| 1 |  |  | # | 
            
                                                                        
                            
            
                                    
            
            
                | 2 |  |  | #  Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] | 
            
                                                                        
                            
            
                                    
            
            
                | 3 |  |  | # | 
            
                                                                        
                            
            
                                    
            
            
                | 4 |  |  | #  This file is part of Outer Space. | 
            
                                                                        
                            
            
                                    
            
            
                | 5 |  |  | # | 
            
                                                                        
                            
            
                                    
            
            
                | 6 |  |  | #  Outer Space is free software; you can redistribute it and/or modify | 
            
                                                                        
                            
            
                                    
            
            
                | 7 |  |  | #  it under the terms of the GNU General Public License as published by | 
            
                                                                        
                            
            
                                    
            
            
                | 8 |  |  | #  the Free Software Foundation; either version 2 of the License, or | 
            
                                                                        
                            
            
                                    
            
            
                | 9 |  |  | #  (at your option) any later version. | 
            
                                                                        
                            
            
                                    
            
            
                | 10 |  |  | # | 
            
                                                                        
                            
            
                                    
            
            
                | 11 |  |  | #  Outer Space is distributed in the hope that it will be useful, | 
            
                                                                        
                            
            
                                    
            
            
                | 12 |  |  | #  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
            
                                                                        
                            
            
                                    
            
            
                | 13 |  |  | #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
            
                                                                        
                            
            
                                    
            
            
                | 14 |  |  | #  GNU General Public License for more details. | 
            
                                                                        
                            
            
                                    
            
            
                | 15 |  |  | # | 
            
                                                                        
                            
            
                                    
            
            
                | 16 |  |  | #  You should have received a copy of the GNU General Public License | 
            
                                                                        
                            
            
                                    
            
            
                | 17 |  |  | #  along with Outer Space; if not, write to the Free Software | 
            
                                                                        
                            
            
                                    
            
            
                | 18 |  |  | #  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA | 
            
                                                                        
                            
            
                                    
            
            
                | 19 |  |  | # | 
            
                                                                        
                            
            
                                    
            
            
                | 20 |  |  | import random, copy, math | 
            
                                                                        
                            
            
                                    
            
            
                | 21 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 22 |  |  | from ige import log | 
            
                                                                        
                            
            
                                    
            
            
                | 23 |  |  | from ige.ospace import Const | 
            
                                                                        
                            
            
                                    
            
            
                | 24 |  |  | from ige.ospace import Rules | 
            
                                                                        
                            
            
                                    
            
            
                | 25 |  |  | from ige.ospace import Utils | 
            
                                                                        
                            
            
                                    
            
            
                | 26 |  |  | from ige.IDataHolder import IDataHolder | 
            
                                                                        
                            
            
                                    
            
            
                | 27 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 28 |  |  | import ai_tools as tool | 
            
                                                                        
                            
            
                                    
            
            
                | 29 |  |  | from ai import AI | 
            
                                                                        
                            
            
                                    
            
            
                | 30 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 31 |  |  | class Pirate(AI): | 
            
                                                                        
                            
            
                                    
            
            
                | 32 |  |  |     def __init__(self, client): | 
            
                                                                        
                            
            
                                    
            
            
                | 33 |  |  |         super(Pirate, self).__init__(client) | 
            
                                                                        
                            
            
                                    
            
            
                | 34 |  |  |         tool.doRelevance(self.data, self.client, self.db, Rules.pirateInfluenceRange) | 
            
                                                                        
                            
            
                                    
            
            
                | 35 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 36 |  |  |     def _fill_with_dens(self, system_info): | 
            
                                                                        
                            
            
                                    
            
            
                | 37 |  |  |         for planet_id in copy.copy(system_info.idle_planets): | 
            
                                                                        
                            
            
                                    
            
            
                | 38 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 39 |  |  |             if planet.plSlots > len(planet.slots): | 
            
                                                                        
                            
            
                                    
            
            
                | 40 |  |  |                 log.debug(self.player.oid, "PIRATEAI - building pirate den", planet.oid) | 
            
                                                                        
                            
            
                                    
            
            
                | 41 |  |  |                 dens_to_build = planet.plSlots - len(planet.slots) | 
            
                                                                        
                            
            
                                    
            
            
                | 42 |  |  |                 planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 43 |  |  |                     Rules.Tech.PIRATEDEN, dens_to_build, | 
            
                                                                        
                            
            
                                    
            
            
                | 44 |  |  |                     planet.oid, Rules.Tech.PIRATEDEN < 1000, 0, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 45 |  |  |                 system_info.idle_planets.remove(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 46 |  |  |                 system_info.dens[planet_id] += dens_to_build | 
            
                                                                        
                            
            
                                    
            
            
                | 47 |  |  |                 continue | 
            
                                                                        
                            
            
                                    
