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<?php declare(strict_types=1); |
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namespace Smr\Pages\Admin; |
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use Smr\Database; |
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use Smr\Epoch; |
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use Smr\Page\AccountPageProcessor; |
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use Smr\Request; |
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use SmrAccount; |
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use SmrGame; |
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class GameDeleteProcessor extends AccountPageProcessor { |
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public function __construct( |
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private readonly int $deleteGameID |
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) {} |
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public function build(SmrAccount $account): never { |
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$game_id = $this->deleteGameID; |
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create_error('Deleting games is disabled!'); |
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$db = Database::getInstance(); |
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$smr_db_sql = []; |
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$history_db_sql = []; |
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$action = Request::get('action'); |
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if (Request::get('save') == 'Yes') { |
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$save = true; |
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} else { |
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$save = false; |
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} |
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if ($action == 'Yes') { |
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if ($save) { |
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$dbResult = $db->read('SELECT * FROM alliance WHERE game_id = ' . $db->escapeNumber($game_id)); |
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foreach ($dbResult->records() as $dbRecord) { |
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$id = $dbRecord->getInt('alliance_id'); |
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//we need info for forces |
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//populate alliance list |
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$dbResult2 = $db->read('SELECT * FROM player |
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WHERE alliance_id = ' . $db->escapeNumber($id) . ' |
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AND game_id = ' . $db->escapeNumber($game_id)); |
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$list = [0]; |
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foreach ($dbResult2->records() as $dbRecord2) { |
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$list[] = $dbRecord2->getInt('account_id'); |
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} |
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$dbResult2 = $db->read('SELECT sum(mines) as sum_m, sum(combat_drones) as cds, sum(scout_drones) as sds |
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FROM sector_has_forces |
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WHERE owner_id IN (' . $db->escapeArray($list) . ') AND game_id = ' . $db->escapeNumber($game_id)); |
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if ($dbResult2->hasRecord()) { |
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$dbRecord2 = $dbResult2->record(); |
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$mines = $dbRecord2->getInt('sum_m'); |
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$cds = $dbRecord2->getInt('cds'); |
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$sds = $dbRecord2->getInt('sds'); |
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} else { |
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$mines = 0; |
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$cds = 0; |
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$sds = 0; |
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} |
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// get info we want |
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$name = $dbRecord->getString('alliance_name'); |
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$leader = $dbRecord->getInt('leader_id'); |
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$kills = $dbRecord->getInt('alliance_kills'); |
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$deaths = $dbRecord->getInt('alliance_deaths'); |
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// insert into history db |
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$history_db_sql[] = 'INSERT INTO alliance (game_id, alliance_id, leader_id, kills, deaths, alliance_name, mines, cds, sds) ' . |
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'VALUES (' . $db->escapeNumber($game_id) . ', ' . $db->escapeNumber($id) . ', ' . $db->escapeNumber($leader) . ', ' . $db->escapeNumber($kills) . ', ' . $db->escapeNumber($deaths) . ', ' . $db->escapeString($name) . ', ' . $db->escapeNumber($mines) . ', ' . $db->escapeNumber($cds) . ', ' . $db->escapeNumber($sds) . ')'; |
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} |
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} |
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// these table is nothing worth without the players |
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//$smr_db_sql[] = 'DELETE FROM account_has_logs WHERE game_id = '.$game_id; |
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$smr_db_sql[] = 'UPDATE active_session SET game_id = 0 WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM alliance WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM alliance_bank_transactions WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM alliance_has_roles WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM alliance_thread WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM alliance_thread_topic WHERE game_id = ' . $db->escapeNumber($game_id); |
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if ($save) { |
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$dbResult = $db->read('SELECT * FROM alliance_vs_alliance WHERE game_id = ' . $db->escapeNumber($game_id)); |
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foreach ($dbResult->records() as $dbRecord) { |
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$alliance_1 = $dbRecord->getInt('alliance_id_1'); |
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$alliance_2 = $dbRecord->getInt('alliance_id_2'); |
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$kills = $dbRecord->getInt('kills'); |
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$history_db_sql[] = 'INSERT INTO alliance_vs_alliance (game_id, alliance_id_1, alliance_id_2, kills) ' . |
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'VALUES (' . $game_id . ', ' . $alliance_1 . ', ' . $alliance_2 . ', ' . $kills . ')'; |
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} |
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} |
