|
1
|
|
|
<?php |
|
2
|
|
|
|
|
3
|
|
|
namespace Asylamba\Modules\Gaia\Helper; |
|
4
|
|
|
|
|
5
|
|
|
use Asylamba\Classes\Library\Chronos; |
|
6
|
|
|
use Asylamba\Classes\Library\Game; |
|
7
|
|
|
use Asylamba\Classes\Library\Format; |
|
8
|
|
|
|
|
9
|
|
|
use Asylamba\Modules\Promethee\Model\Technology; |
|
10
|
|
|
|
|
11
|
|
|
use Asylamba\Modules\Promethee\Resource\TechnologyResource; |
|
12
|
|
|
use Asylamba\Modules\Athena\Resource\OrbitalBaseResource; |
|
13
|
|
|
use Asylamba\Modules\Athena\Helper\OrbitalBaseHelper; |
|
14
|
|
|
|
|
15
|
|
|
use Asylamba\Modules\Ares\Manager\CommanderManager; |
|
16
|
|
|
use Asylamba\Modules\Athena\Manager\CommercialRouteManager; |
|
17
|
|
|
use Asylamba\Classes\Library\Session\SessionWrapper; |
|
18
|
|
|
|
|
19
|
|
|
abstract class ActionHelper { |
|
20
|
|
|
/** @var CommanderManager **/ |
|
21
|
|
|
protected $commanderManager; |
|
22
|
|
|
/** @var CommercialRouteManager **/ |
|
23
|
|
|
protected $commercialRouteManager; |
|
24
|
|
|
/** @var OrbitalBaseHelper **/ |
|
25
|
|
|
protected $orbitalBaseHelper; |
|
26
|
|
|
/** @var int **/ |
|
27
|
|
|
protected $routeSectorBonus; |
|
28
|
|
|
/** @var int **/ |
|
29
|
|
|
protected $routeColorBonus; |
|
30
|
|
|
/** @var SessionWrapper **/ |
|
31
|
|
|
protected $sessionWrapper; |
|
32
|
|
|
/** @var string **/ |
|
33
|
|
|
protected $sessionToken; |
|
34
|
|
|
|
|
35
|
|
|
/** |
|
36
|
|
|
* @param CommanderManager $commanderManager |
|
37
|
|
|
* @param CommercialRouteManager $commercialRouteManager |
|
38
|
|
|
* @param OrbitalBaseHelper $orbitalBaseHelper |
|
39
|
|
|
* @param int $routeSectorBonus |
|
40
|
|
|
* @param int $routeColorBonus |
|
41
|
|
|
* @param SessionWrapper $session |
|
42
|
|
|
*/ |
|
43
|
|
|
public function __construct( |
|
44
|
|
|
CommanderManager $commanderManager, |
|
45
|
|
|
CommercialRouteManager $commercialRouteManager, |
|
46
|
|
|
OrbitalBaseHelper $orbitalBaseHelper, |
|
47
|
|
|
$routeSectorBonus, |
|
48
|
|
|
$routeColorBonus, |
|
49
|
|
|
SessionWrapper $session |
|
50
|
|
|
) { |
|
51
|
|
|
$this->commanderManager = $commanderManager; |
|
52
|
|
|
$this->commercialRouteManager = $commercialRouteManager; |
|
53
|
|
|
$this->orbitalBaseHelper = $orbitalBaseHelper; |
|
54
|
|
|
$this->routeSectorBonus = $routeSectorBonus; |
|
55
|
|
|
$this->routeColorBonus = $routeColorBonus; |
|
56
|
|
|
$this->sessionWrapper = $session; |
|
57
|
|
|
$this->sessionToken = $session->get('token'); |
|
58
|
|
|
} |
|
59
|
|
|
|
|
60
|
|
|
public function loot($ob, &$link, &$box, $id, $place, $commanderSession) { |
|
61
|
|
|
$link .= '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/loot.png" alt="pillage" /></a>'; |
|
62
|
|
|
|
|
63
|
|
|
$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
|
64
|
|
|
$box .= '<h5>Effectuer un pillage</h5>'; |
|
65
|
|
|
# check si au moins un commandant est disponible |
|
66
|
|
|
$S_COM2 = $this->commanderManager->getCurrentSession(); |
|
|
|
|
|
|
67
|
|
|
$this->commanderManager->changeSession($commanderSession); |
|
|
|
|
|
|
68
|
|
|
$commanderQuantity = 0; |
|
69
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
|
|
70
|
|
|
if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
|
71
|
|
|
$commanderQuantity++; |
|
72
|
|
|
} |
|
73
|
|
|
} |
|
74
|
|
|
if ($commanderQuantity > 0) { |
