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<?php |
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namespace Asylamba\Modules\Gaia\Helper; |
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use Asylamba\Classes\Library\Chronos; |
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use Asylamba\Classes\Library\Game; |
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use Asylamba\Classes\Library\Format; |
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use Asylamba\Modules\Promethee\Model\Technology; |
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use Asylamba\Modules\Promethee\Resource\TechnologyResource; |
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use Asylamba\Modules\Athena\Resource\OrbitalBaseResource; |
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use Asylamba\Modules\Athena\Helper\OrbitalBaseHelper; |
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use Asylamba\Modules\Ares\Manager\CommanderManager; |
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use Asylamba\Modules\Athena\Manager\CommercialRouteManager; |
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use Asylamba\Classes\Library\Session\SessionWrapper; |
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abstract class ActionHelper { |
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/** @var CommanderManager **/ |
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protected $commanderManager; |
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/** @var CommercialRouteManager **/ |
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protected $commercialRouteManager; |
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/** @var OrbitalBaseHelper **/ |
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protected $orbitalBaseHelper; |
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/** @var int **/ |
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protected $routeSectorBonus; |
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/** @var int **/ |
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protected $routeColorBonus; |
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/** @var SessionWrapper **/ |
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protected $sessionWrapper; |
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/** @var string **/ |
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protected $sessionToken; |
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/** |
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* @param CommanderManager $commanderManager |
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* @param CommercialRouteManager $commercialRouteManager |
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* @param OrbitalBaseHelper $orbitalBaseHelper |
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* @param int $routeSectorBonus |
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* @param int $routeColorBonus |
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* @param SessionWrapper $session |
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*/ |
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public function __construct( |
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CommanderManager $commanderManager, |
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CommercialRouteManager $commercialRouteManager, |
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OrbitalBaseHelper $orbitalBaseHelper, |
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$routeSectorBonus, |
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$routeColorBonus, |
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SessionWrapper $session |
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) { |
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$this->commanderManager = $commanderManager; |
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$this->commercialRouteManager = $commercialRouteManager; |
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$this->orbitalBaseHelper = $orbitalBaseHelper; |
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$this->routeSectorBonus = $routeSectorBonus; |
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$this->routeColorBonus = $routeColorBonus; |
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$this->sessionWrapper = $session; |
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$this->sessionToken = $session->get('token'); |
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} |
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public function loot($ob, &$link, &$box, $id, $place, $commanderSession) { |
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$link .= '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/loot.png" alt="pillage" /></a>'; |
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$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
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$box .= '<h5>Effectuer un pillage</h5>'; |
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# check si au moins un commandant est disponible |
