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by Rafael S.
01:53
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lib/IEEE754.js (2 issues)

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/*
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 * Copyright (c) 2017-2018 Rafael da Silva Rocha.
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 * Copyright (c) 2013 DeNA Co., Ltd.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining
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 * a copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sublicense, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 */
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/**
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 * @fileoverview Functions to work with IEEE 754 floating point numbers.
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 * @see https://github.com/rochars/byte-data
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 * @see https://github.com/kazuho/ieee754.js
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 */
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/**
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 * Unpack a IEEE754 floating point number.
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 *
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 * Derived from IEEE754 by DeNA Co., Ltd., MIT License.
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 * Adapted to handle NaN. Should port the solution to the original repo.
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 * @see https://github.com/kazuho/ieee754.js/blob/master/ieee754.js
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 * @param {!Uint8Array|!Array<number>} bytes The byte buffer to unpack.
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 * @param {number} offset the start index to read.
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 * @param {number} numBytes the number of bytes used by the number.
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 * @param {number} exponentBits The number of bits of the exponent.
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 * @param {number} exponentBias The exponent bias.
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 */
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export function unpackIEEE754(bytes, offset, numBytes, exponentBits, exponentBias) {
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  let eMax = (1 << exponentBits) - 1;
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  let bias = Math.pow(2, -(8 * numBytes - 1 - exponentBits));
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  let significand;
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  let leftBits = "";
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  for (let i = numBytes - 1; i >= 0 ; i--) {
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    let t = bytes[i + offset].toString(2);
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    leftBits += "00000000".substring(t.length) + t;
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  }
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  let sign = leftBits.charAt(0) == "1" ? -1 : 1;
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  leftBits = leftBits.substring(1);
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  let exponent = parseInt(leftBits.substring(0, exponentBits), 2);
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  leftBits = leftBits.substring(exponentBits);
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  if (exponent == eMax) {
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    if (parseInt(leftBits, 2) !== 0) {
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      return NaN;
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    } else {
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Comprehensibility introduced by
else is not necessary here since all if branches return, consider removing it to reduce nesting and make code more readable.
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      return sign * Infinity;  
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    }
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  } else if (exponent == 0) {
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Comparing exponent to 0 using the == operator is not safe. Consider using === instead.
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    exponent += 1;
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    significand = parseInt(leftBits, 2);
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  } else {
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    significand = parseInt("1" + leftBits, 2);
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  }
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  return sign * significand * bias * Math.pow(2, exponent - exponentBias);
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}
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