| Total Complexity | 53 |
| Total Lines | 259 |
| Duplicated Lines | 35.52 % |
| Changes | 0 | ||
Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.
Common duplication problems, and corresponding solutions are:
Complex classes like ige.ospace.IAIPiratePlayer often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
| 1 | # |
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| 2 | # Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] |
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| 3 | # |
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| 4 | # This file is part of Outer Space. |
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| 5 | # |
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| 6 | # Outer Space is free software; you can redistribute it and/or modify |
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| 7 | # it under the terms of the GNU General Public License as published by |
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| 8 | # the Free Software Foundation; either version 2 of the License, or |
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| 9 | # (at your option) any later version. |
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| 10 | # |
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| 11 | # Outer Space is distributed in the hope that it will be useful, |
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| 12 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 13 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 14 | # GNU General Public License for more details. |
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| 15 | # |
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| 16 | # You should have received a copy of the GNU General Public License |
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| 17 | # along with Outer Space; if not, write to the Free Software |
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| 18 | # Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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| 19 | # |
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| 20 | import math |
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| 21 | import random |
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| 22 | import sys |
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| 23 | import time |
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| 24 | |||
| 25 | import Const |
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| 26 | import Rules |
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| 27 | import Utils |
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| 28 | |||
| 29 | from ige import log |
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| 30 | from ige.IDataHolder import IDataHolder |
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| 31 | from ige.IObject import public |
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| 32 | from IPlayer import IPlayer |
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| 33 | |||
| 34 | class IAIPiratePlayer(IPlayer): |
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| 35 | |||
| 36 | typeID = Const.T_AIPIRPLAYER |
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| 37 | resignTo = Const.T_PIRPLAYER |
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| 38 | forums = {"INBOX": 56, "OUTBOX": 56, "EVENTS": 0} |
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| 39 | |||
| 40 | def init(self, obj): |
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| 41 | IPlayer.init(self, obj) |
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| 42 | # |
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| 43 | obj.name = u'Pirate' |
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| 44 | obj.login = '*' |
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| 45 | # |
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| 46 | obj.pirateFame = 0 |
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| 47 | obj.techLevel = 99 |
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| 48 | # grant all TL1 ship techs except for colony module(s) |
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| 49 | for techID in Rules.techs: |
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| 50 | tech = Rules.techs[techID] |
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| 51 | if tech.level == 1 and (tech.isShipEquip or tech.isShipHull) and not tech.unpackStruct: |
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| 52 | obj.techs[techID] = Rules.techMaxImprovement |
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| 53 | |||
| 54 | View Code Duplication | def register(self, tran, obj, galaxyID): |
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| 55 | log.debug("Registering player", obj.oid) |
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| 56 | counter = 1 |
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| 57 | while 1: |
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| 58 | obj.name = u'Pirate faction %d' % counter |
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| 59 | obj.login = '*AIP*pirate%d' % counter |
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| 60 | if galaxyID in tran.gameMngr.accountGalaxies(obj.login): |
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| 61 | counter += 1 |
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| 62 | continue |
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| 63 | tran.gameMngr.registerPlayer(obj.login, obj, obj.oid) |
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| 64 | tran.db[Const.OID_UNIVERSE].players.append(obj.oid) |
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| 65 | tran.gameMngr.clientMngr.createAIAccount(obj.login, obj.name, 'ais_pirate') |
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| 66 | break |
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| 67 | # grant techs and so on |
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| 68 | self.cmd(obj).update(tran, obj) |
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| 69 | |||
| 70 | @staticmethod |
