| Conditions | 18 |
| Paths | 560 |
| Total Lines | 72 |
| Code Lines | 59 |
| Lines | 0 |
| Ratio | 0 % |
| Changes | 0 | ||
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
| 1 | <?php |
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| 127 | public function commonRender($playerId, $type) { |
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| 128 | $r = ''; |
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| 129 | $status = ColorResource::getInfo($this->color, 'status'); |
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| 130 | |||
| 131 | $plus = null; |
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| 132 | $minus = null; |
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| 133 | |||
| 134 | switch ($type) { |
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| 135 | case 'general': |
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| 136 | $pos = $this->generalPosition; |
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| 137 | $var = $this->generalVariation; break; |
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| 138 | case 'xp': |
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| 139 | $pos = $this->experiencePosition; |
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| 140 | $var = $this->experienceVariation; break; |
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| 141 | case 'butcher': |
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| 142 | $pos = $this->butcherPosition; |
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| 143 | $plus = $this->butcherDestroyedPEV; |
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| 144 | $minus = $this->butcherLostPEV; |
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| 145 | $var = $this->butcherVariation; break; |
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| 146 | case 'trader': |
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| 147 | $pos = $this->traderPosition; |
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| 148 | $var = $this->traderVariation; break; |
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| 149 | case 'fight': |
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| 150 | $pos = $this->fightPosition; |
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| 151 | $plus = $this->victories; |
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| 152 | $minus = $this->defeat; |
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| 153 | $var = $this->fightVariation; break; |
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| 154 | case 'armies': |
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| 155 | $pos = $this->armiesPosition; |
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| 156 | $var = $this->armiesVariation; break; |
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| 157 | case 'resources': |
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| 158 | $pos = $this->resourcesPosition; |
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| 159 | $var = $this->resourcesVariation; break; |
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| 160 | default: $var = ''; $pos = ''; break; |
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| 161 | } |
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| 162 | |||
| 163 | $r .= '<div class="player color' . $this->color . ' ' . ($playerId == $this->rPlayer ? 'active' : NULL) . '">'; |
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| 164 | $r .= '<a href="' . APP_ROOT . 'embassy/player-' . $this->rPlayer . '">'; |
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| 165 | $r .= '<img src="' . MEDIA . 'avatar/small/' . $this->avatar . '.png" alt="' . $this->name . '" class="picto" />'; |
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| 166 | $r .= '</a>'; |
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| 167 | |||
| 168 | $r .= '<span class="title">' . $status[$this->status - 1] . '</span>'; |
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| 169 | $r .= '<strong class="name">' . $this->name . '</strong>'; |
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| 170 | |||
| 171 | $r .= '<span class="experience">'; |
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| 172 | switch ($type) { |
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| 173 | case 'general': $r .= Format::numberFormat($this->general) . ' point' . Format::addPlural($this->general); break; |
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| 174 | case 'xp': $r .= Format::numberFormat($this->experience) . ' xp'; break; |
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| 175 | case 'butcher': |
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| 176 | $r .= Format::numberFormat($this->butcher) . ' point' . Format::addPlural($this->butcher); |
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| 177 | break; |
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| 178 | case 'trader': $r .= Format::numberFormat($this->trader) . ' <img src="' . MEDIA . 'resources/credit.png" class="icon-color" alt="crédits" />'; break; |
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| 179 | case 'fight': |
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| 180 | $r .= Format::numberFormat($this->fight) . ' point' . Format::addPlural($this->fight); |
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| 181 | break; |
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| 182 | # case 'armies': $r .= Format::numberFormat($this->armies) . ' <img src="' . MEDIA . 'resources/pev.png" class="icon-color" alt="pev" />'; break; |
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| 183 | case 'resources': $r .= Format::numberFormat($this->resources) . ' <img src="' . MEDIA . 'resources/resource.png" class="icon-color" alt="ressources" />'; break; |
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| 184 | default: break; |
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| 185 | } |
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| 186 | $r .= '</span>'; |
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| 187 | |||
| 188 | $r .= '<span class="position">' . $pos . '</span>'; |
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| 189 | |||
| 190 | if (intval($var) != 0) { |
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| 191 | $r .= '<span class="variance ' . ($var > 0 ? ' upper' : ' lower') . '">'; |
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| 192 | $r .= ($var > 0 ? '+' : '–') . abs($var); |
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| 193 | $r .='</span>'; |
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| 194 | } |
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| 195 | $r .= '</div>'; |
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| 196 | |||
| 197 | return $r; |
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| 198 | } |
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| 199 | } |
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| 200 |