| 1 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 2 |  |  | #  Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 3 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 4 |  |  | #  This file is part of Outer Space. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 5 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 6 |  |  | #  Outer Space is free software; you can redistribute it and/or modify | 
            
                                                                                                            
                            
            
                                    
            
            
                | 7 |  |  | #  it under the terms of the GNU General Public License as published by | 
            
                                                                                                            
                            
            
                                    
            
            
                | 8 |  |  | #  the Free Software Foundation; either version 2 of the License, or | 
            
                                                                                                            
                            
            
                                    
            
            
                | 9 |  |  | #  (at your option) any later version. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 10 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 11 |  |  | #  Outer Space is distributed in the hope that it will be useful, | 
            
                                                                                                            
                            
            
                                    
            
            
                | 12 |  |  | #  but WITHOUT ANY WARRANTY; without even the implied warranty of | 
            
                                                                                                            
                            
            
                                    
            
            
                | 13 |  |  | #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
            
                                                                                                            
                            
            
                                    
            
            
                | 14 |  |  | #  GNU General Public License for more details. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 15 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 16 |  |  | #  You should have received a copy of the GNU General Public License | 
            
                                                                                                            
                            
            
                                    
            
            
                | 17 |  |  | #  along with Outer Space; if not, write to the Free Software | 
            
                                                                                                            
                            
            
                                    
            
            
                | 18 |  |  | #  Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA | 
            
                                                                                                            
                            
            
                                    
            
            
                | 19 |  |  | # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 20 |  |  | import Const | 
            
                                                                                                            
                            
            
                                    
            
            
                | 21 |  |  | import Rules | 
            
                                                                                                            
                            
            
                                    
            
            
                | 22 |  |  | import Utils | 
            
                                                                                                            
                            
            
                                    
            
            
                | 23 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 24 |  |  | from ige import GameException, log | 
            
                                                                                                            
                            
            
                                    
            
            
                | 25 |  |  | from ige.IDataHolder import IDataHolder | 
            
                                                                                                            
                            
            
                                    
            
            
                | 26 |  |  | from ige.IObject import public | 
            
                                                                                                            
                            
            
                                    
            
            
                | 27 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 28 |  |  | from IFleet import IFleet | 
            
                                                                                                            
                            
            
                                    
            
            
                | 29 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 30 |  |  | class IAsteroid(IFleet): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 31 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 32 |  |  |     typeID = Const.T_ASTEROID | 
            
                                                                                                            
                            
            
                                    
            
            
                | 33 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 34 |  |  |     def init(self, obj): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 35 |  |  |         IFleet.init(self, obj) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 36 |  |  |         # other attrs | 
            
                                                                                                            
                            
            
                                    
            
            
                | 37 |  |  |         obj.asDiameter = 0 # diameter | 
            
                                                                                                            
                            
            
                                    
            
            
                | 38 |  |  |         obj.asHP = 0 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 39 |  |  |         obj.impactDelay = 0 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 40 |  |  |         obj.target = Const.OID_NONE | 
            
                                                                                                            
                            
            
                                    
            
            
                | 41 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 42 |  |  |     @public(Const.AL_ADMIN) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 43 |  |  |     def create(self, tran, obj, x, y, targetID, speed, hp): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 44 |  |  |         obj.signature = hp / 50 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 45 |  |  |         obj.x = x | 
            
                                                                                                            
                            
            
                                    
            
            
                | 46 |  |  |         obj.y = y | 
            
                                                                                                            
                            
            
                                    
            
            
                | 47 |  |  |         obj.oldX = x | 
            
                                                                                                            
                            
            
                                    
            
            
                | 48 |  |  |         obj.oldY = y | 
            
                                                                                                            
                            
            
                                    
            
            
                | 49 |  |  |         obj.maxSpeed = speed | 
            
                                                                                                            
                            
            
                                    
            
            
                | 50 |  |  |         obj.speed = speed | 
            
                                                                                                            
                            
            
                                    
