Completed
Push — master ( 4a50f5...b7cf3e )
by Rafael S.
01:57
created

index.js (1 issue)

Severity
1
/*
2
 * Copyright (c) 2017-2018 Rafael da Silva Rocha.
3
 *
4
 * Permission is hereby granted, free of charge, to any person obtaining
5
 * a copy of this software and associated documentation files (the
6
 * "Software"), to deal in the Software without restriction, including
7
 * without limitation the rights to use, copy, modify, merge, publish,
8
 * distribute, sublicense, and/or sell copies of the Software, and to
9
 * permit persons to whom the Software is furnished to do so, subject to
10
 * the following conditions:
11
 *
12
 * The above copyright notice and this permission notice shall be
13
 * included in all copies or substantial portions of the Software.
14
 *
15
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
19
 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
20
 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
21
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22
 *
23
 */
24
25
/**
26
 * @fileoverview The WaveFile class.
27
 * @see https://github.com/rochars/wavefile
28
 */
29
30
/** @module wavefile */
31
32
import bitDepthLib from 'bitdepth';
33
import riffChunks from 'riff-chunks';
34
import * as imaadpcm from 'imaadpcm';
35
import * as alawmulaw from 'alawmulaw';
36
import {encode, decode} from 'base64-arraybuffer-es6';
37
import {pack, unpackFrom, unpackString, packStringTo, packTo,
38
  packString, unpackArray, packArrayTo, unpackArrayTo} from 'byte-data';
39
40
/**
41
 * Class representing a wav file.
42
 */
43
export default class WaveFile {
44
45
  /**
46
   * @param {?Uint8Array} bytes A wave file buffer.
47
   * @throws {Error} If no 'RIFF' chunk is found.
48
   * @throws {Error} If no 'fmt ' chunk is found.
49
   * @throws {Error} If no 'data' chunk is found.
50
   */
51
  constructor(bytes=null) {
52
    /**
53
     * @type {!Object}
54
     * @private
55
     */
56
    this.uInt16_ = {bits: 16, be: false};
57
    /**
58
     * @type {!Object}
59
     * @private
60
     */
61
    this.uInt32_ = {bits: 32, be: false};
62
    /**
63
     * The container identifier.
64
     * 'RIFF', 'RIFX' and 'RF64' are supported.
65
     * @type {string}
66
     */
67
    this.container = '';
68
    /**
69
     * @type {number}
70
     */
71
    this.chunkSize = 0;
72
    /**
73
     * The format.
74
     * Always 'WAVE'.
75
     * @type {string}
76
     */
77
    this.format = '';
78
    /**
79
     * The data of the 'fmt' chunk.
80
     * @type {!Object<string, *>}
81
     */
82
    this.fmt = {
83
      /** @type {string} */
84
      chunkId: '',
85
      /** @type {number} */
86
      chunkSize: 0,
87
      /** @type {number} */
88
      audioFormat: 0,
89
      /** @type {number} */
90
      numChannels: 0,
91
      /** @type {number} */
92
      sampleRate: 0,
93
      /** @type {number} */
94
      byteRate: 0,
95
      /** @type {number} */
96
      blockAlign: 0,
97
      /** @type {number} */
98
      bitsPerSample: 0,
99
      /** @type {number} */
100
      cbSize: 0,
101
      /** @type {number} */
102
      validBitsPerSample: 0,
103
      /** @type {number} */
104
      dwChannelMask: 0,
105
      /**
106
       * 4 32-bit values representing a 128-bit ID
107
       * @type {!Array<number>}
108
       */
109
      subformat: []
110
    };
111
    /**
112
     * The data of the 'fact' chunk.
113
     * @type {!Object<string, *>}
114
     */
115
    this.fact = {
116
      /** @type {string} */
117
      chunkId: '',
118
      /** @type {number} */
119
      chunkSize: 0,
120
      /** @type {number} */
121
      dwSampleLength: 0
122
    };
123
    /**
124
     * The data of the 'cue ' chunk.
125
     * @type {!Object<string, *>}
126
     */
127
    this.cue = {
128
      /** @type {string} */
129
      chunkId: '',
130
      /** @type {number} */
131
      chunkSize: 0,
132
      /** @type {number} */
133
      dwCuePoints: 0,
134
      /** @type {!Array<!Object>} */
135
      points: [],
136
    };
137
    /**
138
     * The data of the 'smpl' chunk.
139
     * @type {!Object<string, *>}
140
     */
141
    this.smpl = {
142
      /** @type {string} */
143
      chunkId: '',
144
      /** @type {number} */
145
      chunkSize: 0,
146
      /** @type {number} */
147
      dwManufacturer: 0,
148
      /** @type {number} */
149
      dwProduct: 0,
150
      /** @type {number} */
151
      dwSamplePeriod: 0,
152
      /** @type {number} */
153
      dwMIDIUnityNote: 0,
154
      /** @type {number} */
155
      dwMIDIPitchFraction: 0,
156
      /** @type {number} */
157
      dwSMPTEFormat: 0,
158
      /** @type {number} */
159
      dwSMPTEOffset: 0,
160
      /** @type {number} */
161
      dwNumSampleLoops: 0,
162
      /** @type {number} */
163
      dwSamplerData: 0,
164
      /** @type {!Array<!Object>} */
165
      loops: []
166
    };
167
    /**
168
     * The data of the 'bext' chunk.
169
     * @type {!Object<string, *>}
170
     */
171
    this.bext = {
172
      /** @type {string} */
173
      chunkId: '',
174
      /** @type {number} */
175
      chunkSize: 0,
176
      /** @type {string} */
177
      description: '', //256
178
      /** @type {string} */
179
      originator: '', //32
180
      /** @type {string} */
181
      originatorReference: '', //32
182
      /** @type {string} */
183
      originationDate: '', //10
184
      /** @type {string} */
185
      originationTime: '', //8
186
      /**
187
       * 2 32-bit values, timeReference high and low
188
       * @type {!Array<number>}
189
       */
190
      timeReference: [0, 0],
191
      /** @type {number} */
192
      version: 0, //WORD
193
      /** @type {string} */
194
      UMID: '', // 64 chars
195
      /** @type {number} */
196
      loudnessValue: 0, //WORD
197
      /** @type {number} */
198
      loudnessRange: 0, //WORD
199
      /** @type {number} */
200
      maxTruePeakLevel: 0, //WORD
201
      /** @type {number} */
202
      maxMomentaryLoudness: 0, //WORD
203
      /** @type {number} */
204
      maxShortTermLoudness: 0, //WORD
205
      /** @type {string} */
206
      reserved: '', //180
207
      /** @type {string} */
208
      codingHistory: '' // string, unlimited
209
    };
210
    /**
211
     * The data of the 'ds64' chunk.
212
     * Used only with RF64 files.
213
     * @type {!Object<string, *>}
214
     */
215
    this.ds64 = {
216
      /** @type {string} */
217
      chunkId: '',
218
      /** @type {number} */
219
      chunkSize: 0,
220
      /** @type {number} */
221
      riffSizeHigh: 0, // DWORD
222
      /** @type {number} */
223
      riffSizeLow: 0, // DWORD
224
      /** @type {number} */
225
      dataSizeHigh: 0, // DWORD
226
      /** @type {number} */
227
      dataSizeLow: 0, // DWORD
228
      /** @type {number} */
229
      originationTime: 0, // DWORD
230
      /** @type {number} */
231
      sampleCountHigh: 0, // DWORD
232
      /** @type {number} */
233
      sampleCountLow: 0 // DWORD
234
      /** @type {number} */
235
      //'tableLength': 0, // DWORD
236
      /** @type {!Array<number>} */
237
      //'table': []
238
    };
239
    /**
240
     * The data of the 'data' chunk.
241
     * @type {!Object<string, *>}
242
     */
243
    this.data = {
244
      /** @type {string} */
245
      chunkId: '',
246
      /** @type {number} */
247
      chunkSize: 0,
248
      /** @type {!Uint8Array} */
249
      samples: new Uint8Array(0)
250
    };
251
    /**
252
     * The data of the 'LIST' chunks.
253
     * Each item in this list look like this:
254
     *  {
255
     *      chunkId: '',
256
     *      chunkSize: 0,
257
     *      format: '',
258
     *      subChunks: []
259
     *   }
260
     * @type {!Array<!Object>}
261
     */
262
    this.LIST = [];
263
    /**
264
     * The data of the 'junk' chunk.
265
     * @type {!Object<string, *>}
266
     */
267
    this.junk = {
268
      /** @type {string} */
269
      chunkId: '',
270
      /** @type {number} */
271
      chunkSize: 0,
272
      /** @type {!Array<number>} */
273
      chunkData: []
274
    };
275
    /**
276
     * The bit depth code according to the samples.
277
     * @type {string}
278
     */
279
    this.bitDepth = '0';
280
    /**
281
     * Audio formats.
282
     * Formats not listed here will be set to 65534
283
     * and treated as WAVE_FORMAT_EXTENSIBLE
284
     * @enum {number}
285
     * @private
286
     */
287
    this.audioFormats_ = {
288
      '4': 17,
289
      '8': 1,
290
      '8a': 6,
291
      '8m': 7,
292
      '16': 1,
293
      '24': 1,
294
      '32': 1,
295
      '32f': 3,
296
      '64': 3
297
    };
298
    /**
299
     * @type {number}
300
     * @private
301
     */
302
    this.head_ = 0;
303
    /**
304
     * @type {!Object}
305
     * @private
306
     */
307
    this.dataType = {};
308
    // Load a file from the buffer if one was passed
309
    // when creating the object
310
    if(bytes) {
311
      this.fromBuffer(bytes);
312
    }
313
  }
314
315
  /**
316
   * Set up the WaveFile object based on the arguments passed.
317
   * @param {number} numChannels The number of channels
318
   *    (Integer numbers: 1 for mono, 2 stereo and so on).
319
   * @param {number} sampleRate The sample rate.
320
   *    Integer numbers like 8000, 44100, 48000, 96000, 192000.
321
   * @param {string} bitDepthCode The audio bit depth code.
322
   *    One of '4', '8', '8a', '8m', '16', '24', '32', '32f', '64'
323
   *    or any value between '8' and '32' (like '12').
324
   * @param {!Array<number>|!Array<!Array<number>>|!ArrayBufferView} samples
325
   *    The samples. Must be in the correct range according to the bit depth.
