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                    1
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                #  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    2
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                #  Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    3
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                #  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    4
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                #  This file is part of Outer Space.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    5
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                #  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    6
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                #  Outer Space is free software; you can redistribute it and/or modify  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    7
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                #  it under the terms of the GNU General Public License as published by  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    8
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                #  the Free Software Foundation; either version 2 of the License, or  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    9
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                #  (at your option) any later version.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    10
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                #  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    11
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                #  Outer Space is distributed in the hope that it will be useful,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    12
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                #  but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    13
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                #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    14
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                #  GNU General Public License for more details.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    15
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                #  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    16
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                #  You should have received a copy of the GNU General Public License  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    17
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                #  along with Outer Space; if not, write to the Free Software  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    18
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                #  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    19
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                #  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    20
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                    21
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                import copy  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    22
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                import math  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    23
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                import random  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    24
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    25
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                from xml.dom.minidom import Node  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    26
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                    27
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                import ige  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    28
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                import Const  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    29
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                import Rules  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    30
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                import Utils  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    31
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                import ShipUtils  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    32
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    33
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                from ige import log  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    34
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                from ige.IObject import IObject, public  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    35
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                from ige.IDataHolder import IDataHolder  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    36
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    37
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                class IPlanet(IObject):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    38
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    39
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                    typeID = Const.T_PLANET  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    40
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                    41
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                    def init(self, obj):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    42
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                        IObject.init(self, obj)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    43
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                        #  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    44
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                        obj.x = 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    45
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                        obj.y = 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    46
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                        obj.plDiameter = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    47
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                        obj.plType = u'-'  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    48
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                        obj.plMin = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    49
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                        obj.plBio = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    50
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                        obj.plEn = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    51
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                        obj.plEnv = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    52
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                        obj.plSlots = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    53
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                        obj.plMaxSlots = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    54
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                        obj.plStratRes = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    55
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                        obj.plDisease = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    56
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                        obj.plStarting = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    57
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                        obj.orbit = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    58
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                        obj.storPop = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    59
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                        obj.slots = []  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    60
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                        obj.lastPirCapture = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    61
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                        # storage  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    62
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                        obj.storBio = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    63
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                        obj.storEn = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    64
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                        obj.minBio = Rules.colonyMinBio  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    65
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                        obj.minEn = Rules.colonyMinEn  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    66
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                        obj.maxBio = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    67
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                        obj.maxEn = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    68
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                        # changes/prod  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    69
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                        obj.prodQueue = []  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    70
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                        obj.globalQueue = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    71
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                        obj.changeBio = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    72
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                        obj.changeEn = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    73
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                        obj.changePop = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    74
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                        obj.changeEnv = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    75
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                        obj.prodProd = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    76
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                        obj.effProdProd = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    77
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                        obj.prodSci = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    78
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                        obj.effProdSci = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    79
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                        obj.unemployedPop = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    80
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                        # eating / housing  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    81
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                        obj.popEatBio = 10  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    82
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                        obj.popEatEn = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    83
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                        obj.maxPop = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    84
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                        # extra goodies  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    85
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                        obj.solarmod = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    86
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                        obj.scannerPwr = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    87
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                        obj.signature = 75  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    88
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                        obj.autoMinStor = 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    89
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                        obj.morale = Rules.maxMorale  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    90
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                        obj.changeMorale = 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    91
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                        obj.moraleTrgt = 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    92
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                        # moraleModifiers [ base morale by distance from homeworld, from buildings, from population, from unemployment, summary 1+2+3+4 ]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    93
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                        obj.moraleModifiers = [ 0.0 , 0.0 , 0.0 , 0.0, 0.0]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    94
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                        obj.revoltLen = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    95
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                        obj.combatExp = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    96
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                        obj.isMilitary = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    97
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                        obj.refuelMax = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    98
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                        obj.refuelInc = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    99
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                        obj.repairShip = 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    100
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                        obj.upgradeShip = 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    101
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                        obj.trainShipInc = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    102
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                        obj.trainShipMax = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    103
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                        obj.fleetSpeedBoost = 1.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    104
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                        obj.ownerSince = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    105
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                        obj.shield = 0          #current planetary shield level  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    106
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                        obj.maxShield = 0       #structural max sheild (best structure method)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    107
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                        obj.prevShield = 0      #previous turn's shield level (for client growth calculation)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    108
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                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    109
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                    @public(Const.AL_FULL)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    110
                 | 
                                    
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                    def startConstruction(self, tran, obj, techID, quantity, targetID, isShip, reportFinished,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    111
                 | 
                                    
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                        demolishStruct):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    112
                 | 
                                    
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                        if len(obj.prodQueue) > Rules.maxProdQueueLen:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    113
                 | 
                                    
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                            raise ige.GameException('Queue is full.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    114
                 | 
                                    
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                        if quantity < 1:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    115
                 | 
                                    
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                            raise ige.GameException("Quantity must be greater than 0") | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    116
                 | 
                                    
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                        player = tran.db[obj.owner]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    117
                 | 
                                    
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                        if not player.techs.has_key(techID) and isShip == 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    118
                 | 
                                    
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                            raise ige.GameException('You do not own this kind of technology.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    119
                 | 
                                    
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                        if not player.shipDesigns.has_key(techID) and isShip == 1:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    120
                 | 
                                    
                                                     | 
                
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                            raise ige.GameException('You do not own this ship design.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    121
                 | 
                                    
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                        if targetID not in tran.db[obj.compOf].planets:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    122
                 | 
                                    
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                 | 
                            raise ige.GameException('You can build only in the same system.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    123
                 | 
                                    
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                        if isShip:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    124
                 | 
                                    
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                            tech = player.shipDesigns[techID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    125
                 | 
                                    
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                 | 
                            if tech.upgradeTo:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    126
                 | 
                                    
                                                     | 
                
                 | 
                                raise ige.GameException("You cannot build obsolete ship design.") | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    127
                 | 
                                    
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                 | 
                        else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    128
                 | 
                                    
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                 | 
                            tech = Rules.techs[techID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    129
                 | 
                                    
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                 | 
                            if not (tech.isStructure or tech.isProject):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    130
                 | 
                                    
                                                     | 
                
                 | 
                                raise ige.GameException('You cannot construct this technology.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    131
                 | 
                                    
                                                     | 
                
                 | 
                            if not tech.validateConstrHandler(tran, obj, tran.db[targetID], tech):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    132
                 | 
                                    
                                                     | 
                
                 | 
                                raise ige.GameException('Conditions for construction are not satisfied.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    133
                 | 
                                    
                                                     | 
                
                 | 
                        neededSR = {} | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    134
                 | 
                                    
                                                     | 
                
                 | 
                        for sr in tech.buildSRes:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    135
                 | 
                                    
                                                     | 
                
                 | 
                            nSR = neededSR.get(sr, 0) + quantity * tech.buildSRes[sr]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    136
                 | 
                                    
                                                     | 
                
                 | 
                            if player.stratRes.get(sr, 0) < nSR:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    137
                 | 
                                    
                                                     | 
                
                 | 
                                raise ige.GameException("You do not own enough of required strategic resource(s)") | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    138
                 | 
                                    
                                                     | 
                
                 | 
                            neededSR[sr] = nSR  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    139
                 | 
                                    
                                                     | 
                
                 | 
                        # consume strategic resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    140
                 | 
                                    
                                                     | 
                
                 | 
                        for sr in neededSR:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    141
                 | 
                                    
                                                     | 
                
                 | 
                            player.stratRes[sr] -= neededSR[sr]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    142
                 | 
                                    
                                                     | 
                
                 | 
                        # start construction  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    143
                 | 
                                    
                                                     | 
                
                 | 
                        item = IDataHolder()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    144
                 | 
                                    
                                                     | 
                
                 | 
                        item.techID = techID  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    145
                 | 
                                    
                                                     | 
                
                 | 
                        item.currProd = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    146
                 | 
                                    
                                                     | 
                
                 | 
                        item.currTurn = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    147
                 | 
                                    
                                                     | 
                
                 | 
                        item.quantity = int(quantity)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    148
                 | 
                                    
                                                     | 
                
                 | 
                        item.targetID = targetID  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    149
                 | 
                                    
                                                     | 
                
                 | 
                        item.changePerc = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    150
                 | 
                                    
                                                     | 
                
                 | 
                        item.isShip = bool(isShip)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    151
                 | 
                                    
                                                     | 
                
                 | 
                        item.reportFin = bool(reportFinished)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    152
                 | 
                                    
                                                     | 
                
                 | 
                        item.demolishStruct = demolishStruct  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    153
                 | 
                                    
                                                     | 
                
                 | 
                        item.type = Const.T_TASK  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    154
                 | 
                                    
                                                     | 
                
                 | 
                        obj.prodQueue.append(item)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    155
                 | 
                                    
                                                     | 
                
                 | 
                        return obj.prodQueue, player.stratRes  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    156
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    157
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_FULL)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    158
                 | 
                                    
                                                     | 
                
                 | 
                    def changeConstruction(self, tran, obj, index, quantity):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    159
                 | 
                                    
                                                     | 
                
                 | 
                        if index < 0 or index >= len(obj.prodQueue):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    160
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException("No such item in the construction queue.") | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    161
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    162
                 | 
                                    
                                                     | 
                
                 | 
                        if quantity < 1:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    163
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException("Quantity must be greater than 0") | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    164
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    165
                 | 
                                    
                                                     | 
                
                 | 
                        player = tran.db[obj.owner]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    166
                 | 
                                    
                                                     | 
                
                 | 
                        item = obj.prodQueue[index]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    167
                 | 
                                    
                                                     | 
                
                 | 
                        if item.isShip:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    168
                 | 
                                    
                                                     | 
                
                 | 
                            tech = player.shipDesigns[item.techID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    169
                 | 
                                    
                                                     | 
                
                 | 
                        else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    170
                 | 
                                    
                                                     | 
                
                 | 
                            tech = Rules.techs[item.techID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    171
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    172
                 | 
                                    
                                                     | 
                
                 | 
                        quantityChange = quantity - obj.prodQueue[index].quantity  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    173
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    174
                 | 
                                    
                                                     | 
                
                 | 
                        neededSR = {} | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    175
                 | 
                                    
                                                     | 
                
                 | 
                        for sr in tech.buildSRes:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    176
                 | 
                                    
                                                     | 
                
                 | 
                            nSR = neededSR.get(sr, 0) + quantityChange * tech.buildSRes[sr]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    177
                 | 
                                    
                                                     | 
                
                 | 
                            if player.stratRes.get(sr, 0) < nSR:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    178
                 | 
                                    
                                                     | 
                
                 | 
                                raise ige.GameException("You do not own enough of required strategic resource(s)") | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    179
                 | 
                                    
                                                     | 
                
                 | 
                            neededSR[sr] = nSR  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    180
                 | 
                                    
                                                     | 
                
                 | 
                        # consume strategic resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    181
                 | 
                                    
                                                     | 
                
                 | 
                        for sr in neededSR:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    182
                 | 
                                    
                                                     | 
                
                 | 
                            player.stratRes[sr] -= neededSR[sr]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    183
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    184
                 | 
                                    
                                                     | 
                
                 | 
                        obj.prodQueue[index].quantity = quantity  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    185
                 | 
                                    
                                                     | 
                
                 | 
                        return obj.prodQueue, player.stratRes  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    186
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    187
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_FULL)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    188
                 | 
                                    
                                                     | 
                
                 | 
                    def abortConstruction(self, tran, obj, index):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    189
                 | 
                                    
                                                     | 
                
                 | 
                        if index >= len(obj.prodQueue):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    190
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException('No such item in the construction queue.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    191
                 | 
                                    
                                                     | 
                
                 | 
                        # Free strategic resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    192
                 | 
                                    
                                                     | 
                
                 | 
                        player = tran.db[obj.owner]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    193
                 | 
                                    
                                                     | 
                
                 | 
                        item = obj.prodQueue[index]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    194
                 | 
                                    
                                                     | 
                
                 | 
                        if item.isShip:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    195
                 | 
                                    
                                                     | 
                
                 | 
                            tech = player.shipDesigns[item.techID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    196
                 | 
                                    
                                                     | 
                
                 | 
                        else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    197
                 | 
                                    
                                                     | 
                
                 | 
                            tech = Rules.techs[item.techID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    198
                 | 
                                    
                                                     | 
                
                 | 
                        for sr in tech.buildSRes:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    199
                 | 
                                    
                                                     | 
                
                 | 
                            player.stratRes[sr] = player.stratRes.get(sr, 0) + item.quantity * tech.buildSRes[sr]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    200
                 | 
                                    
                                                     | 
                
                 | 
                        # delete task  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    201
                 | 
                                    
                                                     | 
                
                 | 
                        del obj.prodQueue[index]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    202
                 | 
                                    
                                                     | 
                
                 | 
                        return obj.prodQueue, player.stratRes  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    203
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    204
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_FULL)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    205
                 | 
                                    
                                                     | 
                
                 | 
                    def moveConstrItem(self, tran, obj, index, rel):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    206
                 | 
                                    
                                                     | 
                
                 | 
                        if index >= len(obj.prodQueue):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    207
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException('No such item in the construction queue.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    208
                 | 
                                    
                                                     | 
                
                 | 
                        if index + rel < 0 or index + rel >= len(obj.prodQueue):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    209
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException('Cannot move.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    210
                 | 
                                    
                                                     | 
                
                 | 
                        item = obj.prodQueue[index]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    211
                 | 
                                    
                                                     | 
                
                 | 
                        del obj.prodQueue[index]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    212
                 | 
                                    
                                                     | 
                
                 | 
                        obj.prodQueue.insert(index + rel, item)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    213
                 | 
                                    
                                                     | 
                
                 | 
                        return obj.prodQueue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    214
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    215
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_ADMIN)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    216
                 | 
                                    
                                                     | 
                
                 | 
                    def changeOwner(self, tran, obj, ownerID, force = 0):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    217
                 | 
                                    
                                                     | 
                
                 | 
                        oldOwnerID = obj.owner  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    218
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.owner == ownerID:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    219
                 | 
                                    
                                                     | 
                
                 | 
                            # the owner is the same  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    220
                 | 
                                    
                                                     | 
                
                 | 
                            return  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    221
                 | 
                                    
                                                     | 
                
                 | 
                        elif obj.owner != Const.OID_NONE and force == 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    222
                 | 
                                    
                                                     | 
                
                 | 
                            # this planet is already owned!  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    223
                 | 
                                    
                                                     | 
                
                 | 
                            # TODO resolve conflict (based on player relations)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    224
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException('Planet is already owned by another commander.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    225
                 | 
                                    
                                                     | 
                
                 | 
                        elif obj.owner != Const.OID_NONE and force == 1:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    226
                 | 
                                    
                                                     | 
                
                 | 
                            # remove planet from old owner  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    227
                 | 
                                    
                                                     | 
                
                 | 
                            try:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    228
                 | 
                                    
                                                     | 
                
                 | 
                                oldOwner = tran.db[obj.owner]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    229
                 | 
                                    
                                                     | 
                
                 | 
                                oldOwner.planets.remove(obj.oid)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    230
                 | 
                                    
                                                     | 
                
                 | 
                                if tran.db.has_key(obj.owner):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    231
                 | 
                                    
                                                     | 
                
                 | 
                                    Utils.sendMessage(tran, obj, Const.MSG_LOST_PLANET, obj.oid, None)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    232
                 | 
                                    
                                                     | 
                
                 | 
                            except Exception:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    233
                 | 
                                    
                                                     | 
                
                 | 
                                log.warning("Cannot remove planet from owner", obj.oid, obj.owner) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    234
                 | 
                                    