            
            
                | 51 |  |  |         obj.asDiameter = max(1, hp / 10) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 52 |  |  |         obj.asHP = hp | 
            
                                                                                                            
                            
            
                                    
            
            
                | 53 |  |  |         obj.target = targetID | 
            
                                                                                                            
                            
            
                                    
            
            
                | 54 |  |  |         obj.owner = Const.OID_NATURE | 
            
                                                                                                            
                            
            
                                    
            
            
                | 55 |  |  |         nature = tran.db[Const.OID_NATURE] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 56 |  |  |         nature.fleets.append(obj.oid) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 57 |  |  |         # create name | 
            
                                                                                                            
                            
            
                                    
            
            
                | 58 |  |  |         counter = 1 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 59 |  |  |         fleets = nature.fleets | 
            
                                                                                                            
                            
            
                                    
            
            
                | 60 |  |  |         while fleets: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 61 |  |  |             name = u'Asteroid %d' % counter | 
            
                                                                                                            
                            
            
                                    
            
            
                | 62 |  |  |             counter += 1 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 63 |  |  |             foundSame = 0 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 64 |  |  |             for fleetID in fleets: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 65 |  |  |                 if tran.db[fleetID].name == name: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 66 |  |  |                     foundSame = 1 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 67 |  |  |                     break | 
            
                                                                                                            
                            
            
                                    
            
            
                | 68 |  |  |             if not foundSame: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 69 |  |  |                 break | 
            
                                                                                                            
                            
            
                                    
            
            
                | 70 |  |  |         obj.name = name | 
                            
                    |  |  |  | 
                                                                                        
                                                                                     | 
            
                                                                                                            
                            
            
                                    
            
            
                | 71 |  |  |         # register with target system | 
            
                                                                                                            
                            
            
                                    
            
            
                | 72 |  |  |         system = tran.db[tran.db[targetID].compOf] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 73 |  |  |         system.closeFleets.append(obj.oid) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 74 |  |  |         obj.closeSystem = system.oid | 
            
                                                                                                            
                            
            
                                    
            
            
                | 75 |  |  |         # create script | 
            
                                                                                                            
                            
            
                                    
            
            
                | 76 |  |  |         self.cmd(obj).addAction(tran, obj, 0, Const.FLACTION_MOVE, targetID, None) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 77 |  |  |         # | 
            
                                                                                                            
                            
            
                                    
            
            
                | 78 |  |  |         log.debug("Asteroid created", x, y, targetID, speed, hp) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 79 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 80 |  |  |     def update(self, tran, obj): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 81 |  |  |         if obj.impactDelay > Rules.asteroidImpactDelay: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 82 |  |  |             # delete me | 
            
                                                                                                            
                            
            
                                    
            
            
                | 83 |  |  |             self.cmd(obj).disbandFleet(tran, obj) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 84 |  |  |             return | 
            
                                                                                                            
                            
            
                                    
            
            
                | 85 |  |  |         # closest system | 
            
                                                                                                            
                            
            
                                    
            
            
                | 86 |  |  |         if not hasattr(obj, "closeSystem") or not tran.db.has_key(obj.closeSystem): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 87 |  |  |             if obj.orbiting == Const.OID_NONE: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 88 |  |  |                 log.warning("No close system for asteroid", obj.oid) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 89 |  |  |                 # select any system | 
            
                                                                                                            
                            
            
                                    
            
            
                | 90 |  |  |                 systemID = tran.db[tran.db[Const.OID_UNIVERSE].galaxies[0]].systems[0] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 91 |  |  |                 obj.closeSystem = systemID | 
            
                                                                                                            
                            
            
                                    
            
            
                | 92 |  |  |             else: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 93 |  |  |                 obj.closeSystem = obj.orbiting | 
            
                                                                                                            
                            
            
                                    
