RealmCodesTrait::setRealmCode()   A
last analyzed

Complexity

Conditions 3
Paths 3

Size

Total Lines 10
Code Lines 4

Duplication

Lines 0
Ratio 0 %

Importance

Changes 0
Metric Value
eloc 4
dl 0
loc 10
rs 10
c 0
b 0
f 0
cc 3
nc 3
nop 1
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<?php
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/**
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 * The MIT License
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 *
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 * Copyright 2018  Peter Gee <https://github.com/pgee70>.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a copy
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 * of this software and associated documentation files (the "Software"), to deal
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 * in the Software without restriction, including without limitation the rights
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 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the Software is
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 * furnished to do so, subject to the following conditions:
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 *
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 * The above copyright notice and this permission notice shall be included in
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 * all copies or substantial portions of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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 * FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE
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 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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 * THE SOFTWARE.
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 */
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namespace i3Soft\CDA\Traits;
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use i3Soft\CDA\ClinicalDocument as CDA;
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/**
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 * Trait RealmCodeTrait
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 *
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 * @package i3Soft\CDA\Traits
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 */
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trait RealmCodesTrait
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{
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  /** @var string[] */
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  private $realmCodes = [];
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  /**
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   * @param array $realm_codes
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   *
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   * @return self
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   */
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  public function setRealmCode (array $realm_codes): self
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  {
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    foreach ($realm_codes as $realm_code)
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    {
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      if (\is_string($realm_code))
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      {
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        $this->addRealmCode($realm_code);
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      }
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    }
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    return $this;
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  }
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  public function addRealmCode (string $realm_code): self
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  {
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    $this->realmCodes[] = $realm_code;
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    return $this;
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  }
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  /**
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   * @param \DOMElement  $el
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   * @param \DOMDocument $doc
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   *
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   * @return self
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   */
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  public function renderRealmCodes (\DOMElement $el, \DOMDocument $doc): self
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  {
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    if ($this->hasRealmCode())
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    {
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      foreach ($this->getRealmCodes() as $realm_code)
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      {
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        $realmCodeEl = $doc->createElement(CDA::getNS() . 'realmCode');
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        $realmCodeEl->setAttribute('code', $realm_code);
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        $el->appendChild($realmCodeEl);
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      }
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    }
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    return $this;
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  }
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  /**
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   * @return bool
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   */
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  public function hasRealmCode (): bool
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  {
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    return \count($this->realmCodes) > 0;
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  }
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  /**
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   * @return string[]
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   */
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  public function getRealmCodes (): array
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  {
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    return $this->realmCodes;
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  }
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}