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@@ -93,7 +93,7 @@ discard block |
||
93 | 93 | $return = array('MaxDamage' => 0, 'Shield' => 0, 'Armour' => 0, 'Rollover' => $this->isDamageRollover()); |
94 | 94 | return $return; |
95 | 95 | } |
96 | - $damage =& $this->getModifiedDamage(); |
|
96 | + $damage = & $this->getModifiedDamage(); |
|
97 | 97 | if ($targetPlayer->getShip()->isFederal()) { // do less damage to fed ships |
98 | 98 | $damage['MaxDamage'] = IRound($damage['MaxDamage'] * self::FED_SHIP_DAMAGE_MODIFIER); |
99 | 99 | $damage['Shield'] = IRound($damage['Shield'] * self::FED_SHIP_DAMAGE_MODIFIER); |
@@ -130,12 +130,12 @@ discard block |
||
130 | 130 | } |
131 | 131 | |
132 | 132 | protected function &doForceDamageToPlayer(array &$return, SmrForce $forces, AbstractSmrPlayer $targetPlayer, $minesAreAttacker = false) { |
133 | - $return['WeaponDamage'] =& $this->getModifiedForceDamageAgainstPlayer($forces, $targetPlayer, $minesAreAttacker); |
|
134 | - $return['ActualDamage'] =& $targetPlayer->getShip()->doMinesDamage($return['WeaponDamage']); |
|
133 | + $return['WeaponDamage'] = & $this->getModifiedForceDamageAgainstPlayer($forces, $targetPlayer, $minesAreAttacker); |
|
134 | + $return['ActualDamage'] = & $targetPlayer->getShip()->doMinesDamage($return['WeaponDamage']); |
|
135 | 135 | $return['ActualDamage']['Launched'] = ICeil($return['WeaponDamage']['Launched'] * $return['ActualDamage']['TotalDamage'] / $return['WeaponDamage']['MaxDamage']); |
136 | 136 | |
137 | 137 | if ($return['ActualDamage']['KillingShot']) { |
138 | - $return['KillResults'] =& $targetPlayer->killPlayerByForces($forces); |
|
138 | + $return['KillResults'] = & $targetPlayer->killPlayerByForces($forces); |
|
139 | 139 | } |
140 | 140 | return $return; |
141 | 141 | } |
@@ -98,7 +98,7 @@ |
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98 | 98 | global $player, $db; |
99 | 99 | $offset = $minRank - 1; |
100 | 100 | $limit = $maxRank - $offset; |
101 | - $db->query('SELECT alliance_id, alliance_' . $stat . ' AS amount FROM alliance WHERE game_id = ' . $db->escapeNumber($player->getGameID()) . ' ORDER BY amount DESC, alliance_name LIMIT ' . $offset. ', ' . $limit); |
|
101 | + $db->query('SELECT alliance_id, alliance_' . $stat . ' AS amount FROM alliance WHERE game_id = ' . $db->escapeNumber($player->getGameID()) . ' ORDER BY amount DESC, alliance_name LIMIT ' . $offset . ', ' . $limit); |
|
102 | 102 | return self::collectAllianceRankings($db, $player, $offset); |
103 | 103 | } |
104 | 104 |
@@ -25,7 +25,7 @@ |
||
25 | 25 | $template->assign('OurRank', $ourRank); |
26 | 26 | } |
27 | 27 | |
28 | -$expRanks = function (int $minRank, int $maxRank) use ($player, $db) : array { |
|
28 | +$expRanks = function(int $minRank, int $maxRank) use ($player, $db) : array { |
|
29 | 29 | $offset = $minRank - 1; |
30 | 30 | $limit = $maxRank - $offset; |
31 | 31 | $db->query('SELECT alliance_id, COALESCE(SUM(experience), 0) amount |
@@ -28,7 +28,7 @@ |
||
28 | 28 | $template->assign('OurRank', $ourRank); |
29 | 29 | } |
30 | 30 | |
31 | -$profitRanks = function (int $minRank, int $maxRank) use ($player, $db, $profitTypeEscaped) : array { |
|
31 | +$profitRanks = function(int $minRank, int $maxRank) use ($player, $db, $profitTypeEscaped) : array { |
|
32 | 32 | $offset = $minRank - 1; |
33 | 33 | $limit = $maxRank - $offset; |
34 | 34 | $db->query('SELECT alliance_id, COALESCE(SUM(amount), 0) amount |
@@ -24,7 +24,7 @@ |
||
24 | 24 | |
25 | 25 | $totalPlayers = $player->getGame()->getTotalPlayers(); |
26 | 26 | |
27 | -$profitRanks = function (int $minRank, int $maxRank) use ($player, $db, $profitTypeEscaped) : array { |
|
27 | +$profitRanks = function(int $minRank, int $maxRank) use ($player, $db, $profitTypeEscaped) : array { |
|
28 | 28 | $offset = $minRank - 1; |
29 | 29 | $limit = $maxRank - $offset; |
30 | 30 | $db->query('SELECT p.*, COALESCE(ph.amount,0) amount FROM player p LEFT JOIN player_hof ph ON p.account_id = ph.account_id AND p.game_id = ph.game_id AND ph.type = ' . $profitTypeEscaped . ' WHERE p.game_id = ' . $db->escapeNumber($player->getGameID()) . ' ORDER BY amount DESC, player_name ASC LIMIT ' . $offset . ', ' . $limit); |
@@ -90,7 +90,7 @@ discard block |
||
90 | 90 | foreach (\Globals::getGoods() as $goodId => $value) { |
91 | 91 | if ($goods[$goodId] === true) { |
92 | 92 | if ($sectors[$currentSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_SELLS && |
93 | - $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
93 | + $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
94 | 94 | $rl[] = new OneWayRoute($currentSectorId, $targetSectorId, $raceID, $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getGoodDistance($goodId), $sectors[$targetSectorId]->getPort()->getGoodDistance($goodId), $distance, $goodId); |
95 | 95 | } |
96 | 96 | } |
@@ -118,7 +118,7 @@ discard block |
||
118 | 118 | foreach (\Globals::getGoods() as $goodId => $value) { |
119 | 119 | if ($goods[$goodId] === true) { |
120 | 120 | if ($sectors[$currentSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_SELLS && |
121 | - $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
121 | + $sectors[$targetSectorId]->getPort()->getGoodTransaction($goodId) === TRADER_BUYS) { |
|
122 | 122 | $owr = new OneWayRoute($currentSectorId, $targetSectorId, $sectors[$currentSectorId]->getPort()->getRaceID(), $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getGoodDistance($goodId), $sectors[$targetSectorId]->getPort()->getGoodDistance($goodId), $distance, $goodId); |
123 | 123 | $fakeReturn = new OneWayRoute($targetSectorId, $currentSectorId, $sectors[$targetSectorId]->getPort()->getRaceID(), $sectors[$currentSectorId]->getPort()->getRaceID(), 0, 0, $distance, GOODS_NOTHING); |
124 | 124 | $mpr = new MultiplePortRoute($owr, $fakeReturn); |