326
   * @param {?Object} options Optional. Used to force the container
327
   *    as RIFX with {'container': 'RIFX'}
328
   * @throws {Error} If any argument does not meet the criteria.
329
   */
330
  fromScratch(numChannels, sampleRate, bitDepthCode, samples, options={}) {
331
    if (!options.container) {
332
      options.container = 'RIFF';
333
    }
334
    this.container = options.container;
335
    this.bitDepth = bitDepthCode;
336
    samples = this.interleave_(samples);
337
    /** @type {number} */
338
    let numBytes = (((parseInt(bitDepthCode, 10) - 1) | 7) + 1) / 8;
339
    this.updateDataType_();
340
    this.data.samples = new Uint8Array(samples.length * numBytes);
341
    packArrayTo(samples, this.dataType, this.data.samples);
342
    // create headers
343
    this.createPCMHeader_(
344
      bitDepthCode, numChannels, sampleRate, numBytes, options);
345
    if (bitDepthCode == '4') {
346
      this.createADPCMHeader_(
347
        bitDepthCode, numChannels, sampleRate, numBytes, options);
348
    } else if (bitDepthCode == '8a' || bitDepthCode == '8m') {
349
      this.createALawMulawHeader_(
350
        bitDepthCode, numChannels, sampleRate, numBytes, options);
351
    } else if(Object.keys(this.audioFormats_).indexOf(bitDepthCode) == -1 ||
352
        this.fmt.numChannels > 2) {
353
      this.createExtensibleHeader_(
354
        bitDepthCode, numChannels, sampleRate, numBytes, options);
355
    }
356
    // the data chunk
357
    this.data.chunkId = 'data';
358
    this.data.chunkSize = this.data.samples.length;
359
    this.validateHeader_();
360
    this.LEorBE_();
361
  }
362
363
  /**
364
   * Set up the WaveFile object from a byte buffer.
365
   * @param {!Uint8Array} bytes The buffer.
366
   * @param {boolean=} samples True if the samples should be loaded.
367
   * @throws {Error} If container is not RIFF, RIFX or RF64.
368
   * @throws {Error} If no 'fmt ' chunk is found.
369
   * @throws {Error} If no 'data' chunk is found.
370
   */
371
  fromBuffer(bytes, samples=true) {
372
    this.head_ = 0;
373
    this.clearHeader_();
374
    this.readRIFFChunk_(bytes);
375
    /** @type {!Object} */
376
    let chunk = riffChunks(bytes);
377
    this.readDs64Chunk_(bytes, chunk.subChunks);
378
    this.readFmtChunk_(bytes, chunk.subChunks);
379
    this.readFactChunk_(bytes, chunk.subChunks);
380
    this.readBextChunk_(bytes, chunk.subChunks);
381
    this.readCueChunk_(bytes, chunk.subChunks);
382
    this.readSmplChunk_(bytes, chunk.subChunks);
383
    this.readDataChunk_(bytes, chunk.subChunks, samples);
384
    this.readJunkChunk_(bytes, chunk.subChunks);
385
    this.readLISTChunk_(bytes, chunk.subChunks);
386
    this.bitDepthFromFmt_();
387
    this.updateDataType_();
388
  }
389
390
  /**
391
   * Return a byte buffer representig the WaveFile object as a .wav file.
392
   * The return value of this method can be written straight to disk.
393
   * @return {!Uint8Array} A .wav file.
394
   * @throws {Error} If any property of the object appears invalid.
395
   */
396
  toBuffer() {
397
    this.validateHeader_();
398
    return this.createWaveFile_();
399
  }
400
401
  /**
402
   * Use a .wav file encoded as a base64 string to load the WaveFile object.
403
   * @param {string} base64String A .wav file as a base64 string.
404
   * @throws {Error} If any property of the object appears invalid.
405
   */
406
  fromBase64(base64String) {
407
    this.fromBuffer(new Uint8Array(decode(base64String)));
408
  }
409
410
  /**
411
   * Return a base64 string representig the WaveFile object as a .wav file.
412
   * @return {string} A .wav file as a base64 string.
413
   * @throws {Error} If any property of the object appears invalid.
414
   */
415
  toBase64() {
416
    /** @type {!Uint8Array} */
417
    let buffer = this.toBuffer();
418
    return encode(buffer, 0, buffer.length);
419
  }
420
421
  /**
422
   * Return a DataURI string representig the WaveFile object as a .wav file.
423
   * The return of this method can be used to load the audio in browsers.
424
   * @return {string} A .wav file as a DataURI.
425
   * @throws {Error} If any property of the object appears invalid.
426
   */
427
  toDataURI() {
428
    return 'data:audio/wav;base64,' + this.toBase64();
429
  }
430
431
  /**
432
   * Use a .wav file encoded as a DataURI to load the WaveFile object.
433
   * @param {string} dataURI A .wav file as DataURI.
434
   * @throws {Error} If any property of the object appears invalid.
435
   */
436
  fromDataURI(dataURI) {
437
    this.fromBase64(dataURI.replace('data:audio/wav;base64,', ''));
438
  }
439
440
  /**
441
   * Force a file as RIFF.
442
   */
443
  toRIFF() {
444
    if (this.container == 'RF64') {
445
      this.fromScratch(
446
        this.fmt.numChannels,
447
        this.fmt.sampleRate,
448
        this.bitDepth,
449
        unpackArray(this.data.samples, this.dataType));
450
    } else {
451
      this.dataType.be = true;
452
      this.fromScratch(
453
        this.fmt.numChannels,
454
        this.fmt.sampleRate,
455
        this.bitDepth,
456
        unpackArray(this.data.samples, this.dataType));
457
    }
458
  }
459
460
  /**
461
   * Force a file as RIFX.
462
   */
463
  toRIFX() {
464
    if (this.container == 'RF64') {
465
      this.fromScratch(
466
        this.fmt.numChannels,
467
        this.fmt.sampleRate,
468
        this.bitDepth,
469
        unpackArray(this.data.samples, this.dataType),
470
        {container: 'RIFX'});
471
    } else {
472
      this.fromScratch(
473
        this.fmt.numChannels,
474
        this.fmt.sampleRate,
475
        this.bitDepth,
476
        unpackArray(this.data.samples, this.dataType),
477
        {container: 'RIFX'});
478
    }
479
  }
480
481
  /**
482
   * Change the bit depth of the samples.
483
   * @param {string} newBitDepth The new bit depth of the samples.
484
   *    One of '8' ... '32' (integers), '32f' or '64' (floats)
485
   * @param {boolean} changeResolution A boolean indicating if the
486
   *    resolution of samples should be actually changed or not.
487
   * @throws {Error} If the bit depth is not valid.
488
   */
489
  toBitDepth(newBitDepth, changeResolution=true) {
490
    // @type {string}
491
    let toBitDepth = newBitDepth;
492
    // @type {string}
493
    let thisBitDepth = this.bitDepth;
494
    if (!changeResolution) {
495
      toBitDepth = this.realBitDepth_(newBitDepth);
496
      thisBitDepth = this.realBitDepth_(this.bitDepth);
497
    }
498
    this.assureUncompressed_();
499
    // @type {number}
500
    let sampleCount = this.data.samples.length / (this.dataType.bits / 8);
501
    // @type {!Float64Array}
502
    let typedSamplesInput = new Float64Array(sampleCount + 1);
503
    // @type {!Float64Array}
504
    let typedSamplesOutput = new Float64Array(sampleCount + 1);
505
    unpackArrayTo(this.data.samples, this.dataType, typedSamplesInput);
506
    this.truncateSamples(typedSamplesInput);
507
    bitDepthLib(
508
      typedSamplesInput, thisBitDepth, toBitDepth, typedSamplesOutput);
509
    this.fromScratch(
510
      this.fmt.numChannels,
511
      this.fmt.sampleRate,
512
      newBitDepth,
513
      typedSamplesOutput,
514
      {container: this.correctContainer_()});
515
  }
516
517
  /**
518
   * Encode a 16-bit wave file as 4-bit IMA ADPCM.
519
   * @throws {Error} If sample rate is not 8000.
520
   * @throws {Error} If number of channels is not 1.
521
   */
522
  toIMAADPCM() {
523
    if (this.fmt.sampleRate != 8000) {
524
      throw new Error(
525
        'Only 8000 Hz files can be compressed as IMA-ADPCM.');
526
    } else if(this.fmt.numChannels != 1) {
0 ignored issues
show
Comparing this.fmt.numChannels to 1 using the != operator is not safe. Consider using !== instead.
Loading history...
527
      throw new Error(
528
        'Only mono files can be compressed as IMA-ADPCM.');
529
    } else {
530
      this.assure16Bit_();
531
      let output = new Int16Array(this.data.samples.length / 2);
532
      unpackArrayTo(this.data.samples, this.dataType, output);
533
      this.fromScratch(
534
        this.fmt.numChannels,
535
        this.fmt.sampleRate,
536
        '4',
537
        imaadpcm.encode(output),
538
        {container: this.correctContainer_()});
539
    }
540
  }
541
542
  /**
543
   * Decode a 4-bit IMA ADPCM wave file as a 16-bit wave file.
544
   * @param {string} bitDepthCode The new bit depth of the samples.
545
   *    One of '8' ... '32' (integers), '32f' or '64' (floats).
546
   *    Optional. Default is 16.
547
   */
548
  fromIMAADPCM(bitDepthCode='16') {
549
    this.fromScratch(
550
      this.fmt.numChannels,
551
      this.fmt.sampleRate,
552
      '16',
553
      imaadpcm.decode(this.data.samples, this.fmt.blockAlign),
554
      {container: this.correctContainer_()});
555
    if (bitDepthCode != '16') {
556
      this.toBitDepth(bitDepthCode);
557
    }
558
  }
559
560
  /**
561
   * Encode a 16-bit wave file as 8-bit A-Law.
562
   */
563
  toALaw() {
564
    this.assure16Bit_();
565
    let output = new Int16Array(this.data.samples.length / 2);
566
    unpackArrayTo(this.data.samples, this.dataType, output);
567
    this.fromScratch(
568
      this.fmt.numChannels,
569
      this.fmt.sampleRate,
570
      '8a',
571
      alawmulaw.alaw.encode(output),
572
      {container: this.correctContainer_()});
573
  }
574
575
  /**
576
   * Decode a 8-bit A-Law wave file into a 16-bit wave file.
