])) { |
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260 | self::$commonIDs[$value['CommonID']] = $key; |
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261 | } |
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262 | } |
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263 | } unset($value); |
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264 | } |
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265 | } else { |
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266 | self::$generate = true; |
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267 | self::$account_id = 0; |
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268 | self::$game_id = 0; |
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269 | self::$var = array(); |
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270 | self::$commonIDs = array(); |
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271 | } |
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272 | } |
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273 | |||
274 | public static function update() { |
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275 | foreach (self::$var as $key => &$value) { |
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276 | if ($value['RemainingPageLoads'] <= 0) { |
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277 | //This link was valid this load but will not be in the future, removing it now saves database space and data transfer. |
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278 | unset(self::$var[$key]); |
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279 | } |
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280 | } unset($value); |
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281 | $compressed = gzcompress(serialize(self::$var)); |
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282 | if (!self::$generate) { |
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283 | self::$db->query('UPDATE active_session SET account_id=' . self::$db->escapeNumber(self::$account_id) . ',game_id=' . self::$db->escapeNumber(self::$game_id) . (!USING_AJAX ? ',last_accessed=' . self::$db->escapeNumber(self::getTime()) : '') . ',session_var=' . self::$db->escapeBinary($compressed) . |
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284 | ',last_sn=' . self::$db->escapeString(self::$SN) . |
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285 | ' WHERE session_id=' . self::$db->escapeString(self::$session_id) . (USING_AJAX ? ' AND last_sn=' . self::$db->escapeString(self::$lastSN) : '') . ' LIMIT 1'); |
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286 | } else { |
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287 | self::$db->query('DELETE FROM active_session WHERE account_id = ' . self::$db->escapeNumber(self::$account_id) . ' AND game_id = ' . self::$db->escapeNumber(self::$game_id)); |
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288 | self::$db->query('INSERT INTO active_session (session_id, account_id, game_id, last_accessed, session_var) VALUES(' . self::$db->escapeString(self::$session_id) . ',' . self::$db->escapeNumber(self::$account_id) . ',' . self::$db->escapeNumber(self::$game_id) . ',' . self::$db->escapeNumber(self::getTime()) . ',' . self::$db->escapeBinary($compressed) . ')'); |
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289 | self::$generate = false; |
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290 | } |
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291 | } |
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292 | |||
293 | /** |
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294 | * Returns the Game ID associated with the session. |
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295 | */ |
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296 | public static function getGameID() { |
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297 | return self::$game_id; |
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298 | } |
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299 | |||
300 | /** |
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301 | * Returns true if the session is inside a game, false otherwise. |
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302 | */ |
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303 | public static function hasGame() { |
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304 | return self::$game_id != 0; |
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305 | } |
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306 | |||
307 | public static function hasAccount() { |
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309 | } |
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310 | |||
311 | public static function getAccountID() { |
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312 | return self::$account_id; |
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313 | } |
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314 | |||
315 | public static function getAccount() { |
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316 | return SmrAccount::getAccount(self::$account_id); |
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317 | } |
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318 | |||
319 | /** |
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320 | * Sets the `account_id` attribute of this session. |
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321 | */ |
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322 | public static function setAccount(AbstractSmrAccount $account) { |
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323 | self::$account_id = $account->getAccountID(); |
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324 | } |
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325 | |||
326 | /** |
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327 | * Updates the `game_id` attribute of the session and deletes any other |
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328 | * active sessions in this game for this account. |
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329 | */ |
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330 | public static function updateGame($gameID) { |
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331 | if (self::$game_id == $gameID) { |
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332 | return; |
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333 | } |
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334 | self::$game_id = $gameID; |
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335 | self::$db->query('DELETE FROM active_session WHERE account_id = ' . self::$db->escapeNumber(self::$account_id) . ' AND game_id = ' . self::$game_id); |
