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@@ -242,9 +242,9 @@ |
||
242 | 242 | */ |
243 | 243 | public function canFight() { |
244 | 244 | return !($this->hasNewbieTurns() || |
245 | - $this->isDead() || |
|
246 | - $this->isLandedOnPlanet() || |
|
247 | - $this->hasFederalProtection()); |
|
245 | + $this->isDead() || |
|
246 | + $this->isLandedOnPlanet() || |
|
247 | + $this->hasFederalProtection()); |
|
248 | 248 | } |
249 | 249 | |
250 | 250 | public function setDead($bool) { |
@@ -929,8 +929,8 @@ discard block |
||
929 | 929 | } |
930 | 930 | self::$HOFVis[$hofType] = $visibility; |
931 | 931 | |
932 | - $hof =& $this->HOF; |
|
933 | - $hofChanged =& $this->hasHOFChanged; |
|
932 | + $hof = & $this->HOF; |
|
933 | + $hofChanged = & $this->hasHOFChanged; |
|
934 | 934 | $new = false; |
935 | 935 | foreach ($typeList as $type) { |
936 | 936 | if (!isset($hofChanged[$type])) { |
@@ -940,8 +940,8 @@ discard block |
||
940 | 940 | $hof[$type] = array(); |
941 | 941 | $new = true; |
942 | 942 | } |
943 | - $hof =& $hof[$type]; |
|
944 | - $hofChanged =& $hofChanged[$type]; |
|
943 | + $hof = & $hof[$type]; |
|
944 | + $hofChanged = & $hofChanged[$type]; |
|
945 | 945 | } |
946 | 946 | if ($hofChanged == null) { |
947 | 947 | $hofChanged = self::HOF_CHANGED; |
@@ -1097,7 +1097,7 @@ discard block |
||
1097 | 1097 | } |
1098 | 1098 | |
1099 | 1099 | private function setupMissionStep($missionID) { |
1100 | - $mission =& $this->missions[$missionID]; |
|
1100 | + $mission = & $this->missions[$missionID]; |
|
1101 | 1101 | if ($mission['On Step'] >= count(MISSIONS[$missionID]['Steps'])) { |
1102 | 1102 | // Nothing to do if this mission is already completed |
1103 | 1103 | return; |
@@ -1142,7 +1142,7 @@ discard block |
||
1142 | 1142 | 'Starting Sector' => $this->getSectorID() |
1143 | 1143 | ); |
1144 | 1144 | |
1145 | - $this->missions[$missionID] =& $mission; |
|
1145 | + $this->missions[$missionID] = & $mission; |
|
1146 | 1146 | $this->setupMissionStep($missionID); |
1147 | 1147 | $this->rebuildMission($missionID); |
1148 | 1148 | |
@@ -1201,7 +1201,7 @@ discard block |
||
1201 | 1201 | |
1202 | 1202 | public function claimMissionReward($missionID) { |
1203 | 1203 | $this->getMissions(); |
1204 | - $mission =& $this->missions[$missionID]; |
|
1204 | + $mission = & $this->missions[$missionID]; |
|
1205 | 1205 | if ($mission === false) { |
1206 | 1206 | throw new Exception('Unknown mission: ' . $missionID); |
1207 | 1207 | } |
@@ -549,7 +549,7 @@ |
||
549 | 549 | */ |
550 | 550 | public function setWarp(SmrSector $warp) { |
551 | 551 | if ($this->getWarp() == $warp->getSectorID() && |
552 | - $warp->getWarp() == $this->getSectorID()) { |
|
552 | + $warp->getWarp() == $this->getSectorID()) { |
|
553 | 553 | // Warps are already set correctly! |
554 | 554 | return; |
555 | 555 | } |
@@ -446,20 +446,20 @@ |
||
446 | 446 | |
447 | 447 | if ($this->hasMines()) { |
448 | 448 | $thisMines = new SmrMines($this->getGameID(), $this->getMines()); |
449 | - $results['Results']['Mines'] =& $thisMines->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)], $minesAreAttacker); |
|
449 | + $results['Results']['Mines'] = & $thisMines->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)], $minesAreAttacker); |
|
450 | 450 | $results['TotalDamage'] += $results['Results']['Mines']['ActualDamage']['TotalDamage']; |
451 | 451 | } |
452 | 452 | |
453 | 453 | if ($this->hasCDs()) { |
454 | 454 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs()); |
455 | - $results['Results']['Drones'] =& $thisCDs->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)]); |
|