|
75
|
|
|
# check si assez de PA |
|
76
|
|
|
if ($place->getRSystem() == $ob->getSystem()) { |
|
77
|
|
|
$time = Game::getTimeTravelInSystem($ob->getPosition(), $place->getPosition()); |
|
78
|
|
|
} else { |
|
79
|
|
|
$time = Game::getTimeTravelOutOfSystem($ob->getXSystem(), $ob->getYSystem(), $place->getXSystem(), $place->getYSystem()); |
|
|
|
|
|
|
80
|
|
|
} |
|
81
|
|
|
|
|
82
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
|
|
83
|
|
|
if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
|
84
|
|
|
$box .= '<a href="' . Format::actionBuilder('loot', $this->sessionToken, ['commanderid' => $this->commanderManager->get($i)->getId(), 'placeid' => $place->getId(), 'redirect' => $place->getId()]) . '" class="commander">'; |
|
85
|
|
|
$box .= '<img class="avatar" src="' . MEDIA . 'commander/small/c1-l1-c' . $this->sessionWrapper->get('playerInfo')->get('color') . '.png" alt="' . $this->commanderManager->get($i)->getName() . '" />'; |
|
86
|
|
|
$box .= '<span class="label">'; |
|
87
|
|
|
$box .= '<strong>' . $this->commanderManager->get($i)->getName() . '</strong><br />'; |
|
88
|
|
|
$box .= $this->commanderManager->get($i)->getPev() . ' pev<br />'; |
|
89
|
|
|
$box .= Format::numberFormat($this->commanderManager->get($i)->getPev() * COEFFLOOT) . ' de soute'; |
|
90
|
|
|
$box .= '</span>'; |
|
91
|
|
|
$box .= '<span class="value">'; |
|
92
|
|
|
$box .= Chronos::secondToFormat($time, 'lite') . ' <img alt="temps" src="' . MEDIA . 'resources/time.png" class="icon-color">'; |
|
93
|
|
|
$box .= '</span>'; |
|
94
|
|
|
$box .= '</a>'; |
|
95
|
|
|
} |
|
96
|
|
|
} |
|
97
|
|
|
} else { |
|
98
|
|
|
$box .= '<p class="info">Vous n\'avez aucun commandant en fonction sur ' . $ob->getName() . '. <a href="' . APP_ROOT . 'bases/base-' . $ob->getId() . '/view-school">Affectez un commandant</a> et envoyez un pillage depuis ' . $ob->getName() . '.</p>'; |
|
99
|
|
|
} |
|
100
|
|
|
$this->commanderManager->changeSession($S_COM2); |
|
|
|
|
|
|
101
|
|
|
$box .= '</div>'; |
|
102
|
|
|
} |
|
103
|
|
|
|
|
104
|
|
|
public function conquest($ob, &$link, &$box, $id, $place, $commanderSession, $movingCommandersSession, $technologies) { |
|
105
|
|
|
$link .= '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/colonize.png" alt="conquête" /></a>'; |
|
106
|
|
|
|
|
107
|
|
|
$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
|
108
|
|
|
$box .= '<h5>Effectuer une conquête</h5>'; |
|
109
|
|
|
# check si technologie CONQUEST débloquée |
|
110
|
|
|
if ($technologies->getTechnology(Technology::CONQUEST) == 1) { |
|
111
|
|
|
# check si la technologie BASE_QUANTITY a un niveau assez élevé |
|
112
|
|
|
$maxBasesQuantity = $technologies->getTechnology(Technology::BASE_QUANTITY) + 1; |
|
113
|
|
|
$obQuantity = $this->sessionWrapper->get('playerBase')->get('ob')->size(); |
|
114
|
|
|
$msQuantity = $this->sessionWrapper->get('playerBase')->get('ms')->size(); |
|
115
|
|
|
$coloQuantity = 0; |
|
116
|
|
|
$S_COM2 = $this->commanderManager->getCurrentSession(); |
|
|
|
|
|
|
117
|
|
|
$this->commanderManager->changeSession($movingCommandersSession); |
|
|
|
|
|
|
118
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
|
|
119
|
|
|
if ($this->commanderManager->get($i)->getTravelType() == Commander::COLO) { |
|
120
|
|
|
$coloQuantity++; |