                                                     | 
                
                 | 
                                oldOwnerID = Const.OID_NONE  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    235
                 | 
                                    
                                                     | 
                
                 | 
                        # reset timer  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    236
                 | 
                                    
                                                     | 
                
                 | 
                        obj.ownerSince = tran.db[Const.OID_UNIVERSE].turn  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    237
                 | 
                                    
                                                     | 
                
                 | 
                        # add planet to new owner's empire  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    238
                 | 
                                    
                                                     | 
                
                 | 
                        if ownerID != Const.OID_NONE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    239
                 | 
                                    
                                                     | 
                
                 | 
                            newOwner = tran.db[ownerID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    240
                 | 
                                    
                                                     | 
                
                 | 
                            newOwner.planets.append(obj.oid)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    241
                 | 
                                    
                                                     | 
                
                 | 
                        # reset some attributes  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    242
                 | 
                                    
                                                     | 
                
                 | 
                        obj.owner = ownerID  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    243
                 | 
                                    
                                                     | 
                
                 | 
                        obj.revoltLen = 0 # no revolt  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    244
                 | 
                                    
                                                     | 
                
                 | 
                        obj.prodQueue = [] # clear production queue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    245
                 | 
                                    
                                                     | 
                
                 | 
                        obj.globalQueue = 0 # default global queue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    246
                 | 
                                    
                                                     | 
                
                 | 
                        obj.autoMinStor = 1 # storage is set to auto  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    247
                 | 
                                    
                                                     | 
                
                 | 
                        if ownerID != Const.OID_NONE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    248
                 | 
                                    
                                                     | 
                
                 | 
                            # notify player  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    249
                 | 
                                    
                                                     | 
                
                 | 
                            Utils.sendMessage(tran, obj, Const.MSG_GAINED_PLANET, obj.oid, None)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    250
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    251
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_FULL)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    252
                 | 
                                    
                                                     | 
                
                 | 
                    def setStructOn(self, tran, obj, slotIdx, on):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    253
                 | 
                                    
                                                     | 
                
                 | 
                        if slotIdx >= len(obj.slots) or slotIdx < 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    254
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException('No such structure.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    255
                 | 
                                    
                                                     | 
                
                 | 
                        if on:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    256
                 | 
                                    
                                                     | 
                
                 | 
                            obj.slots[slotIdx][Const.STRUCT_IDX_STATUS] |= Const.STRUCT_STATUS_ON  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    257
                 | 
                                    
                                                     | 
                
                 | 
                        else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    258
                 | 
                                    
                                                     | 
                
                 | 
                            obj.slots[slotIdx][Const.STRUCT_IDX_STATUS] &= ~Const.STRUCT_STATUS_ON  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    259
                 | 
                                    
                                                     | 
                
                 | 
                        return obj.slots[slotIdx]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    260
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    261
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_FULL)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    262
                 | 
                                    
                                                     | 
                
                 | 
                    def demolishStruct(self, tran, obj, slotIdx):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    263
                 | 
                                    
                                                     | 
                
                 | 
                        # TODO implement special button for demolishing structures when  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    264
                 | 
                                    
                                                     | 
                
                 | 
                        # planet surrenders  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    265
                 | 
                                    
                                                     | 
                
                 | 
                        #isCombat = tran.db[obj.compOf].combatCounter > 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    266
                 | 
                                    
                                                     | 
                
                 | 
                        #if isCombat and len(obj.slots) < obj.plSlots:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    267
                 | 
                                    
                                                     | 
                
                 | 
                        #    raise ige.GameException("You cannot destroy this structure under fire - at least one slot is free.") | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    268
                 | 
                                    
                                                     | 
                
                 | 
                        if slotIdx >= len(obj.slots) or slotIdx < 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    269
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException('No such structure.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    270
                 | 
                                    
                                                     | 
                
                 | 
                        del obj.slots[slotIdx]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    271
                 | 
                                    
                                                     | 
                
                 | 
                        return obj.slots  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    272
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    273
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_FULL)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    274
                 | 
                                    
                                                     | 
                
                 | 
                    def moveStruct(self, tran, obj, slotIdx, rel):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    275
                 | 
                                    
                                                     | 
                
                 | 
                        if slotIdx >= len(obj.slots) or slotIdx < 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    276
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException('No such structure.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    277
                 | 
                                    
                                                     | 
                
                 | 
                        if slotIdx + rel < 0 or slotIdx + rel >= len(obj.slots):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    278
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException('Cannot move.') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    279
                 | 
                                    
                                                     | 
                
                 | 
                        struct = obj.slots[slotIdx]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    280
                 | 
                                    
                                                     | 
                
                 | 
                        del obj.slots[slotIdx]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    281
                 | 
                                    
                                                     | 
                
                 | 
                        obj.slots.insert(slotIdx + rel, struct)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    282
                 | 
                                    
                                                     | 
                
                 | 
                        return obj.slots  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    283
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    284
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_ADMIN)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    285
                 | 
                                    
                                                     | 
                
                 | 
                    def processINITPhase(self, tran, obj, data):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    286
                 | 
                                    
                                                     | 
                
                 | 
                        # get rid of the NEW states  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    287
                 | 
                                    
                                                     | 
                
                 | 
                        for struct in obj.slots:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    288
                 | 
                                    
                                                     | 
                
                 | 
                            struct[Const.STRUCT_IDX_STATUS] &= Const.STRUCT_STATUS_RESETFLGS  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    289
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    290
                 | 
                                    
                                                     | 
                
                 | 
                    def _getStructProdMod(self, obj, techProdMod):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    291
                 | 
                                    
                                                     | 
                
                 | 
                        b, m, e, d = techProdMod  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    292
                 | 
                                    
                                                     | 
                
                 | 
                        return (b * obj.plBio + m * obj.plMin + e * obj.plEn + d * 100) / 100  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    293
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    294
                 | 
                                    
                                                     | 
                
                 | 
                    def _getOpStatus(self, obj, techProdMod, techOper, techProd, stor):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    295
                 | 
                                    
                                                     | 
                
                 | 
                        prodMod = self._getStructProdMod(obj, techProdMod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    296
                 | 
                                    
                                                     | 
                
                 | 
                        slope = techProd * prodMod - techOper  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    297
                 | 
                                    
                                                     | 
                
                 | 
                        if slope >= 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    298
                 | 
                                    
                                                     | 
                
                 | 
                            # structure is self-sufficient in this aspect  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    299
                 | 
                                    
                                                     | 
                
                 | 
                            return 1.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    300
                 | 
                                    
                                                     | 
                
                 | 
                        else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    301
                 | 
                                    
                                                     | 
                
                 | 
                            return min(stor / - slope, 1.0)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    302
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    303
                 | 
                                    
                                                     | 
                
                 | 
                    def _getStructStatus(self, obj, struct, tech, maxHP):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    304
                 | 
                                    
                                                     | 
                
                 | 
                        # find most limitating condition  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    305
                 | 
                                    
                                                     | 
                
                 | 
                        if not struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_ON:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    306
                 | 
                                    
                                                     | 
                
                 | 
                            return 0.0, 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    307
                 | 
                                    
                                                     | 
                
                 | 
                        try:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    308
                 | 
                                    
                                                     | 
                
                 | 
                            opStatusHP = min(1.0, float(struct[Const.STRUCT_IDX_HP]) / maxHP)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    309
                 | 
                                    
                                                     | 
                
                 | 
                        except:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    310
                 | 
                                    
                                                     | 
                
                 | 
                            opStatusHP = 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    311
                 | 
                                    
                                                     | 
                
                 | 
                            log.warning('Invalid max HP of structure', Const.STRUCT_IDX_TECHID) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    312
                 | 
                                    
                                                     | 
                
                 | 
                        opStatusBio = self._getOpStatus(obj, tech.prodBioMod, tech.operBio, tech.prodBio, obj.storBio)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    313
                 | 
                                    
                                                     | 
                
                 | 
                        opStatusEn = self._getOpStatus(obj, tech.prodEnMod, tech.operEn, tech.prodEn, obj.storEn)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    314
                 | 
                                    
                                                     | 
                
                 | 
                        opStatusPop = min(1.0, float(obj.unemployedPop) / tech.operWorkers)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    315
                 | 
                                    
                                                     | 
                
                 | 
                        opStatus = min(opStatusHP, opStatusBio, opStatusEn, opStatusPop)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    316
                 | 
                                    
                                                     | 
                
                 | 
                        if opStatus < 1.0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    317
                 | 
                                    
                                                     | 
                
                 | 
                            if opStatusBio == opStatus:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    318
                 | 
                                    
                                                     | 
                
                 | 
                                struct[Const.STRUCT_IDX_STATUS] |= Const.STRUCT_STATUS_NOBIO  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    319
                 | 
                                    
                                                     | 
                
                 | 
                            if opStatusEn == opStatus:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    320
                 | 
                                    
                                                     | 
                
                 | 
                                struct[Const.STRUCT_IDX_STATUS] |= Const.STRUCT_STATUS_NOEN  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    321
                 | 
                                    
                                                     | 
                
                 | 
                            if opStatusPop == opStatus:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    322
                 | 
                                    
                                                     | 
                
                 | 
                                struct[Const.STRUCT_IDX_STATUS] |= Const.STRUCT_STATUS_NOPOP  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    323
                 | 
                                    
                                                     | 
                
                 | 
                        struct[Const.STRUCT_IDX_OPSTATUS] = int(100 * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    324
                 | 
                                    
                                                     | 
                
                 | 
                        return opStatusHP, min(opStatusBio, opStatusEn, opStatusPop)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    325
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    326
                 | 
                                    
                                                     | 
                
                 | 
                    def _updateStructHP(self, obj, struct, tech, opStatuses, maxHP):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    327
                 | 
                                    
                                                     | 
                
                 | 
                        # auto repair/damage  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    328
                 | 
                                    
                                                     | 
                
                 | 
                        # also damage structures on not owned planets  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    329
                 | 
                                    
                                                     | 
                
                 | 
                        opStatusHP, opStatusOther = opStatuses  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    330
                 | 
                                    
                                                     | 
                
                 | 
                        properHP = opStatusOther * maxHP  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    331
                 | 
                                    
                                                     | 
                
                 | 
                        if struct[Const.STRUCT_IDX_HP] < properHP:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    332
                 | 
                                    
                                                     | 
                
                 | 
                            repairDiff = min(properHP - struct[Const.STRUCT_IDX_HP], Rules.repairRatioFunc(tech.buildProd) * maxHP)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    333
                 | 
                                    
                                                     | 
                
                 | 
                            struct[Const.STRUCT_IDX_HP] += repairDiff  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    334
                 | 
                                    
                                                     | 
                
                 | 
                            struct[Const.STRUCT_IDX_STATUS] |= Const.STRUCT_STATUS_REPAIRING  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    335
                 | 
                                    
                                                     | 
                
                 | 
                        elif struct[Const.STRUCT_IDX_HP] > properHP:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    336
                 | 
                                    
                                                     | 
                
                 | 
                            decayDiff = min(struct[Const.STRUCT_IDX_HP] - properHP, Rules.decayRatioFunc(tech.buildProd) * maxHP)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    337
                 | 
                                    
                                                     | 
                
                 | 
                            struct[Const.STRUCT_IDX_STATUS] |= Const.STRUCT_STATUS_DETER  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    338
                 | 
                                    
                                                     | 
                
                 | 
                            # damage it a bit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    339
                 | 
                                    
                                                     | 
                
                 | 
                            struct[Const.STRUCT_IDX_HP] -= decayDiff  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    340
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.storPop > 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    341
                 | 
                                    
                                                     | 
                
                 | 
                                # do not fall below 1 HP for populated planets so it won't destroy buildings  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    342
                 | 
                                    
                                                     | 
                
                 | 
                                struct[Const.STRUCT_IDX_HP] = max(struct[Const.STRUCT_IDX_HP], 1)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    343
                 | 
                                    
                                                     | 
                
                 | 
                        if struct[Const.STRUCT_IDX_HP] <= 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    344
                 | 
                                    
                                                     | 
                
                 | 
                            obj.slots.remove(struct)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    345
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    346
                 | 
                                    
                                                     | 
                
                 | 
                    def _processStructs(self, tran, obj):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    347
                 | 
                                    
                                                     | 
                
                 | 
                        for struct in obj.slots[:]:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    348
                 | 
                                    
                                                     | 
                
                 | 
                            # skip structure if it was built this turn  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    349
                 | 
                                    
                                                     | 
                
                 | 
                            if struct[Const.STRUCT_IDX_STATUS] & Const.STRUCT_STATUS_NEW:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    350
                 | 
                                    
                                                     | 
                
                 | 
                                continue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    351
                 | 
                                    
                                                     | 
                
                 | 
                            tech = Rules.techs[struct[Const.STRUCT_IDX_TECHID]]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    352
                 | 
                                    
                                                     | 
                
                 | 
                            # compute struct effectivity  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    353
                 | 
                                    
                                                     | 
                
                 | 
                            techEff = Utils.getTechEff(tran, struct[Const.STRUCT_IDX_TECHID], obj.owner)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    354
                 | 
                                    
                                                     | 
                
                 | 
                            # morale does not affect hit points of structures  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    355
                 | 
                                    
                                                     | 
                
                 | 
                            maxHP = int(tech.maxHP * techEff)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    356
                 | 
                                    
                                                     | 
                
                 | 
                            # auto regulation of min resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    357
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.autoMinStor:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    358
                 | 
                                    
                                                     | 
                
                 | 
                                obj.minBio += tech.operBio * Rules.autoMinStorTurns  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    359
                 | 
                                    
                                                     | 
                
                 | 
                                obj.minEn += tech.operEn * Rules.autoMinStorTurns  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    360
                 | 
                                    
                                                     | 
                
                 | 
                            # produce/consume resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    361
                 | 
                                    
                                                     | 
                
                 | 
                            opStatuses = self._getStructStatus(obj, struct, tech, maxHP)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    362
                 | 
                                    
                                                     | 
                
                 | 
                            self._updateStructHP(obj, struct, tech, opStatuses, maxHP)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    363
                 | 
                                    
                                                     | 
                
                 | 
                            opStatus = min(opStatuses)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    364
                 | 
                                    
                                                     | 
                
                 | 
                            # solarmod effects ENV change and terraforming only if benificial  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    365
                 | 
                                    
                                                     | 
                
                 | 
                            if tech.solarMod * opStatus > 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    366
                 | 
                                    
                                                     | 
                
                 | 
                                obj.solarmod = max(obj.solarmod, tech.solarMod * techEff * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    367
                 | 
                                    
                                                     | 
                
                 | 
                            elif tech.solarMod * opStatus < 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    368
                 | 
                                    
                                                     | 
                
                 | 
                                obj.solarmod = min(obj.solarmod, tech.solarMod * techEff * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    369
                 | 
                                    
                                                     | 
                
                 | 
                            # bio  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    370
                 | 
                                    
                                                     | 
                
                 | 
                            prodMod = self._getStructProdMod(obj, tech.prodBioMod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    371
                 | 
                                    
                                                     | 
                
                 | 
                            obj.storBio += int(tech.prodBio * prodMod * techEff * opStatus) - int(tech.operBio * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    372
                 | 
                                    
                                                     | 
                
                 | 
                            # en  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    373
                 | 
                                    
                                                     | 
                
                 | 
                            prodMod = self._getStructProdMod(obj, tech.prodEnMod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    374
                 | 
                                    
                                                     | 
                
                 | 
                            obj.storEn += int(tech.prodEn * prodMod * techEff * opStatus) - int(tech.operEn * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    375
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    376
                 | 
                                    