455 | + $results['Results']['Drones'] = & $thisCDs->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)]); |
|
456 | 456 | $results['TotalDamage'] += $results['Results']['Drones']['ActualDamage']['TotalDamage']; |
457 | 457 | } |
458 | 458 | |
459 | 459 | if (!$minesAreAttacker) { |
460 | 460 | if ($this->hasSDs()) { |
461 | 461 | $thisSDs = new SmrScoutDrones($this->getGameID(), $this->getSDs()); |
462 | - $results['Results']['Scouts'] =& $thisSDs->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)]); |
|
462 | + $results['Results']['Scouts'] = & $thisSDs->shootPlayerAsForce($this, $targetPlayers[array_rand($targetPlayers)]); |
|
463 | 463 | $results['TotalDamage'] += $results['Results']['Scouts']['ActualDamage']['TotalDamage']; |
464 | 464 | } |
465 | 465 | } |
@@ -100,16 +100,16 @@ |
||
100 | 100 | $container['view_game_id'] = $var['view_game_id']; |
101 | 101 | $container['game_name'] = $var['game_name']; |
102 | 102 | $menuItems[] = ['Link' => SmrSession::getNewHREF($container), |
103 | - 'Text' => 'Game Details']; |
|
103 | + 'Text' => 'Game Details']; |
|
104 | 104 | $container['body'] = 'history_games_detail.php'; |
105 | 105 | $menuItems[] = ['Link' => SmrSession::getNewHREF($container), |
106 | - 'Text' => 'Extended Stats']; |
|
106 | + 'Text' => 'Extended Stats']; |
|
107 | 107 | $container['body'] = 'history_games_hof.php'; |
108 | 108 | $menuItems[] = ['Link' => SmrSession::getNewHREF($container), |
109 | - 'Text' => 'Hall of Fame']; |
|
109 | + 'Text' => 'Hall of Fame']; |
|
110 | 110 | $container['body'] = 'history_games_news.php'; |
111 | 111 | $menuItems[] = ['Link' => SmrSession::getNewHREF($container), |
112 | - 'Text' => 'Game News']; |
|
112 | + 'Text' => 'Game News']; |
|
113 | 113 | // make the selected index bold |
114 | 114 | $boldItem =& $menuItems[$selected_index]['Text']; |
115 | 115 | $boldItem = '<b>' . $boldItem . '</b>'; |
@@ -12,7 +12,7 @@ discard block |
||
12 | 12 | $menuItems[] = array('Link'=>Globals::getPlanetListHREF($alliance_id), 'Text'=>'Defense'); |
13 | 13 | $menuItems[] = array('Link'=>Globals::getPlanetListFinancialHREF($alliance_id), 'Text'=>'Financial'); |
14 | 14 | // make the selected index bold |
15 | - $boldItem =& $menuItems[$selected_index]['Text']; |
|
15 | + $boldItem = & $menuItems[$selected_index]['Text']; |
|
16 | 16 | $boldItem = '<span class="bold">' . $boldItem . '</span>'; |
17 | 17 | $template->assign('MenuItems', $menuItems); |
18 | 18 | } |
@@ -107,7 +107,7 @@ discard block |
||
107 | 107 | $menuItems[] = ['Link' => SmrSession::getNewHREF($container), |
108 | 108 | 'Text' => 'Game News']; |
109 | 109 | // make the selected index bold |
110 | - $boldItem =& $menuItems[$selected_index]['Text']; |
|
110 | + $boldItem = & $menuItems[$selected_index]['Text']; |
|
111 | 111 | $boldItem = '<b>' . $boldItem . '</b>'; |
112 | 112 | $template->assign('MenuItems', $menuItems); |
113 | 113 | } |
@@ -40,7 +40,7 @@ discard block |
||
40 | 40 | /** |
41 | 41 | * Access properties of structures that this planet type can build. |
42 | 42 | */ |
43 | - public function structureTypes($structureID=false) { |
|
43 | + public function structureTypes($structureID = false) { |
|
44 | 44 | if (!isset($this->structures)) { |
45 | 45 | foreach (static::STRUCTURES as $ID => $Info) { |
46 | 46 | $this->structures[$ID] = new SmrPlanetStructureType($ID, $Info); |
@@ -77,12 +77,12 @@ discard block |
||
77 | 77 | 'exp_gain' => 540, |
78 | 78 | ], |
79 | 79 | ]; |
80 | - public function name() { return "Terran Planet"; } |
|
81 | - public function imageLink() { return "images/planet1.png"; } |
|
82 | - public function description() { return "A lush world, with forests, seas, sweeping meadows, and indigenous lifeforms."; } |
