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package it.cnr.istc.pst.platinum.executive.dc.strategy; |
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import java.util.ArrayList; |
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import java.util.HashMap; |
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import java.util.HashSet; |
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import java.util.List; |
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import java.util.Map; |
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import java.util.Set; |
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import it.cnr.istc.pst.platinum.executive.dc.strategy.result.Action; |
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import it.cnr.istc.pst.platinum.executive.dc.strategy.result.Transition; |
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import it.cnr.istc.pst.platinum.executive.dc.strategy.result.Wait; |
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public class TreeStrategy implements Strategy { |
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private static int MAX_STRIKE = 999999; |
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private long horizon; |
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private long time; |
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private int strikeTimer; |
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private int strikeMaxReached; |
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private TreeNodeState rootState; |
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private Map<String,Long> timelineClocks; |
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private Map<String,String> initialState; //substituted with root of tree, maintained for compatibility with older version |
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private Set<String> uStates; |
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private Map<Transition,Map<String,String>> uPostConditions; |
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private Map<Long,Integer> out; |
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private Set<StateSet> listStrategy; |
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//private PrintWriter writer; |
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// ------------------------------ CONSTRUCTORS ------------------ |
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public TreeStrategy(long horizon) { |
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this.horizon = horizon; |
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//this.rootState = new TreeNodeState(); |
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this.initialState = new HashMap<>(); |
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this.uPostConditions = new HashMap<>(); |
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this.listStrategy = new HashSet<>(); |
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this.time = 0; |
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this.out = new HashMap<>(); |
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this.strikeTimer = 0; |
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this.strikeMaxReached = 0 ; |
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} |
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//---------------------------------- METHODS -------------------- |
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// ! MUST BE CALLED AFTER ALL DATA IS IN |
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@Override |
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public void buildStrategyStructure() { |
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for( StateSet set : this.listStrategy){ |
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if(set.isStateSetStatus(this.initialState)) { |
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this.listStrategy.remove(set); //should not exist more |
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this.rootState = new TreeNodeState(set,listStrategy,uStates); |
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//this.listStrategy = null; |
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return; |
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} |
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} |
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} |
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//returns next strategy step(s) |
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@Override |
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public List<Action> askAllStrategySteps(long plan_clock, Map<String,String> actualState, boolean isPlanClock) { //throws Exception { |
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//System.out.println(actualState + "plan clock " + plan_clock + "\n" + "clock " + this.timelineClocks); |
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long time = System.currentTimeMillis(); |
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List<Action> actions = new ArrayList<>(); |
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this.updateExpectedState(actualState); |
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this.updateClocks(plan_clock-(this.timelineClocks.get("plan"))); |
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//System.out.println(initialState + "plan clock " + plan_clock + "clock " + this.timelineClocks); |
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Action action = askSingleStrategyStep(initialState); |
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//System.out.println(action + "\n"); |
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actions.add(action); |
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while(action.getClass().equals(Transition.class)) { |
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action = askSingleStrategyStep(this.initialState); |
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actions.add(action); |
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} |
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time = System.currentTimeMillis() - time; |
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this.time = this.time + time; |
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if(this.out.containsKey(time)) this.out.put(time, this.out.get(time)+1); |
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else this.out.put(time, 1); |
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System.out.println(">>>>>>> Answer all strategy steps: " + time + "ms, " + "current time: " + this.time + "\n" + this.out + "\n"); |
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return actions; |
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} |
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//returns next strategy step (repeat until wait!!) using tic |
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View Code Duplication |
@Override |
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public List<Action> askAllStrategySteps(long tic, Map<String,String> actualState) { // throws Exception { |
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System.out.println(initialState + "tic " + tic + "\n\n"); |
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long time = System.currentTimeMillis(); |
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List<Action> actions = new ArrayList<>(); |
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this.updateExpectedState(actualState); |
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this.updateClocks(tic); |
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Action action = askSingleStrategyStep(this.initialState); |
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actions.add(action); |
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while(action.getClass().equals(Transition.class)) { |
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action = askSingleStrategyStep(this.initialState); |
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actions.add(action); |
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} |
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time = System.currentTimeMillis() - time; |
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System.out.println("\n"+ "Answer all strategy steps: " + time + "ms, " + "\n"); |
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return actions; |
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} |
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//returns one action predicted for next step ***** |
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private Action askSingleStrategyStep(Map<String, String> actualState) { // throws Exception { |
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//System.out.println("ASK SINGLE STRATEGY STEP: "+ actualState + "\n\n"); |
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long time = System.currentTimeMillis(); |
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try |
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{ |
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if(this.rootState.isStateSetStatus(actualState)) { |
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System.out.println("Searching for next step of " + this.rootState); |
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StateStrategy win = this.rootState.searchNextStepStrategy(timelineClocks); |
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this.timelineClocks = win.applyPostConditions(this.timelineClocks, this.horizon); |
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updateExpectedState(win.getAction()); |
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time = System.currentTimeMillis() - time; |
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//System.out.println("\n"+ "Answer single strategy steps: " + time + "ms\n"); |