                                                     | 
                
                 | 
                            obj.unemployedPop -= min(obj.unemployedPop, int(tech.operWorkers * opStatus))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    377
                 | 
                                    
                                                     | 
                
                 | 
                            obj.storPop += int(tech.prodPop * techEff * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    378
                 | 
                                    
                                                     | 
                
                 | 
                            obj.scannerPwr = max(int(tech.scannerPwr * techEff * opStatus), obj.scannerPwr)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    379
                 | 
                                    
                                                     | 
                
                 | 
                            obj.scannerPwr = min(obj.scannerPwr, Rules.scannerMaxPwr)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    380
                 | 
                                    
                                                     | 
                
                 | 
                            # rebellion and combat has common penalty  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    381
                 | 
                                    
                                                     | 
                
                 | 
                            prodMod = self._getStructProdMod(obj, tech.prodProdMod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    382
                 | 
                                    
                                                     | 
                
                 | 
                            obj.prodProd += int(tech.prodProd * prodMod * techEff * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    383
                 | 
                                    
                                                     | 
                
                 | 
                            # science  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    384
                 | 
                                    
                                                     | 
                
                 | 
                            prodMod = self._getStructProdMod(obj, tech.prodSciMod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    385
                 | 
                                    
                                                     | 
                
                 | 
                            obj.prodSci += int(tech.prodSci * prodMod * techEff * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    386
                 | 
                                    
                                                     | 
                
                 | 
                            # refuelling & repairing  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    387
                 | 
                                    
                                                     | 
                
                 | 
                            obj.refuelMax = max(obj.refuelMax, int(tech.refuelMax * techEff * opStatus))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    388
                 | 
                                    
                                                     | 
                
                 | 
                            # refuelling  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    389
                 | 
                                    
                                                     | 
                
                 | 
                            obj.refuelInc = max(obj.refuelInc, int(tech.refuelInc * techEff * opStatus))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    390
                 | 
                                    
                                                     | 
                
                 | 
                            # repair  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    391
                 | 
                                    
                                                     | 
                
                 | 
                            obj.repairShip += tech.repairShip * techEff * opStatus  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    392
                 | 
                                    
                                                     | 
                
                 | 
                            obj.upgradeShip += tech.upgradeShip * techEff * opStatus  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    393
                 | 
                                    
                                                     | 
                
                 | 
                            # train  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    394
                 | 
                                    
                                                     | 
                
                 | 
                            obj.trainShipMax = max(obj.trainShipMax, tech.trainShipMax)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    395
                 | 
                                    
                                                     | 
                
                 | 
                            obj.trainShipInc = max(obj.trainShipInc, tech.trainShipInc * techEff * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    396
                 | 
                                    
                                                     | 
                
                 | 
                            # shielding  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    397
                 | 
                                    
                                                     | 
                
                 | 
                            obj.maxShield = max(tech.planetShield * techEff * opStatus, obj.maxShield)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    398
                 | 
                                    
                                                     | 
                
                 | 
                            # stargates  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    399
                 | 
                                    
                                                     | 
                
                 | 
                            obj.fleetSpeedBoost = max(obj.fleetSpeedBoost, tech.fleetSpeedBoost * techEff * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    400
                 | 
                                    
                                                     | 
                
                 | 
                            # storage  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    401
                 | 
                                    
                                                     | 
                
                 | 
                            obj.maxBio += int(tech.storBio * techEff)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    402
                 | 
                                    
                                                     | 
                
                 | 
                            obj.maxEn += int(tech.storEn * techEff)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    403
                 | 
                                    
                                                     | 
                
                 | 
                            # each structure accomodate it's workers  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    404
                 | 
                                    
                                                     | 
                
                 | 
                            obj.maxPop += tech.operWorkers  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    405
                 | 
                                    
                                                     | 
                
                 | 
                            obj.maxPop += int(tech.storPop * techEff)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    406
                 | 
                                    
                                                     | 
                
                 | 
                            obj.plEnv += int(tech.prodEnv * techEff * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    407
                 | 
                                    
                                                     | 
                
                 | 
                            # morale modifier of the building  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    408
                 | 
                                    
                                                     | 
                
                 | 
                            obj.moraleModifiers[1] += tech.moraleTrgt * techEff * opStatus  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
                | 
                    409
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    410
                 | 
                                    
                                                     | 
                
                 | 
                    def _processPopulation(self, obj, owner):  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    411
                 | 
                                    
                                                     | 
                
                 | 
                        if not obj.storPop:  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    412
                 | 
                                    
                                                     | 
                
                 | 
                            return  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    413
                 | 
                                    
                                                     | 
                
                 | 
                        # population reserve  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    414
                 | 
                                    
                                                     | 
                
                 | 
                        obj.maxPop += obj.plSlots * getattr(owner, "techLevel", 1) * Rules.tlPopReserve  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    415
                 | 
                                    
                                                     | 
                
                 | 
                        # max pop  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    416
                 | 
                                    
                                                     | 
                
                 | 
                        maxPop = obj.maxPop  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    417
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.popEatBio: maxPop = min(maxPop,  1000.0 * obj.storBio / obj.popEatBio)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    418
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.popEatEn: maxPop = min(maxPop, 1000.0 * obj.storEn / obj.popEatEn)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    419
                 | 
                                    
                                                     | 
                
                 | 
                        maxPop = int(maxPop)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    420
                 | 
                                    
                                                     | 
                
                 | 
                        # eat  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    421
                 | 
                                    
                                                     | 
                
                 | 
                        pop = obj.storPop / 1000.0  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    422
                 | 
                                    
                                                     | 
                
                 | 
                        wantBio = int(math.ceil(pop * obj.popEatBio))  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    423
                 | 
                                    
                                                     | 
                
                 | 
                        wantEn = int(math.ceil(pop * obj.popEatEn))  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    424
                 | 
                                    
                                                     | 
                
                 | 
                        # auto regulation of min resources  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    425
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.autoMinStor:  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    426
                 | 
                                    
                                                     | 
                
                 | 
                            obj.minBio += wantBio * Rules.autoMinStorTurns  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    427
                 | 
                                    
                                                     | 
                
                 | 
                            obj.minEn += wantEn * Rules.autoMinStorTurns  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    428
                 | 
                                    
                                                     | 
                
                 | 
                        # consume resources  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    429
                 | 
                                    
                                                     | 
                
                 | 
                        obj.storBio -= min(obj.storBio, wantBio)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    430
                 | 
                                    
                                                     | 
                
                 | 
                        obj.storEn -= min(obj.storEn, wantEn)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    431
                 | 
                                    
                                                     | 
                
                 | 
                        # modify pop  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    432
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.storPop > maxPop:  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    433
                 | 
                                    
                                                     | 
                
                 | 
                            # die  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    434
                 | 
                                    
                                                     | 
                
                 | 
                            obj.storPop -= max(int((obj.storPop - maxPop) * Rules.popDieRate), Rules.popMinDieRate)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    435
                 | 
                                    
                                                     | 
                
                 | 
                            #if obj.storPop < maxPop: obj.storPop = maxPop  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    436
                 | 
                                    
                                                     | 
                
                 | 
                            # do not generate this message when construction has been destroyed  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    437
                 | 
                                    
                                                     | 
                
                 | 
                            # and do not lower morale too  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    438
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.storPop < obj.maxPop:  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    439
                 | 
                                    
                                                     | 
                
                 | 
                                obj.morale = max(obj.morale - Rules.moraleLostNoFood,0)  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    440
                 | 
                                    
                                                     | 
                
                 | 
                        elif obj.storPop < maxPop:  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    441
                 | 
                                    
                                                     | 
                
                 | 
                            # born  | 
            
            
                                                                        
                            
            
                                    
            
            
                | 
                    442
                 | 
                                    
                                                     | 
                
                 | 
                            obj.storPop += max(min(int(obj.storPop * Rules.popGrowthRate), maxPop - obj.storPop), Rules.popMinGrowthRate)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    443
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    444
                 | 
                                    
                                                     | 
                
                 | 
                    def _buildShip(self, tran, obj, item, owner):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    445
                 | 
                                    
                                                     | 
                
                 | 
                        system = tran.db[obj.compOf]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    446
                 | 
                                    
                                                     | 
                
                 | 
                        # find commander's fleet  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    447
                 | 
                                    
                                                     | 
                
                 | 
                        fleet = None  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    448
                 | 
                                    
                                                     | 
                
                 | 
                        # check if current system has any redirection  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    449
                 | 
                                    
                                                     | 
                
                 | 
                        hasRedirection = obj.compOf in owner.shipRedirections  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    450
                 | 
                                    
                                                     | 
                
                 | 
                        for fleetID in system.fleets:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    451
                 | 
                                    
                                                     | 
                
                 | 
                            tmpFleet = tran.db[fleetID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    452
                 | 
                                    
                                                     | 
                
                 | 
                            if tmpFleet.owner == obj.owner and Utils.isIdleFleet(tmpFleet):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    453
                 | 
                                    
                                                     | 
                
                 | 
                                fleet = tmpFleet  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    454
                 | 
                                    
                                                     | 
                
                 | 
                                break  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    455
                 | 
                                    
                                                     | 
                
                 | 
                        if not fleet or hasRedirection:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    456
                 | 
                                    
                                                     | 
                
                 | 
                            fleet = self.new(Const.T_FLEET)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    457
                 | 
                                    
                                                     | 
                
                 | 
                            tran.db.create(fleet)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    458
                 | 
                                    
                                                     | 
                
                 | 
                            self.cmd(fleet).create(tran, fleet, system, obj.owner)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    459
                 | 
                                    
                                                     | 
                
                 | 
                            self.cmd(fleet).addAction(tran, fleet, 0, Const.FLACTION_REDIRECT, Const.OID_NONE, None)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    460
                 | 
                                    
                                                     | 
                
                 | 
                        # add ships to the fleet  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    461
                 | 
                                    
                                                     | 
                
                 | 
                        self.cmd(fleet).addNewShip(tran, fleet, item.techID)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    462
                 | 
                                    
                                                     | 
                
                 | 
                        if item.reportFin and item.quantity == 1:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    463
                 | 
                                    
                                                     | 
                
                 | 
                            Utils.sendMessage(tran, obj, Const.MSG_COMPLETED_SHIP, obj.oid, item.techID)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    464
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    465
                 | 
                                    
                                                     | 
                
                 | 
                    def _buildStructure(self, tran, obj, item, tech, target):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    466
                 | 
                                    
                                                     | 
                
                 | 
                        # if there is struct to demolish, find it and delete it  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    467
                 | 
                                    
                                                     | 
                
                 | 
                        if item.demolishStruct != Const.OID_NONE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    468
                 | 
                                    
                                                     | 
                
                 | 
                            structToDemolish = None  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    469
                 | 
                                    
                                                     | 
                
                 | 
                            for struct in target.slots:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    470
                 | 
                                    
                                                     | 
                
                 | 
                                if struct[Const.STRUCT_IDX_TECHID] == item.demolishStruct:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    471
                 | 
                                    
                                                     | 
                
                 | 
                                    target.slots.remove(struct)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    472
                 | 
                                    
                                                     | 
                
                 | 
                                    break  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    473
                 | 
                                    
                                                     | 
                
                 | 
                        if len(target.slots) < target.plSlots:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    474
                 | 
                                    
                                                     | 
                
                 | 
                            target.slots.append(Utils.newStructure(tran, item.techID, obj.owner))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    475
                 | 
                                    
                                                     | 
                
                 | 
                            try:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    476
                 | 
                                    
                                                     | 
                
                 | 
                                tech.finishConstrHandler(tran, obj, target, tech)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    477
                 | 
                                    
                                                     | 
                
                 | 
                            except Exception:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    478
                 | 
                                    
                                                     | 
                
                 | 
                                log.warning("Cannot execute finish constr handler") | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    479
                 | 
                                    
                                                     | 
                
                 | 
                            if item.reportFin and item.quantity == 1:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    480
                 | 
                                    
                                                     | 
                
                 | 
                                Utils.sendMessage(tran, obj, Const.MSG_COMPLETED_STRUCTURE, target.oid, item.techID)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    481
                 | 
                                    
                                                     | 
                
                 | 
                        else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    482
                 | 
                                    
                                                     | 
                
                 | 
                            # no free slot!  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    483
                 | 
                                    
                                                     | 
                
                 | 
                            Utils.sendMessage(tran, obj, Const.MSG_CANNOTBUILD_NOSLOT, target.oid, None)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    484
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    485
                 | 
                                    
                                                     | 
                
                 | 
                    def _processProduction(self, tran, obj, owner):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    486
                 | 
                                    
                                                     | 
                
                 | 
                        # produce items in construction queue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    487
                 | 
                                    
                                                     | 
                
                 | 
                        if owner:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    488
                 | 
                                    
                                                     | 
                
                 | 
                            moraleBonus = Rules.moraleProdBonus[int(obj.morale / Rules.moraleProdStep)]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    489
                 | 
                                    
                                                     | 
                
                 | 
                            prod  = obj.effProdProd = max(0, int(obj.prodProd * (owner.prodEff + moraleBonus)))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    490
                 | 
                                    
                                                     | 
                
                 | 
                            if (obj.morale > 15 and prod == 0 and obj.prodProd > 0 and owner.prodEff > 0): #added for super-low moral bonus issues  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    491
                 | 
                                    
                                                     | 
                
                 | 
                                prod  = obj.effProdProd = 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    492
                 | 
                                    
                                                     | 
                
                 | 
                        else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    493
                 | 
                                    
                                                     | 
                
                 | 
                            prod = obj.prodProd  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    494
                 | 
                                    
                                                     | 
                
                 | 
                        explicitIdleProd = 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    495
                 | 
                                    
                                                     | 
                
                 | 
                        # empty queue should be filled by global queue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    496
                 | 
                                    
                                                     | 
                
                 | 
                        if len(obj.prodQueue) == 0 and prod:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    497
                 | 
                                    
                                                     | 
                
                 | 
                            task = self.cmd(obj).popGlobalQueue(tran, obj)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    498
                 | 
                                    
                                                     | 
                
                 | 
                            if task:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    499
                 | 
                                    
                                                     | 
                
                 | 
                                obj.prodQueue.append(task)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    500
                 | 
                                    
                                                     | 
                
                 | 
                        index = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    501
                 | 
                                    
                                                     | 
                
                 | 
                        while prod > 0 and index < len(obj.prodQueue):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    502
                 | 
                                    
                                                     | 
                
                 | 
                            item = obj.prodQueue[index]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    503
                 | 
                                    
                                                     | 
                
                 | 
                            # check if owner has this tech  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    504
                 | 
                                    
                                                     | 
                
                 | 
                            if not item.isShip and item.techID not in owner.techs:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    505
                 | 
                                    
                                                     | 
                
                 | 
                                # bad tech  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    506
                 | 
                                    
                                                     | 
                
                 | 
                                del obj.prodQueue[index]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    507
                 | 
                                    
                                                     | 
                
                 | 
                                # TODO send message  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    508
                 | 
                                    
                                                     | 
                
                 | 
                            # set target  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    509
                 | 
                                    
                                                     | 
                
                 | 
                            target = tran.db[item.targetID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    510
                 | 
                                    
                                                     | 
                
                 | 
                            # set tech and build conditions  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    511
                 | 
                                    
                                                     | 
                
                 | 
                            if item.isShip:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    512
                 | 
                                    
                                                     | 
                
                 | 
                                tech = tran.db[obj.owner].shipDesigns[item.techID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    513
                 | 
                                    
                                                     | 
                
                 | 
                                mod = Rules.buildOnSamePlanetMod  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    514
                 | 
                                    
                                                     | 
                
                 | 
                            else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    515
                 | 
                                    
