| Total Complexity | 43 |
| Total Lines | 191 |
| Duplicated Lines | 6.81 % |
| Changes | 0 | ||
Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.
Common duplication problems, and corresponding solutions are:
Complex classes like pygameui.Widget often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
| 1 | # |
||
| 2 | # Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] |
||
| 3 | # |
||
| 4 | # This file is part of Pygame.UI. |
||
| 5 | # |
||
| 6 | # Pygame.UI is free software; you can redistribute it and/or modify |
||
| 7 | # it under the terms of the Lesser GNU General Public License as published by |
||
| 8 | # the Free Software Foundation; either version 2.1 of the License, or |
||
| 9 | # (at your option) any later version. |
||
| 10 | # |
||
| 11 | # Pygame.UI is distributed in the hope that it will be useful, |
||
| 12 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
||
| 13 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||
| 14 | # Lesser GNU General Public License for more details. |
||
| 15 | # |
||
| 16 | # You should have received a copy of the Lesser GNU General Public License |
||
| 17 | # along with Pygame.UI; if not, write to the Free Software |
||
| 18 | # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
||
| 19 | # |
||
| 20 | |||
| 21 | """ |
||
| 22 | Member variables naming convention: |
||
| 23 | _ non watched variable (not changing visual representation of widget) |
||
| 24 | * 'watched' variable (change of this variable will force widget update) |
||
| 25 | """ |
||
| 26 | |||
| 27 | import pygame |
||
| 28 | |||
| 29 | import Const |
||
| 30 | import types |
||
| 31 | |||
| 32 | class DataHolder: |
||
| 33 | pass |
||
| 34 | |||
| 35 | class Widget: |
||
| 36 | def __init__(self, parent, **kwargs): |
||
| 37 | # set attributes |
||
| 38 | # bypass change detection |
||
| 39 | self.__dict__['_changeReported'] = 0 |
||
| 40 | self.__dict__['parent'] = parent |
||
| 41 | self.__dict__['metaType'] = Const.TYPE_WIDGET |
||
| 42 | self.__dict__['app'] = parent.getApp() |
||
| 43 | self.__dict__['theme'] = self.app.theme |
||
| 44 | self.__dict__['foreground'] = None |
||
| 45 | self.__dict__['background'] = None |
||
| 46 | self.__dict__['style'] = None |
||
| 47 | self.__dict__['font'] = None |
||
| 48 | self.__dict__['align'] = Const.ALIGN_NONE |
||
| 49 | self.__dict__['tooltip'] = None |
||
| 50 | self.__dict__['tooltipTitle'] = None |
||
| 51 | self.__dict__['statustip'] = None |
||
| 52 | self.__dict__['visible'] = 0 |
||
| 53 | self.__dict__['enabled'] = 1 |
||
| 54 | self.__dict__['focused'] = 0 |
||
| 55 | self.__dict__['mouseOver'] = 0 |
||
| 56 | self.__dict__['focusable'] = 1 |
||
| 57 | self.__dict__['dragSource'] = 0 |
||
| 58 | self.__dict__['dragTarget'] = 0 |
||
| 59 | self.__dict__['layout'] = None |
||
| 60 | self.__dict__['tags'] = [] |
||
| 61 | self.__dict__['id'] = None |
||
| 62 | self.__dict__['orderNo'] = 0 |
||
| 63 | self.__dict__['rect'] = pygame.Rect((0, 0, 0, 0)) |
||
| 64 | self.__dict__['_handleMap'] = {'*': []} |
||
| 65 | self.__dict__['data'] = DataHolder() |
||
| 66 | # notify parent |
||
| 67 | self.visible = 1 |
||
| 68 | self.processKWArguments(kwargs) |
||
| 69 | |||
| 70 | def processKWArguments(self, kwargs): |
||
| 71 | # process keyword arguments |
||
| 72 | for key in kwargs: |
||
| 73 | if hasattr(self, key): |
||
| 74 | self.__dict__[key] = kwargs[key] |
||
| 75 | else: |
||
| 76 | raise AttributeError(key) |
||
| 77 | |||
| 78 | def subscribeAction(self, actionName, handler): |
||
| 79 | handleList = self._handleMap.get(actionName, []) |
||
| 80 | handleList.append(handler) |
