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<?php |
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namespace Obblm\Core\Helper\Rule\Traits; |
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use Doctrine\Common\Collections\ArrayCollection; |
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use Doctrine\Common\Collections\Criteria; |
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use Doctrine\Common\Collections\Expr\CompositeExpression; |
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use Obblm\Core\Entity\Player; |
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use Obblm\Core\Entity\PlayerVersion; |
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use Obblm\Core\Helper\CoreTranslation; |
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use Obblm\Core\Helper\Rule\Roster\Roster; |
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/***************** |
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* PLAYER METHODS |
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****************/ |
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trait AbstractPlayerRuleTrait |
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{ |
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/** |
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* @param PlayerVersion $playerVersion |
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* @return bool |
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*/ |
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public function playerIsDisposable(PlayerVersion $playerVersion):bool |
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{ |
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return in_array('disposable', $playerVersion->getSkills()); |
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} |
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/** |
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* @param string $roster_key |
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* @return array |
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*/ |
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public function getAvailablePlayerTypes(string $roster_key):array |
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{ |
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/** @var Roster $roster */ |
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$roster = $this->getRosters()->get($roster_key); |
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return $roster->getPlayerTypes(); |
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} |
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/** |
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* @param string $roster |
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* @return array |
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*/ |
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public function getAvailablePlayerKeyTypes(string $roster):array |
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{ |
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return array_keys($this->getAvailablePlayerTypes($roster)); |
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} |
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/** |
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* @param PlayerVersion $version |
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* @return PlayerVersion|null |
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*/ |
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public function setPlayerDefaultValues(PlayerVersion $version): ?PlayerVersion |
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{ |
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/** |
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* -characteristics: [] |
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* -skills: [] |
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* -spp_level: null |
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* -value: null |
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*/ |
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list($rule_key, $roster, $type) = explode(CoreTranslation::TRANSLATION_GLUE, $version->getPlayer()->getType()); |
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$types = $this->getAvailablePlayerTypes($roster); |
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$base = $types[$type]; |
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$characteristics = $base['characteristics']; |
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$version->setCharacteristics([ |
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'ma' => $characteristics['ma'], |
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'st' => $characteristics['st'], |
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'ag' => $characteristics['ag'], |
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'av' => $characteristics['av'] |
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]) |
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->setActions([ |
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'td' => 0, |
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'cas' => 0, |
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'pas' => 0, |
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'int' => 0, |
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'mvp' => 0, |
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]) |
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->setSkills(($base['skills'] ?? [])) |
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->setValue($base['cost']) |
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->setSppLevel($this->getSppLevel($version)); |
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return $version; |
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} |
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/** |
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* @param $key |
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* @return object|null |
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* @throws \Exception |
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*/ |
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public function getInjury($key):?object |
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{ |
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if (!$this->getInjuries()->containsKey($key)) { |
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throw new \Exception('No Injury found for ' . $key); |
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} |
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return $this->getInjuries()->get($key); |
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} |
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/************************** |
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* PLAYER EVOLUTION METHOD |
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*************************/ |
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/** |
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* @param PlayerVersion $version |
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* @return string|null |
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*/ |
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public function getSppLevel(PlayerVersion $version):?string |
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{ |
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if ($version->getSpp() && $version->getSpp() > 0) { |
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if ($this->getSppLevels()->containsKey($version->getSpp())) { |
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return $this->getSppLevels()->get($version->getSpp()); |
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} |
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return $this->getSppLevels()->last(); |
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} |
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return $this->getSppLevels()->first(); |
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} |
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public function getContextForRoll(array $roll):?array |
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{ |
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$context = null; |
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if (isset($roll['d6_1']) && isset($roll['d6_2'])) { |
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$context = ['single']; |
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if ($roll['d6_1'] && $roll['d6_2']) { |
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if ($roll['d6_1'] === $roll['d6_2']) { |
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$context[] = 'double'; |
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} |
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if (($roll['d6_1'] + $roll['d6_2']) == 10) { |
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$context[] = 'm_up'; |
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$context[] = 'av_up'; |
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} |
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if (($roll['d6_1'] + $roll['d6_2']) == 11) { |
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$context[] = 'ag_up'; |
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} |
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if (($roll['d6_1'] + $roll['d6_2']) == 12) { |
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$context[] = 'st_up'; |
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} |
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} |
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} |
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return $context; |
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} |
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public function getAvailableSkills(?PlayerVersion $version, $context = ['single', 'double']):?ArrayCollection |
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{ |
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$criteria = Criteria::create(); |
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if ($version) { |
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$available_types = $this->getAvailableSkillsFor($version->getPlayer()); |
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$filers = []; |
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if (in_array('single', $context)) { |
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$filers[] = Criteria::expr()->in('type', $available_types['single']); |
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} |
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if (in_array('double', $context)) { |
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$filers[] = Criteria::expr()->in('type', $available_types['double']); |
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} |
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if (in_array('av_up', $context)) { |
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$filers[] = Criteria::expr()->eq('key', 'c.armor_increase'); |
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} |
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if (in_array('m_up', $context)) { |
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$filers[] = Criteria::expr()->eq('key', 'c.move_increase'); |
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} |
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if (in_array('ag_up', $context)) { |
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$filers[] = Criteria::expr()->eq('key', 'c.agility_increase'); |
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} |
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if (in_array('st_up', $context)) { |
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$filers[] = Criteria::expr()->eq('key', 'c.strength_increase'); |
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} |
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if (count($filers) > 0) { |
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$composite = new CompositeExpression(CompositeExpression::TYPE_OR, $filers); |
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$criteria->where(Criteria::expr()->orX($composite)); |
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} |
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} |
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$criteria->orderBy(['key' => 'asc']); |
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return $this->getSkills()->matching($criteria); |
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} |
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private function getAvailableSkillsFor(Player $player):array |
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{ |
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list($rule_key, $roster, $type) = explode(CoreTranslation::TRANSLATION_GLUE, $player->getType()); |
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return [ |
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'single' => $this->rule['rosters'][$roster]['players'][$type]['available_skills'], |
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'double' => $this->rule['rosters'][$roster]['players'][$type]['available_skills_on_double'] |
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]; |
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} |
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} |
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