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| 71 | def setStartingPlanet(tran, planet): |
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| 72 | planet.plSlots = max(planet.plSlots, 2) |
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| 73 | planet.plMaxSlots = max(planet.plMaxSlots, 2) |
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| 74 | planet.plDiameter = max(planet.plDiameter, 2000) |
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| 75 | planet.slots.append(Utils.newStructure(tran, Rules.Tech.PIRATEBASE, planet.owner, Const.STRUCT_STATUS_ON, Rules.structNewPlayerHpRatio)) |
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| 76 | planet.slots.append(Utils.newStructure(tran, Rules.Tech.PIRATEDEN, planet.owner, Const.STRUCT_STATUS_ON, Rules.structNewPlayerHpRatio)) |
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| 77 | planet.storPop = 6000 |
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| 78 | |||
| 79 | @staticmethod |
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| 80 | def setStartingTechnologies(obj): |
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| 81 | for techID in Rules.techs: |
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| 82 | tech = Rules.techs[techID] |
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| 83 | if tech.level == 1 and (tech.isShipEquip or tech.isShipHull) and not tech.unpackStruct: |
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| 84 | obj.techs[techID] = Rules.techMaxImprovement |
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| 85 | obj.techs[Rules.Tech.EMCANNONTUR] = Rules.techMaxImprovement |
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| 86 | obj.techs[Rules.Tech.SSROCKET2] = Rules.techMaxImprovement |
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| 87 | obj.techs[Rules.Tech.TORPEDO] = Rules.techMaxImprovement |
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| 88 | obj.techs[Rules.Tech.PIRATEBASE] = Rules.techMaxImprovement |
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| 89 | obj.techs[Rules.Tech.PIRATEDEN] = Rules.techMaxImprovement |
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| 90 | obj.techs[Rules.Tech.PIRATESD] = Rules.techMaxImprovement |
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| 91 | obj.techs[Rules.Tech.PIRATEBREWERY] = Rules.techMaxImprovement |
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| 92 | obj.techs[Rules.Tech.PIRATEPRISON] = Rules.techMaxImprovement |
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| 93 | obj.techs[Rules.Tech.PIRATEPRISON] = Rules.techMaxImprovement |
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| 94 | obj.techs[Rules.Tech.PIRSMCOLONYMOD] = Rules.techMaxImprovement |
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| 95 | obj.techs[Rules.Tech.PIRATEFTLENG] = Rules.techMaxImprovement |
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| 96 | obj.techs[Rules.Tech.PIRCOLONYMOD] = Rules.techMaxImprovement |
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| 97 | |||
| 98 | @staticmethod |
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| 99 | def setStartingShipDesigns(obj): |
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| 100 | # these are generated by the AI itself |
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| 101 | pass |
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| 102 | |||
| 103 | def processINITPhase(self, tran, obj, data): |
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| 104 | IPlayer.processINITPhase(self, tran, obj, data) |
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| 105 | # TODO -- remove following lines |
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| 106 | obj.lastLogin = time.time() |
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| 107 | # delete itself if there are no fleets and planets |
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| 108 | if not obj.fleets and not obj.planets: |
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| 109 | self.cmd(obj).delete(tran, obj) |
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| 110 | |||
| 111 | def update(self, tran, obj): |
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| 112 | obj.techLevel = 99 |
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| 113 | obj.race = "p" |
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| 114 | # call super method |
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| 115 | IPlayer.update(self, tran, obj) |
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| 116 | # |
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| 117 | obj.techLevel = 99 |
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| 118 | # grant technologies |
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| 119 | obj.techs[Rules.Tech.EMCANNONTUR] = Rules.techMaxImprovement |
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| 120 | obj.techs[Rules.Tech.SSROCKET2] = Rules.techMaxImprovement |
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| 121 | obj.techs[Rules.Tech.TORPEDO] = Rules.techMaxImprovement |
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| 122 | # grant special technologies |
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| 123 | obj.techs[Rules.Tech.PIRATEBASE] = Rules.techMaxImprovement |
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| 124 | obj.techs[Rules.Tech.PIRATEDEN] = Rules.techMaxImprovement |
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| 125 | obj.techs[Rules.Tech.PIRATESD] = Rules.techMaxImprovement |
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| 126 | obj.techs[Rules.Tech.PIRATEBREWERY] = Rules.techMaxImprovement |
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| 127 | obj.techs[Rules.Tech.PIRATEPRISON] = Rules.techMaxImprovement |
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| 128 | obj.techs[Rules.Tech.PIRSMCOLONYMOD] = Rules.techMaxImprovement |
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| 129 | obj.techs[Rules.Tech.PIRATEFTLENG] = Rules.techMaxImprovement |
