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<?php |
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namespace Pamo\Game; |
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use Anax\Commons\ContainerInjectableInterface; |
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use Anax\Commons\ContainerInjectableTrait; |
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/** |
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* Game controller |
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* @SuppressWarnings(PHPMD.CyclomaticComplexity) |
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* @SuppressWarnings(PHPMD.NPathComplexity) |
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*/ |
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class GameController implements ContainerInjectableInterface |
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{ |
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use ContainerInjectableTrait; |
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/** |
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* The initialize method is optional and will always be called before the |
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* target method/action. This is a convienient method where you could |
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* setup internal properties that are commonly used by several methods. |
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* |
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* @return void |
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*/ |
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public function initialize() : void |
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{ |
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$this->base = "game"; |
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$this->title = "Q & A"; |
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$this->game = $this->di->get("game"); |
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$this->sortBy = $this->game->getASort(); |
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$this->sortType = $this->game->getASortType(); |
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$this->data = [ |
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"textFilter" => $this->di->get("textfilter"), |
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"gravatar" => $this->di->get("gravatar"), |
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"user" => $this->game->user, |
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"activeSort" => "$this->sortBy $this->sortType" |
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]; |
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$this->page = $this->di->get("page"); |
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$this->page->add("block/nav-admin", $this->game->getNav()); |
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$this->request = $this->di->get("request"); |
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} |
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/** |
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* Show questions, answers and comments. |
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* |
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* @return object as a response object |
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*/ |
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public function questionAction(int $questionId) : object |
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{ |
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$data = array_merge([ |
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"question" => $this->game->question->findById($questionId), |
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"answers" => $this->game->answer->findAllWhereOrder("questionid = ?", $questionId, "$this->sortBy $this->sortType"), |
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"commentQuestion" => $this->game->commentQuestion->findAllWhere("questionid = ?", $questionId), |
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"commentAnswer" => $this->game->commentAnswer, |
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"tags" => $this->game->tagQuestion->findAllWhere("questionid = ?", $questionId) |
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], $this->data); |
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if ($this->game->activeUser()) { |
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$request = $this->di->get("request"); |
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$admin = $request->getGet("admin", null); |
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$adminType = $request->getGet("adminType", null); |
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$adminId = $request->getGet("adminId", null); |
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$answerForm = $this->game->getAnswerForm("create", $questionId); |
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$answerForm->check(); |
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switch ($admin) { |
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case "question": |
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if ($adminType === "create") { |
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return $this->di->get("response")->redirect("question/create")->send(); |
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} |
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$owner = $this->game->question->findById($questionId)->user; |
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$adminForm = $this->game->getQuestionForm($adminType, $questionId); |
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break; |
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case "answer": |
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$owner = $this->game->answer->findById($adminId)->user; |
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$adminForm = $this->game->getAnswerForm($adminType, $questionId); |
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break; |
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case "comment-question": |
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$owner = $this->game->commentQuestion->findById($adminId)->user; |
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$adminForm = $this->game->getCommentForm($adminType, $questionId, "question"); |
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break; |
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case "comment-answer": |
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$owner = $this->game->commentAnswer->findById($adminId)->user; |
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$adminForm = $this->game->getCommentForm($adminType, $questionId, "answer"); |
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break; |
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} |
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if (isset($owner) && !$this->game->validUser($owner)) { |
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return $this->di->get("response")->redirect("user/invalid")->send(); |
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} |
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if (isset($adminForm)) { |
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$adminForm->check(); |
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} |
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$data["answerForm"] = $answerForm->getHTML($this->game->getFormSettings()); |
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$data["admin"] = $admin; |
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$data["adminForm"] = isset($adminForm) ? $adminForm->getHTML($this->game->getFormSettings()) : null; |
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$data["adminAnswerId"] = $admin === "answer" ? $request->getGet("adminId") : $request->getGet("answerId", null); |
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} |
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if ($this->game->activeUser()) { |
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$this->page->add($this->base . "/block/question-admin", $data); |
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$this->page->add($this->base . "/block/answer-sort", $data); |
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$this->page->add($this->base . "/block/answer-admin", $data); |
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} else { |
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$this->page->add($this->base . "/block/question-no-admin", $data); |
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$this->page->add($this->base . "/block/answer-sort", $data); |
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$this->page->add($this->base . "/block/answer-no-admin", $data); |
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} |
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return $this->page->render([ |
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"title" => $this->title, |
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]); |
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} |
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/** |
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* Handler with form to update an item. |
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* |
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* @param int $id the id to update. |
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* @param string $vote the answer up or down 1. |
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* |
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* @return null as a response object |
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*/ |
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public function voteAction(string $type, int $id, string $vote) |
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{ |
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if (!$this->game->activeUser()) { |
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return $this->di->get("response")->redirect("user/login"); |
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} |
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$res = $this->game->vote($type, $id, $vote); |
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if (!$res) { |
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return $this->di->get("response")->redirect("user/ineligible"); |
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} |
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return $this->di->get("response")->redirect("game/question/$res"); |
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} |
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/** |
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* This sample method dumps the content of $di. |
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* GET mountpoint/dump-app |
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* |
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* @return string |
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*/ |
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public function dumpDiActionGet() : string |
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{ |
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// Deal with the action and return a response. |
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$services = implode(", ", $this->di->getServices()); |
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return __METHOD__ . "<p>\$di contains: $services"; |
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} |
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/** |
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* Adding an optional catchAll() method will catch all actions sent to the |
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* router. You can then reply with an actual response or return void to |
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* allow for the router to move on to next handler. |
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* A catchAll() handles the following, if a specific action method is not |
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* created: |
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* ANY METHOD mountpoint/** |
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* |
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* @param array $args as a variadic parameter. |
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* |
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* @return mixed |
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* |
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* @SuppressWarnings(PHPMD.UnusedFormalParameter) |
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*/ |
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public function catchAll(...$args) |
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{ |
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// Deal with the request and send an actual response, or not. |
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//return __METHOD__ . ", \$db is {$this->db}, got '" . count($args) . "' arguments: " . implode(", ", $args); |
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return; |
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} |
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} |
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