|
121
|
|
|
} |
|
122
|
|
|
} |
|
123
|
|
|
$this->commanderManager->changeSession($S_COM2); |
|
|
|
|
|
|
124
|
|
|
if ($obQuantity + $msQuantity + $coloQuantity < $maxBasesQuantity) { |
|
125
|
|
|
# check si au moins un commandant est disponible |
|
126
|
|
|
$S_COM2 = $this->commanderManager->getCurrentSession(); |
|
|
|
|
|
|
127
|
|
|
$this->commanderManager->changeSession($commanderSession); |
|
|
|
|
|
|
128
|
|
|
$commanderQuantity = 0; |
|
129
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
|
|
130
|
|
|
if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
|
131
|
|
|
$commanderQuantity++; |
|
132
|
|
|
} |
|
133
|
|
|
} |
|
134
|
|
|
if ($commanderQuantity > 0) { |
|
135
|
|
|
# check si assez de crédits |
|
136
|
|
|
$creditPrice = ($obQuantity + $coloQuantity) * CREDITCOEFFTOCONQUER; |
|
137
|
|
|
|
|
138
|
|
|
if ($this->sessionWrapper->get('playerInfo')->get('credit') >= $creditPrice) { |
|
139
|
|
|
# check si assez de points d'attaque |
|
140
|
|
|
if ($place->getRSystem() == $ob->getSystem()) { |
|
141
|
|
|
$time = Game::getTimeTravelInSystem($ob->getPosition(), $place->getPosition()); |
|
142
|
|
|
} else { |
|
143
|
|
|
$time = Game::getTimeTravelOutOfSystem($ob->getXSystem(), $ob->getYSystem(), $place->getXSystem(), $place->getYSystem()); |
|
|
|
|
|
|
144
|
|
|
} |
|
145
|
|
|
|
|
146
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
|
|
147
|
|
|
if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
|
148
|
|
|
$box .= '<a href="' . Format::actionBuilder('conquer', $this->sessionToken, ['commanderid' => $this->commanderManager->get($i)->getId(), 'placeid' => $place->getId(), 'redirect' => $place->getId()]) . '" class="commander">'; |
|
149
|
|
|
$box .= '<img class="avatar" src="' . MEDIA . 'commander/small/c1-l1-c' . $this->sessionWrapper->get('playerInfo')->get('color') . '.png" alt="' . $this->commanderManager->get($i)->getName() . '" />'; |
|
150
|
|
|
$box .= '<span class="label">'; |
|
151
|
|
|
$box .= '<strong>' . $this->commanderManager->get($i)->getName() . '</strong><br />'; |
|
152
|
|
|
$box .= $this->commanderManager->get($i)->getPev() . ' pev'; |
|
153
|
|
|
$box .= '</span>'; |
|
154
|
|
|
$box .= '<span class="value">'; |
|
155
|
|
|
$box .= Chronos::secondToFormat($time, 'lite') . ' <img alt="temps" src="' . MEDIA . 'resources/time.png" class="icon-color"><br />'; |
|
156
|
|
|
$box .= Format::numberFormat($creditPrice) . ' <img alt="credit" src="' . MEDIA . 'resources/credit.png" class="icon-color">'; |
|
157
|
|
|
$box .= '</span>'; |
|
158
|
|
|
$box .= '</a>'; |
|
159
|
|
|
} |
|
160
|
|
|
} |
|
161
|
|
|
} else { |
|
162
|
|
|
$box .= '<p class="info">Vous n\'avez pas assez de crédits pour lancer la conquête. Il faut ' . $creditPrice . ' crédits.</p>'; |
|
163
|
|
|
} |
|
164
|
|
|
} else { |
|
165
|
|
|
$box .= '<p class="info">Vous n\'avez aucun commandant en fonction sur ' . $ob->getName() . '. <a href="' . APP_ROOT . 'bases/base-' . $ob->getId() . '/view-school">Affectez un commandant</a> et envoyez un pillage depuis ' . $ob->getName() . '.</p>'; |
|
166
|
|
|
} |
|
167
|
|
|
$this->commanderManager->changeSession($S_COM2); |
|
|
|
|
|
|
168
|
|
|
} else { |
|
169
|
|
|
$box .= '<p class="info">Pour pouvoir conquérir une planète supplémentaire, il faut augmenter le niveau de la technologie ' . TechnologyResource::getInfo(Technology::BASE_QUANTITY, 'name') . '.</p>'; |
