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<?php |
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namespace Hangman\Entity; |
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use Broadway\EventSourcing\EventSourcedAggregateRoot; |
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use Hangman\Event\HangmanGameCreatedEvent; |
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use Hangman\Event\HangmanGameFailedStartingEvent; |
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use Hangman\Event\HangmanGameLostEvent; |
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use Hangman\Event\HangmanGameStartedEvent; |
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use Hangman\Event\HangmanPlayerCreatedEvent; |
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use Hangman\Event\HangmanPlayerFailedCreatingEvent; |
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use Hangman\Event\HangmanPlayerLostEvent; |
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use Hangman\Event\HangmanPlayerProposedInvalidAnswerEvent; |
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use Hangman\Event\HangmanPlayerTriedPlayingDuringAnotherPlayerTurnEvent; |
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use Hangman\Event\HangmanPlayerTriedPlayingInactiveGameEvent; |
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use Hangman\Event\HangmanPlayerTurnEvent; |
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use Hangman\Exception\HangmanException; |
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use Hangman\Exception\HangmanPlayerOptionsException; |
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use Hangman\Move\Answer; |
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use Hangman\Move\Proposition; |
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use Hangman\Options\HangmanPlayerOptions; |
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use Hangman\PlayersCollection; |
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use Hangman\Result\HangmanBadProposition; |
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use Hangman\Result\HangmanGoodProposition; |
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use Hangman\Result\HangmanLost; |
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use Hangman\Result\HangmanWon; |
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use Hangman\Word; |
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use MiniGame\Entity\MiniGame; |
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use MiniGame\Entity\MiniGameId; |
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use MiniGame\Entity\Player; |
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use MiniGame\Entity\PlayerId; |
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use MiniGame\Entity\PlayTrait; |
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use MiniGame\GameResult; |
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use MiniGame\PlayerOptions; |
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class Hangman extends EventSourcedAggregateRoot implements MiniGame |
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{ |
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use PlayTrait; |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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////////////////////////////////////////////// CONSTANTS /////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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const STATE_UNINITIALIZED = 'uninitialized'; |
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const STATE_READY = 'ready'; |
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const STATE_STARTED = 'started'; |
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const STATE_OVER = 'over'; |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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///////////////////////////////////////////// PROPERTIES /////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* @var MiniGameId |
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*/ |
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private $id; |
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/** |
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* @var Word |
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*/ |
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private $word; |
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/** |
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* @var PlayersCollection |
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**/ |
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private $players; |
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/** |
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* @var string |
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*/ |
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private $state; |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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///////////////////////////////////////// PRIVATE CONSTRUCTOR ////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Constructor |
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*/ |
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private function __construct() |
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{ |