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$S_COM2 = $this->commanderManager->getCurrentSession(); |
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$this->commanderManager->changeSession($commanderSession); |
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$commanderQuantity = 0; |
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for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
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if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
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$commanderQuantity++; |
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} |
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} |
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if ($commanderQuantity > 0) { |
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# check si assez de PA |
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if ($place->getRSystem() == $ob->getSystem()) { |
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$time = Game::getTimeTravelInSystem($ob->getPosition(), $place->getPosition()); |
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} else { |
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$time = Game::getTimeTravelOutOfSystem($ob->getXSystem(), $ob->getYSystem(), $place->getXSystem(), $place->getYSystem()); |
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} |
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for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
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if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
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$box .= '<a href="' . Format::actionBuilder('loot', $this->sessionToken, ['commanderid' => $this->commanderManager->get($i)->getId(), 'placeid' => $place->getId(), 'redirect' => $place->getId()]) . '" class="commander">'; |
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$box .= '<img class="avatar" src="' . MEDIA . 'commander/small/c1-l1-c' . $this->sessionWrapper->get('playerInfo')->get('color') . '.png" alt="' . $this->commanderManager->get($i)->getName() . '" />'; |
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$box .= '<span class="label">'; |
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$box .= '<strong>' . $this->commanderManager->get($i)->getName() . '</strong><br />'; |
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$box .= $this->commanderManager->get($i)->getPev() . ' pev<br />'; |
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$box .= Format::numberFormat($this->commanderManager->get($i)->getPev() * COEFFLOOT) . ' de soute'; |
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$box .= '</span>'; |
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$box .= '<span class="value">'; |
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$box .= Chronos::secondToFormat($time, 'lite') . ' <img alt="temps" src="' . MEDIA . 'resources/time.png" class="icon-color">'; |
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$box .= '</span>'; |
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$box .= '</a>'; |
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} |
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} |
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} else { |
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$box .= '<p class="info">Vous n\'avez aucun commandant en fonction sur ' . $ob->getName() . '. <a href="' . APP_ROOT . 'bases/base-' . $ob->getId() . '/view-school">Affectez un commandant</a> et envoyez un pillage depuis ' . $ob->getName() . '.</p>'; |
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} |
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$this->commanderManager->changeSession($S_COM2); |
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$box .= '</div>'; |
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} |
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public function conquest($ob, &$link, &$box, $id, $place, $commanderSession, $movingCommandersSession, $technologies) { |
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$link .= '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/colonize.png" alt="conquête" /></a>'; |
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$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
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$box .= '<h5>Effectuer une conquête</h5>'; |
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# check si technologie CONQUEST débloquée |
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if ($technologies->getTechnology(Technology::CONQUEST) == 1) { |
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# check si la technologie BASE_QUANTITY a un niveau assez élevé |
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$maxBasesQuantity = $technologies->getTechnology(Technology::BASE_QUANTITY) + 1; |
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$obQuantity = $this->sessionWrapper->get('playerBase')->get('ob')->size(); |