|
80 | + public function name() { return "Terran Planet"; } |
|
81 | + public function imageLink() { return "images/planet1.png"; } |
|
82 | + public function description() { return "A lush world, with forests, seas, sweeping meadows, and indigenous lifeforms."; } |
|
83 | 83 | public function maxAttackers() { return 10; } |
84 | - public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
85 | - public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
84 | + public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
85 | + public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
86 | 86 | } |
87 | 87 | |
88 | 88 | class AridPlanet extends SmrPlanetType { |
@@ -106,12 +106,12 @@ discard block |
||
106 | 106 | 'exp_gain' => 180, |
107 | 107 | ], |
108 | 108 | ]; |
109 | - public function name() { return "Arid Planet"; } |
|
110 | - public function imageLink() { return "images/planet2.png"; } |
|
111 | - public function description() { return "A world mostly devoid of surface water, but capable of supporting life."; } |
|
109 | + public function name() { return "Arid Planet"; } |
|
110 | + public function imageLink() { return "images/planet2.png"; } |
|
111 | + public function description() { return "A world mostly devoid of surface water, but capable of supporting life."; } |
|
112 | 112 | public function maxAttackers() { return 5; } |
113 | - public function maxLanded() { return 5; } |
|
114 | - public function menuOptions() { return ['CONSTRUCTION', 'DEFENSE', 'STOCKPILE', 'OWNERSHIP']; } |
|
113 | + public function maxLanded() { return 5; } |
|
114 | + public function menuOptions() { return ['CONSTRUCTION', 'DEFENSE', 'STOCKPILE', 'OWNERSHIP']; } |
|
115 | 115 | } |
116 | 116 | |
117 | 117 | class DwarfPlanet extends SmrPlanetType { |
@@ -135,12 +135,12 @@ discard block |
||
135 | 135 | 'exp_gain' => 540, |
136 | 136 | ], |
137 | 137 | ]; |
138 | - public function name() { return "Dwarf Planet"; } |
|
139 | - public function imageLink() { return "images/planet3.png"; } |
|
140 | - public function description() { return "A smaller than usual planet, with no native life present."; } |
|
138 | + public function name() { return "Dwarf Planet"; } |
|
139 | + public function imageLink() { return "images/planet3.png"; } |
|
140 | + public function description() { return "A smaller than usual planet, with no native life present."; } |
|
141 | 141 | public function maxAttackers() { return 5; } |
142 | - public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
143 | - public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
142 | + public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
143 | + public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
144 | 144 | } |
145 | 145 | |
146 | 146 | class ProtoPlanet extends SmrPlanetType { |
@@ -170,12 +170,12 @@ discard block |
||
170 | 170 | 'exp_gain' => 540, |
171 | 171 | ], |
172 | 172 | ]; |
173 | - public function name() { return "Protoplanet"; } |
|
174 | - public function imageLink() { return "images/planet5.png"; } |
|
175 | - public function description() { return "A developing planet, not yet able to support the infrastructure of advanced technologies."; } |
|
173 | + public function name() { return "Protoplanet"; } |
|
174 | + public function imageLink() { return "images/planet5.png"; } |
|
175 | + public function description() { return "A developing planet, not yet able to support the infrastructure of advanced technologies."; } |
|
176 | 176 | public function maxAttackers() { return 5; } |
177 | - public function maxLanded() { return 5; } |
|
178 | - public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