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$this->state = self::STATE_UNINITIALIZED; |
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} |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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////////////////////////////////////////////// ACCESSORS /////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Returns the id of the game |
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* |
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* @return MiniGameId |
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*/ |
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public function getId() |
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{ |
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return $this->id; |
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} |
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/** |
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* Returns the aggregate id |
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* |
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* @return string |
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*/ |
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public function getAggregateRootId() |
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{ |
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return (string) $this->id; |
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} |
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/** |
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* Returns the name of the mini-game |
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* |
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* @return string |
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*/ |
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public static function getName() |
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{ |
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return 'HANGMAN'; |
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} |
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/** |
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* Get the player identified by PlayerId |
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* |
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* @param PlayerId $playerId |
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* |
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* @return HangmanPlayer |
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*/ |
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public function getPlayer(PlayerId $playerId = null) |
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{ |
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if ($playerId === null) { |
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return null; |
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} |
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return $this->players->get((string)$playerId); |
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} |
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/** |
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* Returns the player who can play |
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* |
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* @return Player |
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*/ |
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public function getCurrentPlayer() |
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{ |
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return $this->players->getCurrentPlayer(); |
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} |
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/** |
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* Get the players |
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* |
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* @return Player[] |
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*/ |
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public function getPlayers() |
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{ |
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return $this->players->toArray(); |
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} |
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/** |
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* Is game started? |
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* |
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* @return bool |
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*/ |
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public function isGameStarted() |
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{ |
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return $this->state === self::STATE_STARTED; |
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} |
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/** |
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* Is it the player's turn? |
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* |
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* @param PlayerId $playerId |
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* |
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* @return bool |
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*/ |
