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/*! Split.js - v1.3.5 */ |
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// https://github.com/nathancahill/Split.js |
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// Copyright (c) 2017 Nathan Cahill; Licensed MIT |
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(function(global, factory) { |
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typeof exports === 'object' && typeof module !== 'undefined' |
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? (module.exports = factory()) |
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: typeof define === 'function' && define.amd |
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? define(factory) |
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: (global.Split = factory()); |
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})(this, function() { |
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'use strict'; |
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// The programming goals of Split.js are to deliver readable, understandable and |
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// maintainable code, while at the same time manually optimizing for tiny minified file size, |
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// browser compatibility without additional requirements, graceful fallback (IE8 is supported) |
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// and very few assumptions about the user's page layout. |
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var global = window; |
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var document = global.document; |
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// Save a couple long function names that are used frequently. |
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// This optimization saves around 400 bytes. |
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var addEventListener = 'addEventListener'; |
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var removeEventListener = 'removeEventListener'; |
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var getBoundingClientRect = 'getBoundingClientRect'; |
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var NOOP = function() { |
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return false; |
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}; |
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// Figure out if we're in IE8 or not. IE8 will still render correctly, |
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// but will be static instead of draggable. |
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var isIE8 = global.attachEvent && !global[addEventListener]; |
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// This library only needs two helper functions: |
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// |
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// The first determines which prefixes of CSS calc we need. |
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// We only need to do this once on startup, when this anonymous function is called. |
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// |
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// Tests -webkit, -moz and -o prefixes. Modified from StackOverflow: |
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// http://stackoverflow.com/questions/16625140/js-feature-detection-to-detect-the-usage-of-webkit-calc-over-calc/16625167#16625167 |
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var calc = |
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['', '-webkit-', '-moz-', '-o-'] |
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.filter(function(prefix) { |
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var el = document.createElement('div'); |
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el.style.cssText = 'width:' + prefix + 'calc(9px)'; |
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return !!el.style.length; |
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}) |
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.shift() + 'calc'; |
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// The second helper function allows elements and string selectors to be used |
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// interchangeably. In either case an element is returned. This allows us to |
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// do `Split([elem1, elem2])` as well as `Split(['#id1', '#id2'])`. |
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var elementOrSelector = function(el) { |
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if (typeof el === 'string' || el instanceof String) { |
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return document.querySelector(el); |
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} |
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return el; |
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}; |
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// The main function to initialize a split. Split.js thinks about each pair |
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// of elements as an independant pair. Dragging the gutter between two elements |
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// only changes the dimensions of elements in that pair. This is key to understanding |
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// how the following functions operate, since each function is bound to a pair. |
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// |
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// A pair object is shaped like this: |
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// |
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// { |
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// a: DOM element, |
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// b: DOM element, |
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// aMin: Number, |
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// bMin: Number, |