177 | + public function maxLanded() { return 5; } |
|
178 | + public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
179 | 179 | } |
180 | 180 | |
181 | 181 | class DefenseWorld extends SmrPlanetType { |
@@ -205,10 +205,10 @@ discard block |
||
205 | 205 | 'exp_gain' => 9, |
206 | 206 | ], |
207 | 207 | ]; |
208 | - public function name() { return "Defense World"; } |
|
209 | - public function imageLink() { return "images/planet4.png"; } |
|
210 | - public function description() { return "A fully armed and operational battle station loaded with excessive firepower."; } |
|
208 | + public function name() { return "Defense World"; } |
|
209 | + public function imageLink() { return "images/planet4.png"; } |
|
210 | + public function description() { return "A fully armed and operational battle station loaded with excessive firepower."; } |
|
211 | 211 | public function maxAttackers() { return 10; } |
212 | - public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
213 | - public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
212 | + public function maxLanded() { return self::MAX_LANDED_UNLIMITED; } |
|
213 | + public function menuOptions() { return self::DEFAULT_MENU_OPTIONS; } |
|
214 | 214 | } |
@@ -960,7 +960,7 @@ |
||
960 | 960 | |
961 | 961 | public function calculateExperiencePercent($idealPrice, $offerPrice, $bargainPrice, $transactionType) { |
962 | 962 | if (($transactionType == 'Sell' && $bargainPrice < $offerPrice) || |
963 | - ($transactionType == 'Buy' && $bargainPrice > $offerPrice)) { |
|
963 | + ($transactionType == 'Buy' && $bargainPrice > $offerPrice)) { |
|
964 | 964 | return 0; |
965 | 965 | } |
966 | 966 | if ($bargainPrice == $idealPrice || $transactionType == 'Steal') { |
@@ -1180,7 +1180,7 @@ discard block |
||
1180 | 1180 | do { |
1181 | 1181 | $targetPlayer = $targetPlayers[array_rand($targetPlayers)]; |
1182 | 1182 | } while ($results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()] > min($results['TotalShotsPerTargetPlayer'])); |
1183 | - $results['Weapons'][$orderID] =& $weapon->shootPlayerAsPort($this, $targetPlayer); |
|
1183 | + $results['Weapons'][$orderID] = & $weapon->shootPlayerAsPort($this, $targetPlayer); |
|
1184 | 1184 | $results['TotalShotsPerTargetPlayer'][$targetPlayer->getAccountID()]++; |
1185 | 1185 | if ($results['Weapons'][$orderID]['Hit']) { |
1186 | 1186 | $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
@@ -1189,7 +1189,7 @@ discard block |
||
1189 | 1189 | } |
1190 | 1190 | if ($this->hasCDs()) { |
1191 | 1191 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs(), true); |
1192 | - $results['Drones'] =& $thisCDs->shootPlayerAsPort($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1192 | + $results['Drones'] = & $thisCDs->shootPlayerAsPort($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1193 | 1193 | $results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage']; |
1194 | 1194 | $results['TotalDamagePerTargetPlayer'][$results['Drones']['TargetPlayer']->getAccountID()] += $results['Drones']['ActualDamage']['TotalDamage']; |
1195 | 1195 | } |
@@ -13,7 +13,7 @@ |
||
13 | 13 | public function __construct($dbName) { |
14 | 14 | if (!self::$dbConn) { |
15 | 15 | self::$dbConn = new mysqli(self::$host, self::$user, self::$password, |
16 | - $dbName, self::$port, self::$socket); |
|
16 | + $dbName, self::$port, self::$socket); |
|
17 | 17 | if (self::$dbConn->connect_errno) { |
18 | 18 | $this->error('Connection failed: ' . self::$dbConn->connect_error); |
19 | 19 | } |
@@ -707,7 +707,7 @@ |
||
707 | 707 | if ($buildingTypeID === false) { |
708 | 708 | $structs = $this->typeInfo::STRUCTURES; |
709 | 709 | return array_combine(array_keys($structs), |