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public function canPlayerPlay(PlayerId $playerId) |
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{ |
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return $this->players->canPlay($playerId); |
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} |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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/////////////////////////////////////////// DOMAIN METHODS ///////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Starts the game |
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* |
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* @param PlayerId $playerId |
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* |
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* @return GameResult |
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*/ |
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public function startGame(PlayerId $playerId) |
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{ |
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if (! $this->isGameReady()) { |
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return $this->failStarting($playerId, HangmanGameFailedStartingEvent::BAD_STATE); |
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} |
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if (! $this->players->hasPlayers()) { |
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return $this->failStarting($playerId, HangmanGameFailedStartingEvent::NO_PLAYER); |
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} |
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$event = new HangmanGameStartedEvent($this->id, $playerId); |
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$this->apply($event); |
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$this->setNextPlayer($playerId); |
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return $event; |
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} |
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/** |
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* Adds a player to the game |
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* |
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* @param PlayerOptions $playerOptions |
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* |
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* @throws HangmanPlayerOptionsException |
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* @throws HangmanException |
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* |
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* @return GameResult |
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*/ |
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public function addPlayerToGame(PlayerOptions $playerOptions) |
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{ |
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if (! $playerOptions instanceof HangmanPlayerOptions) { |
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throw new HangmanPlayerOptionsException( |
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$playerOptions->getPlayerId(), |
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$this->getId(), |
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'Options are not recognized' |
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); |
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} |
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if (! $this->isGameReady()) { |
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$event = new HangmanPlayerFailedCreatingEvent( |
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$this->id, |
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$playerOptions->getPlayerId(), |
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$playerOptions->getExternalReference() |
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); |
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$this->apply($event); |
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return $event; |
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} |
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$event = new HangmanPlayerCreatedEvent( |
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$this->id, |
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$playerOptions->getPlayerId(), |
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$playerOptions->getName(), |
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$playerOptions->getLives(), |
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$playerOptions->getExternalReference() |
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); |
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$this->apply($event); |
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return $event; |
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} |
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/** |
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* A player leaves the game |
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* |
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* @param PlayerId $playerId |
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* |
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* @return GameResult |
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*/ |
