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<?php |
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namespace Asylamba\Modules\Atlas\Manager; |
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use Asylamba\Classes\Entity\EntityManager; |
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use Asylamba\Modules\Demeter\Manager\ColorManager; |
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use Asylamba\Modules\Hermes\Manager\ConversationManager; |
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use Asylamba\Modules\Hermes\Manager\ConversationMessageManager; |
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use Asylamba\Modules\Atlas\Routine\DailyRoutine; |
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use Asylamba\Modules\Atlas\Routine\PlayerRoutine; |
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use Asylamba\Modules\Atlas\Routine\FactionRoutine; |
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use Asylamba\Modules\Hermes\Model\ConversationUser; |
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use Asylamba\Modules\Hermes\Model\ConversationMessage; |
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use Asylamba\Modules\Demeter\Resource\ColorResource; |
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use Asylamba\Modules\Athena\Helper\OrbitalBaseHelper; |
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use Asylamba\Modules\Zeus\Manager\PlayerManager; |
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use Asylamba\Modules\Zeus\Model\Player; |
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use Asylamba\Modules\Atlas\Model\PlayerRanking; |
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use Asylamba\Modules\Atlas\Model\FactionRanking; |
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use Asylamba\Modules\Atlas\Model\Ranking; |
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use Asylamba\Modules\Gaia\Model\Sector; |
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use Asylamba\Classes\Exception\ErrorException; |
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use Asylamba\Classes\Library\Utils; |
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class RankingManager |
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{ |
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/** @var EntityManager **/ |
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protected $entityManager; |
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/** @var PlayerRankingManager **/ |
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protected $playerRankingManager; |
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/** @var FactionRankingManager **/ |
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protected $factionRankingManager; |
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/** @var ColorManager **/ |
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protected $colorManager; |
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/** @var ConversationManager **/ |
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protected $conversationManager; |
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/** @var ConversationMessageManager **/ |
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protected $conversationMessageManager; |
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/** @var PlayerManager **/ |
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protected $playerManager; |
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/** @var OrbitalBaseHelper **/ |
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protected $orbitalBaseHelper; |
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/** @var FactionRoutine **/ |
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protected $factionRoutine; |
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/** @var PlayerRoutine **/ |
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protected $playerRoutine; |
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/** @var DailyRoutine **/ |
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protected $dailyRoutine; |
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/** |
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* @param EntityManager $entityManager |
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* @param PlayerRankingManager $playerRankingManager |
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* @param FactionRankingManager $factionRankingManager |
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* @param ColorManager $colorManager |
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* @param ConversationManager $conversationManager |
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* @param ConversationMessageManager $conversationMessageManager |
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* @param PlayerManager $playerManager |
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* @param OrbitalBaseHelper $orbitalBaseHelper |
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*/ |
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public function __construct( |
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EntityManager $entityManager, |
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PlayerRankingManager $playerRankingManager, |
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FactionRankingManager $factionRankingManager, |
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ColorManager $colorManager, |
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ConversationManager $conversationManager, |
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ConversationMessageManager $conversationMessageManager, |
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PlayerManager $playerManager, |
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OrbitalBaseHelper $orbitalBaseHelper |
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) |
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{ |
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$this->entityManager = $entityManager; |
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$this->playerRankingManager = $playerRankingManager; |
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$this->factionRankingManager = $factionRankingManager; |
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$this->colorManager = $colorManager; |
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$this->conversationManager = $conversationManager; |
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$this->conversationMessageManager = $conversationMessageManager; |
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$this->playerManager = $playerManager; |
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$this->orbitalBaseHelper = $orbitalBaseHelper; |
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$this->dailyRoutine = new DailyRoutine(); |
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$this->playerRoutine = new PlayerRoutine(); |
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$this->factionRoutine = new FactionRoutine(); |
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} |
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public function processPlayersRanking() |
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{ |
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if ($this->entityManager->getRepository(Ranking::class)->hasBeenAlreadyProcessed(true, false) === true) { |
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return; |
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} |
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$players = $this->playerManager->getByStatements([Player::ACTIVE, Player::INACTIVE, Player::HOLIDAY]); |
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$playerRankingRepository = $this->entityManager->getRepository(PlayerRanking::class); |
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$ranking = $this->createRanking(true, false); |
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$this->playerRoutine->execute( |
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$players, |
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$playerRankingRepository->getPlayersResources(), |
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$playerRankingRepository->getPlayersResourcesData(), |
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$playerRankingRepository->getPlayersGeneralData(), |
