Conditions | 60 |
Paths | 70 |
Total Lines | 263 |
Code Lines | 194 |
Lines | 0 |
Ratio | 0 % |
Changes | 3 | ||
Bugs | 0 | Features | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
1 | <?php |
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21 | public function match(CharBufferInterface $buffer, TokenFactoryInterface $tokenFactory): bool |
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22 | { |
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23 | $context = $this->createContext($buffer, $tokenFactory); |
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24 | goto state1; |
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25 | |||
26 | state1: |
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27 | if ($context->getBuffer()->isEnd()) { |
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28 | goto error; |
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29 | } |
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30 | $char = $context->getBuffer()->getSymbol(); |
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31 | if (0x00 <= $char && $char <= 0x7F) { |
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32 | $context->getBuffer()->nextSymbol(); |
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33 | // [\x00-\x7F] |
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34 | $context |
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35 | ->setNewToken(TokenType::SYMBOL) |
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36 | ->setTokenAttribute(TokenAttribute::UNICODE_CHAR, $char); |
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37 | |||
38 | return true; |
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39 | } |
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40 | if (0xC0 <= $char && $char <= 0xDF) { |
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41 | $context->getBuffer()->nextSymbol(); |
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42 | goto state3; |
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43 | } |
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44 | if (0xE0 <= $char && $char <= 0xEF) { |
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45 | $context->getBuffer()->nextSymbol(); |
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46 | goto state4; |
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47 | } |
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48 | if (0xF0 <= $char && $char <= 0xF7) { |
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49 | $context->getBuffer()->nextSymbol(); |
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50 | goto state5; |
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51 | } |
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52 | if (0xF8 <= $char && $char <= 0xFB) { |
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53 | $context->getBuffer()->nextSymbol(); |
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54 | goto state6; |
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55 | } |
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56 | if (0xFC == $char || 0xFD == $char) { |
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57 | $context->getBuffer()->nextSymbol(); |
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58 | goto state7; |
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59 | } |
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60 | goto error; |
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61 | |||
62 | state3: |
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63 | if ($context->getBuffer()->isEnd()) { |
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64 | goto error; |
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65 | } |
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66 | $char = $context->getBuffer()->getSymbol(); |
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67 | if (0x80 <= $char && $char <= 0xBF) { |
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68 | $context->getBuffer()->nextSymbol(); |
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69 | // [\xC0-\xDF][\x80-\xBF] |
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70 | $charList = array_slice($context->getSymbolList(), -2); |
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71 | $symbol = ($charList[0] & 0x1F) << 6; |
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72 | $symbol |= ($charList[1] & 0x3F); |
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73 | $context |
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74 | ->setNewToken(TokenType::SYMBOL) |
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75 | ->setTokenAttribute(TokenAttribute::UNICODE_CHAR, $symbol); |
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76 | |||
77 | return true; |
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78 | } |
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79 | goto error; |
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80 | |||
81 | state4: |
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82 | if ($context->getBuffer()->isEnd()) { |
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83 | goto error; |
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84 | } |
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85 | $char = $context->getBuffer()->getSymbol(); |
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86 | if (0x80 <= $char && $char <= 0xBF) { |
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87 | $context->getBuffer()->nextSymbol(); |
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88 | goto state20; |
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89 | } |
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90 | goto error; |
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91 | |||
92 | state5: |
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93 | if ($context->getBuffer()->isEnd()) { |
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94 | goto error; |
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95 | } |
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96 | $char = $context->getBuffer()->getSymbol(); |
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97 | if (0x80 <= $char && $char <= 0xBF) { |
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98 | $context->getBuffer()->nextSymbol(); |
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99 | goto state17; |
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100 | } |
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101 | goto error; |
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102 | |||
103 | state6: |
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104 | if ($context->getBuffer()->isEnd()) { |
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105 | goto error; |
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106 | } |
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107 | $char = $context->getBuffer()->getSymbol(); |