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$msQuantity = $this->sessionWrapper->get('playerBase')->get('ms')->size(); |
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$coloQuantity = 0; |
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$S_COM2 = $this->commanderManager->getCurrentSession(); |
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$this->commanderManager->changeSession($movingCommandersSession); |
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for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
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if ($this->commanderManager->get($i)->getTravelType() == Commander::COLO) { |
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$coloQuantity++; |
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} |
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} |
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$this->commanderManager->changeSession($S_COM2); |
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if ($obQuantity + $msQuantity + $coloQuantity < $maxBasesQuantity) { |
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# check si au moins un commandant est disponible |
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$S_COM2 = $this->commanderManager->getCurrentSession(); |
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$this->commanderManager->changeSession($commanderSession); |
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$commanderQuantity = 0; |
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for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
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if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
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$commanderQuantity++; |
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} |
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} |
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if ($commanderQuantity > 0) { |
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# check si assez de crédits |
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$creditPrice = ($obQuantity + $coloQuantity) * CREDITCOEFFTOCONQUER; |
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if ($this->sessionWrapper->get('playerInfo')->get('credit') >= $creditPrice) { |
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# check si assez de points d'attaque |
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if ($place->getRSystem() == $ob->getSystem()) { |
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$time = Game::getTimeTravelInSystem($ob->getPosition(), $place->getPosition()); |
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} else { |
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$time = Game::getTimeTravelOutOfSystem($ob->getXSystem(), $ob->getYSystem(), $place->getXSystem(), $place->getYSystem()); |
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} |
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for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
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if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
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$box .= '<a href="' . Format::actionBuilder('conquer', $this->sessionToken, ['commanderid' => $this->commanderManager->get($i)->getId(), 'placeid' => $place->getId(), 'redirect' => $place->getId()]) . '" class="commander">'; |
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$box .= '<img class="avatar" src="' . MEDIA . 'commander/small/c1-l1-c' . $this->sessionWrapper->get('playerInfo')->get('color') . '.png" alt="' . $this->commanderManager->get($i)->getName() . '" />'; |
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$box .= '<span class="label">'; |
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$box .= '<strong>' . $this->commanderManager->get($i)->getName() . '</strong><br />'; |
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$box .= $this->commanderManager->get($i)->getPev() . ' pev'; |
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$box .= '</span>'; |
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$box .= '<span class="value">'; |
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$box .= Chronos::secondToFormat($time, 'lite') . ' <img alt="temps" src="' . MEDIA . 'resources/time.png" class="icon-color"><br />'; |
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$box .= Format::numberFormat($creditPrice) . ' <img alt="credit" src="' . MEDIA . 'resources/credit.png" class="icon-color">'; |
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$box .= '</span>'; |
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$box .= '</a>'; |
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} |
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} |
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} else { |
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$box .= '<p class="info">Vous n\'avez pas assez de crédits pour lancer la conquête. Il faut ' . $creditPrice . ' crédits.</p>'; |