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$playerRankingRepository->getPlayersArmiesData(), |
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$playerRankingRepository->getPlayersPlanetData(), |
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$playerRankingRepository->getPlayersTradeRoutes(), |
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$playerRankingRepository->getPlayersLinkedTradeRoutes(), |
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$playerRankingRepository->getAttackersButcherRanking(), |
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$playerRankingRepository->getDefendersButcherRanking(), |
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$this->orbitalBaseHelper |
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); |
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$S_PRM1 = $this->playerRankingManager->getCurrentSession(); |
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$this->playerRankingManager->newSession(); |
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$this->playerRankingManager->loadLastContext(); |
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$this->playerRoutine->processResults($ranking, $players, $this->playerRankingManager, $playerRankingRepository); |
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$this->playerRankingManager->changeSession($S_PRM1); |
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$this->entityManager->flush(); |
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} |
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public function processFactionsRanking() |
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{ |
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if ($this->entityManager->getRepository(Ranking::class)->hasBeenAlreadyProcessed(false, true) === true) { |
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return; |
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} |
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$factions = $this->colorManager->getInGameFactions(); |
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$playerRankingRepository = $this->entityManager->getRepository(PlayerRanking::class); |
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$factionRankingRepository = $this->entityManager->getRepository(FactionRanking::class); |
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$sectors = $this->entityManager->getRepository(Sector::class)->getAll(); |
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$ranking = $this->createRanking(false, true); |
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foreach ($factions as $faction) { |
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$routesIncome = $factionRankingRepository->getRoutesIncome($faction); |
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$playerRankings = $playerRankingRepository->getFactionPlayerRankings($faction); |
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$this->factionRoutine->execute($faction, $playerRankings, $routesIncome, $sectors); |
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} |
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$S_FRM1 = $this->factionRankingManager->getCurrentSession(); |
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$this->factionRankingManager->newSession(); |
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$this->factionRankingManager->loadLastContext(); |
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$winningFactionId = $this->factionRoutine->processResults($ranking, $factions, $this->factionRankingManager); |
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$this->factionRankingManager->changeSession($S_FRM1); |
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if ($winningFactionId !== null) { |
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$this->processWinningFaction($winningFactionId); |
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} |
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$this->entityManager->flush(); |
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} |
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protected function processWinningFaction($factionId) |
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{ |
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$faction = $this->colorManager->get($factionId); |
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$faction->isWinner = Color::WIN; |
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# envoyer un message de Jean-Mi |
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$winnerName = ColorResource::getInfo($faction->id, 'officialName'); |
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$content = 'Salut,<br /><br />La victoire vient d\'être remportée par : <br /><strong>' . $winnerName . '</strong><br />'; |
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$content .= 'Cette faction a atteint les ' . POINTS_TO_WIN . ' points, la partie est donc terminée.<br /><br />Bravo et un grand merci à tous les participants !'; |
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$S_CVM1 = $this->conversationManager->getCurrentSession(); |
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$this->conversationManager->newSession(); |
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$this->conversationManager->load( |
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['cu.rPlayer' => ID_JEANMI] |
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); |
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if ($this->conversationManager->size() == 1) { |
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$conv = $this->conversationManager->get(); |
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$conv->messages++; |
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$conv->dLastMessage = Utils::now(); |
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# désarchiver tous les users |
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$users = $conv->players; |
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foreach ($users as $user) { |
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$user->convStatement = ConversationUser::CS_DISPLAY; |
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} |
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# création du message |
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$message = new ConversationMessage(); |
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$message->rConversation = $conv->id; |
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$message->rPlayer = ID_JEANMI; |
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$message->type = ConversationMessage::TY_STD; |
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$message->content = $content; |
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$message->dCreation = Utils::now(); |
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$message->dLastModification = NULL; |
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$this->conversationMessageManager->add($message); |
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} else { |
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throw new ErrorException('La conversation n\'existe pas ou ne vous appartient pas.'); |
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} |
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$this->conversationManager->changeSession($S_CVM1); |
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} |
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protected function createRanking($isPlayer, $isFaction) |
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{ |
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$ranking = |
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(new Ranking()) |
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->setIsPlayer($isPlayer) |
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->setIsFaction($isFaction) |
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->setCreatedAt(Utils::now()) |
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; |
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$this->entityManager->persist($ranking); |
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$this->entityManager->flush($ranking); |
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return $ranking; |
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} |
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} |