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108 | if (0x80 <= $char && $char <= 0xBF) { |
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109 | $context->getBuffer()->nextSymbol(); |
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110 | goto state13; |
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111 | } |
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112 | goto error; |
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113 | |||
114 | state7: |
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115 | if ($context->getBuffer()->isEnd()) { |
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116 | goto error; |
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117 | } |
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118 | $char = $context->getBuffer()->getSymbol(); |
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119 | if (0x80 <= $char && $char <= 0xBF) { |
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120 | $context->getBuffer()->nextSymbol(); |
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121 | goto state8; |
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122 | } |
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123 | goto error; |
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124 | |||
125 | state8: |
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126 | if ($context->getBuffer()->isEnd()) { |
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127 | goto error; |
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128 | } |
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129 | $char = $context->getBuffer()->getSymbol(); |
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130 | if (0x80 <= $char && $char <= 0xBF) { |
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131 | $context->getBuffer()->nextSymbol(); |
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132 | goto state9; |
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133 | } |
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134 | goto error; |
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135 | |||
136 | state9: |
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137 | if ($context->getBuffer()->isEnd()) { |
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138 | goto error; |
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139 | } |
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140 | $char = $context->getBuffer()->getSymbol(); |
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141 | if (0x80 <= $char && $char <= 0xBF) { |
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142 | $context->getBuffer()->nextSymbol(); |
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143 | goto state10; |
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144 | } |
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145 | goto error; |
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146 | |||
147 | state10: |
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148 | if ($context->getBuffer()->isEnd()) { |
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149 | goto error; |
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150 | } |
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151 | $char = $context->getBuffer()->getSymbol(); |
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152 | if (0x80 <= $char && $char <= 0xBF) { |
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153 | $context->getBuffer()->nextSymbol(); |
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154 | goto state11; |
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155 | } |
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156 | goto error; |
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157 | |||
158 | state11: |
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159 | if ($context->getBuffer()->isEnd()) { |
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160 | goto error; |
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161 | } |
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162 | $char = $context->getBuffer()->getSymbol(); |
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163 | if (0x80 <= $char && $char <= 0xBF) { |
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164 | $context->getBuffer()->nextSymbol(); |
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165 | // [\xFC-\xFD][\x80-\xBF]{5} |
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166 | $charList = array_slice($context->getSymbolList(), -6); |
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167 | $symbol = ($charList[0] & 0x01) << 30; |
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168 | $symbol |= ($charList[1] & 0x03) << 24; |
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169 | $symbol |= ($charList[2] & 0x3F) << 18; |
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170 | $symbol |= ($charList[3] & 0x3F) << 12; |
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171 | $symbol |= ($charList[4] & 0x3F) << 6; |
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172 | $symbol |= ($charList[5] & 0x3F); |
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173 | $context |
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174 | ->setNewToken(TokenType::SYMBOL) |
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175 | ->setTokenAttribute(TokenAttribute::UNICODE_CHAR, $symbol); |
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176 | |||
177 | return true; |
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178 | } |
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179 | goto error; |
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180 | |||
181 | state13: |
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182 | if ($context->getBuffer()->isEnd()) { |
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183 | goto error; |
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184 | } |
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185 | $char = $context->getBuffer()->getSymbol(); |
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186 | if (0x80 <= $char && $char <= 0xBF) { |
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187 | $context->getBuffer()->nextSymbol(); |
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188 | goto state14; |
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189 | } |
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190 | goto error; |
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191 | |||
192 | state14: |
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193 | if ($context->getBuffer()->isEnd()) { |
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194 | goto error; |
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195 | } |
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196 | $char = $context->getBuffer()->getSymbol(); |
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197 | if (0x80 <= $char && $char <= 0xBF) { |