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} |
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} else { |
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$box .= '<p class="info">Vous n\'avez aucun commandant en fonction sur ' . $ob->getName() . '. <a href="' . APP_ROOT . 'bases/base-' . $ob->getId() . '/view-school">Affectez un commandant</a> et envoyez un pillage depuis ' . $ob->getName() . '.</p>'; |
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} |
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$this->commanderManager->changeSession($S_COM2); |
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} else { |
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$box .= '<p class="info">Pour pouvoir conquérir une planète supplémentaire, il faut augmenter le niveau de la technologie ' . TechnologyResource::getInfo(Technology::BASE_QUANTITY, 'name') . '.</p>'; |
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} |
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} else { |
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$box .= '<p class="info">Pour pouvoir conquérir une planète, il faut développer la technologie ' . TechnologyResource::getInfo(Technology::CONQUEST, 'name') . '. </p>'; |
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} |
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$box .= '</div>'; |
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} |
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public function colonize($ob, &$link, &$box, $id, $place, $commanderSession, $movingCommandersSession, $technologies) { |
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$link .= '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/colonize.png" alt="colonisation" /></a>'; |
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$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
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$box .= '<h5>Effectuer une colonisation</h5>'; |
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# check si technologie COLONIZATION débloquée |
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if ($technologies->getTechnology(Technology::COLONIZATION) == 1) { |
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# check si la technologie BASE_QUANTITY a un niveau assez élevé |
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$maxBasesQuantity = $technologies->getTechnology(Technology::BASE_QUANTITY) + 1; |
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$obQuantity = $this->sessionWrapper->get('playerBase')->get('ob')->size(); |
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$msQuantity = $this->sessionWrapper->get('playerBase')->get('ms')->size(); |
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$coloQuantity = 0; |
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$S_COM2 = $this->commanderManager->getCurrentSession(); |
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$this->commanderManager->changeSession($movingCommandersSession); |
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for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
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if ($this->commanderManager->get($i)->getTravelType() == Commander::COLO) { |
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$coloQuantity++; |
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} |
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} |
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$this->commanderManager->changeSession($S_COM2); |
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if ($obQuantity + $msQuantity + $coloQuantity < $maxBasesQuantity) { |
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# check si au moins un commandant est disponible |
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$S_COM2 = $this->commanderManager->getCurrentSession(); |
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$this->commanderManager->changeSession($commanderSession); |
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$commanderQuantity = 0; |
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for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
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if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
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$commanderQuantity++; |
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} |
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} |
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if ($commanderQuantity > 0) { |
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# check si assez de crédits |
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$creditPrice = ($obQuantity + $coloQuantity) * CREDITCOEFFTOCOLONIZE; |
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if ($this->sessionWrapper->get('playerInfo')->get('credit') >= $creditPrice) { |
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# check si assez de points d'attaque |