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// dragging: Boolean, |
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// parent: DOM element, |
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// isFirst: Boolean, |
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// isLast: Boolean, |
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// direction: 'horizontal' | 'vertical' |
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// } |
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// |
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// The basic sequence: |
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// |
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// 1. Set defaults to something sane. `options` doesn't have to be passed at all. |
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// 2. Initialize a bunch of strings based on the direction we're splitting. |
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// A lot of the behavior in the rest of the library is paramatized down to |
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// rely on CSS strings and classes. |
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// 3. Define the dragging helper functions, and a few helpers to go with them. |
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// 4. Loop through the elements while pairing them off. Every pair gets an |
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// `pair` object, a gutter, and special isFirst/isLast properties. |
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// 5. Actually size the pair elements, insert gutters and attach event listeners. |
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var Split = function(ids, options) { |
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if (options === void 0) options = {}; |
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var dimension; |
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var clientDimension; |
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var clientAxis; |
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var position; |
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var paddingA; |
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var paddingB; |
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var elements; |
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// All DOM elements in the split should have a common parent. We can grab |
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// the first elements parent and hope users read the docs because the |
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// behavior will be whacky otherwise. |
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var parent = elementOrSelector(ids[0]).parentNode; |
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var parentFlexDirection = global.getComputedStyle(parent).flexDirection; |
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// Set default options.sizes to equal percentages of the parent element. |
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var sizes = |
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options.sizes || |
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ids.map(function() { |
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return 100 / ids.length; |
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}); |
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// Standardize minSize to an array if it isn't already. This allows minSize |
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// to be passed as a number. |
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var minSize = options.minSize !== undefined ? options.minSize : 100; |
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var minSizes = Array.isArray(minSize) |
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? minSize |
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: ids.map(function() { |
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return minSize; |
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}); |
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var gutterSize = options.gutterSize !== undefined ? options.gutterSize : 10; |
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var snapOffset = options.snapOffset !== undefined ? options.snapOffset : 30; |
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var direction = options.direction || 'horizontal'; |
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var cursor = |
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options.cursor || |
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(direction === 'horizontal' ? 'ew-resize' : 'ns-resize'); |
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var gutter = |
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options.gutter || |
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function(i, gutterDirection) { |
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var gut = document.createElement('div'); |
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gut.className = 'gutter gutter-' + gutterDirection; |
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return gut; |
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}; |
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var elementStyle = |
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options.elementStyle || |
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function(dim, size, gutSize) { |
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var style = {}; |
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if (typeof size !== 'string' && !(size instanceof String)) { |
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if (!isIE8) { |
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style[dim] = calc + '(' + size + '% - ' + gutSize + 'px)'; |
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} else { |
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style[dim] = size + '%'; |
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} |
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} else { |