            
            
                | 94 |  |  |                 system = tran.db[obj.closeSystem] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 95 |  |  |                 if system.type == Const.T_SYSTEM: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 96 |  |  |                     if obj.oid not in system.closeFleets: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 97 |  |  |                         system.closeFleets.append(obj.oid) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 98 |  |  |                 else: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 99 |  |  |                     log.debug("IAsteroid - invalid orbiting", obj.orbiting) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 100 |  |  |                     self.cmd(obj).disbandFleet(tran, obj) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 101 |  |  |                     return | 
            
                                                                                                            
                            
            
                                    
            
            
                | 102 |  |  |         # verify close system | 
            
                                                                                                            
                            
            
                                    
            
            
                | 103 |  |  |         if tran.db.has_key(obj.closeSystem): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 104 |  |  |             system = tran.db[obj.closeSystem] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 105 |  |  |             if system.type == Const.T_SYSTEM: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 106 |  |  |                 if obj.oid not in system.closeFleets: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 107 |  |  |                     #@log.debug("Adding fleet", obj.oid, "into closeFleets", system.oid) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 108 |  |  |                     system.closeFleets.append(obj.oid) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 109 |  |  |             else: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 110 |  |  |                 obj.closeSystem = Const.OID_NONE | 
            
                                                                                                            
                            
            
                                    
            
            
                | 111 |  |  |         else: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 112 |  |  |             obj.closeSystem = Const.OID_NONE | 
            
                                                                                                            
                            
            
                                    
            
            
                | 113 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 114 |  |  |     update.public = 0 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 115 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 116 |  |  |     def recordScanLevel(self, tran, obj, scanPwr, player, contactType): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 117 |  |  |         if obj.owner == player.oid: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 118 |  |  |             log.warning("Scan on own asteroid!", obj.oid) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 119 |  |  |             return | 
            
                                                                                                            
                            
            
                                    
            
            
                | 120 |  |  |         if scanPwr >= Rules.level1InfoScanPwr: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 121 |  |  |             self.cmd(player).addObjectToMap(tran, player, obj, scanPwr, Const.CONTACT_NONE) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 122 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 123 |  |  |     def getScanInfo(self, tran, obj, scanPwr): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 124 |  |  |         result = IDataHolder() | 
            
                                                                                                            
                            
            
                                    
            
            
                | 125 |  |  |         result._type = Const.T_SCAN | 
            
                                                                                                            
                            
            
                                    
            
            
                | 126 |  |  |         result.scanPwr = scanPwr | 
            
                                                                                                            
                            
            
                                    
            
            
                | 127 |  |  |         if scanPwr > Rules.level1InfoScanPwr: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 128 |  |  |             result.oid = obj.oid | 
            
                                                                                                            
                            
            
                                    
            
            
                | 129 |  |  |             result.x = obj.x | 
            
                                                                                                            
                            
            
                                    
            
            
                | 130 |  |  |             result.y = obj.y | 
            
                                                                                                            
                            
            
                                    
            
            
                | 131 |  |  |             result.oldX = obj.oldX | 
            
                                                                                                            
                            
            
                                    
            
            
                | 132 |  |  |             result.oldY = obj.oldY | 
            
                                                                                                            
                            
            
                                    
            
            
                | 133 |  |  |             result.signature = obj.signature | 
            
                                                                                                            
                            
            
                                    
            
            
                | 134 |  |  |             result.type = obj.type | 
            
                                                                                                            
                            
            
                                    
            
            
                | 135 |  |  |             result.orbiting = obj.orbiting | 
            
                                                                                                            
                            
            
                                    
            
            
                | 136 |  |  |             result.speed = obj.speed | 
            
                                                                                                            
                            
            
                                    
            
            
                | 137 |  |  |             result.eta = obj.eta | 
            
                                                                                                            
                            
            
                                    
            
            
                | 138 |  |  |         if scanPwr > Rules.level2InfoScanPwr: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 139 |  |  |             result.name = obj.name | 
            
                                                                                                            
                            
            
                                    
            
            
                | 140 |  |  |         if scanPwr > Rules.level3InfoScanPwr: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 141 |  |  |             result.asDiameter = obj.asDiameter | 
            
                                                                                                            
                            
            
                                    
