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1 | <?php |
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2 | |||
3 | /** |
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4 | * elFinder - file manager for web. |
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5 | * Session Wrapper Class. |
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6 | * |
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7 | * @author Naoki Sawada |
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8 | **/ |
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9 | class elFinderSession implements elFinderSessionInterface |
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0 ignored issues
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10 | { |
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11 | protected $started = false; |
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12 | |||
13 | protected $keys = []; |
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14 | |||
15 | protected $base64encode = false; |
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16 | |||
17 | protected $opts = [ |
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18 | 'base64encode' => false, |
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19 | 'keys' => [ |
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20 | 'default' => 'elFinderCaches', |
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21 | 'netvolume' => 'elFinderNetVolumes', |
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22 | ], |
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23 | ]; |
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24 | |||
25 | public function __construct($opts) |
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26 | { |
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27 | $this->opts = array_merge($this->opts, $opts); |
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28 | $this->base64encode = ! empty($this->opts['base64encode']); |
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29 | $this->keys = $this->opts['keys']; |
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30 | |||
31 | return $this; |
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32 | } |
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33 | |||
34 | /** |
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35 | * {@inheritdoc} |
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36 | */ |
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37 | public function start() |
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38 | { |
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39 | if (version_compare(PHP_VERSION, '5.4.0', '>=')) { |
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40 | if (session_status() !== PHP_SESSION_ACTIVE) { |
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41 | session_start(); |
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42 | } |
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43 | } else { |
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44 | set_error_handler([$this, 'session_start_error'], E_NOTICE); |
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45 | session_start(); |
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46 | restore_error_handler(); |
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47 | } |
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48 | $this->started = session_id() ? true : false; |
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49 | |||
50 | return $this; |
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51 | } |
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52 | |||
53 | /** |
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54 | * {@inheritdoc} |
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55 | */ |
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56 | public function close() |
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57 | { |
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58 | if ($this->started) { |
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59 | session_write_close(); |
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60 | } |
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61 | $this->started = false; |
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62 | |||
63 | return $this; |
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64 | } |
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65 | |||
66 | /** |
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67 | * {@inheritdoc} |
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68 | */ |
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69 | public function get($key, $empty = null) |
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70 | { |
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71 | $closed = false; |
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72 | if (! $this->started) { |
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73 | $closed = true; |
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74 | $this->start(); |
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75 | } |
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76 | |||
77 | $data = null; |
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78 | |||
79 | if ($this->started) { |
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80 | $session = &$this->getSessionRef($key); |
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81 | $data = $session; |
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82 | if ($data && $this->base64encode) { |
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83 | $data = $this->decodeData($data); |
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84 | } |
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85 | } |
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86 | |||
87 | $checkFn = null; |
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88 | if (! is_null($empty)) { |
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89 | if (is_string($empty)) { |
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90 | $checkFn = 'is_string'; |
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91 | } elseif (is_array($empty)) { |
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92 | $checkFn = 'is_array'; |
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93 | } elseif (is_object($empty)) { |
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94 | $checkFn = 'is_object'; |
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95 | } elseif (is_float($empty)) { |
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96 | $checkFn = 'is_float'; |
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97 | } elseif (is_int($empty)) { |
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98 | $checkFn = 'is_int'; |
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99 | } |
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100 | } |
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101 | |||
102 | if (is_null($data) || ($checkFn && ! $checkFn($data))) { |
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0 ignored issues
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The expression
$checkFn of type string|null is loosely compared to true ; this is ambiguous if the string can be empty. You might want to explicitly use !== null instead.
In PHP, under loose comparison (like For '' == false // true
'' == null // true
'ab' == false // false
'ab' == null // false
// It is often better to use strict comparison
'' === false // false
'' === null // false
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103 | $session = $data = $empty; |
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104 | } |
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105 | |||
106 | if ($closed) { |
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107 | $this->close(); |
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108 | } |
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109 | |||
110 | return $data; |
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111 | } |
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112 | |||
113 | /** |
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114 | * {@inheritdoc} |
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115 | */ |
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116 | public function set($key, $data) |
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117 | { |
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118 | $closed = false; |
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119 | if (! $this->started) { |
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120 | $closed = true; |
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121 | $this->start(); |
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122 | } |
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123 | $session = &$this->getSessionRef($key); |
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124 | if ($this->base64encode) { |
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125 | $data = $this->encodeData($data); |
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126 | } |
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127 | $session = $data; |
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128 | |||
129 | if ($closed) { |
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130 | $this->close(); |
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131 | } |
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132 | |||
133 | return $this; |
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134 | } |
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135 | |||
136 | /** |
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137 | * {@inheritdoc} |
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138 | */ |
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139 | public function remove($key) |
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0 ignored issues
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remove uses the super-global variable $_SESSION which is generally not recommended.