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$smr_db_sql[] = 'DELETE FROM alliance_vs_alliance WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM anon_bank WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM anon_bank_transactions WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM bar_tender WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM blackjack WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM galactic_post_applications WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM galactic_post_article WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM galactic_post_paper WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM galactic_post_paper_content WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM galactic_post_writer WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM game_galaxy WHERE game_id = ' . $db->escapeNumber($game_id); |
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if ($save) { |
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$game = SmrGame::getGame($game_id); |
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// insert into history db |
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$history_db_sql[] = 'INSERT INTO game (game_id, end_date, start_date, game_name, speed, type) VALUES ' . |
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'(' . $db->escapeNumber($game_id) . ', ' . $game->getEndTime() . ', ' . $game->getStartTime() . ', ' . $db->escapeString($game->getName()) . ', ' . $game->getGameSpeed() . ', ' . $db->escapeString($game->getGameType()) . ')'; |
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} |
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$smr_db_sql[] = 'DELETE FROM location WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM mb_exceptions WHERE value LIKE ' . $db->escapeString($game_id . '%'); |
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$smr_db_sql[] = 'DELETE FROM message WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM message_notify WHERE game_id = ' . $db->escapeNumber($game_id); |
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if ($save) { |
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$dbResult = $db->read('SELECT * FROM news WHERE game_id = ' . $game_id . ' AND type = \'regular\''); |
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$id = 1; |
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foreach ($dbResult->records() as $dbRecord) { |
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// get info we want |
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$time = $dbRecord->getInt('time'); |
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$msg = $dbRecord->getString('news_message'); |
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// insert into history db |
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$history_db_sql[] = 'INSERT INTO news (game_id, news_id, time, message) VALUES (' . $game_id . ', ' . $id . ', ' . $time . ', ' . $db->escapeString($msg) . ')'; |
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$id++; |
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} |
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} |
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$smr_db_sql[] = 'DELETE FROM news WHERE game_id = ' . $db->escapeNumber($game_id); |
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if ($save) { |
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$dbResult = $db->read('SELECT * FROM planet WHERE game_id = ' . $db->escapeNumber($game_id)); |
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foreach ($dbResult->records() as $dbRecord) { |
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// get info we want |
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$sector = $dbRecord->getInt('sector_id'); |
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$owner = $dbRecord->getInt('owner_id'); |
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$dbResult2 = $db->read('SELECT * FROM planet_has_building WHERE game_id = ' . $game_id . ' AND sector_id = ' . $sector . ' AND construction_id = 1'); |
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if ($dbResult2->hasRecord()) { |
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$gens = $dbResult2->record()->getInt('amount'); |
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} else { |
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$gens = 0; |
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} |
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$dbResult2 = $db->read('SELECT * FROM planet_has_building WHERE game_id = ' . $game_id . ' AND sector_id = ' . $sector . ' AND construction_id = 2'); |
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if ($dbResult2->hasRecord()) { |
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$hangs = $dbResult2->record()->getInt('amount'); |
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} else { |
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$hangs = 0; |
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} |
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$dbResult2 = $db->read('SELECT * FROM planet_has_building WHERE game_id = ' . $game_id . ' AND sector_id = ' . $sector . ' AND construction_id = 3'); |
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if ($dbResult2->hasRecord()) { |
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$turs = $dbResult2->record()->getInt('amount'); |
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} else { |
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$turs = 0; |
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} |
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// insert into history db |
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$history_db_sql[] = 'INSERT INTO planet (game_id, sector_id, owner_id, generators, hangers, turrets) VALUES ' . |
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'(' . $game_id . ', ' . $sector . ', ' . $owner . ', ' . $gens . ', ' . $hangs . ', ' . $turs . ')'; |
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} |
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} |
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$smr_db_sql[] = 'DELETE FROM planet WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM planet_is_building WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM planet_has_cargo WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM planet_has_building WHERE game_id = ' . $db->escapeNumber($game_id); |
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if ($save) { |
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$dbResult = $db->read('SELECT * FROM player WHERE game_id = ' . $game_id); |
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foreach ($dbResult->records() as $dbRecord) { |
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// get info we want |
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$acc_id = $dbRecord->getInt('account_id'); |
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$name = $dbRecord->getString('player_name'); |
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$id = $dbRecord->getInt('player_id'); |
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$exp = $dbRecord->getInt('experience'); |
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$ship = $dbRecord->getInt('ship_type_id'); |
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$race = $dbRecord->getInt('race_id'); |
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$align = $dbRecord->getInt('alignment'); |
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$alli = $dbRecord->getInt('alliance_id'); |