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style[dim] = size; |
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} |
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return style; |
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}; |
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var gutterStyle = |
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options.gutterStyle || |
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function(dim, gutSize) { |
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return (obj = {}), (obj[dim] = gutSize + 'px'), obj; |
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var obj; |
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}; |
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// 2. Initialize a bunch of strings based on the direction we're splitting. |
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// A lot of the behavior in the rest of the library is paramatized down to |
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// rely on CSS strings and classes. |
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if (direction === 'horizontal') { |
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dimension = 'width'; |
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clientDimension = 'clientWidth'; |
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clientAxis = 'clientX'; |
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position = 'left'; |
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paddingA = 'paddingLeft'; |
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paddingB = 'paddingRight'; |
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} else if (direction === 'vertical') { |
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dimension = 'height'; |
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clientDimension = 'clientHeight'; |
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clientAxis = 'clientY'; |
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position = 'top'; |
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paddingA = 'paddingTop'; |
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paddingB = 'paddingBottom'; |
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} |
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// 3. Define the dragging helper functions, and a few helpers to go with them. |
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// Each helper is bound to a pair object that contains it's metadata. This |
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// also makes it easy to store references to listeners that that will be |
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// added and removed. |
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// |
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// Even though there are no other functions contained in them, aliasing |
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// this to self saves 50 bytes or so since it's used so frequently. |
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// |
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// The pair object saves metadata like dragging state, position and |
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// event listener references. |
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function setElementSize(el, size, gutSize) { |
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// Split.js allows setting sizes via numbers (ideally), or if you must, |
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// by string, like '300px'. This is less than ideal, because it breaks |
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// the fluid layout that `calc(% - px)` provides. You're on your own if you do that, |
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// make sure you calculate the gutter size by hand. |
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var style = elementStyle(dimension, size, gutSize); |
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// eslint-disable-next-line no-param-reassign |
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Object.keys(style).forEach(function(prop) { |
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return (el.style[prop] = style[prop]); |
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}); |
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} |
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function setGutterSize(gutterElement, gutSize) { |
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var style = gutterStyle(dimension, gutSize); |
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// eslint-disable-next-line no-param-reassign |
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Object.keys(style).forEach(function(prop) { |
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return (gutterElement.style[prop] = style[prop]); |
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}); |
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} |
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// Actually adjust the size of elements `a` and `b` to `offset` while dragging. |
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// calc is used to allow calc(percentage + gutterpx) on the whole split instance, |
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// which allows the viewport to be resized without additional logic. |
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// Element a's size is the same as offset. b's size is total size - a size. |
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// Both sizes are calculated from the initial parent percentage, |
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// then the gutter size is subtracted. |
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function adjust(offset) { |
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var a = elements[this.a]; |
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var b = elements[this.b]; |
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var percentage = a.size + b.size; |