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198 | $context->getBuffer()->nextSymbol(); |
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199 | goto state15; |
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200 | } |
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201 | goto error; |
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202 | |||
203 | state15: |
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204 | if ($context->getBuffer()->isEnd()) { |
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205 | goto error; |
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206 | } |
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207 | $char = $context->getBuffer()->getSymbol(); |
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208 | if (0x80 <= $char && $char <= 0xBF) { |
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209 | $context->getBuffer()->nextSymbol(); |
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210 | // [\xF8-\xFB][\x80-\xBF]{4} |
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211 | $charList = array_slice($context->getSymbolList(), -5); |
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212 | $symbol = ($charList[0] & 0x03) << 24; |
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213 | $symbol |= ($charList[1] & 0x3F) << 18; |
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214 | $symbol |= ($charList[2] & 0x3F) << 12; |
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215 | $symbol |= ($charList[3] & 0x3F) << 6; |
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216 | $symbol |= ($charList[4] & 0x3F); |
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217 | $context |
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218 | ->setNewToken(TokenType::SYMBOL) |
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219 | ->setTokenAttribute(TokenAttribute::UNICODE_CHAR, $symbol); |
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220 | |||
221 | return true; |
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222 | } |
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223 | goto error; |
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224 | |||
225 | state17: |
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226 | if ($context->getBuffer()->isEnd()) { |
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227 | goto error; |
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228 | } |
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229 | $char = $context->getBuffer()->getSymbol(); |
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230 | if (0x80 <= $char && $char <= 0xBF) { |
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231 | $context->getBuffer()->nextSymbol(); |
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232 | goto state18; |
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233 | } |
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234 | goto error; |
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235 | |||
236 | state18: |
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237 | if ($context->getBuffer()->isEnd()) { |
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238 | goto error; |
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239 | } |
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240 | $char = $context->getBuffer()->getSymbol(); |
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241 | if (0x80 <= $char && $char <= 0xBF) { |
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242 | $context->getBuffer()->nextSymbol(); |
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243 | // [\xF0-\xF7][\x80-\xBF]{3} |
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244 | $charList = array_slice($context->getSymbolList(), -4); |
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245 | $symbol = ($charList[0] & 0x07) << 18; |
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246 | $symbol |= ($charList[1] & 0x3F) << 12; |
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247 | $symbol |= ($charList[2] & 0x3F) << 6; |
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248 | $symbol |= ($charList[3] & 0x3F); |
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249 | $context |
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250 | ->setNewToken(TokenType::SYMBOL) |
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251 | ->setTokenAttribute(TokenAttribute::UNICODE_CHAR, $symbol); |
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252 | |||
253 | return true; |
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254 | } |
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255 | goto error; |
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256 | |||
257 | state20: |
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258 | if ($context->getBuffer()->isEnd()) { |
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259 | goto error; |
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260 | } |
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261 | $char = $context->getBuffer()->getSymbol(); |
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262 | if (0x80 <= $char && $char <= 0xBF) { |
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263 | $context->getBuffer()->nextSymbol(); |
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264 | // [\xE0-\xEF][\x80-\xBF]{2} |
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265 | $charList = array_slice($context->getSymbolList(), -3); |
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266 | $symbol = ($charList[0] & 0x0F) << 12; |
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267 | $symbol |= ($charList[1] & 0x3F) << 6; |
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268 | $symbol |= ($charList[2] & 0x3F); |
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269 | $context |
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270 | ->setNewToken(TokenType::SYMBOL) |
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271 | ->setTokenAttribute(TokenAttribute::UNICODE_CHAR, $symbol); |
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272 | |||
273 | return true; |
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274 | } |
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275 | goto error; |
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276 | |||
277 | error: |
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278 | if ($context->getBuffer()->isEnd()) { |
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279 | return false; |
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280 | } |
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281 | $context->getBuffer()->nextSymbol(); |
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282 | $context->setNewToken(TokenType::INVALID_BYTES); |
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283 | return true; |
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284 | } |
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286 |