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public function leaveGame(PlayerId $playerId) |
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{ |
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switch ($this->state) { |
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case self::STATE_STARTED: |
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$player = $this->getPlayer($playerId); |
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return $player ? $this->playerLoses($player) : null; |
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case self::STATE_OVER: |
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break; |
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default: |
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$this->players->remove((string) $playerId); |
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break; |
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} |
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return null; |
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} |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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////////////////////////////////////////// PRIVATE METHODS ///////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
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/** |
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* Initialize the game |
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* |
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* @param MiniGameId $id |
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* @param string $word |
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*/ |
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private function initialize(MiniGameId $id, $word) |
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{ |
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$this->apply(new HangmanGameCreatedEvent($id, $word)); |
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} |
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/** |
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* @return bool |
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*/ |
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private function isGameReady() |
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{ |
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return $this->state === self::STATE_READY; |
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} |
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/** |
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* @param PlayerId $playerId |
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* @param string $reason |
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* |
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* @return HangmanGameFailedStartingEvent |
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*/ |
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private function failStarting(PlayerId $playerId, $reason) |
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{ |
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6 |
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$event = new HangmanGameFailedStartingEvent( |
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$this->id, |
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$playerId, |
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$reason |
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); |
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$this->apply($event); |
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return $event; |
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} |
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/** |
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* Player proposes a letter |
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* |
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* @param PlayerId $playerId |
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* @param Proposition $move |
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* |
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* @return GameResult |
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*/ |
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21 |
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private function playProposition(PlayerId $playerId, Proposition $move) |
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{ |
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21 |
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if ($errorEvent = $this->ensurePlayerCanPlay($playerId)) { |
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6 |
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$this->apply($errorEvent); |
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return $errorEvent; |
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} |
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return $this->currentPlayerProposeLetter($move->getText()); |
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} |
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/** |
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340
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* Player tries an answer |
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* |