            
            
                | 142 |  |  |             result.asHP = obj.asHP | 
            
                                                                                                            
                            
            
                                    
            
            
                | 143 |  |  |         if scanPwr > Rules.level4InfoScanPwr: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 144 |  |  |             pass | 
            
                                                                                                            
                            
            
                                    
            
            
                | 145 |  |  |         return result | 
            
                                                                                                            
                                                                
            
                                    
            
            
                | 146 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 147 |  |  |     @public(Const.AL_ADMIN) | 
            
                                                                        
                            
            
                                    
            
            
                | 148 |  |  |     def processACTIONPhase(self, tran, obj, data): | 
            
                                                                        
                            
            
                                    
            
            
                | 149 |  |  |         # ACTIONS | 
            
                                                                        
                            
            
                                    
            
            
                | 150 |  |  |         if Utils.isIdleFleet(obj): | 
            
                                                                        
                            
            
                                    
            
            
                | 151 |  |  |             #@log.debug('IAsteroid', obj.oid, 'idle') | 
            
                                                                        
                            
            
                                    
            
            
                | 152 |  |  |             obj.impactDelay += 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 153 |  |  |             return | 
            
                                                                        
                            
            
                                    
            
            
                | 154 |  |  |         action, target, actionData = obj.actions[obj.actionIndex] | 
            
                                                                        
                            
            
                                    
            
            
                | 155 |  |  |         #@log.debug('IAsteroid', obj.oid, 'processing action', action) | 
            
                                                                        
                            
            
                                    
            
            
                | 156 |  |  |         if action == Const.FLACTION_MOVE: | 
            
                                                                        
                            
            
                                    
            
            
                | 157 |  |  |             if self.cmd(obj).moveToTarget(tran, obj, target): | 
            
                                                                        
                            
            
                                    
            
            
                | 158 |  |  |                 # we are there | 
            
                                                                        
                            
            
                                    
            
            
                | 159 |  |  |                 obj.actionIndex += 1 | 
            
                                                                        
                            
            
                                    
            
            
                | 160 |  |  |         else: | 
            
                                                                        
                            
            
                                    
            
            
                | 161 |  |  |             raise GameException('Unsupported action %d' % action) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 162 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 163 |  |  |     @public(Const.AL_ADMIN) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 164 |  |  |     def processFINALPhase(self, tran, obj, data): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 165 |  |  |         if obj.impactDelay > Rules.asteroidImpactDelay: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 166 |  |  |             # delete me | 
            
                                                                                                            
                            
            
                                    
            
            
                | 167 |  |  |             self.cmd(obj).disbandFleet(tran, obj) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 168 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 169 |  |  |     ## | 
            
                                                                                                            
                            
            
                                    
            
            
                | 170 |  |  |     ## Combat related functions | 
            
                                                                                                            
                            
            
                                    
            
            
                | 171 |  |  |     ## | 
            
                                                                                                            
                            
            
                                    
            
            
                | 172 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 173 |  |  |     def getPreCombatData(self, tran, obj): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 174 |  |  |         if obj.impactDelay > Rules.asteroidImpactDelay: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 175 |  |  |             # modify target's environment and minerals | 
            
                                                                                                            
                            
            
                                    
            
            
                | 176 |  |  |             planet = tran.db[obj.target] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 177 |  |  |             #planet.plBio = max(0, int(planet.plBio + obj.asHP * Rules.asteroidPerHPBioMod)) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 178 |  |  |             #planet.plMin = min(200, int(planet.plMin + obj.asHP * Rules.asteroidPerHPMinMod)) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 179 |  |  |             # special shots from asteroid | 
            
                                                                                                            
                            
            
                                    
            
            
                | 180 |  |  |             hp = obj.asHP | 
            
                                                                                                            
                            
            
                                    