|
|
|
|
|
|
170
|
|
|
} |
|
171
|
|
|
} else { |
|
172
|
|
|
$box .= '<p class="info">Pour pouvoir conquérir une planète, il faut développer la technologie ' . TechnologyResource::getInfo(Technology::CONQUEST, 'name') . '. </p>'; |
|
|
|
|
|
|
173
|
|
|
} |
|
174
|
|
|
$box .= '</div>'; |
|
175
|
|
|
} |
|
176
|
|
|
|
|
177
|
|
|
public function colonize($ob, &$link, &$box, $id, $place, $commanderSession, $movingCommandersSession, $technologies) { |
|
178
|
|
|
$link .= '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/colonize.png" alt="colonisation" /></a>'; |
|
179
|
|
|
|
|
180
|
|
|
$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
|
181
|
|
|
$box .= '<h5>Effectuer une colonisation</h5>'; |
|
182
|
|
|
# check si technologie COLONIZATION débloquée |
|
183
|
|
|
if ($technologies->getTechnology(Technology::COLONIZATION) == 1) { |
|
184
|
|
|
# check si la technologie BASE_QUANTITY a un niveau assez élevé |
|
185
|
|
|
$maxBasesQuantity = $technologies->getTechnology(Technology::BASE_QUANTITY) + 1; |
|
186
|
|
|
$obQuantity = $this->sessionWrapper->get('playerBase')->get('ob')->size(); |
|
187
|
|
|
$msQuantity = $this->sessionWrapper->get('playerBase')->get('ms')->size(); |
|
188
|
|
|
$coloQuantity = 0; |
|
189
|
|
|
$S_COM2 = $this->commanderManager->getCurrentSession(); |
|
|
|
|
|
|
190
|
|
|
$this->commanderManager->changeSession($movingCommandersSession); |
|
|
|
|
|
|
191
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
|
|
192
|
|
|
if ($this->commanderManager->get($i)->getTravelType() == Commander::COLO) { |
|
193
|
|
|
$coloQuantity++; |
|
194
|
|
|
} |
|
195
|
|
|
} |
|
196
|
|
|
$this->commanderManager->changeSession($S_COM2); |
|
|
|
|
|
|
197
|
|
|
if ($obQuantity + $msQuantity + $coloQuantity < $maxBasesQuantity) { |
|
198
|
|
|
# check si au moins un commandant est disponible |
|
199
|
|
|
$S_COM2 = $this->commanderManager->getCurrentSession(); |
|
|
|
|
|
|
200
|
|
|
$this->commanderManager->changeSession($commanderSession); |
|
|
|
|
|
|
201
|
|
|
$commanderQuantity = 0; |
|
202
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
|
|
203
|
|
|
if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
|
204
|
|
|
$commanderQuantity++; |
|
205
|
|
|
} |
|
206
|
|
|
} |
|
207
|
|
|
if ($commanderQuantity > 0) { |
|
208
|
|
|
# check si assez de crédits |
|
209
|
|
|
$creditPrice = ($obQuantity + $coloQuantity) * CREDITCOEFFTOCOLONIZE; |
|
210
|
|
|
|
|
211
|
|
|
if ($this->sessionWrapper->get('playerInfo')->get('credit') >= $creditPrice) { |
|
212
|
|
|
# check si assez de points d'attaque |
|
213
|
|
|
if ($place->getRSystem() == $ob->getSystem()) { |
|
214
|
|
|
$time = Game::getTimeTravelInSystem($ob->getPosition(), $place->getPosition()); |
|
215
|
|
|
} else { |
|
216
|
|
|
$time = Game::getTimeTravelOutOfSystem($ob->getXSystem(), $ob->getYSystem(), $place->getXSystem(), $place->getYSystem()); |
|
|
|
|
|
|
217
|
|
|
} |
|
218
|
|
|
|
|
219
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
|
|
220
|
|
|
if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
|
221
|
|
|
$box .= '<a href="' . Format::actionBuilder('colonize', $this->sessionToken, ['commanderid' => $this->commanderManager->get($i)->getId(), 'placeid' => $place->getId(), 'redirect' => $place->getId()]) . '" class="commander">'; |
