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# Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] |
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# |
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# This file is part of Outer Space. |
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# |
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# Outer Space is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; either version 2 of the License, or |
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# (at your option) any later version. |
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# |
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# Outer Space is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Outer Space; if not, write to the Free Software |
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# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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# |
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import pygameui as ui |
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from osci.StarMapWidget import StarMapWidget |
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from osci import gdata, res, client, sequip |
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import ige.ospace.Const as Const |
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from ige.ospace import ShipUtils, Rules |
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from ige import GameException |
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import math |
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class PlanetsOverviewDlg: |
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def __init__(self, app): |
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self.app = app |
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self.showMine = 1 |
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self.showColonizable = 0 |
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self.showOtherPlayers = 0 |
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self.showUncolonizable = 0 |
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self.createUI() |
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def display(self): |
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self.show() |
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self.win.show() |
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# register for updates |
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if self not in gdata.updateDlgs: |
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gdata.updateDlgs.append(self) |
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def hide(self): |
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self.win.setStatus(_("Ready.")) |
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self.win.hide() |
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# unregister updates |
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if self in gdata.updateDlgs: |
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gdata.updateDlgs.remove(self) |
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def update(self): |
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self.show() |
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def show(self): |
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player = client.getPlayer() |
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# |
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items = [] |
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for planetID in client.db.keys(): |
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planet = client.get(planetID, noUpdate = 1) |
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# skip non-planets |
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if not hasattr(planet, "type") or planet.type != Const.T_PLANET: |
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continue |
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# shall be shown? |
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ok = 0 |
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if hasattr(planet, 'owner'): |
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if self.showMine and planet.owner == player.oid: |
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ok = 1 |
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if self.showOtherPlayers and planet.owner != Const.OID_NONE and \ |
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planet.owner != player.oid: |
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ok = 1 |
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if self.showColonizable and planet.owner == Const.OID_NONE and \ |
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planet.plType not in ('G', 'A'): |
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ok = 1 |
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if self.showUncolonizable and planet.plType in ('G', 'A'): |
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ok = 1 |
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elif hasattr(planet, 'plType'): |
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if self.showColonizable and planet.plType not in ('G', 'A'): |
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ok = 1 |
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if self.showUncolonizable and planet.plType in ('G', 'A'): |
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ok = 1 |
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if not ok: |
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continue |
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# fill in data |
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#rel = Const.REL_UNDEF |
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maxNA = 999999 |
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maxNone = 99999 |
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ownerID = Const.OID_NONE |
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if hasattr(planet, 'owner'): |
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ownerID = planet.owner |
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#if planet.owner != Const.OID_NONE: |
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# rel = client.getRelationTo(planet.owner) |
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if planet.owner == Const.OID_NONE: |
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#else: |
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owner = _('[Nobody]') |
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if hasattr(planet, 'owner') and planet.owner == player.oid: |
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if planet.prodQueue and planet.effProdProd > 0: |
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index = 0 |
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totalEtc = 0 |
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for task in planet.prodQueue: |
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if task.isShip: |
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tech = client.getPlayer().shipDesigns[task.techID] |
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else: |
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tech = client.getFullTechInfo(task.techID) |
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if index == 0: |
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constrInfo = tech.name |
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# etc |
