| 1 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 2 |  |  | #  Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 3 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 4 |  |  | #  This file is part of Outer Space. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 5 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 6 |  |  | #  Outer Space is free software; you can redistribute it and/or modify | 
            
                                                                                                            
                            
            
                                    
            
            
                | 7 |  |  | #  it under the terms of the GNU General Public License as published by | 
            
                                                                                                            
                            
            
                                    
            
            
                | 8 |  |  | #  the Free Software Foundation; either version 2 of the License, or | 
            
                                                                                                            
                            
            
                                    
            
            
                | 9 |  |  | #  (at your option) any later version. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 10 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 11 |  |  | #  Outer Space is distributed in the hope that it will be useful, | 
            
                                                                                                            
                            
            
                                    
            
            
                | 12 |  |  | #  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
            
                                                                                                            
                            
            
                                    
            
            
                | 13 |  |  | #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
            
                                                                                                            
                            
            
                                    
            
            
                | 14 |  |  | #  GNU General Public License for more details. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 15 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 16 |  |  | #  You should have received a copy of the GNU General Public License | 
            
                                                                                                            
                            
            
                                    
            
            
                | 17 |  |  | #  along with Outer Space; if not, write to the Free Software | 
            
                                                                                                            
                            
            
                                    
            
            
                | 18 |  |  | #  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA | 
            
                                                                                                            
                            
            
                                    
            
            
                | 19 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 20 |  |  | import random | 
            
                                                                                                            
                            
            
                                    
            
            
                | 21 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 22 |  |  | from ige import log | 
            
                                                                                                            
                            
            
                                    
            
            
                | 23 |  |  | from ige.ospace import Const | 
            
                                                                                                            
                            
            
                                    
            
            
                | 24 |  |  | from ige.ospace import Rules | 
            
                                                                                                            
                            
            
                                    
            
            
                | 25 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 26 |  |  | from ai import AI | 
            
                                                                                                            
                            
            
                                    
            
            
                | 27 |  |  | import ai_tools as tool | 
            
                                                                                                            
                            
            
                                    
            
            
                | 28 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 29 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 30 |  |  | class Renegade(AI): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 31 |  |  |     """ Renegade is purely defensive AI, very static. It allows CP pacts and refuel | 
            
                                                                                                            
                            
            
                                    
            
            
                | 32 |  |  |     for civilian ships, and has 5 pregenerated designs. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 33 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 34 |  |  |     1: Fighter [Small hull, Cockpit, 1x Cannon, 2x STL Engine] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 35 |  |  |     2: Corvette [Small hull, Cockpit, 2x Cannon, 1x Steel Armor, 1x STL Engine] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 36 |  |  |     3: Frigate [Medium hull, Bridge, 2x Cannon, 2x SS Rocket, 2x STL Engine] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 37 |  |  |     special using uranium: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 38 |  |  |     4: Destroyer [Medium hull, Bridge, 4x Cannon, 2x SS Rocket, 3x Nuclear STL Engine] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 39 |  |  |     special using titanium: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 40 |  |  |     5: Frigate [Crude Titanium Medium hull, Bridge, 5x Cannon, 3x SS Rocket, 4x STL Engine] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 41 |  |  |     """ | 
            
                                                                                                            
                            
            
                                    
            
            
                | 42 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 43 |  |  |     def _build_special_ships(self, planet): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 44 |  |  |         uranium_spec = self.player.shipDesigns[4] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 45 |  |  |         titanium_spec = self.player.shipDesigns[5] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 46 |  |  |         if self.player.stratRes.get(Const.SR_TL1A, 0) >= uranium_spec.buildSRes[Const.SR_TL1A]: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 47 |  |  |             planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, 4, 1, planet.oid, True, False, Const.OID_NONE) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 48 |  |  |             return True | 
            
                                                                                                            
                            
            
                                    
            
            
                | 49 |  |  |         elif self.player.stratRes.get(Const.SR_TL1B, 0) >= titanium_spec.buildSRes[Const.SR_TL1B]: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 50 |  |  |             planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, 5, 1, planet.oid, True, False, Const.OID_NONE) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 51 |  |  |             return True | 
            
                                                                                                            
                            
            
                                    
            
            
                | 52 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 53 |  |  |     def _build_normal_ships(self, planet): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 54 |  |  |             ship_draw = random.randint(1, 10) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 55 |  |  |             # if there is enough special resources for our unique designs, build those! | 
            
                                                                                                            
                            
            
                                    
            
            
                | 56 |  |  |             # 1/10 - Frigate | 
            
                                                                                                            
                            
            
                                    
            
            
                | 57 |  |  |             # 3/10 - Corvette | 
            
                                                                                                            
                            