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if ($place->getRSystem() == $ob->getSystem()) { |
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$time = Game::getTimeTravelInSystem($ob->getPosition(), $place->getPosition()); |
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} else { |
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$time = Game::getTimeTravelOutOfSystem($ob->getXSystem(), $ob->getYSystem(), $place->getXSystem(), $place->getYSystem()); |
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} |
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for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
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if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
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$box .= '<a href="' . Format::actionBuilder('colonize', $this->sessionToken, ['commanderid' => $this->commanderManager->get($i)->getId(), 'placeid' => $place->getId(), 'redirect' => $place->getId()]) . '" class="commander">'; |
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$box .= '<img class="avatar" src="' . MEDIA . 'commander/small/c1-l1-c' . $this->sessionWrapper->get('playerInfo')->get('color') . '.png" alt="' . $this->commanderManager->get($i)->getName() . '" />'; |
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$box .= '<span class="label">'; |
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$box .= '<strong>' . $this->commanderManager->get($i)->getName() . '</strong><br />'; |
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$box .= $this->commanderManager->get($i)->getPev() . ' pev'; |
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$box .= '</span>'; |
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$box .= '<span class="value">'; |
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$box .= Chronos::secondToFormat($time, 'lite') . ' <img alt="temps" src="' . MEDIA . 'resources/time.png" class="icon-color"><br />'; |
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$box .= Format::numberFormat($creditPrice) . ' <img alt="credit" src="' . MEDIA . 'resources/credit.png" class="icon-color">'; |
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$box .= '</span>'; |
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$box .= '</a>'; |
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} |
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} |
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} else { |
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$box .= '<p class="info">Vous n\'avez pas assez de crédits pour envoyer la colonisation. Il faut ' . $creditPrice . ' crédits.</p>'; |
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} |
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} else { |
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$box .= '<p class="info">Vous n\'avez aucun commandant en fonction sur ' . $ob->getName() . '. <a href="' . APP_ROOT . 'bases/base-' . $ob->getId() . '/view-school">Affectez un commandant</a> et envoyez un pillage depuis ' . $ob->getName() . '.</p>'; |
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} |
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$this->commanderManager->changeSession($S_COM2); |
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} else { |
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$box .= '<p class="info">Pour pouvoir coloniser une planète supplémentaire, il faut augmenter le niveau de la technologie ' . TechnologyResource::getInfo(Technology::BASE_QUANTITY, 'name') . '.</p>'; |
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} |
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} else { |
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$box .= '<p class="info">Pour pouvoir coloniser une planète, il faut développer la technologie ' . TechnologyResource::getInfo(Technology::COLONIZATION, 'name') . '.</p>'; |
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} |
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$box .= '</div>'; |
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} |
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public function proposeRC($ob, &$link, &$box, $id, $place) { |
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$tmpLink = '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/proposeRC.png" alt="conquête" /></a>'; |
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# gérer soit l'un soit l'autre |
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$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
255
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|
|
$sendResources = FALSE; |
256
|
|
|
$proposed = FALSE; |
257
|
|
|
$notAccepted = FALSE; |
258
|
|
|
$standby = FALSE; |
259
|
|
|
if ($ob->getRPlayer() == $place->getRPlayer()) { |
260
|
|
|
if ($ob->getRPlace() != $place->getId()) { |
261
|
|
|
$sendResources = TRUE; |
262
|
|
|
} |
263
|
|
|
} else { |
264
|
|
|
if ($ob->getLevelCommercialPlateforme() > 0) { |
265
|
|
|
if ($place->getLevelCommercialPlateforme() > 0) { |
266
|
|
|