            
            
                | 48 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 49 |  |  |     def _build_defensive_bases(self, system_info): | 
            
                                                                        
                            
            
                                    
            
            
                | 50 |  |  |         for planet_id in copy.copy(system_info.idle_planets): | 
            
                                                                        
                            
            
                                    
            
            
                | 51 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 52 |  |  |             if system_info.bases[planet_id] < 2 and planet.plSlots >= 2: | 
            
                                                                        
                            
            
                                    
            
            
                | 53 |  |  |                 dens_sum = sum(system_info.dens.values()) | 
            
                                                                        
                            
            
                                    
            
            
                | 54 |  |  |                 # build on the other structure [something nonpiratish :)] or | 
            
                                                                        
                            
            
                                    
            
            
                | 55 |  |  |                 # pirate den | 
            
                                                                        
                            
            
                                    
            
            
                | 56 |  |  |                 if system_info.other_struct_id[planet_id]: | 
            
                                                                        
                            
            
                                    
            
            
                | 57 |  |  |                     planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 58 |  |  |                         Rules.Tech.PIRATEBASE, 1, planet.oid, Rules.Tech.PIRATEBASE < 1000, | 
            
                                                                        
                            
            
                                    
            
            
                | 59 |  |  |                         0, system_info.other_struct_id[planet_id]) | 
            
                                                                        
                            
            
                                    
            
            
                | 60 |  |  |                     system_info.idle_planets.remove(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 61 |  |  |                     return | 
            
                                                                        
                            
            
                                    
            
            
                | 62 |  |  |                 elif dens_sum: | 
            
                                                                        
                            
            
                                    
            
            
                | 63 |  |  |                     bases_to_build = min(dens_sum, 2 - system_info.bases[planet_id]) | 
            
                                                                        
                            
            
                                    
            
            
                | 64 |  |  |                     planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 65 |  |  |                         Rules.Tech.PIRATEBASE, bases_to_build, | 
            
                                                                        
                            
            
                                    
            
            
                | 66 |  |  |                         planet.oid, Rules.Tech.PIRATEBASE < 1000, 0, | 
            
                                                                        
                            
            
                                    
            
            
                | 67 |  |  |                         Rules.Tech.PIRATEDEN) | 
            
                                                                        
                            
            
                                    
            
            
                | 68 |  |  |                     system_info.idle_planets.remove(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 69 |  |  |                     system_info.dens[planet_id] -= bases_to_build | 
            
                                                                        
                            
            
                                    
            
            
                | 70 |  |  |                     return | 
            
                                                                        
                            
            
                                    
            
            
                | 71 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 72 |  |  |     def _build_bases(self, system_info): | 
            
                                                                        
                            
            
                                    
            
            
                | 73 |  |  |         to_colonize = self.data.freePlanets & set(system_info.system.planets) | 
            
                                                                        
                            
            
                                    
            
            
                | 74 |  |  |         for planet_id in copy.copy(system_info.idle_planets): | 
            
                                                                        
                            
            
                                    
            
            
                | 75 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 76 |  |  |             for target_id in to_colonize: | 
            
                                                                        
                            
            
                                    
            
            
                | 77 |  |  |                 target = self.db[target_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 78 |  |  |                 if target.owner == self.player.oid: | 
            
                                                                        
                            
            
                                    
            
            
                | 79 |  |  |                     planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 80 |  |  |                         Rules.Tech.PIRATEDEN, 1, | 
            
                                                                        
                            
            
                                    
            
            
                | 81 |  |  |                         target_id, Rules.Tech.PIRATEDEN < 1000, 0, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 82 |  |  |                     system_info.idle_planets.remove(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 83 |  |  |                     system_info.dens[target_id] = 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 84 |  |  |                     break | 
            
                                                                        
                            
            
                                    
            
            
                | 85 |  |  |                 else: | 
            
                                                                        
                            
            
                                    
            
            
                | 86 |  |  |                     planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 87 |  |  |                         Rules.Tech.PIRATEBASE, 1, | 
            
                                                                        
                            
            
                                    
            
            
                | 88 |  |  |                         target_id, Rules.Tech.PIRATEBASE < 1000, 0, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 89 |  |  |                     system_info.idle_planets.remove(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 90 |  |  |                     break | 
            
                                                                        
                            
            
                                    
            
            
                | 91 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 92 |  |  |     def _build_brewery(self, system_info): | 
            
                                                                        
                            
            
                                    
            
            
                | 93 |  |  |         for planet_id in copy.copy(system_info.idle_planets) & set(system_info.dens.keys()): | 
            
                                                                        
                            
            
                                    
            
            
                | 94 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 95 |  |  |             if system_info.dens[planet_id] < 1: | 
            
                                                                        
                            
            
                                    
            
            
                | 96 |  |  |                 # there was den, but it is not anymore, try another planet | 
            
                                                                        
                            
            
                                    