577
   * @param {string} bitDepthCode The new bit depth of the samples.
578
   *    One of '8' ... '32' (integers), '32f' or '64' (floats).
579
   *    Optional. Default is 16.
580
   */
581
  fromALaw(bitDepthCode='16') {
582
    this.fromScratch(
583
      this.fmt.numChannels,
584
      this.fmt.sampleRate,
585
      '16',
586
      alawmulaw.alaw.decode(this.data.samples),
587
      {container: this.correctContainer_()});
588
    if (bitDepthCode != '16') {
589
      this.toBitDepth(bitDepthCode);
590
    }
591
  }
592
593
  /**
594
   * Encode 16-bit wave file as 8-bit mu-Law.
595
   */
596
  toMuLaw() {
597
    this.assure16Bit_();
598
    let output = new Int16Array(this.data.samples.length / 2);
599
    unpackArrayTo(this.data.samples, this.dataType, output);
600
    this.fromScratch(
601
      this.fmt.numChannels,
602
      this.fmt.sampleRate,
603
      '8m',
604
      alawmulaw.mulaw.encode(output),
605
      {container: this.correctContainer_()});
606
  }
607
608
  /**
609
   * Decode a 8-bit mu-Law wave file into a 16-bit wave file.
610
   * @param {string} bitDepthCode The new bit depth of the samples.
611
   *    One of '8' ... '32' (integers), '32f' or '64' (floats).
612
   *    Optional. Default is 16.
613
   */
614
  fromMuLaw(bitDepthCode='16') {
615
    this.fromScratch(
616
      this.fmt.numChannels,
617
      this.fmt.sampleRate,
618
      '16',
619
      alawmulaw.mulaw.decode(this.data.samples),
620
      {container: this.correctContainer_()});
621
    if (bitDepthCode != '16') {
622
      this.toBitDepth(bitDepthCode);
623
    }
624
  }
625
626
  /**
627
   * Write a RIFF tag in the INFO chunk. If the tag do not exist,
628
   * then it is created. It if exists, it is overwritten.
629
   * @param {string} tag The tag name.
630
   * @param {string} value The tag value.
631
   * @throws {Error} If the tag name is not valid.
632
   */
633
  setTag(tag, value) {
634
    tag = this.fixTagName_(tag);
635
    /** @type {!Object} */
636
    let index = this.getTagIndex_(tag);
637
    if (index.TAG !== null) {
638
      this.LIST[index.LIST].subChunks[index.TAG].chunkSize =
639
        value.length + 1;
640
      this.LIST[index.LIST].subChunks[index.TAG].value = value;
641
    } else if (index.LIST !== null) {
642
      this.LIST[index.LIST].subChunks.push({
643
        chunkId: tag,
644
        chunkSize: value.length + 1,
645
        value: value});
646
    } else {
647
      this.LIST.push({
648
        chunkId: 'LIST',
649
        chunkSize: 8 + value.length + 1,
650
        format: 'INFO',
651
        subChunks: []});
652
      this.LIST[this.LIST.length - 1].subChunks.push({
653
        chunkId: tag,
654
        chunkSize: value.length + 1,
655
        value: value});
656
    }
657
  }
658
659
  /**
660
   * Return the value of a RIFF tag in the INFO chunk.
661
   * @param {string} tag The tag name.
662
   * @return {?string} The value if the tag is found, null otherwise.
663
   */
664
  getTag(tag) {
665
    /** @type {!Object} */
666
    let index = this.getTagIndex_(tag);
667
    if (index.TAG !== null) {
668
      return this.LIST[index.LIST].subChunks[index.TAG].value;
669
    }
670
    return null;
671
  }
672
673
  /**
674
   * Remove a RIFF tag in the INFO chunk.
675
   * @param {string} tag The tag name.
676
   * @return {boolean} True if a tag was deleted.
677
   */
678
  deleteTag(tag) {
679
    /** @type {!Object} */
680
    let index = this.getTagIndex_(tag);
681
    if (index.TAG !== null) {
682
      this.LIST[index.LIST].subChunks.splice(index.TAG, 1);
683
      return true;
684
    }
685
    return false;
686
  }
687
688
  /**
689
   * Create a cue point in the wave file.
690
   * @param {number} position The cue point position in milliseconds.
691
   * @param {string} labl The LIST adtl labl text of the marker. Optional.
692
   */
693
  setCuePoint(position, labl='') {
694
    this.cue.chunkId = 'cue ';
695
    position = (position * this.fmt.sampleRate) / 1000;
696
    /** @type {!Array<!Object>} */
697
    let existingPoints = this.getCuePoints_();
698
    this.clearLISTadtl_();
699
    /** @type {number} */
700
    let len = this.cue.points.length;
701
    this.cue.points = [];
702
    /** @type {boolean} */
703
    let hasSet = false;
704
    if (len === 0) {
705
      this.setCuePoint_(position, 1, labl);
706
    } else {
707
      for (let i=0; i<len; i++) {
708
        if (existingPoints[i].dwPosition > position && !hasSet) {
709
          this.setCuePoint_(position, i + 1, labl);
710
          this.setCuePoint_(
711
            existingPoints[i].dwPosition,
712
            i + 2,
713
            existingPoints[i].label);
714
          hasSet = true;
715
        } else {
716
          this.setCuePoint_(
717
            existingPoints[i].dwPosition,
718
            i + 1,
719
            existingPoints[i].label);
720
        }
721
      }
722
      if (!hasSet) {
723
        this.setCuePoint_(position, this.cue.points.length + 1, labl);
724
      }
725
    }
726
    this.cue.dwCuePoints = this.cue.points.length;
727
  }
728
729
  /**
730
   * Remove a cue point from a wave file.
731
   * @param {number} index the index of the point. First is 1,
732
   *    second is 2, and so on.
733
   */
734
  deleteCuePoint(index) {
735
    this.cue.chunkId = 'cue ';
736
    /** @type {!Array<!Object>} */
737
    let existingPoints = this.getCuePoints_();
738
    this.clearLISTadtl_();
739
    /** @type {number} */
740
    let len = this.cue.points.length;
741
    this.cue.points = [];
742
    for (let i=0; i<len; i++) {
743
      if (i + 1 != index) {
744
        this.setCuePoint_(
745
          existingPoints[i].dwPosition,
746
          i + 1,
747
          existingPoints[i].label);
748
      }
749
    }
750
    this.cue.dwCuePoints = this.cue.points.length;
751
    if (this.cue.dwCuePoints) {
752
      this.cue.chunkId = 'cue ';
753
    } else {
754
      this.cue.chunkId = '';
755
      this.clearLISTadtl_();
756
    }
757
  }
758
759
  /**
760
   * Update the label of a cue point.
761
   * @param {number} pointIndex The ID of the cue point.
762
   * @param {string} label The new text for the label.
763
   */
764
  updateLabel(pointIndex, label) {
765
    /** @type {?number} */
766
    let adtlIndex = this.getAdtlChunk_();
767
    if (adtlIndex !== null) {
768
      for (let i=0; i<this.LIST[adtlIndex].subChunks.length; i++) {
769
        if (this.LIST[adtlIndex].subChunks[i].dwName ==
770
            pointIndex) {
771
          this.LIST[adtlIndex].subChunks[i].value = label;
772
        }
773
      }
774
    }
775
  }
776
777
  /**
778
   * Update the type definition used to read and write the samples.
779
   * @private
780
   */
781
  updateDataType_() {
782
    /** @type {!Object} */
783
    this.dataType = {
784
      bits: ((parseInt(this.bitDepth, 10) - 1) | 7) + 1,
785
      float: this.bitDepth == '32f' || this.bitDepth == '64',
786
      signed: this.bitDepth != '8',
787
      be: this.container == 'RIFX'
788
    };
789
    if (['4', '8a', '8m'].indexOf(this.bitDepth) > -1 ) {
790
      this.dataType.bits = 8;
791
      this.dataType.signed = false;
792
    }
793
  }
794
795
  /**
796
   * Set up the WaveFile object from a byte buffer.
797
   * @param {!Array<number>|!Array<!Array<number>>|!ArrayBufferView} samples The samples.
798
   * @private
799
   */
800
  interleave_(samples) {
801
    if (samples.length > 0) {
802
      if (samples[0].constructor === Array) {
803
        /** @type {!Array<number>} */
804
        let finalSamples = [];
805
        for (let i=0; i < samples[0].length; i++) {
806
          for (let j=0; j < samples.length; j++) {
807
            finalSamples.push(samples[j][i]);
808
          }
809
        }
810
        samples = finalSamples;
811
      }
812
    }
813
    return samples;
814
  }
815
816
  /**
817
   * Push a new cue point in this.cue.points.
818
   * @param {number} position The position in milliseconds.
819
   * @param {number} dwName the dwName of the cue point
820
   * @private
821
   */
822
  setCuePoint_(position, dwName, label) {
823
    this.cue.points.push({
824
      dwName: dwName,
825
      dwPosition: position,
826
      fccChunk: 'data',
827
      dwChunkStart: 0,
828
      dwBlockStart: 0,
829
      dwSampleOffset: position,
830
    });
831
    this.setLabl_(dwName, label);
832
  }
833
834
  /**
835
   * Return an array with the position of all cue points in the file.
836
   * @return {!Array<!Object>}
837
   * @private
838
   */
839
  getCuePoints_() {
840
    /** @type {!Array<!Object>} */
841
    let points = [];
842
    for (let i=0; i<this.cue.points.length; i++) {
843
      points.push({
844
        dwPosition: this.cue.points[i].dwPosition,
845
        label: this.getLabelForCuePoint_(
846
          this.cue.points[i].dwName)});
847
    }
848
    return points;
849
  }
850
851
  /**
852
   * Return the label of a cue point.
853
   * @param {number} pointDwName The ID of the cue point.
854
   * @return {string}
855
   * @private
856
   */
857
  getLabelForCuePoint_(pointDwName) {
858
    /** @type {?number} */
859
    let adtlIndex = this.getAdtlChunk_();
860
    if (adtlIndex !== null) {
861
      for (let i=0; i<this.LIST[adtlIndex].subChunks.length; i++) {
862
        if (this.LIST[adtlIndex].subChunks[i].dwName ==
863
            pointDwName) {
864
          return this.LIST[adtlIndex].subChunks[i].value;
865
        }
866
      }
867
    }
868
    return '';
869
  }
870
871
  /**
872
   * Clear any LIST chunk labeled as 'adtl'.