            
                                    
            
            
                | 58 |  |  |             # 6/10 - Fighter | 
            
                                                                                                            
                            
            
                                    
            
            
                | 59 |  |  |             if ship_draw == 1: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 60 |  |  |                 planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, 3, 1, planet.oid, True, False, Const.OID_NONE) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 61 |  |  |             elif ship_draw <= 4: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 62 |  |  |                 planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, 2, 1, planet.oid, True, False, Const.OID_NONE) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 63 |  |  |             else: | 
            
                                                                                                            
                                                                
            
                                    
            
            
                | 64 |  |  |                 planet.prodQueue, self.player.stratRes = self.client.cmdProxy.startConstruction(planet.oid, 1, 1, planet.oid, True, False, Const.OID_NONE) | 
            
                                                                        
                            
            
                                    
            
            
                | 65 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 66 |  |  |     def _build_ships(self, idle_planets): | 
            
                                                                        
                            
            
                                    
            
            
                | 67 |  |  |         for planet_id in idle_planets: | 
            
                                                                        
                            
            
                                    
            
            
                | 68 |  |  |             planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 69 |  |  |             if self._build_special_ships(planet): | 
            
                                                                        
                            
            
                                    
            
            
                | 70 |  |  |                 continue | 
            
                                                                        
                            
            
                                    
            
            
                | 71 |  |  |             self._build_normal_ships(planet) | 
            
                                                                        
                            
            
                                    
            
            
                | 72 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 73 |  |  |     def _prepare_free_planet_plan(self, planet_id): | 
            
                                                                        
                            
            
                                    
            
            
                | 74 |  |  |         return {Rules.Tech.RENEGADEBASE:1} | 
            
                                                                        
                            
            
                                    
            
            
                | 75 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 76 |  |  |     def _prepare_planet_plan(self, actual_stats, planet_id): | 
            
                                                                        
                            
            
                                    
            
            
                | 77 |  |  |         planet = self.db[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 78 |  |  |         if Rules.Tech.RENEGADECOSMODROME in actual_stats.planets[planet_id] or\ | 
            
                                                                        
                            
            
                                    
            
            
                | 79 |  |  |                 Rules.Tech.RENEGADEBASE3 in actual_stats.planets[planet_id] or\ | 
            
                                                                        
                            
            
                                    
            
            
                | 80 |  |  |                 Rules.Tech.RENEGADEBASE3MINOR in actual_stats.planets[planet_id]: | 
            
                                                                        
                            
            
                                    
            
            
                | 81 |  |  |             return {Rules.Tech.RENEGADEBASE3:1, | 
            
                                                                        
                            
            
                                    
            
            
                | 82 |  |  |                     Rules.Tech.RENEGADECOSMODROME:min(planet.plSlots - 1, 1), | 
            
                                                                        
                            
            
                                    
            
            
                | 83 |  |  |                     Rules.Tech.RENEGADEBASE3MINOR:max(planet.plSlots - 2, 0)} | 
            
                                                                        
                            
            
                                    
            
            
                | 84 |  |  |         elif planet.plStratRes and\ | 
            
                                                                        
                            
            
                                    
            
            
                | 85 |  |  |                 tool.compareBuildStructPlans(actual_stats.planets[planet_id], { | 
            
                                                                        
                            
            
                                    
            
            
                | 86 |  |  |                                             Rules.Tech.RENEGADEBASE2:1, | 
            
                                                                        
                            
            
                                    
            
            
                | 87 |  |  |                                             Rules.Tech.RENEGADEBASE2MINOR:planet.plSlots - 1}): | 
            
                                                                        
                            
            
                                    
            
            
                | 88 |  |  |             return {Rules.Tech.RENEGADEBASE3:1, | 
            
                                                                        
                            
            
                                    
            
            
                | 89 |  |  |                     Rules.Tech.RENEGADEBASE2MINOR:planet.plSlots - 1} | 
            
                                                                        
                            
            
                                    
            
            
                | 90 |  |  |         elif Rules.Tech.RENEGADEBASE2 in actual_stats.planets[planet_id]: | 
            
                                                                        
                            
            
                                    
            
            
                | 91 |  |  |             return {Rules.Tech.RENEGADEBASE2:1, | 
            
                                                                        
                            
            
                                    
            
            
                | 92 |  |  |                     Rules.Tech.RENEGADEBASE2MINOR:planet.plSlots - 1} | 
            
                                                                        
                            
            
                                    
            
            
                | 93 |  |  |         elif Rules.Tech.RENEGADEBASE in actual_stats.planets[planet_id] and planet_id in self.data.myPlanets: | 
            