|
222
|
|
|
$box .= '<img class="avatar" src="' . MEDIA . 'commander/small/c1-l1-c' . $this->sessionWrapper->get('playerInfo')->get('color') . '.png" alt="' . $this->commanderManager->get($i)->getName() . '" />'; |
|
223
|
|
|
$box .= '<span class="label">'; |
|
224
|
|
|
$box .= '<strong>' . $this->commanderManager->get($i)->getName() . '</strong><br />'; |
|
225
|
|
|
$box .= $this->commanderManager->get($i)->getPev() . ' pev'; |
|
226
|
|
|
$box .= '</span>'; |
|
227
|
|
|
$box .= '<span class="value">'; |
|
228
|
|
|
$box .= Chronos::secondToFormat($time, 'lite') . ' <img alt="temps" src="' . MEDIA . 'resources/time.png" class="icon-color"><br />'; |
|
229
|
|
|
$box .= Format::numberFormat($creditPrice) . ' <img alt="credit" src="' . MEDIA . 'resources/credit.png" class="icon-color">'; |
|
230
|
|
|
$box .= '</span>'; |
|
231
|
|
|
$box .= '</a>'; |
|
232
|
|
|
} |
|
233
|
|
|
} |
|
234
|
|
|
} else { |
|
235
|
|
|
$box .= '<p class="info">Vous n\'avez pas assez de crédits pour envoyer la colonisation. Il faut ' . $creditPrice . ' crédits.</p>'; |
|
236
|
|
|
} |
|
237
|
|
|
} else { |
|
238
|
|
|
$box .= '<p class="info">Vous n\'avez aucun commandant en fonction sur ' . $ob->getName() . '. <a href="' . APP_ROOT . 'bases/base-' . $ob->getId() . '/view-school">Affectez un commandant</a> et envoyez un pillage depuis ' . $ob->getName() . '.</p>'; |
|
239
|
|
|
} |
|
240
|
|
|
$this->commanderManager->changeSession($S_COM2); |
|
|
|
|
|
|
241
|
|
|
} else { |
|
242
|
|
|
$box .= '<p class="info">Pour pouvoir coloniser une planète supplémentaire, il faut augmenter le niveau de la technologie ' . TechnologyResource::getInfo(Technology::BASE_QUANTITY, 'name') . '.</p>'; |
|
|
|
|
|
|
243
|
|
|
} |
|
244
|
|
|
} else { |
|
245
|
|
|
$box .= '<p class="info">Pour pouvoir coloniser une planète, il faut développer la technologie ' . TechnologyResource::getInfo(Technology::COLONIZATION, 'name') . '.</p>'; |
|
|
|
|
|
|
246
|
|
|
} |
|
247
|
|
|
$box .= '</div>'; |
|
248
|
|
|
} |
|
249
|
|
|
|
|
250
|
|
|
public function proposeRC($ob, &$link, &$box, $id, $place) { |
|
251
|
|
|
$tmpLink = '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/proposeRC.png" alt="conquête" /></a>'; |
|
252
|
|
|
|
|
253
|
|
|
# gérer soit l'un soit l'autre |
|
254
|
|
|
$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
|
255
|
|
|
$sendResources = FALSE; |
|
256
|
|
|
$proposed = FALSE; |
|
257
|
|
|
$notAccepted = FALSE; |
|
258
|
|
|
$standby = FALSE; |
|
259
|
|
|
if ($ob->getRPlayer() == $place->getRPlayer()) { |
|
260
|
|
|
if ($ob->getRPlace() != $place->getId()) { |
|
261
|
|
|
$sendResources = TRUE; |
|
262
|
|
|
} |
|
263
|
|
|
} else { |
|
264
|
|
|
if ($ob->getLevelCommercialPlateforme() > 0) { |
|
265
|
|
|
if ($place->getLevelCommercialPlateforme() > 0) { |
|
266
|
|
|
# check si on a déjà une route avec ce joueur |
|
267
|
|
|
if (($cr = $this->commercialRouteManager->getExistingRoute($ob->getId(), $place->getId())) !== null) { |
|
268
|
|
|
switch($cr->getStatement()) { |
|
|
|
|
|
|
269
|
|
|
case CommercialRoute::PROPOSED: $notAccepted = TRUE; break; |
|
|
|
|
|
|
270
|
|
|
case CommercialRoute::ACTIVE: $sendResources = TRUE; break; |
|
|
|
|
|
|
271
|
|
|