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if task.targetID != planetID: |
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if index == 0: |
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etc = math.ceil(float(tech.buildProd * Rules.buildOnAnotherPlanetMod - task.currProd) / planet.effProdProd) |
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totalEtc += etc |
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totalEtc += math.ceil((task.quantity - 1) * float(tech.buildProd * Rules.buildOnAnotherPlanetMod) / planet.effProdProd) |
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else: |
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totalEtc += math.ceil(float(tech.buildProd * Rules.buildOnAnotherPlanetMod - task.currProd) / planet.effProdProd) |
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totalEtc += math.ceil((task.quantity - 1) * float(tech.buildProd * Rules.buildOnAnotherPlanetMod) / planet.effProdProd) |
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else: |
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if index == 0: |
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etc = math.ceil(float(tech.buildProd - task.currProd) / planet.effProdProd) |
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totalEtc += etc |
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totalEtc += math.ceil((task.quantity - 1)* float(tech.buildProd) / planet.effProdProd) |
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else: |
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totalEtc += math.ceil(task.quantity * float(tech.buildProd - task.currProd) / planet.effProdProd) |
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totalEtc += math.ceil((task.quantity - 1) * float(tech.buildProd) / planet.effProdProd) |
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index += 1 |
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etc_raw = etc |
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etc = res.formatTime(etc) |
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totalEtc_raw = totalEtc |
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totalEtc = res.formatTime(totalEtc) |
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elif planet.prodQueue: |
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task = planet.prodQueue[0] |
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if task.isShip: |
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tech = client.getPlayer().shipDesigns[task.techID] |
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else: |
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tech = client.getTechInfo(task.techID) |
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constrInfo = tech.name |
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etc = _('N/A') |
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etc_raw = maxNA |
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totalEtc = _("N/A") |
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totalEtc_raw = maxNA |
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elif planet.effProdProd > 0: |
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constrInfo = _("-") |
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etc = "-" |
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etc_raw = 0 |
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totalEtc = _("-") |
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totalEtc_raw = 0 |
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else: |
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constrInfo = _("-") |
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etc = "-" |
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etc_raw = maxNone |
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totalEtc = _("-") |
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totalEtc_raw = maxNone |
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else: |
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constrInfo = '?' |
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etc = '?' |
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etc_raw = maxNA |
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totalEtc = '?' |
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totalEtc_raw = maxNA |
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# used slots |
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if hasattr(planet, 'slots'): |
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freeSlots = planet.plSlots - len(planet.slots) |
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else: |
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freeSlots = '?' |
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# morale |
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if hasattr(planet, "morale"): |
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morale = int(planet.morale) |
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else: |
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morale = "?" |
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# |
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plType = gdata.planetTypes[getattr(planet, 'plType', None)] |
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# list item |
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item = ui.Item( |
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getattr(planet, 'name', res.getUnknownName()), |
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tPlType = _(plType), |
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tPlBio = getattr(planet, 'plBio', '?'), |
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tPlMin = getattr(planet, 'plMin', '?'), |
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tPlEn = getattr(planet, 'plEn', '?'), |
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tChangeBio = getattr(planet, 'changeBio', '?'), |
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tChangeEn = getattr(planet, 'changeEn', '?'), |
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tETC = etc, |
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tETC_raw = etc_raw, |
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tTotalETC = totalEtc, |
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tTotalETC_raw = totalEtc_raw, |
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tConstrInfo = constrInfo, |
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tFree = freeSlots, |
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tMorale = morale, |
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tSpace = getattr(planet, 'plSlots', '?'), |
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tDiam = getattr(planet, 'plDiameter',0)/1000, |
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tProd = getattr(planet, 'effProdProd', '?'), |
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tSci = getattr(planet, 'effProdSci', '?'), |
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tPlanetID = planetID, |
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#foreground = res.getFFColorCode(rel), |
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foreground = res.getPlayerColor(ownerID), |
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) |
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items.append(item) |
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self.win.vPlanets.items = items |
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self.win.vPlanets.itemsChanged() |