                                                                        
                            
            
                                    
            
            
                | 94 |  |  |             planet.prodQueue, self.player.stratRes = \ | 
            
                                                                        
                            
            
                                    
            
            
                | 95 |  |  |                     self.client.cmdProxy.startConstruction(planet_id, Rules.Tech.RENEGADEBASE2, | 
            
                                                                        
                            
            
                                    
            
            
                | 96 |  |  |                                                       1, planet_id, False, False, Rules.Tech.RENEGADEBASE) | 
            
                                                                        
                            
            
                                    
            
            
                | 97 |  |  |             return actual_stats.planets[planet_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 98 |  |  |         else: | 
            
                                                                        
                            
            
                                    
            
            
                | 99 |  |  |             return {Rules.Tech.RENEGADEBASE:1} | 
            
                                                                        
                            
            
                                    
            
            
                | 100 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 101 |  |  |     def economy_manager(self): | 
            
                                                                        
                            
            
                                    
            
            
                | 102 |  |  |         for planet_id in self.data.myPlanets: | 
            
                                                                        
                            
            
                                    
            
            
                | 103 |  |  |             tool.sortStructures(self.client, self.db, planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 104 |  |  |         for system_id in self.data.mySystems: | 
            
                                                                        
                            
            
                                    
            
            
                | 105 |  |  |             system = self.db[system_id] | 
            
                                                                        
                            
            
                                    
            
            
                | 106 |  |  |             # creation of final system plans | 
            
                                                                        
                            
            
                                    
            
            
                | 107 |  |  |             final_system_plan = {} | 
            
                                                                        
                            
            
                                    
            
            
                | 108 |  |  |             actual_stats = tool.getSystemStructStats(self.data, self.client, self.db, system_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 109 |  |  |             build_stats = tool.getSystemStructStats(self.data, self.client, self.db, system_id, False) | 
            
                                                                        
                            
            
                                    
            
            
                | 110 |  |  |             for planet_id in self.data.myPlanets & set(system.planets): | 
            
                                                                        
                            
            
                                    
            
            
                | 111 |  |  |                 final_system_plan[planet_id] = self._prepare_planet_plan(actual_stats, planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 112 |  |  |             for planet_id in self.data.freePlanets & set(system.planets): | 
            
                                                                        
                            
            
                                    
            
            
                | 113 |  |  |                 final_system_plan[planet_id] = self._prepare_free_planet_plan(planet_id) | 
            
                                                                        
                            
            
                                    
            
            
                | 114 |  |  |             idle_planets = tool.buildSystem(self.data, self.client, self.db, system_id, self.data.myProdPlanets & set(system.planets), final_system_plan) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 115 |  |  |             # build ships just in case cosmodrome is present, or being build, in the system | 
            
                                                                                                            
                            
            
                                    
            
            
                | 116 |  |  |             has_cosmodrome = False | 
            
                                                                                                            
                            
            
                                    
            
            
                | 117 |  |  |             for planet_id in self.data.myPlanets & set(system.planets): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 118 |  |  |                 if Rules.Tech.RENEGADECOSMODROME in build_stats.planets[planet_id]: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 119 |  |  |                     has_cosmodrome = True | 
            
                                                                                                            
                            
            
                                    
            
            
                | 120 |  |  |                     break | 
            
                                                                                                            
                            
            
                                    
            
            
                | 121 |  |  |             if has_cosmodrome: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 122 |  |  |                 self._build_ships(idle_planets) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 123 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 124 |  |  |     def run(self): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 125 |  |  |         self.economy_manager() | 
            
                                                                                                            
                            
            
                                    
            
            
                | 126 |  |  |         self.diplomacy_manager(friendly_types=[Const.T_PLAYER, Const.T_AIPLAYER, Const.T_AIRENPLAYER], | 
            
                                                                                                            
                            
            
                                    
            
            
                | 127 |  |  |                                pacts=[Const.PACT_ALLOW_CIVILIAN_SHIPS, Const.PACT_ALLOW_TANKING, | 
            
                                                                                                            
                            
            
                                    
            
            
                | 128 |  |  |                                       Const.PACT_MINOR_CP_COOP, Const.PACT_MAJOR_CP_COOP]) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 129 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 130 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 131 |  |  | def run(aclient): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 132 |  |  |     ai = Renegade(aclient) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 133 |  |  |     ai.run() | 
            
                                                                                                            
                            
            
                                    
            
            
                | 134 |  |  |     aclient.saveDB() | 
            
                                                                                                            
                                                                
            
                                    
            
            
                | 135 |  |  |  | 
            
                                                        
            
                                    
            
            
                | 136 |  |  |  |