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# Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] |
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# |
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# This file is part of Outer Space. |
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# |
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# Outer Space is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; either version 2 of the License, or |
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# (at your option) any later version. |
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# |
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# Outer Space is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Outer Space; if not, write to the Free Software |
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# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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# |
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import math |
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import random |
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import sys |
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import Const |
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import Rules |
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import Utils |
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from ige import log |
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def finishStructOUTPOST(tran, source, target, tech): |
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log.debug("Finishing OUTPOST", tech.id, "target", target.oid) |
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# setup morale if colonizing noninhabited planet |
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if target.storPop == 0: |
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target.morale = Rules.maxMorale |
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# try to change owner of planet |
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tran.gameMngr.cmdPool[target.type].changeOwner(tran, target, source.owner) |
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# increase population |
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target.storPop += tech.unpackPop |
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target.maxPop += tech.unpackPop |
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def finishStructSPORECOLONY(tran, source, target, tech): |
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log.debug("Finishing SPORE COLONY", tech.id, "target", target.oid) |
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# setup morale if colonizing noninhabited planet |
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if target.storPop == 0: |
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target.morale = Rules.maxMorale |
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# try to change owner of planet |
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tran.gameMngr.cmdPool[target.type].changeOwner(tran, target, source.owner) |
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# increase population |
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target.storPop += tech.unpackPop |
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target.maxPop += tech.unpackPop |
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if target.plSlots > 1: |
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for i in range(len(target.slots),target.plSlots-1): |
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target.slots.insert(0, Utils.newStructure(tran, 9013, source.owner, hpRatio = structFromShipHpRatio)) |
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def finishStructGOVCENTER(tran, source, target, tech): |
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player = tran.db[source.owner] |
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# delete old center |
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planet = tran.db[player.planets[0]] |
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slots = planet.slots[:] # copy |
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slots.reverse() |
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govStr = 0 |
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for slot in slots: |
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tech = Rules.techs[slot[Const.STRUCT_IDX_TECHID]] |
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if tech.govPwr > 0 and planet.oid != target.oid: |
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planet.slots.remove(slot) |
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break |
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elif tech.govPwr > 0: |
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if govStr == 1: |
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planet.slots.remove(slot) |
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break |
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else: |
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govStr = 1 |
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# setup new one (move planet with new centre to the first position) |
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player.planets.remove(target.oid) |
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player.planets.insert(0, target.oid) |
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# message |
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Utils.sendMessage(tran, target, Const.MSG_NEW_GOVCENTER, target.oid, None) |
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def validateTRUE(tran,source,target,tech): |
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return 1; |
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## Ecosystem initiation |
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def validateProjectECOINIT3(tran, source, target, tech): |
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return target.plBio == 0 and target.plType not in ('G', 'A', '-') |
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def finishProjectECOINIT3(tran, source, target, tech): |
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target.plBio = Rules.projECOINIT3PlBio |
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## Habitable Surface Expansion |
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def validateProjectADDSLOT3(tran, source, target, tech): |
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return target.plSlots < target.plMaxSlots and target.plType not in ('G', 'A', '-') |
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def finishProjectADDSLOT3(tran, source, target, tech): |
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target.plSlots += 1 |
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## Terraforming |
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def validateDeployTERRAFORM3(tran, source, target, tech): |
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return validateProjectTERRAFORM3(tran, source, target, tech) and \ |
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target.owner==source.owner |
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def validateProjectTERRAFORM3(tran, source, target, tech): |
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spec = Rules.planetSpec[target.plType] |
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solarminus = 0 |
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solarplus = 0 |
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if target.solarmod > 0: |
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solarplus = target.solarmod |
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if target.solarmod < 0: |
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solarminus = target.solarmod |
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#log.debug("En:",target.plEn,", Plus:",solarplus,", Minus:",solarminus,", Reqs:",spec.upgradeEnReqs) |
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return spec.upgradeTo != None and \ |
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target.plEn + solarplus >= spec.upgradeEnReqs[0] and \ |
