shibdib /
Dramiel
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| 1 | <?php |
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| 2 | /** |
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| 3 | * The MIT License (MIT) |
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| 4 | * |
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| 5 | * Copyright (c) 2016 Robert Sardinia |
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| 6 | * |
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| 7 | * Permission is hereby granted, free of charge, to any person obtaining a copy |
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| 8 | * of this software and associated documentation files (the "Software"), to deal |
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| 9 | * in the Software without restriction, including without limitation the rights |
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| 10 | * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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| 11 | * copies of the Software, and to permit persons to whom the Software is |
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| 12 | * furnished to do so, subject to the following conditions: |
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| 13 | * |
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| 14 | * The above copyright notice and this permission notice shall be included in all |
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| 15 | * copies or substantial portions of the Software. |
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| 16 | * |
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| 17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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| 18 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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| 19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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| 20 | * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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| 21 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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| 22 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
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| 23 | * SOFTWARE. |
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| 24 | */ |
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| 25 | |||
| 26 | // Require the vendor stuff |
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| 27 | /** @noinspection PhpIncludeInspection */ |
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| 28 | require_once __DIR__ . '/vendor/autoload.php'; |
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| 29 | |||
| 30 | // Setup logger |
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| 31 | use Discord\Discord; |
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| 32 | use Discord\Parts\User\Game; |
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| 33 | use Discord\WebSockets\Event; |
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| 34 | use Discord\WebSockets\WebSocket; |
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| 35 | use Monolog\Handler\StreamHandler; |
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| 36 | use Monolog\Logger; |
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| 37 | |||
| 38 | // More memory allowance |
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| 39 | ini_set('memory_limit', '1024M'); |
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| 40 | |||
| 41 | // Just in case we get launched from somewhere else |
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| 42 | chdir(__DIR__); |
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| 43 | |||
| 44 | // Enable garbage collection |
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| 45 | gc_enable(); |
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| 46 | |||
| 47 | // When the bot started |
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| 48 | $startTime = time(); |
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| 49 | |||
| 50 | // create a log channel |
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| 51 | $logger = new Logger('Dramiel'); |
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| 52 | $logger->pushHandler(new StreamHandler(__DIR__ . '/log/dramielLog.log', Logger::INFO)); |
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| 53 | $logger->addInfo('Logger Initiated'); |
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| 54 | |||
| 55 | GLOBAL $logger; |
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| 56 | |||
| 57 | //Check we are not running on a 32bit platform |
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| 58 | if(PHP_INT_SIZE == 4) |
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| 59 | { |
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| 60 | $logger->error('32bit PHP found, if you are running a 64bit OS please install 64bit PHP'); |
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| 61 | die(); |
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| 62 | } |
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| 63 | |||
| 64 | // Require the config |
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| 65 | if (file_exists('config/config.php')) { |
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| 66 | /** @noinspection PhpIncludeInspection */ |
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| 67 | require_once 'config/config.php'; |
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| 68 | } else { |
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| 69 | $logger->error('config.php not found (you might wanna start by editing and renaming config_new.php)'); |
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| 70 | die(); |
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| 71 | } |
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| 72 | |||
| 73 | // Load the library files (Probably a prettier way to do this that i haven't thought up yet) |
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| 74 | foreach (glob(__DIR__ . '/src/lib/*.php') as $lib) { |
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| 75 | /** @noinspection PhpIncludeInspection */ |
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| 76 | require_once $lib; |
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| 77 | } |
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| 78 | |||
| 79 | //Startup DB Check |
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| 80 | updateDramielDB($logger); |
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| 81 | |||
| 82 | // Init Discord |
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| 83 | $discord = new Discord(['token' => $config['bot']['token']]); |
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| 84 | |||
| 85 | // Load tick plugins |
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| 86 | $pluginDirs = array('src/plugins/onTick/*.php'); |