            
            
                | 97 |  |  |                 continue | 
            
                                                                        
                            
            
                                    
            
            
                | 98 |  |  |             planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 99 |  |  |                 Rules.Tech.PIRATEBREWERY, 1, planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 100 |  |  |                 Rules.Tech.PIRATEBASE < 1000, 0, Rules.Tech.PIRATEDEN) | 
            
                                                                        
                            
            
                                    
            
            
                | 101 |  |  |             system_info.idle_planets.remove(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 102 |  |  |             system_info.dens[planet_id] -= 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 103 |  |  |             system_info.breweries += 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 104 |  |  |             return | 
            
                                                                        
                            
            
                                    
            
            
                | 105 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 106 |  |  |     def _build_prisons(self, system_info): | 
            
                                                                        
                            
            
                                    
            
            
                | 107 |  |  |         sumOfDens = sum(system_info.dens.values()) | 
            
                                                                        
                            
            
                                    
            
            
                | 108 |  |  |         denTech = Rules.techs[Rules.Tech.PIRATEDEN] | 
            
                                                                        
                            
            
                                    
            
            
                | 109 |  |  |         prisonTech = Rules.techs[Rules.Tech.PIRATEPRISON] | 
            
                                                                        
                            
            
                                    
            
            
                | 110 |  |  |         energy = sumOfDens * denTech.prodEn * 1.25 - system_info.prisons * prisonTech.operEn | 
            
                                                                        
                            
            
                                    
            
            
                | 111 |  |  |         possiblePrisons = math.floor(energy / (denTech.prodEn * 1.25 + prisonTech.operEn)) | 
            
                                                                        
                            
            
                                    
            
            
                | 112 |  |  |         for planet_id in copy.copy(system_info.idle_planets) & set(system_info.dens.keys()): | 
            
                                                                        
                            
            
                                    
            
            
                | 113 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 114 |  |  |             if system_info.dens[planet_id] < 1 or possiblePrisons < 1: | 
            
                                                                        
                            
            
                                    
            
            
                | 115 |  |  |                 # there was a Den, but it is not there anymore, try another planet | 
            
                                                                        
                            
            
                                    
            
            
                | 116 |  |  |                 continue | 
            
                                                                        
                            
            
                                    
            
            
                | 117 |  |  |             planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 118 |  |  |                 Rules.Tech.PIRATEPRISON, 1, planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 119 |  |  |                 Rules.Tech.PIRATEBASE < 1000, 0, Rules.Tech.PIRATEDEN) | 
            
                                                                        
                            
            
                                    
            
            
                | 120 |  |  |             system_info.idle_planets.remove(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 121 |  |  |             system_info.dens[planet_id] -= 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 122 |  |  |             possiblePrisons -= 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 123 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 124 |  |  |     def _build_shipyard(self, system_info): | 
            
                                                                        
                            
            
                                    
            
            
                | 125 |  |  |         slots = 0 | 
            
                                                                        
                            
            
                                    
            
            
                | 126 |  |  |         for planet_id in system_info.system.planets: | 
            
                                                                        
                            
            
                                    
            
            
                | 127 |  |  |             slots += self.db[planet_id].plSlots | 
            
                                                                        
                            
            
                                    
            
            
                | 128 |  |  |         if slots <= 10 or system_info.shipyards: | 
            
                                                                        
                            
            
                                    
            
            
                | 129 |  |  |             return | 
            
                                                                        
                            
            
                                    
            
            
                | 130 |  |  |         for planet_id in copy.copy(system_info.idle_planets) & set(system_info.dens.keys()): | 
            
                                                                        
                            
            
                                    
            
            
                | 131 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 132 |  |  |             if system_info.dens[planet_id] < 1: | 
            
                                                                        
                            
            
                                    
            
            
                | 133 |  |  |                 # there was a Den, but it is not there anymore, try another planet | 
            
                                                                        
                            
            
                                    
            
            
                | 134 |  |  |                 continue | 
            
                                                                        
                            
            
                                    
            
            
                | 135 |  |  |             planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 136 |  |  |                 Rules.Tech.PIRATESD, 1, planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 137 |  |  |                 Rules.Tech.PIRATEBASE < 1000, 0, Rules.Tech.PIRATEDEN) | 
            
                                                                        
                            
            
                                    
            
            
                | 138 |  |  |             system_info.idle_planets.remove(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 139 |  |  |             system_info.dens[planet_id] -= 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 140 |  |  |             system_info.shipyards = 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 141 |  |  |             return | 
            
                                                                        
                            
            
                                    
            
            
                | 142 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 143 |  |  |     def _expand_slots(self, system_info): | 
            
                                                                        
                            
            
                                    
            
            
                | 144 |  |  |         if Rules.Tech.ADDSLOT3 not in self.player.techs: | 
            
                                                                        
                            
            
                                    