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a.size = offset / this.size * percentage; |
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b.size = percentage - offset / this.size * percentage; |
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setElementSize(a.element, a.size, this.aGutterSize); |
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setElementSize(b.element, b.size, this.bGutterSize); |
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} |
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// drag, where all the magic happens. The logic is really quite simple: |
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// |
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// 1. Ignore if the pair is not dragging. |
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// 2. Get the offset of the event. |
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// 3. Snap offset to min if within snappable range (within min + snapOffset). |
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// 4. Actually adjust each element in the pair to offset. |
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// |
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// --------------------------------------------------------------------- |
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// | | <- a.minSize || b.minSize -> | | |
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// | | | <- this.snapOffset || this.snapOffset -> | | | |
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// | | | || | | | |
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// | | | || | | | |
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// --------------------------------------------------------------------- |
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// | <- this.start this.size -> | |
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function drag(e) { |
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var offset; |
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if (!this.dragging) { |
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return; |
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} |
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// Get the offset of the event from the first side of the |
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// pair `this.start`. Supports touch events, but not multitouch, so only the first |
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// finger `touches[0]` is counted. |
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if ('touches' in e) { |
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offset = e.touches[0][clientAxis] - this.start; |
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} else { |
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offset = e[clientAxis] - this.start; |
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} |
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// If within snapOffset of min or max, set offset to min or max. |
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// snapOffset buffers a.minSize and b.minSize, so logic is opposite for both. |
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// Include the appropriate gutter sizes to prevent overflows. |
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if (offset <= elements[this.a].minSize + snapOffset + this.aGutterSize) { |
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offset = elements[this.a].minSize + this.aGutterSize; |
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} else if ( |
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offset >= |
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this.size - (elements[this.b].minSize + snapOffset + this.bGutterSize) |
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) { |
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offset = this.size - (elements[this.b].minSize + this.bGutterSize); |
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} |
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// Actually adjust the size. |
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adjust.call(this, offset); |
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// Call the drag callback continously. Don't do anything too intensive |
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// in this callback. |
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if (options.onDrag) { |
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options.onDrag(); |
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} |
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} |
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// Cache some important sizes when drag starts, so we don't have to do that |
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// continously: |
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// |
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// `size`: The total size of the pair. First + second + first gutter + second gutter. |
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// `start`: The leading side of the first element. |
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// |
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// ------------------------------------------------ |
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// | aGutterSize -> ||| | |
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// | ||| | |
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// | ||| | |
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// | ||| <- bGutterSize | |
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// ------------------------------------------------ |
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// | <- start size -> | |
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function calculateSizes() { |
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// Figure out the parent size minus padding. |
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var a = elements[this.a].element; |
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var b = elements[this.b].element; |