                                                     | 
                
                 | 
                                tech = Rules.techs[item.techID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    516
                 | 
                                    
                                                     | 
                
                 | 
                                # check validity of the project  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    517
                 | 
                                    
                                                     | 
                
                 | 
                                if not tech.validateConstrHandler(tran, obj, target, tech):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    518
                 | 
                                    
                                                     | 
                
                 | 
                                    index += 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    519
                 | 
                                    
                                                     | 
                
                 | 
                                    # message to player  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    520
                 | 
                                    
                                                     | 
                
                 | 
                                    Utils.sendMessage(tran, obj, Const.MSG_INVALID_TASK, obj.oid, item.techID)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    521
                 | 
                                    
                                                     | 
                
                 | 
                                    continue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    522
                 | 
                                    
                                                     | 
                
                 | 
                                # building on other planet is more expensive  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    523
                 | 
                                    
                                                     | 
                
                 | 
                                if item.targetID == obj.oid:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    524
                 | 
                                    
                                                     | 
                
                 | 
                                    mod = Rules.buildOnSamePlanetMod  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    525
                 | 
                                    
                                                     | 
                
                 | 
                                else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    526
                 | 
                                    
                                                     | 
                
                 | 
                                    mod = Rules.buildOnAnotherPlanetMod  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    527
                 | 
                                    
                                                     | 
                
                 | 
                            # compute needs (do not consume resources under minimal storage)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    528
                 | 
                                    
                                                     | 
                
                 | 
                            wantProd = min(int(tech.buildProd * mod / tech.buildTurns - item.currProd), prod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    529
                 | 
                                    
                                                     | 
                
                 | 
                            # production  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    530
                 | 
                                    
                                                     | 
                
                 | 
                            item.changePerc = wantProd * 10000 / (tech.buildProd * mod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    531
                 | 
                                    
                                                     | 
                
                 | 
                            # consume / produce  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    532
                 | 
                                    
                                                     | 
                
                 | 
                            if item.techID == Rules.Tech.IDLETASK and item.isShip == 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    533
                 | 
                                    
                                                     | 
                
                 | 
                                explicitIdleProd += wantProd  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    534
                 | 
                                    
                                                     | 
                
                 | 
                            prod -= wantProd  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    535
                 | 
                                    
                                                     | 
                
                 | 
                            item.currProd += wantProd  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    536
                 | 
                                    
                                                     | 
                
                 | 
                            # check, if production is complete  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    537
                 | 
                                    
                                                     | 
                
                 | 
                            if item.currProd >= tech.buildProd * mod:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    538
                 | 
                                    
                                                     | 
                
                 | 
                                # item is complete  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    539
                 | 
                                    
                                                     | 
                
                 | 
                                if item.isShip:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    540
                 | 
                                    
                                                     | 
                
                 | 
                                    self._buildShip(tran, obj, item, owner)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    541
                 | 
                                    
                                                     | 
                
                 | 
                                elif tech.isStructure:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    542
                 | 
                                    
                                                     | 
                
                 | 
                                    self._buildStructure(tran, obj, item, tech, target)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    543
                 | 
                                    
                                                     | 
                
                 | 
                                elif tech.isProject:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    544
                 | 
                                    
                                                     | 
                
                 | 
                                    tech.finishConstrHandler(tran, obj, target, tech)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    545
                 | 
                                    
                                                     | 
                
                 | 
                                    if item.reportFin and item.quantity == 1:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    546
                 | 
                                    
                                                     | 
                
                 | 
                                        Utils.sendMessage(tran, obj, Const.MSG_COMPLETED_PROJECT, target.oid, item.techID)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    547
                 | 
                                    
                                                     | 
                
                 | 
                                else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    548
                 | 
                                    
                                                     | 
                
                 | 
                                    raise ige.GameException('Unsupported type of technology %d ' % item.techID) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    549
                 | 
                                    
                                                     | 
                
                 | 
                                # remove item from prod queue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    550
                 | 
                                    
                                                     | 
                
                 | 
                                item.quantity -= 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    551
                 | 
                                    
                                                     | 
                
                 | 
                                if item.quantity == 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    552
                 | 
                                    
                                                     | 
                
                 | 
                                    # remove item from the queue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    553
                 | 
                                    
                                                     | 
                
                 | 
                                    del obj.prodQueue[index]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    554
                 | 
                                    
                                                     | 
                
                 | 
                                    # was it last item in the queue? pop the global one!  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    555
                 | 
                                    
                                                     | 
                
                 | 
                                    if index == len(obj.prodQueue):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    556
                 | 
                                    
                                                     | 
                
                 | 
                                        task = self.cmd(obj).popGlobalQueue(tran, obj)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    557
                 | 
                                    
                                                     | 
                
                 | 
                                        if task:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    558
                 | 
                                    
                                                     | 
                
                 | 
                                            obj.prodQueue.append(task)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    559
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    560
                 | 
                                    
                                                     | 
                
                 | 
                                else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    561
                 | 
                                    
                                                     | 
                
                 | 
                                    # try to produce another item  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    562
                 | 
                                    
                                                     | 
                
                 | 
                                    item.currProd = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    563
                 | 
                                    
                                                     | 
                
                 | 
                            else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    564
                 | 
                                    
                                                     | 
                
                 | 
                                # item is not complete stop production  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    565
                 | 
                                    
                                                     | 
                
                 | 
                                index += 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    566
                 | 
                                    
                                                     | 
                
                 | 
                                break  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    567
                 | 
                                    
                                                     | 
                
                 | 
                        # decay items not currently produced  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    568
                 | 
                                    
                                                     | 
                
                 | 
                        while index < len(obj.prodQueue):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    569
                 | 
                                    
                                                     | 
                
                 | 
                            item = obj.prodQueue[index]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    570
                 | 
                                    
                                                     | 
                
                 | 
                            item.currProd -= int(item.currProd * Rules.decayProdQueue)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    571
                 | 
                                    
                                                     | 
                
                 | 
                            index += 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    572
                 | 
                                    
                                                     | 
                
                 | 
                        # use excess raw CP to increase production elsewhere  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    573
                 | 
                                    
                                                     | 
                
                 | 
                        prod += explicitIdleProd  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    574
                 | 
                                    
                                                     | 
                
                 | 
                        if prod > 0.0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    575
                 | 
                                    
                                                     | 
                
                 | 
                            owner.prodIncreasePool += prod  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    576
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    577
                 | 
                                    
                                                     | 
                
                 | 
                    def _processEnvironmentChange(self, tran, obj, owner):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    578
                 | 
                                    
                                                     | 
                
                 | 
                        downgradeTo = Rules.planetSpec[obj.plType].downgradeTo  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    579
                 | 
                                    
                                                     | 
                
                 | 
                        solarminus = min(0, obj.solarmod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    580
                 | 
                                    
                                                     | 
                
                 | 
                        solarplus = max(0, obj.solarmod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    581
                 | 
                                    
                                                     | 
                
                 | 
                        if downgradeTo is not None:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    582
                 | 
                                    
                                                     | 
                
                 | 
                            if (Rules.planetSpec[downgradeTo].upgradeEnReqs[0] > obj.plEn + solarplus) or (Rules.planetSpec[downgradeTo].upgradeEnReqs[1] < obj.plEn + solarminus):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    583
                 | 
                                    
                                                     | 
                
                 | 
                                # auto damage on plEn outside downgrade's upgrade range  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    584
                 | 
                                    
                                                     | 
                
                 | 
                                obj.plEnv -= Rules.envAutoMod  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    585
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.plBio > Rules.planetSpec[obj.plType].maxBio:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    586
                 | 
                                    
                                                     | 
                
                 | 
                            # auto damage on plBio > maxBio of class  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    587
                 | 
                                    
                                                     | 
                
                 | 
                            dEnv = int((obj.plBio - Rules.planetSpec[obj.plType].maxBio) * Rules.envAutoMod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    588
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.plEnv > 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    589
                 | 
                                    
                                                     | 
                
                 | 
                                obj.plEnv -= min(obj.plEnv, dEnv)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    590
                 | 
                                    
                                                     | 
                
                 | 
                            else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    591
                 | 
                                    
                                                     | 
                
                 | 
                                obj.plEnv -= dEnv  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    592
                 | 
                                    
                                                     | 
                
                 | 
                            # small chance of self-upgrading  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    593
                 | 
                                    
                                                     | 
                
                 | 
                            spec = Rules.planetSpec[obj.plType]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    594
                 | 
                                    
                                                     | 
                
                 | 
                            race = owner.race if owner else "H"  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    595
                 | 
                                    
                                                     | 
                
                 | 
                            chance = int((obj.plBio - spec.maxBio) * Rules.envSelfUpgradeChance[race])  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    596
                 | 
                                    
                                                     | 
                
                 | 
                            if Utils.rand(0, 10001) < chance and spec.upgradeTo and \  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    597
                 | 
                                    
                                                     | 
                
                 | 
                                    obj.plEn + solarplus >= spec.upgradeEnReqs[0] and \  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    598
                 | 
                                    
                                                     | 
                
                 | 
                                    obj.plEn + solarminus <= spec.upgradeEnReqs[1]:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    599
                 | 
                                    
                                                     | 
                
                 | 
                                log.debug('IPlanet', obj.oid, 'Upgraded to', spec.upgradeTo) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    600
                 | 
                                    
                                                     | 
                
                 | 
                                obj.plType = spec.upgradeTo  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    601
                 | 
                                    
                                                     | 
                
                 | 
                                Utils.sendMessage(tran, obj, Const.MSG_UPGRADED_PLANET_ECO, obj.oid, spec.upgradeTo)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    602
                 | 
                                    
                                                     | 
                
                 | 
                        while obj.plEnv >= Rules.envInterval:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    603
                 | 
                                    
                                                     | 
                
                 | 
                            #@log.debug('IPlanet', obj.oid, 'Env improved') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    604
                 | 
                                    
                                                     | 
                
                 | 
                            obj.plEnv -= Rules.envInterval  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    605
                 | 
                                    
                                                     | 
                
                 | 
                            obj.changeEnv += Rules.envInterval  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    606
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.plBio < 200: obj.plBio += 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    607
                 | 
                                    
                                                     | 
                
                 | 
                        while obj.plEnv < 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    608
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.plBio > 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    609
                 | 
                                    
                                                     | 
                
                 | 
                                obj.plBio -= 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    610
                 | 
                                    
                                                     | 
                
                 | 
                                obj.plEnv += Rules.envInterval  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    611
                 | 
                                    
                                                     | 
                
                 | 
                                obj.changeEnv -= Rules.envInterval  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    612
                 | 
                                    
                                                     | 
                
                 | 
                            else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    613
                 | 
                                    
                                                     | 
                
                 | 
                                obj.changeEnv += obj.plEnv  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    614
                 | 
                                    
                                                     | 
                
                 | 
                                obj.plEnv = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    615
                 | 
                                    
                                                     | 
                
                 | 
                        # downgrade planet if necessary  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    616
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.plBio < Rules.planetSpec[obj.plType].minBio:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    617
                 | 
                                    
                                                     | 
                
                 | 
                            downgradeTo = Rules.planetSpec[obj.plType].downgradeTo  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    618
                 | 
                                    
                                                     | 
                
                 | 
                            if downgradeTo:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    619
                 | 
                                    
                                                     | 
                
                 | 
                                log.debug('IPlanet', obj.oid, 'Downgraded to', downgradeTo) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    620
                 | 
                                    
                                                     | 
                
                 | 
                                obj.plType = downgradeTo  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    621
                 | 
                                    
                                                     | 
                
                 | 
                                Utils.sendMessage(tran, obj, Const.MSG_DOWNGRADED_PLANET_ECO, obj.oid, downgradeTo)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    622
                 | 
                                    
                                                     | 
                
                 | 
                        # record changes  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    623
                 | 
                                    
                                                     | 
                
                 | 
                        obj.changeBio += obj.storBio  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    624
                 | 
                                    
                                                     | 
                
                 | 
                        obj.changeEn += obj.storEn  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    625
                 | 
                                    
                                                     | 
                
                 | 
                        obj.changePop += obj.storPop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    626
                 | 
                                    
                                                     | 
                
                 | 
                        obj.changeEnv += obj.plEnv  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    627
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    628
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_ADMIN)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    629
                 | 
                                    
                                                     | 
                
                 | 
                    def processPRODPhase(self, tran, obj, data):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    630
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.plType == "A":  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    631
                 | 
                                    
                                                     | 
                
                 | 
                            self.cmd(obj).generateAsteroid(tran, obj)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    632
                 | 
                                    
                                                     | 
                
                 | 
                        # max storage  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    633
                 | 
                                    
                                                     | 
                
                 | 
                        obj.maxPop = obj.plSlots * Rules.popPerSlot + Rules.popBaseStor  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    634
                 | 
                                    
                                                     | 
                
                 | 
                        obj.maxBio = obj.plSlots * Rules.bioPerSlot + Rules.bioBaseStor  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    635
                 | 
                                    
                                                     | 
                
                 | 
                        obj.maxEn = obj.plSlots * Rules.enPerSlot + Rules.enBaseStor  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    636
                 | 
                                    
                                                     | 
                
                 | 
                        # refuel & repair  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    637
                 | 
                                    
                                                     | 
                
                 | 
                        obj.refuelMax = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    638
                 | 
                                    
                                                     | 
                
                 | 
                        obj.refuelInc = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    639
                 | 
                                    
                                                     | 
                
                 | 
                        obj.repairShip = 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    640
                 | 
                                    
                                                     | 
                
                 | 
                        obj.upgradeShip = 0.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    641
                 | 
                                    
                                                     | 
                
                 | 
                        # train  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    642
                 | 
                                    
                                                     | 
                
                 | 
                        obj.trainShipInc = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    643
                 | 
                                    
                                                     | 
                
                 | 
                        obj.trainShipMax = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    644
                 | 
                                    
                                                     | 
                
                 | 
                        obj.fleetSpeedBoost = 1.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    645
                 | 
                                    
                                                     | 
                
                 | 
                        #  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    646
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.storPop <= 0 and not obj.slots and obj.owner == Const.OID_NONE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    647
                 | 
                                    
                                                     | 
                
                 | 
                            # do not process this planet  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    648
                 | 
                                    
                                                     | 
                
                 | 
                            return  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    649
                 | 
                                    
                                                     | 
                
                 | 
                        obj.scannerPwr = Rules.scannerMinPwr  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    650
                 | 
                                    
                                                     | 
                
                 | 
                        obj.prodProd = Rules.basePlanetProdProd  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    651
                 | 
                                    
                                                     | 
                
                 | 
                        obj.prodSci = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    652
                 | 
                                    
                                                     | 
                
                 | 
                        obj.changeBio = - obj.storBio  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    653
                 | 
                                    
                                                     | 
                
                 | 
                        obj.changeEn = - obj.storEn  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    654
                 | 
                                    
                                                     | 
                
                 | 
                        obj.changePop = - obj.storPop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    655
                 | 
                                    
                                                     | 
                
                 | 
                        obj.changeEnv = - obj.plEnv  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    656
                 | 
                                    
                                                     | 
                
                 | 
                        obj.changeMorale = - obj.morale  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    657
                 | 
                                    
                                                     | 
                
                 | 
                        # parent objects  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    658
                 | 
                                    
                                                     | 
                
                 | 
                        system = tran.db[obj.compOf]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    659
                 | 
                                    
                                                     | 
                
                 | 
                        galaxy = tran.db[system.compOf]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    660
                 | 
                                    
                                                     | 
                
                 | 
                        # collect strategic resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    661
                 | 
                                    
                                                     | 
                
                 | 
                        owner = tran.db.get(obj.owner, None)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    662
                 | 
                                    