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* @param PlayerId $playerId |
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343
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* @param Answer $move |
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344
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* |
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345
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* @return GameResult |
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346
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*/ |
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347
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15 |
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private function playAnswer(PlayerId $playerId, Answer $move) |
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348
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{ |
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349
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15 |
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if ($errorEvent = $this->ensurePlayerCanPlay($playerId)) { |
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350
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3 |
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$this->apply($errorEvent); |
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351
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3 |
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return $errorEvent; |
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352
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} |
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353
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354
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try { |
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12 |
|
return $this->currentPlayerProposeAnswer($move->getText()); |
|
356
|
3 |
|
} catch (HangmanException $e) { |
|
357
|
3 |
|
$event = new HangmanPlayerProposedInvalidAnswerEvent( |
|
358
|
3 |
|
$this->getId(), |
|
359
|
2 |
|
$playerId, |
|
360
|
|
|
$move |
|
361
|
2 |
|
); |
|
362
|
3 |
|
$this->apply($event); |
|
363
|
3 |
|
return $event; |
|
364
|
|
|
} |
|
365
|
|
|
} |
|
366
|
|
|
|
|
367
|
|
|
/** |
|
368
|
|
|
* Returns an error event if player cannot play |
|
369
|
|
|
* |
|
370
|
|
|
* @param PlayerId $playerId |
|
371
|
|
|
* |
|
372
|
|
|
* @return GameResult |
|
373
|
|
|
*/ |
|
374
|
36 |
|
private function ensurePlayerCanPlay(PlayerId $playerId) |
|
375
|
|
|
{ |
|
376
|
36 |
|
if (!$this->isGameStarted()) { |
|
377
|
3 |
|
$event = new HangmanPlayerTriedPlayingInactiveGameEvent( |
|
378
|
3 |
|
$this->getId(), |
|
379
|
|
|
$playerId |
|
380
|
2 |
|
); |
|
381
|
3 |
|
return $event; |
|
382
|
|
|
} |
|
383
|
|
|
|
|
384
|
33 |
|
if (!$this->canPlayerPlay($playerId)) { |
|
385
|
6 |
|
$event = new HangmanPlayerTriedPlayingDuringAnotherPlayerTurnEvent( |
|
386
|
6 |
|
$this->getId(), |
|
387
|
|
|
$playerId |
|
388
|
4 |
|
); |
|
389
|
6 |
|
return $event; |
|
390
|
|
|
} |
|
391
|
|
|
|
|
392
|
27 |
|
return null; |
|
393
|
|
|
} |
|
394
|
|
|
|
|
395
|
|
|
/** |
|
396
|
|
|
* Propose a letter |
|
397
|
|
|
* |
|
398
|
|
|
* @param string $letter |
|
399
|
|
|
* |
|
400
|
|
|
* @return HangmanBadProposition | HangmanGoodProposition |
|
401
|
|
|
*/ |
|
402
|
15 |
|
private function currentPlayerProposeLetter($letter) |
|
403
|
|
|
{ |
|
404
|
15 |
|
$result = (!$this->word->contains($letter)) |
|
405
|
13 |
|
? $this->currentPlayerBadProposition($letter) // remove a life |
|
406
|
15 |
|
: $this->currentPlayerGoodProposition($letter); // yay! |
|
407
|
|
|
|
|
408
|
15 |
|
return $result; |
|
409
|
|
|
} |
|
410
|
|
|
|
|
411
|
|
|
/** |
|
412
|
|
|
* Propose an answer |
|
413
|
|
|
* |
|
414
|
|
|
* @param string $answer |
|
415
|
|
|
* |
|
416
|
|
|
* @return HangmanLost | HangmanWon |
|
417
|
|
|
*/ |
|
418
|
12 |
|
private function currentPlayerProposeAnswer($answer) |
|
419
|
|
|
{ |
|
420
|
12 |
|
$this->checkAnswerIsValid($answer); |
|
421
|
|
|
|
|
422
|
9 |
|
if (! $this->word->equals($answer)) { |
|
423
|
6 |
|
return $this->playerLoses($this->players->getCurrentPlayer()); // you lose |
|
424
|
|
|
} |
|
425
|
|
|
|
|
426
|
3 |
|
return $this->playerWins($this->players->getCurrentPlayer()); // you win |
|
427
|
|
|
} |
|
428
|
|
|
|
|
429
|
|
|
/** |
|
430
|
|
|
* Function to call when a bad proposition has been made |
|
431
|
|
|
* |
|
432
|
|
|
* @param string $letter |
|
433
|
|
|
* |
|
434
|
|
|
* @return HangmanBadProposition | HangmanLost |
|
435
|
|
|
*/ |
|
436
|
9 |
|
private function currentPlayerBadProposition($letter) |
|
437
|
|
|
{ |
|
438
|
9 |
|
$player = $this->players->getCurrentPlayer(); |
|
439
|
|
|
|
|
440
|
9 |
|
$event = $player->playBadLetter($letter, 1); |
|
441
|
|
|
|
|
442
|
9 |
|
if ($event->getRemainingLives() === 0) { |
|
443
|
6 |
|
return $this->playerLoses($player); |
|
444
|
|
|
} |
|
445
|
|
|
|
|
446
|
3 |
|
$this->setNextPlayer($this->players->getNextPlayerId()); |
|
447
|
|
|
|
|
448
|
3 |
|
return $event; |
|
449
|
|
|
} |
|
450
|
|
|
|
|
451
|
|
|
/** |
|
452
|
|
|
* Function to call after a good proposition of letter has been made |
|
453
|
|
|
* |
|
454
|
|
|
* @param string $letter |
|
455
|
|
|
* |
|
456
|
|
|
* @return HangmanGoodProposition | HangmanWon |
|
457
|
|
|
*/ |
|
458
|
6 |