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| 87 | $logger->info('Loading background plugins'); |
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| 88 | $plugins = array(); |
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| 89 | $pluginsT = array(); |
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| 90 | foreach ($pluginDirs as $dir) { |
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| 91 | foreach (glob($dir) as $plugin) { |
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| 92 | // Only load the plugins we want to load, according to the config |
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| 93 | if (!in_array(str_replace('.php', '', basename($plugin)), $config['enabledPlugins'])) { |
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| 94 | continue; |
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| 95 | } |
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| 96 | |||
| 97 | /** @noinspection PhpIncludeInspection */ |
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| 98 | require_once $plugin; |
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| 99 | $fileName = str_replace('.php', '', basename($plugin)); |
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| 100 | $p = new $fileName(); |
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| 101 | $p->init($config, $discord, $logger); |
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| 102 | $pluginsT[] = $p; |
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| 103 | } |
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| 104 | } |
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| 105 | // Number of plugins loaded |
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| 106 | $logger->info('Loaded: ' . count($pluginsT) . ' background plugins'); |
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| 107 | |||
| 108 | if ($config['bot']['silentMode'] == 'false' || !isset($config['bot']['silentMode'])) { |
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| 109 | // Load chat plugins |
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| 110 | $pluginDirs = array('src/plugins/onMessage/*.php', 'src/plugins/admin/*.php'); |
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| 111 | $adminPlugins = array('setNickname', 'getLog', 'setGame', 'setAvatar'); |
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| 112 | $logger->addInfo('Loading in chat plugins'); |
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| 113 | $plugins = array(); |
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| 114 | foreach ($pluginDirs as $dir) { |
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| 115 | foreach (glob($dir) as $plugin) { |
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| 116 | // Only load the plugins we want to load, according to the config |
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| 117 | if (!in_array(str_replace('.php', '', basename($plugin)), $config['enabledPlugins']) && !in_array(str_replace('.php', '', basename($plugin)), $adminPlugins)) { |
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| 118 | continue; |
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| 119 | } |
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| 120 | |||
| 121 | /** @noinspection PhpIncludeInspection */ |
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| 122 | require_once $plugin; |
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| 123 | $fileName = str_replace('.php', '', basename($plugin)); |
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| 124 | $p = new $fileName(); |
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| 125 | $p->init($config, $discord, $logger); |
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| 126 | $plugins[] = $p; |
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| 127 | } |
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| 128 | } |
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| 129 | |||
| 130 | // Number of chat plugins loaded |
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| 131 | $logger->addInfo('Loaded: ' . count($plugins) . ' chat plugins'); |
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| 132 | } |
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| 133 | |||
| 134 | // Clear queue at restart if it's too high |
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| 135 | clearQueueCheck(); |
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| 136 | |||
| 137 | //Check initial server state (tick plugins will not run if eve is offline) |
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| 138 | $crestData = json_decode(downloadData('https://crest-tq.eveonline.com/'), true); |
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| 139 | $crestStatus = isset($crestData['serviceStatus']) ? $crestData['serviceStatus'] : 'offline'; |
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| 140 | setPermCache('serverState', $crestStatus); |
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| 141 | setPermCache('statusLastState', $crestStatus); |
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| 142 | $logger->addInfo("serverState: EVE is currently {$crestStatus}"); |
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| 143 | |||
| 144 | //Clean up any outdated databases |
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| 145 | dbPrune(); |
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| 146 | |||
| 147 | $discord->on( |
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| 148 | 'ready', |
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| 149 | function($discord) use ($logger, $config, $plugins, $pluginsT) { |
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| 150 | // In here we can access any of the WebSocket events. |
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| 151 | // |
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| 152 | // There is a list of event constants that you can |
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| 153 | // find here: https://teamreflex.github.io/DiscordPHP/classes/Discord.WebSockets.Event.html |
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| 154 | // |
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| 155 | // We will echo to the console that the WebSocket is ready. |
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| 156 | $logger->addInfo('Discord WebSocket is ready!' . PHP_EOL); |
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| 157 | |||
| 158 | //Clear queue if it's super backed up |
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| 159 | |||
| 160 | |||
| 161 | //Set Initial Game |
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| 162 | $gameTitle = $config['bot']['game']; |
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| 163 | if (null !== getPermCache('botGame')) { |
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| 164 | $gameTitle = getPermCache('botGame'); |
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| 165 | } |