                                                     | 
                
                 | 
                        if owner and obj.plStratRes != Const.SR_NONE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    663
                 | 
                                    
                                                     | 
                
                 | 
                            turn = tran.db[Const.OID_UNIVERSE].turn  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    664
                 | 
                                    
                                                     | 
                
                 | 
                            if turn % Rules.stratResRate == 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    665
                 | 
                                    
                                                     | 
                
                 | 
                                owner.stratRes[obj.plStratRes] = owner.stratRes.get(obj.plStratRes, 0) + Rules.stratResAmountBig  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    666
                 | 
                                    
                                                     | 
                
                 | 
                                Utils.sendMessage(tran, obj, Const.MSG_EXTRACTED_STRATRES, obj.oid, obj.plStratRes)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    667
                 | 
                                    
                                                     | 
                
                 | 
                        # compute base morale  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    668
                 | 
                                    
                                                     | 
                
                 | 
                        if owner:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    669
                 | 
                                    
                                                     | 
                
                 | 
                            homePlanet = tran.db[owner.planets[0]]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    670
                 | 
                                    
                                                     | 
                
                 | 
                            dist = int(math.sqrt((homePlanet.x - obj.x) ** 2 + (homePlanet.y - obj.y) ** 2))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    671
                 | 
                                    
                                                     | 
                
                 | 
                            moraleTrgt = -37.5 * dist / owner.govPwrCtrlRange + 107.5  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    672
                 | 
                                    
                                                     | 
                
                 | 
                            obj.moraleModifiers[0] = max(Rules.minMoraleTrgt, min(moraleTrgt, Rules.maxMorale))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    673
                 | 
                                    
                                                     | 
                
                 | 
                            #@log.debug(obj.oid, "Morale target", obj.moraleTrgt, "dist", dist, owner.govPwrCtrlRange)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    674
                 | 
                                    
                                                     | 
                
                 | 
                        # auto regulation of min resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    675
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.autoMinStor:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    676
                 | 
                                    
                                                     | 
                
                 | 
                            obj.minBio = obj.minEn = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    677
                 | 
                                    
                                                     | 
                
                 | 
                        # combat?  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    678
                 | 
                                    
                                                     | 
                
                 | 
                        isCombat = system.combatCounter > 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    679
                 | 
                                    
                                                     | 
                
                 | 
                        obj.unemployedPop = obj.storPop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    680
                 | 
                                    
                                                     | 
                
                 | 
                        # ok, reset max pop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    681
                 | 
                                    
                                                     | 
                
                 | 
                        obj.maxPop = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    682
                 | 
                                    
                                                     | 
                
                 | 
                        # process all structures  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    683
                 | 
                                    
                                                     | 
                
                 | 
                        obj.maxShield = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    684
                 | 
                                    
                                                     | 
                
                 | 
                        obj.solarmod = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    685
                 | 
                                    
                                                     | 
                
                 | 
                        #@log.debug("Morale bonus/penalty for planet", obj.oid, moraleBonus) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    686
                 | 
                                    
                                                     | 
                
                 | 
                        # reset of "morale modifier by buildings" value  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    687
                 | 
                                    
                                                     | 
                
                 | 
                        obj.moraleModifiers[1] = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    688
                 | 
                                    
                                                     | 
                
                 | 
                        self._processStructs(tran, obj)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    689
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.revoltLen > 0 or isCombat:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    690
                 | 
                                    
                                                     | 
                
                 | 
                            # no services available if distressed  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    691
                 | 
                                    
                                                     | 
                
                 | 
                            obj.refuelInc = obj.repairShip = obj.upgradeShip = obj.trainShipMax = obj.trainShipInc = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    692
                 | 
                                    
                                                     | 
                
                 | 
                        # do shield self generation  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    693
                 | 
                                    
                                                     | 
                
                 | 
                        obj.prevShield = obj.shield #for planet display of shield growth  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    694
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.maxShield < obj.shield:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    695
                 | 
                                    
                                                     | 
                
                 | 
                            obj.shield = obj.maxShield  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    696
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.maxShield > obj.shield and not isCombat:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    697
                 | 
                                    
                                                     | 
                
                 | 
                            regenTemp = max(1, Rules.plShieldRegen* obj.maxShield) #always regen at at least 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    698
                 | 
                                    
                                                     | 
                
                 | 
                            obj.shield = min(obj.shield + regenTemp, obj.maxShield) #don't let it regen over shieldMax  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    699
                 | 
                                    
                                                     | 
                
                 | 
                        # pass scanner/... to the system  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    700
                 | 
                                    
                                                     | 
                
                 | 
                        obj.scannerPwr = min(obj.scannerPwr * (2.0 - galaxy.emrLevel), Rules.scannerMaxPwr)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    701
                 | 
                                    
                                                     | 
                
                 | 
                        system.scannerPwrs[obj.owner] = max(obj.scannerPwr, system.scannerPwrs.get(obj.owner, 0))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    702
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    703
                 | 
                                    
                                                     | 
                
                 | 
                        self._processPopulation(obj, owner)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    704
                 | 
                                    
                                                     | 
                
                 | 
                        self._processProduction(tran, obj, owner)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    705
                 | 
                                    
                                                     | 
                
                 | 
                        self._processEnvironmentChange(tran, obj, owner)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    706
                 | 
                                    
                                                     | 
                
                 | 
                        # auto regulation of min resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    707
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.autoMinStor:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    708
                 | 
                                    
                                                     | 
                
                 | 
                            obj.minBio = min(obj.minBio, obj.maxBio / 2)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    709
                 | 
                                    
                                                     | 
                
                 | 
                            obj.minEn = min(obj.minEn, obj.maxEn / 2)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    710
                 | 
                                    
                                                     | 
                
                 | 
                        # science  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    711
                 | 
                                    
                                                     | 
                
                 | 
                        if owner:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    712
                 | 
                                    
                                                     | 
                
                 | 
                            moraleBonus = Rules.moraleProdBonus[int(obj.morale / Rules.moraleProdStep)]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    713
                 | 
                                    
                                                     | 
                
                 | 
                            obj.effProdSci = max(0, int(obj.prodSci * (owner.sciEff + moraleBonus)))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    714
                 | 
                                    
                                                     | 
                
                 | 
                            owner.sciPoints += obj.effProdSci  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    715
                 | 
                                    
                                                     | 
                
                 | 
                        # planet with no population cannot have an owner  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    716
                 | 
                                    
                                                     | 
                
                 | 
                        # and planet with no owner cannot have population  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    717
                 | 
                                    
                                                     | 
                
                 | 
                        if (obj.storPop <= 0 and obj.owner != Const.OID_NONE) or obj.owner == Const.OID_NONE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    718
                 | 
                                    
                                                     | 
                
                 | 
                            self.cmd(obj).changeOwner(tran, obj, Const.OID_NONE, force = 1)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    719
                 | 
                                    
                                                     | 
                
                 | 
                            obj.storPop = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    720
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    721
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_ADMIN)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    722
                 | 
                                    
                                                     | 
                
                 | 
                    def processACTIONPhase(self, tran, obj, data):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    723
                 | 
                                    
                                                     | 
                
                 | 
                        return  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    724
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    725
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_ADMIN)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    726
                 | 
                                    
                                                     | 
                
                 | 
                    def processFINALPhase(self, tran, obj, data):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    727
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.storPop <= 0 and not obj.slots and obj.owner == Const.OID_NONE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    728
                 | 
                                    
                                                     | 
                
                 | 
                            # do not process this planet  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    729
                 | 
                                    
                                                     | 
                
                 | 
                            return  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    730
                 | 
                                    
                                                     | 
                
                 | 
                        # reset of "morale modifier by population" value  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    731
                 | 
                                    
                                                     | 
                
                 | 
                        obj.moraleModifiers[2] = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    732
                 | 
                                    
                                                     | 
                
                 | 
                        system = tran.db[obj.compOf]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    733
                 | 
                                    
                                                     | 
                
                 | 
                        galaxy = tran.db[system.compOf]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    734
                 | 
                                    
                                                     | 
                
                 | 
                        if galaxy.timeEnabled:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    735
                 | 
                                    
                                                     | 
                
                 | 
                            owner = tran.db.get(obj.owner, None)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    736
                 | 
                                    
                                                     | 
                
                 | 
                            # too much population affects morale (if there is more than base population)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    737
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.storPop > Rules.moraleBasePop:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    738
                 | 
                                    
                                                     | 
                
                 | 
                                obj.moraleModifiers[2] -= Rules.moraleHighPopPenalty * obj.storPop / Rules.moraleBasePop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    739
                 | 
                                    
                                                     | 
                
                 | 
                            elif obj.storPop <= Rules.moraleLowPop:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    740
                 | 
                                    
                                                     | 
                
                 | 
                                obj.moraleModifiers[2] += Rules.moraleLowPopBonus  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    741
                 | 
                                    
                                                     | 
                
                 | 
                            else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    742
                 | 
                                    
                                                     | 
                
                 | 
                                # gradually removing LowPop bonus as we approach BasePop - big jumps are awful game  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    743
                 | 
                                    
                                                     | 
                
                 | 
                                # mechanic  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    744
                 | 
                                    
                                                     | 
                
                 | 
                                moraleBonusRange = Rules.moraleBasePop - Rules.moraleLowPop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    745
                 | 
                                    
                                                     | 
                
                 | 
                                moraleBonus = float(obj.storPop - Rules.moraleLowPop) / moraleBonusRange  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    746
                 | 
                                    
                                                     | 
                
                 | 
                                obj.moraleModifiers[2] += int(Rules.moraleLowPopBonus * (1 - moraleBonus) )  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    747
                 | 
                                    
                                                     | 
                
                 | 
                            # there is effect of unemployed population  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    748
                 | 
                                    
                                                     | 
                
                 | 
                            # if there is none, there is a hit, if there is what's necessary, there is a bonus  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    749
                 | 
                                    
                                                     | 
                
                 | 
                            # effect between the two is linear  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    750
                 | 
                                    
                                                     | 
                
                 | 
                            idealUnemployedPop =  obj.plSlots * getattr(owner, "techLevel", 1) * Rules.tlPopReserve  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    751
                 | 
                                    
                                                     | 
                
                 | 
                            moraleBonusRange = Rules.unemployedMoraleHigh - Rules.unemployedMoraleLow  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    752
                 | 
                                    
                                                     | 
                
                 | 
                            unemployedRatio = min(1.0, float(obj.unemployedPop) / idealUnemployedPop)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    753
                 | 
                                    
                                                     | 
                
                 | 
                            obj.moraleModifiers[3] = Rules.unemployedMoraleLow + int(moraleBonusRange * unemployedRatio)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    754
                 | 
                                    
                                                     | 
                
                 | 
                            # count final morale values  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    755
                 | 
                                    
                                                     | 
                
                 | 
                            obj.moraleModifiers[4] = obj.moraleModifiers[0] +obj.moraleModifiers[1] + obj.moraleModifiers[2] + obj.moraleModifiers[3]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    756
                 | 
                                    
                                                     | 
                
                 | 
                            obj.moraleTrgt = obj.moraleModifiers[4]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    757
                 | 
                                    
                                                     | 
                
                 | 
                            obj.moraleTrgt = max(0.0, min(obj.moraleTrgt, Rules.maxMorale))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    758
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.morale > int(obj.moraleTrgt):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    759
                 | 
                                    
                                                     | 
                
                 | 
                                obj.morale -= max(1.0, (obj.morale - obj.moraleTrgt) * Rules.moraleChngPerc)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    760
                 | 
                                    
                                                     | 
                
                 | 
                            elif obj.morale < int(obj.moraleTrgt) and system.combatCounter == 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    761
                 | 
                                    
                                                     | 
                
                 | 
                                obj.morale += max(1.0, (obj.moraleTrgt - obj.morale) * Rules.moraleChngPerc)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    762
                 | 
                                    
                                                     | 
                
                 | 
                            #@log.debug('IPlanet', 'Mor Mor trgt/reb thr', obj.morale, obj.moraleTrgt) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    763
                 | 
                                    
                                                     | 
                
                 | 
                            # revolt?  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    764
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.revoltLen > 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    765
                 | 
                                    
                                                     | 
                
                 | 
                                obj.revoltLen += 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    766
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.morale < Rules.revoltThr and obj.owner != Const.OID_NONE and obj.revoltLen == 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    767
                 | 
                                    
                                                     | 
                
                 | 
                                chance = (Rules.revoltThr - obj.morale) * Rules.moralePerPointChance  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    768
                 | 
                                    
                                                     | 
                
                 | 
                                #@log.debug('IPlanet', 'Start revolt? mor, mor trgt, reb thr, chance', obj.morale, obj.moraleTrgt, chance) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    769
                 | 
                                    
                                                     | 
                
                 | 
                                if  Utils.rand(0, 101) <= chance:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    770
                 | 
                                    
                                                     | 
                
                 | 
                                    # rebelion starts  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    771
                 | 
                                    
                                                     | 
                
                 | 
                                    #@log.debug('IPlanet', 'Revolt on', obj.oid) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    772
                 | 
                                    
                                                     | 
                
                 | 
                                    obj.revoltLen = 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    773
                 | 
                                    
                                                     | 
                
                 | 
                                    Utils.sendMessage(tran, obj, Const.MSG_REVOLT_STARTED, obj.oid, None)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    774
                 | 
                                    
                                                     | 
                
                 | 
                            elif obj.revoltLen > 0 and obj.morale > Rules.revoltThr:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    775
                 | 
                                    
                                                     | 
                
                 | 
                                chance = (obj.morale - Rules.revoltThr) * Rules.moralePerPointChance  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    776
                 | 
                                    
                                                     | 
                
                 | 
                                #@log.debug('IPlanet', 'Stop revolt? mor, mor trgt, reb thr, chance', obj.morale, obj.moraleTrgt, chance) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    777
                 | 
                                    
                                                     | 
                
                 | 
                                if Utils.rand(0, 101) <= chance:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    778
                 | 
                                    
                                                     | 
                
                 | 
                                    # revolt ends  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    779
                 | 
                                    
                                                     | 
                
                 | 
                                    obj.revoltLen = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    780
                 | 
                                    
                                                     | 
                
                 | 
                                    Utils.sendMessage(tran, obj, Const.MSG_REVOLT_ENDED, obj.oid, None)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    781
                 | 
                                    
                                                     | 
                
                 | 
                            obj.morale = max(0.0, min(Rules.maxMorale, obj.morale))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    782
                 | 
                                    
                                                     | 
                
                 | 
                            obj.changeMorale += obj.morale  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    783
                 | 
                                    
                                                     | 
                
                 | 
                            # when rebelling destroy some resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    784
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.revoltLen > 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    785
                 | 
                                    
                                                     | 
                
                 | 
                                obj.storBio -= int(obj.storBio * Rules.revoltDestrBio)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    786
                 | 
                                    
                                                     | 
                
                 | 
                                obj.storEn -= int(obj.storEn * Rules.revoltDestrEn)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    787
                 | 
                                    
                                                     | 
                
                 | 
                            # storage  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    788
                 | 
                                    
                                                     | 
                
                 | 
                            obj.storBio = min(obj.storBio, obj.maxBio)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    789
                 | 
                                    
                                                     | 
                
                 | 
                            obj.storEn = min(obj.storEn, obj.maxEn)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    790
                 | 
                                    
                                                     | 
                
                 | 
                        # collect stats  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    791
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.owner != Const.OID_NONE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    792
                 | 
                                    
                                                     | 
                
                 | 
                            player = tran.db[obj.owner]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    793
                 | 
                                    
                                                     | 
                
                 | 
                            player.stats.storPop += obj.storPop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    794
                 | 
                                    