|
private function currentPlayerGoodProposition($letter) |
|
459
|
|
|
{ |
|
460
|
6 |
|
$player = $this->players->getCurrentPlayer(); |
|
461
|
|
|
|
|
462
|
6 |
|
$event = $player->playGoodLetter($letter); |
|
463
|
|
|
|
|
464
|
6 |
|
if ($this->isAllLettersFoundForPlayer($player)) { |
|
465
|
3 |
|
return $this->playerWins($player); |
|
466
|
|
|
} |
|
467
|
|
|
|
|
468
|
3 |
|
$this->setNextPlayer($this->players->getNextPlayerId()); |
|
469
|
|
|
|
|
470
|
3 |
|
return $event; |
|
471
|
|
|
} |
|
472
|
|
|
|
|
473
|
|
|
/** |
|
474
|
|
|
* Function to call when game is won by a player |
|
475
|
|
|
* |
|
476
|
|
|
* @param HangmanPlayer $player |
|
477
|
|
|
* |
|
478
|
|
|
* @return HangmanWon |
|
479
|
|
|
*/ |
|
480
|
6 |
|
private function playerWins(HangmanPlayer $player) |
|
481
|
|
|
{ |
|
482
|
6 |
|
$event = $player->win($this->word); |
|
483
|
|
|
|
|
484
|
6 |
|
foreach ($this->players as $otherPlayer) { |
|
485
|
6 |
|
if ($otherPlayer->equals($player) || $otherPlayer->hasLost()) { |
|
486
|
6 |
|
continue; |
|
487
|
|
|
} |
|
488
|
6 |
|
$otherPlayer->lose($this->word); |
|
489
|
4 |
|
} |
|
490
|
|
|
|
|
491
|
6 |
|
return $event; |
|
492
|
|
|
} |
|
493
|
|
|
|
|
494
|
|
|
/** |
|
495
|
|
|
* Function to call when game is lost by a player |
|
496
|
|
|
* |
|
497
|
|
|
* @param HangmanPlayer $player |
|
498
|
|
|
* |
|
499
|
|
|
* @return hangmanLost | HangmanGameLostEvent |
|
500
|
|
|
*/ |
|
501
|
15 |
|
private function playerLoses(HangmanPlayer $player) |
|
502
|
|
|
{ |
|
503
|
15 |
|
$event = $player->lose($this->word); |
|
504
|
|
|
|
|
505
|
15 |
|
if ($this->players->hasAtLeastOneActivePlayer() && |
|
506
|
13 |
|
$this->players->isCurrentPlayer($player->getId()) |
|
507
|
10 |
|
) { |
|
508
|
12 |
|
$this->setNextPlayer($this->players->getNextPlayerId()); |
|
509
|
12 |
|
return $event; |
|
510
|
|
|
} |
|
511
|
|
|
|
|
512
|
3 |
|
$event = new HangmanGameLostEvent( |
|
513
|
3 |
|
$this->id, |
|
514
|
3 |
|
$player->getId(), |
|
515
|
3 |
|
(string) $this->word |
|
516
|
2 |
|
); |
|
517
|
3 |
|
$this->apply($event); |
|
518
|
|
|
|
|
519
|
3 |
|
return $event; |
|
520
|
|
|
} |
|
521
|
|
|
|
|
522
|
|
|
/** |
|
523
|
|
|
* Sets the next player |
|
524
|
|
|
* |
|
525
|
|
|
* @param PlayerId $id |
|
526
|
|
|
*/ |
|
527
|
48 |
|
private function setNextPlayer(PlayerId $id = null) |
|
528
|
|
|
{ |
|
529
|
48 |
|
if ($id === null || $this->players->isCurrentPlayer($id)) { |
|
530
|
48 |
|
return; |
|
531
|
|
|
} |
|
532
|
|
|
|
|
533
|
18 |
|
$this->apply( |
|
534
|
18 |
|
new HangmanPlayerTurnEvent($this->getId(), $id) |
|
535
|
12 |
|
); |
|
536
|
18 |
|
} |
|
537
|
|
|
|
|
538
|
|
|
/** |
|
539
|
|
|
* Build the word from played letters |
|
540
|
|
|
* |
|
541
|
|
|
* @param string[] $playedLetters |
|
542
|
|
|
* |
|
543
|
|
|
* @return string |
|
544
|
|
|
*/ |
|
545
|
42 |
|
public function buildWord($playedLetters) |
|
546
|
|
|
{ |
|
547
|
42 |
|
return $this->word->buildWord($playedLetters); |
|
548
|
|
|
} |
|
549
|
|
|
|
|
550
|
|
|
/** |
|
551
|
|
|
* Checks if all letters for the word have been found |
|
552
|
|
|
* |
|
553
|
|
|
* @param HangmanPlayer $player |
|
554
|
|
|
* |
|
555
|
|
|
* @return bool |
|
556
|
|
|
*/ |
|
557
|
6 |
|
private function isAllLettersFoundForPlayer(HangmanPlayer $player) |
|
558
|
|
|
{ |
|
559
|
6 |
|
$wordLetters = $this->word->getLetters(); |
|
560
|
6 |
|
$playerLetters = $player->getPlayedLetters(); |
|
561
|
6 |
|
return count(array_intersect($wordLetters, $playerLetters)) == count($wordLetters); |
|
562
|
|
|
} |
|
563
|
|
|
|
|
564
|
|
|
/** |
|
565
|
|
|
* Checks if the answer is valid |
|
566
|
|
|
* If it's not, ends player turn and throws an HangmanException |
|
567
|
|
|
* |
|
568
|
|
|
* @param string $answer |
|
569
|
|
|
* |
|
570
|
|
|
* @throws HangmanException |
|
571
|
|
|
*/ |
|
572
|
12 |
|
private function checkAnswerIsValid($answer) |
|
573
|
|
|
{ |
|
574
|
12 |
|
if (! $this->word->isValid($answer)) { |
|
575
|
3 |
|
throw new HangmanException(sprintf('"%s" is not a valid answer!', $answer)); |
|
576
|
|
|
} |
|
577
|
9 |
|
} |
|
578
|
|
|
|
|
579
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
580
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
581
|
|
|
//////////////////////////////////////////// APPLY EVENTS ////////////////////////////////////////////////// |
|
582
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
583
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
584
|
|
|
|
|
585
|
|
|
/** |
|
586
|
|
|
* Apply the game created event |
|
587
|
|
|
* |
|
588
|
|
|
* @param HangmanGameCreatedEvent $event |
|
589
|
|
|
* |
|
590
|
|
|
* @return void |
|
591
|
|
|
*/ |
|
592
|
114 |
|
protected function applyHangmanGameCreatedEvent(HangmanGameCreatedEvent $event) |
|
593
|
|
|
{ |
|
594
|
114 |
|
$this->id = $event->getGameId(); |
|
595
|
114 |
|
$this->word = new Word($event->getWord()); |
|
596
|
114 |
|
$this->players = new PlayersCollection(); |
|
597
|
114 |
|
$this->state = self::STATE_READY; |
|
598
|
114 |
|
} |
|
599
|
|
|
|
|
600
|
|
|
/** |
|
601
|
|
|
* Apply the player created event |
|
602
|
|
|
* |
|
603
|
|
|
* @param HangmanPlayerCreatedEvent $event |
|
604
|
|
|
* |
|
605
|
|
|
* @return void |
|
606
|
|
|
*/ |
|
607
|
63 |
|
protected function applyHangmanPlayerCreatedEvent(HangmanPlayerCreatedEvent $event) |
|
608
|
|
|
{ |
|
609
|
63 |
|
$this->players->add( |
|
610