            
            
                | 145 |  |  |             return | 
            
                                                                        
                            
            
                                    
            
            
                | 146 |  |  |         for planet_id in copy.copy(system_info.idle_planets): | 
            
                                                                        
                            
            
                                    
            
            
                | 147 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 148 |  |  |             if planet.plSlots < planet.plMaxSlots: | 
            
                                                                        
                            
            
                                    
            
            
                | 149 |  |  |                 planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 150 |  |  |                     Rules.Tech.ADDSLOT3, 1, planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 151 |  |  |                     Rules.Tech.ADDSLOT3 < 1000, 0, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 152 |  |  |                 planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 153 |  |  |                     Rules.Tech.PIRATEDEN, 1, planet_id, | 
            
                                                                        
                            
            
                                    
            
            
                | 154 |  |  |                     Rules.Tech.PIRATEDEN < 1000, 0, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 155 |  |  |                 system_info.idle_planets.remove(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 156 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 157 |  |  |     def _condensePlanet(self, planet, target): | 
            
                                                                        
                            
            
                                    
            
            
                | 158 |  |  |         if Rules.Tech.PLCOND5 in self.player.techs: | 
            
                                                                        
                            
            
                                    
            
            
                | 159 |  |  |             planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 160 |  |  |                 Rules.Tech.PLCOND5, 1, target.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 161 |  |  |                 Rules.Tech.PLCOND5 < 1000, 0, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 162 |  |  |             planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 163 |  |  |                 Rules.Tech.PIRATEBASE, 1, target.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 164 |  |  |                 Rules.Tech.PIRATEBASE < 1000, 0, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 165 |  |  |             self.data.nonhabPlanets.remove(target.oid) | 
            
                                                                        
                            
            
                                    
            
            
                | 166 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 167 |  |  |     def _assemblePlanet(self, planet, target): | 
            
                                                                        
                            
            
                                    
            
            
                | 168 |  |  |         if Rules.Tech.PLASSEMBL5 in self.player.techs: | 
            
                                                                        
                            
            
                                    
            
            
                | 169 |  |  |             planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 170 |  |  |                 Rules.Tech.PLASSEMBL5, 1, target.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 171 |  |  |                 Rules.Tech.PLASSEMBL5 < 1000, 0, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 172 |  |  |             planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 173 |  |  |                 Rules.Tech.PIRATEBASE, 1, target.oid, | 
            
                                                                        
                            
            
                                    
            
            
                | 174 |  |  |                 Rules.Tech.PIRATEBASE < 1000, 0, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 175 |  |  |             self.data.nonhabPlanets.remove(target.oid) | 
            
                                                                        
                            
            
                                    
            
            
                | 176 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 177 |  |  |     def _create_planets(self, system_info): | 
            
                                                                        
                            
            
                                    
            
            
                | 178 |  |  |         for target_id in copy.copy(self.data.nonhabPlanets & set(system_info.system.planets)): | 
            
                                                                        
                            
            
                                    
            
            
                | 179 |  |  |             target = self.db[target_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 180 |  |  |             try: | 
            
                                                                        
                            
            
                                    
            
            
                | 181 |  |  |                 planet_id = system_info.idle_planets.pop() | 
            
                                                                        
                            
            
                                    
            
            
                | 182 |  |  |             except KeyError: | 
            
                                                                        
                            
            
                                    
            
            
                | 183 |  |  |                 return | 
            
                                                                        
                            
            
                                    
            
            
                | 184 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 185 |  |  |             if target.plType == u'G': | 
            
                                                                        
                            
            
                                    
            
            
                | 186 |  |  |                 self._condensePlanet(planet, target) | 
            
                                                                        
                            
            
                                    
            
            
                | 187 |  |  |             elif target.plType == u'A': | 
            
                                                                        
                            
            
                                    
            
            
                | 188 |  |  |                 self._assemblePlanet(planet, target) | 
            
                                                                        
                            
            
                                    
            
            
                | 189 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 190 |  |  |     def _build_ships(self, system_info): | 
            
                                                                        
                            
            
                                    
            
            
                | 191 |  |  |         system_fleets = getattr(system_info.system, 'fleets', []) | 
            
                                                                        
                            
            
                                    
            
            
                | 192 |  |  |         has_scout = False | 
            
                                                                        
                            
            
                                    
            
            
                | 193 |  |  |         for fleet_id in system_fleets: | 
            
                                                                        
                            
            
                                    
            
            
                | 194 |  |  |             fleet = self.db[fleet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 195 |  |  |             if getattr(fleet, 'owner', Const.OID_NONE) == self.player.oid: | 
            
                                                                        
                            
            
                                    
            
            
                | 196 |  |  |                 if tool.fleetContains(fleet, {4:1}): | 
            
                                                                        
                            
            
                                    