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336 | self::$db->query('UPDATE active_session SET game_id=' . self::$db->escapeNumber(self::$game_id) . ' WHERE session_id=' . self::$db->escapeString(self::$session_id)); |
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337 | } |
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338 | |||
339 | /** |
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340 | * Returns true if the current SN is different than the previous SN. |
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341 | */ |
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342 | public static function hasChangedSN() { |
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343 | return self::$SN != self::$lastSN; |
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344 | } |
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345 | |||
346 | private static function updateSN() { |
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347 | if (!USING_AJAX) { |
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348 | self::$db->query('UPDATE active_session SET last_sn=' . self::$db->escapeString(self::$SN) . |
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349 | ' WHERE session_id=' . self::$db->escapeString(self::$session_id) . ' LIMIT 1'); |
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350 | } |
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351 | } |
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352 | |||
353 | public static function destroy() { |
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354 | self::$db->query('DELETE FROM active_session WHERE session_id = ' . self::$db->escapeString(self::$session_id)); |
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355 | self::$session_id = null; |
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356 | self::$account_id = 0; |
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357 | self::$game_id = 0; |
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358 | } |
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359 | |||
360 | /** |
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361 | * Retrieve the session var for the page given by $sn. |
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362 | * If $sn is not specified, use the current page (i.e. self::$SN). |
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363 | */ |
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364 | public static function retrieveVar($sn = null) { |
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365 | if (is_null($sn)) { |
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366 | $sn = self::$SN; |
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367 | } |
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368 | if (empty(self::$var[$sn])) { |
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369 | return false; |
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370 | } |
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371 | self::$SN = $sn; |
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372 | SmrSession::updateSN(); |
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373 | if (isset(self::$var[$sn]['body']) && isset(self::$var[$sn]['CommonID'])) { |
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374 | // if(preg_match('/processing/',self::$var[$sn]['body'])) |
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375 | unset(self::$commonIDs[self::$var[$sn]['CommonID']]); //Do not store common id for current page |
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376 | unset(self::$var[$sn]['CommonID']); |
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377 | } |
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378 | |||
379 | self::$var[$sn]['RemainingPageLoads'] += 1; // Allow refreshing |
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380 | self::$var[$sn]['Expires'] = 0; // Allow refreshing forever |
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381 | return self::$var[$sn]; |
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382 | } |
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383 | |||
384 | /** |
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385 | * Gets a var from $var, $_REQUEST, or $default. Then stores it in the |
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386 | * session so that it can still be retrieved when the page auto-refreshes. |
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387 | * This is the recommended way to get $_REQUEST data for display pages. |
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388 | * For processing pages, see the Request class. |
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389 | */ |
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390 | public static function getRequestVar(string $varName, string $default = null) : string { |
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391 | $result = Request::getVar($varName, $default); |
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392 | self::updateVar($varName, $result); |
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393 | return $result; |
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394 | } |
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395 | |||
396 | public static function getRequestVarInt(string $varName, int $default = null) : int { |
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397 | $result = Request::getVarInt($varName, $default); |
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398 | self::updateVar($varName, $result); |
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399 | return $result; |
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400 | } |
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401 | |||
402 | public static function getRequestVarIntArray(string $varName, array $default = null) : array { |
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403 | $result = Request::getVarIntArray($varName, $default); |
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404 | self::updateVar($varName, $result); |
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405 | return $result; |
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406 | } |
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407 | |||
408 | public static function resetLink($container, $sn) { //Do not allow sharing SN, useful for forwarding. |
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409 | global $lock; |
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410 | if (isset(self::$var[$sn]['CommonID'])) { |