                                                     | 
                
                 | 
                            player.stats.prodProd += obj.prodProd  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    795
                 | 
                                    
                                                     | 
                
                 | 
                            player.stats.effProdProd += obj.effProdProd  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    796
                 | 
                                    
                                                     | 
                
                 | 
                            player.stats.prodSci += obj.prodSci  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    797
                 | 
                                    
                                                     | 
                
                 | 
                            player.stats.effProdSci += obj.effProdSci  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    798
                 | 
                                    
                                                     | 
                
                 | 
                            player.stats.structs += len(obj.slots)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    799
                 | 
                                    
                                                     | 
                
                 | 
                            player.stats.slots += obj.plSlots  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    800
                 | 
                                    
                                                     | 
                
                 | 
                            # morale computation  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    801
                 | 
                                    
                                                     | 
                
                 | 
                            homePlanet = tran.db[player.planets[0]]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    802
                 | 
                                    
                                                     | 
                
                 | 
                            dist = int(math.sqrt((homePlanet.x - obj.x) ** 2 + (homePlanet.y - obj.y) ** 2))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    803
                 | 
                                    
                                                     | 
                
                 | 
                            player.tmpPopDistr[dist] = player.tmpPopDistr.get(dist, 0) + obj.storPop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    804
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    805
                 | 
                                    
                                                     | 
                
                 | 
                    def getScanInfos(self, tran, obj, scanPwr, player):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    806
                 | 
                                    
                                                     | 
                
                 | 
                        if scanPwr >= Rules.level1InfoScanPwr:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    807
                 | 
                                    
                                                     | 
                
                 | 
                            result = IDataHolder()  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    808
                 | 
                                    
                                                     | 
                
                 | 
                            result._type = Const.T_SCAN  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    809
                 | 
                                    
                                                     | 
                
                 | 
                            result.scanPwr = scanPwr  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    810
                 | 
                                    
                                                     | 
                
                 | 
                            result.oid = obj.oid  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    811
                 | 
                                    
                                                     | 
                
                 | 
                            result.signature = obj.signature  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    812
                 | 
                                    
                                                     | 
                
                 | 
                            result.type = obj.type  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    813
                 | 
                                    
                                                     | 
                
                 | 
                            result.orbit = obj.orbit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    814
                 | 
                                    
                                                     | 
                
                 | 
                            result.compOf = obj.compOf  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    815
                 | 
                                    
                                                     | 
                
                 | 
                            result.x = obj.x  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    816
                 | 
                                    
                                                     | 
                
                 | 
                            result.y = obj.y  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    817
                 | 
                                    
                                                     | 
                
                 | 
                            result.plType = obj.plType  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    818
                 | 
                                    
                                                     | 
                
                 | 
                        if scanPwr >= Rules.level2InfoScanPwr:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    819
                 | 
                                    
                                                     | 
                
                 | 
                            result.plDiameter = obj.plDiameter  | 
            
                            
                    | 
                        
                     | 
                     | 
                     | 
                    
                                                                                                    
                        
                         
                                                                                        
                                                                                     
                     | 
                
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    820
                 | 
                                    
                                                     | 
                
                 | 
                            if getattr(obj, "plType", 'X') != 'G':  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    821
                 | 
                                    
                                                     | 
                
                 | 
                                result.plMin = obj.plMin  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    822
                 | 
                                    
                                                     | 
                
                 | 
                            result.plBio = obj.plBio  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    823
                 | 
                                    
                                                     | 
                
                 | 
                            result.plEn = obj.plEn  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    824
                 | 
                                    
                                                     | 
                
                 | 
                            result.plSlots = obj.plSlots  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    825
                 | 
                                    
                                                     | 
                
                 | 
                            result.plStratRes = obj.plStratRes  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    826
                 | 
                                    
                                                     | 
                
                 | 
                            result.plMaxSlots = obj.plMaxSlots  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    827
                 | 
                                    
                                                     | 
                
                 | 
                        if scanPwr >= Rules.level3InfoScanPwr:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    828
                 | 
                                    
                                                     | 
                
                 | 
                            result.name = obj.name  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    829
                 | 
                                    
                                                     | 
                
                 | 
                            result.storPop = obj.storPop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    830
                 | 
                                    
                                                     | 
                
                 | 
                            result.owner = obj.owner  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    831
                 | 
                                    
                                                     | 
                
                 | 
                        if scanPwr >= Rules.level4InfoScanPwr:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    832
                 | 
                                    
                                                     | 
                
                 | 
                            # TODO provide less information  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    833
                 | 
                                    
                                                     | 
                
                 | 
                            result.hasRefuel = (obj.refuelInc > 0) #simple detect if docks exist for problems dialog  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    834
                 | 
                                    
                                                     | 
                
                 | 
                            result.slots = obj.slots  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    835
                 | 
                                    
                                                     | 
                
                 | 
                            result.shield = obj.shield  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    836
                 | 
                                    
                                                     | 
                
                 | 
                            result.prevShield = -1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    837
                 | 
                                    
                                                     | 
                
                 | 
                            result.maxShield = -1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    838
                 | 
                                    
                                                     | 
                
                 | 
                        if scanPwr >= Rules.partnerScanPwr:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    839
                 | 
                                    
                                                     | 
                
                 | 
                            result.maxShield = obj.maxShield  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    840
                 | 
                                    
                                                     | 
                
                 | 
                            result.prevShield = obj.prevShield  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    841
                 | 
                                    
                                                     | 
                
                 | 
                            result.refuelMax = obj.refuelMax  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    842
                 | 
                                    
                                                     | 
                
                 | 
                            result.refuelInc = obj.refuelInc  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    843
                 | 
                                    
                                                     | 
                
                 | 
                            result.scannerPwr = obj.scannerPwr  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    844
                 | 
                                    
                                                     | 
                
                 | 
                            result.trainShipInc = obj.trainShipInc  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    845
                 | 
                                    
                                                     | 
                
                 | 
                            result.trainShipMax = obj.trainShipMax  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    846
                 | 
                                    
                                                     | 
                
                 | 
                            result.upgradeShip = obj.upgradeShip  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    847
                 | 
                                    
                                                     | 
                
                 | 
                            result.repairShip = obj.repairShip  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    848
                 | 
                                    
                                                     | 
                
                 | 
                            result.fleetSpeedBoost = obj.fleetSpeedBoost  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    849
                 | 
                                    
                                                     | 
                
                 | 
                        return [result]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    850
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    851
                 | 
                                    
                                                     | 
                
                 | 
                    def loadDOMNode(self, tran, obj, xoff, yoff, orbit, node):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    852
                 | 
                                    
                                                     | 
                
                 | 
                        obj.x = xoff  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    853
                 | 
                                    
                                                     | 
                
                 | 
                        obj.y = yoff  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    854
                 | 
                                    
                                                     | 
                
                 | 
                        obj.orbit = orbit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    855
                 | 
                                    
                                                     | 
                
                 | 
                        for elem in node.childNodes:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    856
                 | 
                                    
                                                     | 
                
                 | 
                            if elem.nodeType == Node.ELEMENT_NODE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    857
                 | 
                                    
                                                     | 
                
                 | 
                                name = elem.tagName  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    858
                 | 
                                    
                                                     | 
                
                 | 
                                if name == 'properties':  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    859
                 | 
                                    
                                                     | 
                
                 | 
                                    self.loadDOMAttrs(obj, elem)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    860
                 | 
                                    
                                                     | 
                
                 | 
                                elif name == 'startingpoint':  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    861
                 | 
                                    
                                                     | 
                
                 | 
                                    galaxy = tran.db[tran.db[obj.compOf].compOf]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    862
                 | 
                                    
                                                     | 
                
                 | 
                                    galaxy.startingPos.append(obj.oid)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    863
                 | 
                                    
                                                     | 
                
                 | 
                                    galaxy.numOfStartPos += 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    864
                 | 
                                    
                                                     | 
                
                 | 
                                else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    865
                 | 
                                    
                                                     | 
                
                 | 
                                    raise ige.GameException('Unknown element %s' % name) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    866
                 | 
                                    
                                                     | 
                
                 | 
                        return Const.SUCC  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    867
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    868
                 | 
                                    
                                                     | 
                
                 | 
                    def update(self, tran, obj):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    869
                 | 
                                    
                                                     | 
                
                 | 
                        # clean up negative build queues and fix missing demolishStruct keys  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    870
                 | 
                                    
                                                     | 
                
                 | 
                        loopAgain = True  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    871
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    872
                 | 
                                    
                                                     | 
                
                 | 
                        while loopAgain:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    873
                 | 
                                    
                                                     | 
                
                 | 
                            deletedKey = False  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    874
                 | 
                                    
                                                     | 
                
                 | 
                            for key in range(0,len(obj.prodQueue)):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    875
                 | 
                                    
                                                     | 
                
                 | 
                                item = obj.prodQueue[key]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    876
                 | 
                                    
                                                     | 
                
                 | 
                                if not hasattr(item, "demolishStruct"):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    877
                 | 
                                    
                                                     | 
                
                 | 
                                    item.demolishStruct = Const.OID_NONE  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    878
                 | 
                                    
                                                     | 
                
                 | 
                                if item.quantity < 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    879
                 | 
                                    
                                                     | 
                
                 | 
                                    log.warning("Deleting negative item queue on", obj.oid,"for player",obj.owner) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    880
                 | 
                                    
                                                     | 
                
                 | 
                                    if item.isShip:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    881
                 | 
                                    
                                                     | 
                
                 | 
                                        tech = player.shipDesigns[item.techID]  | 
            
                            
                    | 
                        
                     | 
                     | 
                     | 
                    
                                                                                                    
                        
                         
                                                                                        
                                                                                     
                     | 
                
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    882
                 | 
                                    
                                                     | 
                
                 | 
                                    else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    883
                 | 
                                    
                                                     | 
                
                 | 
                                        tech = Rules.techs[item.techID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    884
                 | 
                                    
                                                     | 
                
                 | 
                                    player = tran.db[obj.owner]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    885
                 | 
                                    
                                                     | 
                
                 | 
                                    for sr in tech.buildSRes:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    886
                 | 
                                    
                                                     | 
                
                 | 
                                        player.stratRes[sr] = player.stratRes.get(sr, 0) + item.quantity #quantity negative, so subtracting strat resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    887
                 | 
                                    
                                                     | 
                
                 | 
                                    # del the bad item. Since this changes indicies, start the check over again on remaining items  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    888
                 | 
                                    
                                                     | 
                
                 | 
                                    deletedKey = True  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    889
                 | 
                                    
                                                     | 
                
                 | 
                                    del obj.prodQueue[key]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    890
                 | 
                                    
                                                     | 
                
                 | 
                                    break  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    891
                 | 
                                    
                                                     | 
                
                 | 
                            # no more bad entries found; break the while loop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    892
                 | 
                                    
                                                     | 
                
                 | 
                            if not deletedKey:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    893
                 | 
                                    
                                                     | 
                
                 | 
                                loopAgain = False  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    894
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    895
                 | 
                                    
                                                     | 
                
                 | 
                        # change owner to Const.OID_NONE when owner is invalid  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    896
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.owner != Const.OID_NONE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    897
                 | 
                                    
                                                     | 
                
                 | 
                            player = tran.db.get(obj.owner, None)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    898
                 | 
                                    
                                                     | 
                
                 | 
                            if not player or player.type not in Const.PLAYER_TYPES or obj.oid not in player.planets:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    899
                 | 
                                    
                                                     | 
                
                 | 
                                # TODO this can be a probem - this planet cannot be attacked!  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    900
                 | 
                                    
                                                     | 
                
                 | 
                                log.warning("Changing owner to Const.OID_NONE - invalid owner", obj) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    901
                 | 
                                    
                                                     | 
                
                 | 
                                self.cmd(obj).changeOwner(tran, obj, Const.OID_NONE, force = 1)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    902
                 | 
                                    
                                                     | 
                
                 | 
                                # kill all population  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    903
                 | 
                                    
                                                     | 
                
                 | 
                                obj.storPop = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    904
                 | 
                                    
                                                     | 
                
                 | 
                                return  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    905
                 | 
                                    
                                                     | 
                
                 | 
                        # check compOf  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    906
                 | 
                                    
                                                     | 
                
                 | 
                        if not tran.db.has_key(obj.compOf) or tran.db[obj.compOf].type != Const.T_SYSTEM:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    907
                 | 
                                    
                                                     | 
                
                 | 
                            log.debug("CONSISTENCY invalid compOf for planet", obj.oid) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    908
                 | 
                                    
                                                     | 
                
                 | 
                        # fix signature  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    909
                 | 
                                    
                                                     | 
                
                 | 
                        obj.signature = 75  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    910
                 | 
                                    
                                                     | 
                
                 | 
                        if not hasattr(obj, 'moraleModifiers'):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    911
                 | 
                                    
                                                     | 
                
                 | 
                            obj.moraleModifiers = [ 0.0 , 0.0 , 0.0 , 0.0, 0.0 ]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    912
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    913
                 | 
                                    
                                                     | 
                
                 | 
                    update.public = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    914
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    915
                 | 
                                    
                                                     | 
                
                 | 
                    @public(Const.AL_FULL)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    916
                 | 
                                    
                                                     | 
                
                 | 
                    def changePlanetsGlobalQueue(self, tran, obj, newQueue):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    917
                 | 
                                    
                                                     | 
                
                 | 
                        player = tran.db[obj.owner]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    918
                 | 
                                    
                                                     | 
                
                 | 
                        if newQueue < 0 or newQueue >= len(player.prodQueues):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    919
                 | 
                                    
                                                     | 
                
                 | 
                            raise ige.GameException("Invalid queue") | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    920
                 | 
                                    
                                                     | 
                
                 | 
                        obj.globalQueue = newQueue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    921
                 | 
                                    
                                                     | 
                
                 | 
                        return obj.globalQueue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    922
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    923
                 | 
                                    
                                                     | 
                
                 | 
                    def popGlobalQueue(self, tran, obj):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    924
                 | 
                                    
                                                     | 
                
                 | 
                        player = tran.db[obj.owner]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    925
                 | 
                                    
                                                     | 
                
                 | 
                        queue = obj.globalQueue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    926
                 | 
                                    
                                                     | 
                
                 | 
                        task = None  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    927
                 | 
                                    
                                                     | 
                
                 | 
                        if len(player.prodQueues[queue]):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    928
                 | 
                                    
                                                     | 
                
                 | 
                            task = copy.copy(player.prodQueues[queue][0])  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    929
                 | 
                                    
                                                     | 
                
                 | 
                            if task.quantity > 1:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    930
                 | 
                                    
                                                     | 
                
                 | 
                                player.prodQueues[queue][0].quantity -= 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    931
                 | 
                                    
                                                     | 
                
                 | 
                            else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    932
                 | 
                                    
                                                     | 
                
                 | 
                                if task.reportFin:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    933
                 | 
                                    
                                                     | 
                
                 | 
                                    Utils.sendMessage(tran, obj, Const.MSG_QUEUE_TASK_ALLOTED, Const.OID_NONE, (queue, task.techID))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    934
                 | 
                                    
                                                     | 
                
                 | 
                                del player.prodQueues[queue][0]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    935
                 | 
                                    
                                                     | 
                
                 | 
                            # add other demanded values, report finalization was used to report allot (to prevent reporting every unit)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    936
                 | 
                                    
                                                     | 
                
                 | 
                            task.reportFin = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    937
                 | 
                                    
                                                     | 
                
                 | 
                            task.quantity = 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    938
                 | 
                                    
                                                     | 
                
                 | 
                            task.isShip = task.techID < 1000  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    939
                 | 
                                    
