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1 | <?php |
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2 | /** |
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3 | * The MIT License (MIT) |
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4 | * |
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5 | * Copyright (c) 2016 Robert Sardinia |
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6 | * |
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7 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
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8 | * of this software and associated documentation files (the "Software"), to deal |
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9 | * in the Software without restriction, including without limitation the rights |
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10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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11 | * copies of the Software, and to permit persons to whom the Software is |
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12 | * furnished to do so, subject to the following conditions: |
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13 | * |
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14 | * The above copyright notice and this permission notice shall be included in all |
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15 | * copies or substantial portions of the Software. |
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16 | * |
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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23 | * SOFTWARE. |
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24 | */ |
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25 | |||
26 | use discord\discord; |
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27 | |||
28 | /** |
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29 | * Class getKillmails |
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30 | */ |
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31 | class getKillmails |
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0 ignored issues
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32 | { |
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33 | public $config; |
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34 | public $db; |
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35 | public $discord; |
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36 | public $channelConfig; |
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37 | public $lastCheck = 0; |
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38 | public $logger; |
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39 | public $groupConfig; |
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40 | |||
41 | /** |
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42 | * @param $config |
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43 | * @param $discord |
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44 | * @param $logger |
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45 | */ |
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46 | View Code Duplication | public function init($config, $discord, $logger) |
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0 ignored issues
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show
This method seems to be duplicated in your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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47 | { |
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48 | $this->config = $config; |
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49 | $this->discord = $discord; |
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50 | $this->logger = $logger; |
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51 | $this->groupConfig = $config['plugins']['getKillmails']['groupConfig']; |
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52 | $this->guild = $config['bot']['guild']; |
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0 ignored issues
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The property
guild does not exist. Did you maybe forget to declare it?
In PHP it is possible to write to properties without declaring them. For example, the following is perfectly valid PHP code: class MyClass { }
$x = new MyClass();
$x->foo = true;
Generally, it is a good practice to explictly declare properties to avoid accidental typos and provide IDE auto-completion: class MyClass {
public $foo;
}
$x = new MyClass();
$x->foo = true;
![]() |
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53 | //Refresh check at bot start |
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54 | setPermCache('killmailCheck', time() - 5); |
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55 | } |
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56 | |||
57 | /** |
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58 | * |
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59 | */ |
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60 | public function tick() |
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61 | { |
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62 | // What was the servers last reported state |
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63 | $lastStatus = getPermCache('serverState'); |
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64 | if ($lastStatus === 'online') { |
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65 | $lastChecked = getPermCache('killmailCheck'); |
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66 | if ($lastChecked <= time()) { |
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67 | //check if user is still using the old config |
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68 | View Code Duplication | if (null === $this->groupConfig) { |
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0 ignored issues
–
show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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69 | $this->logger->addError('Killmails: UPDATE YOUR CONFIG TO RECEIVE KILLMAILS'); |
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70 | setPermCache('killmailCheck', time() + 600); |
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71 | return null; |
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72 | } |
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73 | $this->logger->addInfo('Killmails: Checking for new killmails.'); |
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74 | $this->getKM(); |
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75 | setPermCache('killmailCheck', time() + 60); |
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76 | $this->logger->addInfo('Killmails: Killmail check complete.'); |
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77 | } |
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78 | } |
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79 | } |
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80 | |||
81 | private function getKM() |
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82 | { |
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83 | $i = 0; |
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84 | while ($i < 25) { |
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85 | $kill = zKillRedis(); |
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86 | $i++; |
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87 | |||
88 | //Check if mail is null |
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89 | if (!$kill || !array_key_exists('killID', $kill)) { |
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90 | break; |
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91 | } |
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92 | |||
93 | //Check if mail is a big kill |
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94 | if (@$kill['zkb']['totalValue'] >= 10000000000 && @$this->config['plugins']['getKillmails']['bigKills']['shareBigKills'] === 'true') { |
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95 | $killID = getPermCache('bigKillNewestKillmailID'); |
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96 | if ($this->config['plugins']['getKillmails']['bigKills']['bigKillStartID'] > $killID || null === $killID) { |
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97 | $killID = $this->config['plugins']['getKillmails']['bigKills']['bigKillStartID']; |
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0 ignored issues
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$killID is not used, you could remove the assignment.