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411 | unset(self::$commonIDs[self::$var[$sn]['CommonID']]); //Do not store common id for reset page, to allow refreshing to always give the same page in response |
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412 | } |
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413 | self::$SN = $sn; |
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414 | if (!isset($container['Expires'])) { |
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415 | $container['Expires'] = 0; // Lasts forever |
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416 | } |
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417 | if (!isset($container['RemainingPageLoads'])) { |
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418 | $container['RemainingPageLoads'] = 1; // Allow refreshing |
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419 | } |
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420 | if (!isset($container['PreviousRequestTime'])) { |
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421 | if (isset(self::$var[$sn]['PreviousRequestTime'])) { |
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422 | $container['PreviousRequestTime'] = self::$var[$sn]['PreviousRequestTime']; // Copy across the previous request time if not explicitly set. |
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423 | } |
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424 | } |
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425 | |||
426 | self::$var[$sn] = $container; |
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427 | if (!$lock && !USING_AJAX) { |
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428 | self::update(); |
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429 | } |
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430 | return $sn; |
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431 | } |
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432 | |||
433 | public static function updateVar($key, $value) { |
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441 | } |
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442 | } |
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443 | |||
444 | public static function clearLinks() { |
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445 | self::$var = array(self::$SN => self::$var[self::$SN]); |
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446 | self::$commonIDs = array(); |
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447 | } |
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448 | |||
449 | protected static function addLink($container, $sn = false) { // Container['ID'] MUST be unique to a specific action, if there will be two different outcomes from containers given the same ID then problems will likely arise. |
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450 | if (!isset($container['Expires'])) { |
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451 | $container['Expires'] = 0; // Lasts forever |
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452 | } |
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453 | if (!isset($container['RemainingPageLoads'])) { |
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454 | $pageURL = $container['url'] == 'skeleton.php' ? $container['body'] : $container['url']; |
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455 | $container['RemainingPageLoads'] = self::URL_DEFAULT_REMAINING_PAGE_LOADS[$pageURL] ?? 1; // Allow refreshing |
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456 | } |
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457 | |||
458 | if ($sn === false) { |
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459 | $sn = self::generateSN($container); |
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460 | } else { |
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461 | // If we've been provided an SN to use then copy over the existing 'PreviousRequestTime' |
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462 | $container['PreviousRequestTime'] = self::$var[$sn]['PreviousRequestTime']; |
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463 | } |
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464 | self::$var[$sn] = $container; |
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465 | return $sn; |
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466 | } |
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467 | |||
468 | protected static function generateSN(&$container) { |
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469 | $container['CommonID'] = self::getCommonID($container); |
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470 | if (isset(self::$commonIDs[$container['CommonID']])) { |
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471 | $sn = self::$commonIDs[$container['CommonID']]; |
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472 | $container['PreviousRequestTime'] = isset(self::$var[$sn]) ? self::$var[$sn]['PreviousRequestTime'] : self::getMicroTime(); |
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473 | } else { |
||
474 | do { |
||
475 | $sn = substr(md5(strval(rand())), 0, 8); |
||
476 | } while (isset(self::$var[$sn])); |
||
477 | $container['PreviousRequestTime'] = self::getMicroTime(); |
||
478 | } |
||
479 | self::$commonIDs[$container['CommonID']] = $sn; |
||
480 | return $sn; |
||
481 | } |
||
482 | |||
483 | protected static function getCommonID($commonContainer) { |
||
484 | unset($commonContainer['Expires']); |
||
485 | unset($commonContainer['RemainingPageLoads']); |
||
486 | unset($commonContainer['PreviousRequestTime']); |
||
487 | unset($commonContainer['CommonID']); |
||
488 | // NOTE: This ID will change if the order of elements in the container |
||
489 | // changes. If this causes unnecessary SN changes, sort the container! |
||
490 | return md5(serialize($commonContainer)); |
||
491 | } |
||
492 | |||
493 | public static function getNewHREF($container, $forceFullURL = false) { |
||
499 | } |
||
500 | |||
501 | public static function addAjaxReturns($element, $contents) { |
||
502 | self::$ajaxReturns[$element] = $contents; |
||
503 | return isset(self::$previousAjaxReturns[$element]) && self::$previousAjaxReturns[$element] == $contents; |
||
504 | } |
||
505 | |||
506 | public static function saveAjaxReturns() { |
||
507 | if (empty(self::$ajaxReturns)) { |
||
508 | return; |
||
509 | } |
||
510 | $compressed = gzcompress(serialize(self::$ajaxReturns)); |
||
511 | self::$db->query('UPDATE active_session SET ajax_returns=' . self::$db->escapeBinary($compressed) . |
||
512 | ' WHERE session_id=' . self::$db->escapeString(self::$session_id) . ' LIMIT 1'); |
||
513 | } |
||
514 | } |
||
515 | |||
516 | SmrSession::init(); |
||
517 |