873
   * @private
874
   */
875
  clearLISTadtl_() {
876
    for (let i=0; i<this.LIST.length; i++) {
877
      if (this.LIST[i].format == 'adtl') {
878
        this.LIST.splice(i);
879
      }
880
    }
881
  }
882
883
  /**
884
   * Create a new 'labl' subchunk in a 'LIST' chunk of type 'adtl'.
885
   * @param {number} dwName The ID of the cue point.
886
   * @param {string} label The label for the cue point.
887
   * @private
888
   */
889
  setLabl_(dwName, label) {
890
    /** @type {?number} */
891
    let adtlIndex = this.getAdtlChunk_();
892
    if (adtlIndex === null) {
893
      this.LIST.push({
894
        chunkId: 'LIST',
895
        chunkSize: 4,
896
        format: 'adtl',
897
        subChunks: []});
898
      adtlIndex = this.LIST.length - 1;
899
    }
900
    this.setLabelText_(adtlIndex === null ? 0 : adtlIndex, dwName, label);
901
  }
902
903
  /**
904
   * Create a new 'labl' subchunk in a 'LIST' chunk of type 'adtl'.
905
   * @param {number} adtlIndex The index of the 'adtl' LIST in this.LIST.
906
   * @param {number} dwName The ID of the cue point.
907
   * @param {string} label The label for the cue point.
908
   * @private
909
   */
910
  setLabelText_(adtlIndex, dwName, label) {
911
    this.LIST[adtlIndex].subChunks.push({
912
      chunkId: 'labl',
913
      chunkSize: label.length,
914
      dwName: dwName,
915
      value: label
916
    });
917
    this.LIST[adtlIndex].chunkSize += label.length + 4 + 4 + 4 + 1;
918
  }
919
920
  /**
921
   * Return the index of the 'adtl' LIST in this.LIST.
922
   * @return {?number}
923
   * @private
924
   */
925
  getAdtlChunk_() {
926
    for (let i=0; i<this.LIST.length; i++) {
927
      if(this.LIST[i].format == 'adtl') {
928
        return i;
929
      }
930
    }
931
    return null;
932
  }
933
934
  /**
935
   * Return the index of a tag in a FILE chunk.
936
   * @param {string} tag The tag name.
937
   * @return {!Object<string, ?number>}
938
   *    Object.LIST is the INFO index in LIST
939
   *    Object.TAG is the tag index in the INFO
940
   * @private
941
   */
942
  getTagIndex_(tag) {
943
    /** @type {!Object<string, ?number>} */
944
    let index = {LIST: null, TAG: null};
945
    for (let i=0; i<this.LIST.length; i++) {
946
      if (this.LIST[i].format == 'INFO') {
947
        index.LIST = i;
948
        for (let j=0; j<this.LIST[i].subChunks.length; j++) {
949
          if (this.LIST[i].subChunks[j].chunkId == tag) {
950
            index.TAG = j;
951
            break;
952
          }
953
        }
954
        break;
955
      }
956
    }
957
    return index;
958
  }
959
960
  /**
961
   * Fix a RIFF tag format if possible, throw an error otherwise.
962
   * @param {string} tag The tag name.
963
   * @return {string} The tag name in proper fourCC format.
964
   * @private
965
   */
966
  fixTagName_(tag) {
967
    if (tag.constructor !== String) {
968
      throw new Error('Invalid tag name.');
969
    } else if(tag.length < 4) {
970
      for (let i=0; i<4-tag.length; i++) {
971
        tag += ' ';
972
      }
973
    }
974
    return tag;
975
  }
976
977
  /**
978
   * Create the header of a ADPCM wave file.
979
   * @param {string} bitDepthCode The audio bit depth
980
   * @param {number} numChannels The number of channels
981
   * @param {number} sampleRate The sample rate.
982
   * @param {number} numBytes The number of bytes each sample use.
983
   * @param {!Object} options The extra options, like container defintion.
984
   * @private
985
   */
986
  createADPCMHeader_(bitDepthCode, numChannels, sampleRate, numBytes, options) {
987
    this.createPCMHeader_(
988
      bitDepthCode, numChannels, sampleRate, numBytes, options);
989
    this.chunkSize = 40 + this.data.samples.length;
990
    this.fmt.chunkSize = 20;
991
    this.fmt.byteRate = 4055;
992
    this.fmt.blockAlign = 256;
993
    this.fmt.bitsPerSample = 4;
994
    this.fmt.cbSize = 2;
995
    this.fmt.validBitsPerSample = 505;
996
    this.fact.chunkId = 'fact';
997
    this.fact.chunkSize = 4;
998
    this.fact.dwSampleLength = this.data.samples.length * 2;
999
    this.data.chunkSize = this.data.samples.length;
1000
  }
1001
1002
  /**
1003
   * Create the header of WAVE_FORMAT_EXTENSIBLE file.
1004
   * @param {string} bitDepthCode The audio bit depth
1005
   * @param {number} numChannels The number of channels
1006
   * @param {number} sampleRate The sample rate.
1007
   * @param {number} numBytes The number of bytes each sample use.
1008
   * @param {!Object} options The extra options, like container defintion.
1009
   * @private
1010
   */
1011
  createExtensibleHeader_(
1012
      bitDepthCode, numChannels, sampleRate, numBytes, options) {
1013
    this.createPCMHeader_(
1014
      bitDepthCode, numChannels, sampleRate, numBytes, options);
1015
    this.chunkSize = 36 + 24 + this.data.samples.length;
1016
    this.fmt.chunkSize = 40;
1017
    this.fmt.bitsPerSample = ((parseInt(bitDepthCode, 10) - 1) | 7) + 1;
1018
    this.fmt.cbSize = 22;
1019
    this.fmt.validBitsPerSample = parseInt(bitDepthCode, 10);
1020
    this.fmt.dwChannelMask = this.getDwChannelMask_();
1021
    // subformat 128-bit GUID as 4 32-bit values
1022
    // only supports uncompressed integer PCM samples
1023
    this.fmt.subformat = [1, 1048576, 2852126848, 1905997824];
1024
  }
1025
1026
  /**
1027
   * Get the value for dwChannelMask according to the number of channels.
1028
   * @return {number} the dwChannelMask value.
1029
   * @private
1030
   */
1031
  getDwChannelMask_() {
1032
    /** @type {number} */
1033
    let dwChannelMask = 0;
1034
    // mono = FC
1035
    if (this.fmt.numChannels === 1) {
1036
      dwChannelMask = 0x4;
1037
    // stereo = FL, FR
1038
    } else if (this.fmt.numChannels === 2) {
1039
      dwChannelMask = 0x3;
1040
    // quad = FL, FR, BL, BR
1041
    } else if (this.fmt.numChannels === 4) {
1042
      dwChannelMask = 0x33;
1043
    // 5.1 = FL, FR, FC, LF, BL, BR
1044
    } else if (this.fmt.numChannels === 6) {
1045
      dwChannelMask = 0x3F;
1046
    // 7.1 = FL, FR, FC, LF, BL, BR, SL, SR
1047
    } else if (this.fmt.numChannels === 8) {
1048
      dwChannelMask = 0x63F;
1049
    }
1050
    return dwChannelMask;
1051
  }
1052
1053
  /**
1054
   * Create the header of mu-Law and A-Law wave files.
1055
   * @param {string} bitDepthCode The audio bit depth
1056
   * @param {number} numChannels The number of channels
1057
   * @param {number} sampleRate The sample rate.
1058
   * @param {number} numBytes The number of bytes each sample use.
1059
   * @param {!Object} options The extra options, like container defintion.
1060
   * @private
1061
   */
1062
  createALawMulawHeader_(
1063
      bitDepthCode, numChannels, sampleRate, numBytes, options) {
1064
    this.createPCMHeader_(
1065
      bitDepthCode, numChannels, sampleRate, numBytes, options);
1066
    this.chunkSize = 40 + this.data.samples.length;
1067
    this.fmt.chunkSize = 20;
1068
    this.fmt.cbSize = 2;
1069
    this.fmt.validBitsPerSample = 8;
1070
    this.fact.chunkId = 'fact';
1071
    this.fact.chunkSize = 4;
1072
    this.fact.dwSampleLength = this.data.samples.length;
1073
  }
1074
1075
  /**
1076
   * Create the header of a linear PCM wave file.
1077
   * @param {string} bitDepthCode The audio bit depth
1078
   * @param {number} numChannels The number of channels
1079
   * @param {number} sampleRate The sample rate.
1080
   * @param {number} numBytes The number of bytes each sample use.
1081
   * @param {!Object} options The extra options, like container defintion.
1082
   * @private
1083
   */
1084
  createPCMHeader_(bitDepthCode, numChannels, sampleRate, numBytes, options) {
1085
    this.clearHeader_();
1086
    this.container = options.container;
1087
    this.chunkSize = 36 + this.data.samples.length;
1088
    this.format = 'WAVE';
1089
    this.fmt.chunkId = 'fmt ';
1090
    this.fmt.chunkSize = 16;
1091
    this.fmt.byteRate = (numChannels * numBytes) * sampleRate;
1092
    this.fmt.blockAlign = numChannels * numBytes;
1093
    this.fmt.audioFormat = this.audioFormats_[bitDepthCode] ?
1094
      this.audioFormats_[bitDepthCode] : 65534;
1095
    this.fmt.numChannels = numChannels;
1096
    this.fmt.sampleRate = sampleRate;
1097
    this.fmt.bitsPerSample = parseInt(bitDepthCode, 10);
1098
    this.fmt.cbSize = 0;
1099
    this.fmt.validBitsPerSample = 0;
1100
  }
1101
1102
  /**
1103
   * Return the closest greater number of bits for a number of bits that
1104
   * do not fill a full sequence of bytes.
1105
   * @param {string} bitDepthCode The bit depth.
1106
   * @return {string}
1107
   * @private
1108
   */
1109
  realBitDepth_(bitDepthCode) {
1110
    if (bitDepthCode != '32f') {
1111
      bitDepthCode = (((parseInt(bitDepthCode, 10) - 1) | 7) + 1).toString();
1112
    }
1113
    return bitDepthCode;
1114
  }
1115
1116
  /**
1117
   * Validate the header of the file.
