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# Copyright 2001 - 2016 Ludek Smid [http://www.ospace.net/] |
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# |
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# This file is part of Outer Space. |
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# |
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# Outer Space is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; either version 2 of the License, or |
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# (at your option) any later version. |
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# |
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# Outer Space is distributed in the hope that it will be useful, |
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# but WITHOUT ANY WARRANTY; without even the implied warranty of |
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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# GNU General Public License for more details. |
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# |
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# You should have received a copy of the GNU General Public License |
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# along with Outer Space; if not, write to the Free Software |
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# Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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# |
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import pygameui as ui |
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from osci.StarMapWidget import StarMapWidget |
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from osci import gdata, res, client, sequip |
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import ige.ospace.Const as Const |
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from ige.ospace import ShipUtils, Rules |
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from ige import GameException |
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import math |
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class SystemOverviewDlg: |
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def __init__(self, app): |
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self.app = app |
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self.showMine = 1 |
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self.showColonizable = 0 |
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self.showOtherPlayers = 0 |
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self.showUncolonizable = 0 |
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self.showProblems = 0 |
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self.createUI() |
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def display(self): |
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self.show() |
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self.win.show() |
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# register for updates |
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if self not in gdata.updateDlgs: |
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gdata.updateDlgs.append(self) |
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def hide(self): |
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self.win.setStatus(_("Ready.")) |
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self.win.hide() |
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# unregister updates |
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if self in gdata.updateDlgs: |
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gdata.updateDlgs.remove(self) |
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def update(self): |
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self.show() |
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def show(self): |
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items = [] |
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player = client.getPlayer() |
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# |
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for systemID in client.db.keys(): |
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if systemID == player.oid: |
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continue |
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system = client.get(systemID, noUpdate=1) |
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if not hasattr(system, 'planets'): |
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continue |
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planetsMine = 0 |
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planetsOwned = 0 |
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planetsUnowned = 0 |
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planetsGA = 0 |
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planetsNotMine = 0 |
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en = 0 |
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bio = 0 |
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enres = 0 |
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biores = 0 |
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stratRes = Const.SR_NONE |
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refuelMax = 0 |
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refuelInc = 0 |
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upgradeShip = 0 |
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repairShip = 0 |
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speedBoost = 0 |
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useOwner = Const.OID_NONE |
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for planetID in system.planets: |
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planet = client.get(planetID, noUpdate=1) |
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owner = getattr(planet, 'owner', Const.OID_NONE) |
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if owner != Const.OID_NONE: |
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useOwner = owner |
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if owner == player.oid: |
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planetsMine += 1 |
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else: |
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planetsOwned += 1 |
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if self.showOtherPlayers: |
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planetsNotMine += 1 |
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en += getattr(planet, 'changeEn', 0) |
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bio += getattr(planet, 'changeBio', 0) |
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enres += getattr(planet, 'storEn', 0) |
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biores += getattr(planet, 'storBio', 0) |
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stratRes = getattr(planet, 'plStratRes', Const.SR_NONE) if stratRes == Const.SR_NONE else stratRes |
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refuelMax = max(getattr(planet, 'refuelMax', 0), refuelMax) |
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refuelInc = max(getattr(planet, 'refuelInc', 0), refuelInc) |
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upgradeShip += getattr(planet, 'upgradeShip', 0) |
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repairShip = max(getattr(planet, 'repairShip', 0), repairShip) |
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speedBoost = max(getattr(planet, 'fleetSpeedBoost', 0), speedBoost) |
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else: |
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if hasattr(planet, "plType") and planet.plType in ("A", "G"): |
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planetsGA += 1 |
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if self.showUncolonizable: |
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planetsNotMine += 1 |
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else: |
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planetsUnowned += 1 |
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if self.showColonizable: |
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planetsNotMine += 1 |
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if planetsMine == 0: # fix no-data systems |
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en = '?' |
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bio = '?' |
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enres = '?' |
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biores = '?' |
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if ((planetsMine and self.showMine) |
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or (planetsOwned and self.showOtherPlayers) |
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or (planetsUnowned and self.showColonizable) |
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or (planetsGA and self.showUncolonizable)): |
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if stratRes == Const.SR_NONE: |
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stratResText = ' ' |
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else: |
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stratResText = gdata.stratRes[stratRes] |
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problem = (bio < 0 or en < 0) |
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if planetsMine > 0: # make sure you own it |
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useOwner = player.oid |
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if speedBoost > 1: |
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speedBoost = int((speedBoost - 1) * 100) |