# check si on a déjà une route avec ce joueur |
267
|
|
|
if (($cr = $this->commercialRouteManager->getExistingRoute($ob->getId(), $place->getId())) !== null) { |
268
|
|
|
switch($cr->getStatement()) { |
|
|
|
|
269
|
|
|
case CommercialRoute::PROPOSED: $notAccepted = TRUE; break; |
|
|
|
|
270
|
|
|
case CommercialRoute::ACTIVE: $sendResources = TRUE; break; |
|
|
|
|
271
|
|
|
case CommercialRoute::STANDBY: $standby = TRUE; break; |
|
|
|
|
272
|
|
|
} |
273
|
|
|
} |
274
|
|
|
if ($sendResources == FALSE) { |
|
|
|
|
275
|
|
|
if ($proposed == TRUE) { |
|
|
|
|
276
|
|
|
$box .= '<h5>Route commerciale en suspens</h5>'; |
277
|
|
|
$box .= '<p>Le joueur n\'a pas encore accepté votre proposition de route commerciale. '; |
278
|
|
|
$box .= 'Si vous voulez voir le statut de la route ou annuler votre proposition, rendez-vous dans la '; |
279
|
|
|
$box .= '<a href="' . APP_ROOT . 'bases/base-' . $ob->getRPlace() . '/view-commercialplateforme">plateforme commerciale</a>'; |
280
|
|
|
$box .= '.</p>'; |
281
|
|
|
} elseif ($notAccepted == TRUE) { |
|
|
|
|
282
|
|
|
$box .= '<h5>Route commerciale en suspens</h5>'; |
283
|
|
|
$box .= '<p>Ce joueur vous a proposé une route commerciale. '; |
284
|
|
|
$box .= 'Si vous voulez l\'accepter ou la refuser, rendez-vous dans la '; |
285
|
|
|
$box .= '<a href="' . APP_ROOT . 'bases/base-' . $ob->getRPlace() . '/view-commercialplateforme">plateforme commerciale</a>'; |
286
|
|
|
$box .= '.</p>'; |
287
|
|
|
} elseif ($standby == TRUE) { |
|
|
|
|
288
|
|
|
$box .= '<h5>Route commerciale en suspens</h5>'; |
289
|
|
|
$box .= '<p>En temps de guerre, toutes les transactions entre votre base et la sienne sont bloquées. '; |
290
|
|
|
$box .= 'Si vous voulez voir le statut de la route ou y mettre fin, rendez-vous dans la '; |
291
|
|
|
$box .= '<a href="' . APP_ROOT . 'bases/base-' . $ob->getRPlace() . '/view-commercialplateforme">plateforme commerciale</a>'; |
292
|
|
|
$box .= '.</p>'; |
293
|
|
|
} else { |
294
|
|
|
$maxRoute = $this->orbitalBaseHelper->getBuildingInfo(6, 'level', $ob->getLevelCommercialPlateforme(), 'nbRoutesMax'); |
295
|
|
|
if ($this->commercialRouteManager->countBaseActiveAndStandbyRoutes($ob->getId()) < $maxRoute) { |
296
|
|
|
$distance = Game::getDistance($ob->getXSystem(), $place->getXSystem(), $ob->getYSystem(), $place->getYSystem()); |
297
|
|
|
$bonusA = ($ob->getSector() != $place->getRSector()) ? $this->routeSectorBonus : 1; |
298
|
|
|
$bonusB = ($this->sessionWrapper->get('playerInfo')->get('color')) != $place->getPlayerColor() ? $this->routeColorBonus : 1; |
299
|
|
|
$price = Game::getRCPrice($distance); |
300
|
|
|
$income = Game::getRCIncome($distance, $bonusA, $bonusB); |
301
|
|
|
|
302
|
|
|
$box .= '<h5>Proposer une route commerciale</h5>'; |
303
|
|
|
|
304
|
|
|
$box .= '<div class="rc">'; |
305
|
|
|
$box .= '<p>Longueur de la route <strong>' . Format::numberFormat($distance) . ' Al.</strong></p>'; |
306
|
|
|
$box .= '<p>Coût de la mise en place <strong>' . Format::numberFormat($price) . ' <img alt="credit" src="' . MEDIA . 'resources/credit.png" class="icon-color"></strong></p>'; |
307
|
|
|
$box .= '<p>Revenu par relève <strong>' . Format::numberFormat($income) . ' <img alt="credit" src="' . MEDIA . 'resources/credit.png" class="icon-color"></strong></p>'; |
308
|
|
|
|
309
|
|
|
if ($this->sessionWrapper->get('playerInfo')->get('credit') >= $price) { |
310
|
|
|
# bouton actif |
311
|
|
|
$box .= '<a class="button" href="' . Format::actionBuilder('proposeroute', $this->sessionToken, ['basefrom' => $ob->getRPlace(), 'baseto' => $place->getId(), 'redirect' => $place->getId()]) . '">'; |
312
|
|
|
$box .= 'proposer'; |
313
|
|
|
$box .= '</a>'; |
314
|
|
|
} else { |
315
|
|
|
# bouton pas actifs |
316
|
|
|
$box .= '<span class="button">'; |
317
|
|
|
$box .= 'crédits insuffisants'; |
318
|
|
|
$box .= '</span>'; |
319
|
|
|
} |
320
|
|
|
$box .= '</div>'; |
321
|
|
|
} else { |
322
|
|
|
$box .= '<h5>Proposer une route commerciale</h5>'; |
323
|
|
|
$box .= '<p class="info">Toutes vos routes commerciales sont déjà créées. Pour pouvoir proposer une nouvelle route, il faut soit augmenter le niveau de votre plateforme commerciale, soit annuler une route existante.</p>'; |
324
|
|
|
} |
325
|
|
|
} |
326
|
|
|
} |
327
|
|
|
} else { |
328
|
|
|
$box .= '<h5>Proposer une route commerciale</h5>'; |
329
|
|
|
$box .= '<p class="info">Impossible de proposer une route commerciale à ce joueur car il n\'a pas encore de plateforme commerciale.</p>'; |
330
|
|
|
} |
331
|
|
|
} else { |
332
|
|
|
$box .= '<h5>Proposer une route commerciale</h5>'; |
333
|
|
|
$box .= '<p class="info">Pour proposer une route commerciale, il faut construire la plateforme commerciale.</p>'; |
334
|
|
|
} |
335
|
|
|
} |
336
|
|
|
if ($sendResources == TRUE) { |
|
|
|
|
337
|
|
|
$tmpLink = '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/sendResource.png" alt="ressources" /></a>'; |
338
|
|
|
$box .= '<h5>Envoyer des ressources</h5>'; |
339
|
|
|
|
340
|
|
|
// ENVOI DE RESSOURCES |
341
|
|
|