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target.plEn + solarminus <= spec.upgradeEnReqs[1] and \ |
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target.plBio >= spec.maxBio |
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def finishProjectTERRAFORM3(tran, source, target, tech): |
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target.plType = Rules.planetSpec[target.plType].upgradeTo |
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## Uber Terraforming |
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def validateDeployTERRAFORMALIGNMENT6(tran, source, target, tech): |
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return validateProjectTERRAFORMALIGNMENT6(tran, source, target, tech) and \ |
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target.owner==source.owner |
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def validateProjectTERRAFORMALIGNMENT6(tran, source, target, tech): |
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log.debug('Validating TERRAFORM ALIGNMENT'); |
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spec = Rules.planetSpec[target.plType] |
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return (target.plEnv < Rules.envMax or target.plBio < spec.upgradeEnReqs[0] or target.plBio > spec.upgradeEnReqs[1]) |
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def finishProjectTERRAFORMALIGNMENT6(tran, source, target, tech): |
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log.debug('Finishing TERRAFORM ALIGNMENT'); |
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spec = Rules.planetSpec[target.plType] |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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enAvg = int((spec.upgradeEnReqs[0] + spec.upgradeEnReqs[1]) / 2) |
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delta = int(float(tech.data) * techEff) |
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if target.plEn < enAvg: |
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target.plEn = min(target.plEn+delta,enAvg) |
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elif target.plEn > enAvg: |
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target.plEn = max(target.plEn-delta,enAvg) |
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target.plBio = min(target.plBio+int(delta/2),Rules.envMax) |
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if validateProjectTERRAFORM3(tran, source, target, tech): |
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target.plType = Rules.planetSpec[target.plType].upgradeTo |
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## Tech level advancement |
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def finishResTLAdvance(tran, player, tech): |
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improvement = player.techs[tech.id] |
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if improvement >= 3: |
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player.techLevel = max(player.techLevel, tech.level + 1) |
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player.race = tech.data |
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## Holidays |
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def finishProjectHOLIDAYS1(tran, source, target, tech): |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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# no battle |
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system = tran.db[source.compOf] |
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if system.combatCounter == 0: |
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source.morale = min(source.morale + int(tech.moraleTrgt * techEff), Rules.maxMorale) |
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## Produce resources |
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def finishProjectPRODRSRC(tran, source, target, tech): |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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# raw resources |
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target.storBio += int(tech.prodBio * techEff) |
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target.storEn += int(tech.prodEn * techEff) |
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# sci pts |
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if target.owner != Const.OID_NONE: |
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owner = tran.db[target.owner] |
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owner.sciPoints += int(tech.prodSci * techEff) |
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## Produce strategic resource |
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def finishProjectNF(tran, source, target, tech): |
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if target.owner != Const.OID_NONE: |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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# TODO success shall depend on the level of the technology |
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owner = tran.db[target.owner] |
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stratRes = int(tech.data) |
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owner.stratRes[stratRes] = owner.stratRes.get(stratRes, 0) + Rules.stratResAmountSmall |
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## Antimatter transmutation |
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def finishProjectNF2(tran, source, target, tech): |
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if target.owner != Const.OID_NONE: |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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# TODO success shall depend on the level of the technology |
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owner = tran.db[target.owner] |
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stratRes = int(tech.data) |
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owner.stratRes[stratRes] = owner.stratRes.get(stratRes, 0) + 4 * Rules.stratResAmountBig |
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Utils.sendMessage(tran, target, Const.MSG_EXTRACTED_ANTIMATTER_SYNTH, target.oid, stratRes) |
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## Upgrade ships |
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def finishProjectUPGRADESHIPS(tran, source, target, tech): |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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# fleet upgrade pool |
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if target.owner != Const.OID_NONE: |
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owner = tran.db[target.owner] |
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owner.fleetUpgradePool += int(tech.prodProd * techEff) |
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## Deep scan |
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def finishProjectDEEPSPACESCAN(tran, source, target, tech): |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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target.scannerPwr = min(int(float(tech.data) * techEff * target.scannerPwr), Rules.scannerMaxPwr) |
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system = tran.db[target.compOf] |
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system.scannerPwrs[target.owner] = max(system.scannerPwrs.get(target.owner, 0), target.scannerPwr) |
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## improve environment |
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def finishProjectIMPRENV(tran, source, target, tech): |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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target.plEnv += int(float(tech.data) * techEff) |
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## QDev |
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def validateProjectCondPl(tran, source, target, tech): |
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return target.plType == 'G' |
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def finishProjectCondPl(tran, source, target, tech): |
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target.plType = 'R' |