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| 130 | obj.techs[Rules.Tech.PIRCOLONYMOD] = Rules.techMaxImprovement |
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| 131 | |||
| 132 | View Code Duplication | def getDiplomacyWith(self, tran, obj, playerID): |
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| 133 | if obj.oid == playerID: |
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| 134 | return Const.REL_UNITY |
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| 135 | # this AI battles with overyone |
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| 136 | # make default |
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| 137 | dipl = IDataHolder() |
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| 138 | dipl.type = Const.T_DIPLREL |
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| 139 | dipl.pacts = {} |
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| 140 | dipl.relation = Const.REL_ENEMY |
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| 141 | dipl.relChng = 0 |
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| 142 | dipl.lastContact = tran.db[Const.OID_UNIVERSE].turn |
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| 143 | dipl.contactType = Const.CONTACT_NONE |
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| 144 | dipl.stats = None |
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| 145 | return dipl |
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| 146 | |||
| 147 | def isPactActive(self, tran, obj, partnerID, pactID): |
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| 148 | if partnerID == Const.OID_NONE: |
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| 149 | return 0 |
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| 150 | partner = tran.db.get(partnerID, None) |
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| 151 | if partner.type == Const.T_AIEDENPLAYER: |
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| 152 | # force the peace! |
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| 153 | if pactID in (Const.PACT_ALLOW_CIVILIAN_SHIPS, Const.PACT_ALLOW_MILITARY_SHIPS): |
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| 154 | return Const.PACT_ACTIVE |
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| 155 | return 0 |
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| 156 | |||
| 157 | @public(Const.AL_ADMIN) |
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| 158 | def processDIPLPhase(self, tran, obj, data): |
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| 159 | self.forceAllyWithEDEN(tran,obj) |
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| 160 | IPlayer.processDIPLPhase(self,tran, obj, data) |
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| 161 | |||
| 162 | @public(Const.AL_ADMIN) |
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| 163 | def processFINALPhase(self, tran, obj, data): |
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| 164 | obj.govPwr = Rules.pirateGovPwr |
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| 165 | IPlayer.processFINALPhase(self, tran, obj, data) |
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| 166 | # get fame every 1:00 turns |
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| 167 | if tran.db[Const.OID_UNIVERSE].turn % Rules.turnsPerDay == 0: |
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| 168 | Utils.sendMessage(tran, obj, Const.MSG_GAINED_FAME, obj.oid, Rules.pirateSurvivalFame) |
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| 169 | obj.pirateFame += Rules.pirateSurvivalFame |
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| 170 | # fix goverment power |
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| 171 | obj.govPwrCtrlRange = 10000 |
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| 172 | # bonus for gained fame |
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| 173 | obj.prodEff += obj.pirateFame / 100.0 |
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| 174 | |||
| 175 | @public(Const.AL_ADMIN) |
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| 176 | def processRSRCHPhase(self, tran, obj, data): |
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| 177 | # do not research anything |
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| 178 | return |
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| 179 | |||
| 180 | def distToNearestPiratePlanet(self,tran,obj,srcObj): |
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| 181 | # srcObj can be Planet or System type |
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| 182 | dist = sys.maxint |
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| 183 | for objID in obj.planets: |
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| 184 | pirPl = tran.db[objID] |
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| 185 | d = math.hypot(srcObj.x - pirPl.x, srcObj.y - pirPl.y) |
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| 186 | if d < dist: |
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| 187 | dist = d |
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| 188 | return dist |
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| 189 | |||
| 190 | View Code Duplication | def capturePlanet(self, tran, obj, planet): |
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| 191 | # find distance to closes pirate's planet |
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| 192 | dist = self.distToNearestPiratePlanet(tran,obj,planet) |
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| 193 | if random.random() <= Rules.pirateGainFamePropability(dist): |
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| 194 | log.debug(obj.oid, "Pirate captured planet + fame", dist, planet.oid) |
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| 195 | obj.pirateFame += Rules.pirateCaptureInRangeFame |
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| 196 | Utils.sendMessage(tran, obj, Const.MSG_GAINED_FAME, planet.oid, Rules.pirateCaptureInRangeFame) |
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| 197 | elif random.random() <= Rules.pirateLoseFameProbability(dist): |