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else: |
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speedBoost = '' |
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if self.showProblems: |
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color = res.getSystemOverviewProblemColor(useOwner, problem) |
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else: |
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color = res.getPlayerColor(useOwner) |
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item = ui.Item( |
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getattr(system, 'name', res.getUnknownName()), |
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tSyPnum=planetsMine + planetsOwned + planetsUnowned + planetsGA, |
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tSyPTnum=planetsNotMine, |
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tSyPYnum=planetsMine, |
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tSyBioRes=biores, |
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tSyEnRes=enres, |
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tSyBio=bio, |
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tSyEn=en, |
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tSyRefuel=refuelInc, |
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tSyRefuelMax=refuelMax, |
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tSyRepair=(repairShip * 100), |
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tSyUpgrade=int(upgradeShip), |
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tSyGate=speedBoost, |
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tStRes=_(stratResText), |
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tSysID=systemID, |
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foreground=color, |
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) |
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items.append(item) |
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self.win.vPlanets.items = items |
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self.win.vPlanets.itemsChanged() |
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# buttons |
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self.win.vMine.pressed = self.showMine |
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self.win.vOtherPlayers = self.showOtherPlayers |
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self.win.vColonizable = self.showColonizable |
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self.win.vUncolonizable = self.showUncolonizable |
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self.win.vProblems = self.showProblems |
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def onSelectSystem(self, widget, action, data): |
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item = self.win.vPlanets.selection[0] |
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player = client.getPlayer() |
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system = client.get(item.tSysID, noUpdate=1) |
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if item.tSyPYnum > 0: # you own |
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# show dialog |
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gdata.mainGameDlg.onSelectMapObj(None, None, item.tSysID) |
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else: |
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# center on map |
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if hasattr(system, "x"): |
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gdata.mainGameDlg.win.vStarMap.highlightPos = (system.x, system.y) |
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gdata.mainGameDlg.win.vStarMap.setPos(system.x, system.y) |
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self.hide() |
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return |
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self.win.setStatus(_("Cannot show location")) |
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def onShowLocation(self, widget, action, data): |
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item = self.win.vPlanets.selection[0] |
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system = client.get(item.tSysID, noUpdate=1) |
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if hasattr(system, "x"): |
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gdata.mainGameDlg.win.vStarMap.highlightPos = (system.x, system.y) |
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gdata.mainGameDlg.win.vStarMap.setPos(system.x, system.y) |
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self.hide() |
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return |
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self.win.setStatus(_("Cannot show location")) |
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def onToggleCondition(self, widget, action, data): |
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setattr(self, widget.data, not getattr(self, widget.data)) |
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self.update() |
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def onClose(self, widget, action, data): |
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self.hide() |
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def createUI(self): |
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w, h = gdata.scrnSize |
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self.win = ui.Window(self.app, |
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modal=1, |
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escKeyClose=1, |
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titleOnly=w == 800 and h == 600, |
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movable=0, |
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title=_('Systems Overview'), |
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rect=ui.Rect((w - 800 - 4 * (w != 800)) / 2, |
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(h - 600 - 4 * (h != 600)) / 2, |
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800 + 4 * (w != 800), |
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580 + 4 * (h != 600)), |
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layoutManager=ui.SimpleGridLM(), |
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) |
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self.win.subscribeAction('*', self) |
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# playets listbox |
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ui.Listbox(self.win, layout=(0, 0, 40, 26), id='vPlanets', |
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columns=[(_('System'), 'text', 5.75, ui.ALIGN_W), |
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(_('# Pl'), 'tSyPnum', 2, ui.ALIGN_E), |
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(_('Mine'), 'tSyPYnum', 2, ui.ALIGN_E), |
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(_('Other'), 'tSyPTnum', 2, ui.ALIGN_E), |
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(_('Biomatter'), 'tSyBioRes', 3, ui.ALIGN_E), |
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(_('Bio+-'), 'tSyBio', 2, ui.ALIGN_E), |
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(_('En'), 'tSyEnRes', 3, ui.ALIGN_E), |
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(_('En+-'), 'tSyEn', 2, ui.ALIGN_E), |
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(_('%Fuel'), 'tSyRefuel', 2.25, ui.ALIGN_E), |
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(_('%Max'), 'tSyRefuelMax', 2.25, ui.ALIGN_E), |
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(_('%Repair'), 'tSyRepair', 3, ui.ALIGN_E), |
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(_('Upgrade'), 'tSyUpgrade', 3, ui.ALIGN_E), |
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(_('+Gate %'), 'tSyGate', 3, ui.ALIGN_E), |
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(_('Strat Res'), 'tStRes', 3.75, ui.ALIGN_E)], |
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columnLabels=1, action='onSelectSystem', rmbAction="onShowLocation") |
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ui.Button(self.win, layout=(0, 26, 5, 1), text=_('My Systems'), id="vMine", |
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toggle=1, action="onToggleCondition", data="showMine") |
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ui.Button(self.win, layout=(5, 26, 5, 1), text=_('Other Cmdrs'), id="vOtherPlayers", |
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toggle=1, action="onToggleCondition", data="showOtherPlayers") |
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ui.Button(self.win, layout=(10, 26, 5, 1), text=_('Colonizable'), id="vColonizable", |
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toggle=1, action="onToggleCondition", data="showColonizable") |
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ui.Button(self.win, layout=(15, 26, 5, 1), text=_('Uncolonizable'), id="vUncolonizable", |
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toggle=1, action="onToggleCondition", data="showUncolonizable") |
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ui.Button(self.win, layout=(20, 26, 5, 1), text=_('Show Problems'), id="vProblems", |
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toggle=1, action="onToggleCondition", data="showProblems") |
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# status bar + submit/cancel |
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ui.TitleButton(self.win, layout=(35, 27, 5, 1), text=_('Close'), action='onClose') |
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ui.Title(self.win, id='vStatusBar', layout=(0, 27, 35, 1), align=ui.ALIGN_W) |
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# self.win.statusBar=self.win.vStatusBar |
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