710 | - array_column($structs, 'max_amount')); |
|
710 | + array_column($structs, 'max_amount')); |
|
711 | 711 | } |
712 | 712 | return $this->getStructureTypes($buildingTypeID)->maxAmount(); |
713 | 713 | } |
@@ -1146,7 +1146,7 @@ discard block |
||
1146 | 1146 | $results['DeadBeforeShot'] = false; |
1147 | 1147 | $weapons = $this->getWeapons(); |
1148 | 1148 | foreach ($weapons as $orderID => $weapon) { |
1149 | - $results['Weapons'][$orderID] =& $weapon->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1149 | + $results['Weapons'][$orderID] = & $weapon->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1150 | 1150 | if ($results['Weapons'][$orderID]['Hit']) { |
1151 | 1151 | $results['TotalDamage'] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
1152 | 1152 | $results['TotalDamagePerTargetPlayer'][$results['Weapons'][$orderID]['TargetPlayer']->getAccountID()] += $results['Weapons'][$orderID]['ActualDamage']['TotalDamage']; |
@@ -1154,7 +1154,7 @@ discard block |
||
1154 | 1154 | } |
1155 | 1155 | if ($this->hasCDs()) { |
1156 | 1156 | $thisCDs = new SmrCombatDrones($this->getGameID(), $this->getCDs(), true); |
1157 | - $results['Drones'] =& $thisCDs->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1157 | + $results['Drones'] = & $thisCDs->shootPlayerAsPlanet($this, $targetPlayers[array_rand($targetPlayers)]); |
|
1158 | 1158 | $results['TotalDamage'] += $results['Drones']['ActualDamage']['TotalDamage']; |
1159 | 1159 | $results['TotalDamagePerTargetPlayer'][$results['Drones']['TargetPlayer']->getAccountID()] += $results['Drones']['ActualDamage']['TotalDamage']; |
1160 | 1160 | } |
@@ -197,7 +197,7 @@ |
||
197 | 197 | while ($this->db->nextRecord()) { |
198 | 198 | try { |
199 | 199 | $otherPlayer = SmrPlayer::getPlayer($this->db->getInt('from_account_id'), |
200 | - $this->getGameID(), $forceUpdate); |
|
200 | + $this->getGameID(), $forceUpdate); |
|
201 | 201 | } catch (PlayerNotFoundException $e) { |
202 | 202 | // Skip players that have not joined this game |
203 | 203 | continue; |
@@ -207,7 +207,7 @@ discard block |
||
207 | 207 | /** |
208 | 208 | * Insert a new player into the database. Returns the new player object. |
209 | 209 | */ |
210 | - public static function createPlayer($accountID, $gameID, $playerName, $raceID, $isNewbie, $npc=false) { |
|
210 | + public static function createPlayer($accountID, $gameID, $playerName, $raceID, $isNewbie, $npc = false) { |
|
211 | 211 | // Put the player in a sector with an HQ |
212 | 212 | $startSectorID = self::getHome($gameID, $raceID); |
213 | 213 | |
@@ -1163,13 +1163,13 @@ discard block |
||
1163 | 1163 | $this->db->query('SELECT type,amount FROM player_hof WHERE ' . $this->SQL); |
1164 | 1164 | $this->HOF = array(); |
1165 | 1165 | while ($this->db->nextRecord()) { |
1166 | - $hof =& $this->HOF; |
|
1166 | + $hof = & $this->HOF; |
|
1167 | 1167 | $typeList = explode(':', $this->db->getField('type')); |
1168 | 1168 | foreach ($typeList as $type) { |
1169 | 1169 | if (!isset($hof[$type])) { |
1170 | 1170 | $hof[$type] = array(); |
1171 | 1171 | } |
1172 | - $hof =& $hof[$type]; |
|
1172 | + $hof = & $hof[$type]; |
|
1173 | 1173 | } |
1174 | 1174 | $hof = $this->db->getFloat('amount'); |
1175 | 1175 | } |
@@ -1611,7 +1611,7 @@ discard block |
||
1611 | 1611 | create_error('The saved sector must be in the box!'); |
1612 | 1612 | } |
1613 | 1613 | |
1614 | - $storedDestinations =& $this->getStoredDestinations(); |
|
1614 | + $storedDestinations = & $this->getStoredDestinations(); |
|
1615 | 1615 | foreach ($storedDestinations as &$sd) { |
1616 | 1616 | if ($sd['SectorID'] == $sectorID) { |
1617 | 1617 | $sd['OffsetTop'] = $offsetTop; |