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# buttons |
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self.win.vMine.pressed = self.showMine |
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self.win.vOtherPlayers = self.showOtherPlayers |
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self.win.vColonizable = self.showColonizable |
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self.win.vUncolonizable = self.showUncolonizable |
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def onSelectPlanet(self, widget, action, data): |
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item = self.win.vPlanets.selection[0] |
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planet = client.get(item.tPlanetID, noUpdate = 1) |
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if hasattr(planet, "owner") and planet.owner == client.getPlayerID(): |
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# show dialog |
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gdata.mainGameDlg.onSelectMapObj(None, None, item.tPlanetID) |
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else: |
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# center on map |
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if hasattr(planet, "x"): |
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gdata.mainGameDlg.win.vStarMap.highlightPos = (planet.x, planet.y) |
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gdata.mainGameDlg.win.vStarMap.setPos(planet.x, planet.y) |
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self.hide() |
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return |
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self.win.setStatus(_("Cannot show location")) |
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def onShowLocation(self, widget, action, data): |
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item = self.win.vPlanets.selection[0] |
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planet = client.get(item.tPlanetID, noUpdate = 1) |
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# center on map |
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if hasattr(planet, "x"): |
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gdata.mainGameDlg.win.vStarMap.highlightPos = (planet.x, planet.y) |
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gdata.mainGameDlg.win.vStarMap.setPos(planet.x, planet.y) |
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self.hide() |
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return |
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self.win.setStatus(_("Cannot show location")) |
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def onToggleCondition(self, widget, action, data): |
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setattr(self, widget.data, not getattr(self, widget.data)) |
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self.update() |
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def onClose(self, widget, action, data): |
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self.hide() |
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def createUI(self): |
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w, h = gdata.scrnSize |
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self.win = ui.Window(self.app, |
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modal = 1, |
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escKeyClose = 1, |
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titleOnly = w == 800 and h == 600, |
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movable = 0, |
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title = _('Planets Overview'), |
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rect = ui.Rect((w - 800 - 4 * (w != 800)) / 2, (h - 600 - 4 * (h != 600)) / 2, 800 + 4 * (w != 800), 580 + 4 * (h != 600)), |
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layoutManager = ui.SimpleGridLM(), |
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) |
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self.win.subscribeAction('*', self) |
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# playets listbox |
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ui.Listbox(self.win, layout = (0, 0, 40, 26), id = 'vPlanets', |
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columns = [(_('Planet'), 'text', 6, ui.ALIGN_W), |
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(_('Type'), 'tPlType', 3.5, ui.ALIGN_W), |
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(_('Env'), 'tPlBio', 1.5, ui.ALIGN_E), |
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(_('Min'), 'tPlMin', 1.5, ui.ALIGN_E), |
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(_('En'), 'tPlEn', 1.5, ui.ALIGN_E), |
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(_('Bio+-'), 'tChangeBio', 2.0, ui.ALIGN_E), |
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(_('En+-'), 'tChangeEn', 2.0, ui.ALIGN_E), |
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(_('Free'), 'tFree', 2.0, ui.ALIGN_E), |
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(_('Sl.'), 'tSpace', 1.5, ui.ALIGN_E), |
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(_('D.'),'tDiam',1.5, ui.ALIGN_E), |
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(_('Mrl'), 'tMorale', 2, ui.ALIGN_E), |
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(_('CP'), 'tProd', 2, ui.ALIGN_E), |
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(_('RP'), 'tSci', 2, ui.ALIGN_E), |
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(_('ETC'), 'tETC', 2.5, ui.ALIGN_E), |
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(_('Tot.ETC'), 'tTotalETC', 2.5, ui.ALIGN_E), |
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(_('Constructing'), 'tConstrInfo', 7.0, ui.ALIGN_W)], |
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columnLabels = 1, action = 'onSelectPlanet', rmbAction = "onShowLocation") |
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ui.Button(self.win, layout = (0, 26, 5, 1), text = _('My planets'), id = "vMine", |
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toggle = 1, action = "onToggleCondition", data = "showMine") |
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ui.Button(self.win, layout = (5, 26, 5, 1), text = _('Other cmdrs'), id = "vOtherPlayers", |
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toggle = 1, action = "onToggleCondition", data = "showOtherPlayers") |
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ui.Button(self.win, layout = (10, 26, 5, 1), text = _('Colonizable'), id = "vColonizable", |
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toggle = 1, action = "onToggleCondition", data = "showColonizable") |
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ui.Button(self.win, layout = (15, 26, 5, 1), text = _('Uncolonizable'), id = "vUncolonizable", |
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toggle = 1, action = "onToggleCondition", data = "showUncolonizable") |
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# status bar + submit/cancel |
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ui.TitleButton(self.win, layout = (35, 27, 5, 1), text = _('Close'), action = 'onClose') |
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ui.Title(self.win, id = 'vStatusBar', layout = (0, 27, 35, 1), align = ui.ALIGN_W) |
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#self.win.statusBar = self.win.vStatusBar |
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