||
| 81 | self._handleMap[actionName] = handleList |
||
| 82 | |||
| 83 | def processAction(self, actionName, data = None, widget = None): |
||
| 84 | if not actionName: return |
||
| 85 | if not widget: widget = self |
||
| 86 | handlers = self._handleMap.get(actionName, self._handleMap['*']) |
||
| 87 | if handlers: |
||
| 88 | for handler in handlers: |
||
| 89 | if type(handler) == types.InstanceType: |
||
| 90 | handler = getattr(handler, actionName) |
||
| 91 | handler(widget, actionName, data) |
||
| 92 | else: |
||
| 93 | self.parent.processAction(actionName, data, widget) |
||
| 94 | |||
| 95 | def draw(self, surface): |
||
| 96 | raise NotImplementedError('%s.draw' % self.__class__) |
||
| 97 | |||
| 98 | def getSize(self): |
||
| 99 | raise NotImplementedError |
||
| 100 | |||
| 101 | def onFocusLost(self): |
||
| 102 | self.focused = 0 |
||
| 103 | |||
| 104 | def onFocusGained(self): |
||
| 105 | self.focused = 1 |
||
| 106 | |||
| 107 | def onMouseOut(self): |
||
| 108 | self.mouseOver = 0 |
||
| 109 | |||
| 110 | def onMouseOver(self): |
||
| 111 | self.mouseOver = 1 |
||
| 112 | |||
| 113 | def onCursorChanged(self): |
||
| 114 | return |
||
| 115 | |||
| 116 | def processMB1Down(self, evt): |
||
| 117 | return Const.NoEvent |
||
| 118 | |||
| 119 | def processMB1Up(self, evt): |
||
| 120 | return Const.NoEvent |
||
| 121 | |||
| 122 | def processMB1UpMissed(self, evt): |
||
| 123 | return Const.NoEvent |
||
| 124 | |||
| 125 | def processMB2Down(self, evt): |
||
| 126 | return Const.NoEvent |
||
| 127 | |||
| 128 | def processMB2Up(self, evt): |
||
| 129 | return Const.NoEvent |
||
| 130 | |||
| 131 | def processMB2UpMissed(self, evt): |
||
| 132 | return Const.NoEvent |
||
| 133 | |||
| 134 | def processMB3Down(self, evt): |
||
| 135 | return Const.NoEvent |
||
| 136 | |||
| 137 | def processMB3Up(self, evt): |
||
| 138 | return Const.NoEvent |
||
| 139 | |||
| 140 | def processMB3UpMissed(self, evt): |
||
| 141 | return Const.NoEvent |
||
| 142 | |||
| 143 | def processMWUp(self, evt): |
||
| 144 | return Const.NoEvent |
||
| 145 | |||
| 146 | def processMWDown(self, evt): |
||
| 147 | return Const.NoEvent |
||
| 148 | |||
| 149 | def processMMotion(self, evt): |
||
| 150 | return Const.NoEvent |
||
| 151 | |||
| 152 | def processKeyDown(self, evt): |
||
| 153 | return evt |
||
| 154 | |||
| 155 | def processKeyUp(self, evt): |
||
| 156 | return evt |
||
| 157 | |||
| 158 | def getApp(self): |
||
| 159 | return self.parent.getApp() |
||
| 160 | |||
| 161 | def redraw(self): |
||
| 162 | self.parent.redraw(self) |
||
| 163 | self.__dict__['_changeReported'] = 1 |
||
| 164 | |||
| 165 | View Code Duplication | def __setattr__(self, name, value): |
|
|
|
|||
| 166 | #@name = intern(name) |
||
| 167 | dict = self.__dict__ |
||
| 168 | if value == dict.get(name, Const.NoValue): |
||
| 169 | return |
||
| 170 | dict[name] = value |
||
| 171 | if name == 'visible' and self.parent: |
||
| 172 | self.parent.redraw(self, 1) |
||
| 173 | dict['_changeReported'] = 1 |
||
| 174 | #@print 'set', self, name , value |
||
| 175 | elif not self._changeReported and name[0] != '_' and self.parent: |
||
| 176 | self.parent.redraw(self) |
||
| 177 | dict['_changeReported'] = 1 |
||
| 178 | #@print 'set', self, name , value |
||
| 179 | |||
| 180 | def set(self, **kwargs): |
||
| 181 | self.processKWArguments(kwargs) |
||
| 182 | |||
| 183 | ## |
||
| 184 | ## All elements are registered here |
||
| 185 | ## |
||
| 186 | |||
| 187 | widgets = {} |
||
| 188 | |||
| 189 | def registerWidget(widget, name): |
||
| 190 | widgets[name] = widget |
||
| 191 |