            
            
                | 197 |  |  |                     has_scout = True | 
            
                                                                        
                            
            
                                    
            
            
                | 198 |  |  |         for planet_id in system_info.idle_planets: | 
            
                                                                        
                            
            
                                    
            
            
                | 199 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 200 |  |  |             if not has_scout: | 
            
                                                                        
                            
            
                                    
            
            
                | 201 |  |  |                 planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, 4, 1, planet_id, True, False, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 202 |  |  |             else: | 
            
                                                                        
                            
            
                                    
            
            
                | 203 |  |  |                 dice = random.randint(1, 3) | 
            
                                                                        
                            
            
                                    
            
            
                | 204 |  |  |                 if dice == 1: | 
            
                                                                        
                            
            
                                    
            
            
                | 205 |  |  |                     planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, 1, 3, planet_id, True, False, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 206 |  |  |                 elif dice == 2: | 
            
                                                                        
                            
            
                                    
            
            
                | 207 |  |  |                     planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, 2, 3, planet_id, True, False, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 208 |  |  |                 else: | 
            
                                                                        
                            
            
                                    
            
            
                | 209 |  |  |                     planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet_id, 3, 2, planet_id, True, False, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 210 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 211 |  |  |     def _get_system_info(self, system): | 
            
                                                                        
                            
            
                                    
            
            
                | 212 |  |  |         system_info = IDataHolder() | 
            
                                                                        
                            
            
                                    
            
            
                | 213 |  |  |         # my planets in the system | 
            
                                                                        
                            
            
                                    
            
            
                | 214 |  |  |         system_info.system = system | 
            
                                                                        
                            
            
                                    
            
            
                | 215 |  |  |         system_info.breweries = 0 | 
            
                                                                        
                            
            
                                    
            
            
                | 216 |  |  |         system_info.shipyards = 0 | 
            
                                                                        
                            
            
                                    
            
            
                | 217 |  |  |         system_info.prisons = 0 | 
            
                                                                        
                            
            
                                    
            
            
                | 218 |  |  |         system_info.dens = {} | 
            
                                                                        
                            
            
                                    
            
            
                | 219 |  |  |         system_info.bases = {} | 
            
                                                                        
                            
            
                                    
            
            
                | 220 |  |  |         system_info.other_struct_id = {} | 
            
                                                                        
                            
            
                                    
            
            
                | 221 |  |  |         system_info.idle_planets = self.data.myPlanets & set(system.planets) | 
            
                                                                        
                            
            
                                    
            
            
                | 222 |  |  |         for planet_id in copy.copy(system_info.idle_planets): | 
            
                                                                        
                            
            
                                    
            
            
                | 223 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 224 |  |  |             system_info.bases[planet_id] = 0 | 
            
                                                                        
                            
            
                                    
            
            
                | 225 |  |  |             system_info.other_struct_id[planet_id] = None | 
            
                                                                        
                            
            
                                    
            
            
                | 226 |  |  |             system_info.dens[planet_id] = 0 | 
            
                                                                        
                            
            
                                    
            
            
                | 227 |  |  |             for struct in planet.slots: | 
            
                                                                        
                            
            
                                    
            
            
                | 228 |  |  |                 if struct[0] == Rules.Tech.PIRATEBASE: | 
            
                                                                        
                            
            
                                    
            
            
                | 229 |  |  |                     system_info.bases[planet_id] += 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 230 |  |  |                 elif struct[0] == Rules.Tech.PIRATEBREWERY: | 
            
                                                                        
                            
            
                                    
            
            
                | 231 |  |  |                     system_info.breweries += 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 232 |  |  |                 elif struct[0] == Rules.Tech.PIRATEDEN: | 
            
                                                                        
                            
            
                                    
            
            
                | 233 |  |  |                     system_info.dens[planet_id] += 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 234 |  |  |                 elif struct[0] == Rules.Tech.PIRATESD: | 
            
                                                                        
                            
            
                                    
            
            
                | 235 |  |  |                     system_info.shipyards += 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 236 |  |  |                 elif struct[0] == Rules.Tech.PIRATEPRISON: | 
            
                                                                        
                            
            
                                    
            
            
                | 237 |  |  |                     system_info.prisons += 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 238 |  |  |                 else: | 
            
                                                                        
                            
            
                                    
            
            
                | 239 |  |  |                     system_info.other_struct_id[planet_id] = struct[0] | 
            
                                                                        
                            
            
                                    
            
            
                | 240 |  |  |             if getattr(planet, 'prodQueue', None): | 
            
                                                                        
                            
            
                                    
            
            
                | 241 |  |  |                 # something is in the production queue, account it and do next | 
            
                                                                        
                            
            
                                    
            
            
                | 242 |  |  |                 for task in planet.prodQueue: | 
            
                                                                        
                            
            
                                    
            
            
                | 243 |  |  |                     if task.techID == Rules.Tech.PIRATEBREWERY: | 
            
                                                                        
                            