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| 198 | log.debug(obj.oid, "Pirate captured planet OUT OF range", dist, planet.oid) |
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| 199 | obj.pirateFame += Rules.pirateCaptureOutOfRangeFame |
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| 200 | Utils.sendMessage(tran, obj, Const.MSG_LOST_FAME, planet.oid, Rules.pirateCaptureOutOfRangeFame) |
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| 201 | |||
| 202 | View Code Duplication | def stealTechs(self, tran, piratePlayer, oldOwnerID, stealFromPlanetID): |
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| 203 | if oldOwnerID == Const.OID_NONE: |
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| 204 | return |
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| 205 | log.debug(piratePlayer.oid, "IPiratePlayer stealing techs") |
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| 206 | oldOwner = tran.db[oldOwnerID] |
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| 207 | canSteal = Rules.pirateCanStealImprovements |
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| 208 | while canSteal > 0: |
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| 209 | stealed = False |
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| 210 | for techID in oldOwner.techs: |
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| 211 | tech = Rules.techs[techID] |
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| 212 | if oldOwner.techs[techID] <= piratePlayer.techs.get(techID, 0): |
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| 213 | # skip techs that are already stealed |
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| 214 | continue |
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| 215 | if (tech.isShipEquip or tech.isShipHull) and not tech.unpackStruct and canSteal > 0: |
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| 216 | self.givePirateTech(tran, piratePlayer, oldOwner, techID, stealFromPlanetID) |
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| 217 | canSteal -= 1 |
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| 218 | stealed = True |
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| 219 | if tech.isProject and canSteal > 0: |
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| 220 | self.givePirateTech(tran, piratePlayer, oldOwner, techID, stealFromPlanetID) |
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| 221 | canSteal -= 1 |
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| 222 | stealed = True |
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| 223 | if not stealed: |
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| 224 | break |
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| 225 | # update techs |
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| 226 | self.cmd(piratePlayer).update(tran, piratePlayer) |
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| 227 | return |
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| 228 | |||
| 229 | def givePirateTech(self, tran, piratePlayer, oldOwner, techID, stealFromPlanetID): |
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| 230 | piratePlayer.techs[techID] = min(piratePlayer.techs.get(techID, 0) + 1, oldOwner.techs[techID]) |
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| 231 | Utils.sendMessage(tran, piratePlayer, Const.MSG_GAINED_TECH, stealFromPlanetID, (techID, piratePlayer.techs[techID])) |
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| 232 | |||
| 233 | View Code Duplication | def forceAllyWithEDEN(self,tran,obj): |
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| 234 | for partyID in obj.diplomacyRels.keys(): |
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| 235 | party = tran.db.get(partyID, None) |
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| 236 | if party.type == Const.T_AIEDENPLAYER: |
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| 237 | diplSelf = obj.diplomacyRels.get(party.oid, None) |
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| 238 | log.debug("Allying Pirate with EDEN (forced)", obj.oid, partyID) |
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| 239 | diplEDEN = IDataHolder() |
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| 240 | diplEDEN.type = Const.T_DIPLREL |
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| 241 | diplEDEN.pacts = { |
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| 242 | Const.PACT_ALLOW_CIVILIAN_SHIPS: [Const.PACT_ACTIVE, Const.PACT_ALLOW_CIVILIAN_SHIPS], |
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| 243 | Const.PACT_ALLOW_MILITARY_SHIPS: [Const.PACT_ACTIVE, Const.PACT_ALLOW_MILITARY_SHIPS] |
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| 244 | } |
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| 245 | diplEDEN.relation = Const.REL_FRIENDLY |
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| 246 | diplEDEN.relChng = 0 |
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| 247 | diplEDEN.lastContact = tran.db[Const.OID_UNIVERSE].turn |
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| 248 | diplEDEN.contactType = Const.CONTACT_STATIC |
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| 249 | diplEDEN.stats = None |
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| 250 | |||
| 251 | diplSelf.relation = Const.REL_FRIENDLY |
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| 252 | diplSelf.pacts = { |
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| 253 | Const.PACT_ALLOW_CIVILIAN_SHIPS: [Const.PACT_ACTIVE, Const.PACT_ALLOW_CIVILIAN_SHIPS], |
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| 254 | Const.PACT_ALLOW_MILITARY_SHIPS: [Const.PACT_ACTIVE, Const.PACT_ALLOW_MILITARY_SHIPS] |
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| 255 | } |
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| 256 | |||
| 257 | obj.diplomacyRels[party.oid] = diplSelf |
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| 258 | party.diplomacyRels[obj.oid] = diplEDEN |
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| 259 | |||
| 261 |