This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently. $myVar = 'Value';
$higher = false;
if (rand(1, 6) > 3) {
$higher = true;
} else {
$higher = false;
}
Both the ![]() |
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98 | } |
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99 | $channelID = $this->config['plugins']['getKillmails']['bigKills']['bigKillChannel']; |
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100 | $killID = $kill['package']['killmail']['killmail_id']; |
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101 | $systemID = $kill['package']['killmail']['solar_system_id']; |
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102 | $systemName = systemName($systemID); |
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103 | $killTime = $kill['package']['killmail']['killmail_time']; |
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104 | $victimAllianceID = @$kill['package']['killmail']['victim']['alliance_id']; |
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105 | if (isSet($victimAllianceID)){$victimAllianceName = allianceName($victimAllianceID);} else {$victimAllianceName = null;} |
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106 | $victimName = @$kill['package']['killmail']['victim']['character']['name']; |
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107 | $victimCorpID = @$kill['package']['killmail']['victim']['corporation_id']; |
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108 | if (isSet($victimCorpID)){$victimCorpName = corpName($victimCorpID);} else {$victimCorpName = null;} |
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109 | $shipName = $kill['package']['killmail']['victim']['shipType']['name']; |
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110 | $totalValue = number_format($kill['zkb']['totalValue']); |
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111 | // Check if it's a structure |
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112 | View Code Duplication | if ($victimName !== '') { |
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0 ignored issues
–
show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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113 | $msg = "**10b+ Kill Reported**\n\n**{$killTime}**\n\n**{$shipName}** worth **{$totalValue} ISK** flown by **{$victimName}** of (***{$victimCorpName}|{$victimAllianceName}***) killed in {$systemName}\nhttps://zkillboard.com/kill/{$killID}/"; |
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114 | } else { |
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115 | $msg = "**10b+ Kill Reported**\n\n**{$killTime}**\n\n**{$shipName}** worth **{$totalValue} ISK** owned by (***{$victimCorpName}|{$victimAllianceName}***) killed in {$systemName}\nhttps://zkillboard.com/kill/{$killID}/"; |
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116 | } |
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117 | if (null === $msg) { // Make sure it's always set. |
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118 | return null; |
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119 | } |
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120 | queueMessage($msg, $channelID, $this->guild); |
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121 | $newID = $killID++; |
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122 | setPermCache('bigKillNewestKillmailID', $newID); |
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123 | $this->logger->addInfo("Killmails: BIG KILLMAIL Mail {$killID} queued."); |
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124 | continue; |
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125 | } |
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126 | |||
127 | foreach ($this->groupConfig as $kmGroup) { |
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128 | $killID = getPermCache("{$kmGroup['name']}newestKillmailID"); |
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129 | |||
130 | //check if start id is greater than current id and if it is set |
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131 | if ($kmGroup['startMail'] > $killID || null === $killID) { |
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132 | $killID = $kmGroup['startMail']; |
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0 ignored issues
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show
$killID is not used, you could remove the assignment.
This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently. $myVar = 'Value';
$higher = false;
if (rand(1, 6) > 3) {
$higher = true;
} else {
$higher = false;
}
Both the ![]() |
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133 | } |
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134 | |||
135 | //setup variables |
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136 | $corpLoss = false; |
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137 | $allianceLoss = false; |
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138 | $corpKill = false; |
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0 ignored issues
–
show
$corpKill is not used, you could remove the assignment.
This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently. $myVar = 'Value';
$higher = false;
if (rand(1, 6) > 3) {
$higher = true;
} else {
$higher = false;
}
Both the ![]() |
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139 | $allianceKill = false; |
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0 ignored issues
–
show
$allianceKill is not used, you could remove the assignment.
This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently. $myVar = 'Value';
$higher = false;
if (rand(1, 6) > 3) {
$higher = true;
} else {
$higher = false;
}
Both the ![]() |
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140 | $attackerCorpArray = array(); |
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141 | $attackerAllianceArray = array(); |
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142 | |||
143 | //Populate arrays with corp and alliance ids of attackers |
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144 | foreach ($kill['killmail']['attackers'] as $attacker) { |
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145 | $attackerCorpArray[] = (int) @$attacker['corporation']['id']; |
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146 | $attackerAllianceArray[] = (int) @$attacker['alliance']['id']; |
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147 | } |
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148 | |||
149 | //check if it was corp or alliance kill or lossmail |
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150 | if ((int) @$kill['killmail']['victim']['corporation']['id'] === $kmGroup['corpID'] && (int) $kmGroup['corpID'] !== 0) { |
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151 | $corpLoss = true; |
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152 | } elseif ((int) @$kill['killmail']['victim']['alliance']['id'] === $kmGroup['allianceID'] && (int) $kmGroup['allianceID'] !== 0) { |
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153 | $allianceLoss = true; |
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154 | } elseif (in_array((int) $kmGroup['corpID'], $attackerCorpArray) && (int) $kmGroup['corpID'] !== 0) { |
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155 | $corpKill = true; |
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0 ignored issues
–
show
$corpKill is not used, you could remove the assignment.
This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently. $myVar = 'Value';
$higher = false;
if (rand(1, 6) > 3) {
$higher = true;
} else {
$higher = false;
}
Both the ![]() |
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156 | } elseif (in_array((int) $kmGroup['allianceID'], $attackerAllianceArray) && (int) $kmGroup['allianceID'] !== 0) { |
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157 | $allianceKill = true; |
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0 ignored issues
–
show
$allianceKill is not used, you could remove the assignment.