1118
   * @throws {Error} If any property of the object appears invalid.
1119
   * @private
1120
   */
1121
  validateHeader_() {
1122
    this.validateBitDepth_();
1123
    this.validateNumChannels_();
1124
    this.validateSampleRate_();
1125
  }
1126
1127
  /**
1128
   * Validate the bit depth.
1129
   * @return {boolean} True is the bit depth is valid.
1130
   * @throws {Error} If bit depth is invalid.
1131
   * @private
1132
   */
1133
  validateBitDepth_() {
1134
    if (!this.audioFormats_[this.bitDepth]) {
1135
      if (parseInt(this.bitDepth, 10) > 8 &&
1136
          parseInt(this.bitDepth, 10) < 54) {
1137
        return true;
1138
      }
1139
      throw new Error('Invalid bit depth.');
1140
    }
1141
    return true;
1142
  }
1143
1144
  /**
1145
   * Validate the number of channels.
1146
   * @return {boolean} True is the number of channels is valid.
1147
   * @throws {Error} If the number of channels is invalid.
1148
   * @private
1149
   */
1150
  validateNumChannels_() {
1151
    /** @type {number} */
1152
    let blockAlign = this.fmt.numChannels * this.fmt.bitsPerSample / 8;
1153
    if (this.fmt.numChannels < 1 || blockAlign > 65535) {
1154
      throw new Error('Invalid number of channels.');
1155
    }
1156
    return true;
1157
  }
1158
1159
  /**
1160
   * Validate the sample rate value.
1161
   * @return {boolean} True is the sample rate is valid.
1162
   * @throws {Error} If the sample rate is invalid.
1163
   * @private
1164
   */
1165
  validateSampleRate_() {
1166
    /** @type {number} */
1167
    let byteRate = this.fmt.numChannels *
1168
      (this.fmt.bitsPerSample / 8) * this.fmt.sampleRate;
1169
    if (this.fmt.sampleRate < 1 || byteRate > 4294967295) {
1170
      throw new Error('Invalid sample rate.');
1171
    }
1172
    return true;
1173
  }
1174
1175
  /**
1176
   * Reset attributes that should emptied when a file is
1177
   * created with the fromScratch() or fromBuffer() methods.
1178
   * @private
1179
   */
1180
  clearHeader_() {
1181
    this.fmt.cbSize = 0;
1182
    this.fmt.validBitsPerSample = 0;
1183
    this.fact.chunkId = '';
1184
    this.ds64.chunkId = '';
1185
  }
1186
1187
  /**
1188
   * Make the file 16-bit if it is not.
1189
   * @private
1190
   */
1191
  assure16Bit_() {
1192
    this.assureUncompressed_();
1193
    if (this.bitDepth != '16') {
1194
      this.toBitDepth('16');
1195
    }
1196
  }
1197
1198
  /**
1199
   * Uncompress the samples in case of a compressed file.
1200
   * @private
1201
   */
1202
  assureUncompressed_() {
1203
    if (this.bitDepth == '8a') {
1204
      this.fromALaw();
1205
    } else if(this.bitDepth == '8m') {
1206
      this.fromMuLaw();
1207
    } else if (this.bitDepth == '4') {
1208
      this.fromIMAADPCM();
1209
    }
1210
  }
1211
1212
  /**
1213
   * Set up to work wih big-endian or little-endian files.
1214
   * The types used are changed to LE or BE. If the
1215
   * the file is big-endian (RIFX), true is returned.
1216
   * @return {boolean} True if the file is RIFX.
1217
   * @private
1218
   */
1219
  LEorBE_() {
1220
    /** @type {boolean} */
1221
    let bigEndian = this.container === 'RIFX';
1222
    this.uInt16_.be = bigEndian;
1223
    this.uInt32_.be = bigEndian;
1224
    return bigEndian;
1225
  }
1226
1227
  /**
1228
   * Find a chunk by its fourCC_ in a array of RIFF chunks.
1229
   * @param {!Object} chunks The wav file chunks.
1230
   * @param {string} chunkId The chunk fourCC_.
1231
   * @param {boolean} multiple True if there may be multiple chunks
1232
   *    with the same chunkId.
1233
   * @return {?Array<!Object>}
1234
   * @private
1235
   */
1236
  findChunk_(chunks, chunkId, multiple=false) {
1237
    /** @type {!Array<!Object>} */
1238
    let chunk = [];
1239
    for (let i=0; i<chunks.length; i++) {
1240
      if (chunks[i].chunkId == chunkId) {
1241
        if (multiple) {
1242
          chunk.push(chunks[i]);
1243
        } else {
1244
          return chunks[i];
1245
        }
1246
      }
1247
    }
1248
    if (chunkId == 'LIST') {
1249
      return chunk.length ? chunk : null;
1250
    }
1251
    return null;
1252
  }
1253
1254
  /**
1255
   * Read the RIFF chunk a wave file.
1256
   * @param {!Uint8Array} bytes A wav buffer.
1257
   * @throws {Error} If no 'RIFF' chunk is found.
1258
   * @private
1259
   */
1260
  readRIFFChunk_(bytes) {
1261
    this.head_ = 0;
1262
    this.container = this.readString_(bytes, 4);
1263
    if (['RIFF', 'RIFX', 'RF64'].indexOf(this.container) === -1) {
1264
      throw Error('Not a supported format.');
1265
    }
1266
    this.LEorBE_();
1267
    this.chunkSize = this.read_(bytes, this.uInt32_);
1268
    this.format = this.readString_(bytes, 4);
1269
    if (this.format != 'WAVE') {
1270
      throw Error('Could not find the "WAVE" format identifier');
1271
    }
1272
  }
1273
1274
  /**
1275
   * Read the 'fmt ' chunk of a wave file.
1276
   * @param {!Uint8Array} buffer The wav file buffer.
1277
   * @param {!Object} signature The file signature.
1278
   * @throws {Error} If no 'fmt ' chunk is found.
1279
   * @private
1280
   */
1281
  readFmtChunk_(buffer, signature) {
1282
    /** @type {?Object} */
1283
    let chunk = this.findChunk_(signature, 'fmt ');
1284
    if (chunk) {
1285
      this.head_ = chunk.chunkData.start;
1286
      this.fmt.chunkId = chunk.chunkId;
1287
      this.fmt.chunkSize = chunk.chunkSize;
1288
      this.fmt.audioFormat = this.read_(buffer, this.uInt16_);
1289
      this.fmt.numChannels = this.read_(buffer, this.uInt16_);
1290
      this.fmt.sampleRate = this.read_(buffer, this.uInt32_);
1291
      this.fmt.byteRate = this.read_(buffer, this.uInt32_);
1292
      this.fmt.blockAlign = this.read_(buffer, this.uInt16_);
1293
      this.fmt.bitsPerSample = this.read_(buffer, this.uInt16_);
1294
      this.readFmtExtension_(buffer);
1295
    } else {
1296
      throw Error('Could not find the "fmt " chunk');
1297
    }
1298
  }
1299
1300
  /**
1301
   * Read the 'fmt ' chunk extension.
1302
   * @param {!Uint8Array} buffer The wav file buffer.
1303
   * @private
1304
   */
1305
  readFmtExtension_(buffer) {
1306
    if (this.fmt.chunkSize > 16) {
1307
      this.fmt.cbSize = this.read_(buffer, this.uInt16_);
1308
      if (this.fmt.chunkSize > 18) {
1309
        this.fmt.validBitsPerSample = this.read_(buffer, this.uInt16_);
1310
        if (this.fmt.chunkSize > 20) {
1311
          this.fmt.dwChannelMask = this.read_(buffer, this.uInt32_);
1312
          this.fmt.subformat = [
1313
            this.read_(buffer, this.uInt32_),
1314
            this.read_(buffer, this.uInt32_),
1315
            this.read_(buffer, this.uInt32_),
1316
            this.read_(buffer, this.uInt32_)];
1317
        }
1318
      }
1319
    }
1320
  }
1321
1322
  /**
1323
   * Read the 'fact' chunk of a wav file.
1324
   * @param {!Uint8Array} buffer The wav file buffer.
1325
   * @param {!Object} signature The file signature.
1326
   * @private
1327
   */
1328
  readFactChunk_(buffer, signature) {
1329
    /** @type {?Object} */
1330
    let chunk = this.findChunk_(signature, 'fact');
1331
    if (chunk) {
1332
      this.head_ = chunk.chunkData.start;
1333
      this.fact.chunkId = chunk.chunkId;
1334
      this.fact.chunkSize = chunk.chunkSize;
1335
      this.fact.dwSampleLength = this.read_(buffer, this.uInt32_);
1336
    }
1337
  }
1338
1339
  /**
1340
   * Read the 'cue ' chunk of a wave file.
1341
   * @param {!Uint8Array} buffer The wav file buffer.
1342
   * @param {!Object} signature The file signature.
1343
   * @private
1344
   */
1345
  readCueChunk_(buffer, signature) {
1346
    /** @type {?Object} */
1347
    let chunk = this.findChunk_(signature, 'cue ');
1348
    if (chunk) {
1349
      this.head_ = chunk.chunkData.start;
1350
      this.cue.chunkId = chunk.chunkId;
1351
      this.cue.chunkSize = chunk.chunkSize;
1352
      this.cue.dwCuePoints = this.read_(buffer, this.uInt32_);
1353
      for (let i=0; i<this.cue.dwCuePoints; i++) {
1354
        this.cue.points.push({
1355
          dwName: this.read_(buffer, this.uInt32_),
1356
          dwPosition: this.read_(buffer, this.uInt32_),
1357
          fccChunk: this.readString_(buffer, 4),
1358
          dwChunkStart: this.read_(buffer, this.uInt32_),
1359
          dwBlockStart: this.read_(buffer, this.uInt32_),
1360
          dwSampleOffset: this.read_(buffer, this.uInt32_),
1361
        });
1362
      }
1363
    }
1364
  }
1365
1366
  /**
1367
   * Read the 'smpl' chunk of a wave file.
1368
   * @param {!Uint8Array} buffer The wav file buffer.
1369
   * @param {!Object} signature The file signature.