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| 166 | $game = $discord->factory(Game::class, [ |
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| 167 | 'name' => $gameTitle, |
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| 168 | ]); |
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| 169 | $discord->updatePresence($game); |
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| 170 | |||
| 171 | // Server Status Check (tick plugins will not run if eve is offline) |
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| 172 | $discord->loop->addPeriodicTimer(60, function() use ($logger) { |
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| 173 | $crestData = json_decode(downloadData('https://crest-tq.eveonline.com/'), true); |
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| 174 | $crestStatus = isset($crestData['serviceStatus']) ? $crestData['serviceStatus'] : 'offline'; |
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| 175 | setPermCache('serverState', $crestStatus); |
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| 176 | }); |
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| 177 | |||
| 178 | // Run the Tick plugins |
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| 179 | $discord->loop->addPeriodicTimer(3, function() use ($pluginsT) { |
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| 180 | foreach ($pluginsT as $plugin) { |
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| 181 | $plugin->tick(); |
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| 182 | } |
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| 183 | }); |
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| 184 | |||
| 185 | // Message queue |
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| 186 | $discord->loop->addPeriodicTimer(7, function() use ($discord, $logger) { |
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| 187 | $x = 0; |
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| 188 | while ($x < 3) { |
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| 189 | $id = getOldestMessage(); |
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| 190 | $id = $id['MIN(id)']; |
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| 191 | if (null === $id) { |
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| 192 | $id = 1; |
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| 193 | } |
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| 194 | $queuedMessage = getQueuedMessage($id); |
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0 ignored issues
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Are you sure the assignment to
$queuedMessage is correct as getQueuedMessage($id) (which targets getQueuedMessage()) seems to always return null.
This check looks for function or method calls that always return null and whose return value is assigned to a variable. class A
{
function getObject()
{
return null;
}
}
$a = new A();
$object = $a->getObject();
The method The reason is most likely that a function or method is imcomplete or has been reduced for debug purposes. Loading history...
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| 195 | if (null !== $queuedMessage) { |
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| 196 | //Check if queued item is corrupt and delete it if it is |
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| 197 | if (null === $queuedMessage['guild'] || null === $queuedMessage['channel'] || null === $queuedMessage['message']) { |
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| 198 | $logger->addInfo("QueueProcessing Error- Item #{$id} : Queued item is badly formed, removing it from the queue"); |
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| 199 | clearQueuedMessages($id); |
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| 200 | continue; |
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| 201 | } |
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| 202 | $guild = $discord->guilds->get('id', $queuedMessage['guild']); |
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| 203 | //Check if guild is bad |
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| 204 | if (null === $guild) { |
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| 205 | $logger->addInfo("QueueProcessing Error- Item #{$id} : Guild provided is incorrect, removing it from the queue"); |
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| 206 | clearQueuedMessages($id); |
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| 207 | continue; |
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| 208 | } |
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| 209 | $channel = $guild->channels->get('id', (int)$queuedMessage['channel']); |
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| 210 | //Check if channel is bad |
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| 211 | if (null === $channel) { |
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| 212 | $logger->addInfo("QueueProcessing Error- Item #{$id} : Channel provided is incorrect, removing it from the queue"); |
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| 213 | clearQueuedMessages($id); |
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| 214 | continue; |
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| 215 | } |
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| 216 | $logger->addInfo("QueueProcessing - Completing queued item #{$id}"); |
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| 217 | $channel->sendMessage($queuedMessage['message'], false, null); |
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| 218 | clearQueuedMessages($id); |
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| 219 | } |
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| 220 | $x++; |
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| 221 | } |
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| 222 | }); |
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| 223 | |||
| 224 | // Rename queue |
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| 225 | $discord->loop->addPeriodicTimer(10, function() use ($discord, $logger) { |
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| 226 | $x = 0; |
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| 227 | while ($x < 4) { |
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| 228 | $id = getOldestRename(); |
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| 229 | $id = $id['MIN(id)']; |
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| 230 | if (null === $id) { |
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| 231 | $id = 1; |
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| 232 | $x = 4; |
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| 233 | } |
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| 234 | $queuedRename = getQueuedRename($id); |
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|
0 ignored issues
–
show
Are you sure the assignment to
$queuedRename is correct as getQueuedRename($id) (which targets getQueuedRename()) seems to always return null.
