corpInfo::onMessage()   B
last analyzed

Complexity

Conditions 7
Paths 6

Size

Total Lines 55
Code Lines 36

Duplication

Lines 0
Ratio 0 %

Importance

Changes 0
Metric Value
cc 7
eloc 36
nc 6
nop 2
dl 0
loc 55
rs 7.8235
c 0
b 0
f 0

How to fix   Long Method   

Long Method

Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.

For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.

Commonly applied refactorings include:

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<?php
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/**
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 * The MIT License (MIT)
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 *
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 * Copyright (c) 2016 Robert Sardinia
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in all
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 * copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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 * SOFTWARE.
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 */
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/**
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 * @property  message
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 */
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class corpInfo
0 ignored issues
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Coding Style Compatibility introduced by
PSR1 recommends that each class must be in a namespace of at least one level to avoid collisions.

You can fix this by adding a namespace to your class:

namespace YourVendor;

class YourClass { }

When choosing a vendor namespace, try to pick something that is not too generic to avoid conflicts with other libraries.

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{
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    public $config;
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    public $discord;
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    public $logger;
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    private $excludeChannel;
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    private $message;
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    private $triggers;
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    /**
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     * @param $config
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     * @param $discord
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     * @param $logger
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     */
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    public function init($config, $discord, $logger)
0 ignored issues
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Duplication introduced by
This method seems to be duplicated in your project.

Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation.

You can also find more detailed suggestions in the “Code” section of your repository.

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    {
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        $this->config = $config;
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        $this->discord = $discord;
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        $this->logger = $logger;
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        $this->excludeChannel = $this->config['bot']['restrictedChannels'];
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        $this->triggers[] = $this->config['bot']['trigger'] . 'corp';
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        $this->triggers[] = $this->config['bot']['trigger'] . 'Corp';
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    }
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    /**
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     * @param $msgData
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     * @param $message
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     * @return null
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     */
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    public function onMessage($msgData, $message)
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    {
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        $channelID = (int) $msgData['message']['channelID'];
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        if (in_array($channelID, $this->excludeChannel, true))
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        {
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            return null;
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        }
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        $this->message = $message;
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        $message = $msgData['message']['message'];
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        $user = $msgData['message']['from'];
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        $data = command($message, $this->information()['trigger'], $this->config['bot']['trigger']);
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        if (isset($data['trigger'])) {
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            $messageString = $data['messageString'];
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            $cleanString = urlencode($messageString);
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            $corpID = corpID($cleanString);
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            if (empty($corpID)) {
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                return $this->message->reply('**Error:** Unable to find any group matching that name.');
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            }
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            $corporation = corpDetails($corpID);
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            if (null === $corporation) {
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                return $this->message->reply('**Error:** ESI is down. Try again later.');
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            }
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            $corporationName = $corporation['corporation_name'];
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            $allianceID = $corporation['alliance_id'];
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            $allianceName = allianceName($allianceID);
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            $ceoID = $corporation['ceo_id'];
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            $ceoName = characterName($ceoID);
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            $memberCount = $corporation['member_count'];
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            $corpTicker = $corporation['ticker'];
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            $url = "https://zkillboard.com/corporation/{$corpID}/";
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            if ($corporationName === null || $corporationName === '') {
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                return $this->message->reply('**Error:** No corporation found.');
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            }
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            $msg = "```Corp Name: {$corporationName}
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Corp Ticker: {$corpTicker}
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CEO: {$ceoName}
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Alliance Name: {$allianceName}
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Member Count: {$memberCount}
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```
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For more info, visit: $url";
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            $this->logger->addInfo("corpInfo: Sending corp info to {$user}");
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            $this->message->reply($msg);
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        }
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        return null;
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    }
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    /**
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     * @return array
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     */
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    public function information()
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    {
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        return array(
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            'name' => 'corp',
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            'trigger' => $this->triggers,
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            'information' => 'Returns basic EVE Online data about a corporation from CREST and ESI. To use simply type !corp corporation_name'
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        );
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    }
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}
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