1370
   * @private
1371
   */
1372
  readSmplChunk_(buffer, signature) {
1373
    /** @type {?Object} */
1374
    let chunk = this.findChunk_(signature, 'smpl');
1375
    if (chunk) {
1376
      this.head_ = chunk.chunkData.start;
1377
      this.smpl.chunkId = chunk.chunkId;
1378
      this.smpl.chunkSize = chunk.chunkSize;
1379
      this.smpl.dwManufacturer = this.read_(buffer, this.uInt32_);
1380
      this.smpl.dwProduct = this.read_(buffer, this.uInt32_);
1381
      this.smpl.dwSamplePeriod = this.read_(buffer, this.uInt32_);
1382
      this.smpl.dwMIDIUnityNote = this.read_(buffer, this.uInt32_);
1383
      this.smpl.dwMIDIPitchFraction = this.read_(buffer, this.uInt32_);
1384
      this.smpl.dwSMPTEFormat = this.read_(buffer, this.uInt32_);
1385
      this.smpl.dwSMPTEOffset = this.read_(buffer, this.uInt32_);
1386
      this.smpl.dwNumSampleLoops = this.read_(buffer, this.uInt32_);
1387
      this.smpl.dwSamplerData = this.read_(buffer, this.uInt32_);
1388
      for (let i=0; i<this.smpl.dwNumSampleLoops; i++) {
1389
        this.smpl.loops.push({
1390
          dwName: this.read_(buffer, this.uInt32_),
1391
          dwType: this.read_(buffer, this.uInt32_),
1392
          dwStart: this.read_(buffer, this.uInt32_),
1393
          dwEnd: this.read_(buffer, this.uInt32_),
1394
          dwFraction: this.read_(buffer, this.uInt32_),
1395
          dwPlayCount: this.read_(buffer, this.uInt32_),
1396
        });
1397
      }
1398
    }
1399
  }
1400
1401
  /**
1402
   * Read the 'data' chunk of a wave file.
1403
   * @param {!Uint8Array} buffer The wav file buffer.
1404
   * @param {!Object} signature The file signature.
1405
   * @param {boolean} samples True if the samples should be loaded.
1406
   * @throws {Error} If no 'data' chunk is found.
1407
   * @private
1408
   */
1409
  readDataChunk_(buffer, signature, samples) {
1410
    /** @type {?Object} */
1411
    let chunk = this.findChunk_(signature, 'data');
1412
    if (chunk) {
1413
      this.data.chunkId = 'data';
1414
      this.data.chunkSize = chunk.chunkSize;
1415
      if (samples) {
1416
        this.data.samples = buffer.slice(
1417
          chunk.chunkData.start,
1418
          chunk.chunkData.end);
1419
      }
1420
    } else {
1421
      throw Error('Could not find the "data" chunk');
1422
    }
1423
  }
1424
1425
  /**
1426
   * Read the 'bext' chunk of a wav file.
1427
   * @param {!Uint8Array} buffer The wav file buffer.
1428
   * @param {!Object} signature The file signature.
1429
   * @private
1430
   */
1431
  readBextChunk_(buffer, signature) {
1432
    /** @type {?Object} */
1433
    let chunk = this.findChunk_(signature, 'bext');
1434
    if (chunk) {
1435
      this.head_ = chunk.chunkData.start;
1436
      this.bext.chunkId = chunk.chunkId;
1437
      this.bext.chunkSize = chunk.chunkSize;
1438
      this.bext.description = this.readString_(buffer, 256);
1439
      this.bext.originator = this.readString_(buffer, 32);
1440
      this.bext.originatorReference = this.readString_(buffer, 32);
1441
      this.bext.originationDate = this.readString_(buffer, 10);
1442
      this.bext.originationTime = this.readString_(buffer, 8);
1443
      this.bext.timeReference = [
1444
        this.read_(buffer, this.uInt32_),
1445
        this.read_(buffer, this.uInt32_)];
1446
      this.bext.version = this.read_(buffer, this.uInt16_);
1447
      this.bext.UMID = this.readString_(buffer, 64);
1448
      this.bext.loudnessValue = this.read_(buffer, this.uInt16_);
1449
      this.bext.loudnessRange = this.read_(buffer, this.uInt16_);
1450
      this.bext.maxTruePeakLevel = this.read_(buffer, this.uInt16_);
1451
      this.bext.maxMomentaryLoudness = this.read_(buffer, this.uInt16_);
1452
      this.bext.maxShortTermLoudness = this.read_(buffer, this.uInt16_);
1453
      this.bext.reserved = this.readString_(buffer, 180);
1454
      this.bext.codingHistory = this.readString_(
1455
        buffer, this.bext.chunkSize - 602);
1456
    }
1457
  }
1458
1459
  /**
1460
   * Read the 'ds64' chunk of a wave file.
1461
   * @param {!Uint8Array} buffer The wav file buffer.
1462
   * @param {!Object} signature The file signature.
1463
   * @throws {Error} If no 'ds64' chunk is found and the file is RF64.
1464
   * @private
1465
   */
1466
  readDs64Chunk_(buffer, signature) {
1467
    /** @type {?Object} */
1468
    let chunk = this.findChunk_(signature, 'ds64');
1469
    if (chunk) {
1470
      this.head_ = chunk.chunkData.start;
1471
      this.ds64.chunkId = chunk.chunkId;
1472
      this.ds64.chunkSize = chunk.chunkSize;
1473
      this.ds64.riffSizeHigh = this.read_(buffer, this.uInt32_);
1474
      this.ds64.riffSizeLow = this.read_(buffer, this.uInt32_);
1475
      this.ds64.dataSizeHigh = this.read_(buffer, this.uInt32_);
1476
      this.ds64.dataSizeLow = this.read_(buffer, this.uInt32_);
1477
      this.ds64.originationTime = this.read_(buffer, this.uInt32_);
1478
      this.ds64.sampleCountHigh = this.read_(buffer, this.uInt32_);
1479
      this.ds64.sampleCountLow = this.read_(buffer, this.uInt32_);
1480
      //if (this.ds64.chunkSize > 28) {
1481
      //  this.ds64.tableLength = unpack(
1482
      //    chunkData.slice(28, 32), this.uInt32_);
1483
      //  this.ds64.table = chunkData.slice(
1484
      //     32, 32 + this.ds64.tableLength); 
1485
      //}
1486
    } else {
1487
      if (this.container == 'RF64') {
1488
        throw Error('Could not find the "ds64" chunk');  
1489
      }
1490
    }
1491
  }
1492
1493
  /**
1494
   * Read the 'LIST' chunks of a wave file.
1495
   * @param {!Uint8Array} buffer The wav file buffer.
1496
   * @param {!Object} signature The file signature.
1497
   * @private
1498
   */
1499
  readLISTChunk_(buffer, signature) {
1500
    /** @type {?Object} */
1501
    let listChunks = this.findChunk_(signature, 'LIST', true);
1502
    if (listChunks === null) {
1503
      return;
1504
    }
1505
    for (let j=0; j < listChunks.length; j++) {
1506
      /** @type {!Object} */
1507
      let subChunk = listChunks[j];
1508
      this.LIST.push({
1509
        chunkId: subChunk.chunkId,
1510
        chunkSize: subChunk.chunkSize,
1511
        format: subChunk.format,
1512
        subChunks: []});
1513
      for (let x=0; x<subChunk.subChunks.length; x++) {
1514
        this.readLISTSubChunks_(subChunk.subChunks[x],
1515
          subChunk.format, buffer);
1516
      }
1517
    }
1518
  }
1519
1520
  /**
1521
   * Read the sub chunks of a 'LIST' chunk.
1522
   * @param {!Object} subChunk The 'LIST' subchunks.
1523
   * @param {string} format The 'LIST' format, 'adtl' or 'INFO'.
1524
   * @param {!Uint8Array} buffer The wav file buffer.
1525
   * @private
1526
   */
1527
  readLISTSubChunks_(subChunk, format, buffer) {
1528
    if (format == 'adtl') {
1529
      if (['labl', 'note','ltxt'].indexOf(subChunk.chunkId) > -1) {
1530
        this.head_ = subChunk.chunkData.start;
1531
        /** @type {!Object<string, string|number>} */
1532
        let item = {
1533
          chunkId: subChunk.chunkId,
1534
          chunkSize: subChunk.chunkSize,
1535
          dwName: this.read_(buffer, this.uInt32_)
1536
        };
1537
        if (subChunk.chunkId == 'ltxt') {
1538
          item.dwSampleLength = this.read_(buffer, this.uInt32_);
1539
          item.dwPurposeID = this.read_(buffer, this.uInt32_);
1540
          item.dwCountry = this.read_(buffer, this.uInt16_);
1541
          item.dwLanguage = this.read_(buffer, this.uInt16_);
1542
          item.dwDialect = this.read_(buffer, this.uInt16_);
1543
          item.dwCodePage = this.read_(buffer, this.uInt16_);
1544
        }
1545
        item.value = this.readZSTR_(buffer, this.head_);
1546
        this.LIST[this.LIST.length - 1].subChunks.push(item);
1547
      }
1548
    // RIFF INFO tags like ICRD, ISFT, ICMT
1549
    } else if(format == 'INFO') {
1550
      this.head_ = subChunk.chunkData.start;
1551
      this.LIST[this.LIST.length - 1].subChunks.push({
1552
        chunkId: subChunk.chunkId,
1553
        chunkSize: subChunk.chunkSize,
1554
        value: this.readZSTR_(buffer,  this.head_)
1555
      });
1556
    }
1557
  }
1558
1559
  /**
1560
   * Read the 'junk' chunk of a wave file.
1561
   * @param {!Uint8Array} buffer The wav file buffer.
1562
   * @param {!Object} signature The file signature.
1563
   * @private
1564
   */
1565
  readJunkChunk_(buffer, signature) {
1566
    /** @type {?Object} */
1567
    let chunk = this.findChunk_(signature, 'junk');
1568
    if (chunk) {
1569
      this.junk = {
1570
        chunkId: chunk.chunkId,
1571
        chunkSize: chunk.chunkSize,
1572
        chunkData: [].slice.call(buffer.slice(
1573
          chunk.chunkData.start,
1574
          chunk.chunkData.end))
1575
      };
1576
    }
1577
  }
1578
1579
  /**
1580
   * Read bytes as a ZSTR string.