|
63 |
|
new HangmanPlayer( |
|
611
|
63 |
|
$event->getPlayerId(), |
|
612
|
63 |
|
$event->getPlayerName(), |
|
613
|
63 |
|
$event->getLives(), |
|
614
|
42 |
|
$this, |
|
615
|
63 |
|
$event->getExternalReference() |
|
616
|
42 |
|
) |
|
617
|
42 |
|
); |
|
618
|
63 |
|
} |
|
619
|
|
|
|
|
620
|
|
|
/** |
|
621
|
|
|
* Apply the game created event |
|
622
|
|
|
*/ |
|
623
|
48 |
|
protected function applyHangmanGameStartedEvent() |
|
624
|
|
|
{ |
|
625
|
48 |
|
$this->state = self::STATE_STARTED; |
|
626
|
48 |
|
} |
|
627
|
|
|
|
|
628
|
|
|
/** |
|
629
|
|
|
* Apply the player turn event |
|
630
|
|
|
* |
|
631
|
|
|
* @param HangmanPlayerTurnEvent $event |
|
632
|
|
|
*/ |
|
633
|
18 |
|
protected function applyHangmanPlayerTurnEvent(HangmanPlayerTurnEvent $event) |
|
634
|
|
|
{ |
|
635
|
18 |
|
$this->players->setCurrentPlayer($event->getPlayerId()); |
|
636
|
18 |
|
} |
|
637
|
|
|
|
|
638
|
|
|
/** |
|
639
|
|
|
* Apply the hangman player lost event |
|
640
|
|
|
* |
|
641
|
|
|
* @param HangmanPlayerLostEvent $event |
|
642
|
|
|
*/ |
|
643
|
21 |
|
protected function applyHangmanPlayerLostEvent(HangmanPlayerLostEvent $event) |
|
|
|
|
|
|
644
|
|
|
{ |
|
645
|
21 |
|
$this->state = self::STATE_OVER; |
|
646
|
21 |
|
} |
|
647
|
|
|
|
|
648
|
|
|
/** |
|
649
|
|
|
* Apply the hangman player win event |
|
650
|
|
|
* |
|
651
|
|
|
* @return void |
|
652
|
|
|
*/ |
|
653
|
6 |
|
protected function applyHangmanPlayerWinEvent() |
|
654
|
|
|
{ |
|
655
|
6 |
|
$this->players->setCurrentPlayer(null); |
|
656
|
6 |
|
$this->state = self::STATE_OVER; |
|
657
|
6 |
|
} |
|
658
|
|
|
|
|
659
|
|
|
/** |
|
660
|
|
|
* Apply the hangman lost by all event |
|
661
|
|
|
* |
|
662
|
|
|
* @return void |
|
663
|
|
|
*/ |
|
664
|
3 |
|
protected function applyHangmanGameLostEvent() |
|
665
|
|
|
{ |
|
666
|
3 |
|
$this->players->setCurrentPlayer(null); |
|
667
|
3 |
|
$this->state = self::STATE_OVER; |
|
668
|
3 |
|
} |
|
669
|
|
|
|
|
670
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
671
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
672
|
|
|
//////////////////////////////////////////// EVENT SOURCED ///////////////////////////////////////////////// |
|
673
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
674
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
675
|
|
|
|
|
676
|
|
|
/** |
|
677
|
|
|
* @return Player[] |
|
678
|
|
|
*/ |
|
679
|
114 |
|
protected function getChildEntities() |
|
680
|
|
|
{ |
|
681
|
114 |
|
return $this->getPlayers(); |
|
|
|
|
|
|
682
|
|
|
} |
|
683
|
|
|
|
|
684
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
685
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
686
|
|
|
///////////////////////////////////////// STATIC CONSTRUCTOR /////////////////////////////////////////////// |
|
687
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
688
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
689
|
|
|
|
|
690
|
|
|
/** |
|
691
|
|
|
* Create a new instance |
|
692
|
|
|
* |
|
693
|
|
|
* @param MiniGameId $id |
|
694
|
|
|
* @param string $word |
|
695
|
|
|
* |
|
696
|
|
|
* @return Hangman |
|
697
|
|
|
*/ |
|
698
|
114 |
|
public static function createGame(MiniGameId $id, $word) |
|
699
|
|
|
{ |
|
700
|
114 |
|
$hangman = new self(); |
|
701
|
114 |
|
$hangman->initialize($id, $word); |
|
702
|
|
|
|
|
703
|
114 |
|
return $hangman; |
|
704
|
|
|
} |
|
705
|
|
|
|
|
706
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
707
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
708
|
|
|
/////////////////////////////////////////// RECONSTITUTION ///////////////////////////////////////////////// |
|
709
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
710
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
711
|
|
|
|
|
712
|
|
|
/** |
|
713
|
|
|
* Static construction method for reconstitution |
|
714
|
|
|
* |
|
715
|
|
|
* @return Hangman |
|
716
|
|
|
*/ |
|
717
|
3 |
|
public static function instantiateForReconstitution() |
|
718
|
|
|
{ |
|
719
|
3 |
|
return new self(); |
|
720
|
|
|
} |
|
721
|
|
|
|
|
722
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
723
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
724
|
|
|
///////////////////////////////////////// APPLY RESTRICTIONS /////////////////////////////////////////////// |
|
725
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
726
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
|
727
|
|
|
|
|
728
|
|
|
/** |
|
729
|
|
|
* @param mixed $event |
|
730
|
|
|
* |
|
731
|
|
|
* @throws HangmanException |
|
732
|
|
|
*/ |
|
733
|
114 |
|
public function apply($event) |
|
734
|
|
|
{ |
|
735
|
114 |
|
if (! $this->isSupportedEvent($event)) { |
|
736
|
3 |
|
throw new HangmanException('You cannot apply a non hangman event.'); |
|
737
|
|
|
} |
|
738
|
|
|
|
|
739
|
114 |
|
parent::apply($event); |
|
740
|
114 |
|
} |
|
741
|
|
|
|
|
742
|
|
|
/** |
|
743
|
|
|
* @param mixed $event |
|
744
|
|
|
* |
|
745
|
|
|
* @return bool |
|
746
|
|
|
*/ |
|
747
|
114 |
|
private function isSupportedEvent($event) |
|
748
|
|
|
{ |
|
749
|
|
|
return ( |
|
750
|
114 |
|
$event instanceof GameResult && |
|
751
|
114 |
|
($this->id === null || $this->id == $event->getGameId()) |
|
752
|
76 |
|
); |
|
753
|
|
|
} |
|
754
|
|
|
} |
|
755
|
|
|
|
This check looks from parameters that have been defined for a function or method, but which are not used in the method body.