                                                     | 
                
                 | 
                            task.targetID = obj.oid  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    940
                 | 
                                    
                                                     | 
                
                 | 
                            task.currProd = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    941
                 | 
                                    
                                                     | 
                
                 | 
                            task.demolishStruct = Const.OID_NONE  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    942
                 | 
                                    
                                                     | 
                
                 | 
                        return task  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    943
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    944
                 | 
                                    
                                                     | 
                
                 | 
                    popGlobalQueue.public = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    945
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    946
                 | 
                                    
                                                     | 
                
                 | 
                    def deleteDesign(self, tran, obj, designID, keepWIP = 0):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    947
                 | 
                                    
                                                     | 
                
                 | 
                        # TODO: handle stategic resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    948
                 | 
                                    
                                                     | 
                
                 | 
                        for task in obj.prodQueue[:]:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    949
                 | 
                                    
                                                     | 
                
                 | 
                            if task.isShip and task.techID == designID:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    950
                 | 
                                    
                                                     | 
                
                 | 
                                if task.currProd > 0 and keepWIP:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    951
                 | 
                                    
                                                     | 
                
                 | 
                                    self.cmd(obj).changeConstruction(tran, obj, obj.procQueue.index(task), 1)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    952
                 | 
                                    
                                                     | 
                
                 | 
                                else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    953
                 | 
                                    
                                                     | 
                
                 | 
                                    self.cmd(obj).abortConstruction(tran, obj, obj.prodQueue.index(task))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    954
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    955
                 | 
                                    
                                                     | 
                
                 | 
                    deleteDesign.public = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    956
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    957
                 | 
                                    
                                                     | 
                
                 | 
                    def changeShipDesign(self, tran, obj, oldDesignID, newDesignID):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    958
                 | 
                                    
                                                     | 
                
                 | 
                        # TODO: handle strategic resources  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    959
                 | 
                                    
                                                     | 
                
                 | 
                        for task in obj.prodQueue[:]:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    960
                 | 
                                    
                                                     | 
                
                 | 
                            if task.isShip and task.techID == oldDesignID:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    961
                 | 
                                    
                                                     | 
                
                 | 
                                task.techID = newDesignID  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    962
                 | 
                                    
                                                     | 
                
                 | 
                                task.currProd = int(task.currProd / Rules.shipUpgradeMod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    963
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    964
                 | 
                                    
                                                     | 
                
                 | 
                    changeShipDesign.public = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    965
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    966
                 | 
                                    
                                                     | 
                
                 | 
                    ##  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    967
                 | 
                                    
                                                     | 
                
                 | 
                    ## Asteroids  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    968
                 | 
                                    
                                                     | 
                
                 | 
                    ##  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    969
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    970
                 | 
                                    
                                                     | 
                
                 | 
                    def generateAsteroid(self, tran, obj):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    971
                 | 
                                    
                                                     | 
                
                 | 
                        return  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    972
                 | 
                                    
                                                     | 
                
                 | 
                        assert obj.plType == "A"  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    973
                 | 
                                    
                                                     | 
                
                 | 
                        #  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    974
                 | 
                                    
                                                     | 
                
                 | 
                        modifier = pow(  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    975
                 | 
                                    
                                                     | 
                
                 | 
                            max(Rules.asteroidMinPlMinAbund / 100.0, obj.plMin / 100.0),  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    976
                 | 
                                    
                                                     | 
                
                 | 
                            Rules.asteroidModPwr,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    977
                 | 
                                    
                                                     | 
                
                 | 
                        )  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    978
                 | 
                                    
                                                     | 
                
                 | 
                        # get probability  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    979
                 | 
                                    
                                                     | 
                
                 | 
                        prob = Rules.asteroidGenerPerc * modifier  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    980
                 | 
                                    
                                                     | 
                
                 | 
                        #@log.debug("Asteroids ?", prob, modifier, int(Rules.asteroidMinHP * modifier), int(Rules.asteroidMaxHP * modifier)) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    981
                 | 
                                    
                                                     | 
                
                 | 
                        if prob < random.random():  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    982
                 | 
                                    
                                                     | 
                
                 | 
                            # bad luck  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    983
                 | 
                                    
                                                     | 
                
                 | 
                            return  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    984
                 | 
                                    
                                                     | 
                
                 | 
                        # new asteroid - gener hit points and speed  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    985
                 | 
                                    
                                                     | 
                
                 | 
                        hp = random.randrange(  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    986
                 | 
                                    
                                                     | 
                
                 | 
                            int(Rules.asteroidMinHP * modifier),  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    987
                 | 
                                    
                                                     | 
                
                 | 
                            int(Rules.asteroidMaxHP * modifier)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    988
                 | 
                                    
                                                     | 
                
                 | 
                        )  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    989
                 | 
                                    
                                                     | 
                
                 | 
                        speed = Rules.asteroidMinSpeed + random.random() * \  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    990
                 | 
                                    
                                                     | 
                
                 | 
                            (Rules.asteroidMaxSpeed - Rules.asteroidMinSpeed)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    991
                 | 
                                    
                                                     | 
                
                 | 
                        # position  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    992
                 | 
                                    
                                                     | 
                
                 | 
                        system = tran.db[obj.compOf]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    993
                 | 
                                    
                                                     | 
                
                 | 
                        # select target  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    994
                 | 
                                    
                                                     | 
                
                 | 
                        if Rules.asteroidTargetInSystem < random.random():  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    995
                 | 
                                    
                                                     | 
                
                 | 
                            # TODO: target nearby system  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    996
                 | 
                                    
                                                     | 
                
                 | 
                            objIDs = []  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    997
                 | 
                                    
                                                     | 
                
                 | 
                            # pick one target (except this system)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    998
                 | 
                                    
                                                     | 
                
                 | 
                            while True:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    999
                 | 
                                    
                                                     | 
                
                 | 
                                systemID = random.choice(objIDs)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1000
                 | 
                                    
                                                     | 
                
                 | 
                                tmpSystem = tran.db[systemID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1001
                 | 
                                    
                                                     | 
                
                 | 
                                if tmpSystem.type == Const.T_SYSTEM and systemID != system.oid:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1002
                 | 
                                    
                                                     | 
                
                 | 
                                    break  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1003
                 | 
                                    
                                                     | 
                
                 | 
                            # select planet  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1004
                 | 
                                    
                                                     | 
                
                 | 
                            targetID = random.choice(tmpSystem.planets)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1005
                 | 
                                    
                                                     | 
                
                 | 
                        else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1006
                 | 
                                    
                                                     | 
                
                 | 
                            # select planet in this system  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1007
                 | 
                                    
                                                     | 
                
                 | 
                            while True:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1008
                 | 
                                    
                                                     | 
                
                 | 
                                targetID = random.choice(system.planets)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1009
                 | 
                                    
                                                     | 
                
                 | 
                                if targetID != obj.oid:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1010
                 | 
                                    
                                                     | 
                
                 | 
                                    # don't target yourself  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1011
                 | 
                                    
                                                     | 
                
                 | 
                                    break  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1012
                 | 
                                    
                                                     | 
                
                 | 
                        # create asteroid  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1013
                 | 
                                    
                                                     | 
                
                 | 
                        asteroid = self.new(Const.T_ASTEROID)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1014
                 | 
                                    
                                                     | 
                
                 | 
                        tran.db.create(asteroid)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1015
                 | 
                                    
                                                     | 
                
                 | 
                        self.cmd(asteroid).create(tran, asteroid, system.x, system.y, targetID, speed, hp)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1016
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1017
                 | 
                                    
                                                     | 
                
                 | 
                    ##  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1018
                 | 
                                    
                                                     | 
                
                 | 
                    ## Combat related functions  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1019
                 | 
                                    
                                                     | 
                
                 | 
                    ##  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1020
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1021
                 | 
                                    
                                                     | 
                
                 | 
                    def getPreCombatData(self, tran, obj):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1022
                 | 
                                    
                                                     | 
                
                 | 
                        # scan buildings and fire their weapons  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1023
                 | 
                                    
                                                     | 
                
                 | 
                        shots = {0: [], 1: [], 2: [], 3: []} | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1024
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.owner == Const.OID_NONE:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1025
                 | 
                                    
                                                     | 
                
                 | 
                            return shots, [0, 0, 0, 8], False  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1026
                 | 
                                    
                                                     | 
                
                 | 
                        player = tran.db[obj.owner]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1027
                 | 
                                    
                                                     | 
                
                 | 
                        system = tran.db[obj.compOf]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1028
                 | 
                                    
                                                     | 
                
                 | 
                        desCount = {} | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1029
                 | 
                                    
                                                     | 
                
                 | 
                        firing = False  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1030
                 | 
                                    
                                                     | 
                
                 | 
                        systemAtt = 0;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1031
                 | 
                                    
                                                     | 
                
                 | 
                        systemDef = 0;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1032
                 | 
                                    
                                                     | 
                
                 | 
                        for struct in obj.slots:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1033
                 | 
                                    
                                                     | 
                
                 | 
                            structTechID = struct[Const.STRUCT_IDX_TECHID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1034
                 | 
                                    
                                                     | 
                
                 | 
                            opStatus = struct[Const.STRUCT_IDX_OPSTATUS] / 100.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1035
                 | 
                                    
                                                     | 
                
                 | 
                            tech = Rules.techs[structTechID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1036
                 | 
                                    
                                                     | 
                
                 | 
                            desCount[structTechID] = desCount.get(structTechID, 0) + 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1037
                 | 
                                    
                                                     | 
                
                 | 
                            wpnCount = {} | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1038
                 | 
                                    
                                                     | 
                
                 | 
                            if not tech.structWeapons:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1039
                 | 
                                    
                                                     | 
                
                 | 
                                continue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1040
                 | 
                                    
                                                     | 
                
                 | 
                            firing = True  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1041
                 | 
                                    
                                                     | 
                
                 | 
                            for cClass in range(0, 4):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1042
                 | 
                                    
                                                     | 
                
                 | 
                                weaponID = player.planetWeapons[cClass]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1043
                 | 
                                    
                                                     | 
                
                 | 
                                if weaponID is None:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1044
                 | 
                                    
                                                     | 
                
                 | 
                                    continue  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1045
                 | 
                                    
                                                     | 
                
                 | 
                                weapon = Rules.techs[weaponID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1046
                 | 
                                    
                                                     | 
                
                 | 
                                maxWeaponCount = int(tech.structWeapons[cClass] * opStatus)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1047
                 | 
                                    
                                                     | 
                
                 | 
                                for weaponIdx in range(0, maxWeaponCount):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1048
                 | 
                                    
                                                     | 
                
                 | 
                                    #@log.debug(obj.oid, "FIRING PLANET WEAPON", weapon.name)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1049
                 | 
                                    
                                                     | 
                
                 | 
                                    wpnCount[weaponID] = wpnCount.get(weaponID, 0) + 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1050
                 | 
                                    
                                                     | 
                
                 | 
                                    #  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1051
                 | 
                                    
                                                     | 
                
                 | 
                                    weaponEff = Rules.techImprEff[player.techs.get(weaponID, Rules.techBaseImprovement)]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1052
                 | 
                                    
                                                     | 
                
                 | 
                                    # base attack  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1053
                 | 
                                    
                                                     | 
                
                 | 
                                    attack = tech.combatAtt + int(weapon.weaponAtt * weaponEff)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1054
                 | 
                                    
                                                     | 
                
                 | 
                                    # because ALL counters starts at 1, subtract 3  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1055
                 | 
                                    
                                                     | 
                
                 | 
                                    count = system.combatCounter + desCount[structTechID] + wpnCount[weaponID] - 2  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1056
                 | 
                                    
                                                     | 
                
                 | 
                                    # add to attacks  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1057
                 | 
                                    
                                                     | 
                
                 | 
                                    #@log.debug('IPlanet', obj.oid, structTechID, "Count", count, 'Shots', weapon.name, ShipUtils.getRounds(weapon.weaponROF, count)) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1058
                 | 
                                    
                                                     | 
                
                 | 
                                    for round in xrange(0, ShipUtils.getRounds(weapon.weaponROF, count)):  | 
            
                            
                    | 
                        
                     | 
                     | 
                     | 
                    
                                                                                                    
                        
                         
                                                                                        
                                                                                     
                     | 
                
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1059
                 | 
                                    
                                                     | 
                
                 | 
                                        shots[weapon.weaponClass].append((attack, weaponID))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1060
                 | 
                                    
                                                     | 
                
                 | 
                        # hit limit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1061
                 | 
                                    
                                                     | 
                
                 | 
                        obj.maxHits = len(obj.slots)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1062
                 | 
                                    
                                                     | 
                
                 | 
                        obj.hitCounter = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1063
                 | 
                                    
                                                     | 
                
                 | 
                        obj.lastHitClass = 3  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1064
                 | 
                                    
                                                     | 
                
                 | 
                        obj.hitMod = 1.0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1065
                 | 
                                    
                                                     | 
                
                 | 
                        log.debug(obj.oid, "Combat settings", obj.maxHits)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1066
                 | 
                                    
                                                     | 
                
                 | 
                        # +1 means population only hit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1067
                 | 
                                    
                                                     | 
                
                 | 
                        return shots, [0, 0, 0, 8], firing  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1068
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1069
                 | 
                                    
                                                     | 
                
                 | 
                    getPreCombatData.public = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1070
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1071
                 | 
                                    
                                                     | 
                
                 | 
                    def applyShot(self, tran, obj, defense, attack, weaponID, cClass, count):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1072
                 | 
                                    
                                                     | 
                
                 | 
                        #@log.debug('IPlanet', 'Apply shot', weaponID, attack, cClass, count) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1073
                 | 
                                    
                                                     | 
                
                 | 
                        # compute chance to hit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1074
                 | 
                                    
                                                     | 
                
                 | 
                        weapon = Rules.techs[weaponID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1075
                 | 
                                    
                                                     | 
                
                 | 
                        #system defense bonus is dropped for planets...structures can't move; just calculate defense off structure defense  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1076
                 | 
                                    
                                                     | 
                
                 | 
                        defense = Rules.combatStructDefense  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1077
                 | 
                                    
                                                     | 
                
                 | 
                        destroyed = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1078
                 | 
                                    
                                                     | 
                
                 | 
                        dmg = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1079
                 | 
                                    
                                                     | 
                
                 | 
                        # limit number of shots  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1080
                 | 
                                    
                                                     | 
                
                 | 
                        if weapon.weaponClass < obj.lastHitClass:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1081
                 | 
                                    
                                                     | 
                
                 | 
                            #@log.debug(obj.oid, "Different class", obj.lastHitClass, weapon.weaponClass, obj.maxHits)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1082
                 | 
                                    
                                                     | 
                
                 | 
                            obj.maxHits = int(Rules.combatHitXferMod * obj.maxHits * (obj.lastHitClass - weapon.weaponClass))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1083
                 | 
                                    
                                                     | 
                
                 | 
                            obj.hitCounter = int(Rules.combatHitXferMod * obj.hitCounter * (obj.lastHitClass - weapon.weaponClass))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1084
                 | 
                                    
                                                     | 
                
                 | 
                            obj.lastHitClass = weapon.weaponClass  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1085
                 | 
                                    
                                                     | 
                
                 | 
                        if weapon.weaponROF > 1:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1086
                 | 
                                    
                                                     | 
                
                 | 
                            #@log.debug(obj.oid, "Increasing counter PL", 1.0 / weapon.weaponROF)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1087
                 | 
                                    
                                                     | 
                
                 | 
                            obj.hitCounter += 1.0 / weapon.weaponROF  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1088
                 | 
                                    
                                                     | 
                
                 | 
                        else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1089
                 | 
                                    