1581
   * @param {!Uint8Array} bytes The bytes.
1582
   * @return {string} The string.
1583
   * @private
1584
   */
1585
  readZSTR_(bytes, index=0) {
1586
    /** @type {string} */
1587
    let str = '';
1588
    for (let i=index; i<bytes.length; i++) {
1589
      this.head_++;
1590
      if (bytes[i] === 0) {
1591
        break;
1592
      }
1593
      str += unpackString(bytes, i, 1);
1594
    }
1595
    return str;
1596
  }
1597
1598
  /**
1599
   * Read bytes as a string from a RIFF chunk.
1600
   * @param {!Uint8Array} bytes The bytes.
1601
   * @param {number} maxSize the max size of the string.
1602
   * @return {string} The string.
1603
   * @private
1604
   */
1605
  readString_(bytes, maxSize) {
1606
    /** @type {string} */
1607
    let str = '';
1608
    for (let i=0; i<maxSize; i++) {
1609
      str += unpackString(bytes, this.head_, 1);
1610
      this.head_++;
1611
    }
1612
    return str;
1613
  }
1614
1615
  /**
1616
   * Read a number from a chunk.
1617
   * @param {!Uint8Array} bytes The chunk bytes.
1618
   * @param {!Object} bdType The type definition.
1619
   * @return {number} The number.
1620
   * @private
1621
   */
1622
  read_(bytes, bdType) {
1623
    /** @type {number} */
1624
    let size = bdType.bits / 8;
1625
    /** @type {number} */
1626
    let value = unpackFrom(bytes, bdType, this.head_);
1627
    this.head_ += size;
1628
    return value;
1629
  }
1630
1631
  /**
1632
   * Write a variable size string as bytes. If the string is smaller
1633
   * than the max size the output array is filled with 0s.
1634
   * @param {string} str The string to be written as bytes.
1635
   * @param {number} maxSize the max size of the string.
1636
   * @return {!Array<number>} The bytes.
1637
   * @private
1638
   */
1639
  writeString_(str, maxSize, push=true) {
1640
    /** @type {!Array<number>} */   
1641
    let bytes = packString(str);
1642
    if (push) {
1643
      for (let i=bytes.length; i<maxSize; i++) {
1644
        bytes.push(0);
1645
      }  
1646
    }
1647
    return bytes;
1648
  }
1649
1650
  /**
1651
   * Truncate float samples on over and underflow.
1652
   * @private
1653
   */
1654
  truncateSamples(samples) {
1655
    if (this.fmt.audioFormat === 3) {
1656
      /** @type {number} */   
1657
      let len = samples.length;
1658
      for (let i=0; i<len; i++) {
1659
        if (samples[i] > 1) {
1660
          samples[i] = 1;
1661
        } else if (samples[i] < -1) {
1662
          samples[i] = -1;
1663
        }
1664
      }
1665
    }
1666
  }
1667
1668
  /**
1669
   * Return the bytes of the 'bext' chunk.
1670
   * @return {!Array<number>} The 'bext' chunk bytes.
1671
   * @private
1672
   */
1673
  getBextBytes_() {
1674
    /** @type {!Array<number>} */
1675
    let bytes = [];
1676
    this.enforceBext_();
1677
    if (this.bext.chunkId) {
1678
      this.bext.chunkSize = 602 + this.bext.codingHistory.length;
1679
      bytes = bytes.concat(
1680
        packString(this.bext.chunkId),
1681
        pack(602 + this.bext.codingHistory.length, this.uInt32_),
1682
        this.writeString_(this.bext.description, 256),
1683
        this.writeString_(this.bext.originator, 32),
1684
        this.writeString_(this.bext.originatorReference, 32),
1685
        this.writeString_(this.bext.originationDate, 10),
1686
        this.writeString_(this.bext.originationTime, 8),
1687
        pack(this.bext.timeReference[0], this.uInt32_),
1688
        pack(this.bext.timeReference[1], this.uInt32_),
1689
        pack(this.bext.version, this.uInt16_),
1690
        this.writeString_(this.bext.UMID, 64),
1691
        pack(this.bext.loudnessValue, this.uInt16_),
1692
        pack(this.bext.loudnessRange, this.uInt16_),
1693
        pack(this.bext.maxTruePeakLevel, this.uInt16_),
1694
        pack(this.bext.maxMomentaryLoudness, this.uInt16_),
1695
        pack(this.bext.maxShortTermLoudness, this.uInt16_),
1696
        this.writeString_(this.bext.reserved, 180),
1697
        this.writeString_(
1698
          this.bext.codingHistory, this.bext.codingHistory.length));
1699
    }
1700
    return bytes;
1701
  }
1702
1703
  /**
1704
   * Make sure a 'bext' chunk is created if BWF data was created in a file.
1705
   * @private
1706
   */
1707
  enforceBext_() {
1708
    for (var prop in this.bext) {
1709
      if (this.bext.hasOwnProperty(prop)) {
1710
        if (this.bext[prop] && prop != 'timeReference') {
1711
          this.bext.chunkId = 'bext';
1712
          break;
1713
        }
1714
      }
1715
    }
1716
    if (this.bext.timeReference[0] || this.bext.timeReference[1]) {
1717
      this.bext.chunkId = 'bext';
1718
    }
1719
  }
1720
1721
  /**
1722
   * Return the bytes of the 'ds64' chunk.
1723
   * @return {!Array<number>} The 'ds64' chunk bytes.
1724
   * @private
1725
   */
1726
  getDs64Bytes_() {
1727
    /** @type {!Array<number>} */
1728
    let bytes = [];
1729
    if (this.ds64.chunkId) {
1730
      bytes = bytes.concat(
1731
        packString(this.ds64.chunkId),
1732
        pack(this.ds64.chunkSize, this.uInt32_),
1733
        pack(this.ds64.riffSizeHigh, this.uInt32_),
1734
        pack(this.ds64.riffSizeLow, this.uInt32_),
1735
        pack(this.ds64.dataSizeHigh, this.uInt32_),
1736
        pack(this.ds64.dataSizeLow, this.uInt32_),
1737
        pack(this.ds64.originationTime, this.uInt32_),
1738
        pack(this.ds64.sampleCountHigh, this.uInt32_),
1739
        pack(this.ds64.sampleCountLow, this.uInt32_));
1740
    }
1741
    //if (this.ds64.tableLength) {
1742
    //  ds64Bytes = ds64Bytes.concat(
1743
    //    pack(this.ds64.tableLength, this.uInt32_),
1744
    //    this.ds64.table);
1745
    //}
1746
    return bytes;
1747
  }
1748
1749
  /**
1750
   * Return the bytes of the 'cue ' chunk.
1751
   * @return {!Array<number>} The 'cue ' chunk bytes.
1752
   * @private
1753
   */
1754
  getCueBytes_() {
1755
    /** @type {!Array<number>} */
1756
    let bytes = [];
1757
    if (this.cue.chunkId) {
1758
      /** @type {!Array<number>} */
1759
      let cuePointsBytes = this.getCuePointsBytes_();
1760
      bytes = bytes.concat(
1761
        packString(this.cue.chunkId),
1762
        pack(cuePointsBytes.length + 4, this.uInt32_),
1763
        pack(this.cue.dwCuePoints, this.uInt32_),
1764
        cuePointsBytes);
1765
    }
1766
    return bytes;
1767
  }
1768
1769
  /**
1770
   * Return the bytes of the 'cue ' points.
1771
   * @return {!Array<number>} The 'cue ' points as an array of bytes.
1772
   * @private
1773
   */
1774
  getCuePointsBytes_() {
1775
    /** @type {!Array<number>} */
1776
    let points = [];
1777
    for (let i=0; i<this.cue.dwCuePoints; i++) {
1778
      points = points.concat(
1779
        pack(this.cue.points[i].dwName, this.uInt32_),
1780
        pack(this.cue.points[i].dwPosition, this.uInt32_),
1781
        packString(this.cue.points[i].fccChunk),
1782
        pack(this.cue.points[i].dwChunkStart, this.uInt32_),
1783
        pack(this.cue.points[i].dwBlockStart, this.uInt32_),
1784
        pack(this.cue.points[i].dwSampleOffset, this.uInt32_));
1785
    }
1786
    return points;
1787
  }
1788
1789
  /**
1790
   * Return the bytes of the 'smpl' chunk.
1791
   * @return {!Array<number>} The 'smpl' chunk bytes.
1792
   * @private
1793
   */
1794
  getSmplBytes_() {
1795
    /** @type {!Array<number>} */
1796
    let bytes = [];
1797
    if (this.smpl.chunkId) {
1798
      /** @type {!Array<number>} */
1799
      let smplLoopsBytes = this.getSmplLoopsBytes_();
1800
      bytes = bytes.concat(
1801
        packString(this.smpl.chunkId),
1802
        pack(smplLoopsBytes.length + 36, this.uInt32_),
1803
        pack(this.smpl.dwManufacturer, this.uInt32_),
1804
        pack(this.smpl.dwProduct, this.uInt32_),
1805
        pack(this.smpl.dwSamplePeriod, this.uInt32_),
1806
        pack(this.smpl.dwMIDIUnityNote, this.uInt32_),
1807
        pack(this.smpl.dwMIDIPitchFraction, this.uInt32_),
1808
        pack(this.smpl.dwSMPTEFormat, this.uInt32_),
1809
        pack(this.smpl.dwSMPTEOffset, this.uInt32_),
1810
        pack(this.smpl.dwNumSampleLoops, this.uInt32_),
1811
        pack(this.smpl.dwSamplerData, this.uInt32_),
1812
        smplLoopsBytes);
1813
    }
1814
    return bytes;
1815
  }
1816
1817
  /**
1818
   * Return the bytes of the 'smpl' loops.
1819
   * @return {!Array<number>} The 'smpl' loops as an array of bytes.