This check looks for function or method calls that always return null and whose return value is assigned to a variable. class A
{
function getObject()
{
return null;
}
}
$a = new A();
$object = $a->getObject();
The method The reason is most likely that a function or method is imcomplete or has been reduced for debug purposes. Loading history...
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| 235 | if (null !== $queuedRename) { |
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| 236 | //Check if queued item is corrupt and delete it if it is |
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| 237 | if (null === $queuedRename['guild'] || null === $queuedRename['discordID']) { |
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| 238 | clearQueuedRename($id); |
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| 239 | } |
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| 240 | $guild = $discord->guilds->get('id', $queuedRename['guild']); |
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| 241 | $member = $guild->members->get('id', $queuedRename['discordID']); |
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| 242 | $member->setNickname($queuedRename['nick']); |
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| 243 | clearQueuedRename($id); |
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| 244 | } |
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| 245 | $x++; |
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| 246 | } |
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| 247 | }); |
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| 248 | |||
| 249 | // Mem cleanup every 30 minutes |
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| 250 | $discord->loop->addPeriodicTimer(1800, function() use ($logger) { |
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| 251 | $logger->addInfo('Memory in use: ' . memory_get_usage() / 1024 / 1024 . 'MB'); |
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| 252 | gc_collect_cycles(); // Collect garbage |
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| 253 | $logger->addInfo('Memory in use after garbage collection: ' . memory_get_usage() / 1024 / 1024 . 'MB'); |
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| 254 | }); |
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| 255 | |||
| 256 | $discord->on( |
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| 257 | Event::MESSAGE_CREATE, |
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| 258 | function($message) use ($logger, $config, $plugins) { |
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| 259 | |||
| 260 | $msgData = array( |
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| 261 | 'message' => array( |
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| 262 | 'timestamp' => @$message->timestamp, |
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| 263 | 'id' => @$message->id, |
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| 264 | 'message' => @$message->content, |
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| 265 | 'channelID' => @$message->channel_id, |
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| 266 | 'from' => @$message->author->username, |
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| 267 | 'fromID' => @$message->author->id, |
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| 268 | 'fromDiscriminator' => @$message->author->discriminator, |
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| 269 | 'fromAvatar' => @$message->author->avatar |
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| 270 | ) |
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| 271 | ); |
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| 272 | |||
| 273 | if ($message->content == '(╯°□°)╯︵ ┻━┻') { |
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| 274 | $message->reply('┬─┬ ノ( ゜-゜ノ)'); |
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| 275 | } |
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| 276 | |||
| 277 | // Check for plugins |
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| 278 | if (isset($message->content[0])) { |
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| 279 | if ($message->content[0] == $config['bot']['trigger']) { |
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| 280 | foreach ($plugins as $plugin) { |
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| 281 | try { |
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| 282 | $plugin->onMessage($msgData, $message); |
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| 283 | } catch (Exception $e) { |
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| 284 | $logger->addError('Error: ' . $e->getMessage()); |
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| 285 | } |
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| 286 | } |
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| 287 | } |
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| 288 | } |
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| 289 | } |
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| 290 | ); |
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| 291 | } |
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| 292 | ); |
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| 293 | $discord->on( |
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| 294 | 'error', |
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| 295 | function($error) use ($logger) { |
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| 296 | $logger->addError($error); |
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| 297 | exit(1); |
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| 298 | } |
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| 299 | ); |
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| 300 | $discord->on( |
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| 301 | 'reconnecting', |
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| 302 | function() use ($logger) { |
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| 303 | $logger->addInfo('Websocket is reconnecting..'); |
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| 304 | }); |
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| 305 | $discord->on( |
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| 306 | 'reconnected', |
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| 307 | function() use ($logger) { |
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| 308 | $logger->addInfo('Websocket was reconnected..'); |
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| 309 | }); |
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| 310 | // Now we will run the ReactPHP Event Loop! |
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| 311 | $discord->run(); |
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| 312 | |||
| 313 |
Instead of relying on
globalstate, we recommend one of these alternatives:1. Pass all data via parameters
2. Create a class that maintains your state