                                                     | 
                
                 | 
                            #@log.debug(obj.oid, "Increasing counter PL", 1)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1090
                 | 
                                    
                                                     | 
                
                 | 
                            obj.hitCounter += 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1091
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.hitCounter > obj.maxHits:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1092
                 | 
                                    
                                                     | 
                
                 | 
                            obj.hitCounter = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1093
                 | 
                                    
                                                     | 
                
                 | 
                            obj.hitMod *= Rules.combatStructureHitMod  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1094
                 | 
                                    
                                                     | 
                
                 | 
                            #@log.debug(obj.oid, "Increasing hit penalty", obj.hitMod, obj.maxHits)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1095
                 | 
                                    
                                                     | 
                
                 | 
                        attackChance = obj.hitMod * attack / (attack + defense)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1096
                 | 
                                    
                                                     | 
                
                 | 
                        #@log.debug(obj.oid, "Chance to attack", attackChance, obj.hitMod, obj.hitCounter, obj.maxHits,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1097
                 | 
                                    
                                                     | 
                
                 | 
                        #@    "without penalty:", float(attack) / (attack + defense))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1098
                 | 
                                    
                                                     | 
                
                 | 
                        #@log.debug('IPlanet', obj.oid, 'HIT?', attack + defense + 1, defense) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1099
                 | 
                                    
                                                     | 
                
                 | 
                        absorb = 0 #for when it doesn't hit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1100
                 | 
                                    
                                                     | 
                
                 | 
                        if random.random() <= attackChance:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1101
                 | 
                                    
                                                     | 
                
                 | 
                            # hit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1102
                 | 
                                    
                                                     | 
                
                 | 
                            player = tran.db[obj.owner]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1103
                 | 
                                    
                                                     | 
                
                 | 
                            weaponEff = Rules.techImprEff[player.techs.get(weaponID, Rules.techBaseImprovement)]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1104
                 | 
                                    
                                                     | 
                
                 | 
                            dmg = ShipUtils.computeDamage(weapon.weaponClass, 3, weapon.weaponDmgMin, weapon.weaponDmgMax, weaponEff)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1105
                 | 
                                    
                                                     | 
                
                 | 
                            #@log.debug(obj.oid, 'HIT! att=%d vs def=%d, dmg=%d '% (attack, defense, dmg))  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1106
                 | 
                                    
                                                     | 
                
                 | 
                            #shield strike  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1107
                 | 
                                    
                                                     | 
                
                 | 
                            if obj.shield > 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1108
                 | 
                                    
                                                     | 
                
                 | 
                                absorb = min(dmg,obj.shield)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1109
                 | 
                                    
                                                     | 
                
                 | 
                                obj.shield -= absorb  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1110
                 | 
                                    
                                                     | 
                
                 | 
                                dmg -= absorb  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1111
                 | 
                                    
                                                     | 
                
                 | 
                            if dmg == 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1112
                 | 
                                    
                                                     | 
                
                 | 
                                return 0+absorb, 0, 3  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1113
                 | 
                                    
                                                     | 
                
                 | 
                            # select slot  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1114
                 | 
                                    
                                                     | 
                
                 | 
                            if count == 7 or not obj.slots:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1115
                 | 
                                    
                                                     | 
                
                 | 
                                #@log.debug('IPlanet', 'Population hit') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1116
                 | 
                                    
                                                     | 
                
                 | 
                                # population hit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1117
                 | 
                                    
                                                     | 
                
                 | 
                                if obj.storPop == 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1118
                 | 
                                    
                                                     | 
                
                 | 
                                    dmg = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1119
                 | 
                                    
                                                     | 
                
                 | 
                                else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1120
                 | 
                                    
                                                     | 
                
                 | 
                                    # free slot hit -> dmg population  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1121
                 | 
                                    
                                                     | 
                
                 | 
                                    # OLD dmgPop = int(Rules.popPerSlot * float(dmg) / Rules.popSlotHP * Rules.popKillMod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1122
                 | 
                                    
                                                     | 
                
                 | 
                                    dmgPop = int(dmg * Rules.popSlotKillMod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1123
                 | 
                                    
                                                     | 
                
                 | 
                                    obj.storPop = max(obj.storPop - dmgPop, 0)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1124
                 | 
                                    
                                                     | 
                
                 | 
                                    obj.changePop -= dmgPop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1125
                 | 
                                    
                                                     | 
                
                 | 
                                    if obj.storPop > 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1126
                 | 
                                    
                                                     | 
                
                 | 
                                        obj.morale -= Rules.moraleModPlHit * float(dmgPop) / float(obj.storPop)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1127
                 | 
                                    
                                                     | 
                
                 | 
                                    #@log.debug('IPlanet', obj.oid, 'Morale penalty', dmg, maxHP, Rules.moraleModPlHit * float(dmg) / float(maxHP)) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1128
                 | 
                                    
                                                     | 
                
                 | 
                            elif count < 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1129
                 | 
                                    
                                                     | 
                
                 | 
                                # TODO can be count negative?  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1130
                 | 
                                    
                                                     | 
                
                 | 
                                log.warning('IPlanet', 'applyShot: count is negative') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1131
                 | 
                                    
                                                     | 
                
                 | 
                            else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1132
                 | 
                                    
                                                     | 
                
                 | 
                                if count == 6:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1133
                 | 
                                    
                                                     | 
                
                 | 
                                    # random structure hit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1134
                 | 
                                    
                                                     | 
                
                 | 
                                    #@log.debug('IPlanet', 'Random structure hit') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1135
                 | 
                                    
                                                     | 
                
                 | 
                                    struct = obj.slots[Utils.rand(0, len(obj.slots))]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1136
                 | 
                                    
                                                     | 
                
                 | 
                                else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1137
                 | 
                                    
                                                     | 
                
                 | 
                                    # most damaged structure hit  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1138
                 | 
                                    
                                                     | 
                
                 | 
                                    #@log.debug('IPlanet', 'Most damaged structure hit') | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1139
                 | 
                                    
                                                     | 
                
                 | 
                                    struct = obj.slots[-1]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1140
                 | 
                                    
                                                     | 
                
                 | 
                                    for tmpStruct in obj.slots:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1141
                 | 
                                    
                                                     | 
                
                 | 
                                        if tmpStruct[Const.STRUCT_IDX_HP] <= struct[Const.STRUCT_IDX_HP]:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1142
                 | 
                                    
                                                     | 
                
                 | 
                                            struct = tmpStruct  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1143
                 | 
                                    
                                                     | 
                
                 | 
                                # compute sum hp of all buildings  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1144
                 | 
                                    
                                                     | 
                
                 | 
                                sumHP = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1145
                 | 
                                    
                                                     | 
                
                 | 
                                for tmpStruct in obj.slots:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1146
                 | 
                                    
                                                     | 
                
                 | 
                                    sumHP += tmpStruct[Const.STRUCT_IDX_HP]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1147
                 | 
                                    
                                                     | 
                
                 | 
                                # damage building  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1148
                 | 
                                    
                                                     | 
                
                 | 
                                struct[Const.STRUCT_IDX_HP] -= dmg  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1149
                 | 
                                    
                                                     | 
                
                 | 
                                # "damage" population  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1150
                 | 
                                    
                                                     | 
                
                 | 
                                tech = Rules.techs[struct[Const.STRUCT_IDX_TECHID]]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1151
                 | 
                                    
                                                     | 
                
                 | 
                                # compute struct effectivity  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1152
                 | 
                                    
                                                     | 
                
                 | 
                                techEff = Utils.getTechEff(tran, struct[Const.STRUCT_IDX_TECHID], obj.owner)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1153
                 | 
                                    
                                                     | 
                
                 | 
                                maxHP = int(tech.maxHP * techEff)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1154
                 | 
                                    
                                                     | 
                
                 | 
                                dmgPop = int(tech.operWorkers * float(dmg) / maxHP * Rules.popKillMod)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1155
                 | 
                                    
                                                     | 
                
                 | 
                                obj.storPop = max(obj.storPop - dmgPop, 0)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1156
                 | 
                                    
                                                     | 
                
                 | 
                                obj.changePop -= dmgPop  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1157
                 | 
                                    
                                                     | 
                
                 | 
                                # destroy building  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1158
                 | 
                                    
                                                     | 
                
                 | 
                                if struct[Const.STRUCT_IDX_HP] <= 0:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1159
                 | 
                                    
                                                     | 
                
                 | 
                                    destroyed = 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1160
                 | 
                                    
                                                     | 
                
                 | 
                                    dmg += struct[Const.STRUCT_IDX_HP]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1161
                 | 
                                    
                                                     | 
                
                 | 
                                    obj.slots.remove(struct)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1162
                 | 
                                    
                                                     | 
                
                 | 
                                # compute morale penalty  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1163
                 | 
                                    
                                                     | 
                
                 | 
                                if dmg:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1164
                 | 
                                    
                                                     | 
                
                 | 
                                    obj.morale -= Rules.moraleModPlHit * float(dmg) / float(sumHP)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1165
                 | 
                                    
                                                     | 
                
                 | 
                                    #@log.debug('IPlanet', obj.oid, 'Morale penalty', dmg, sumHP, Rules.moraleModPlHit * float(dmg) / float(sumHP)) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1166
                 | 
                                    
                                                     | 
                
                 | 
                        #@log.debug('IPlanet', 'Shot applied', dmg, destroyed) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1167
                 | 
                                    
                                                     | 
                
                 | 
                        # when destroyed, only class 3 (structure) i valid  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1168
                 | 
                                    
                                                     | 
                
                 | 
                        return dmg+absorb, destroyed, 3  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1169
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1170
                 | 
                                    
                                                     | 
                
                 | 
                    applyShot.public = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1171
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1172
                 | 
                                    
                                                     | 
                
                 | 
                    def distributeExp(self, tran, obj):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1173
                 | 
                                    
                                                     | 
                
                 | 
                        # TODO - will buildings have exp? Answ: NO  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1174
                 | 
                                    
                                                     | 
                
                 | 
                        if hasattr(obj, "maxHits"):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1175
                 | 
                                    
                                                     | 
                
                 | 
                            del obj.maxHits  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1176
                 | 
                                    
                                                     | 
                
                 | 
                            del obj.hitCounter  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1177
                 | 
                                    
                                                     | 
                
                 | 
                            del obj.lastHitClass  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1178
                 | 
                                    
                                                     | 
                
                 | 
                            del obj.hitMod  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1179
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1180
                 | 
                                    
                                                     | 
                
                 | 
                    distributeExp.public = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1181
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1182
                 | 
                                    
                                                     | 
                
                 | 
                    def surrenderTo(self, tran, obj, newOwnerID):  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1183
                 | 
                                    
                                                     | 
                
                 | 
                        # morale is lost when this is called  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1184
                 | 
                                    
                                                     | 
                
                 | 
                        obj.morale -= Rules.moraleLostWhenSurrender  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1185
                 | 
                                    
                                                     | 
                
                 | 
                        if obj.morale >= Rules.revoltThr:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1186
                 | 
                                    
                                                     | 
                
                 | 
                            #@log.debug('IPlanet', 'Surrender - revolt thr not reached', obj.morale) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1187
                 | 
                                    
                                                     | 
                
                 | 
                            return 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1188
                 | 
                                    
                                                     | 
                
                 | 
                        chance = (Rules.revoltThr - obj.morale) * Rules.moralePerPointChance  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1189
                 | 
                                    
                                                     | 
                
                 | 
                        #@log.debug('IPlanet', 'Surrender? mor, mor trgt, reb thr, chance', obj.morale, obj.moraleTrgt, chance) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1190
                 | 
                                    
                                                     | 
                
                 | 
                        if Utils.rand(0, 101) > chance:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1191
                 | 
                                    
                                                     | 
                
                 | 
                            # do not surrender!  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1192
                 | 
                                    
                                                     | 
                
                 | 
                            #@log.debug('IPlanet', 'Surrender - pure luck', obj.morale, obj.revoltLen) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1193
                 | 
                                    
                                                     | 
                
                 | 
                            return 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1194
                 | 
                                    
                                                     | 
                
                 | 
                        # we've lost the battle - we have a new owner  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1195
                 | 
                                    
                                                     | 
                
                 | 
                        #@log.debug('IPlanet', 'Surrender - surrending to', newOwnerID) | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1196
                 | 
                                    
                                                     | 
                
                 | 
                        newOwner = tran.db[newOwnerID]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1197
                 | 
                                    
                                                     | 
                
                 | 
                        if newOwner.type == Const.T_PIRPLAYER or newOwner.type == Const.T_AIPIRPLAYER:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1198
                 | 
                                    
                                                     | 
                
                 | 
                            # special handling for pirates  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1199
                 | 
                                    
                                                     | 
                
                 | 
                            currentTurn = tran.db[Const.OID_UNIVERSE].turn  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1200
                 | 
                                    
                                                     | 
                
                 | 
                            # prevent abuse - require 8 turns between capturing the same planet and require the owner to control the planet at least 2 turns if you want to gain fame & tech (two turns prevents orbiting pirate fleet from immediately bombing)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1201
                 | 
                                    
                                                     | 
                
                 | 
                            if (currentTurn - obj.lastPirCapture) > 8 and (currentTurn - obj.ownerSince) > 2:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1202
                 | 
                                    
                                                     | 
                
                 | 
                                # gain/lose fame  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1203
                 | 
                                    
                                                     | 
                
                 | 
                                self.cmd(newOwner).capturePlanet(tran, newOwner, obj)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1204
                 | 
                                    
                                                     | 
                
                 | 
                                # steal ship techs  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1205
                 | 
                                    
                                                     | 
                
                 | 
                                self.cmd(newOwner).stealTechs(tran, newOwner, obj.owner, obj.oid)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1206
                 | 
                                    
                                                     | 
                
                 | 
                            else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1207
                 | 
                                    
                                                     | 
                
                 | 
                                log.debug(obj.oid, "Pirate captured planet too soon after previous capture or colonization to gain bonuses", obj.oid)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1208
                 | 
                                    
                                                     | 
                
                 | 
                            obj.storPop = 0  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1209
                 | 
                                    
                                                     | 
                
                 | 
                            obj.lastPirCapture = currentTurn  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1210
                 | 
                                    
                                                     | 
                
                 | 
                            self.cmd(obj).changeOwner(tran, obj, Const.OID_NONE, force = 1)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1211
                 | 
                                    
                                                     | 
                
                 | 
                        else:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1212
                 | 
                                    
                                                     | 
                
                 | 
                            # change owner  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1213
                 | 
                                    
                                                     | 
                
                 | 
                            self.cmd(obj).changeOwner(tran, obj, newOwnerID, force = 1)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1214
                 | 
                                    
                                                     | 
                
                 | 
                        # blow up all military buildings  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1215
                 | 
                                    
                                                     | 
                
                 | 
                        for struct in obj.slots[:]:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1216
                 | 
                                    
                                                     | 
                
                 | 
                            tech = Rules.techs[struct[Const.STRUCT_IDX_TECHID]]  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1217
                 | 
                                    
                                                     | 
                
                 | 
                            if tech.isMilitary:  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1218
                 | 
                                    
                                                     | 
                
                 | 
                                obj.slots.remove(struct)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1219
                 | 
                                    
                                                     | 
                
                 | 
                        return 1  | 
            
            
                                                                                                            
                            
            
                                    
            
            
                | 
                    1220
                 | 
                                    
                                                     | 
                
                 | 
                 | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
                | 
                    1221
                 | 
                                    
                                                     | 
                
                 | 
                    surrenderTo.public = 0  | 
            
            
                                                        
            
                                    
            
            
                | 
                    1222
                 | 
                                    
                                                     | 
                
                 | 
                 |