| ⇢ | A | PlayersCollection added |
| ⇢ | A | Hangman::failStarting() added | |
| ⇢ | A | PlayersCollection::__construct() added | |
| ⇢ | A | PlayersCollection::add() added | |
| ⇢ | A | PlayersCollection::thereIsAtLeastOneActivePlayer() added | |
| ⇢ | A | PlayersCollection::getNextPlayerId() added | |
| ⇢ | A | PlayersCollection::set() added | |
| ⇢ | A | Hangman::isGameReady() added | |
| ⇢ | A | PlayersCollection::getCurrentPlayer() added | |
| ⇢ | A | PlayersCollection::setCurrentPlayer() added | |
| ⇢ | A | PlayersCollection::isCurrentPlayer() added | |
| ⋮ | view more | ||
| B | ↗ | A | Hangman::leaveGame() improved |
| B | ↗ | A | Hangman::startGame() improved |
| A | ↛ | Hangman::getNextPlayerId() removed | |
| A | ↛ | Hangman::thereIsAnInGamePlayer() removed | |