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return win.getAction(); |
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} |
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} |
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catch (Exception ex) { |
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System.out.println("Warning: no state or clock found -> return default action WAIT\n"); |
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time = System.currentTimeMillis() - time; |
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//System.out.println("\n"+ "Answer single strategy steps: " + time + "ms\n"); |
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} |
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// default action |
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return new Wait(); |
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} |
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//update list of expected states with list of actual states given, resets local clocks if state changed |
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private void updateExpectedState(Map<String,String> actualStates) { |
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for(String timeline : actualStates.keySet()) { |
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if(!this.initialState.get(timeline).equals(actualStates.get(timeline))) { |
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resetClocks(timeline,this.initialState.get(timeline),actualStates.get(timeline)); |
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this.initialState.put(timeline, actualStates.get(timeline)); |
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} |
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} |
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} |
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// Resets the local clocks of uncontrollable events that took place in the tic |
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View Code Duplication |
private void resetClocks(String timeline,String from, String to) { |
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//this.timelineClocks.put(timeline+"."+timeline+"_clock",0); |
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//System.out.println(" RESET CLOCK : " + timeline + " " + token + "<<<<<<<<<<<<<<<<<<<\n"); |
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Map<String,String> condToken = this.uPostConditions.get(new Transition(timeline,from,to)); |
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//System.out.println("CONDTOKEN : " + condToken + "\n"); |
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if(condToken!=null) { |
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for(String cond : condToken.keySet()) { |
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if(condToken.get(cond).contains("0")) { |
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this.timelineClocks.put(cond, 0l); |
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} |
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if(condToken.get(cond).contains("H")) { |
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this.timelineClocks.put(cond, this.horizon*2); |
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} |
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} |
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this.timelineClocks.put(timeline, 0l); |
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}} |
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//updates, after a winning transition, the next expected state |
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private void updateExpectedState(Action action) { |
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if(action.getClass().equals(Transition.class)) { |
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Transition t = (Transition) action; |
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Map<String, String> rootStates = this.rootState.getParentState().getStateSet(); |
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rootStates.put(t.getTimeline(),t.getTransitionTo().getToken()); |
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this.rootState = this.rootState.getChild(rootStates); |
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} |
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} |
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//updates clocks through plan clock |
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private void updateClocks(long n) { |
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for(String c : this.timelineClocks.keySet()) { |
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//System.out.println(">>> INCREMENT CLOCK BY " + n + ":::: CLOCK " + c + "\n"); |
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this.timelineClocks.put(c, this.timelineClocks.get(c)+n); |
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} |
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} |
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@Override |
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public void updateUncontrollable(Map<String, String> updatedState) { |
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// TODO Auto-generated method stub |
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System.out.println("Unimplemented method 'updateUncontrollable'\n"); |
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} |
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@Override |
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public String toString() { |
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return "Strategy [STRATEGY = " + this.rootState + "]"; |
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} |
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//---------------------- GETTERS&SETTERS ------------------------ |
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public Map<String,Long> getTimelineClocks() { |
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return this.timelineClocks; |
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} |
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@Override |
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public void setTimelineClocks(Map<String,Long> tc) { |
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this.timelineClocks = tc; |
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} |
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public Map<String, String> getExpectedState() { |
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return initialState; |
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} |
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@Override |
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public void setInitialState(Map<String, String> expectedState) { |
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this.initialState = expectedState; |
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} |
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public Map<Transition, Map<String, String>> getuPostConditions() { |
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return uPostConditions; |
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} |
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@Override |
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public void setuPostConditions(Map<Transition, Map<String, String>> uPostConditions) { |
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this.uPostConditions = uPostConditions; |
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} |
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// @Override //may be obsolete |
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// public void getStrategyAsList(Set<StateSet> accumulatedStates) { |
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// this.listStrategy = accumulatedStates; |
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// } |
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@Override |
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public boolean isOutOfBounds() { |
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return (this.strikeTimer > TreeStrategy.MAX_STRIKE); |
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} |
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public Set<String> getuStates() { |
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return uStates; |
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} |
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@Override |
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public void setuStates(Set<String> uStates) { |
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this.uStates = uStates; |
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} |
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@Override |
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public int getStrikeMaxReached() { |
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return this.strikeMaxReached; |
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} |
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@Override |
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public void getStrategyAsStrings(String ss, List<String> statesLine) { |
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StateSet stateSet = new StateSet(ss,statesLine); |
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this.listStrategy.add(stateSet); |
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} |
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/*public void setWriter(PrintWriter writer) { |
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this.writer = writer; |
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}*/ |
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} |
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