Instead of super-globals, we recommend to explicitly inject the dependencies of your class. This makes your code less dependent on global state and it becomes generally more testable: // Bad
class Router
{
public function generate($path)
{
return $_SERVER['HOST'].$path;
}
}
// Better
class Router
{
private $host;
public function __construct($host)
{
$this->host = $host;
}
public function generate($path)
{
return $this->host.$path;
}
}
class Controller
{
public function myAction(Request $request)
{
// Instead of
$page = isset($_GET['page']) ? intval($_GET['page']) : 1;
// Better (assuming you use the Symfony2 request)
$page = $request->query->get('page', 1);
}
}
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140 | { |
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141 | $closed = false; |
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142 | if (! $this->started) { |
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143 | $closed = true; |
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144 | $this->start(); |
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145 | } |
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146 | |||
147 | list($cat, $name) = array_pad(explode('.', $key, 2), 2, null); |
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148 | View Code Duplication | if (is_null($name)) { |
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0 ignored issues
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show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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149 | if (! isset($this->keys[$cat])) { |
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150 | $name = $cat; |
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151 | $cat = 'default'; |
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152 | } |
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153 | } |
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154 | View Code Duplication | if (isset($this->keys[$cat])) { |
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0 ignored issues
–
show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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155 | $cat = $this->keys[$cat]; |
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156 | } else { |
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157 | $name = $cat.'.'.$name; |
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158 | $cat = $this->keys['default']; |
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159 | } |
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160 | if (is_null($name)) { |
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161 | unset($_SESSION[$cat]); |
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162 | } else { |
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163 | if (isset($_SESSION[$cat]) && is_array($_SESSION[$cat])) { |
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164 | unset($_SESSION[$cat][$name]); |
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165 | } |
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166 | } |
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167 | |||
168 | if ($closed) { |
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169 | $this->close(); |
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170 | } |
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171 | |||
172 | return $this; |
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173 | } |
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174 | |||
175 | protected function &getSessionRef($key) |
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0 ignored issues
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show
getSessionRef uses the super-global variable $_SESSION which is generally not recommended.
Instead of super-globals, we recommend to explicitly inject the dependencies of your class. This makes your code less dependent on global state and it becomes generally more testable: // Bad
class Router
{
public function generate($path)
{
return $_SERVER['HOST'].$path;
}
}
// Better
class Router
{
private $host;
public function __construct($host)
{
$this->host = $host;
}
public function generate($path)
{
return $this->host.$path;
}
}
class Controller
{
public function myAction(Request $request)
{
// Instead of
$page = isset($_GET['page']) ? intval($_GET['page']) : 1;
// Better (assuming you use the Symfony2 request)
$page = $request->query->get('page', 1);
}
}
![]() |
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176 | { |
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177 | $session = null; |
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178 | if ($this->started) { |
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179 | list($cat, $name) = array_pad(explode('.', $key, 2), 2, null); |
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180 | View Code Duplication | if (is_null($name)) { |
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0 ignored issues
–
show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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181 | if (! isset($this->keys[$cat])) { |
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182 | $name = $cat; |
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183 | $cat = 'default'; |
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184 | } |
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185 | } |
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186 | View Code Duplication | if (isset($this->keys[$cat])) { |
|
0 ignored issues
–
show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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187 | $cat = $this->keys[$cat]; |
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188 | } else { |
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189 | $name = $cat.'.'.$name; |
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190 | $cat = $this->keys['default']; |
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191 | } |
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192 | if (is_null($name)) { |
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193 | if (! isset($_SESSION[$cat])) { |
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194 | $_SESSION[$cat] = null; |
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195 | } |
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196 | $session = &$_SESSION[$cat]; |
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197 | } else { |
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198 | View Code Duplication | if (! isset($_SESSION[$cat]) || ! is_array($_SESSION[$cat])) { |
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0 ignored issues
–
show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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199 | $_SESSION[$cat] = []; |
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200 | } |
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201 | View Code Duplication | if (! isset($_SESSION[$cat][$name])) { |
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0 ignored issues
–
show
This code seems to be duplicated across your project.
Duplicated code is one of the most pungent code smells. If you need to duplicate the same code in three or more different places, we strongly encourage you to look into extracting the code into a single class or operation. You can also find more detailed suggestions in the “Code” section of your repository. ![]() |
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202 | $_SESSION[$cat][$name] = null; |
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203 | } |
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204 | $session = &$_SESSION[$cat][$name]; |
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205 | } |
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206 | } |
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207 | |||
208 | return $session; |
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209 | } |
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210 | |||
211 | protected function encodeData($data) |
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212 | { |
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213 | if ($this->base64encode) { |
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214 | $data = base64_encode(serialize($data)); |
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215 | } |
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216 | |||
217 | return $data; |
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218 | } |
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219 | |||
220 | protected function decodeData($data) |
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221 | { |
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222 | if ($this->base64encode) { |
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223 | if (is_string($data)) { |
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224 | if (($data = base64_decode($data)) !== false) { |
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225 | $data = unserialize($data); |
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226 | } else { |
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227 | $data = null; |
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228 | } |
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229 | } else { |
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230 | $data = null; |
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231 | } |
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232 | } |
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233 | |||
234 | return $data; |
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235 | } |
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236 | |||
237 | protected function session_start_error($errno, $errstr) |
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0 ignored issues
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238 | { |
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239 | } |
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240 | } |
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241 |
You can fix this by adding a namespace to your class:
When choosing a vendor namespace, try to pick something that is not too generic to avoid conflicts with other libraries.