$storageSpace = OrbitalBaseResource::getBuildingInfo(1, 'level', $ob->getLevelRefinery(), 'storageSpace'); |
|
|
|
|
342
|
|
|
$currentStorage = $ob->getResourcesStorage(); |
343
|
|
|
$maxResourcesToSend = $currentStorage - ($storageSpace * OBM_STOCKLIMIT); |
344
|
|
|
if ($maxResourcesToSend <= 0) { |
345
|
|
|
$box .= '<p class="info">Pour pouvoir envoyer des ressources, il faut que votre entrepôt soit à ' . OBM_STOCKLIMIT * 100 . '% rempli.</p>'; |
346
|
|
|
} else { |
347
|
|
|
$box .= '<div class="rc">'; |
348
|
|
|
$box .= '<p>Ressources en stock <strong>' . Format::numberFormat($currentStorage) . ' <img alt="ressource" src="' . MEDIA . 'resources/resource.png" class="icon-color"></strong></p>'; |
349
|
|
|
$box .= '<p>Capacité d\'envoi maximum <strong>' . Format::numberFormat($maxResourcesToSend) . ' <img alt="ressource" src="' . MEDIA . 'resources/resource.png" class="icon-color"></strong></p>'; |
350
|
|
|
|
351
|
|
|
$box .= '<form action="' . Format::actionBuilder('giveresource', $this->sessionToken, ['baseid' => $ob->getRPlace(), 'otherbaseid' => $place->getId(), 'redirect' => $place->getId()]) . '" method="POST">'; |
352
|
|
|
$box .= '<p><input type="text" value="0" name="quantity" /></p>'; |
353
|
|
|
$box .= '<p><input type="submit" value="envoyer" /></p>'; |
354
|
|
|
$box .= '</form>'; |
355
|
|
|
$box .= '</div>'; |
356
|
|
|
} |
357
|
|
|
} |
358
|
|
|
|
359
|
|
|
$box .= '</div>'; |
360
|
|
|
$link .= $tmpLink; |
361
|
|
|
} |
362
|
|
|
|
363
|
|
|
public function motherShip($ob, &$link, &$box, $id) { |
|
|
|
|
364
|
|
|
$link .= '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/motherShip.png" alt="vaisseau mère" /></a>'; |
365
|
|
|
|
366
|
|
|
$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
367
|
|
|
$box .= '<h5>Envoyer un vaisseau-mère</h5>'; |
368
|
|
|
$box .= '<p class="info">la fonctionnalité n\'est pas encore implémentée. Soyez un peu patient !</p>'; |
369
|
|
|
$box .= '</div>'; |
370
|
|
|
} |
371
|
|
|
|
372
|
|
|
public function move($ob, &$link, &$box, $id, $place, $commanderSession) { |
373
|
|
|
$link .= '<a href="#" class="actionbox-sh" data-target="' . $id . '"><img src="' . MEDIA . 'map/action/move.png" alt="flotte" /></a>'; |
374
|
|
|
|
375
|
|
|
$box .= '<div data-id="' . $id . '" class="act-bull" style="display:' . (($id == 1) ? 'block' : 'none') . ';" >'; |
376
|
|
|
$box .= '<h5>Déplacer une flotte</h5>'; |
377
|
|
|
# check s'il y a une place libre dans la destination |
378
|
|
|
if (count($place->commanders) < 3) { |
379
|
|
|
# check si au moins 1 commandant disponible |
380
|
|
|
$S_COM2 = $this->commanderManager->getCurrentSession(); |
|
|
|
|
381
|
|
|
$this->commanderManager->changeSession($commanderSession); |
|
|
|
|
382
|
|
|
$commanderQuantity = 0; |
383
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
384
|
|
|
if ($this->commanderManager->get($i)->getStatement() == Commander::AFFECTED) { |
385
|
|
|
$commanderQuantity++; |
386
|
|
|
} |
387
|
|
|
} |
388
|
|
|
if ($commanderQuantity > 0) { |
389
|
|
|
# check si assez de PA |
390
|
|
|
if ($place->getRSystem() == $ob->getSystem()) { |
391
|
|
|
$time = Game::getTimeTravelInSystem($ob->getPosition(), $place->getPosition()); |
392
|
|
|
} else { |
393
|
|
|
$time = Game::getTimeTravelOutOfSystem($ob->getXSystem(), $ob->getYSystem(), $place->getXSystem(), $place->getYSystem()); |
|
|
|
|
394
|
|
|
} |
395
|
|
|
|
396
|
|
|
for ($i = 0; $i < $this->commanderManager->size(); $i++) { |
|
|
|
|
397
|
|
|
$box .= '<a href="' . Format::actionBuilder('movefleet', $this->sessionToken, ['commanderid' => $this->commanderManager->get($i)->getId(), 'placeid' => $place->getId(), 'redirect' => $place->getId()]) . '" class="commander">'; |
398
|
|
|
$box .= '<img class="avatar" src="' . MEDIA . 'commander/small/c1-l1-c' . $this->sessionWrapper->get('playerInfo')->get('color') . '.png" alt="' . $this->commanderManager->get($i)->getName() . '" />'; |
399
|
|
|
$box .= '<span class="label">'; |
400
|
|
|
$box .= '<strong>' . $this->commanderManager->get($i)->getName() . '</strong><br />'; |
401
|
|
|
$box .= $this->commanderManager->get($i)->getPev() . ' pev'; |
402
|
|
|
$box .= '</span>'; |
403
|
|
|
$box .= '<span class="value">'; |
404
|
|
|
$box .= Chronos::secondToFormat($time, 'lite') . ' <img alt="temps" src="' . MEDIA . 'resources/time.png" class="icon-color"><br />'; |
405
|
|
|
$box .= '</span>'; |
406
|
|
|
$box .= '</a>'; |
407
|
|
|
} |
408
|
|
|
} else { |
409
|
|
|
$box .= '<p class="info">Vous n\'avez aucun commandant susceptible d\'être transféré sur cette base.</p>'; |
410
|
|
|
} |
411
|
|
|
$this->commanderManager->changeSession($S_COM2); |
|
|
|
|
412
|
|
|
} else { |
413
|
|
|
$box .= '<p class="info">Cette base n\'a pas la capacité d\'accueillir une flotte supplémentaire.</p>'; |
414
|
|
|
} |
415
|
|
|
$box .= '</div>'; |
416
|
|
|
} |
417
|
|
|
} |
This check looks for calls to methods that do not seem to exist on a given type. It looks for the method on the type itself as well as in inherited classes or implemented interfaces.
This is most likely a typographical error or the method has been renamed.