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target.plDiameter = target.plDiameter / 10 |
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target.plMaxSlots = target.plDiameter / 1000 |
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target.plSlots = target.plMaxSlots / 2 |
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def validateProjectAssemblePl(tran, source, target, tech): |
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return target.plType == 'A' |
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def finishProjectAssemblePl(tran, source, target, tech): |
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target.plType = 'D' |
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target.plDiameter = (random.randrange(1, 7) + random.randrange(1, 7) + 2) * 1000 |
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target.plMaxSlots = target.plDiameter / 1000 |
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target.plSlots = target.plMaxSlots / 2 |
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def finishProjectAsteroidMining(tran, source, target, tech): |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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minerals = min(int(float(tech.data) * techEff), target.plMin) |
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# now, transfer only minerals up to 200 on source planet |
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minerals = min(minerals, 200 - source.plMin) |
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target.plMin -= minerals |
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source.plMin += minerals |
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def validateProjectBioEnrich(tran, source, target, tech): |
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spec = Rules.planetSpec['E'] |
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return spec.upgradeTo != None and \ |
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target.plEn >= spec.upgradeEnReqs[0] and \ |
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target.plEn <= spec.upgradeEnReqs[1] |
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def finishProjectBioEnrich(tran, source, target, tech): |
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target.plType = 'I' |
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target.plBio = 200 |
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target.storPop = 1000 |
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def validateProjectMinEnrich(tran, source, target, tech): |
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return 1 |
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def finishProjectMinEnrich(tran, source, target, tech): |
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target.plMin = 200 |
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target.storPop = 1000 |
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254
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def validateProjectShiftPlDown(tran, source, target, tech): |
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return target.plEn < 200 |
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def finishProjectShiftPlDown(tran, source, target, tech): |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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target.plEn = min(200, int(target.plEn + int(tech.data) * techEff)) |
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system = tran.db[target.compOf] |
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tran.gameMngr.cmdPool[system.type].sortPlanets(tran, system, None) |
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263
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def validateProjectShiftPlUp(tran, source, target, tech): |
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return target.plEn > 0 |
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266
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def finishProjectShiftPlUp(tran, source, target, tech): |
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techEff = Utils.getTechEff(tran, tech.id, source.owner) |
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target.plEn = max(0, int(target.plEn - int(tech.data) * techEff)) |
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system = tran.db[target.compOf] |
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tran.gameMngr.cmdPool[system.type].sortPlanets(tran, system, None) |
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271
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272
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## Pirate colonization |
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273
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def OLDgetPirateFameMod(tran, player, system): |
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274
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mod = 1.0 |
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275
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for planetID in system.planets: |
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276
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planet = tran.db[planetID] |
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277
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if planet.owner == player.oid: |
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278
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# minimum reached, don't check rest |
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return 0.0 |
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elif planet.plStratRes in (Const.SR_TL3A, Const.SR_TL3B, Const.SR_TL3C): |
|
281
|
|
|
mod = min(mod, Rules.pirateTL3StratResColonyCostMod) |
|
282
|
|
|
return mod |
|
283
|
|
|
|
|
284
|
|
|
def distToNearestPiratePlanet(tran,obj,srcObj): |
|
285
|
|
|
# srcObj can be Planet or System type |
|
286
|
|
|
dist = sys.maxint |
|
287
|
|
|
for objID in obj.planets: |
|
288
|
|
|
pirPl = tran.db[objID] |
|
289
|
|
|
d = math.hypot(srcObj.x - pirPl.x, srcObj.y - pirPl.y) |
|
290
|
|
|
if d < dist: |
|
291
|
|
|
dist = d |
|
292
|
|
|
return dist |
|
293
|
|
|
|
|
294
|
|
|
def getPirateFameMod(tran, player, system): |
|
295
|
|
|
mod = 1.0 |
|
296
|
|
|
for planetID in system.planets: |
|
297
|
|
|
planet = tran.db[planetID] |
|
298
|
|
|
if getattr(planet, 'owner', Const.OID_NONE) == player.oid: |
|
299
|
|
|
# minimum reached, don't check rest |
|
300
|
|
|
return 0.0 |
|
301
|
|
|
elif getattr(planet, 'plStratRes', None) in (Const.SR_TL3A, Const.SR_TL3B, Const.SR_TL3C): |
|
302
|
|
|
mod = min(mod, Rules.pirateTL3StratResColonyCostMod) |
|
303
|
|
|
dist = distToNearestPiratePlanet(tran, player, system) |
|
304
|
|
|
if Rules.pirateGainFamePropability(dist) > 0: |
|
305
|
|
|
mod = Rules.pirateColonyFameZoneCost(dist) |
|
306
|
|
|
else: |
|
307
|
|
|
mod = Rules.pirateColonyPlayerZoneCost(dist) |
|
308
|
|
|
return mod |
|
309
|
|
|
|
|
310
|
|
|
def validateStructPIROUTPOST(tran, source, target, tech): |
|
311
|
|
|
player = tran.db[source.owner] |
|
312
|
|
|
if source.type == Const.T_FLEET and target.owner != player.oid: |
|
313
|
|
|
mod = getPirateFameMod(tran, player, tran.db[target.compOf]) |
|
314
|
|
|
return player.pirateFame >= int(mod * Rules.pirateColonyCostMod * len(player.planets)) |
|
315
|
|
|
else: |
|
316
|
|
|
return True |
|
317
|
|
|
|
|
318
|
|
|
def finishStructPIROUTPOST(tran, source, target, tech): |
|
319
|
|
|
log.debug("Finishing PIRATE OUTPOST", tech.id, "target", target.oid) |
|
320
|
|
|
player = tran.db[source.owner] |
|
321
|
|
|
famePenalty = 0 |
|
322
|
|
|
if source.type == Const.T_FLEET: |
|
323
|
|
|
mod = getPirateFameMod(tran, player, tran.db[target.compOf]) |
|
324
|
|
|
log.debug(source.owner, "DEPLOYING MODULE -- BEFORE", player.pirateFame, mod) |
|
325
|
|
|
famePenalty = int(mod * Rules.pirateColonyCostMod * len(player.planets)) |
|
326
|
|
|
log.debug(source.owner, "DEPLOYING MODULE -- AFTER", player.pirateFame - famePenalty, famePenalty) |
|
327
|
|
|
finishStructOUTPOST(tran, source, target, tech) |
|
328
|
|
|
player.pirateFame -= famePenalty |
|
329
|
|
|
|