case CommercialRoute::STANDBY: $standby = TRUE; break; |
|
|
|
|
|
|
272
|
|
|
} |
|
273
|
|
|
} |
|
274
|
|
|
if ($sendResources == FALSE) { |
|
|
|
|
|
|
275
|
|
|
if ($proposed == TRUE) { |
|
|
|
|
|
|
276
|
|
|
$box .= '<h5>Route commerciale en suspens</h5>'; |
|
277
|
|
|
$box .= '<p>Le joueur n\'a pas encore accepté votre proposition de route commerciale. '; |
|
278
|
|
|
$box .= 'Si vous voulez voir le statut de la route ou annuler votre proposition, rendez-vous dans la '; |
|
279
|
|
|
$box .= '<a href="' . APP_ROOT . 'bases/base-' . $ob->getRPlace() . '/view-commercialplateforme">plateforme commerciale</a>'; |
|
280
|
|
|
$box .= '.</p>'; |
|
281
|
|
|
} elseif ($notAccepted == TRUE) { |
|
|
|
|
|
|
282
|
|
|
$box .= '<h5>Route commerciale en suspens</h5>'; |
|
283
|
|
|
$box .= '<p>Ce joueur vous a proposé une route commerciale. '; |
|
284
|
|
|
$box .= 'Si vous voulez l\'accepter ou la refuser, rendez-vous dans la '; |
|
285
|
|
|
$box .= '<a href="' . APP_ROOT . 'bases/base-' . $ob->getRPlace() . '/view-commercialplateforme">plateforme commerciale</a>'; |
|
286
|
|
|
$box .= '.</p>'; |
|
287
|
|
|
} elseif ($standby == TRUE) { |
|
|
|
|
|
|
288
|
|
|
$box .= '<h5>Route commerciale en suspens</h5>'; |
|
289
|
|
|
$box .= '<p>En temps de guerre, toutes les transactions entre votre base et la sienne sont bloquées. '; |
|
290
|
|
|
$box .= 'Si vous voulez voir le statut de la route ou y mettre fin, rendez-vous dans la '; |
|
291
|
|
|
$box .= '<a href="' . APP_ROOT . 'bases/base-' . $ob->getRPlace() . '/view-commercialplateforme">plateforme commerciale</a>'; |
|
292
|
|
|
$box .= '.</p>'; |
|
293
|
|
|
} else { |
|
294
|
|
|
$maxRoute = $this->orbitalBaseHelper->getBuildingInfo(6, 'level', $ob->getLevelCommercialPlateforme(), 'nbRoutesMax'); |
|
295
|
|
|
if ($this->commercialRouteManager->countBaseActiveAndStandbyRoutes($ob->getId()) < $maxRoute) { |
|
296
|
|
|
$distance = Game::getDistance($ob->getXSystem(), $place->getXSystem(), $ob->getYSystem(), $place->getYSystem()); |
|
297
|
|
|
$bonusA = ($ob->getSector() != $place->getRSector()) ? $this->routeSectorBonus : 1; |
|
298
|
|
|
$bonusB = ($this->sessionWrapper->get('playerInfo')->get('color')) != $place->getPlayerColor() ? $this->routeColorBonus : 1; |
|
299
|
|
|
$price = Game::getRCPrice($distance); |
|
300
|
|
|
$income = Game::getRCIncome($distance, $bonusA, $bonusB); |
|
301
|
|
|
|
|
302
|
|
|
$box .= '<h5>Proposer une route commerciale</h5>'; |
|
303
|
|
|
|
|
304
|
|
|
$box .= '<div class="rc">'; |
|
305
|
|
|
$box .= '<p>Longueur de la route <strong>' . Format::numberFormat($distance) . ' Al.</strong></p>'; |
|
306
|
|
|
$box .= '<p>Coût de la mise en place <strong>' . Format::numberFormat($price) . ' <img alt="credit" src="' . MEDIA . 'resources/credit.png" class="icon-color"></strong></p>'; |
|
307
|
|
|
$box .= '<p>Revenu par relève <strong>' . Format::numberFormat($income) . ' <img alt="credit" src="' . MEDIA . 'resources/credit.png" class="icon-color"></strong></p>'; |
|
308
|
|
|
|
|
309
|
|
|
if ($this->sessionWrapper->get('playerInfo')->get('credit') >= $price) { |
|
310
|
|
|
# bouton actif |
|
311
|
|
|
$box .= '<a class="button" href="' . Format::actionBuilder('proposeroute', $this->sessionToken, ['basefrom' => $ob->getRPlace(), 'baseto' => $place->getId(), 'redirect' => $place->getId()]) . '">'; |