            
                                    
            
            
                | 244 |  |  |                         system_info.breweries += task.quantity | 
            
                                                                        
                            
            
                                    
            
            
                | 245 |  |  |                     elif task.techID == Rules.Tech.PIRATESD: | 
            
                                                                        
                            
            
                                    
            
            
                | 246 |  |  |                         system_info.shipyards += task.quantity | 
            
                                                                        
                            
            
                                    
            
            
                | 247 |  |  |                     elif task.techID == Rules.Tech.PIRATEPRISON: | 
            
                                                                        
                            
            
                                    
            
            
                | 248 |  |  |                         system_info.prisons += task.quantity | 
            
                                                                        
                            
            
                                    
            
            
                | 249 |  |  |                     elif task.techID in (Rules.Tech.PLCOND5, Rules.Tech.PLASSEMBL5): | 
            
                                                                        
                            
            
                                    
            
            
                | 250 |  |  |                         self.data.nonhabPlanets.remove(task.targetID) | 
            
                                                                        
                            
            
                                    
            
            
                | 251 |  |  |                 system_info.idle_planets.remove(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 252 |  |  |                 continue | 
            
                                                                        
                            
            
                                    
            
            
                | 253 |  |  |         return system_info | 
            
                                                                        
                            
            
                                    
            
            
                | 254 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 255 |  |  |     def _retreat_fleet(self, fleet): | 
            
                                                                        
                            
            
                                    
            
            
                | 256 |  |  |         max_range = tool.subfleetMaxRange(self.client, self.db, None, fleet.oid) | 
            
                                                                        
                            
            
                                    
            
            
                | 257 |  |  |         nearest_sys_ids = tool.findNearest(self.db, fleet, self.data.mySystems) | 
            
                                                                        
                            
            
                                    
            
            
                | 258 |  |  |         if len(nearest_sys_ids): | 
            
                                                                        
                            
            
                                    
            
            
                | 259 |  |  |             nearest_sys_id = nearest_sys_ids[0] | 
            
                                                                        
                            
            
                                    
            
            
                | 260 |  |  |             target = self.db[nearest_sys_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 261 |  |  |             distance = math.hypot(target.x-fleet.x, target.y-fleet.y) | 
            
                                                                        
                            
            
                                    
            
            
                | 262 |  |  |             if distance >= max_range: | 
            
                                                                        
                            
            
                                    
            
            
                | 263 |  |  |                 tool.orderFleet(self.client, self.db, fleet.oid, Const.FLACTION_MOVE, nearest_sys_id, None) | 
            
                                                                        
                            
            
                                    
            
            
                | 264 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 265 |  |  |     def _return_fleet(self, fleet): | 
            
                                                                        
                            
            
                                    
            
            
                | 266 |  |  |         nearest_sys_ids = tool.findNearest(self.db, fleet, self.data.mySystems) | 
            
                                                                        
                            
            
                                    
            
            
                | 267 |  |  |         if len(nearest_sys_ids): | 
            
                                                                        
                            
            
                                    
            
            
                | 268 |  |  |             nearest_sys_id = nearest_sys_ids[0] | 
            
                                                                        
                            
            
                                    
            
            
                | 269 |  |  |             tool.orderFleet(self.client, self.db, fleet.oid, Const.FLACTION_MOVE, nearest_sys_id, None) | 
            
                                                                        
                            
            
                                    
            
            
                | 270 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 271 |  |  |     def _commence_attack(self, fleet): | 
            
                                                                        
                            
            
                                    
            
            
                | 272 |  |  |         sheet = tool.getFleetSheet(fleet) | 
            
                                                                        
                            
            
                                    
            
            
                | 273 |  |  |         ships = {} | 
            
                                                                        
                            
            
                                    
            
            
                | 274 |  |  |         ships[3] = min(sheet[1], sheet[2], sheet[3]) | 
            
                                                                        
                            
            
                                    
            
            
                | 275 |  |  |         ships[1] = ships[2] = ships[3] | 
            
                                                                        
                            
            
                                    
            
            
                | 276 |  |  |         ships[4] = 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 277 |  |  |         max_range = tool.subfleetMaxRange(self.client, self.db, ships, fleet.oid) | 
            
                                                                        
                            
            
                                    
            
            
                | 278 |  |  |         nearest_sys_ids = tool.findNearest(self.db, fleet, self.data.otherSystems & self.data.relevantSystems, max_range * 0.45) | 
            
                                                                        
                            
            
                                    
            
            
                | 279 |  |  |         if len(nearest_sys_ids): | 
            
                                                                        
                            
            
                                    
            
            
                | 280 |  |  |             nearestSys = nearest_sys_ids[0] | 
            
                                                                        
                            
            
                                    
