Conditions | 14 |
Paths | 21 |
Total Lines | 87 |
Code Lines | 54 |
Lines | 0 |
Ratio | 0 % |
Changes | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
1 | <?php |
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57 | public function onMessage($msgData, $message) |
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58 | { |
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59 | $channelID = (int) $msgData['message']['channelID']; |
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60 | |||
61 | if (in_array($channelID, $this->excludeChannel, true)) |
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62 | { |
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63 | return null; |
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64 | } |
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65 | |||
66 | $this->message = $message; |
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67 | |||
68 | $message = $msgData['message']['message']; |
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69 | $user = $msgData['message']['from']; |
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70 | |||
71 | $data = command($message, $this->information()['trigger'], $this->config['bot']['trigger']); |
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72 | if (isset($data['trigger'])) { |
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73 | |||
74 | // Most EVE players on Discord use their ingame name, so lets support @highlights |
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75 | $messageString = strstr($data['messageString'], '@') ? str_replace('<@', '', str_replace('>', '', $data['messageString'])) : $data['messageString']; |
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76 | if (is_numeric($messageString)) { |
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77 | // The person used @highlighting, so now we got a discord id, lets map that to a name |
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78 | $messageString = dbQueryField('SELECT name FROM usersSeen WHERE id = :id', 'name', array(':id' => $messageString)); |
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79 | } |
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80 | |||
81 | $cleanString = urlencode($messageString); |
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82 | $characterID = urlencode(characterID($cleanString)); |
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83 | |||
84 | if (empty($characterID)) { |
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85 | return $this->message->reply('**Error:** no data available'); |
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86 | } |
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87 | |||
88 | //Get details |
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89 | $characterDetails = characterDetails($characterID); |
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90 | if (null === $characterDetails) { |
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91 | return $this->message->reply('**Error:** ESI is down. Try again later.'); |
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92 | } |
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93 | $corporationID = $characterDetails['corporation_id']; |
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94 | $corporationName = corpName($corporationID); |
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95 | if (null === $corporationName) { |
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96 | return $this->message->reply('**Error:** ESI is down. Try again later.'); |
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97 | } |
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98 | $corporationDetails = corpDetails($corporationID); |
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99 | $allianceID = $corporationDetails['alliance_id']; |
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100 | $allianceName = allianceName($allianceID); |
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101 | $characterName = $characterDetails['name']; |
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102 | $dateOfBirth = $characterDetails['birthday']; |
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103 | |||
104 | if ($characterName === null || $characterName === '') { |
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105 | return $this->message->reply('**Error:** No character found.'); |
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106 | } |
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107 | |||
108 | //ZKill lookup |
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109 | $url = "https://zkillboard.com/api/orderDirection/desc/limit/1/no-items/characterID/{$characterID}/xml/"; |
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110 | $xml = makeApiRequest($url); |
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111 | if (empty($xml)) { |
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112 | return $this->message->reply('**Error:** ZKill is down. Try again later.'); |
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113 | } |
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114 | foreach ($xml->result->rowset->row as $kill) { |
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115 | $lastSeenSystemID = $kill->attributes()->solarSystemID; |
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116 | $lastSeenSystem = systemName($lastSeenSystemID); |
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117 | $lastSeenDate = $kill->attributes()->killTime; |
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118 | } |
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119 | foreach ($xml->result->rowset->row->rowset->row as $attacker) { |
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120 | if ($attacker->attributes()->characterID == $characterID) { |
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121 | $lastSeenShipID = $attacker->attributes()->shipTypeID; |
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122 | $lastSeenShip = apiTypeName($lastSeenShipID); |
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123 | } |
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124 | } |
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125 | $url = "https://zkillboard.com/character/{$characterID}/"; |
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126 | |||
127 | $msg = "```Name: {$characterName} |
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128 | DOB: {$dateOfBirth} |
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129 | |||
130 | Corporation Name: {$corporationName} |
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131 | Alliance Name: {$allianceName} |
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132 | |||
133 | Last Seen In System: {$lastSeenSystem} |
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134 | Last Seen Flying a: {$lastSeenShip} |
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135 | Last Seen On: {$lastSeenDate}``` |
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136 | |||
137 | For more info, visit: $url"; |
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138 | |||
139 | $this->logger->addInfo("charInfo: Sending character info to {$user}"); |
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140 | $this->message->reply($msg); |
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141 | } |
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142 | return null; |
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143 | } |
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144 | |||
158 |
You can fix this by adding a namespace to your class:
When choosing a vendor namespace, try to pick something that is not too generic to avoid conflicts with other libraries.