|
312
|
|
|
$box .= 'proposer'; |
|
313
|
|
|
$box .= '</a>'; |
|
314
|
|
|
} else { |
|
315
|
|
|
# bouton pas actifs |
|
316
|
|
|
$box .= '<span class="button">'; |
|
317
|
|
|
$box .= 'crédits insuffisants'; |
|
318
|
|
|
$box .= '</span>'; |
|
319
|
|
|
} |
|
320
|
|
|
$box .= '</div>'; |
|
321
|
|
|
} else { |
|
322
|
|
|
$box .= '<h5>Proposer une route commerciale</h5>'; |
|
323
|
|
|
$box .= '<p class="info">Toutes vos routes commerciales sont déjà créées. Pour pouvoir proposer une nouvelle route, il faut soit augmenter le niveau de votre plateforme commerciale, soit annuler une route existante.</p>'; |
|
324
|
|
|
} |
|
325
|
|
|
} |
|
326
|
|
|
} |
|
327
|
|
|
} else { |
|
328
|
|
|
$box .= '<h5>Proposer une route commerciale</h5>'; |
|
329
|
|
|
$box .= '<p class="info">Impossible de proposer une route commerciale à ce joueur car il n\'a pas encore de plateforme commerciale.</p>'; |
|
330
|
|
|
} |
|
331
|
|
|
} else { |
|
332
|
|
|
$box .= '<h5>Proposer une route commerciale</h5>'; |
|
333
|
|
|
$box .= '<p class="info">Pour proposer une route commerciale, il faut construire la plateforme commerciale.</p>'; |
|
334
|
|
|
} |
|
335
|
|
|
} |
|
336
|
|
|
if ($sendResources == TRUE) { |
|
|
|
|
|
|
337
|
|
|
$tmpLink = '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/sendResource.png" alt="ressources" /></a>'; |
|
338
|
|
|
$box .= '<h5>Envoyer des ressources</h5>'; |
|
339
|
|
|
|
|
340
|
|
|
// ENVOI DE RESSOURCES |
|
341
|
|
|
$storageSpace = OrbitalBaseResource::getBuildingInfo(1, 'level', $ob->getLevelRefinery(), 'storageSpace'); |
|
|
|
|
|
|
342
|
|
|
$currentStorage = $ob->getResourcesStorage(); |
|
343
|
|
|
$maxResourcesToSend = $currentStorage - ($storageSpace * OBM_STOCKLIMIT); |
|
344
|
|
|
if ($maxResourcesToSend <= 0) { |
|
345
|
|
|
$box .= '<p class="info">Pour pouvoir envoyer des ressources, il faut que votre entrepôt soit à ' . OBM_STOCKLIMIT * 100 . '% rempli.</p>'; |
|
346
|
|
|
} else { |
|
347
|
|
|
$box .= '<div class="rc">'; |
|
348
|
|
|
$box .= '<p>Ressources en stock <strong>' . Format::numberFormat($currentStorage) . ' <img alt="ressource" src="' . MEDIA . 'resources/resource.png" class="icon-color"></strong></p>'; |
|
349
|
|
|
$box .= '<p>Capacité d\'envoi maximum <strong>' . Format::numberFormat($maxResourcesToSend) . ' <img alt="ressource" src="' . MEDIA . 'resources/resource.png" class="icon-color"></strong></p>'; |
|
350
|
|
|
|
|
351
|
|
|
$box .= '<form action="' . Format::actionBuilder('giveresource', $this->sessionToken, ['baseid' => $ob->getRPlace(), 'otherbaseid' => $place->getId(), 'redirect' => $place->getId()]) . '" method="POST">'; |
|
352
|
|
|
$box .= '<p><input type="text" value="0" name="quantity" /></p>'; |
|
353
|
|
|
$box .= '<p><input type="submit" value="envoyer" /></p>'; |
|
354
|
|
|
$box .= '</form>'; |
|
355
|
|
|
$box .= '</div>'; |
|
356
|
|
|
} |
|
357
|
|
|
} |
|
358
|
|
|
|
|
359
|
|
|
$box .= '</div>'; |
|
360
|
|
|
$link .= $tmpLink; |
|
361
|
|
|
} |
|
362
|
|
|
|
|
363
|
|
|
public function motherShip($ob, &$link, &$box, $id) { |
|
|
|
|
|
|
364
|
|
|
$link .= '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/motherShip.png" alt="vaisseau mère" /></a>'; |
|
365
|
|
|
|
|
366
|
|
|
$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
|
367
|
|
|
