⇢ | A | PlayersCollection added |
⇢ | A | Hangman::failStarting() added | |
⇢ | A | PlayersCollection::__construct() added | |
⇢ | A | PlayersCollection::add() added | |
⇢ | A | PlayersCollection::thereIsAtLeastOneActivePlayer() added | |
⇢ | A | PlayersCollection::getNextPlayerId() added | |
⇢ | A | PlayersCollection::set() added | |
⇢ | A | Hangman::isGameReady() added | |
⇢ | A | PlayersCollection::getCurrentPlayer() added | |
⇢ | A | PlayersCollection::setCurrentPlayer() added | |
⇢ | A | PlayersCollection::isCurrentPlayer() added | |
⋮ | view more | ||
B | ↗ | A | Hangman::leaveGame() improved |
B | ↗ | A | Hangman::startGame() improved |
A | ↛ | Hangman::getNextPlayerId() removed | |
A | ↛ | Hangman::thereIsAnInGamePlayer() removed |