This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently. $myVar = 'Value';
$higher = false;
if (rand(1, 6) > 3) {
$higher = true;
} else {
$higher = false;
}
Both the ![]() |
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158 | } else { |
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159 | //if it wasn't any of these continue in case there is another group to process |
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160 | continue; |
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161 | } |
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162 | |||
163 | //Check if it's a lossmail and continue to next group if lossmails are turned off |
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164 | if (($corpLoss === true || $allianceLoss === true) && $kmGroup['lossMails'] === 'false') { |
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165 | continue; |
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166 | } |
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167 | |||
168 | //if big kill isn't set, disable it (unless someone explodes with a lot of plex..) |
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169 | if (null === $kmGroup['bigKill']) { |
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170 | $kmGroup['bigKill'] = 99999999999999999999999999; |
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171 | } |
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172 | |||
173 | //get the kill values |
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174 | $killID = $kill['killmail']['killID']; |
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175 | $channelID = $kmGroup['channel']; |
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176 | $systemName = $kill['killmail']['solarSystem']['name']; |
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177 | $killTime = $kill['killmail']['killTime']; |
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178 | $victimAllianceName = @$kill['killmail']['victim']['alliance']['name']; |
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179 | $victimName = @$kill['killmail']['victim']['character']['name']; |
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180 | $victimCorpName = @$kill['killmail']['victim']['corporation']['name']; |
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181 | $shipName = @$kill['killmail']['victim']['shipType']['name']; |
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182 | $rawValue = $kill['zkb']['totalValue']; |
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183 | //Check if killmail is older than 2 days |
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184 | if ((time() - (60 * 60 * 48)) > DateTime::createFromFormat('Y.m.d H:i:s', $killTime)->getTimestamp()) { |
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185 | continue; |
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186 | } |
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187 | //Check if killmail meets minimum value |
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188 | if (isset($kmGroup['minimumValue'])) { |
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189 | if ($rawValue < $kmGroup['minimumValue']) { |
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190 | $this->logger->addInfo("Killmails: Mail {$killID} ignored for not meeting the minimum value required."); |
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191 | setPermCache("{$kmGroup['name']}newestKillmailID", $killID); |
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192 | continue; |
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193 | } |
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194 | } |
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195 | $totalValue = number_format($kill['zkb']['totalValue']); |
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196 | // Check if it's a structure |
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197 | View Code Duplication | if ($victimName !== '') { |
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0 ignored issues
–
show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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198 | if ($kmGroup['bigKill'] != null && $rawValue >= $kmGroup['bigKill']) { |
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199 | $channelID = $kmGroup['bigKillChannel']; |
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200 | $msg = "@here \n :warning:***Expensive Killmail***:warning: \n **{$killTime}**\n\n**{$shipName}** worth **{$totalValue} ISK** flown by **{$victimName}** of (***{$victimCorpName}|{$victimAllianceName}***) killed in {$systemName}\nhttps://zkillboard.com/kill/{$killID}/"; |
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201 | } elseif ($kmGroup['bigKill'] == null || $rawValue <= $kmGroup['bigKill']) { |
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202 | $msg = "**{$killTime}**\n\n**{$shipName}** worth **{$totalValue} ISK** flown by **{$victimName}** of (***{$victimCorpName}|{$victimAllianceName}***) killed in {$systemName}\nhttps://zkillboard.com/kill/{$killID}/"; |
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203 | } |
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204 | } elseif ($victimName === '') { |
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205 | $msg = "**{$killTime}**\n\n**{$shipName}** worth **{$totalValue} ISK** owned by (***{$victimCorpName}|{$victimAllianceName}***) killed in {$systemName}\nhttps://zkillboard.com/kill/{$killID}/"; |
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206 | } |
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207 | |||
208 | if (null === $msg) { // Make sure it's always set. |
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0 ignored issues
–
show
The variable
$msg does not seem to be defined for all execution paths leading up to this point.
If you define a variable conditionally, it can happen that it is not defined for all execution paths. Let’s take a look at an example: function myFunction($a) {
switch ($a) {
case 'foo':
$x = 1;
break;
case 'bar':
$x = 2;
break;
}
// $x is potentially undefined here.
echo $x;
}
In the above example, the variable $x is defined if you pass “foo” or “bar” as argument for $a. However, since the switch statement has no default case statement, if you pass any other value, the variable $x would be undefined. Available Fixes
![]() |
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209 | return null; |
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210 | } |
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211 | queueMessage($msg, $channelID, $this->guild); |
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212 | $this->logger->addInfo("Killmails: Mail {$killID} queued."); |
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213 | setPermCache("{$kmGroup['name']}newestKillmailID", $killID); |
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214 | //don't process the same kill twice |
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215 | break; |
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216 | } |
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217 | } |
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218 | } |
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219 | } |
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220 |
You can fix this by adding a namespace to your class:
When choosing a vendor namespace, try to pick something that is not too generic to avoid conflicts with other libraries.