            
            
                | 281 |  |  |             tool.orderPartFleet(self.client, self.db, ships, False, fleet.oid, Const.FLACTION_MOVE, nearestSys, None) | 
            
                                                                        
                            
            
                                    
            
            
                | 282 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 283 |  |  |     def _followup_attack(self, fleet): | 
            
                                                                        
                            
            
                                    
            
            
                | 284 |  |  |         max_range = tool.subfleetMaxRange(self.client, self.db, None, fleet.oid) | 
            
                                                                        
                            
            
                                    
            
            
                | 285 |  |  |         nearest_sys_ids = tool.findNearest(self.db, fleet, self.data.otherSystems & self.data.relevantSystems, max_range) | 
            
                                                                        
                            
            
                                    
            
            
                | 286 |  |  |         if len(nearest_sys_ids): | 
            
                                                                        
                            
            
                                    
            
            
                | 287 |  |  |             nearest_sys_id = nearest_sys_ids[0] | 
            
                                                                        
                            
            
                                    
            
            
                | 288 |  |  |             tool.orderFleet(self.client, self.db, fleet.oid, Const.FLACTION_MOVE, nearest_sys_id, None) | 
            
                                                                        
                            
            
                                    
            
            
                | 289 |  |  |         else: | 
            
                                                                        
                            
            
                                    
            
            
                | 290 |  |  |             self._return_fleet(fleet) | 
            
                                                                        
                            
            
                                    
            
            
                | 291 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 292 |  |  |     def fleets_manager(self): | 
            
                                                                        
                            
            
                                    
            
            
                | 293 |  |  |         attack_fleets = set() | 
            
                                                                        
                            
            
                                    
            
            
                | 294 |  |  |         attack_minimum = {1:10, 2:10, 3:10, 4:1} | 
            
                                                                        
                            
            
                                    
            
            
                | 295 |  |  |         for fleet_id in self.data.myFleets & self.data.idleFleets: | 
            
                                                                        
                            
            
                                    
            
            
                | 296 |  |  |             fleet = self.db.get(fleet_id, None) | 
            
                                                                        
                            
            
                                    
            
            
                | 297 |  |  |             if fleet.combatCounter and fleet.orbiting not in self.data.mySystems: | 
            
                                                                        
                            
            
                                    
            
            
                | 298 |  |  |                 self._retreat_fleet(fleet) | 
            
                                                                        
                            
            
                                    
            
            
                | 299 |  |  |             elif not fleet.orbiting in self.data.mySystems: | 
            
                                                                        
                            
            
                                    
            
            
                | 300 |  |  |                 if tool.fleetContains(fleet, attack_minimum): | 
            
                                                                        
                            
            
                                    
            
            
                | 301 |  |  |                     attack_fleets.add(fleet) | 
            
                                                                        
                            
            
                                    
            
            
                | 302 |  |  |                 else: | 
            
                                                                        
                            
            
                                    
            
            
                | 303 |  |  |                     self._return_fleet(fleet) | 
            
                                                                        
                            
            
                                    
            
            
                | 304 |  |  |             else: | 
            
                                                                        
                            
            
                                    
            
            
                | 305 |  |  |                 if tool.fleetContains(fleet, attack_minimum): | 
            
                                                                        
                            
            
                                    
            
            
                | 306 |  |  |                     attack_fleets.add(fleet) | 
            
                                                                        
                            
            
                                    
            
            
                | 307 |  |  |         for fleet in attack_fleets: | 
            
                                                                        
                            
            
                                    
            
            
                | 308 |  |  |             if fleet.orbiting in self.data.mySystems: | 
            
                                                                        
                            
            
                                    
            
            
                | 309 |  |  |                 self._commence_attack(fleet) | 
            
                                                                        
                            
            
                                    
            
            
                | 310 |  |  |             else: | 
            
                                                                        
                            
            
                                    
            
            
                | 311 |  |  |                 self._followup_attack(fleet) | 
            
                                                                        
                            
            
                                    
            
            
                | 312 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 313 |  |  |     def planet_manager(self): | 
            
                                                                        
                            
            
                                    
            
            
                | 314 |  |  |         for planet_id in self.data.myPlanets: | 
            
                                                                        
                            
            
                                    
            
            
                | 315 |  |  |             tool.sortStructures(self.client, self.db, planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 316 |  |  |         for systemID in self.data.mySystems: | 
            
                                                                        
                            
            
                                    
            
            
                | 317 |  |  |             system = self.db[systemID] | 
            
                                                                        
                            
            
                                    
            
            
                | 318 |  |  |             system_info = self._get_system_info(system) | 
            
                                                                        
                            
            
                                    
            
            
                | 319 |  |  |             self._fill_with_dens(system_info) | 
            
                                                                        
                            
            
                                    
            
            
                | 320 |  |  |             self._build_defensive_bases(system_info) | 
            
                                                                        
                            
            
                                    
