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GUI   A
last analyzed

Complexity

Total Complexity 8

Size/Duplication

Total Lines 64
Duplicated Lines 0 %

Importance

Changes 1
Bugs 0 Features 0
Metric Value
dl 0
loc 64
rs 10
c 1
b 0
f 0
wmc 8

8 Methods

Rating   Name   Duplication   Size   Complexity  
A create_buttons() 0 21 1
A single_player() 0 3 1
A multi_player() 0 3 1
A about() 0 2 1
A help() 0 2 1
A settings() 0 2 1
A __init__() 0 20 1
A update_game() 0 3 1
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from tkinter import *
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import time
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from lib.main import SpeedOfPi
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from tkinter.ttk import *
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class GUI(object):
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    def __init__(self):
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        self.game = SpeedOfPi()
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        root = Tk()
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        root.title('SpeedOfPi')
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        # bring to front always
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        root.lift()
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        root.attributes('-topmost', True)
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        # set full screen and not able to resize
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        w, h = root.winfo_screenwidth(), root.winfo_screenheight()
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        root.geometry("%dx%d+0+0" % (w, h))
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        root.resizable(width=False, height=False)
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        self.frame = Frame(root, padding=(10, 10, 10, 10))
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        self.frame.pack()
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        self.create_buttons()
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        root.mainloop()
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    def create_buttons(self):
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        single_player_btn = Button(self.frame, text="Single Player", command=self.single_player)
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        single_player_btn.pack(side="top", padx=10, pady=10)
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        multi_player_btn = Button(self.frame, text="Multi Player", command=self.multi_player)
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        multi_player_btn.pack(side="top", padx=10, pady=10)
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        edit_config_btn = Button(self.frame, text="Settings", command=self.settings)
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        edit_config_btn.pack(side="top", padx=10, pady=10)
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        update_btn = Button(self.frame, text="Update", command=self.update_game)
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        update_btn.pack(side="top", padx=10, pady=10)
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        help_btn = Button(self.frame, text="Help", command=self.help)
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        help_btn.pack(side="top", padx=10, pady=10)
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        about_btn = Button(self.frame, text="About", command=self.about)
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        about_btn.pack(side="top", padx=10, pady=10)
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        exit_btn = Button(self.frame, text="Exit", command=quit)
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        exit_btn.pack(side="top", padx=10, pady=10)
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    def single_player(self):
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        # todo show choose difficulty window
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        self.game.single_player()
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    def multi_player(self):
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        # todo show choose difficulty window
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        self.game.multi_player()
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    def settings(self):
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        print('settings button')
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    def update_game(self):
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        is_updatable = self.game.update_available()
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        print(is_updatable)
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    def help(self):
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        print('help button')
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    def about(self):
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        print('about button')
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if __name__ == '__main__':
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    gui = GUI()
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