$box .= '<h5>Envoyer un vaisseau-mère</h5>'; |
|
368
|
|
|
$box .= '<p class="info">la fonctionnalité n\'est pas encore implémentée. Soyez un peu patient !</p>'; |
|
369
|
|
|
$box .= '</div>'; |
|
370
|
|
|
} |
|
371
|
|
|
|
|
372
|
|
|
public function move($ob, &$link, &$box, $id, $place, $commanderSession) { |
|
373
|
|
|
$link .= '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/move.png" alt="flotte" /></a>'; |
|
374
|
|
|
|
|
375
|
|
|
$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
|
376
|
|
|
$box .= '<h5>Déplacer une flotte</h5>'; |
|
377
|
|
|
# check s'il y a une place libre dans la destination |
|
378
|
|
|
if (count($place->commanders) < 3) { |
|
379
|
|
|
# check si au moins 1 commandant disponible |
|
380
|
|
|
$S_COM2 = $this->commanderManager->getCurrentSession(); |
|
|
|
|
|
|
381
|
|
|
$this->commanderManager->changeSession($commanderSession); |
|
|
|
|
|
|
382
|
|
|
$commanderQuantity = 0; |
|
383
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
|
|
384
|
|
|
if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
|
385
|
|
|
$commanderQuantity++; |
|
386
|
|
|
} |
|
387
|
|
|
} |
|
388
|
|
|
if ($commanderQuantity > 0) { |
|
389
|
|
|
# check si assez de PA |
|
390
|
|
|
if ($place->getRSystem() == $ob->getSystem()) { |
|
391
|
|
|
$time = Game::getTimeTravelInSystem($ob->getPosition(), $place->getPosition()); |
|
392
|
|
|
} else { |
|
393
|
|
|
$time = Game::getTimeTravelOutOfSystem($ob->getXSystem(), $ob->getYSystem(), $place->getXSystem(), $place->getYSystem()); |
|
|
|
|
|
|
394
|
|
|
} |
|
395
|
|
|
|
|
396
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
|
|
397
|
|
|
$box .= '<a href="' . Format::actionBuilder('movefleet', $this->sessionToken, ['commanderid' => $this->commanderManager->get($i)->getId(), 'placeid' => $place->getId(), 'redirect' => $place->getId()]) . '" class="commander">'; |
|
398
|
|
|
$box .= '<img class="avatar" src="' . MEDIA . 'commander/small/c1-l1-c' . $this->sessionWrapper->get('playerInfo')->get('color') . '.png" alt="' . $this->commanderManager->get($i)->getName() . '" />'; |
|
399
|
|
|
$box .= '<span class="label">'; |
|
400
|
|
|
$box .= '<strong>' . $this->commanderManager->get($i)->getName() . '</strong><br />'; |
|
401
|
|
|
$box .= $this->commanderManager->get($i)->getPev() . ' pev'; |
|
402
|
|
|
$box .= '</span>'; |
|
403
|
|
|
$box .= '<span class="value">'; |
|
404
|
|
|
$box .= Chronos::secondToFormat($time, 'lite') . ' <img alt="temps" src="' . MEDIA . 'resources/time.png" class="icon-color"><br />'; |
|
405
|
|
|
$box .= '</span>'; |
|
406
|
|
|
$box .= '</a>'; |
|
407
|
|
|
} |
|
408
|
|
|
} else { |
|
409
|
|
|
$box .= '<p class="info">Vous n\'avez aucun commandant susceptible d\'être transféré sur cette base.</p>'; |
|
410
|
|
|
} |
|
411
|
|
|
$this->commanderManager->changeSession($S_COM2); |
|
|
|
|
|
|
412
|
|
|
} else { |
|
413
|
|
|
$box .= '<p class="info">Cette base n\'a pas la capacité d\'accueillir une flotte supplémentaire.</p>'; |
|
414
|
|
|
} |
|
415
|
|
|
$box .= '</div>'; |
|
416
|
|
|
} |
|
417
|
|
|
} |
This check looks for calls to methods that do not seem to exist on a given type. It looks for the method on the type itself as well as in inherited classes or implemented interfaces.
This is most likely a typographical error or the method has been renamed.