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this.size = |
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a[getBoundingClientRect]()[dimension] + |
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b[getBoundingClientRect]()[dimension] + |
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this.aGutterSize + |
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this.bGutterSize; |
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this.start = a[getBoundingClientRect]()[position]; |
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} |
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// stopDragging is very similar to startDragging in reverse. |
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function stopDragging() { |
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var self = this; |
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var a = elements[self.a].element; |
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var b = elements[self.b].element; |
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if (self.dragging && options.onDragEnd) { |
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options.onDragEnd(); |
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} |
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self.dragging = false; |
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// Remove the stored event listeners. This is why we store them. |
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global[removeEventListener]('mouseup', self.stop); |
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global[removeEventListener]('touchend', self.stop); |
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global[removeEventListener]('touchcancel', self.stop); |
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self.parent[removeEventListener]('mousemove', self.move); |
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self.parent[removeEventListener]('touchmove', self.move); |
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// Delete them once they are removed. I think this makes a difference |
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// in memory usage with a lot of splits on one page. But I don't know for sure. |
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delete self.stop; |
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delete self.move; |
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a[removeEventListener]('selectstart', NOOP); |
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a[removeEventListener]('dragstart', NOOP); |
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b[removeEventListener]('selectstart', NOOP); |
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b[removeEventListener]('dragstart', NOOP); |
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a.style.userSelect = ''; |
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a.style.webkitUserSelect = ''; |
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a.style.MozUserSelect = ''; |
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a.style.pointerEvents = ''; |
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b.style.userSelect = ''; |
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|
b.style.webkitUserSelect = ''; |
344
|
|
|
b.style.MozUserSelect = ''; |
345
|
|
|
b.style.pointerEvents = ''; |
346
|
|
|
|
347
|
|
|
self.gutter.style.cursor = ''; |
348
|
|
|
self.parent.style.cursor = ''; |
349
|
|
|
} |
350
|
|
|
|
351
|
|
|
// startDragging calls `calculateSizes` to store the inital size in the pair object. |
352
|
|
|
// It also adds event listeners for mouse/touch events, |
353
|
|
|
// and prevents selection while dragging so avoid the selecting text. |
354
|
|
|
function startDragging(e) { |
355
|
|
|
// Alias frequently used variables to save space. 200 bytes. |
356
|
|
|
var self = this; |
357
|
|
|
var a = elements[self.a].element; |
358
|
|
|
var b = elements[self.b].element; |
359
|
|
|
|
360
|
|
|
// Call the onDragStart callback. |
361
|
|
|
if (!self.dragging && options.onDragStart) { |
362
|
|
|
options.onDragStart(); |
363
|
|
|
} |
364
|
|
|
|
365
|
|
|
// Don't actually drag the element. We emulate that in the drag function. |
366
|
|
|
e.preventDefault(); |
367
|
|
|
|
368
|
|
|
// Set the dragging property of the pair object. |
369
|
|
|
self.dragging = true; |
370
|
|
|
|
371
|
|
|
// Create two event listeners bound to the same pair object and store |
372
|
|
|
// them in the pair object. |
373
|
|
|
self.move = drag.bind(self); |
374
|
|
|
self.stop = stopDragging.bind(self); |
375
|
|
|
|
376
|
|
|
// All the binding. `window` gets the stop events in case we drag out of the elements. |
377
|
|
|
global[addEventListener]('mouseup', self.stop); |
378
|
|
|
global[addEventListener]('touchend', self.stop); |
379
|
|
|
global[addEventListener]('touchcancel', self.stop); |
380
|
|
|
|
381
|
|
|
self.parent[addEventListener]('mousemove', self.move); |
382
|
|
|
self.parent[addEventListener]('touchmove', self.move); |
383
|
|
|
|
384
|
|
|
// Disable selection. Disable! |
385
|
|
|
a[addEventListener]('selectstart', NOOP); |
386
|
|
|
a[addEventListener]('dragstart', NOOP); |
387
|
|
|
b[addEventListener]('selectstart', NOOP); |
388
|
|
|
b[addEventListener]('dragstart', NOOP); |
389
|
|
|
|
390
|
|
|
a.style.userSelect = 'none'; |
391
|
|
|
a.style.webkitUserSelect = 'none'; |
392
|
|
|
a.style.MozUserSelect = 'none'; |
393
|
|
|
a.style.pointerEvents = 'none'; |
394
|
|
|
|
395
|
|
|
b.style.userSelect = 'none'; |
396
|
|
|
b.style.webkitUserSelect = 'none'; |
397
|
|
|
b.style.MozUserSelect = 'none'; |
398
|
|
|
b.style.pointerEvents = 'none'; |
399
|
|
|
|
400
|
|
|
// Set the cursor, both on the gutter and the parent element. |
401
|
|
|
// Doing only a, b and gutter causes flickering. |
402
|
|
|
self.gutter.style.cursor = cursor; |
403
|
|
|
self.parent.style.cursor = cursor; |
404
|
|
|
|
405
|
|
|
// Cache the initial sizes of the pair. |
406
|
|
|
calculateSizes.call(self); |
407
|
|
|
} |
408
|
|
|
|
409
|
|
|
// 5. Create pair and element objects. Each pair has an index reference to |
410
|
|
|