1820
   * @private
1821
   */
1822
  getSmplLoopsBytes_() {
1823
    /** @type {!Array<number>} */
1824
    let loops = [];
1825
    for (let i=0; i<this.smpl.dwNumSampleLoops; i++) {
1826
      loops = loops.concat(
1827
        pack(this.smpl.loops[i].dwName, this.uInt32_),
1828
        pack(this.smpl.loops[i].dwType, this.uInt32_),
1829
        pack(this.smpl.loops[i].dwStart, this.uInt32_),
1830
        pack(this.smpl.loops[i].dwEnd, this.uInt32_),
1831
        pack(this.smpl.loops[i].dwFraction, this.uInt32_),
1832
        pack(this.smpl.loops[i].dwPlayCount, this.uInt32_));
1833
    }
1834
    return loops;
1835
  }
1836
1837
  /**
1838
   * Return the bytes of the 'fact' chunk.
1839
   * @return {!Array<number>} The 'fact' chunk bytes.
1840
   * @private
1841
   */
1842
  getFactBytes_() {
1843
    /** @type {!Array<number>} */
1844
    let bytes = [];
1845
    if (this.fact.chunkId) {
1846
      bytes = bytes.concat(
1847
        packString(this.fact.chunkId),
1848
        pack(this.fact.chunkSize, this.uInt32_),
1849
        pack(this.fact.dwSampleLength, this.uInt32_));
1850
    }
1851
    return bytes;
1852
  }
1853
1854
  /**
1855
   * Return the bytes of the 'fmt ' chunk.
1856
   * @return {!Array<number>} The 'fmt' chunk bytes.
1857
   * @throws {Error} if no 'fmt ' chunk is present.
1858
   * @private
1859
   */
1860
  getFmtBytes_() {
1861
    /** @type {!Array<number>} */
1862
    let fmtBytes = [];
1863
    if (this.fmt.chunkId) {
1864
      return fmtBytes.concat(
1865
        packString(this.fmt.chunkId),
1866
        pack(this.fmt.chunkSize, this.uInt32_),
1867
        pack(this.fmt.audioFormat, this.uInt16_),
1868
        pack(this.fmt.numChannels, this.uInt16_),
1869
        pack(this.fmt.sampleRate, this.uInt32_),
1870
        pack(this.fmt.byteRate, this.uInt32_),
1871
        pack(this.fmt.blockAlign, this.uInt16_),
1872
        pack(this.fmt.bitsPerSample, this.uInt16_),
1873
        this.getFmtExtensionBytes_());
1874
    }
1875
    throw Error('Could not find the "fmt " chunk');
1876
  }
1877
1878
  /**
1879
   * Return the bytes of the fmt extension fields.
1880
   * @return {!Array<number>} The fmt extension bytes.
1881
   * @private
1882
   */
1883
  getFmtExtensionBytes_() {
1884
    /** @type {!Array<number>} */
1885
    let extension = [];
1886
    if (this.fmt.chunkSize > 16) {
1887
      extension = extension.concat(
1888
        pack(this.fmt.cbSize, this.uInt16_));
1889
    }
1890
    if (this.fmt.chunkSize > 18) {
1891
      extension = extension.concat(
1892
        pack(this.fmt.validBitsPerSample, this.uInt16_));
1893
    }
1894
    if (this.fmt.chunkSize > 20) {
1895
      extension = extension.concat(
1896
        pack(this.fmt.dwChannelMask, this.uInt32_));
1897
    }
1898
    if (this.fmt.chunkSize > 24) {
1899
      extension = extension.concat(
1900
        pack(this.fmt.subformat[0], this.uInt32_),
1901
        pack(this.fmt.subformat[1], this.uInt32_),
1902
        pack(this.fmt.subformat[2], this.uInt32_),
1903
        pack(this.fmt.subformat[3], this.uInt32_));
1904
    }
1905
    return extension;
1906
  }
1907
1908
  /**
1909
   * Return the bytes of the 'LIST' chunk.
1910
   * @return {!Array<number>} The 'LIST' chunk bytes.
1911
   */
1912
  getLISTBytes_() {
1913
    /** @type {!Array<number>} */
1914
    let bytes = [];
1915
    for (let i=0; i<this.LIST.length; i++) {
1916
      /** @type {!Array<number>} */
1917
      let subChunksBytes = this.getLISTSubChunksBytes_(
1918
          this.LIST[i].subChunks, this.LIST[i].format);
1919
      bytes = bytes.concat(
1920
        packString(this.LIST[i].chunkId),
1921
        pack(subChunksBytes.length + 4, this.uInt32_),
1922
        packString(this.LIST[i].format),
1923
        subChunksBytes);
1924
    }
1925
    return bytes;
1926
  }
1927
1928
  /**
1929
   * Return the bytes of the sub chunks of a 'LIST' chunk.
1930
   * @param {!Array<!Object>} subChunks The 'LIST' sub chunks.
1931
   * @param {string} format The format of the 'LIST' chunk.
1932
   *    Currently supported values are 'adtl' or 'INFO'.
1933
   * @return {!Array<number>} The sub chunk bytes.
1934
   * @private
1935
   */
1936
  getLISTSubChunksBytes_(subChunks, format) {
1937
    /** @type {!Array<number>} */
1938
    let bytes = [];
1939
    for (let i=0; i<subChunks.length; i++) {
1940
      if (format == 'INFO') {
1941
        bytes = bytes.concat(
1942
          packString(subChunks[i].chunkId),
1943
          pack(subChunks[i].value.length + 1, this.uInt32_),
1944
          this.writeString_(
1945
            subChunks[i].value, subChunks[i].value.length));
1946
        bytes.push(0);
1947
      } else if (format == 'adtl') {
1948
        if (['labl', 'note'].indexOf(subChunks[i].chunkId) > -1) {
1949
          bytes = bytes.concat(
1950
            packString(subChunks[i].chunkId),
1951
            pack(
1952
              subChunks[i].value.length + 4 + 1, this.uInt32_),
1953
            pack(subChunks[i].dwName, this.uInt32_),
1954
            this.writeString_(
1955
              subChunks[i].value,
1956
              subChunks[i].value.length));
1957
          bytes.push(0);
1958
        } else if (subChunks[i].chunkId == 'ltxt') {
1959
          bytes = bytes.concat(
1960
            this.getLtxtChunkBytes_(subChunks[i]));
1961
        }
1962
      }
1963
      if (bytes.length % 2) {
1964
        bytes.push(0);
1965
      }
1966
    }
1967
    return bytes;
1968
  }
1969
1970
  /**
1971
   * Return the bytes of a 'ltxt' chunk.
1972
   * @param {!Object} ltxt the 'ltxt' chunk.
1973
   * @return {!Array<number>} The 'ltxt' chunk bytes.
1974
   * @private
1975
   */
1976
  getLtxtChunkBytes_(ltxt) {
1977
    return [].concat(
1978
      packString(ltxt.chunkId),
1979
      pack(ltxt.value.length + 20, this.uInt32_),
1980
      pack(ltxt.dwName, this.uInt32_),
1981
      pack(ltxt.dwSampleLength, this.uInt32_),
1982
      pack(ltxt.dwPurposeID, this.uInt32_),
1983
      pack(ltxt.dwCountry, this.uInt16_),
1984
      pack(ltxt.dwLanguage, this.uInt16_),
1985
      pack(ltxt.dwDialect, this.uInt16_),
1986
      pack(ltxt.dwCodePage, this.uInt16_),
1987
      this.writeString_(ltxt.value, ltxt.value.length));
1988
  }
1989
1990
  /**
1991
   * Return the bytes of the 'junk' chunk.
1992
   * @return {!Array<number>} The 'junk' chunk bytes.
1993
   * @private
1994
   */
1995
  getJunkBytes_() {
1996
    /** @type {!Array<number>} */
1997
    let bytes = [];
1998
    if (this.junk.chunkId) {
1999
      return bytes.concat(
2000
        packString(this.junk.chunkId),
2001
        pack(this.junk.chunkData.length, this.uInt32_),
2002
        this.junk.chunkData);
2003
    }
2004
    return bytes;
2005
  }
2006
2007
  /**
2008
   * Return 'RIFF' if the container is 'RF64', the current container name
2009
   * otherwise. Used to enforce 'RIFF' when RF64 is not allowed.
2010
   * @return {string}
2011
   * @private
2012
   */
2013
  correctContainer_() {
2014
    return this.container == 'RF64' ? 'RIFF' : this.container;
2015
  }
2016
2017
  /**
2018
   * Set the string code of the bit depth based on the 'fmt ' chunk.
2019
   * @private
2020
   */
2021
  bitDepthFromFmt_() {
2022
    if (this.fmt.audioFormat === 3 && this.fmt.bitsPerSample === 32) {
2023
      this.bitDepth = '32f';
2024
    } else if (this.fmt.audioFormat === 6) {
2025
      this.bitDepth = '8a';
2026
    } else if (this.fmt.audioFormat === 7) {
2027
      this.bitDepth = '8m';
2028
    } else {
2029
      this.bitDepth = this.fmt.bitsPerSample.toString();
2030
    }
2031
  }
2032
2033
  /**
2034
   * Return a .wav file byte buffer with the data from the WaveFile object.
2035
   * The return value of this method can be written straight to disk.
2036
   * @return {!Uint8Array} The wav file bytes.
2037
   * @private
2038
   */
2039
  createWaveFile_() {
2040
    /** @type {!Array<!Array<number>>} */
2041
    let fileBody = [
2042
      this.getJunkBytes_(),
2043
      this.getDs64Bytes_(),
2044
      this.getBextBytes_(),
2045
      this.getFmtBytes_(),
2046
      this.getFactBytes_(),
2047
      packString(this.data.chunkId),
2048
      pack(this.data.samples.length, this.uInt32_),
2049
      this.data.samples,
2050
      this.getCueBytes_(),
2051
      this.getSmplBytes_(),
2052
      this.getLISTBytes_()
2053
    ];
2054
    /** @type {number} */
2055
    let fileBodyLength = 0;
2056
    for (let i=0; i<fileBody.length; i++) {
2057
      fileBodyLength += fileBody[i].length;
2058
    }
2059
    /** @type {!Uint8Array} */
2060
    let file = new Uint8Array(fileBodyLength + 12);
2061
    /** @type {number} */
2062
    let index = 0;
2063
    index = packStringTo(this.container, file, index);
2064
    index = packTo(fileBodyLength + 4, this.uInt32_, file, index);
2065
    index = packStringTo(this.format, file, index);
2066
    for (let i=0; i<fileBody.length; i++) {
2067
      file.set(fileBody[i], index);
2068
      index += fileBody[i].length;
2069
    }
2070
    return file;
2071
  }
2072
}
2073