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                /*  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Copyright (c) 2019 Rafael da Silva Rocha.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Copyright (c) 2017 Brett Zamir, 2012 Niklas von Hertzen  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Permission is hereby granted, free of charge, to any person obtaining  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * a copy of this software and associated documentation files (the  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * "Software"), to deal in the Software without restriction, including  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * without limitation the rights to use, copy, modify, merge, publish,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * distribute, sublicense, and/or sell copies of the Software, and to  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * permit persons to whom the Software is furnished to do so, subject to  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * the following conditions:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * The above copyright notice and this permission notice shall be  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * included in all copies or substantial portions of the Software.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                const chars = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Encode a byte buffer as a base64 string.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @param {!Uint8Array} bytes The buffer. | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @return {string} A .wav file as a DataURI. | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                export function encode(bytes) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  let base64 = '';  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  for (let i = 0; i < bytes.length; i += 3) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    base64 += chars[bytes[i] >> 2];  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    base64 += chars[(bytes[i] & 3) << 4 | bytes[i + 1] >> 4];  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    base64 += chars[(bytes[i + 1] & 15) << 2 | bytes[i + 2] >> 6];  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    base64 += chars[bytes[i + 2] & 63];  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  if (bytes.length % 3 === 2) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    base64 = base64.substring(0, base64.length - 1) + '=';  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  } else if (bytes.length % 3 === 1) { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    base64 = base64.substring(0, base64.length - 2) + '==';  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                  return base64;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Decode a base64 string as a byte as buffer.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @param {string} base64 A .wav file as a DataURI. | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @return {ArrayBuffer} A .wav file as a DataURI. | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                 */  | 
            
            
                                                        
            
                                    
            
            
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                export function decode(base64) { | 
            
            
                                                        
            
                                    
            
            
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                  let lookup = new Uint8Array(256);  | 
            
            
                                                        
            
                                    
            
            
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                  for (let i = 0; i < chars.length; i++) { | 
            
            
                                                        
            
                                    
            
            
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                    lookup[chars.charCodeAt(i)] = i;  | 
            
            
                                                        
            
                                    
            
            
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                  }  | 
            
            
                                                        
            
                                    
            
            
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                  let bufferLength = base64.length * 0.75;  | 
            
            
                                                        
            
                                    
            
            
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                  if (base64[base64.length - 1] === '=') { | 
            
            
                                                        
            
                                    
            
            
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                    bufferLength--;  | 
            
            
                                                        
            
                                    
            
            
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                    if (base64[base64.length - 2] === '=') { | 
            
            
                                                        
            
                                    
            
            
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                      bufferLength--;  | 
            
            
                                                        
            
                                    
            
            
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                    }  | 
            
            
                                                        
            
                                    
            
            
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                  }  | 
            
            
                                                        
            
                                    
            
            
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                  let buffer = new ArrayBuffer(bufferLength);  | 
            
            
                                                        
            
                                    
            
            
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                  let bytes = new Uint8Array(buffer);  | 
            
            
                                                        
            
                                    
            
            
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                  for (let i = 0, j = 0; i < base64.length; i += 4) { | 
            
            
                                                        
            
                                    
            
            
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                    let encoded1 = lookup[base64.charCodeAt(i)];  | 
            
            
                                                        
            
                                    
            
            
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                    let encoded2 = lookup[base64.charCodeAt(i + 1)];  | 
            
            
                                                        
            
                                    
            
            
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                    let encoded3 = lookup[base64.charCodeAt(i + 2)];  | 
            
            
                                                        
            
                                    
            
            
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                    let encoded4 = lookup[base64.charCodeAt(i + 3)];  | 
            
            
                                                        
            
                                    
            
            
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                    bytes[j++] = encoded1 << 2 | encoded2 >> 4;  | 
            
            
                                                        
            
                                    
            
            
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                    bytes[j++] = (encoded2 & 15) << 4 | encoded3 >> 2;  | 
            
            
                                                        
            
                                    
            
            
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                    bytes[j++] = (encoded3 & 3) << 6 | encoded4 & 63;  | 
            
            
                                                        
            
                                    
            
            
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                  }  | 
            
            
                                                        
            
                                    
            
            
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                  return buffer;  | 
            
            
                                                        
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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