// elements `a` and `b` of the pair (first and second elements). |
411
|
|
|
// Loop through the elements while pairing them off. Every pair gets a |
412
|
|
|
// `pair` object, a gutter, and isFirst/isLast properties. |
413
|
|
|
// |
414
|
|
|
// Basic logic: |
415
|
|
|
// |
416
|
|
|
// - Starting with the second element `i > 0`, create `pair` objects with |
417
|
|
|
// `a = i - 1` and `b = i` |
418
|
|
|
// - Set gutter sizes based on the _pair_ being first/last. The first and last |
419
|
|
|
// pair have gutterSize / 2, since they only have one half gutter, and not two. |
420
|
|
|
// - Create gutter elements and add event listeners. |
421
|
|
|
// - Set the size of the elements, minus the gutter sizes. |
422
|
|
|
// |
423
|
|
|
// ----------------------------------------------------------------------- |
424
|
|
|
// | i=0 | i=1 | i=2 | i=3 | |
425
|
|
|
// | | isFirst | | isLast | |
426
|
|
|
// | pair 0 pair 1 pair 2 | |
427
|
|
|
// | | | | | |
428
|
|
|
// ----------------------------------------------------------------------- |
429
|
|
|
var pairs = []; |
430
|
|
|
elements = ids.map(function(id, i) { |
431
|
|
|
// Create the element object. |
432
|
|
|
var element = { |
433
|
|
|
element: elementOrSelector(id), |
434
|
|
|
size: sizes[i], |
435
|
|
|
minSize: minSizes[i] |
436
|
|
|
}; |
437
|
|
|
|
438
|
|
|
var pair; |
439
|
|
|
|
440
|
|
|
if (i > 0) { |
441
|
|
|
// Create the pair object with it's metadata. |
442
|
|
|
pair = { |
443
|
|
|
a: i - 1, |
444
|
|
|
b: i, |
445
|
|
|
dragging: false, |
446
|
|
|
isFirst: i === 1, |
447
|
|
|
isLast: i === ids.length - 1, |
448
|
|
|
direction: direction, |
449
|
|
|
parent: parent |
450
|
|
|
}; |
451
|
|
|
|
452
|
|
|
// For first and last pairs, first and last gutter width is half. |
453
|
|
|
pair.aGutterSize = gutterSize; |
454
|
|
|
pair.bGutterSize = gutterSize; |
455
|
|
|
|
456
|
|
|
if (pair.isFirst) { |
457
|
|
|
pair.aGutterSize = gutterSize / 2; |
458
|
|
|
} |
459
|
|
|
|
460
|
|
|
if (pair.isLast) { |
461
|
|
|
pair.bGutterSize = gutterSize / 2; |
462
|
|
|
} |
463
|
|
|
|
464
|
|
|
// if the parent has a reverse flex-direction, switch the pair elements. |
465
|
|
|
if ( |
466
|
|
|
parentFlexDirection === 'row-reverse' || |
467
|
|
|
parentFlexDirection === 'column-reverse' |
468
|
|
|
) { |
469
|
|
|
var temp = pair.a; |
470
|
|
|
pair.a = pair.b; |
471
|
|
|
pair.b = temp; |
472
|
|
|
} |
473
|
|
|
} |
474
|
|
|
|
475
|
|
|
// Determine the size of the current element. IE8 is supported by |
476
|
|
|
// staticly assigning sizes without draggable gutters. Assigns a string |
477
|
|
|
// to `size`. |
478
|
|
|
// |
479
|
|
|
// IE9 and above |
480
|
|
|
if (!isIE8) { |
481
|
|
|
// Create gutter elements for each pair. |
482
|
|
|
if (i > 0) { |
483
|
|
|
var gutterElement = gutter(i, direction); |
484
|
|
|
setGutterSize(gutterElement, gutterSize); |
485
|
|
|
|
486
|
|
|
gutterElement[addEventListener]( |
487
|
|
|
'mousedown', |
488
|
|
|
startDragging.bind(pair) |
|
|
|
|
489
|
|
|
); |
490
|
|
|
gutterElement[addEventListener]( |
491
|
|
|
'touchstart', |
492
|
|
|
startDragging.bind(pair) |
493
|
|
|
); |
494
|
|
|
|
495
|
|
|
parent.insertBefore(gutterElement, element.element); |
496
|
|
|
|
497
|
|
|
pair.gutter = gutterElement; |
498
|
|
|
} |
499
|
|
|
} |
500
|
|
|
|
501
|
|
|
// Set the element size to our determined size. |
502
|
|
|
// Half-size gutters for first and last elements. |
503
|
|
|
if (i === 0 || i === ids.length - 1) { |
504
|
|
|
setElementSize(element.element, element.size, gutterSize / 2); |
505
|
|
|
} else { |
506
|
|
|
setElementSize(element.element, element.size, gutterSize); |
507
|
|
|
} |
508
|
|
|
|
509
|
|
|
var computedSize = element.element[getBoundingClientRect]()[dimension]; |
|
|
|
|
510
|
|
|
|
511
|
|
|
if (computedSize < element.minSize) { |
512
|
|
|
element.minSize = computedSize; |
513
|
|
|
} |
514
|
|
|
|
515
|
|
|
// After the first iteration, and we have a pair object, append it to the |
516
|
|
|
// list of pairs. |
517
|
|
|
if (i > 0) { |
518
|
|
|
pairs.push(pair); |
519
|
|
|
} |
520
|
|
|
|
521
|
|
|
return element; |
522
|
|
|
}); |
523
|
|
|
|
524
|
|
|
function setSizes(newSizes) { |
525
|
|
|
newSizes.forEach(function(newSize, i) { |
526
|
|
|
if (i > 0) { |
527
|
|
|
var pair = pairs[i - 1]; |
528
|
|
|
var a = elements[pair.a]; |
529
|
|
|
var b = elements[pair.b]; |
530
|
|
|
|
531
|
|
|
a.size = newSizes[i - 1]; |
532
|
|
|
b.size = newSize; |
533
|
|
|
|
534
|
|
|
setElementSize(a.element, a.size, pair.aGutterSize); |
535
|
|
|
setElementSize(b.element, b.size, pair.bGutterSize); |
536
|
|
|
} |
537
|
|
|
}); |
538
|
|
|
} |
539
|
|
|
|
540
|
|
|
function destroy() { |
541
|
|
|
pairs.forEach(function(pair) { |
542
|
|
|
pair.parent.removeChild(pair.gutter); |
543
|
|
|
elements[pair.a].element.style[dimension] = ''; |
|
|
|
|
544
|
|
|
elements[pair.b].element.style[dimension] = ''; |
545
|
|
|
}); |
546
|
|
|
} |
547
|
|
|
|
548
|
|
|
if (isIE8) { |
549
|
|
|
return { |
550
|
|
|
setSizes: setSizes, |
551
|
|
|
destroy: destroy |
552
|
|
|
}; |
553
|
|
|
} |
554
|
|
|
|
555
|
|
|
return { |
556
|
|
|
setSizes: setSizes, |
557
|
|
|
getSizes: function getSizes() { |
558
|
|
|
return elements.map(function(element) { |
559
|
|
|
return element.size; |
560
|
|
|
}); |
561
|
|
|
}, |
562
|
|
|
collapse: function collapse(i) { |
563
|
|
|
if (i === pairs.length) { |
564
|
|
|
var pair = pairs[i - 1]; |
565
|
|
|
|
566
|
|
|
calculateSizes.call(pair); |
567
|
|
|
|
568
|
|
|
if (!isIE8) { |
569
|
|
|
adjust.call(pair, pair.size - pair.bGutterSize); |
570
|
|
|
} |
571
|
|
|
} else { |
572
|
|
|
var pair$1 = pairs[i]; |
573
|
|
|
|
574
|
|
|
calculateSizes.call(pair$1); |
575
|
|
|
|
576
|
|
|
if (!isIE8) { |
577
|
|
|
adjust.call(pair$1, pair$1.aGutterSize); |
578
|
|
|
} |
579
|
|
|
} |
580
|
|
|
}, |
581
|
|
|
destroy: destroy |
582
|
|
|
}; |
583
|
|
|
}; |
584
|
|
|
|
585
|
|
|
return Split; |
586
|
|
|
}); |
587
|
|
|
|
This checks looks for references to variables that have not been declared. This is most likey a typographical error or a variable has been renamed.
To learn more about declaring variables in Javascript, see the MDN.