            
            
                | 181 |  |  |             shots = [] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 182 |  |  |             if hp > 1500: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 183 |  |  |                 shots.append((Rules.asteroidAttack, Rules.Tech.ASTEROID1000)) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 184 |  |  |                 hp = hp % 1000 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 185 |  |  |             if hp > 150: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 186 |  |  |                 shots.append((Rules.asteroidAttack, Rules.Tech.ASTEROID100)) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 187 |  |  |                 hp = hp % 100 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 188 |  |  |             if hp > 15: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 189 |  |  |                 shots.append((Rules.asteroidAttack, Rules.Tech.ASTEROID10)) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 190 |  |  |                 hp = hp % 10 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 191 |  |  |             if hp > 1: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 192 |  |  |                 shots.append((Rules.asteroidAttack, Rules.Tech.ASTEROID1)) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 193 |  |  |             # destroy asteroid | 
            
                                                                                                            
                            
            
                                    
            
            
                | 194 |  |  |             self.cmd(obj).disbandFleet(tran, obj) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 195 |  |  |             return shots, [0, 0, 0, 1] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 196 |  |  |         else: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 197 |  |  |             obj.impactDelay += 1 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 198 |  |  |             log.debug("Asteroid impact delay", obj.impactDelay) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 199 |  |  |             return [], [0, 0, 0, 1] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 200 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 201 |  |  |     getPreCombatData.public = 0 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 202 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 203 |  |  |     def applyShot(self, tran, obj, attack, weaponID, targetClass, target): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 204 |  |  |         #@log.debug('IAsteroid', 'Apply shot', attack, weaponID, attack, cClass, count) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 205 |  |  |         # compute if asteroid has been hit | 
            
                                                                                                            
                            
            
                                    
            
            
                | 206 |  |  |         weapon = Rules.techs[weaponID] | 
            
                                                                                                            
                            
            
                                    
            
            
                | 207 |  |  |         if weapon.weaponIsMissile: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 208 |  |  |             defense = Rules.asteroidMisDef | 
            
                                                                                                            
                            
            
                                    
            
            
                | 209 |  |  |         else: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 210 |  |  |             defense = Rules.asteroidDef | 
            
                                                                                                            
                            
            
                                    
            
            
                | 211 |  |  |         destroyed = 0 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 212 |  |  |         dmg = 0 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 213 |  |  |         if Utils.rand(1, attack + defense + 1) > defense: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 214 |  |  |             # hit | 
            
                                                                                                            
                            
            
                                    
            
            
                | 215 |  |  |             dmg = Utils.rand(weapon.weaponDmgMin, weapon.weaponDmgMax + 1) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 216 |  |  |             obj.asHP -= dmg | 
            
                                                                                                            
                            
            
                                    
            
            
                | 217 |  |  |             if obj.asHP <= 0: | 
            
                                                                                                            
                            
            
                                    
            
            
                | 218 |  |  |                 destroyed = 1 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 219 |  |  |                 # destroy asteroid | 
            
                                                                                                            
                            
            
                                    
            
            
                | 220 |  |  |                 self.cmd(obj).disbandFleet(tran, obj) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 221 |  |  |         #@log.debug('IAsteroid', 'Shot applied', dmg, destroyed) | 
            
                                                                                                            
                            
            
                                    
            
            
                | 222 |  |  |         return dmg, destroyed, 3 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 223 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 224 |  |  |     applyShot.public = 0 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 225 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 226 |  |  |     def addExp(self, tran, obj, shipTechID, dmg): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 227 |  |  |         pass | 
            
                                                                                                            
                            
            
                                    
            
            
                | 228 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 229 |  |  |     addExp.public = 0 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 230 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 231 |  |  |     def surrenderTo(self, tran, obj, newOwnerID): | 
            
                                                                                                            
                            
            
                                    
            
            
                | 232 |  |  |         # never surrender | 
            
                                                                                                            
                            
            
                                    
            
            
                | 233 |  |  |         return 0 | 
            
                                                                                                            
                            
            
                                    
            
            
                | 234 |  |  |  | 
            
                                                                                                            
                                                                
            
                                    
            
            
                | 235 |  |  |     surrenderTo.public = 0 | 
            
                                                        
            
                                    
            
            
                | 236 |  |  |  |