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$kills = $dbRecord->getInt('kills'); |
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$deaths = $dbRecord->getInt('deaths'); |
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$amount = 0; |
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$smrCredits = 0; |
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$dbResult2 = $db->read('SELECT sum(amount) as bounty_am, sum(smr_credits) as bounty_cred FROM bounty WHERE game_id = ' . $game_id . ' AND account_id = ' . $acc_id . ' AND claimer_id = 0'); |
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if ($dbResult2->hasRecord()) { |
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$dbRecord2 = $dbResult2->record(); |
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$amount = $dbRecord2->getInt('bounty_am'); |
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$smrCredits = $dbRecord2->getInt('bounty_cred'); |
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} |
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$dbResult2 = $db->read('SELECT * FROM ship_has_name WHERE game_id = ' . $game_id . ' AND account_id = ' . $acc_id); |
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if ($dbResult2->hasRecord()) { |
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$ship_name = $dbResult2->record()->getString('ship_name'); |
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} else { |
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$ship_name = 'None'; |
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} |
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// insert into history db |
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$history_db_sql[] = 'INSERT INTO player (account_id, game_id, player_name, player_id, experience, ship, race, alignment, alliance_id, kills, deaths, bounty, bounty_cred, ship_name) ' . |
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'VALUES (' . $acc_id . ', ' . $game_id . ', ' . $db->escapeString($name) . ', ' . $id . ', ' . $exp . ', ' . $ship . ', ' . $race . ', ' . $align . ', ' . $alli . ', ' . $kills . ', ' . $deaths . ', ' . $amount . ',' . $smrCredits . ', ' . $db->escapeString($ship_name) . ')'; |
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} |
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} |
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$smr_db_sql[] = 'DELETE FROM player WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM bounty WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_has_ticker WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_has_ticket WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_has_alliance_role WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_has_drinks WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_has_relation WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_has_unread_messages WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_plotted_course WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_read_thread WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_visited_port WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_visited_sector WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_votes_pact WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM player_votes_relation WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM port WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM port_has_goods WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM race_has_relation WHERE game_id = ' . $db->escapeNumber($game_id); |
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$smr_db_sql[] = 'DELETE FROM race_has_voting WHERE game_id = ' . $db->escapeNumber($game_id); |
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if ($save) { |
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$dbResult = $db->read('SELECT * FROM sector WHERE game_id = ' . $game_id); |
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foreach ($dbResult->records() as $dbRecord) { |
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// get info we want |
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$sector = $dbRecord->getInt('sector_id'); |
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$kills = $dbRecord->getInt('battles'); |
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$gal_id = $dbRecord->getInt('galaxy_id'); |
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$dbResult2 = $db->read('SELECT sum(mines) as sum_mines, sum(combat_drones) as cds, sum(scout_drones) as sds FROM sector_has_forces ' . |
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'WHERE sector_id = ' . $sector . ' AND game_id = ' . $game_id . ' GROUP BY sector_id'); |
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if ($dbResult2->hasRecord()) { |
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$dbRecord2 = $dbResult2->record(); |
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$mines = $dbRecord2->getInt('sum_mines'); |
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$cds = $dbRecord2->getInt('cds'); |
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$sds = $dbRecord2->getInt('sds'); |
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} else { |
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$mines = 0; |
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$cds = 0; |
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$sds = 0; |
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} |
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|
// insert into history db |
279
|
|
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$history_db_sql[] = 'INSERT INTO sector (game_id, sector_id, gal_id, mines, kills, combat, scouts) ' . |
280
|
|
|
'VALUES (' . $game_id . ',' . $sector . ',' . $gal_id . ',' . $mines . ',' . $kills . ',' . $cds . ',' . $sds . ')'; |
281
|
|
|
|
282
|
|
|
} |
283
|
|
|
|
284
|
|
|
} |
285
|
|
|
|
286
|
|
|
$smr_db_sql[] = 'DELETE FROM sector WHERE game_id = ' . $game_id; |
287
|
|
|
$smr_db_sql[] = 'DELETE FROM sector_has_forces WHERE game_id = ' . $game_id; |
288
|
|
|
$smr_db_sql[] = 'DELETE FROM ship_has_cargo WHERE game_id = ' . $game_id; |
289
|
|
|
$smr_db_sql[] = 'DELETE FROM ship_has_hardware WHERE game_id = ' . $game_id; |
290
|
|
|
$smr_db_sql[] = 'DELETE FROM ship_has_name WHERE game_id = ' . $game_id; |
291
|
|
|
$smr_db_sql[] = 'DELETE FROM ship_has_illusion WHERE game_id = ' . $game_id; |
292
|
|
|
$smr_db_sql[] = 'DELETE FROM ship_has_weapon WHERE game_id = ' . $game_id; |
293
|
|
|
$smr_db_sql[] = 'DELETE FROM ship_is_cloaked WHERE game_id = ' . $game_id; |
294
|
|
|
$smr_db_sql[] = 'UPDATE game SET end_time=' . Epoch::time() . ' WHERE game_id = ' . $game_id . ' AND end_time > ' . Epoch::time(); // Do not delete game placeholder, just make sure game is finished |
295
|
|
|
$smr_db_sql[] = 'UPDATE active_session SET game_id = 0 WHERE game_id = ' . $game_id; |
296
|
|
|
|
297
|
|
|
// now do the sql stuff |
298
|
|
|
foreach ($smr_db_sql as $sql) { |
299
|
|
|
$db->write($sql); |
300
|
|
|
} |
301
|
|
|
|
302
|
|
|
// Note that the `smr_live_history` database does not currently exist, |
303
|
|
|
// but if we decided to enable this tool to archive SMR 1.6 games, |
304
|
|
|
// we could create it. |
305
|
|
|
$db->switchDatabases('smr_live_history'); |
306
|
|
|
foreach ($history_db_sql as $sql) { |
307
|
|
|
$db->write($sql); |
308
|
|
|
} |
309
|
|
|
$db->switchDatabaseToLive(); |
310
|
|
|
|
311
|
|
|
} |
312
|
|
|
|
313
|
|
|
(new AdminTools())->go(); |
314
|
|
|
} |
315
|
|
|
|
316
|
|
|
} |
317
|
|
|
|