            
            
                | 321 |  |  |             self._build_bases(system_info) | 
            
                                                                        
                            
            
                                    
            
            
                | 322 |  |  |             self._build_brewery(system_info) | 
            
                                                                        
                            
            
                                    
            
            
                | 323 |  |  |             self._build_prisons(system_info) | 
            
                                                                        
                            
            
                                    
            
            
                | 324 |  |  |             self._build_shipyard(system_info) | 
            
                                                                        
                            
            
                                    
            
            
                | 325 |  |  |             self._expand_slots(system_info) | 
            
                                                                        
                            
            
                                    
            
            
                | 326 |  |  |             self._create_planets(system_info) | 
            
                                                                        
                            
            
                                    
            
            
                | 327 |  |  |             self._build_ships(system_info) | 
            
                                                                        
                            
            
                                    
            
            
                | 328 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 329 |  |  |     def ship_design_manager(self): | 
            
                                                                        
                            
            
                                    
            
            
                | 330 |  |  |         if len(self.player.shipDesigns.keys()) < 4: | 
            
                                                                        
                            
            
                                    
            
            
                | 331 |  |  |             self.client.cmdProxy.addShipDesign(self.player.oid, 'Brawler', | 
            
                                                                        
                            
            
                                    
            
            
                | 332 |  |  |                     Rules.Tech.SMALLHULL1, {Rules.Tech.SCOCKPIT1:1, | 
            
                                                                        
                            
            
                                    
            
            
                | 333 |  |  |                     Rules.Tech.CANNON1:2, Rules.Tech.PIRATEFTLENG:3}) | 
            
                                                                        
                            
            
                                    
            
            
                | 334 |  |  |             self.client.cmdProxy.addShipDesign(self.player.oid, "Enforcer", | 
            
                                                                        
                            
            
                                    
            
            
                | 335 |  |  |                     Rules.Tech.SMALLHULL1, {Rules.Tech.SCOCKPIT1:1, | 
            
                                                                        
                            
            
                                    
            
            
                | 336 |  |  |                     Rules.Tech.SSROCKET2:2, Rules.Tech.PIRATEFTLENG:3}) | 
            
                                                                        
                            
            
                                    
            
            
                | 337 |  |  |             self.client.cmdProxy.addShipDesign(self.player.oid, "Raider", | 
            
                                                                        
                            
            
                                    
            
            
                | 338 |  |  |                      Rules.Tech.SMALLHULL1, {Rules.Tech.SCOCKPIT1:1, | 
            
                                                                        
                            
            
                                    
            
            
                | 339 |  |  |                      Rules.Tech.CONBOMB1:1, Rules.Tech.PIRATEFTLENG:3}) | 
            
                                                                        
                            
            
                                    
            
            
                | 340 |  |  |             self.client.cmdProxy.addShipDesign(self.player.oid, "Squeal", | 
            
                                                                        
                            
            
                                    
            
            
                | 341 |  |  |                     Rules.Tech.SMALLHULL1, {Rules.Tech.SCOCKPIT1:1, | 
            
                                                                        
                            
            
                                    
            
            
                | 342 |  |  |                     Rules.Tech.SCANNERMOD1:1, Rules.Tech.PIRATEFTLENG:3}) | 
            
                                                                        
                            
            
                                    
            
            
                | 343 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 344 |  |  |     def offense_manager(self): | 
            
                                                                        
                            
            
                                    
            
            
                | 345 |  |  |         self.ship_design_manager() | 
            
                                                                        
                            
            
                                    
            
            
                | 346 |  |  |         self.fleets_manager() | 
            
                                                                        
                            
            
                                    
            
            
                | 347 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 348 |  |  |     def economy_manager(self): | 
            
                                                                        
                            
            
                                    
            
            
                | 349 |  |  |         self.planet_manager() | 
            
                                                                        
                            
            
                                    
            
            
                | 350 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 351 |  |  |     def run(self): | 
            
                                                                        
                            
            
                                    
            
            
                | 352 |  |  |         self.offense_manager() | 
            
                                                                        
                            
            
                                    
            
            
                | 353 |  |  |         self.economy_manager() | 
            
                                                                        
                            
            
                                    
            
            
                | 354 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 355 |  |  | def run(aclient): | 
            
                                                                        
                            
            
                                    
            
            
                | 356 |  |  |     ai = Pirate(aclient) | 
            
                                                                        
                            
            
                                    
            
            
                | 357 |  |  |     ai.run() | 
            
                                                                        
                            
            
                                    
            
            
                | 358 |  |  |     aclient.saveDB() | 
            
                                                                                                            
                            
            
                                    
            
            
                | 359 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 360 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 361 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 362 |  |  |  | 
            
                                                                                                            
                                                                
            
                                    
            
            
                | 363 |  |  |  | 
            
                                                        
            
                                    
            
            
                | 364 |  |  |  |